Professional Documents
Culture Documents
1 Sentinel
70gc to hire 0-2 Stalkers
Starting Experience: 20 50gc to hire
The Sentinels of the forests surroundingStarting Experience: 4
the ruins of Mordheim have been Stalkers are the consummate masters
entrusted with the containment of the of hunting and tracking, skilled in
corruption of the foul city. Skilled in the blending in to their surroundings and
ways of both bow and blade, the waiting for days to hunt their chosen
Sentinel is the master of planning prey. Stalkers have not however
attacks against the abominations completely abandoned combat
escaping from the dreaded pit of the weaponry; they understand that
City of the Damned. sometimes prey must be finished off
with blade to ensure the hunt is ended.
Profile M WS BS S T W I A Ld
7 5 5 3 3 1 5 1 9 Profile M WS BS S T W I A Ld
7 4 5 3 3 1 5 1 7
SPECIAL RULES SPECIAL RULES
Leader (Friendly warriors within 6” Chosen Prey: Choose an enemy Hero
may use his leadership instead of their or Henchmen group. The Stalker Hates
own.) the chosen model/s for the rest of the
Dodge: All shooting at Warrior has a -1 game.
BS modifier. (Not active while knocked
down or
stunned.) // (No effect versus spells.)
Chosen Prey: Choose an enemy Hero
or Henchmen group. The Sentinel
Hates the chosen model/s for the rest
of the game.
0-1 Seer
40gc to hire
Starting Experience: 8
Although not as blessed in their control
of the winds of magic as their High and
Wood Elven counterparts, the Seers of
the Forest Elves have control over the
elements that they surround
themselves with. The Seers belief that
their elemental control can purge the
unnatural energies from Mordheim,
ultimately nullifying the corrupting
energies escaping the city.
Profile M WS BS S T W I A Ld
7 4 4 3 3 1 5 1 6
for things such as hiding and cover as
long as his Wolf has line of sight.
Profile M WS BS S T W I A Ld
7 4 4 3 3 1 5 1 6
SPECIAL RULES
Wolf Kin: A Tracker can 'see' any
model that his Tracking Wolf can see;
the Tracker ignores targeting penalties