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place(<someobjecttypehere>)

to
place(<someobjecttypehere>, Number.MAX_VALUE);
Number.MAX_VALUE

function invinsiblebuilding (id) {


place(id, Number.Max_Value);
}

exemple: place(spikeType) => place(spikeType, Number.MAX_VALUE)


function place(e) {
if (!document.getElementById("invisBuilds").checked) {
var n = arguments.length > 1 && void 0 !== arguments[1] ?
arguments[1] : Math.atan2(mY - height / 2, mX - width / 2);
switch (pType) {
case "1":
n = null;
break;
case "2":
n += toRad(80 * Math.random() - 40);
break;
case "3":
n = toRad(dir = (324092385 / (dir * Math.E) -
Math.cbrt(dir) * dir) % 360)
}
dns(["5", [e, null]]), dns(["c", [1, n]]), dns(["c", [0, n]]),
dns(["5", [weapon, !0]])
} else {
let mk = Number.MAX_VALUE;
dns(["5", [e, null]]), dns(["c", [1, mk]]), dns(["c", [0,
mk]]), dns(["5", [weapon, !0]])
};
}

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