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The War Host of Duke Gilon

Gilon, Duke of Aquitaine


Special character
M WS BS S T W I A LD INT CL WP
4 6 6 4/7 4 3 6 4 9 9 10 9
Fulminer (Pegasus)
M WS BS S T W I A LD INT CL WP
8 3 - 4 4 3 4 2 5 4 4 4
Equipment Armour Save: 3+
Heavy armour & Shield
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat)
Ribon – The Giant Blade (magic sword, +3 S)
Special
Virtuous blessing of the Lady (Immune to psychology)
Devoted to the Lady (Immune to all hostile magic)
Commander (All fleeing units within 12” auto-rally)

Albert Lainnon - The Holy Knight


Special character
M WS BS S T W I A LD INT CL WP
3 5 5 4 4 2 5 3 9 8 9 8
Equipment Armour Save: 4+
Heavy armour
Shield of virtue (No necromantic spell may be cast within 6” of The Holy Knight)
Sword of Righteous Fury (S4, Auto-wounds against undead)

Alys Yolande (Mounted Court Enchantress)  


M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
4 5 3 4  4  3 4  1 9  9  9  9 
Warhorse
M WS BS S T W I A LD INT CL WP
8 3 - 4 3 - 3 1 - - - -
Equipment  Armour Save: +6 MP: 20 or 6D6
2 Dispel Magic Scrolls 
Hand weapon

Spells (3 1st level, 3 2nd level battle/illusion/elemental magic spells)


1. 1.
2. 2.
3. 3.
The War Host of Duke Gilon
Sebastian Tharmine (Mounted Army Standard Bearer)
M WS BS S T W I A LD INT CL WP
3 5 4 5 4 2 5 2 9 8 9 8
Barded Warhorse
M WS BS S T W I A LD INT CL WP
8 3 - 4 3 - 3 1 - - - -
Equipment  Armour Save: +2
Heavy armour & Shield
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat)
Banner of the Realm (Protects all within 6", deflects Spells 4D6" using scatter dice)
Amulet with the Milk of the Lady (Immune to psychology)

Sir Giddie Onfroi (5th level hero) 


M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
4  5  4  5  3  1  5/7  3  7  7  7  7 
Barded Warhorse
M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
8  3  -  4  3  -  3  1  -  -  -  - 
Equipment Armour Save: 2+ 
Heavy armour & Shield
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat) 

20 Noblesse D’Epee + musician and standard bearer


M WS BS S T W I A LD INT CL WP
4 4 3 3 3 1 3 1 7 7 7 7
Barded Warhorses
M WS BS S T W I A LD INT CL WP
8 3 - 4 3 - 3 1 - - - -
Equipment Armour Save: 2+
Heavy armour & Shield
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat)
Banner of the Strong (+1 to hit)

10 Chevaliers D’Honneur + musician and standard bearer


M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
4  4  3  4  3  1  4/6  2  7  7  7  7 
Barded Warhorses 
M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
8  3  -  4  3  -  3  1  -  -  -  - 
Equipment Armour Save: 2+ 
Heavy armour & Shield 
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat) 
The War Host of Duke Gilon
9 Chevaliers D’Honneur + musician and standard bearer
M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
4  4  3  4  3  1  4/6  2  7  7  7  7 
Barded Warhorses 
M  WS  BS  S  T  W  I  A  LD  INT  CL  WP 
8  3  -  4  3  -  3  1  -  -  -  - 
Equipment Armour Save: 2+ 
Heavy armour & Shield 
Lance (+2 to I in first round of combat, +2 to S in first round of combat, enemy gets -1 to AS in first round of combat) 
Sacred Standard of the Lady (+1 to Save, always saves on a 6 even for No Save)

10 Chasseurs de la Mort + musician and standard bearer


M WS BS S T W I A LD INT CL WP
- 3 3 3 3 1 3 1 7 7 7 7
Horses
M WS BS S T W I A LD INT CL WP
8 - - - - - - - - - - -
Equipment Armour Save: 5+
Shield
Spear (+1 to I in first round of combat, An extra +1 to hit in first round of combat, +1 to S in first round of combat)

16 Rapscallions
M WS BS S T W I A LD INT CL WP
4 2 2 3 3 1 2 1 6 6 6 6
Equipment Armour Save: -
Long Bow (S3 /range 30” / -1 to AS on half range)
Hand weapon (S3)

20 Men-At-Arms + musician and standard bearer


M WS BS S T W I A LD INT CL WP
3,5 3 3 3 3 1 3 1 7 7 7 7
Equipment Armour Save: 5+
Light armour & Shield
Spear (+1 to I in first round of combat, +3 to I against mounted troops in first round of combat, fights in several ranks, +1 to I against
flyers)

10 Hunters (skirmishers)
M WS BS S T W I A LD INT CL WP
4 2 2 3 3 1 2 1 6 6 6 6
Equipment Armour Save: -
Long Bow (S3 /range 30”)
Hand weapon (S3)

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