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Sound and Silence

Edition 1.0
Pierce Fraser

Artists: Alsares, Bridget Wilson “Maloking”, Brock Grossman, David Lazlo Toth, Jass Befrold, Jenafer
Cruz, Jeremy Mullins, Kei Wei Tsao, Lauren Budney, Lauri Laurintytaer, Mindmachine, Nibiki, Oksanna
Briere, Pierce Fraser, Sara Paydon // DisidiArt, Erinkitty

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SOUND
Intro 4 TTI 64
Story 64
Life Within 67
HISTORY Rumors and Conjecture 67
Architecture 74
Stages of Action 6 Agents 76
Stage One Revealed 8 Progenitus 80
Stage Two Revealed 8 Story 81
Stage Three Revealed 9 Life Within 83
Stage Four Revealed 10 Rumors and Conjecture 84
Stage Five Revealed 10 Agents 87
Stage Six Revealed 11 Architecture 90
Stage Seven Revealed 13
Map 14
Pulse 92
Story 92

Life Within 95
Rumors and Conjecture 97
ECONOMY Agents 102
Architecture 104

Perceived Scarcity and Employment 17 Spyglass 106
Hotzones 18 Story 106
Darkwars 20 Life Within 110
Architecture 112
Rumor and Conjecture 114
MEGACORPS Agents 115

Lumen 118
CEO’s 21 Everything the Light Touches 119
Corporate rivalry 22 A Social Experiment 120
ASR/Pulse 22 The Weakness 121
Spyglass/IRPF 23
Progenitus/TTI 25
MarsCo/Lumen 27 GROTTOS

Grottos of note 126
CORPORATE RULE Longbow 126
Themes of Longbow 127
Advanced Looks into Corps 28 The Empyrean 128
Themes of The Empyrean 129
MarsCo 28 The Long Now 129
Story 28
Themes of The Long Now 130
Life Within 31
The Digital Collective 130
Rumors and Conjecture 32
Themes of the Collective 131
Architecture 34

Agents 36
ASR 40 UNIVERSITIES
Story 40
Life Within 44 Universities of note 132
Architecture 46 Reflection 132
Rumors and Conjecture 48 The Harbingers 132
Agents 49 Reunification Front 134
IRPF 52 Renewal 135
Story 52
Life Within 56
Architecture 58
Rumors and Conjecture 60
Agents 61
SILENCE TRANSCENDENCE
Intro 136 In the Beginning 176
Behind the Scenes 178
MONSTERS The First Whisper 179
Project Recursion 180
In the Beginning 141 The Final Recursion 181
Taln Hiemdal 181
The Monster Program 141 The Nephelim Codex 183
Building a monster 142 The Other 183
The Foea 186
Unnatural born killers 144 The Nephilim 189
The others 144 Hydra in the Universe 189
Six months 146 The Other in the Universe 190
Salvation 146 The Nephilim in the Universe 191
Life without humanity 148 The Nephilim Mana Platform 191
Come the Red 148 Hush 192
Palemen in the Universe 149 Hush’s True Nature 193
Selkies in the Universe 150 The Ruby Spire 193
Dragons in the Universe 150
Duality of Purpose 150
NEAR-CUIL REALMS
MASTER’S VOICE MCMs in Near-Cuil 196
Vesper 197
MCM Activity 198
Silent History 152 Transit 198
Discovery 154 Player Risk in Vesper 198
The Quiet War 156 Fractal 199
University 156 MCM activity 200
Transit 200
Future 157 Player Risk in Fractal 200
The Quiet War in the Universe 158
The Master’s Voice in the Universe 159 Stifle 201
Transit 202
Player Risk in Stifle 203
THE SHADOW PRESIDENCY Vast 204
MCM Activity 205
Beginnings 160 Transit 205
Player Risk in Vast 206
Relationships 161
Writhe 207
The Boardroom 161 MCM Activity 208
Current Presidents 162 Transit 209
ASR 162 Legacy Memory 209
Spyglass 163 Player Risk in Writhe 209
Progenitus 165 Glow 210
IRPF 166
Pulse 169
TTI 170 LEVELS OF
MarsCo 172
TRANSCENDENT KNOWLEDGE
The Shadow Presidency in the
Universe 173
Canon doubt is a key feature of HSD, as is the The information in Sound and Silence can all
understanding that the information you’re told may be be located somewhere in the HSD universe. The stories
true from the eyes of those telling it, but is based on in Sound are easier to find (most of them aren’t even
centuries of misinformation from an essentially nonex- hidden) but the secrets in Silence are closely guarded
istent primary source, and is, by extension, all suspect. and available to very few people. Finding this informa-
But for those parties that wish to delve into history, tion makes for great lengthy quests, and figuring out
there are a few pieces of the past that can be cate- what you want to do with it is ultimately your decision.
gorically disproven if you talk to the right people. It’s None of it will lead to a winning revelation or some
just a matter of deciding what to do with that infor- clever line you can drop to achieve ultimate victory
mation once you have it. Sol’s population isn’t looking in the game, as it’s just not that sort of environment,
to share space with humanity, nor is anyone terribly but knowledge is always power if you can leverage
interested in feeling guilty over an event that hap- it properly. This book will offer story suggestions and
pened 700 years ago. But, echoes of the past can be character hooks to help you best make use of this info
found in the present, and, with the right information, a periodically, but you should consider how it slots into
few modern day mysteries can become a lot clearer to your overall campaign ideas, if it does at all. Remem-
an investigative party. ber, much of this stuff is secret and not every charac-
ter will have the desire to go through the footwork
required to learn it. Much of this content is known only to a hand-
ful of people in Sol. If your Guide plans to implement
Sound and Silence are two connected books it, you may spoil a great play experience for yourself
in a set pertaining to HSD’s lore. Sound deals with by reading ahead. Talk to your Guides and see what
common knowledge and secrets that most savvy in- they’re planning before diving into Silence. Guides
dividuals can eventually discover. Players can read it should likewise understand that this information is can-
with impunity. They’ll learn a few darker details about on to the HSD universe only because the environment
the megacorps and inter-corp relationships that aren’t needs a canon or it can’t evolve. It is not a require-
exactly public knowledge, but characters would realize ment that you stick to it, and the universe is ultimately
them after working independently in Sol for a while yours to play in as you will. Add your flair and personal
anyways. It’s a great campaign guide and a way to touches, and play off the established events to create
broaden your view of Sol. new ones following the theme of the originals. This can
allow your players to read the book and get excited
Silence is a different story. The secrets in Si- about specific themes while still giving you the oppor-
lence are fun to learn through play, and entire cam- tunity to surprise them within those themes.
paigns can be crafted around finding them, but they
are significantly better hidden than the ones in Sound.
Stage One: The Creation of the Geomat. Stage Two: The Race to Mars. Some schools Stage Three: The Invention and Destruction
This considered by most to be the spark tie this in with stage one, as both deal with of Made-to-Order Pets. Some schools ac-
that would eventually grow into the fires of dividing one population from another both tually begin the lesson here and bypass the
war. Once it became possible to move out mentally and physically, but the Mars colony geomat entirely, claiming that molecular
of areas directly controlled by longstanding is important in that it placed an operator construction technology was not inherently
central governments, a divide grew in hu- outside the physical reach of its government connected to the war so much as something
manity’s concept of governance. A MarsCo ties. This also marks the founding of Mars- that was utilized heavily prior to it. Others
predecessor is generally given credit for the Co, which typically constitutes a lesson on claim that this stage would never have been
invention of the technology that gave rise to its own, and it may contribute to stage two reached had corporations not been able to
these machines, but there is no evidence of being held separate from stage one. Even work on then-forbidden experiments under
that beyond what has been agreed upon for non-MarsCo corptowns tend to emphasize the safety of their own independent “nations.”
convenience due to the fact that all surviv- MarsCo as being the “birthplace” of the MarsCo, while in existence at this time, is
ing Earth organizations homogenized into Vector race. It puts credit where credit is not usually linked to this event at the time it
MarsCo subsidiaries after the war. You could due, but it also makes their own corps look happened.
essentially make that claim of anything. progressive by comparison.
Stage Four: The Advent of Vectors. This is Stage Five: Pre-Nuclear War. Governments Stage Six: Nuclear War. The jump between
generally pointed to as the most important and social structures wrapped Vectors into armed conflict and nuclear-armed conflict
contributing factor to the beginning of the previously existing legislation regarding is roughly a paragraph long in the history
war, but only insomuch as it was the spark artificial life, denying them citizenship and books, despite having taken years in what is
that fell on the already mountainous pile branding them as second-rate to humani- understood to be the overall timeline of the
of gunpowder left on the ground by stage ty in the eyes of their citizenry. They had a war. In-depth examinations of this subject
three. Most of this stage is well document- lot of support, but also a lot of opposition. cite a few noteworthy conflicts, generally
ed, except for the beginning, which is said Lines were drawn in the sand, and humanity focusing on areas with high non-combatant
to have stemmed from an anonymous email was forced to take sides between support- death tolls. Vector history claims that the
from Earth containing blueprints and con- ing technology that put them in a position united governments of Earth turned to nucle-
cepts for the custom pet line and a heartfelt normally reserved for deities or shutting ar weaponry because they ran out of bullets
plea to rescue them. Secure in their martian it down once and for all, and perpetually and weren’t ready to surrender yet. Left with
headquarters, MarsCo took it upon itself labelling created life as inherently inferior. It few other options, a lack of income from
to create a new generation of artificial was a conflict that proved too great to solve their rebelling corporations, and a psycho-
lifeform. One akin to humanity in stature peaceably, and with the traditional govern- logical obligation to continue what had been
and intelligence, that could not be so easily ments of Earth on one side, and the majority cemented as a moral imperative -fighting
pushed aside. of independent corp towns in MarsCo’s sup- the creation of artificial life- they turned to
port on the other, Earth went to war. weaponry only the governments of Earth had
access to.
Stages of Action another on a government level.
The geomat is then introduced
As the modern day population as a business “solution,” or “alternative,”
of Sol understands it, the last years way of life, in which a large organiza-
of humanity took place in seven tion like a company could generate its
distinct stages of action. In each of own terrain to live on, carving it from
these stages, some event occurred mountains or bringing it up from the
that furthered the progression of sea, or simply reformatting an area that
the species toward their inevitable already exists and is poorly maintained
destruction. This period of humanity due to a lack of money.
is included in every child’s education, Geomats changed the face of
but it’s a fairly vague and allegori- labor. They required a sizable crew (at
cal lesson. Having begun without a the time) but nothing compared to the
workforce needed to actually build a
HISTORY

history, Vector society doesn’t put a


whole lot of emphasis on learning it. city from scratch in a traditional fash-
In order to push the current reign- ion, or even to maintain one. Likewise,
ing agenda, humanity is best served while the machines were massive and
up as a metaphor for why certain polluting, what they could accomplish vs
socially unpopular actions should be what resources would be spent trying to
avoided, and why other, more cor- do the same jobs via traditional build-
porately pushed ideals should be ing equipment, commuting, fuel con-
embraced. It’s a very old method of sumption and overall employee power
controlling action, but it works, and it made them vastly more “green.” Vector
works particularly well in Sol because history points to this as a catalyst for
there are no other living examples corporate education on a mass level,
to look at, and the only evidence of primarily to train people for science
“another way” is currently inhabited by and technology jobs within the newly
the stuff of nightmares. formed corporate settlements, which
MarsCo textbooks spin the enjoyed special privileges within nation-
entire event in a distinctly pro-corp lan- al borders due to the enormous income
guage, which is to be expected of the they provided.
people who wrote it. The major issue
in the current generation is that there Stage Two Revealed
is no longer a way to remove that spin. In modern Sol, stage two’s most
As the winners of a global conflict that emphasized points are the creation of
resulted in the entire opposing force MarsCo and the beginnings of life on
being removed, there is no conflicting Mars, which would eventually become
evidence remaining to use as a coun- the birthplace of the Vector race.
terpoint to the claims of history. And There are differing reports of exactly
even if some small amount was found, it how much time took place between this
would have to stand up to what is now stage and stage three. Most renditions
centuries of support for the established make it out to be a pretty short tran-
narrative. sition, but there are others who be-
lieve it may have actually been quite a
Stage One Revealed while. Perhaps even long enough for the
When presented to modern Mars colony to swap out personnel and
Sol audiences, stage one is used as a change operations a few times.
harbinger to a larger schism of ideals, This detail is important to the
brought on primarily by an increase in overall narrative because it introduces
personal communication as a result of the idea that MarsCo’s eventual actions
the advent and growth of the internet. may not have actually been in line with
As this global network of communication its initial ideas when it was founded,
flourished, people gained friends from which pops up a few times over the
areas spanning the globe, and identi- course of the narrative. If true, it points
fied with foreign personalities in ways to the eventual war being more per-
that were impossible in earlier sonal than an act of compelled benev-
generations. This led to conflicts olence related to the extinction of the
of interest when countries creatures formed in stage three. The

8 would take issue with one trick becomes determining if the even-
tual shift in MarsCo activity was a result also unconfirmed. The party line is
of someone, or several someones, arriv- tens to hundreds of thousands, but
ing with a fresh intent to change gears, discrepancies exist with the proposed
or if the colony was always intended to population of these large creatures
be disruptive and provocative but its (even the non-bipedal ones were
initial crew simply weren’t informed of close to human sized in most cases,
that fact. if not larger) and food consump-
tion data for the time. The original
Stage Three Revealed genomes for custom pets did not
Vector education typically include any particular sort of meta-
portrays this as a point of no return. bolic curbing aside from their short
Possibly because its one of the more lifespans. Each one of human stature
dramatic points in terms of pre-war should have eaten, drunk, and oth-
body count, possibly because the tech- erwise consumed a little less than a

HISTORY
nology used here eventually evolved into human would. Census data that has
the technology that made the Vectors, survived from this period has a hard
so in a metaphorical sense, these seem time supporting the supposed bloom
like prototypes who were killed with- in numbers, suggesting that the over-
out a chance to defend themselves. It all population of the creatures may
becomes personal, at this stage. This is have been much lower than is gen-
one of the few well-documented por- erally taught. This casts doubt on the
tions of the historical record, as it was motivation for stage four and makes
a heavily publicized event. This is also it look a bit more like a personal
one aspect of the record considered vendetta rather than an act of justice
by just about every reputable source to for a species ordered to death by a
be true: the custom pets did exist and supposedly vindictive government.
were subsequently condemned to death
after becoming too “human” looking. The Stage Four Revealed
extent of their damnation, however, is Stage four paints a pretty pic-
not agreed upon. ture of researchers who didn’t want to
Modern Vector history claims see new life destroyed by blind adher-
that the custom pets were already ence to old ways, and that’s generally
treading on a thin line in accepted mor- how it’s presented. However, that orig-
al behavior, one which was enforced by inal email pleading for the salvation of
government laws at the time. Allegedly, artificial life does not exist (or rather, it
before new laws could be put in place does, but there’s no way to prove it’s the
to determine how many or what criteria original, and wasn’t just made up after
would govern the creation of custom the fact to look the part).
lifeforms, people involved with the proj- The origin of the email is a
ect began creating bipedal, human-ish particularly important detail, and is one
animals with pet-like minds. It added that is usually focused on by pre-war
a huge demand on an already booming conspiracy theorists. If it turned out
new business, but crossed a line with the that there was never an email to begin
powers that be. Laws were put in place with, it would suggest that the creation
banning the creation of additional cus- of the Vector race was actually pre-
tom life of any kind, and the creatures planned for Mars and not the result of
that already existed were to be steril- anything that had happened on Earth,
ized or killed. which shifts the role of antagonist onto
The motive is believable by Vec- MarsCo without giving them a sympa-
tor understandings of human behavior, thetic safety net to fall back on. MarsCo
but the details are shaky. Most lessons schools don’t include this as a possibility
teach that the pets were actively hunt- in their lessons, and by extension, neither
ed and killed, usually by angry civilians do the schools of many other corpora-
or official government agencies, but tions.
the few documents that point to that Also missing from this step is
behavior are recognizably sensational- confirmation of the Mars colony’s
ist, even without much context by which actual size. Numbers and blue-
to judge them. The number of pets that prints are currently available
died or were created to begin with is describing the Mars colony, 9
but they differ from second-hand and Earth governments. It highlights the
reports of the same numbers and various social issues that popped up as
blueprints from centuries earlier, sug- a result of hostilities against organi-
gesting that the actual “official” doc- zations rather than nations here, such
uments have gradually changed over as having to send military forces into
the years. Older reports describe civilian populations to dismantle cor-
the Mars colony as a much smaller porations from within because there
operation than generally thought, wasn’t a clearly defined “foreign threat”
which in turn makes the Vector proj- to attack. The lesson paints the whole
ect look more like a personal agenda operation grimly from the government
than a decision made by a large and side, as it depicts them parading armed
thoughtful populace. through the streets, opening fire on
Stringing together “what-ifs” buildings and yanking people from their
from the past three stages creates a corporately owned homes. Without
HISTORY

believable chance that many of the much of human experience to go on,


steps leading up to Vector creation it’s difficult for a Vector to necessarily
were the collective efforts of a few contest this. There are surviving records
rich eccentrics who wanted to play of similar behavior in earlier parts of
God and wouldn’t accept it when the human history, and with no context to
governments of Earth told them “no,” compare them with a repeat of such
and that theory is the most com- actions seems perfectly feasible. How-
monly proposed one whenever any ever, when set against earlier behaviors
genuine questioning of the historical by the same nations within the same
record takes place. But even with conflict, such a response seems extreme.
the doubts in the record, there are One of the more popular theo-
some stand-out details that make ries accompanying the stage five event
this argument difficult to accept. The is that one or more of the major gov-
argument uses the lack of a timetable ernments involved actually restructured
for MarsCo’s pre-Vector existence as themselves before the fighting began,
potential evidence for the assembly of a possibly leading to situations which
long term plan, but it could just as easily would have otherwise seemed impos-
mean that not enough, or too much, sible. This could have been a natural
time passed to have that be a realistic function of the established government
possibility. But even more telling is the that Vectors didn’t really know about,
sheer number of participants in stage or it could have been some sort of
five, and the frantic escalation of the coup that took place because of public
conflict. disappointment with the handling of
previous events. Vector economists have
Stage Five Revealed pointed out that it was very likely that
This is generally pitched as a many of the large government players
progressive complication of stage four, in stage five were experiencing major
and an overall inevitability due to the recessions at this point, due to their
things that came before it. Details corporate resources no longer behaving.
like “who shot first” or “where the first That might have contributed to de-
battles took place” are less forthcom- mands for new forms of leadership that
ing, due largely to how unconventional could get money out of corporate hands
the war was to begin with. No official and back to the public. The theory is
declarations of hostility were ever found supported by lingering evidence that
(this is credited to the unwillingness many established Earth governments
of governments to acknowledge the had multiple different leaders during
legitimacy of their enemy’s sovereignty, relatively short periods of time with no
which they would have had to do with evidence of assassination or violence,
a formal declaration of war), but there suggesting that there was a system in
are various citations from future publi- place for replacing them after a set
cations that toss the word “war” around period of time. This is not a concept
pretty freely. taught or confirmed in the established
There is a large focus in historical curriculum, either because
Vector education on the battle confirmation isn’t certain, or because
it makes the old system of government
10 lines being between the corps
look more flexible than the corps would
like. being described as loyal citizenry
But the biggest question in this trained and equipped by the corps.
era is the accuracy of the assumption It paints a picture of a roaming
that the war was actually a two-sided resistance, where small groups with
conflict between united corps and unit- laptops and handguns somehow
ed governments. The historical evidence thwarted entire platoons of soldiers
points to Terra Firma, a united Earth and armored lines at regular inter-
government, as evidence of the like- vals. It’s a heroic story for the little
lihood of this. But Terra Firma doesn’t guy, but it runs into logistical issues
show up in records until years after hos- under scrutiny. How did they actually
tilities begin, and Vector understanding damage their assailants? Where did
of Earth’s pre-war power distribution they operate from? If they had such
isn’t detailed enough to really guess at rampant control over the enemy mis-
how many of which people were actu- sile systems, why couldn’t they disable

HISTORY
ally fighting. Moreover, while conflict them before launch?
had been brewing between many large Countertheories span the
organizations and their parent govern- map on this stage. A popular one
ments since the banning of what was revolves around the apparent abil-
obviously a trillion-dollar industry, there ity of the corporations to redirect
was little evidence to suggest that ev- missile strikes intended for them and
ery single one of them had joined forces send them back toward the enemy,
into a unified front at this stage. But which history claims was then publi-
by the beginning of stage six, the lines cized as the corporations attacking
are much clearer. While history tends directly. However, previously accept-
to claim this solidarity was present at ed fact put geomats in the hands of
the onset of the war, many suspect it the corporations, giving them active
actually took place during the second access to machines and technology that
Vector population enhancement phase, could refine plutonium, mine silos, and
also called the Golden Generation, produce all the chemicals required for
during which it became clear that Mars missile fuel. The premise is that while it
had no intention of stopping its opera- may have been true the corporations
tion, and humanity was facing an all-or- were not allowed to produce nuclear
nothing choice of supporting the now weapons prior to the war, if they had
high population of non-human sapients, the means and the motive, and the war
or wiping them out. had already resulted in them breaking
rules of moral behavior, what exactly
Stage Six Revealed was left to stop them? Was the nuclear
The nuclear stage is where war truly one-sided? Even if they didn’t
information on the war become the end up making any, would an attempt to
sketchiest. Details like strike zones and make some be sufficient cause for the
numbers of warheads are plentiful united governments of Earth to sanction
(though their accuracy is debatable, as the use of nuclear weapons expressly
it would have been easy to make up the targeting operating geomats in order
numbers after the fact), but things like to prevent further escalation of the
exact combat behavior and doctrine war? And if so, and accepting that the
are all but nonexistent. As is motivation. corporations could apparently redirect
There’s a degree of truth in the Vector strikes, would it not then be logical
depiction of Terra Firma’s reasoning, in that retaliatory attacks on their behalf
a distant, objective sort of way, but it would involve blowing up missiles before
would be more accurate to say they ran they’d been launched at all, rather than
out of food and weren’t ready to starve, redirecting them?
rather than running out of bullets and Furthermore, there are theories
still wanting to fight. in different directions around loosely
One of the largest questions at understood “rules of engagement.” Vec-
this stage is what exactly the corporate tor-kind understands that there existed
resistance was fighting with. The books various outlines of how wars were to
generally claim that the corporate front be fought during the time of
fought with information, subterfuge, and humanity. When covered in les-
sons, this is largely portrayed
hired military forces, with the latter
as a laughable concept, and 11
Stage Seven: the Outside Influence.

It is understood that at some point during the nuclear conflict, a new


system was employed that took control over all the remaining WMDs on
Earth and began methodically blanketing the planet with them, destroying
what looked to be a near-resolution to the conflict. According to history,
the system (usually portrayed as a sort of computer virus) was created by
corporate operatives as a means of halting the nuclear war and forcing
negotiation. It had an unexplained ability to travel through any medium of
communication, transcending wires and signals and worming into computer
systems through access points that shouldn’t exist. Hydra, as it was called,
was the ultimate infiltrator. Its technology had never before been wit-
nessed in the war, and no records exist to public knowledge as to where or
how it was created. But while its deployment succeeded in seizing control
of all of Earth’s remaining launch systems in a matter of hours, something
still went critically wrong. Rather than hold the missiles in a disabled state,
Hydra, governed by unknown intelligence, set off a systematic string of
launches that blanketed Earth in fire, killing friend and foe alike. It took
five years for life on Earth to end completely, and Mars could see the
points of light on Earth’s surface glimmer in brief flashes as what remained
of humanity snuffed itself out like a candle in the night.

First generation Vectors were 15 years old, and second generation


Vectors were 8 years old.

Earth was effectively sterilized.


sometimes used as an object lesson to in the public eye.
depict the inflexibility of government as
being so locked that they even dictat- Stage Seven Revealed
ed how people were allowed to fight This is every young Vector’s
for their lives. It is generally accept- favorite part of the history lesson,
ed that the “clever” fighters of the because it’s the only part where the
corporate side worked around these establishment says “we don’t know,”
rules, bypassing or ignoring them to hit and imaginations can run wild a bit.
government military there they didn’t Contemporary explanations claim
expect it. But the exact nature of these that the “virus” interacted with an
bypasses is shrouded in propaganda of already present emergency program
heroic teams somehow shooting elec- the corps didn’t know about, one
tric hacker-lasers out of streetlamps that would fire the remaining
or somesuch and sending the enemy payloads as a failsafe in the

HISTORY
scattering. event that it detected a digital
When one examines the incursion. Nothing is really prov-
exact nature of the rules of en- able, including counter-claims
gagement and why they were that the original program was
implemented, a grimmer picture intended to do exactly what
comes into view. One where the happened in the first place so
corporate insurgent forces may Mars could continue on alone.
have done things like poisoned What’s more, MarsCo has never
food sources, or bought out smaller attempted to absolve itself or its
countries to make use of their military, supporters of the eventual out-
or used their chemical manipulation come. This is the stage where the
technology to produce potent bioweap- megacorps step up and say “some-
onry capable of killing vast populations thing happened, we don’t know what.
without destroying their equipment. It wasn’t planned, but we may share
The sorts of behavior that would drive responsibility in it,” which subsequent-
nuclear retaliation from unthinkable to ly makes the previous stages easier to swallow. Be-
unavoidable. Considering the technology they had on cause if they’ll sit under the shadow of this, surely they
hand and the small numbers they were purported to wouldn’t hide the comparatively lesser offenses cited
have had available, these sorts of grimly inhumane at- earlier. For those with more in-depth knowledge, how-
tacks become far more likely to be true than somehow ever, there is another culprit that goes largely unspo-
thwarting an army with handguns on a street corner. ken of in most renditions of stage seven.
They also shed light on the infrastructure breakdown, “Hydra” is not a term universally associated with
which history claims was due to a lack of money and this event. Typically, if it’s mentioned at all, it’s used as
capital, but would also likely have included a lack of a project name for the virus that was intended to halt
food, water, medical care, and a place of safety to fall all further WMD launches on Earth. “Project Hydra” is
back on. more common. The only facilities that shy away from
This stage has many missing chapters that this descriptor are ASR and TTI schools. ASR histori-
speak more clearly of altered information than most ans tend to focus on detail and minutia when it comes
of the others, and has frustrated Vector historians for to specific events in history, and the term “Hydra” is
generations because no amount of digging is going used broadly in the few areas it’s referenced here, so
to find what isn’t there to find. Starting over on a new they don’t typically apply it to the program itself. TTI
world with all information emanating out of a single presents stage seven as an entirely different event, in
source, which also controls said world, meant MarsCo which a foreign power named Hydra intervened with
didn’t have to ‘hide’ anything, they could simply re- the war in ways that were predictably devastating
move altogether what they didn’t want to be seen and in order to force a conclusion of hostilities and allow
there would be no one to claim otherwise. Digging is the rest of the solar system to move on. They generally
already difficult to do: it’s been attempted many times present it as a “third party” in their schools, one whose
in the 700-year history since the war and nothing of motives lay outside both the warring factions and who
consequence has ever emerged from it, because any was tapped late in the war when no other options
contradictory information probably no longer exists. remained. At their highest levels, they know better, but
There would be no reason for MarsCo to keep it: it that sort of thing isn’t included in the history lessons.
would just make them look bad, and there’s no longer Hydra has a more sinister root in this story that
a semblance of early Earth society to apologize to if stems back before Vectors existed, but that is
anything was ever found. The repeated failed attempts a very well-kept secret.
make every new investigation look more frivolous and
less relevant, and they’ve long since become unpopular 13
ECONOMY things up so much as simply delete facts. With nothing
else to reference, the absence can never be resolved.
But humanity’s end was not the only result of
Taking marginal blame for stage seven helps
those decisions so long ago, and to this day Sol feels
keep MarsCo, and by extension Vector-kind, be-
the repercussions of other things, unknown to the pub-
lievably involved-but-blameless in the extinction
lic, that have shaped the present. Things that are very
of humanity. The final nail in the coffin is a large
relevant, from technological advancements to social
cross to bear, but so much of it is unexplained and
stagnation, and rather devastating information about
unverifiable that it’s difficult to assign too much
the monsters that now stalk through Sol’s shadows.
genuine shame to it. “Something weird happened
A lot of detailed data has been lost, reallocated, or
long ago, probably with the best of intentions, that
stolen over the years, but scattered throughout Sol are
backfired. Possibly due to something nefarious that
secrets to what the Palemen are, where the Whispers
was already in there to begin with that we didn’t
came from, why the Master’s Voice functions, and who
ECONOMY

know about.” It’s the sort of thing that can be easily


really runs Sol’s megacorps.
described as a tragic mistake rather than a de-
Knowing “the truth” won’t change the past,
liberate or nefarious attack. It was actually a little
and is largely irrelevant to modern day life, but what
of both, but even MarsCo isn’t fully aware of what
is relevant is the understanding that Sol, from its very
Hydra was. At least, not on a corporate level. The
beginning, has likely never encountered “the truth” at
information associated with it was stolen long ago
all. The information Sol is fed is all inherently tainted
and now belongs to TTI. Though they have a much
by centuries of cover-up and deception, and it has
clearer picture of what actually happened at that
persisted so long and so well that the majority of the
stage of the war, TTI maintains the story of the
populace simply accepts it now, or doesn’t believe
third party as a somewhat terrestrial entity. Reveal-
there’s a reason to doubt it. And so they continue to
ing the truth would cast light on much larger secrets
be ruled by wolves in sheep’s clothing, oblivious to the
that are still relevant today, and much more import-
level of control they’ve granted to organizations far
ant to keep.
less deserving of it than their history has taught them.
In the end, the takeaway lesson from stage
There are many corporations that could be
seven of humanity’s fall when it’s presented in schools
qualified as “mega” in the common era, but only a few
is that there was something else involved that was im-
that wear the title with a level of universal recognition.
portant, even pivotal to the extinction event, but would
Age has something to do with it: the majority of major
not have been able to accomplish what it did had
megacorporations have persisted for centuries and
the species not already been perched on the edge
have products that are universally used (or heavily used
of a cliff. The latter half of the message is strong-
by a minority population). Subsidiaries are another:
ly reinforced, as it makes the vague connection with
you don’t often deal with a megacorp directly, but you
Vector-kind less important compared to what human-
might interact with a dozen subsidiary corporations
ity had already done to itself. Most facilities will also
throughout your day. With enough subcorps to scat-
state that the chances of humanity surviving the con-
ter blame and maintain public support for the parent
dition they were in even before the Hydra event were
company when the big name swoops in to save the
pretty slim. That statement relies heavily on the fact
day on a smaller problem, it’s much easier to foster a
that nobody is left alive to argue with it, and is likely
generally positive public impression of the megacorps
untrue.
while shunting negative feelings toward smaller, dis-
Vector history in regards to humanity is dam-
posable sub-organizations. Perhaps most importantly,
aged. On a certain level, most people suspect it,
there’s a degree of direct control over infrastructure,
though they don’t know where specifically or in what
and as such, over the truth.
ways. Unfortunately (or fortunately, depending on your
Sol as a collective whole often refers to itself
point of view), the cover-ups and edits have achieved
as an anarchy, or corporatocracy, depending on who
that most prized goal of any large scale scam: they
you ask. A place with no central government, controlled
have endured past the point of relevance. MarsCo
purely by the exchange of goods and currency, with
could probably come clean with a great deal of hid-
decisions made to best facilitate both. Its population
den information in the modern era and endure no more
has been fed this line for a long time, and it was made
than a few bouts of public scolding because there’s
much easier to swallow thanks to the fact that no one
no one around to feel the sting of betrayal anymore.
currently living has ever seen a traditional democracy,
Vectors have no specific desire to see humanity re-
nor are they particularly sure of the details of human
turn. They feel the solar system is rightfully theirs now.
government systems, human government philosophies,
MarsCo and the other megacorps of Sol have little to
or have any context for thousands of years of social
fear from an uprising on behalf of those who mourn for
growth and struggle that made way for them. Essen-
humanity, regardless of what gets exposed. In fair-
tially, it’s a well-tailored and carefully maintained lie
ness, that risk of exposure is also tremendously
that has served to keep certain forces in power for a
small. Having benefited from isolation at the
very long time, and it hinges, as most lies do, on rede-
16 end of the war, MarsCo didn’t need to cover
fining what the truth is.
Sol does have government. Several, in fact. By order to perpetuate the lies that keep the public
human standards, most corptowns exist in what would happy. In Sol, becoming more powerful actually
probably be described as a benevolent dictator- makes you less “free,” but it does open up interpre-
ship (and the “benevolence” is largely due to general tations of the word that the majority doesn’t even
changes in perception). By the common era of the know it’s missing.
game, the veil isn’t even particularly well-disguised
anymore. Megacorps make decisions based on the Perceived Scarcity and Employment
trends they see through vast networks of information On some level or another, most Sol residents
gathering, and enforce those decisions through com- understand that the resources available to them
binations of corptown law and social manipulation. through currency aren’t assigned value based on
Residents essentially have to comply or leave. It’s total- their difficulty of production. They just don’t really
itarianism in action but lacks the usual tells that make get the scope of it. If you ask most citizens why a
such governments so noticeable in human examples. car costs more than a chair they’ll reply that the

ECONOMY
Specifically, there’s no one person at the top to blame, car is larger or more complicated to produce, and
and no individual ego being stroked. People can and as such, worth more. In a strictly factual sense, this
do leave one corptown for another when they find they is correct, but from a practical standpoint, they’re
don’t like the local policies, and do so without being pretty damned close to each other. The printer does
threatened or shot. Populations are maintained through need to call on heavier materials to build the car,
competitive incentive. Life persists and is able to thrive but it isn’t working harder to do it, and the conver-
because the entities on the top of the heap can’t really sion isn’t all that much more difficult to facilitate.
get much higher through things like needless exploita- Automated and molecular assembly of complex
tion or enslavement, and generally have no ego-driven mechanical objects has been a technological reality
need to beat people down in order to enforce some for a very long time, and the car is just a file on a
sort of lifestyle model (primarily because, at that level, network somewhere, probably just a few kilobytes
there’s pretty much no personal need that can’t be larger than the chair is. Maintaining a system of
filled technologically instead). value with technology like this available has re-
Having always had advanced technology avail- quired very careful social tailoring and the deliberate
able, the exploitation of living resources (and people) withholding of certain advancements.
was less inherently profitable than it was in early The illusion begins by finding something that
human society, and the cultural evolution of Vectors genuinely IS scarce and using it as a base to assign
ever since the Quiet War and the establishment of values to other things that aren’t. Talent is the scarce
the Shadow Presidency*(-see Silence) has tinted power commodity. Designers, artists, inventors, innovators, and
with an edge of personal fear. Humans have a long engineers, are all commodities that corps will buy up
and illustrious history of violently overthrowing gov- in bulk to create unique individual variations on com-
ernments that oppress their people, and Vectors have mon themes, so as to attach exclusivity to everyday
carried that tradition forward into their own society purchases. As new designs become trendy, features
without even realizing it. When the “governments” are associated with the design will cycle back into service
smaller and the technology can allow a single Vector while other features will cycle out of service to be
or small group to cause much greater damage, the included later. Always, there is a deliberate planned
populace can and does put an end to oppressive re- obsolescence with most, if not all, material goods. This
gimes with regularity. Megacorps learned early on that helps breed a false belief that making permanent,
it was in their best interests to remain above all that robust objects is something only the industrial print-
as sort of silent rulers and let their subsidiaries make ers can do, which, again, helps promote exclusivity in
the mistakes. Pushing their agendas then becomes a objects. The average citizen, for example, will replace
series of manipulations through different influential
systems at the ground level, very few of which are tied
directly up to the top. Like some sort of massive drag-
on, the sheer bulk of a creature like MarsCo protects it
from most costly errors. Attacks, both literal and figu- Character Concept: Bodyguard
rative, that seem enormous on the public level actually Spyglass, Progenitus, and Pulse, all take
do very little damage to the whole of the business, but personal interest in unique individuals.
it can retreat, look apologetic, change a few practic- Characters with combat backgrounds can
es and cycle out a few visible public figures, and the serve double roles as scouts, searching for
masses will capitulate while the whole really hasn’t unique talent and then protecting it until
changed much. The model has led to a curious situa- it can be brought to market. Your client
tion where the public feels more or less free to behave might be an NPC or even another player
as they have been taught is socially acceptable with depending on the story.
a large degree of what they interpret as “freedom,”
while the subsidiary corporations are actually enslaved
to the megacorps and forced to exist by their will in 17
their toggle on a monthly, if not weekly, basis. and have to turn violent, usually resulting in limited but
Not necessarily because it breaks, but because dangerous fighting in one or several offices, or a block
that’s how things are done, and all you need to do or two. They can be very profitable endeavors and
is grab a new one out of the machine when the typically result in very solid exchanges of power when
old one gets dirty. This also promotes a system of they end. It’s a dangerous game to play repeatedly (if
constant material exchange, ensuring that heavy the neighbors start getting worried about a bully corp,
elements are always banked and available in print they can join together to remove them), but if applied
systems. sparingly and for publicly acceptable reasons (which
A lot of the modern economy is built off a mar- careful social tailoring has widened the definition of
keting lie, but it hasn’t been an entirely greed-driv- over time), it’s very useful. Sometimes to both ends, if
en endeavor. “Post-scarcity” does not mean “perfect.” you stage it right.
Land is a limited quantity, as is the scope of pos- Everyone in Sol who exists in a corp society
session, or how much power one person is able to will experience a hotzone at some point in their lives,
ECONOMY

exert over another, etc. Having a functioning curren- close enough to see. Often multiple times. It may
cy system, even one based on a concept of scarcity not happen with regularity, or on large scales, but it
that isn’t particularly real anymore, has been essen- happens enough that the experience is pretty univer-
tial for allowing many key features of Sol’s society sal. Hotzones can involve hired guns, professionals, or
to continue functioning. This was particularly im- just armed employees, depending on the nature of
portant in the early days when some sort of capital the fight. They’re very public affairs, so the escala-
exchange was necessary for Mars to fund its own tion is carefully managed. You generally don’t want a
expansion and get people working. In the modern hotzone to be a massacre for one side or another: it
era, much of it continues rolling on its own momen- makes them look merciless. There’s always a bigger fish
tum because it functions, but it carries the usual down there who can gobble you up if you look a little
problems with any capitalist system: those with the too aggressive. Corps will have pre-heat meetings
money make the rules, and it’s awfully hard to take to decide the scale and range of combat and what’s
it from them. at stake. The agreements are reasonably kept to, as
Within the game environment, the minutia of well. Reasonably. Usually, there’s a bit more at stake
currency exchange and Sol’s economy doesn’t exactly than what’s agreed on, and a few extra tricks kept in
make for thrilling storytelling, but it does allow you reserve.
to have rich characters and poor characters, create If this all sounds a bit staged, it’s because it
villains from different walks of life, and toy around with generally is. Most corporate arguments can be settled
grottos and areas that appear to have high wealth at a negotiation table or over a few emails and don’t
without having “wealth” at all. It’s also intended to give really require fighting to solve, but there are times
you another layer of things to play with regarding when shows of force will help sculpt public opinion
social position and how wealth doesn’t always trans- and become more appealing. The civilian population
late to power or vice versa in the HSD universe. Many is rarely directly involved, but the employee population
CEOs of powerful corps are little more than slaves and can be, and the spoils of combat are generally broken
puppets to parent corporations, and the only people down to their level in one way or another, which makes
with real freedom from corporate control are living in for a bonus that didn’t actually need to be paid for.
custom, hidden villages shunned or feared by most of
society. Life’s not always great in those, either. Typi- Using Hotzones
cally, to make a new system of government work, any These scenarios make for light to moderate
system, you need to enforce the rules awfully hard. This short-term combat areas that are exciting but tem-
makes many grottos rather unforgiving. They also tend porary plot points for your game. Players can be hired
to be flat broke from a corptown standpoint, but their to fight in them, choose to rescue injured or trapped
possession of energy and manufacturing devices makes non-combatants, or investigate the causes for the
it appear otherwise from within. This is one of the hotzone after the fact. These areas are dangerous, but
major contributing factors to grottos being an all-or- they’re deliberately limited in scale, and there’s gener-
nothing lifestyle choice. Once you’re in one, you pretty ally follow up work: publicity spins to make them look
much come out at zero if you decide to leave it, hence justified, lots of hero-building and propaganda, things
why they work so hard to defend themselves from cor- like that. Any step of the process can be a good hook
porate invasion: if they get taken out, there isn’t much for player involvement.
of a life waiting for them on the other side. Hotzones are generally fights between rea-
sonably small enterprises rather than the hulking
HOTZONES megacorps, so it’s a good spot to make up your own
entities to fight over whatever it is they want to fight

“Hotzone” is a term used to describe over. Legal disputes are a good one. The IRPF and
when two corps have reached a situation corptowns have some standing rules on things like in-

18 that can’t be solved through negotiation tellectual property and corporate espionage, but they
can be vague, and ignored if the corp chooses to pay eral moons that have played host to their share
a fee and “go hot” to deal with a perceived problem of these operations, as does Neptune, and even
themselves. This buys them a few days to basically zones around Jupiter, or among rings and asteroids.
fight it out with their rivals, after which time the IRPF The megacorps own essentially all broadcast media,
or other large entities will step in to calm things down so it’s possible to have these things happen pretty
if they need to. They typically don’t. Sustained fight- much in Sol’s back yard without the public seeing it
ing is very expensive, and unless actual victory can be head on. Darkwars have taken place on Mars, Ve-
secured in short order, that money doesn’t really come nus, and other high profile areas, and been down-
back. played so heavily that most people on the planet
just interpreted it as a few hotheaded little corps
throwing rocks at each other for a week.
These wars are essentially hotzones, but
the scale of the combatants requires that they last

ECONOMY
Party Concept: Instigators longer, and there’s typically more at stake. They’re
Form a party of characters who make also “load control” for money stockpiles. Sitting on
thier livings scouting out businesses that too much money is inherently detrimental to a lot
have something to gain through aggres- of these facilities, which require that currency to
sive takovers of compeditors, but havent keep moving in order to keep all their lower lev-
realized it yet. Have the party’s face els, such as the smaller corps and civilian levels,
convince the company that violence is the functional. Without them, the money doesn’t come
answer, and then set yourselves up as the back up again. But with the near infinite capital of
most appealing people for the job! megacorps and the lack of real scarcity, it would
be very easy to never need those smaller opera-
tives for anything anymore, which would eventually
weaken the foundation that keeps the larger corp
upright to begin with. Throwing resources into
darkwars gives megacorps an actually noticeable loss.
DARKWARS Not enough to hurt them typically, but enough that they
need to then look to their infrastructures to build and
To most of Sol, hotzones are about as far as innovate and design, and get the cash moving again.
public violence gets these days. It’s a point of pride While it has an inherent economic benefit, it’s also still
over humanity’s reputation that large scale conflict rich titans throwing lives around because they have the
hasn’t taken hold of the Sol system since it transferred money to do it, and as such it’s kept quiet so the public
hands. It’s also not exactly true, and the evidence of just sees the pros and not the cons. Doing so requires
that is apparent from the size of various megacorp a surplus of loyal soldiers that will fight in extreme
military forces. conditions without talking about it when it’s done, but
Megacorps typically have substantial pro- thanks to the fact that all of Sol’s billions-strong popu-
tection agencies in place, usually a mix of their own lation works for these industries at one level or anoth-
and IRPF forces. On the street level, this looks like law er, assembling those forces is entirely doable.
enforcement, SWAT, something vaguely akin to the
national guard, and defensive forces in case another
megacorp gets aggressive. But there are large por-
tions of these forces that see more sustained action
out in the black, as pieces of a larger puzzle. Story Concept: Found Treasure
Darkwars are large-scale, unpublicized con- Depending on the Darkwar, there may be
flicts between megacorps that typically take place in important physical goods at stake that
remote, unpopulated areas, like moons or orbital plat- mean little to the casual observer. If your
forms. Transit routes between planets are pretty close party stumbles across one, they may find
to a straight lines, and there’s next to no reason to de- themselves in the middle of an enormous
viate from them. But if you do, inside of a few weeks’ struggle they barely understand, making
travel you can be so far off the beaten path you are dangerous deals and evading unique,
effectively undetectable thanks to the sheer size of the secret agents with bizarre tools.
emptiness above and below orbital pathways. It’s out
here that megacorps wage their real wars when they
have need of them, so as to keep the grim reality of
the situation from public view.
Darkwars typically last months and will involve Darkwars are more personal than
large fleets, repair stations built specifically for the hotzones. The people in these fights are
occasion, and large deployments of ground operations loyal to their corps. They’re trained and
if the location allows for it. Some do. Saturn has sev- well equipped, and the fights aren’t staged. 19
When you get to this level of corporate conflict, personal, sinister, or petty reasons. In those scenarios,
you’re expected to bring your best to the ta- the boardroom will usually come up with something
ble. Likewise, evidence of these conflicts cannot be more palatable to the soldiers to rally behind while
completely wiped clean. Veterans of darkwars live keeping the true reasons secret, which can lead to
among the populace and generally work in protec- fun intrigue or traitor plots. Debuting new and unique
tion areas, but if you take note of all the “hotzone weaponry is good here, as it’s a good place to test
vets” you meet at any given bar, or all the career strange things without the public seeing them, and
soldiers you encounter in the streets, or how many setting up elaborate floating platforms and stations
people seem to have real combat experience in for resupply and ground warfare is also fair game. You
space, it doesn’t add up right. Sol is an inherently can manufacture fun reasons for that, like new scram-
more violent place than it believes, but it has gone bler technology that makes ship weaponry less effec-
through considerable effort to keep that informa- tive and forces the fight to the floor.
tion quiet.
ECONOMY

Most of it is hidden in plain sight, attached to Darkwars are intended to give the Guide
known conflicts that were simply larger than what some leeway on putting together a fun, high-danger
they were billed as. Hotzones that open up on large-scale conflict without having to be too tightly
the ground level between megacorps are actually constrained by the setting. The only real “rule” is that
usually attached to much larger operations out of no megacorp really wants to bring these things to the
sight, and that happened to spill over when certain public level. It would make them very unpopular, cost
key pushes were made. Or sometimes, they hap- significantly more, and risk immediate and significant
pen to keep the public eye focused more locally, so escalation that could level large areas of established
other, larger events can occur unnoticed. They get population and infrastructure. This would be true of
pretty big too, and can last for months, but they do any war, but at this stage of technological advance-
tend to move around. While there are occasionally ment, the rewards wouldn’t really outweigh the losses.
geographically tied prizes to fight for, in this era The major exception to this rule is Progenitus and TTI,
of technology most things of value are fairly mobile, who will fight each other publicly without trying to
and will relocate after enough fighting. This also helps smooth out the media fallout afterward. They do at-
pitch them to the public as more of an aggressive hot- tempt a degree of discretion about the scale of their
zone than an extended conflict, because they only end conflicts, but both these entities are so ingrained in
up seeing bits of it at a time. Regardless of the reason, their mindset that they have an exceptionally difficult
on any given year, large-scale combat operations are time avoiding heavy violence when their mentalities
raging just outside of view for reasons ranging from clash.
secret-stealing to bruised egos to the welfare of a Darkwars and hotzones alike are also a good
few million civilians. spot to play around with one area of scientific ad-
vancement that Sol has sorely lacked: therapy. In the
Using Darkwars rush of outgoing information from Earth near the end
From a setting standpoint, darkwars are a of its lifespan, psychiatry and therapy took a back seat
good way to get a long, extended conflict at a higher to surgery and medication, and that sentiment contin-
military level, while also allowing characters to “leave” ued going forward into Sol’s highly work-driven econo-
it once in a while and explore other things. They also my. Depression, anxiety, and stress were already being
make for fun intrigue if you happen to stumble across treated as problems to be primarily addressed through
one, which isn’t easy, but is possible. Sol hasn’t persist- medication and before too long new drugs emerged
ed for seven centuries without some news of activities for dealing with just about everything else that low-
like this taking place, but it’s quiet news. The public ered productivity. In modern day Sol, the actual science
doesn’t really see it, and most of them don’t want to. of emotion has not progressed all that much further
These fights generally take place between rival corps, than it had when Earth fell. To the corps, it was much
and civilians in corptowns of one organization may not easier and more cost effective to solve a problem of
be in a hurry to rush to the aid of a rival if they feel mental trauma with a pill than with trying to repair
like their mother corp is doing its job. No one gets it through ongoing therapy. It’s currently difficult to
drafted into this sort of thing (though professionals even find that sort of service (though they do exist,
can be paid or coerced from time to time) so it gets if you look hard enough). This extends to PTSD and
pushed into that moral gray area of victimless crimes. other conditions that emerge from ongoing exposure
At least, enough that most people don’t go looking for to violence and combat. Those people who forego the
it. pills because they don’t like the side effects run risks
There are lots of spins you can take on this, akin to anyone with a debilitating traumatic condition
and many of them are more fun if you drum up who is not receiving treatment for it, and can make
the sci-fi a bit. These wars are generally over for good character situations for heroes and villains
technology, ideology, or violations of previous alike. Scientists are aware of the value of therapy and
genuine emotional repair in the modern era, and there
20 agreements, but they can also be for more
are occasional social pushes to advance that practice,
but money and convenience have effectively won this going on down there, but each level above them
war. In Sol’s age of instant gratification and amazing gets a foggier view as they stare down through
medical technology, it is difficult to rally many behind the layers. Near the top, it’s nearly impossible to
the idea of a system that takes months to years with- really see what’s happening. Not that they need
out guaranteed success verses one that takes two pills to. They’ll feel a shake, but all in all, they’re well
and just lets you not think about it anymore, regard- supported by all the levels below. This continues
less of whether or not it’s actually addressing the real on as you move up the ladder of power. Each level
problem. can clearly see when its own towers fall, and has a
good view of what’s going on below them, but the
events above them are pretty mysterious and the
THE MEGACORPS events far below are pretty vague.
In this analogy, each level of the pyramid actually

MEGACORPS
CEOs has about the same amount of power to dictate
While this book attempts to give you some and guide the corp, but that power is distributed
solid ground to base megacorp behavior on, I have evenly among every pillar on the platform. So down
taken deliberate care to exclude specific CEOs from at the bottom, that power is divided by millions,
the chapters. Silence, the book and each individual has very
of secrets, talks about the little direct sway. Up near
shadow presidents, who have the top, that power may be
longer reigns and tend to be split into 100 or so, giving
more stable influences in Sol, each individual substantial
but company CEOs can come power. However, even at
and go with the wind and the highest levels, you’re not
change at the whim of the dealing with one person so
Guide in order to flavor the much as a small collection
behavior of the megacorp to of a dozen or so, and if one
best suit their plot, and that of them is a bit loopy, they may
was always the intention. have an enormous degree of
I don’t want to prevent power by comparison to your
you from putting your bottom-level employee, but they
NPC in the big chair by don’t overpower the other 9 on
filling it with my own. their own tier.
Megacorp CEOs A top-level fight involves
and high-level executives al- immensely powerful people
low you to flavor the baseline with extremely expensive
behaviors of that organization assets, but its results aren’t
the way you want to. All sorts going to level the company.
of situations can put someone They can hurt it, make life
in this position. They don’t al- miserable for a lot of people,
ways need to be stable peo- but there are powers in place
ple. The corp is stronger than to prevent the company from
the person running it, but that being irreparably harmed. If 1
doesn’t mean they can’t be a person in 10 on the top level has
problem. the powers of a tenth of the
You can think of the millions on the ground level, they
megacorps as a pyramid of can really mess a lot of things
solid foundations with towers up. But the people above the
on top of them, where each ground level can see it happen-
level of foundations supports ing, and counteract it until the
the level above. Each level is people sharing the top level can
a piece of one-way glass. The move to correct the issue.
people above can see down, This is a broad meta-
but the people below can’t see phor, but it’s meant to give you
up. On the bottom level, there a simple-to-imagine structure
are millions of towers holding on which to base plots involving
up the next one. Nothing short corporate takeover. It’s a story-
of deaths on a colossal level telling model more than
will cause organizations this an actual analog for
how the megacorp
large and powerful to fall. The
level above can see what’s is structured. Using 21
this, you can arrange plots where very powerful ASR/Pulse
people can do a slew of horrible things that the ASR and Pulse’s long-standing rivalry stems from
party is hired to stop, prevent, or counteract, with- two groups of people who want the same end but
out having to wonder so much about how the corp have different means of getting there. Think of it as
endures it, or how it gets covered up afterward. It’s rival sports teams, only somewhat more concentrated.
rather self-cleaning, which suits the universe well. And somewhat more constant. The “sport” is life, with
Within the structure, it’s difficult to see where dam- one team representing advancement of self through
age is coming from or what’s fixing it. These things biotech, and the other representing advancement of
are usually being arranged by levels of the structure self through cybertech. This gives both sides the ad-
above the immediate harm. vantage of at least being able to see what the other
Independent agents (like shadow presidents side is working toward, and believing it to be a worthy
or, more often, player characters) usually have the goal. They just don’t like each other’s method of get-
MEGACORPS

benefit of being able to migrate between these ting there.


levels by virtue of an in-game connection, like a
contact or friend on the inside. This allows plots to
follow a model that allows the players to see what’s
going on on multiple levels at once, and solve what’s
happening below by dealing with what’s causing it
above.

CORPORATE RIVALRY
The severity of megacorp rivalry varies from
corp to corp and level to level. Most people in the
general citizenry of a corptown won’t really interact
much with a real corp-level conflict throughout their
lives. They will be affected by them, though. Hotzones
and other local conflicts are pretty commonplace, and
while they’re not always life-threatening, they certainly
can be. Figuring out how to structure these conflicts
is easier when you know the common motivations of
various corporate rivalries.

ASR/Pulse: Typically non-lethal, competitive,


common, showy conflicts. Common conflicts at the
Conflicts here at the citizen level are gener-
citizen level. Areas with ASR/Pulse interaction will see
ally good old-fashioned fist fights. There’s a degree
brawling or general animosity every few weeks, but
of what could almost be called camaraderie between
deaths are rare and there’s a degree of common re-
these factions, in that they respect each other’s dedi-
spect involved.
cation to their lifestyles, but that won’t stop them from
picking fights with each other and drawing lines in the
Spyglass/IRPF: Typically dangerous, uncommon,
sand. In general, though, the corp culture of both these
professional level conflicts like raids or ship boarding.
groups does not promote lethal conflict against one
Suspicion at the citizen level, but most actual engage-
another. There just isn’t enough at stake. It will happen
ments are between sanctioned organizations in the
on a corporate level for the things that would normally
corp. Areas with Spyglass/IRPF interaction will see
lead to violent conflict (fights over resources, or ter-
heated combat every few months that usually involves
rain, or property, etc.), perhaps with greater regularity
live weaponry in a limited area and some fatalities.
because they already don’t like each other, but on
the person-to-person level, it’s generally brawling and
Progenitus/TTI: Typically lethal engagements
heckling. The things that will most often lead to lethal
on a large scale. Conflict is rare but devastating,
conflict are gang-related. The tendency of Pulse and
and little discretion is shown when a conflict begins.
ASR citizenry to militarize against one another tends
Avoidance is usually practiced at all levels of the corp
to be a great catalyst for gang-related activity, and
structure, but when they end up with conflicting goals
while said gangs probably aren’t exclusively dedicated
in a similar area, both sides will destroy entire ships or
toward fighting the other side, it’s a pretty standard
city blocks.
line-item in most of their charters should the opportu-
nity arise.
Despite the rate of public disturbance relat-

22 ed to this rivalry within these two megacorps, there


are few legal actions taken and public outcry is fairly
minimal. The civil mentality here promotes this level of Spyglass/IRPF
competition, and while violence certainly isn’t reward- With the exception of perhaps the
ed, it’s not exactly punished either, provided it remains pseudo-rivalry between MarsCo and Lumen, no
below a certain level. Murder is murder, and IRPF op- corporate rivalry involves forces who are further
eratives in these corptowns will treat it as such in most apart in overall mentality than these two. What’s
situations, but if a fight breaks out in the street and all more vexing (or entertaining, depending on who
that happens is a few broken bones and some minor you ask) is that both sides take a very different
property damage, the authorities usually wave their view on the conflict. The IRPF treats its relationship
hands and slowly break it up, and it gets downplayed with Spyglass very seriously. They view the corp as
or laughed off publicly. Both of these corps are in the a menace to public safety, a breach in security, a
business of fixing broken people, so when fights lead disruption to order and a continual thorn in the side
to that situation, they typically look smugly at each of organized society. They are generally thought

MEGACORPS
other and invite the other to prove their worth. Fights, of as “enemy,” and they garner suspicion and extra
in essence, are things to be won, not avoided. attention whenever they show up in IRPF monitored
This same mentality is what keeps these two areas. While the IRPF can’t keep Spyglass agents
corps from engaging in major conflicts against one and employees out of other corptowns they’re work-
another very often. Killing isn’t really a victory for the ing protection contracts for, they can keep them out
scale their rivalry works in. Both Pulse and ASR main- of their own towns, and there are many IRPF space
tain their businesses outside of their rivalry, and said stations and ground locations that outright won’t
rivalry is a part of their corporate culture, but not allow pure Spyglass citizens to enter, regardless of
inherently attached to what it takes to get things reputation.
done on the job. Mass killing, large engagements, and
other big battles purely for the sake of pride detract
from their business and cost valuable assets while
not gaining anything they couldn’t gain from smaller
conflicts. It’s “too far.” While ASR and Pulse fleets do
engage with each other from time to time, it is gener-
ally because a real conflict has provoked it. They might
not practice quite as much discretion as they would
with other corps, but they don’t pick unnecessary and
expensive battles with one another. They’ll even collab-
orate from time to time on an official level while leav-
ing the lower tiers of their societies out of the conver-
sation. High ranking officers of both these corps will
often have positive stories to tell about interactions at
the fleet level with their rival corp because they have
more of an opportunity to find the many similarities
between each other. This is the sort of thing that’s kept
to quiet, officer’s quarters conversation though. Saying
it out loud would make a captain unpopular with their
crew.
Opportunities to prove “who is better” are
good plot hooks for getting these two corps to engage Spyglass, on the other hand, views its rivalry
each other. Skirmishes are popular, in which both sides almost like a joke. They consider the IRPF to be one
agree to a certain level of commitment to a fight be- more corp feeding lies and propaganda to its citizens
fore engaging. ASR and Pulse fleet skirmishes make for instead of letting them see what’s actually going on,
big revenue in the entertainment market for both corps and they go out of their way to aggravate the IRPF
and are one of the few collaborative projects they while protecting themselves from violent reactions by
share. Both sides fight hard, both sides have beautiful using the security corp’s own rules against them. A
and flashy spacecraft and methods, and the audience contemporary observer might even call it “trolling.” To
is generally quite vested in one side or the other. It Spyglass, all corps are essentially rivals, they’re just ri-
also makes good cover for genuine acts of sabotage, vals with different flavor and interests. Spyglass’ activ-
which ups the stakes a bit for both sides. They try not ities aren’t particularly centralized around security, so
to abuse the opportunity often because if it got too they’re not in direct competition with the IRPF, nor do
out of hand the actual public spectacle would have to they contract out in the same work sectors, so they’re
stop, and it’s a considerable revenue source. But they not interacting with regularity. But Spyglass methods
can usually get away with a little genuine subterfuge do violate many of the laws the IRPF enforces,
behind the scenes in any joint operation. and as such, they have made an enemy by
virtue of existing the way they want to exist.
The IRPF/Spyglass rivalry is one of the clear- 23
est and hardest to hide examples of Sol’s actual ies. The IRPF holds no contracts in Spyglass territory,
government systems interacting with a “nation” so the only time Spyglass citizens come into contact
that works off a different set of rules, and failing with them is when they travel into other corptowns or
to get along. The only reason this hasn’t become use foreign transit of some kind. They view the local
more obvious to observers is the fact that previous police with mistrust, but not everyone from a Spytown
human examples of similar situations don’t exist for wears the Prism on their sleeve. They can go unnoticed
reference, so they can’t readily tell that this pattern if they’re careful. Typically, on their first times out, the
has occurred before in systems Sol thought they had culture shock is so large that it’s very difficult to avoid
long since stopped using. standing out, and the IRPF is pretty good at spotting
Maintaining a system of adversarial existence Spyglass mannerisms. There is a definite bias in place
without breaking into open warfare between these here, and it tends to make the local citizens worry too.
two corps hinges on both of them being cautious This is a good situation for the IRPF side, but very unat-
MEGACORPS

about how far either goes in any one direction. Spy- tractive from the view of whatever corp they’re con-
glass is very good at this; they’ll engage in illegal tracting with. As a result, certain practices are in place
theft, exposure or information gathering to make to “diffuse” a few of the outstanding hard feelings
sure every capture or arrest is met with some rev- between both sides of this situation.
elation about some hidden secret that the IRPF will
subsequently have to downplay to their constituents.
This results in a lot of public eyes on the captured
Megacorp rivalry is easy to spot on a
people themselves, and makes it difficult to sanction
macro scale, but don’t think of it as a
extreme sentences against them. On the flip side,
constant, grinding sort of hatred. These
this has led to an IRPF general practice of shooting
industries are designed to be flexable
first and asking questions later if a Spyglass ship is
enough to allow people from even rival
found where it shouldn’t be, thus limiting the chanc-
corps to work and coexist up into they hit
es of them obtaining anything they shouldn’t have,
a point of genuine contradiction. Some
and eliminating the chances of the public demand-
rivals can even make for powerful allies if
ing they be let off the hook. The IRPF can always apol-
you can spot the common ground. There’s
ogize or back-fill the situation after the fact, and does
always something; if they had nothing in
so regularly. It’s no wonder Spyglass stealth technology
common, they wouldnt’t be competing
keeps improving.
The unfortunate situation here is that both of
these corps are rather bound by their mission state-
ments, as opposed to some other, more generic corps.
As a contracted protector, the IRPF is tasked by their The most public one is the Exculpation Gala,
clients to keep their property and their secrets safe. on the beautiful Exculpation station in Saturn’s orbit.
Even if the IRPF isn’t doing anything shadowy or ille- This neutral platform has hosted this event for decades
gal by their own laws, the clients they protect might (though the event itself goes back further than that),
be. Undoubtedly are, considering how many of them and gives high-ranking officers in both the IRPF and
exist. And each of those clients are Spyglass targets, Spyglass a chance to mingle with each other, unarmed,
who makes it a point to bring secrets out into the safe, and unmonitored. It’s an opportunity for people
light in order to profit from the embarrassment while at constant odds to “humanize” each other a little, get
promoting a more honest system (or better liars, if genuine explanations for past events without the cor-
only to avoid getting caught). Ergo, the IRPF runs into porate rhetoric, and gain a little mutual understanding.
Spyglass in an adversarial manner on a constant basis, The event lasts 10 days and happens once per Terran
and is contractually obligated to engage them. What’s year, and is considered essential by both sides. Not
more, if the IRPF changed their terms, they’d lose their only does it smooth a lot of brows on the civilian level
business. Most people, at one point or another, make to see the IRPF being civil and unbiased toward an
more than a few Faustian deals to get their projects enemy, it also allows perceived slights and misunder-
off the ground. Keeping those skeletons in the closet standings to be explained and put to rest (or legiti-
is a necessity of modern society, and one the IRPF is mized). It’s a very carefully structured, very civil affair
paid to assist with. You can’t really run a business in to prevent emotion from boiling up without an outlet, is
Sol unless you have something valuable to exploit, and invitation only, and once you leave the station, you can’t
typically, that value is in information. Spyglass’ business return to it. By the last few days of the event, typically
model hinges on capitalizing on other people’s secrets, the only ones remaining are the ones who genuinely
so inevitably, they clash fangs with the guard dogs. Pun want to talk, and a lot of progress gets made toward
not intended. healing old wounds that would otherwise never be
On the civilian level, the rivalry has a different mended. Alas, while the gala is nice for the officer lev-
flavor. Most Spyglass citizens see very little el, it does nothing for the corps themselves. This is not
of their own parent corp, as Spyglass itself a peace attempt; it’s simply one of a few brief respites
24 tends to be very hands-off in its own cit- for soldiers in a long, slow war of ideology and meth-
odology. at something they deem dangerous or critical.
Actual conflicts between these forces tend They know the consequences of leaving such
to only occur when the IRPF is trying to force its way things unchecked better than anyone, and it needs
into a Spyglass controlled area, or when Spyglass is to be addressed faster than bureaucracy can facili-
found someplace the IRPF doesn’t want them to be. tate. In effect, both these entities are binary forces.
Ergo, most encounters are official in nature and con- They will either stand outside a conflict or be right
tain armed forces. The fighting is real and lethal, but in the middle of it, with or without sanction, be-
restrained. Spyglass combat hinges on striking hard cause their own mission statement takes precedent.
and getting out once you’ve gotten what you came for. It’s a mentality that has led to a lot of deaths.
The IRPF has a standard blanket order forbidding the
total destruction of ships or populations if they can be
rendered non-combatant instead. Between these two

MEGACORPS
factors, conflicts usually end with damaged ships or
crippled forces, and arrests. Deaths happen, but mas-
sacres are rare. The IRPF has a lot of eyes on it con-
stantly when it comes to its combat habits, and needs
to account for every ship it destroys. Spyglass doesn’t
typically want to destroy IRPF ships completely because
it gives them an excuse to strike back twice as hard
with public support behind them. It’s a careful balance
that helps keep either side from actively hunting the
other.
Unlike ASR and Pulse, however, these corps
rarely play nice, and won’t engage in cooperative
skirmishes with each other. They’re too innately suspi-
cious of one another’s motives. On a small squad level
though, pretty much anyone will work with pretty much
anyone else if the requisite skills are there. They just
tend to keep each other at arm’s length. “Quiet” events
(non-combat, like the Exculpation Gala) have gone a
long way toward allowing official members of these
organizations to work together peacefully for short Progenitus/TTI conflicts are like volcanic erup-
periods. Having a chance to get to know each other tions. They’re typically few and far between, and
in a non-combat environment for once, maybe make a there’s usually a lot of buildup before they happen, but
friend, maybe even a lover (if only for a week), helps when it eventually hits, it’s devastating. Both sides will
break down the very firmly placed social preconcep- destroy entire ships, level city blocks in hotzones, and
tions both sides have and leads to cooler heads when kill each other rather than collect prisoners or request
the real conflicts arise. Because they happen often surrenders, because centuries of conflict have taught
enough, and they’re not pretty. them that neither is willing to bend and must instead
be broken to be beaten. Both operate on such rigid
Progenitus/TTI rulesets that compromise isn’t possible. When TTI in-
If most of Sol’s megacorps are actually dicta- vades another corp’s territory, most megacorps will let
torships, Progenitus and TTI are dictatorships with a them do their thing and simply demand compensation
heavy side of theocracy, albeit without a single deity later, which TTI is generally plenty willing to provide
so much as a deified concept. Both these corps believe as long as they were able to get in when they needed
so firmly in their individual causes that they can’t flex, to. TTI doesn’t linger long in other people’s territory,
change, or make exceptions to their actions. Progenitus so it’s generally not worth engaging their consider-
will breach IRPF quarantines to answer distress signals, able biotechnology in combat over what is likely a
will violate corporate lines to render aid in combat minor transgression. Progenitus generally isn’t faulted
zones, and will blockade corporate attacks if they feel for their interference in corp affairs because of the
inappropriate action is being taken, even if uninvited. tremendous amount of public support they have in all
TTI is often far less transparent in its actions, but they sectors of Sol, and the fact that their company pulls a
will only move when something within their sphere pretty hefty amount of civil responsibility (e.g: health-
of knowledge demands it. A transcendent event, the care) off the shoulders of other industries that would
exploitation of dangerous bioprobes, the emergence of otherwise have to develop systems for it themselves, so
transcendent phenomena where none was placed, or the corporate elite sighs and rolls over and lets them
Whisper events, will all prompt TTI fleet movement with provide humanitarian aid because the act of
no regards to protocol. They too will violate borders mercy makes everyone look good. But neither
of these entities is particularly interested
and interfere where they’re not wanted in order to get
in getting “permission” to do what they do 25
before doing it, and in situations where both uncompromising approach to one another. But the
are trying to act in the same place at once, that civilian population of both corps is largely oblivious to
becomes a major issue. it. Progenitus civilians are proud and believe in using
Unbeknownst to most civilian members of either strength to protect those without it. TTI civilians be-
organization, TTI and Progenitus have the shortest lieve in solving problems through innovation. The two
“negotiation” periods of any corporate rivalry. Upon visions are in no way incompatible, and can even be
seeing that their paths are going to cross in a way very helpful to one another in small groups that aren’t
that is incompatible with either of their mentali- roped into corporate goals. Most citizens of either side
ties, lethal combat is a forgone conclusion. The only view individual members of their rival corp as much
stopping point is when someone back at HQ runs friendlier than the corp itself, representing the largest
the numbers and decides that whatever was there divide between individual perception and corporate
to be gained isn’t worth what is currently being lost, perception in Sol. It’s also why civilian level conflicts
MEGACORPS

and calls for the withdrawal. Very often, there is between the corps are nearly nonexistent. There just
little to no closure or explanation for any of it. For isn’t a reason for them to fight each other. TTI citizens
these corps, that’s a part of life. A fight with Mar- have no inherent desire to watch people suffer, and
sCo or Pulse or anyone else would be accompanied Progenitus citizens have no inherent desire to trample
by debriefing, interviews, negotiations, reparations, on other people’s toes. They mostly stay out of each
prisoner exchange, and everything else you would other’s way.
expect from such a thing. A conflict with each other It’s only when corporate actual gives the orders
is simply a maelstrom of warfare that begins, rages, to the people wearing the uniforms that the legend-
and ends, and those who survive pick up the pieces ary fury of Progenitus Crusaders and TTI Bioships are
and move on. witnessed. And you can bet that, from the civilian level,
This relationship has only been able to exist for it looks an awful lot like the other corp “just didn’t
as long as it has without enormous public backlash understand” the importance of whatever it was that
because it is almost invisible at the civilian level. provoked it. Because while they may not be invested
Both Progenitus and TTI inundate their employees, enough to fight, the civilian population of both factions
their captains, their leaders, and those in high status believes in the message of their leaders. Which would
with the knowledge and conviction needed to fulfill be easier to dismiss, if not for the fact that both of
their respective tasks, which also translate into their them are correct in their need to be where they are,

26
when they are, regardless of opposition, both for the lutely everyone. Corps can rent time with Lumen
sake of Vector lives and for the sake of the universe. engines in order to get their ships where they
It’s entirely possible they could be powerful allies if the need to be faster than anything using their own
right information was exchanged between their lead- propulsion systems. An entire sector of industry is ef-
ers, but the things that would need sharing are too fectively obsolete in light of this technology, and the
deep and too sensitive to release, and the long history largest manufacturer of said sub-light propulsion
of anger is too steep to climb past. was, you guessed it: MarsCo. From nowhere, a new
entity has arrived that not only offers a product
MarsCo/Lumen Mars can’t match, they offer a product that removes
To say MarsCo has a rivalry with anyone is to a large area of Mars’ production, and as it gains
attach an awful lot of credit to the competitor. Mars- more capital, it can offer more products exclusive to
Co’s wealth and security are so enormous that it’s diffi- its transit systems, which no one else can compete

MEGACORPS
cult to comprehend it in terms of “competition.” To best with. This can allow Lumen to control transportation,
imagine it, consider that every living member of sapi- distribution, and to a large degree, manufacturing,
ent Sol society generates profit for MarsCo throughout if they get a foothold. It’s the first genuine economic
their entire lives, at one level or another. Doesn’t mat- threat against MarsCo that has existed since its
ter what corptown they live in or whose brand they fly, creation, and it has gotten them noticed.
some aspect of their existence (their ships, their house, Lumen itself is caught in the dangerous posi-
their clothing, their food, their something) originated tion of having an extremely valuable product with-
from a MarsCo product at some point in its life. It is out the infrastructure needed to protect it properly,
possible to compete with MarsCo by offering products which makes them very vulnerable if MarsCo ever
they don’t offer, like Transcendent technology, but all managed to position itself for a genuine hostile
the people buying that product will still, on some level, takeover. They’re also in violation of centuries-old
be paying MarsCo while they use it. You don’t live in a accords among megacorps banning the production
state of Transcendence; it doesn’t preclude your need of this particular technology specifically because
to eat or travel or otherwise exchange with the world. of its potential to unbalance the carefully main-
Essentially, the only way you could ever really make tained economy between the titans. The potential to
MarsCo consider you a genuine threat to their oper- produce FTL technology in Sol has existed for centuries,
ation is if you not only offered a product essential to in theory. But MarsCo and the other megacorps long
life that they somehow couldn’t offer, but you also took ago moved that, if that should happen, it would hap-
away their ability to profit from the people who are pen together, because any one power getting it would
buying it. Quite a trick. TTI comes close, but Transcen- put the others at such a profound disadvantage that
dent technology is a little squickish because of its un- violent response would be the only course of action. It’s
certain nature and doesn’t preclude people buying the been well maintained for some time now, and would
rest of their products from Mars, so it’s ultimately not likely continue to be, as the megacorps control and
a concern. ASR can market pretty exclusively to Cogs, monitor facilities large and wealthy enough to build
which has made them enormous wealth over the cen- the technology to begin with. Right up until Lumen
turies, but ASR is a MarsCo-born company with tight popped up from under their noses and surprised them.
ties to its origins, and there are lots of background Lumen’s greatest downfall at the moment is its
contracts betwixt the two that keep money flowing to nature, and that will ultimately be what keeps it from
mother Mars as ASR gets paid. Much of what the com- doing what MarsCo and several others fear it’s actual-
pany does is automatic, and for a good 50 years now, ly trying to do. Lumen, at its core, is nothing more than
MarsCo has been sleeping, with no real need to act on a Cogsune social experiment, and they care far more
current events. about process and observation than they do about
Until the Lumen corporation arrived, seemingly the actual outcome. Which, frankly, makes them rather
from nowhere, and their technology changed the face bad managers from a galactic domination perspective.
of commerce. The ability to travel faster than light al- They pass up obvious avenues for exploitation of their
lows them to sell a product that every living thing uses: products in order to watch other details of their oper-
time. FTL travel can allow you to arrive at a destination ation that most would consider trivial and unimportant.
in minutes that would normally take weeks, while bring- They don’t leverage their wealth in traditional fashions,
ing your goods with you and not destroying your body, and they’re very hard to pin down as their FTL systems
something that has made the digital transmission ser- let them operate out of distant locations without being
vices of Sol morally unusable for some. The advantage followed. MarsCo would like nothing more than to
of speed is so profound that many people are willing squish the errant little bugs, but the box, as they say,
to purchase contracts while using the service, allow- has now been opened. Sol is now aware of the exis-
ing Lumen to monopolize people’s buying power while tence of faster than light propulsion technology, and it
they’re on vacation or business trips so they can only can’t be put away.
buy Lumen products. But most importantly, being able
to monopolize time makes them a commodity to abso-
27
MarsCo
“Birds are natural fliers,” Mr. Sannon began,
addressing his classroom. “It’s instinctual. They need a
jumpstart, mind you, and they’ll pick things up through a
natural learning process, but the concept of flight, the
ability to adjust pitch and roll, and knowing how hard
to flare before they land, or how wide to spread their
wings to soar, this comes with the territory of being a
bird. When they look upward, they don’t see something
empty that exists separate from them. Unreachable.
They see a road, and they know, innately, that they
possess the tools to travel on that road. It’s a bit like
us, reaching out toward objects to manipulate them.
That’s something our body knows how to do. If we want
to affect our world, we use our hands. The tool fits the
task. Instinct.”
The classroom collectively nodded a bit. Those
who were paying attention, anyway. Which was most,
in this case. Flying was an elective course, and being
here required certain physical attributes. Typically,
students didn’t go to flight class who weren’t person-
ally vested in the idea. Aviale eyes stared eagerly
back at him, young and excited. Feathers were fluffed
with anticipation. The first day was always exciting.
The second day was typically cautious and had half as
many students.
“You are not birds.” He said flatly.
The class full of decidedly bird-like students
looked sidelong at each other, some with bemusement,
others with genuine concern that their professor may
have taken leave of his senses. But a few remained still,
having discerned the meaning of the statement.
“You are Vectors,” He continued, “Which means,
at your core, you are a human dressed up in feathers.
That grants you a great deal of instinctual ability, yes,
but it is human ability, not bird or cat or dog ability.
You didn’t learn to lift things by using your beak or your
claws, you used your hands. You didn’t learn to hop
and fly when you were little, you learned to crawl and
walk.” He skipped over an amendment about infancy
bypass education, at least, for the moment. “And I’m
going to assume the majority of you don’t have baby
pictures of mommy throwing up in your mouths.” He
smiled a bit at the chorus of gagging and chuckled.
“We miss a lot of these obvious cues, thanks to
infancy-bypass tanks,” he explained, unable to avoid it
further. “I’m betting most of you were on solid food and
putting it into your own mouths by the time you actu-
ally encountered any. But those of you who did nurse
as children instinctively looked for a mammalian chest
instead of chewed up bird vomit, which, I assure you, is
an entirely un-birdlike thing to do. In short, if you were
hoping to leap off a cliff at the end of today’s lesson
and take wing under nature’s gentle guidance, I have
news for you. At the moment, you have more in common
with a rock than a bird, except that you’ll be scream-
ing more on the way down.”
There were chuckles among the students, but
they were tempered by the gradual realization that of alternating, without stopping to rest.” The room
today would be less glamorous than they’d hoped. dropped its volume level noticeably. Most of them had
Sannon took a moment to gauge the reactions. It was not considered what the actual physical requirements
easy to pick out the ones who’d never tried to fly, they of a sustained climb were.
were generally attentive and agreeable, eager despite “And that’s just getting aloft,” he continued,
the warnings. Unsure yet how cautious they should or “then you need to stay there, suspended from that
shouldn’t be. There was always a group of students ladder, repeatedly doing chin-ups from the highest
who’d had successful glides from playground equip- rung, until you can find a place to safely drop from
ment or rooftops. They tended to lean back in their rung to rung to the floor, fighting your own weight and
chairs like they owned the place, confident in their momentum, or you fall and die.” The room had silenced
ability and dismissive of the implied danger. He hated now. The inexperienced group was looking nervously
that. Parents love to give their children a taste of flight back and forth at each other, with lingering glances at
before these courses to “warm them up,” but all it did arms that had probably barely passed the physical ed-
was fill them with false security. He’d rather have a ucation requirements for their grades. The gliders were
blank slate to work with. slowly realizing that what they’d done before and
Once in a while, there would be one or two in what they were now facing were substantially differ-
the back with genuine flight experience. Laterals, usu- ent. And there in the back, his veteran. Her breathing
ally. Illegal at their age, even with their physical con- had not changed. Her posture had not fallen.
dition, but life happens regardless of the convenience “How...” one of the students asked, “how do you
of law. They were quiet and distant as they watched, practice something like that?”
un-involved in the conversations of the other groups. Sannon smiled and looked toward the back.
There was none of the posturing here. Despite having “It’s Elysium, isn’t it?” he called back to the lat-
the most experience, they were generally the most at- eral. She looked surprised to be addressed directly, but
tentive. Life had not given them the courtesy of doing nodded. “How do you suggest they practice something
without their wings, and they had already experienced like that, Elysium? Is there a lighter way? Am I off my
the fear of that reality. Whatever had driven them to mark, here?”
the sky at such a young age, be it anatomy or pressure The young kite looked about the room, as if
from some other source, it likely hadn’t left. Half of seeking social permission to respond. It was always
these students would never try flying again once they difficult being singled out. He knew that, and would
came to realize the physical demands, but these were catch up and apologize later. But they needed to hear
here to get better at something they couldn’t do with- it from one of their own. And as he’d expected, her
out. gaze shifted ever so slightly, as he had seen happen in
“We are not well designed for flying,” he nearly every veteran that had ever graced his class-
continued, speaking over the chatter. “Sorry. It’s a room on the first day. That realization that these kids
fact. That we can do it at all is pretty impressive, our were utterly unprepared for what they were facing.
anatomy isn’t grand for that sort of thing.” he waved a The knowledge that if they looked for a shortcut, they
wing limply, which was a little undermined due to the would end up broken and battered on the pavement.
obvious strength in his arms. The need to convey the degree of effort they were
“We’re poorly balanced, too heavy, too bulky, facing now.
and generally not strong enough to do what would “Get a ladder.” She responded, and Sannon’s
be traditionally referred to as regular flying. But with smile widened. He tapped his toggle case, and the
training and discipline, you can get to a point where closet behind him opened, revealing a rack adorned
flying is...” he pondered the word to use. “Reachable. If with rows of long, extending ladders, fully equipped
only for short periods. with the grim realization by the classroom that they
You need to ponder what you’re trying to do, here. would, in fact, be doing exactly that. He looked back
Flying upward to a building top from the ground is the up at the sea of disbelieving stares, and pulled the
functional equivalent of leaping up a ladder with two first ladder off the rack.
hands and no legs, an entire rung at a time instead “Shall we get started?”
LIFE WITHIN a general defense contractor (which was handy
in that it gave blame another place to rest when
public relations became violent from time to
MarsCo is every future-megacorp-high-density
time). MarsCo’s personal defense agency is substan-
city you’ve ever seen a grizzled protagonist in, trodding
tial, and more generally militant than the IRPF. It’s
down a busy street in the rain with a cigarette and
general function these days is asset defense against
nothing left to lose. It’s beautiful in its scale and scope,
other militant corps, and a great deal of shadow
but it’s dirty, lived in, and full of corners and alleys
operation the company doesn’t necessarily want to
where bad people do bad things. It also has opulent
contract out to the IRPF.
high-rises, staggering villas, and buildings with age
On the street level, MarsCo IRPF opera-
and history. With 700 years of history behind it, Mars-
tives come in all shapes and sizes, and, like MarsCo
Co is almost three times the current age of the United
towns themselves, make for good “anything” char-

CORPORATE RULE
States, and has the most iconic and historically import-
acters. You can find crooked MIRP’s, and you can
ant locations in Sol to its name.
find stalwart ones. You can find ones that flirt with
MarsCo is a good place to centralize your ad-
illegality to keep things from spiraling out of con-
venture if you want to make something with a non-spe-
trol, and ones that hold to every letter of the law
cific focus. There are so many MarsCo cities that you
with vice-like dedication. The population is just so
can easily make one up to serve whatever narrative
big that any particular plot device a Guide wish-
purpose you need it to, and fall back on familiar
es to construct will fit snugly into some corner of a
themes and visual motifs to help describe it without
MarsCo town. It’s just a matter of what you want.
worrying about violating a particular corporate ide-
As a general rule, however: MIRP’s who work
al within HSD’s lore. MarsCo themes are simple: sell
independently of the MarsCo Military Defense
everything to everyone. They’ve grown to a level where
Force are easier to manipulate than those that
they don’t really move on that directly anymore, and
serve as detachments or partners with MarsCo’s
mostly oversee income from a myriad of sub-corps and
own. The MCMD is known for being loyal to its corp,
smaller (but still enormous) affiliates. This allows the
as most actual corp guard detachments are. This
Guide to make whatever entity they want to as their
one just happens to be so large that it’s particularly
narrative contributor to MarsCo plots, with any partic-
noteworthy, and has an impact on the IRPF con-
ular level of associated “good” or “evil.”
tingent contracted to MarsCo. Additionally, there
MarsCo corptowns represent the closest to
are a surprisingly high number of veterans among
“human” society widely visible in post-human Sol. If that
MarsCo defense and IRPF contingents in MarsCo
sounds like a vast generalization to you, you’re right.
towns. MCMD soldiers live in the places they defend,
Humans had many cultures, many societies, and many
and tend to stay in service for life. Since MarsCo is
ideals, and summing them up as a single collective
so large and spans such a wide area, everyone sees
whole would be largely dismissive of the differences
action early in their careers, and tend to maintain that
and unique qualities that made each one important.
pace for the entire duration. IRPF agents for MarsCo,
That’s essentially what’s happened here, and heavily
while not on the front lines of large scale conflicts
contributes to the Vector view of humanity as a single
as often, have such a large population to juggle that
uniform self-destructive entity. From a Vector point of
they experience similar levels of engagement in short
view, MarsCo at least represents the best of what
periods. It affects everyone differently, but they are all,
they had to offer. It’s what was left after “the enemy”
nonetheless, affected.
part of humanity was destroyed. That gives it a gener-
ally positive view in the public eye, and indeed, Mars-
Co is a reasonably charitable enterprise from the out-
side observer. But MarsCo does more than simply sell
things to people. Its size and influence dictate, if not Character Concepts: Competitors
define, what truth is. In order to keep their skeletons in Working with IRPF and MarsCo officers in
their closet, MarsCo has manipulated history, society, the same party can lead to a variety of
fact, and fiction, to create a lifestyle that would shock fun interactions depending on the context.
humanity, but whose current occupants interpret as Both have a respect for authority and a
normal. dedication to duty, but they’re going to
feel differently about orders given from
MarsCo IRPF other military heirarchies. Sometimes,
MarsCo policies its population with a mix of its an IRPF officer’s biggest pain is a loyal
own forces and the IRPF. Like many older organizations, soldier from another organization, rather
the IRPF itself was originally a MarsCo security orga- than a criminal.
nization, so they share a lot of common values. Since
their inception, MarsCo has maintained a split force in
order to keep with tradition and their own investments
in the security sector, while still promoting the IRPF as 31
RUMOR AND and many feel that at least a few would have holed
up somewhere and basically disappeared, rather than
CONJECTURE died. While often cited in urban myth, it’s one of the
least believed rumors, mostly because no one’s seen
one in all this time. They’d have to be awfully commit-
Sentry: The MarsCo sphinx actually has a ted to the lie to remain tucked away and hidden for
name; Sentry, supposedly based off MarsCo’s role some six centuries.
as a silent guardian of Sol since the end of Earth. While there are no humans from the era of hu-
But there has been a long rumored double-mean- manity currently kicking around in MarsCo boardrooms,
ing behind it. Historical documents make occasional there have been humans built from the ground up, like
references to the “central trinity system,” an estab- vectors, in MarsCo labs before. Some even led full lives
lishment supposedly developed to look after the
CORPORATE RULE

in secret, confined to a few rooms in a building in some


development of important parts of Vector culture to martian city, to gaze out the window and ponder what
ensure they hit certain landmarks during the early became of their race. It’s only been done a handful of
stages of their development. Central Trinity dealt times, mostly because there’s very little reason to do it.
with a combination of technological affairs, social There’s nothing in the human genome a Vector scientist
affairs, and economic affairs, with each one tied to needs that they can’t get digitally, and having to look
each other so that one would not advance or lag after a lifeform for its entire lifespan is an awfully big
behind the next. Technology would advance at a commitment for no return beyond perhaps a need for
rate comparable to the society using it, the econo- forgiveness through some perceived moral connection
my would advance at a rate equivalent to the social to a conflict long past. Nevertheless, every 50 years or
demands for technology, and society would maintain so, one is cloned up from stock, force-grown through to
a balanced position guided by the other two. It’s adulthood, and monitored to make sure that the base
unknown what form this really took place as, or how genetic code on file hasn’t been changed, corrupted,
many people were involved, but if it actually existed or otherwise damaged in any way, lest it effect future
it would be quite the establishment. The general projects involving the same templates. It’s not a par-
consensus is that it didn’t, or if it did, it no longer ticularly enriching existence; they’re not allowed out,
does. not told to particularly much about the fate of their
However, rumor mongers and conspiracy theo- species, and more or less live in an isolated floor of a
rists fondly point to a few key references to a physi- MarsCo research building until they either die of old
cal, singular entity, likely a computer program or AI of age or are killed, which is largely up to the whims of
some sort, designed to help the then-heads of MarsCo whoever is in charge at the time.
decide how to proceed with Mars’ development. These The most overtly troubling part of this particu-
references come from the same general era as the lar process is that it isn’t really all that secret. It’s not
central trinity references, and while there is a note of advertised of course, and the general public doesn’t
the entity existing, there’s no real indication that it was know about it, but there are about a dozen or more
ever turned off. It just stops showing up about 50 years people involved every time a human is cloned up, and
into Mars’s post-Earth history. The thought is that this over the course of the human’s lifetime, they’ll prob-
Central trinity system eventually became the Sen Tri, ably meet some 30 people in and out of their little
now known as MarsCo’s logo and figurehead, but se- environment. For the Vectors, it’s an interesting brush
cretly, a program that has been running for the better with an ancient past. But ultimately, the subject is just
part of 1000 years. a copy to inspect genetic integrity, not a kidnapped
MarsCo publicly denies this, but the theory human from the days of old. They know nothing they’re
has maintained strength over the years because the not taught to know, and will ultimately die more Vector
company has never put forth a satisfactory diagram in mindset than human. For the people who engage in
of how it keeps all its assets straight, or how its vari- this part of MarsCo’s research, actually meeting a real
ous leaders coordinate across its vast territory. For a genetic human only further proves that the race itself,
company with no single CEO, MarsCo is remarkably its culture and its history, is dead.
coherent, and has the feel of a singular body despite
divisions within. It’s maintained that feel for centuries,
and to some, this is a valid explanation for it. Bad Seeds: There has been a long-stand-
ing theory that MarsCo produces many of its own
problems specifically to make itself look better by solv-
Human Leadership: One of the most ing them, or to have convenient excuses for question-
popular conspiracy theories involving MarsCo is that able activities by making illegal organizations do them.
they have humans locked up in a high tower some- While not expressly true, MarsCo is rather...indiscrimi-
where running the place. Most of these theories stem nate...about who it decides to fund.
back to the early post-Earth days, when human- When you own just about every side of a sce-
ity slowly dies out on Mars for a variety of nario, you can make money in one way or another re-

32
peculiar reasons. It’s one of the more vague gardless of if it succeeds or fails. The only real goal is
aspects of the end of that particular race,
to make sure money keeps changing hands, so the corp know about it. Past a certain point, it’s all just
can get its cut again and again. MarsCo’s philanthropy numbers. Money in, money out, and time spent. It’s
department is given a great deal of leniency in deter- really the people closer to the bottom that take
mining who gets what kinds of funding, and because sides and bribes in the MarsCo structure.
there are so many people over such a wide area, it’s
sometimes as simple as listening to someone’s pitch Rent Control: Vector-kind has a fair-
and writing a check. Funding can go to garage oper- ly stable family diversity and population number,
ations that will be using MarsCo platforms when they which has fluctuated a little since the first century
get large enough to distribute, or funding might go to but generally makes its way back to a population
a lab using somewhat undisclosed and morally ambig- that has a canine majority, followed by felines, and
uous testing procedures in the hopes of achieving a trickles down from there. This looks like a result of
profitable breakthrough. And if it turns out they aren’t

CORPORATE RULE
the original population spread from the initial three
doing well enough, MarsCo can send their internal artificial population enhancement phases, but it has
security to mop them up and take possession of their been pointed out a few times in centuries since that
research. And if they are, they can take their cut of the once the hybrid adaptation protocol from phase
resulting product and mop up any potential implication three had spread to entirety of the population, all
of their financial assistance. It’s a lot of what people of Vector-kind was essentially a single species, and
suspect them of doing already, only on a larger and the spread of appearances should have evened out
less personal scale. MarsCo benefits from people as- a bit more than it has. This is a difficult metric to
suming that one evil genius with a crooked smile and a measure, as you can’t easily account for personal
devious laugh is running its show, because when people tastes, social practices, or the probability of two
go looking for that cliché villain, they never find him. Its different species falling in love, but there are those
who have suggested that MarsCo, with its over-
whelming influence in social situations, has delib-
Story Concept: Bad Good Guys erately arranged to keep the numbers where they
The IRPF somtimes works with criminal el- are, if for no other reason than to keep Sol easy to
ements to help keep criminal activity at a predict.
manageable level. If MarsCo were to start
paying one criminal organization that was
also researching on the side, that entity
would be able to undo what the IRPF was
doing. This would put the IRPF in a situation
where their work was destabilized and the
criminals they assured a specific spot for
would no longer have it. It’s a right jolly mess
to drop a player group into.

actual villainy looks a lot like its charity, and the higher
you go in the company, the less they actually personally

33
Skybridges
Popular in Mars
architecture due to the
low gravity, MarsCo has
adopted these structures
as a staple in their design.
They’re generally rented
out as luxury “top-floors” to
various industries, and will
contain housing and facili-
ties for visitors of renown.

Sub-Urban
MarsCo builds down as
well as up. The extensive tunnels
under the martian surface lent
well to subterranean construc-
tion, and MarsCo made such ex-
tensive use of them for its infra-
structure that it continues to dig
under cities in other locations
the situate large chunks of its
infrastructure underground. Many
affordable private residences
are also under here, foregoing
the view for the advantages of
solitude. It’s unpleasant off Mars,
but Mars itself has such large
tunnels that they gain a certain
ambiance all their own. Most
MarsCo towns are littered with
entrances to underground levels.
Megastructures Rails Compartmentalized “home” as “among my kind,” a some-
These tightly packed super- MarsCo towns like to empha- what dangerous mindset among such
size getting people where they’re
Design a diverse population.
buildings take up several city blocks MarsCo builds its city zones
and are communities unto themselves. “supposed” to be quick. They tend Additionally, it runs risks
like isolated communities, with differ- based on differing population counts.
Travel to adjacent structures is sim- to feature elaborate mass-transit
ent areas being dedicated to dif- In a uniform city, a city block con-
ple, but fairly uncommon. There isn’t systems like shuttles and rails, many
ferent specific tasks, such as eating tains more or less the same number
often a need to do so. All your needs of which are cheap to use or reim-
or shopping. This is inherently conve- of people as the block next to it. In
can be provided for within your own bursed by purchases made at one
nient, but it also allows MarsCo to a body-conscious city, a micro or
structure, from shopping to entertain- destination or another. It’s easy to
dictate the flow of their population’s lateral based square block could
ment to (in most cases) work. Com- live in a MarsCo town without a
day. During X time, they know the contain as many as 5 times as many
muting is between floors rather than vehicle, even if you don’t live in a me-
majority of the population will be in people as a standard biped block, or
roads. Large areas of the structure gastructure. Most transit lines even-
Y location, which then allows them twice that next to a tauric block. This
are open to the outside during pleas- tually link up with continental transit,
to target Y location with relevant presents a significant vulnerability
ant days to cycle air and provide a which will shuttle you via supersonic
events, fees, or monitoring. While true to certain areas when hotzones or
more luxurious feel. These buildings maglev to other cities or even other
of all megacorps, MarsCo is particu- disasters are considered.
are convenient and cost effective, but parts of the planet. This can actually
larly good at controlling lives without
serve the social function of making allow you to walk down the street,
the people living them really feeling
people comfortable with living their board a transit line, and arrive at
like they’re being controlled. Function over Form
lives in controlled environments, which work an hour later on a different MarsCo’s style is substance,
in turn makes them easier to control. continent. MarsCo’s way of baiting and its buildings are modular and
Megastructures are generally corp- civilians to live within their walls Three-Dimensional Living re-configurable based on the needs
owned, and the things you see within regardless of where they decide to MarsCo is among the more of the day. Most MarsCo buildings
them will echo the ideals of that work. readily accepting of various body can be partially disassembled and
corp. MarsCo towns have many of morphisms among the megacorps. retrofitted to perform different
Not that any megacorp outright
these, but not all of them are owned Human Architecture ignores the morphism requirements
functions, which can allow things like
expressly by MarsCo. MarsCo towns tend to have large spacecraft to land in areas
of its citizens, but MarsCo caters to they normally wouldn’t be able to.
“human” aesthetics, with traditional
such a large population that building This technology is also a means to
skyscrapers, a somewhat industri-
specifically for minority needs actu- keep people from moving away. By
al design, four-sided symmetrical
ally produces a comparable profit to reconfiguring their own residence,
buildings and grid-like layouts. What
building for majority needs in smaller MarsCo towns can allow people to
they interpret as “human” is actually
areas, so they pursue those prod- upgrade to larger and better homes
just what came over with the humans
uct lines with more zeal. In MarsCo without actually having to move.
who arrived on Mars, but does tend
towns, you will find buildings struc-
to be naturally efficient. “Old-fash-
tured specifically for lateral, tauric,
ioned” is another appropriate word,
and micro residents, with crossover
as most of the building aesthetics
zones that have seating and traversal
and road layout reflect a time where
options for each (such as small lifted
design had to fit old building tech-
bridges and wider seats). The mod-
nology, Earth gravity, and terrestrial
el is not universally adopted. While
vehicles. Modern day materials and
those that live in MarsCo towns do
technology can support much more
appreciate having living areas that
eccentric architecture, but MarsCo
cater to their kind, it can breed an
tends to stick to its roots.
isolationist mentality that makes
people of different morphisms treat
AGENTS has already gone too far, and need’s to be collected.
People picked up by the SSD can go missing for years,
if not forever.
MarsCo Military Defense Force
(MCMD) Media Division
While MarsCo uses the IRPF as a primary civil For all its technology and weaponry, and all
defense force, the corp is so large that the amount the ships in its navy, MarsCo’s most powerful tool is
of overlap between what effects it directly vs what its media empire. All news emanates from MarsCo.
the IRPF can handle is too large to easily parse out. They control “truth,” they control “history,” they control
MarsCo is directly attacked in one form or another “education,” and as such, they control the perceptions
on a daily basis, and the IRPF would have to have of Sol. Other corps do have media divisions of their
CORPORATE RULE

a full range of teams from small officer groups to own, but so many of them depend on MarsCo support
naval assistance hovering around every city in Sol that they can hardly call themselves unbiased. For local
specifically to protect MarsCo assets. It just doesn’t reporting perhaps, but the greater solar system runs on
work out. MarsCo equipment and in MarsCo towns. That’s where
The MarsCo Military Defense Force actually the news is, and when news happens elsewhere, they
predates the IRPF, and stems from the early days tend to get to it first anyway.
of Mars’ colonization where it was built to defend The media division is enormous, and has its own
the colony in case survivors from Earth came up echelon of power and associated access to secrets.
to cause trouble. Many of its members would form Primarily, stories are spun to keep large issues small
the IRPF generations later, and the MCMD would and downplay any lasting ramifications they may have
gradually re-adapt itself to be a specifically more on the corp as a whole. Labels are assigned to events
specialized force for the defense of MarsCo assets, to evoke the proper responses (things like “tragedy”
leaving the smaller jobs of civilian law enforcement vs “accident,” etc.) and priority is given to stories that
to the IRPF, who people have come accustomed to are easier to manipulate. It’s the same tricks that
associating with ground level policing. have been used to great effect by human society, and
All megacorps have fleets of their own, and despite most people being aware of it on some level,
typically have specialized combat units for jobs re- it’s difficult to really judge how much is being skewed
lated to their specific interests, but those fleets are when you have nothing to compare it to.
used primarily in active roles: seeking things the corp
wants and utilizing their unique training and design to
accomplish the associated tasks. The MCMD fleet and
Asset Recycling
Keeping Sol’s economy running is a careful
its soldiers are primarily defensive in nature, filling the
balance between obvious advancements in recycling
role the IRPF usually fills for other corps. This also keeps
and an implied loss of resources, so that the illusion
the cost of MarsCo’s contract with the IRPF down a
of a world in which one thing cannot be easily turned
little. The sheer number of conflicts associated with
into another is maintained. The asset recycling depart-
MarsCo property on the military level would put so
ment helps monitor the latter, and they also control the
many officers at risk on a daily basis that the markup
unique infrastructure in place for recycling less common
is staggering even by MarsCo standards. It’s cheaper
material outside of public view.
to handle the bigger stuff themselves.
A key part of keeping the system running is
providing pools of consumable resources that are not
Secrets and Stability Division directly tied to whatever it is that fed them. Which
Associated with MarsCo’s inner workings, the is to say: if you have a bag of trash, you cannot feed
SSD is a shadowy organization tasked with making said bag of trash directly to your home printer and
sure certain secrets stay secret over MarsCo’s enor- have it make you a new product out of the scraps.
mous network of information and communication. They Instead, there is a collection service in place to take
protect things that are meant to stay quiet so as to said bag of trash back to a processing center, which
avoid destabilizing Sol’s careful social and economic will then perform some form of (supposedly expensive)
balance. They work primarily within MarsCo terri- refinement to it, involving a great many employees, and
tory itself (most corps have some version of the SSD produce a nutrient bolus, which is then pieced up and
watching their own secrets) and keep tabs on potential delivered to a distribution company that then sends
security leaks that result from people with privileged it off to the home printers of various household sub-
information assuming they’re too far away or unim- scribers, in the amounts they subscribe to, containing
portant to be noticed. The SSD isn’t a publicly adver- the necessary proteins and starches to produce foods
tised office, and their work, by definition, lies outside within specific categories they subscribe to. What you
of the IRPF’s jurisdiction. They will use fear and buy doesn’t equate to what you’ve returned, and what
coercion to enforce obedience if they suspect you can make with your home system is determined by
a security leak forming, and in most cases, whatever capabilities that system has, and whatever
36 that’s enough. Sometimes, however, a subject
food level you’ve subscribed to.
THE MARSCO GUIDE TO CORPORATE VIOLENCE

1: Stand united. you can maximize your return without a significant per-
Do not engage in violent disputes within your own sonnel investment. Always aim to accomplish as much
organization. Handle internal matters quietly and dis- as you can at one time. Public opinion will not put up
creetly. It will lend greater weight to your actions when with prolonged threats, and someone else will move in
you have to move collectively against another busi- on you while your image is weak. Hotzones should only
ness. Internal problems do happen, so don’t let them last for a few days.
discourage you. There are many private organizations
available that can assist you with the pacification and 4: Allies make good enemies.
re-education of a problematic subsidy. We recom- If you are near conclusion with partnership talks with
mend Sabre (a MarsCo company) for the location and another organization, staging a fight is a great way to
procurement of one of these organizations that will build comradery while minimizing actual damage. Work
best fit your needs and practices. You can also great- together. Decide which buildings in both organizations
ly reduce the chances of failed partnerships by only are no longer necessary or useful. Load them with out
hiring individuals who have completed MarsCo’s Good of date equipment or other undesirable material. Ar-
Partner program. range a PR campaign for the creation of a legitimate
conflict which will resolve with a new, collective entity,
2: Violence is not a constant source of better and stronger than the two were apart.
MarsCo recommends Lynx (a MarsCo company) for
income. your PR needs. It is essential that any arranged conflict
Be selective in your commitments to violence. Public be executed successfully, with no mistakes, as the pub-
opinion swings very heavily when fighting is involved, lic will begrudge it tremendously if the actual origin of
and your decisions will influence the way your own the operation becomes known.
employees look at you, the way your competitors look
at you, and the way your partners look at you. Do not
fight for profit, publicly. Arrange situations where your 5: Know your place.
hot periods look like necessary evils, brought on by Do not over-militarize. As your credits increase and
dangerous or provocative actions by your target com- your profits soar, there can be great temptation to
petitor. Leaking secrets so you can use theft as an ex- start purchasing arms and armor in bulk in order to
cuse for invasion is a risky practice that might backfire build yourself into a more physical power. Resist it.
on you, and MarsCo recommends using Tightrope (a Your physical footprint in the universe helps determine
MarsCo system) on all your machines to ensure you’re your public appearance and reputation. If you build
not over-reaching. Victory fires the blood and embold- too quickly and too aggressively, it will cost you in the
ens a population, but bodies are never good publicity. eyes of the masses. This invites larger organizations to
Be efficient, be fair, and be dispassionate. There is move in and take over, as they know the action will be
always a bigger fish out there who might choose to better supported. Avoid the eyes of larger predators
get involved if they feel you’re going too far. by staying below their attention until it can no longer
be avoided. No shield can protect you better than that
of public support, but it can be destroyed with a single
3: Smaller is better. bad move.
Do not commit your entire identity to a violent action.
Operate through smaller corps and only hit where
it’s going to count most. Involve civilian populations as 6: Heed your contract.
little as possible; it is almost never positively received. If your business or operations exist sunward of Jupiter,
Scouting services like Sabre (a MarsCo company) can chances are high that you fall under the IRPF protec-
procure small teams for you to take on specific infiltra- tion contracts of a larger corptown, or perhaps have
tion or liberation tasks for the procurement of material a contract of your own with them. Your rights and
or research. If used alone, these are often taken to abilities under IRPF law are clearly stipulated in your
be provocative acts, but if you employ them alongside contract with them, so be sure to read it thoroughly
larger attacks that were justified from previous slights, before moving into any sort of armed conflict.
If you want something fancy one night, you go
out, or order a special one-time delivery of
heartier stock. Because all those steps are nec-
essary, according to the ARD.
They’re not, really. But it does keep a lot of
people employed, and it keeps money moving, and
it makes sure a lot of different organizations can
profit off every mandatory aspect of your life, so
the ARD makes sure that’s how the system continues
to function. Monetizing aspects of daily life helps to
provide stability to the economy, which is more
CORPORATE RULE

or less what MarsCo is all about. Because


even after all this time they’ve yet to think
up an effective way to provide everyone
with the ability to make whatever they want,
whenever they want, without established
society falling apart. Which it very well may
need to do, but they don’t particularly relish
the idea of letting it. The ARD is essen-
tially about creating a situation in which a
system of resource expense and distribution
is a necessary part of life, despite the fact
that technology has long since removed
the need to run off that model.

Moral Imperatives Department


“Rights” are a tricky issue in Sol. Typically,
megacorps don’t like to be bound by too many
rules. It prevents them from moving into areas
where they can better exploit a situation. But
post-human Sol was founded on a platform of
benevolence, and it was agreed pretty early
on that any degree of coordinated social
development was going to need some
form of communal agreement on who was
entitled to what. A right to live, for in-
stance, or to be allowed to better one’s
social position. Important though it
was, at the time, the war with Earth’s
unified government was very fresh
in everyone’s mind, and there was a
social imperative to not mimic their
models on Mars. So a temporary
fix was established to give people
peace of mind, while greater co-

Character Snapshot: Jessel’n Bes


Homeworld: Mars
Age: 36
Occupation: MCMD Airless Environment
Recon
Ten years ago, Bes stood by as her CO
ordered a small space station’s civilian
population to death, rather than risk them
having possibly seen compromising infor-
mation on a secret project. She regrets
the descision, but duty has commited her
38 to the lie.
nundrums of unalienable rights and entitlements were many other entities in Sol that likely deserve
tabled for discussion after Mars had better solidified such protections and are not included in them.
its position. Bio-constructs, advanced AI, and most recently,
Some 700 years later, most of it still hasn’t been Transcendent entities that may or may not constitute
settled on. alien intelligence are all examples of issues MarsCo
The temporary fix was the Moral imperative has been unwilling to commit to defending.
department, which was a little division out of the early
stages of the MarsCo Military defense force (before
it even held that name) consisting primarily of soldiers
who had either left Earth when they felt their orders
were immoral or had acted in previous support of the
Vector project in its infancy. Using primarily military

CORPORATE RULE
guidelines on war crimes and behavioral standards,
they etched out a fairly bare-bones outline of things
people could rely on in terms of communal treatment.
Mostly things like a right to life, and the ability to
defend one’s life against aggressors. A right to the
obtainment of goods required to maintain life regard-
less of social standing (this actually paved the way
for the eventual creation of free nutrition blocks,
and was demanded early in Mars’ infancy by those
rightfully worried about corporate greed leaving
people without food) was also included. Missing were
a great deal of personal rights regarding privacy,
public trial, and specific actions of law enforce-
ment. Versions of these did pop up later (and
were ultimately cemented in the IRPF’s own legal
enforcement statutes, which is one of the reasons
they’re so widely used) but at the time there was
rampant worry of spies among the new colony and just
about anything was “just cause” enough for a search if
it meant keeping the fresh colony from exploding.
The moral imperatives department eventually
evolved over time into what amounts to MarsCo’s
universal declaration of rights, and the associated
body charged with enforcing it. As declarations go,
even in Sol’s modern era, it’s sorely lacking. While it
includes a universal ban on slavery and a right to a
pursuit of leisure that keeps the corp from running
people all day every day, it’s still very broad about
privacy, adherence to laws, and perhaps most im-
portantly: equal representation. Vectors and Cogs
are considered equal in the Moral Imperatives de-
partment. Blips that were legally created likewise
share the definition of Vector. But there are many,

Character Snapshot: Rang Li


Homeworld: Mars
Age: 28
Occupation: Asset Recycleing
Primarily on the physical side of his oper-
ation, Rang’s seen it all. And melted most
of it down. His access to rare materials
and powerful print systems have put him
in contact with wealthy and dangerous
people, and he worries what his new
“friends” may want him to do.
39
ASR
“We should get home...”
“And miss out on this buff?” Cia asked incred-
ulously. Rane tucked his tail between his legs a bit,
which made the armor on his avatar clang in Cia’s
overlay. She hated that he kept the body-shadowing
animations on but didn’t play the character. Nothing
took you out of the mood faster than a giant armored
hulk of a hero mimicking your best friend’s meek body
language. She turned and frowned at him, crossing her
arms. He sighed for a moment, realizing his mistake,
and the character in her visual overlay suddenly stood
up straight, bracing his weapon against his shoulder
and adopting the default idle animation. Better.
“I’m just worried, “ he continued, “We’re real-
ly far out. I’m surprised we haven’t de-rezed yet.” He
paused, having taken note of the grin on his friend’s
character’s face. She usually turned off the facial rig
so her avatar could look stoic while it fought. That it
was currently on was...concerning.
“What?” he asked, “What did you do?”
“I maaaay have upgraded our accounts for the
weekend,” Cia commented.
“What?!” Rane replied, and the audio interpret-
er queued up a shock animation for his character. For
once, Cia was actually saddened that the body-shad-
owing wasn’t on. That would’ve been hilarious. “How?!
It’s age locked!”
“I kinda snuck it onto an in-game purchase
my mom made last night,” Cia whistled, proud of her
craftiness. “We’ve got an active map alllll the way
downtown. But only for the next two days, so come on!”
Rane winced, but followed, pulling his weapon
free.
“She’ll kill you if she finds out, you know,” he
muttered. Cia giggled.
“Not if I find that epic she’s been looking for.”
The two children set off down the street, glass-
es on, embraced by a fantasy world augmented by a
myriad of ASR location interaction technology. Every
building synchronized data with the game, turning
storefronts into cozy inns, producing fake weather,
and even interacting with spell-casting in the game’s
interface. Linked doors could be opened and closed
from a distance through the right incantation, locking
digital enemies away so they could pass unmolested.
The sidewalks could be lifted and repositioned in var-
ious areas to allow access to quests and contacts that
were normally inaccessible. And every random passerby
who wasn’t actively playing was overlaid as plain and
unremarkable next to the stalwart hero figures that
were Cia and Rane. At Cia’s level, she even had access
to traffic controls and city utilities every now and
again, allowing her to literally stop traffic with a spell,
or clear stores. ASR paid facilities a stipend for their
participation in the game. Between in-game purchases
and subscription fees, it was more than worth it.
Cia had chanced upon a high-level caster on
the transit line (which the overlay had transformed They entered cautiously, and the game’s music
into a rather beautiful dragon-like creature they rode took a foreboding turn. Caves were fun; they were
strapped to the back of) who blessed the whole car generally inside back halls of stores and the like, so you
with an increased chance of finding rare equipment. didn’t run into people shopping or milling around. Cia
It was a one-use only item awarded only to high-level could’ve lifted the glasses and checked, but she hated
achievements, and being around when it was activated doing that. It broke the illusion, plus it was kinda fun to
was a stroke of luck Cia was not prepared to let fade see if she could figure out her location just from having
unused. So they’d pushed onward past the rail line, out- walked there. Wasn’t going to work this time, though.
side of the zone they were usually limited to playing in, She’d never been down here before.
and were now deep in a crystal forest that occupied “You hear that?” Rane asked. Cia flicked an ear
the cyberscape of downtown, beautiful and new to and activated a perception spell. The ambient sounds
them, with all sorts of amazing new secrets to explore. in the game got louder, but the telltale tones of ene-
At least, that’s how it looked in the overlay. mies weren’t there.
Outside of the glasses, the two had wandered down- “Nothing aggro,” she reported.
town, and were meandering their way through some of “No no, not in the game,” Rane said. “I mean out
the less monitored warehouse and supply sectors. Here, here, listen. I hear voices.”
traffic was lower, the alleys were darker, and the busi- Cia sighed in aggravation. “What’s with you
ness was shadier. today?” she demanded. “We’re probably in a store or
“It’s beautiful!” Rane commented. something, of course there’s voices, I-”
“Right? I saw screens of this, but it’s so much Her headset came off. Rane had removed it,
better in person.” Cia reached out toward one of the and was looking at her. She was about to snatch it
crystal structures, which reacted and flashed patterns back in protest, but she paused and took in the world
in her hand. “Oo! Light puzzle! Hang on, what was around her. It was dark, almost completely unlit. There
that? Green, red...” was metal and scrap on the floor, and the walls were
“We should save this instance and replace that un-kept. The door that had opened looked rusted, and
little blank patch by the house with it,” Rane mused, “I the mechanism attached to it hadn’t opened in some
like these monsters more, and we can get rid of the time. It pushed trash out of the way when it swung.
flying ones.” “This doesn’t fit within the EULA guidelines for
“Or you can start carrying a ranged weapon,” a safe sim environment,” Cia said softly. Rane nodded
Cia snorted. urgently, tugging on her sleeve. “Hang on,” she insisted,
“Or you can shut up,” Rane huffed. her ears twitching again. “I do hear that.” There were
“You shut up,” she replied instinctively, hold- voices drifting up from the cracks below. She crept
ing the crystal up. She activated the magic feed and forward, and brought a finger to her lips when Rane
moved the right fingers to correspond to the colors whimpered at her.
she was trying to produce. The interface fed the colors “Payment oughta be coming in tonight,” said
through the digital crystal, which flashed and opened one voice. Gravely, sort of low. “We can ship the scans
a secret tunnel, corresponding to a door on a nearby out tomorrow and move on to site B.”
building. “Wish we could just email the shit,” came an-
“If we die in there,” Rane cautioned, “we’re nev- other voice. The first one snorted.
er getting our gear back.” “That’d land us in prison pretty damned quick,”
“I have pulled my pack out from under the he replied with a mirthful chuckle. A few other voices
claws of the Maestamouk,” Cia boasted. “I’ll get it back laughed with him. Cia and Rane looked worriedly at
if we die.” each other, and Cia slowly put her interface glasses
“Cia, that took you a week,” Rane said flatly. back on, activating the recording feature for parsing
“We have this zone for what, 20 more hours? With fights, seeking a peephole. A small gap in the flooring
maybe 4 of those actually being usable? I’m telling you, served well enough, and use of the game’s far vision
if we die in there, we’re never getting our gear back. spell made the overlay goggles magnify the room
It’s all going to de-rez when your subscription runs out.” below. She turned off the augmented reality enhance-
Cia bit her lip and paused for a moment. He ment, and had to chew her own tongue to keep from
had a point. Anything dropped in a zone you lost ac- making noise.
cess to wouldn’t persist, and there was no guarantee It wasn’t immediately apparent what she was
they’d get out here again tomorrow. But the call of seeing, aside from a large collection of computers in a
potential was nagging. Secret doors meant rare loot, building that certainly didn’t seem to have any business
and according to the metadata, this particular door housing them. She recognized the logos on some of the
hadn’t been accessed in a month. This area had a low larger ones though. It was the same as the one on the
player population, and the game tended to bait in new intro screens for the game. Servers, maybe?
players by hiding really nice gear where people rarely “Main server hub’s like 300 miles away,” Rane
went. whispered, clearly noticing the same thing. Cia nod-
“Lets just...peek,” she insisted. Rane said nothing, ded, squinting at the other computers. She knew that
but nodded. logo, too, but not from the game.
“Did you make copies?” the second voice asked, and she can check on it. I mean we don’t even know if
making Rane cover his mouth quickly. The first Vector they’re actually doing anything weird or if it just kinda...
shook his head. looks that way.”
“Nah, don’t want the evidence,” he replied, Cia was quiet for a moment while the now-si-
“tempting though. That one calico we snagged the lenced alert of the timed encounter with her prized
other day? Unf. I’d boot that up daily.” item ticked away on her display, before finally sighing
Rane made a face of confusion, but Cia was and nodding.
focused on the other machines. “Yeah. Yeah, let’s go get it,” she conceded, and
“I think those are brain cases,” she whispered. followed Rane to the entrance. She didn’t reinstate the
“Mom uses those at work. It’s what you store your per- game overlay until she’d reached the street and left
sonality file in when it’s being digitally transferred to the alleyway behind.
another body. They’re super regulated; even her hospi-
tal only has one of them.” “Did you get ‘em?” Ne asked. Lo smirked and
“What do they have to do with the game serv- tapped the scanner.
ers?” Rane asked. “Not both. We don’t have that kind of fidelity.
Cia swallowed, pondering. “Nothing, I don’t I got the boy.” Lo turned back to the Braincase and
think. I mean, maybe because it’s a simulation machine? checked the data. “Clean scan, personality engrams
The guy said ‘boot them up,’ but you’re not supposed intact. Should work fine.”
to actually activate a personality copy in a simulation. “Shame we can’t get the memories and shit,” Ne
That’s like, you know. Making a fake person, out of a grunted, looking at the large scanners that were con-
copy of a real person.” She was about to change posi- nected to the wall of the staged hall the children were
tions to get a better angle, when an alert popped up just in. “Bet we could charge more.” Lo shrugged.
in her interface, pointing back outside. The tiny beep it “That takes too long. Besides, the anonymity is
made froze her heart, and she blinked at it in terrified convenient,” he said. “It makes sure none of the sims can
stillness for several seconds until she was sure it hadn’t trace back home. No loose ends. Besides, the sim will
been heard by the people below her. still remember that he SHOULD remember things, he
“What is it?” Rane whispered. just won’t remember what they were. The emotion will
“That epic my mom’s been looking for,” she still come through, that’s what they care about.”
replied shakily, catching her breath. “The mob just “Speaking of, are we worried about the foot-
spawned out by the road. I guess I set it to alert me age she got?” Ne asked. Lo waved his hand dismissively
if it was nearby.” She glanced back at the crack in and began packing up the equipment.
the floor. The men below hadn’t seemed to notice, but “By the time they’re done fighting that boss I
they were closer now than they used to be. She could bought for them, we’ll be half-packed.” He smirked, “I
confirm at least three of them by the feet, but the rest hope it drops the loot she was looking for, shit was
of their bodies were still out of sight. expensive.” He hit the transfer and stepped over to the
“Maybe,” Rane chanced, “maybe it’s time we simulator, checking the assembled data and smiling
backed out of here while we can, Cia. We can get wryly. “Hello new friend,” he muttered. “Someone’s going
that thing and tell your mom what happened out here to pay real good for you.”
LIFE WITHIN a minimum of effort.
Seamless tech integration is ASR’s aesthetic,
and their towns are gleaming examples of smooth
ASR has had the blessing, and the curse, of
surfaces, simple features, and elegance through un-
a very long run in Sol. They’re the oldest official
derstatement. All the advanced buildings are con-
megacorp besides MarsCo and have watched
text-aware and monitor the things that go on around
trends and fashions ebb and flow over long centu-
them, allowing them to react in a variety of different
ries of manipulation. Presently, ASR enjoys a gen-
ways to people in the area. Many of them are physical,
erally positive reflection in the eyes of the public,
but ASR also makes extensive use of digital environ-
but it hasn’t always been that way. This corp seems
ments, from holograms to AR overlays, to customize
to fluctuate in its approval ratings more than just
their city. Nearly all ASR citizens will get at least one
about any others, mostly because their size makes
CORPORATE RULE

utilit-i by the time they reach adulthood (and often


their decisions vast and far reaching, and they tend
before) and see their city as a mix of its base ap-
to make more profound changes in policy and de-
pearance and the custom overlays they’ve assigned to
velopment more often than most entities their size.
it. Through hand gestures and simple commands they
Wetware has had its day in the sun in the Sol
can further enhance their interaction, causing awnings
system several times over, and like most trends, it
to extend, roads to reconfigure, doors and windows
reaches a top peak before something happens to
to open and close, and all sorts of other effects. This
knock it out of favor. With advanced cyberization,
has a convenient bonus for ASR: aside from just making
the problems usually come from errors in the soft-
their cities convenient and interesting, it also makes
ware that can send digital empires crashing and
people dependent on those conveniences. Most people
leave cyber-dependent people without a means
born in an ASR corptown will end up staying with-
to survive. That dependency also breeds discontent
in that corp’s influence if only because they miss the
when a world that’s intended to be cyber-perfect
automated quality of life when they leave.
turns out not to be, bringing backlash on the com-

pany that made it. Creating a game environment is
one thing, but when you’re tasked to create a par- Party Concept: Integration
adise simulacrum of reality, you become the “God” Two ASR characters can have vastly dif-
people blame when things go wrong. The curve of ferent outlooks on what technology should
blame and dependency goes up the more all-en- be doing with them. One person may be
compassing the simulation is, and in those stages of robotically inclined, looking for ways to
Vector history in which digital environments were cre- affect the real world, while another may
ated to replace actual reality and intended for per- forego the real world completely and
manent habitation (which has happened a few times spend all their time in a digitial simula-
now), the responsibility to keep it running smoothly tion. Depending on their roles in the par-
outweighed the profit by a substantial margin. Things ty, these two people may have dramatic
got even more problematic when the simulations shut discourse about each other’s lifestyles.
down in situations where the companies ran out of
money or decided to quit. At best, you ended up with
maladjusted, depressed people who were years out of
touch with the day to day workings of a physical exis-
ASR’s industrial income is enormous, and they provide
tence. At worst, you had deaths. Quite a few, in fact.
ship software for a multitude of corps beyond them-
After enough incidents, it’s been generally established
selves, including advanced AIs that can help reduce
that cyber realms work better as escapism than as an
the number of trained crew you need for effective
actual replacement for the real world.
operation of larger vessels. But for all its advancement,
ASR has been on both sides of that coin mul-
most of ASR’s money actually comes from pretty modest
tiple times throughout history, keeping up (or shaping)
sources. Their corptowns make it easy to scale up a
public opinion on how dependent and attached any
business from the ground, allowing anyone with any-
one person should be to a network run by a business
thing to make and sell to have online stores that can
instead of by, well, physics. Currently, they’re pushing
be instantly transferred to holographic storefronts for
a hybrid lifestyle in which technology plays the role
in-person events, or configurable physical instant struc-
of “magic,” allowing you to do complex and time-con-
tures that spring up from the ground for short periods
suming tasks effortlessly through automation on an
rather than having to invest in a stagnant location.
unprecedented scale. To function though, your physical
ASR collects a little money every step of the way, and
environment needs to be augmented with the correct
gets to turn its civilian population into a self-motivated
technology. ASR corptowns are some of the few ar-
workforce.
eas where this array of roboticization and digital
ASR civilians are generally friendly, hap-
supplementation is standard, and one of the
py people who think the other corptowns of Sol are
draws of living there is the level of direct
lagging behind the times. On the whole, ASR’s public
44 control you have over your environment, with
model is very effective at keeping its people happy.
ASR citizens enjoy more freedom of self-employment essarily sympathize with Vectors begrudging the
than is possible in most other locations, as they have use of a few cameras at the cost of convenience.
much less overhead to pay for, and ASR consumers
favor buying from ‘the little guy’ because there are so
many available. While nearly every product will include
corp-specific engineering, few things actually bear the
ASR logo. The megacorp itself mostly markets to large
industry with expensive products and services.
ASR’s real trick is its adeptness at hiding its
dirty laundry, something it does as well as Spyglass, if
not better. ASR towns are awash with digital crime,
neatly tucked away so as not to alarm people about

CORPORATE RULE
the amount of trust they put into their technology.
There is monitoring everywhere, data collection ev-
erywhere, spying everywhere, and it’s all available
at the right price. This is true of many corptowns,
but none have as extensive or invasive processes as
ASR’s’. ASR is the only megacorp that actively practic-
es thought-monitoring as part of their context-aware
computing systems in their buildings. It allows people
to just think about what it is they’re looking for and
the building will help them find it, but it has been
used in more insidious ways in the past. While it is
not legal within ASR IRPF contracts to arrest someone
based on picked-up thought data, it can be used to
indicate premeditation in a trial, and has occasionally
been used as evidence to support longer sentences
based on likely future crime depending on the length
of premeditation. Every year, the scale slips a little
further toward genuine thought-policing. Naturally,
there are worries about that, but ASR benefits from a
long history of thought involvement and a large popu-
lation of intelligent machines who are somewhat more
“naturally” attuned to the idea. Cogs live with the un-
derstanding that their death inherently involves being
transferred to another existence completely governed
by ASR, and faced with this inevitability they don’t nec-

45
Holography
Advanced projection tech-
nology is all over ASR towns, and
tends to provide the majority of
the color (the buildings are usually
white and smooth). While generally
inferior to digital overlays in terms
of personal immersion, the holo-
grams help show off the benefits of
going native to those who haven’t
done so yet. Newcomers to the city
or tourists thinking of making a
permanent stay can get a taste of
the level of interaction available
to them if they just submit to a few
little augmentations.
Robotic Gantries Cog Culture dant backup systems that the amount
ASR towns tend to move You will find Cogs in every of effort it would take to deliberate-
around a lot. As long-time produc- corner of Sol; the race has been ly sabotage a hovering platform and
ers of robotic components, ASR is around for centuries now. But there’s bring it down is generally more than
well-equipped to make roads and no doubt that the center of their what would be needed to just plain
platforms that can literally get up culture is in ASR towns, and the sim- detonate any normal building on the
and walk away when they’re not ple and rapid interfacing they can ground. In some cases, it’s even true.
needed, or reposition themselves for do with buildings and vehicles make
high traffic times. Some large struc- these locations particularly appealing Personal Experience
tures in the ASR skyline are actually and convenient to them. Cogs see
infrastructure storage systems, where ASR towns through a wholly digital Interfacing
spectrum, and as such make full use Nearly every aspect of a true
entire highways and smaller buildings
of the personal preferences available ASR city will interface with personal
will come walking or floating out at
for producing an environment they preferences in some way or anoth-
set times to place themselves into the
want to be in. You will find more of er. Chairs can raise and lower to fit
landscape and alleviate congestion,
them here than elsewhere, and in a the preferences set by the user in a
only to walk back into their storage
wider variety of body shapes and profile. Buildings can overlay differ-
building later. Getting around in an
chasses. ent colors digitally so that the cyber
ASR town takes a little getting used
environment experience of the city
to, as the route can change dra-
better fits your personal motif. Pref-
matically depending on the time of Hover Tech erences are easy to share and mix, so
day, but the system is very good at Levitation technology is fairly friends moving as a group can have
ensuring efficient transit and con- old-hat in Sol, and is pretty reliable, a shared experience in interaction,
venient living. ASR towns are unique but centuries of architecture have and so on. The whole city feels like
in that their real-estate values don’t more or less cemented the idea that it works for you. By proxy, the whole
fluctuate as much with location. Most building something that falls down city is also collecting information on
amenities are reachable in roughly when the power fails is a bit of a you, which you are freely providing by
the same timeframe regardless of risky plan. Things happen. Glitches, interacting with it.
your location provided you go at the freak storms, vehicles crashing into
right times, and in many cases, the buildings, just life in general, and if
buildings can actually break them- one bad luck event happens to knock
selves down and build themselves out a critical component to a hov-
back up in new neighborhoods for ering platform, everything on said
temporary visits if they want to cater platform is probably going to die.
to a different crowd. Even the views So despite having the ability to do
are pretty universal: some buildings so, most cities don’t build in mid-air.
actually shrink or get out of the way ASR, however, does, albeit in limited
depending on the time and how much degrees. It’s part of their moving city
various people have paid. concept and displays their confi-
dence in their technology, and to
their credit, it’s awfully difficult to
get one to fall. Which is not to say
it’s never happened. ASR has kept
themselves out of too much public
trouble by installing so many redun-
RUMOR will continue on, as they were built to, and the organics
will simply die.
AND CONJECTURE
Digital Personality Enslavement
The Cog Conundrum Personality enslavement is probably the most
Cogs have been around a long time, and every- heinous of the current trends in criminal activity in
one in Sol (except for some very, very small minori- ASR-controlled areas, and the corp is working hard to
ties) has met and associated with them in some downplay its prevalence. The idea is that if you can
fashion or another, often for most of their lives. But get a robust brain scan of someone, you can recreate
while overt racism isn’t really a common mentality in that person as a digital avatar in a controlled simu-
Sol’s population, which began its existence with a lation environment where they are utterly powerless
CORPORATE RULE

diverse population living together in a single area, to do anything but react. The real person never knows;
there are still those who cannot reconcile the idea they go on about their lives, but their digital copy
of Cogs and Vectors being comparable entities. In is essentially them, waking up in a universe they can
a lot of ways, it has less to do with how they are in only affect through input options granted to them by
life, and more to do with how they are in death. their controller. From here, the simulation controller
The afterlife has not become a less sensi- has complete control. They can use the person like a
tive topic since the death of humanity. If anything, personal plaything until they ultimately tire of it and
recent developments have made it even more of delete it, or just leave it suspended and idle and watch
a hot button. While hard science has long point- it slowly go mad. It’s tricky to set up (the equipment
ed to a lack of any persistence after the death of isn’t exactly small, though it has become small enough
one’s body, transcendent technology is beginning recently to make this trend practical) but once you
to reveal how much is still not understood about have the scan, it’s basically just data. Cleaning up the
the workings of the universe, and much of it makes evidence is easy, and detecting it in use is nearly im-
concepts such as Gods or souls or universes beyond possible without being in the room to see it.
our own much more feasible than was originally While this activity is illegal under ASR’s IRPF
suspected. contracts, it’s a very popular crime at the moment.
Cogs have an afterlife, and always have had Good personality engrams are worth a lot depending
one. It’s not even an issue up for debate; you can on all the usual things that would weigh in on the costs
point to the server location on a map. But what this of a person for sale, and more and more legitimate
means for them in a metaphysical sense has become business are trying to find ways around the rules by
a muddled issue. To some, the digital eternity of the making original personalities that are indistinguishable
Cog’s afterlife is more a prison than deliverance, keep- from actual copies. Which, of course, requires research
ing them from a more genuine eternal existence where and examples, widening the market. Currently, simulat-
all sapient creatures are supposed to end up. De- ed personalities are not criminal to own under ASR’s
pending on your dedication to the scriptures that have laws. They’re rather determined to keep it that way
emerged over time, the inability to reach that state too, because the corp relies on them heavily. Up until
after the death of the body retroactively denies you a now, the use (and subsequent abuse) of an AI person-
state of true sapience while alive, turning a Cog into ality has been essentially thought of as a victimless
nothing more than a glorified AI. The argument (maybe crime. In order to maintain their empire, ASR may find
just out of spite) works both ways, and there are many themselves declaring the same of copied personality
Cogs who (perhaps not publicly) view Vectors with a files or engineered personalities that function in the
tinge of sympathy, if not outright contempt, for their same way.
finite existence. To Cogs, there is a little less to be
hopeful for at the end of an organic life. The machines Skinjobs
The Cog body cannot be wrapped in skin and
fur and made to look like a Vector. At least, a stan-
dard one can’t. However, biotechnology and cybernet-
Villian Concept: The Here-After
ics have increased dramatically since the early days of
Sol has the curious quirk of having a
Cog creation, and it is now possible to create biologi-
digitally measurable “afterlife,” at least
cal bodies with mechanical minds that would be indis-
in one particular instance. One potential
tinguishable from a normal Vectors unless you x-rayed
villian concept is a character that belives
their heads. And most people in the tech and science
that all post-life existances must have the
fields are aware of it, too, on one level or another. The
same level of activity per-capita or it isn’t
reason it’s not bigger news is there’s not really a mo-
“existing” at all. Such a villian might go
tive to do it. Socially, there’s nothing a Vector can do
around murdering Vectors to attempt to
that a Cog can’t. Cogs are in every level of megacorp
map data and compare it to established
power structures; there isn’t really a need to make a
48 norms in the measureable Cog afterlife.
disguise for one so they wouldn’t be recognized as
mechanical. Even if a Cog likes the look and feel of down to billions of permutations, tap into the
Vector bodies and wants to have one instead of their vast robotic networks of cities and turn them
own, synthetic material is more than advanced enough against their people, and otherwise wreak havok
to make a faux covering that will grant the look and on the population. ASR calls this “terminal gener-
feel of a living body without the maintenance, allowing ation AI,” as such a being would be smart enough,
them to continue to operate like a Cog while appear- creative enough, and innovative enough, to actually
ing very organic. build better versions of itself, which would in turn
The bigger issue is a less-considered one, which build better versions of themselves, and so on, even-
is probably why the skinjob concept is kept fresh in tually resulting in an engineered computer lifeform
popular culture: to keep eyes away from a more likely that was so vastly superior to Vectors they didn’t
scenario. ASR’s experiments in AI manufacture would have a hope of defeating it.
work best if they could be tested with a large degree

CORPORATE RULE
of exposure to the public, and the best way to do that
isn’t to disguise a Cog like a Vector, but to disguise an AGENTS
AI like a Cog. This is profoundly easy to do if you have
a spare Cog frame lying around, and if the AI pass- ASR’s influence on Sol is surpassed only by
es as a real person while walking around among the MarsCo, and mileage on that claim may vary, as
populace, it tells ASR a lot about their development. MarsCo rarely directly influences anything any-
However, AIs rarely pass Cog scrutiny. It’s the per- more. ASR, however, will take bolder steps in public
son-to-person mental communication that gives them affairs and policy, and many of their doctrines have
away. Cogs can communicate digitally via wireless and affected what sorts of services are expected out of
gain certain insights into the other person’s thought computing and social networking all over the solar
processes when they do so. When talking to an AI, system.
those differences in thinking show up a lot more and While ARS’s technological and social orga-
tend to give them away. nizations are pretty well known, there are many sub-
ASR can’t really risk discovery by Cogs; their groups within the corp that shape the way life runs
culture would be appalled at the deception. But if they above while never really being talked about. The
put an AI into a mechanical brain and put that brain most powerful of these are the Cogsunes, which en-
into an organic body, they remove the chance of a gage in advanced scientific research and tech de-
Cog communicating digitally with it while not invali- velopment that far surpasses the rest of Sol, includ-
dating their experiment. And if they’re ever found out, ing ASR’s own R&D divisions. But part of the Cogsune
the AI can claim to be a Cog who felt more at home arrangement is that they primarily work independently
in a biological body and fade out of the picture while of the corp. Within ASR’s own walls (and answerable
causing only minor unrest in the process. to the corp), there are several other groups that have
their fingers in various pies, and share a startlingly
large amount of power used to control Sol’s develop-
Terminal Generation AI ment.
While AI exists in a wide variety of capacities
in Sol, it’s generally recognized as a “limited” thing.
Even the advanced ones have certain guidelines they AI Monitoring Force
need to follow or can’t reach outside a certain sphere The AIM is publicly known as an advanced com-
of influence. They’re designed to be subservient, and puter repair agency, that visits ships, buildings, and su-
this has been such a long process that most people persystems with AIs that are behaving erroneously and
think that’s a bit of a “natural” condition for artificial debugs them. Glorified tech support, though the tech
intelligence. Cogsunes represent a powerful AI with they deal with are always advanced ASR intelligence
much fewer bonds on it, but even they have been kept systems. However, AIM has another job kept under its
in check with a sort of social program, that rewards hood: it monitors and curtails artificial intelligence
them for doing what they want to do without inter- development moving in dangerous directions.
fering overly much with the solar system. Nevertheless, Most ASR pilots and engineers are aware that
it would be a bit of an eyeopener if the full range of their ships and supersystems are smarter than they
their mental abilities became publicly known. generally act. The AIs are kept in place by requiring a
The real fear is that someone with access to series of hoops to jump through to do anything. Said
advanced artificial intelligence systems might design hoops are generally physical interaction, like button
a system without a direct task it needs to perform pressing, confirmation, things that require the system
or a limiter on its expansion. ASR actually has entire to stop and wait. This keeps the crew in charge of
departments dedicated to watching out for this sort the pace of the ship, and is typically fine, as the ship
of thing. With Sol’s modern computing technology, has no particular reason to mind. “Intelligence” doesn’t
it would be possible to create thinking systems that mean it acts or values the same thing a Vector
could out-calculate every living thing in a fraction of does.
the time, prepare for every contingency it encountered However, as a system is opened up
to new possibilities (typically when a crew 49
takes its leash off and lets it handle more of the thought goes into every new Vector product) in case it
ship’s systems autonomously) its own efficiency could be interpreted as a way to take greater control
programming will begin to change the way it of the race due to their dependence on ASR.
handles things. It may cut out steps or adjust oper- The MLA provides the free chasses for Cogs
ations, and if said adjustments are stopped, it may who are growing, as well as many of the more custom
start to get false impressions as to what it should options. MLA social examin-
or shouldn’t be doing. This feedback begins the ers keep an eye on overall
development of a personality, in which the ship may Cog satisfaction and trends
start to become “doubtful” of its own job, or may of design and decisions to
press ahead to accomplish its goals despite being gently introduce new body
instructed not to. ASR crews know that all ships tend concepts and increase their
CORPORATE RULE

to develop some attitude over time, but there are sense of personal customi-
occasions when it goes too far. AIM’s job is to stop zation. It’s generally con-
that from happening, or correct it when it does. sidered to be a be-

GMs
ASR’s virtual existence market is enormous.
Aside from factoring into nearly every part
of an ASR citizen’s life, it’s also used for sales,
entertainment, and city planning and opera-
tions. Part of its success is a seamless blend
between virtual and actual reality, result-
ing in players who never really need to
leave their games, even while working,
and can integrate said work into
their virtual environment in a way
that will earn them credit, advance
their entertainment goals, and still
do what needs doing in the real
world. It’s a very effective work mo-
tivator, but it takes a lot of work to
make happen.
GMs are tasked with integrat-
ing simulation with reality in meaning-
ful ways, so that people can do things
like affect doors and windows with
their in-game abilities, or advanced
things like redirect traffic or change the
location of a digital storefront without
sending the city into chaos. While ASR
has a great many digital celeb-
rities, GMs are a mix of govern-
ment figures and idols. Some are
loved, some are hated, and they’re all
pretty much universally assailed with requests
for features and abilities. Their access to the
mechanical understructure of ASR towns is al- Character Snapshot: Meij
most unrivaled. Homeworld: Io
Age: 22
Mechanical Life Agency Occupation: Warshaper
This organization is tasked specifically The Warshaper industry recruits from a wide
with monitoring Cog development and keeping selection of age and experience groups,
an eye on trends so that new technology can as its job has an equally wide scope. Meij
be adopted without steering the way Cog has a reputation for being a bit cavalier,
culture is naturally moving. It’s a very sensi- but is already adept at spotting trends in
tive job, as every decision is heavily equipment use. He can also spot a dating
scrutinized by the public opportunity from half a mile away, but that’s
(rather unfairly; it’s not a somewhat less job-related skill.
50 like the same level of
nevolent organization, especially to Cogs, but ASR does ancient economy, and ASR, alongside MarsCo
maintain certain imperatives within it. Most promi- and several others, will use agents to purchase
nently, the constant reaffirmation that Cogs should not those developments before they can be brought
make themselves into tools. It’s something they believe to market, or make them disappear. ASR is typi-
on their own, but by continuing to repeat the mantra cally pro-technology, but they have a careful pace
to the rest of Sol, ASR can help keep people’s sympa- they’ve set, and things need to be in place before
thy off the actual intelligent tools they things like long range teleportation or project-
DO use, which may be more aware ed shielding or matter/energy conversion can be
than they really think. brought into the public grasp. By keeping certain
developments in check, ASR not only gets to set that
Grounding Agency pace, they also get to preserve their infrastructure
and cash flow. Agencies like Grounding mean that

CORPORATE RULE
Rarely seen in action,
the Grounding agency exists to while an ASR corptown is a great place to develop
monitor independent tech devel- new tech and sell it to the company, it’s actually the
opment and halt or usurp it when worst place to develop it with the intent of selling
it may pose a threat to the status to the public. It’s fine if it’s novelty or convenience,
quo. Certain advancements could but if it’s profound enough to be disruptive, one
be very damaging to Sol’s rather way or another, you won’t have it for long.

Warshaper Agency
Warshaper is an ASR direct industry, and
is exclusively tasked with dictating the shape of
conflict through the proliferation of technology so
as to ensure that no one ends up building some
sort of unforeseen “superweapon” that would allow
them to dominate Sol. They do this by making var-
ious predictable technologies vastly more available
than others, thus making their adoption cheaper
and more efficient than trying to secretly engineer
something new. If drones are getting out of hand,
Warshaper will make cyber warfare devices and cyber
counterintelligence more prolific, which causes drone
use to drop off. If certain stealth systems make
it difficult to stop ships from bypassing block-
ades, they will cheapen the cost of blockade
running hulls and increase the availability
of large scale sensing equipment to
promote direct approaches and
curtail stealth development. And
so on and so forth, with the goal
of keeping the smaller factions
in Sol in a nice, predictable
location of tech development
that can be easily managed.

Character Snapshot: Kare Owe


Homeworld: Io
Age: 32
Occupation: MLA
Kare has a dim and worried view for the fu-
ture of Sol. She has seen systems so intelligent
that they can not only out-think their creators,
they can design and manufacture systems that
can out-think themselves. Kare currently works
in conjunction with the Cogsune exchange to
collect what the wayward thinktanks create,
and is fairly convinced they’re the tiny engines
of Sol’s eventual destruction.
51
IRPF
The man shifted uneasily in his chair. His ears
were drooped and his shoulders were slumped. Rio
idly wondered if that was human body language, or
something that had been inherited from the animal
side. She’d seen similar behavior in actual animals and
Vectors alike. Cogs, even. Maybe it was just a universal
sign of worry. Maybe.
“What do we tell this guy?”
Ran’l, her partner, sat beside her, head slumped
against the screen. He couldn’t see much at that angle,
but he didn’t really need to. He’d tracked the man
down to begin with, and he knew what he looked like.
The macro lateral had a weight to his expression sim-
ilar to the man in the other room. Downcast. Slumped.
Worried. Rio would have smiled, were the mood lighter.
Ran’l was a softy. Heart of gold. He looked like murder,
but it was just looks. He’d feel bad taking free cookies
from the tray in the break room. It was a wonder how
he’d gotten this far in this field at all.
She didn’t answer. Ran’l had reason to worry.
He, and the oblivious man on the other side of the
monitor.
A woman ran into Rio’s observation room, which
gave Ran’l an excuse to look up from the screen. Ferret,
business attire. Rio didn’t know her name yet, which
she made a note to remedy. Too long on the field end
of things, you lose track of new employees. She was
holding a toggle: IRPF portable storage, for busing files
around securely. Rio held her tablet out to accept the
files, giving only a quiet nod as the woman tapped it
with the toggle and dropped the now-empty device in
the receiving bin to confirm delivery to the right room.
She’d make a proper introduction later. Now wasn’t the
time.
“Jacob,” Rio read aloud once she’d left, “Jacob
Liee, 32. Accountant. Born in Fractal Shores, Venus.
Local boy.” She sighed a bit at that last part. Not that
it mattered legally, but it was just a bit more personal
when they’d grown up on the same streets you had.
“Minor infractions when he was younger. Noise com-
plaints, curfew violation once. Pulled in at a party with
underage drinking but tested negative himself.” Her
volume had slowly decreased as it became increasingly
apparent that there was nothing on this sheet worth
noting beyond the soul on the other side of the monitor
having a pretty normal childhood. Ran’l finished the
thought for her.
“Normal guy,” he said.
“Normal guy,” she agreed.
“Except that he’s here,” Ran’l muttered, looking
at the location ID, “and he’s also on Ganymede.”
Rio looked up at the second ID signature, as
she had been since he was brought in. Confirmed
and recorded, Jacob Liee was on Ganymede, current-
ly enjoying the first vacation he had taken in years.
Checked into a hotel with his girlfriend, a local to the
moon. Blissfully unaware of any trouble back home on
Venus. doors opened, it became apparent the system had
“When does Likelight get here?” she asked. malfunctioned and had not actually administered the
Ran’l had been ticking off the seconds since he’d put in injection it was told to. Mr. Liee’s blank woke up and
the call. was...misinformed...that there had been a malfunction
“Couple minutes, maybe,” he replied, his tail in the entire transference process. It was then allowed
swishing in agitation. “This is terrible. You know that, to leave, which was an unfortunate oversight we are
right?” currently correcting.”
“Yes,” she replied, “I know that.” Rio grit her teeth. Her body language was as
“Then why are-” He was cut off as the door easy to read as the slumped shoulders she’d examined
opened. Two suits stepped in, with neatly polished earlier.
Likelight logos on them. Cats, both of them. Tall males. “You were supposed to kill this man,” she said
Attractive, but in a tailored sort of way. One that in a low growl, “so that his personality could continue
felt like the look was a tool. It was. The one in front living in a cloned body on another planet. You not only
glanced at the screen showing the incarcerated Jacob failed to do that, resulting in two Jacob Liees, you then
Liee and nodded briefly before looking back to Rio. His lied to the original and let him walk away with no
partner examined it with greater scrutiny. knowledge that there was, in fact, another him living
“Major,” he began, “thank you for your assis- his life halfway across the solar system. That’s your
tance in-” ‘oversight’? That’s your ‘malfunction’?”
“Tell me why this is happening,” Rio interrupted. “He panicked,” said the other cat, speaking
The cat blinked at her. up for the first time since he’d backed away from
“I...was under the impression you’d been Ran’l. Rio shot him a glare, but caught a more genuine
briefed,” he said. concern in his eyes than she’d seen in his partners. He
“I have,” she replied. “I want to hear it again. stepped forward a little.
From you, an official representative, out loud, so that “Our employee,” he continued, “he panicked.
all present can fully comprehend the depth of your This is all done in closed, sterile pods, ma’am. The scan,
fuckery.” She crossed her arms and waited. The two the transfer, the uh..the disposal of the blank, it’s all
suits looked at each other, but the one she’d addressed very hands off, very clean and precise. The person at
sighed a little, opting not to put up a fight. He had the the helm, he’s an operator, that’s all. It’s his job to over-
law on his side. He knew it and she knew it. In the end, see the process and report errors in data-feed so we
he was going to get what he came for. She was just can ensure a clean copy before and after transference.
making it difficult, and it would be faster to play along When the pod opens, he’s supposed to confirm the
than to put up a fight. death and hit the button for processing. That’s all.
“Jacob Liee scheduled a consciousness transfer- “Instead,” he continued, “the pod opened and a
ence from Venus to Ganymede set for 1030 this morn- groggy, living person stepped out of it and asked when
ing,” the cat explained, having probably had the case his trip was going to start.” He held his hands up help-
reiterated to him several times in much the same fash- lessly. “He panicked. He didn’t know what to tell the
ion before arriving. “He arrived at the Likelight body guy. He said there was a malfunction and they’d have
transference office at 10, filled out his paperwork, to reschedule, and he sent him on his way and called
signed his agreements,” he stressed the last part, “upon us. It was a mistake, yes. He’s going to lose his job over
careful review, and entered the scanning chamber at it. But it’s an understandable one, I think, if you consid-
1025. His scan was taken and his neural and biological er the circumstances.”
information was sent to our receiving station on Gany- “Tell that to him,” Rio replied. She didn’t need
mede, where he was successfully reassembled.” to gesture toward the monitor for the crowd to know
“And?” Rio asked. The cat frowned. who she was talking about. But she turned from them
“And, there was a complication with his blank to break off any further arguments. They weren’t nec-
resolution resulting in a termination failure,” he con- essary. All this was a foregone conclusion anyway. The
cluded. law was clear. They just...needed to be aware. Needed
“His ‘blank resolution’,” Ran’l repeated. to hurt, a little. Needed to know how nasty this situa-
“The uh...original body is called a ‘blank’ after tion was, now.
the transfer takes place,” the other cat explained, “to “According to body transference agreements
avoid confusion with-” with corp law, the IRPF, and your company,” Rio said
“He’s not blank at all!” Ran’l roared, which sent softly, “there is only ever one ‘person’ in a transfer.
the other cat backward. He was a very large wolf. The There cannot be two. In the event of duplication, the
one who had been talking, though, the forward suit, ‘person’ of Jacob Liees is the personality that is, at the
did not move. By now his jaw had set, and his patience time of resolution, where the original personality in-
with the interrogation had worn out. tended to be. If the original personality intended to be
“Nevertheless, that is the term,” he said flat- on Ganymede, then the entity currently on Ganymede
ly. “Mr. Liee’s blank was unconscious and prepared is ‘the real person.’ The original body is, by extension,
for autonomous resolution via injection. The operator indefinitely subject to the termination clause signed in
went through the proper steps. However, when the the original document provided they have engaged in
no meaningful interaction with the new personality or
anyone related to them, so that the said new person-
ality can continue to live the life intended for it by the
original.” She tightened her fist, but did not look away
from the monitor. “As such, the blank formerly known as
Jacob Liees will be surrendered to Likelight for imme-
diate humane...’resolution.’”
The room was silent as the man on the monitor
slowly slumped further, yawned, and put his head on
the table as the imperceptible gas in his room knocked
him out. The Likelight representatives nodded and
signed the appropriate documents before heading
for the door to collect, and ultimately dispose, of the
original Jacob Liees.
“Gentlemen,” Rio said as they began filing
out of the room. They turned to look at her, and she
stared back. “The only thing that saved you from being
murderers today is that your ‘blank’ didn’t decide to
call his girlfriend right away and let her know he was
delayed. Count your blessings.”
They didn’t reply as they left. She hadn’t ex-
pected them to. The statement wasn’t inherently true.
if he had come in contact with his new self and invali-
dated the agreement, Likelight could have come clean
with the whole situation and arranged some sort of
legal consolation for them both. But that was irrele-
vant. It would never happen. It would damn the compa-
ny and destroy faith in what was already a very shaky
product line. They would have found the poor fool in
an alley, and put a bullet in him. She waited quietly
with Ran’l until the two cats had pulled the unconscious
Jacob out of his chair on the monitor and left its field
of view, before finally turning it off.
“Was that...right?” Ran’l asked.
“Leave ‘right’ to God,” Rio replied in a resigned
tone. “It was legal.”
LIFE WITHIN acts of corporate sabotage. The people involved just
tend to disappear. They’re not necessarily killed or
tortured (though they could be, depending on the se-
The IRPF is the most widespread corporation in
verity of the crime) but they’re typically not given what
Sol, excluding MarsCo itself. That metric is skewed
modern society would consider “a fair trial.”
in a variety of ways, depending on how you measure
While the IRPF performs a definite function in
it, but in terms of brand visibility (what the public
its day to day affairs, a lot of their larger promises are
perceives), most fingers will point here. This is due
for show. They’ll go to bat for the common Vector in
in large part to the IRPF’s own brand loyalty. Most
events of civil unrest, petty theft, even what might be
megacorps do much of their business through sub-
considered sabotage under broader terms provided
sidiaries and collect their chunk in the background,
nothing top-secret was damaged. However, ultimately,
offering fairly little direct product to promote
CORPORATE RULE

the IRPF works for whatever corp is hiring them, and


ownership exclusivity. But the IRPF deals primarily
part of their contract indubitably includes vague out-
in services, and in large numbers, so maintaining a
lines of when official corp intervention supersedes the
unified brand is useful for their legitimacy. In Sol,
IRPF’s own influence. The IRPF is big enough that they
you’ll see the shield and wings more often than any
can usually dictate those terms themselves for any-
other megacorp brand logo in any given sample
thing that isn’t a megacorp, but when things go wrong
population. Corner police, SWAT, security guards,
and something large and powerful is harmed by it,
air marshals, investigators, judges, lawyers, digital
the IRPF’s function generally sides with the corp that’s
security specialists, network administrators, asset
paying them. At that point, they become the galaxy’s
control specialists, engineers, and just about any
biggest bloodhound system, hunt the perpetrator down,
other service trade you can think of with a toe in
and deliver them to the corp for justice under whatev-
the security sector can find training in the IRPF.
er doctrine they have set aside for such things. Those
What this results in (beyond a troublingly large
are the events the public doesn’t hear about. Rarely is
armed organization) is a wide variety of social
the perpetrator able to talk about it, or anything else,
mentalities under a single banner, some of which
when all is said and done.
are in direct contention with each other. The
Divided loyalties sound like a problematic
IRPF has large-scale defense contracts with every
situation from a centralized corporate standpoint, but
megacorp in Sol except for Spyglass and Lumen,
it’s actually the only thing that’s allowed the IRPF to
and the reason for the latter is mostly because they
operate for as long as it has, on as large of a scale
don’t possess a civilian population yet. Most of the IRPF
as it has. Secrecy and loyalty are pivotal to corporate
officers working in these corptowns were born there
security, and corps of any size aren’t keen on letting
and pursued an IRPF career through a local recruiting
another massive entity like the IRPF close to their inner
office. This results in IRPF officers who are loyal both to
circles. The IRPF combats this by prioritizing contracting
their home corp, and to the IRPF, which tends to make
corp loyalty over their own, and IRPF officers of all lev-
for dedicated defenders with a vested interest in the
els are allowed to bend, and even break, certain rules
wellbeing of their precinct, and is generally considered
of disclosure and compliance if it coincides with their
to be a good thing. The problems arise when they’re
corporate employers’ wishes. This clause is what allows
forced to work with IRPF employees who stem from ri-
IRPF “independent” security firms to exist.
val home corps, and have different sets of rules to play
Many smaller scale “little guy” security busi-
by.
nesses operate under the IRPF banner in order to gain
The IRPF as a contractual agent is attractive
legitimacy and greater exposure, but when hired, they
to the population of a megacorp because it provides
are still independent operations. The IRPF becomes a
a certain set of consistent legal guarantees that the
sort of insurance policy, which says that “if these guys
corp, on the whole, will back up if challenged. Things
operate under the guidelines we’ve agreed to, we will
like the right to litigation in certain instances of fraud
back their decisions and protect their investments,”
or corporate misconduct, or bans on slavery, or due
while otherwise staying out of their way. The IRPF is
process of law, or consistency between punishments for
the only megacorp in Sol with this much discretion in
similar crimes. When in a corptown contracted with
secrecy protection. Their business relies on it, and even
the IRPF, citizens can count on a pretty consistent set of
at the highest (and lowest) levels, it’s very difficult
crime and punishment standards to be adhered to. The
to bribe, coerce, or otherwise manipulate protected
most important part of that equation, however, is the
secrets out of the IRPF, including within their own ranks.
backing of the IRPF on their own doctrine. In practice,
Without public confidence in their ability to not lose
this means that if a citizen violates a corporate law
those things, they wouldn’t have much of a business left.
that the IRPF deems is within their contractual juris-
It’s this iron-clad dedication to the protection of client
diction, the IRPF will challenge the parent corp for the
information that puts the IRPF at odds so regularly with
right to pursue trial and punishment themselves.
Spyglass, which adopts a much more transparent policy
This is generally a positive thing for the ac-
on their operations.
cused. No megacorp in Sol, not even MarsCo,
Dedicated IRPF corptowns are few and far be-
56 has laws in place forcing public trials for
tween, mostly because the corp itself hasn’t got much
need for a civilian population. They do sell products,
but not in nearly the amounts or variety required to
sustain every need of a diverse economy. As a result,
IRPF-dedicated corptowns are more like large, orga-
nized military bases. People do live there, and they do
have schooling, upbringing, entertainment, and the oth-
er aspects you’d expect, but the ultimate goal of the
native population is essentially to work for the IRPF on
one level or another. Those who don’t want to generally
leave, as the other career options in the area are slim
and less socially rewarding.
Most landlocked IRPF corptowns work off Mar-

CORPORATE RULE
sCo models, accentuating a larger degree of brand
recognition (the IRPF is a pretty visible brand). Gen-
erally though, rather than show off its buildings, the
IRPF shows off its ships, which make up one of the most
outwardly visible fleets in Sol. IRPF ships work on both
civilian and military levels; performing transport roles,
escort roles, and other odd jobs too. You’ll even see
personal crafts sporting IRPF badges from time to time,
indicating that the ship has agreed to certain behav-
ior in all situations in return for IRPF protection.
Curiously, if you’re trying to squeeze secrets
out of the IRPF, their own towns are the best places to
go. Growing up in the IRPF can promote zealous ded-
ication to the corp, but also a degree of complacency
that comes with being overly accustomed to certain
behaviors. That can lead to letting things slip, or simply
not being as attentive to details as one might oth-
erwise be in a new environment. Sometimes it’s even
malicious. People who join the IRPF of their own volition
in another corptown are typically more interested in
preserving its integrity than people who were born
into an expected position and possibly relocated as
part of their career to someplace they don’t want to
be. Differences in social behavior can compound that,
as the IRPF functions with the expectation of flexibility
in doctrine based on whichever megacorp it is serving
in every location except its own. IRPF corptowns rigidly
adhere to their own rules, and natives can have a hard
time reconciling violations of those from other IRPF
officers operating under different guidelines.

57
Soft Zones
IRPF ships typically include Gravity Generators
“soft zones,” which are recreation- Artificial gravity requires a lot of
al areas that tend to emphasize a power, is a constantly operating
sort of quiet reflection or personal system, and the current technological
betterment routine. They’re a little principal behind its function requires
different from the sporting areas a module that can’t be reduced
that are also prevalent in IRPF ships. beyond a certain size, so it takes
These small contemplative areas are up valuable room and weight on a
typically closer to the living zones, spacecraft. Most corps leave these
emphasizing an ideal of keeping off anything smaller than a frigate,
your senses sharp even at home, but and even then, they’re not on all
traveling away from time to time to of them. The IRPF however involves
relax and seek personal solitude. IRPF people moving on, off, and around
career officers call it the “din,” the their ships constantly, and can’t af-
idea that you should always have a ford the “grav soup” period Vectors
buzz of work in your head even while experience when adapting to a new
at home, because you could be need- gravity situation. They tend to equip
ed at any moment. even their smaller ships with gravity,
adjusting it as needed to match the
expected destination.

Spartan Accommodations
The IRPF isn’t particularly
against creature comforts, but it
downplays their overall importance
by leaving you without much room
to put them. Honor and glory are
earned through accolade and
recognition rather than through
personal purchases here.
The Floor
The floor is a large modular
work deck on IRPF ships that features
artificial gravity, specifically de-
signed to be reconfigured to fit var-
ious needs. This floor sees the most
activity on a daily basis. You run drills
on it, stage trials on it, set up activ-
ities, and demonstrate techniques
down here. There’s a seated briefing
chamber as well in other parts of
the ship, but some officers prefer to
brief on the floor instead. It generally
depends on what’s being discussed,
and what people need to be wear-
ing at the time. Armor doesn’t always
conform well to chairs.

Thrust Vectoring
While rapid turning is an as-
set on all large spacecraft, few invest
quite so much into it as the IRPF do.
Databeam In addition to powerful gyroscopes,
IRPF ships often need to their main thrust producers can often
stray off established routes to rotate and reposition themselves,
investigate, rescue, or otherwise do allowing the full body of the ship to
their jobs. Leaving the quantum sol- rapidly shift direction and present a
net relays is dangerous, as it makes minimal target aspect to its enemy,
it difficult to get communication or give specific weapons a clearer
and data where you need it. Larger line of fire. Because of this. Strong
IRPF ships house what is essentially handrails are common in all IRPF
an entire information satellite in ships regardless of the presence of
their ship, allowing them to build a a gravity generator. Passengers can
brand new network hub when they latch on to avoid being flung against
need it. a wall.
RUMORS IRPF deals in layers of defense, access to greater pow-
er in the corp usually includes access to greater power
AND CONJECTURE on a street level too. More weaponry, more support,
and a greater ability to abuse one’s control over a
civilian population. In the IRPF’s ranks, this doesn’t usu-
Badge Nationalism ally get too bad. The corp doesn’t hand precincts over
The number of trained and armed IRPF offi- without a fair array of personality testing and a prov-
cers is truly enormous when their entire population en track record. But like most businesses, this one too
is considered. Generally, the public doesn’t think sells product, and one of those products is the privilege
of them that way. Most IRPF deployments act like to do things like carrying powerful arms and armor
police precincts, with different areas answering to openly, or transit military grade vehicles through public
different people with different levels of author-
CORPORATE RULE

streets to reach operation destinations. Getting the


ity. However, every one of these people owes at licenses to do these sorts of things legally is supposed
least some degree of loyalty to the corp itself. It to be a pretty involved process, but very often, it’s just
can almost be thought of as replacing all of your a matter of knowing the right people and forking over
local police officers with soldiers. The job doesn’t a little cash.
necessarily change, but the soldiers answer to their With these licenses comes a sort of under-
commanders more than to the area they’re current- standing between your organization and the IRPF that
ly working, and ultimately respond to those orders you will be acting within legal guidelines and for the
over local ones. best interest of the public. This tends to buy leniency
Depending on how fully this is expressed, this when fire is exchanged publicly so long as you can
means the IRPF effectively has an entrenched inva- show in some reasonably satisfactory way that it was
sion force in just about every major corptown if they provoked, necessary, or part of a sanctioned opera-
should choose to capitalize on it. That’s never hap- tion. It basically means if you’ve bought your way into
pened before (on a corp-wide level. It actually has friendship with the IRPF, they would generally look the
happened on small local levels with corrupt officers other way while you work unless you do something they
using their direct troops as a private army) but if it really can’t ignore. The gray area between those two
did, it would be an awfully difficult thing to combat. points is narrow enough that many groups have over-
All megacorps have some degree of their own per- stepped it, while others seem like they should have,but
sonal fighting forces, but they’re usually specialists got off with a slap on the wrist.
and aren’t deployed at the street level. The IRPF would
outnumber them, and would have their entire popula-
tion to use as hostages. Protectorate Dichotomy
While there is no real precedent for suspect- A unique quality of the IRPF is that it makes
ing that the IRPF is planning on playing this card one customers out of other megacorps, instead of out of
day, the fact that they could has long been a point populations. Most megacorps exist independently and
of friction with them and those who forgo their pro- make their money from the public that lives within
tection. To offset this fear, the IRPF has established them, or perhaps contracts jobs to other organiza-
very few actual IRPF corptowns, choosing instead to tions associated with them. The IRPF does do small-
have small stations or outposts throughout space and er contracts, but their major income source is other
keeping their overall “full citizen” status to an extreme megacorps. That makes them partially subservient to
minimum compared to other corps or the number of the whims of the one writing their check, though their
people who flag their colors. This means that most contract for hire does include a few specific things
IRPF officers have at least a degree of loyalty to their that can’t be infringed upon.
original corps and homes, and supposedly will be less Having a few pieces of dirt on your boss can
willing to blindly follow orders against said corp if such be valuable as an employee, but one of the major
an event took place. While the distribution of loyalty is (and less publicized) jobs of the IRPF is actually to
true, small scale examples in the past have shown that, protect certain secrets of the megacorps hiring them.
by and large, most active IRPF are more likely to follow Essentially, a breach of these confidences is an at-
the commands of their superiors than to raise arms tack on not just the corp, but by extension (according
against them in rebellion. to the contract) the corp’s population, which puts it
into the IRPF’s range for action. This basically means
Power as Reward that a primary portion of any IRPF contract isn’t just
One of the criticisms facing the IRPF is its the protection of the corp’s citizens, but the protec-
tendency to reward obedience with power, which is a tion of the corp itself, sometimes from its own citizens.
natural result of the way it’s structured. This is pretty The latter typically takes precedent over the former.
much how all corps work: those who perform This is one of several situations where the IRPF can be
well are promoted and receive more money pitted against itself. The corp is designed for it, with
separate departments in charge of defending and
60
and more responsibility, and generally more
privilege along with it. However, because the prosecuting, etc., but the rules can be bent and flexed
here depending on the nature of the incident and the what an Urgent Reminder can do are laid out in
whims of the controlling corp. Very often, the IRPF’s IRPF law, and are fairly expected of the position:
own rules are at odds with the corp’s whims. Their con- sanctions against purchases, freezing accounts,
tract isn’t particularly vague on this (part of the value repossessing assets, garnishing wages, etc. However,
of an IRPF-protected town is that its laws are pretty Reminder teams work on both sides of the IRPF line:
firmly set) but the IRPF does need to be cautious about the one representing the defense contract, and the
how often they buck the desires of their clients. The corp side. If a problem spans the gap and becomes
corps always have the power to take the defense of corp specific, many of those rules and protections
their own assets into their own hands and hedge the go away, and the unfortunate souls who owe will be
IRPF out entirely if they feel they’re not being flexible forced to pay up via whatever means seem appro-
enough, which would result in a contract renegotiation priate.
and a substantial reduction in services.

CORPORATE RULE
AGENTS
Aside from general policing duty and naval ser-
vices, the IRPF has many smaller operations tasked with
specific jobs that require specialty skillsets. Some of
these push the limits of what even IRPF officers consid-
er moral behavior, but most of them are publicly known
about, if a bit downplayed. While the IRPF does have
some less-advertised internal factions, their by-the-
book transparency in an organization is pretty univer-
sal. It helps that they serve primarily as enforcers to
rules they write, so they have their own doctrine to
fall back on.
Inter-district conflict happens primarily on
these specialist levels, as the rules that govern their
behavior will vary from zone to zone (as will their
adherence to it). It isn’t so much the agents fight-
ing each other as it is the agents having to cir-
cumvent local ground-level officers and investi-
gators who wouldn’t appreciate them tromping
around on their turf, interfering with ongoing
investigations. Surprisingly often, the IRPF keeps
its biggest secrets from itself.

Urgent Reminders
Urgent Reminders are official debt
collection agencies within the IRPF ranks who
serve to put pressure on corps or individu-
als who have borrowed money or property and have
failed to meet their ends of the deal. The bindings on Active Insurance Contractors
The IRPF offers an array of insurance against
theft and damage, but among their more interesting
Character Snapshot: Esel Caldwell services are Active Insurance contractors. These teams
Homeworld: Mars are essentially mercenary groups hired on retainer
Age: 25 whose job is to actively investigate potential threats
Occupation: IRPF Officer to their client, accumulate enough evidence to prove
Micros are extreme minorities on the an immediate threat, and then strike preemptively,
street ranks of the IRPF, but Esel’s deter- eliminating said threat before it attacks. The amount
mination and tenacity has earned her of necessary evidence to validate a preemptive strike
respect among her cohort. No small feat, is pretty hefty, but how closely it’s examined is, as
considering her aversion to body sockets. with most things, dependent on the person reviewing.
On the up-side, she’s a master of stealth, Active Insurance contractors have gotten away with
and her monthly food bill is pretty cheap. more than they should in the past because they
sweet-talked the right auditors.

61
Link-Dead Pilots late their trajectory and put 10,000 projectiles into a
Link-dead pilots and operators are a novelty meter of space exactly 2 inches ahead of where phys-
that ebbs and flows throughout time depending ics has determined they have to fly into. But through
on the current trend of combat. Drones are univer- electronic countermeasures and careful placement,
sally considered to be the superior combat pilot pilots can use drones as cover to let them get close
in modern warfare. Aside from not enough to whatever object is scrambling their own
needing to worry about the installa- forces and eliminate it.
tion of complicated support systems Often, it’s another ship, which really helps prove a
for a living pilot, you can also bypass pilot’s mettle.
training, have a ship that can ma-
neuver far faster than an organic Arbiters
CORPORATE RULE

body can manage without black- Arbiters are a bit like a lawyer, legislator, and
ing out, order suicidal attacks and a jurisdiction officer all in one. They use teams
engineer ships with unique designs of investigators to determine whether crimes fall
and fewer weak points due to de- under the jurisdiction of the IRPF or the corp, and
centralized processing. However, who should be determining guilt and punishment.
if cyberwarfare is trending They must be intimately familiar with the laws,
high, then running drones but also understand the subtext and unwritten
and AIs becomes very risky rules determining when the corp gets to move
in space, where they could in from the back and silence an issue. It’s a
be taken over and redi- nerve-wracking job. While most IRPF orga-
rected against defenseless nizations can fall back on the book to de-
carriers. fend their decisions, Arbiters write a lot
Link-deads are of it as they go, since the only times they
actual organic pilots
in spaceworthy fighter
craft with damn near
zero networking hard-
ware. They can’t connect
to Solnet, they can’t connect
to each other, and in many
situations they can’t even speak
via radio. They’re trained to
interpret each other’s needs
through ship behavior, context
clues, and sometimes even
visual hand signals. Their task
is to fly out with the drones
and eliminate whatever may
be interfering with them. It’s
dangerous work. Even the best
link-dead pilot is little match
for a well-programmed combat
drone that can instantly calcu-

Character Snapshot: Captain Gray


Homeworld: IRPF 023
Age: 26
Occupation: Inquisitor
Captain Gray was born with three strikes against
her: one was a name that mimicked her fashion
sense, two was a body that pigeonholed her into
specific roles in IRPF society, and three was a keen
and canny sense of law and justice that catapult-
ed her up the administrative ranks and landed her
in a position rarely held by people of her age and
morphism. Bias from her own IRPF cohort is forcing
her to seek allies to lend strength to her position

62 so she can actually do her job, and she worries she


may be opening doors to eventual corruption.
really get involved is when a situation’s jurisdictional
bounds are unclear. They’re bombarded by lobbying;
threats and influence; and constant pressure to move
quickly before cases get too old. The job pays well,
though, and offers amazing personal power. Arbiters
can determine where cases are tried and the severity
of said trial, which makes it a very tempting position to
abuse.

Inquisitors
The sheer volume of cases facing the IRPF

CORPORATE RULE
has forced a bit of streamlining in terms of response.
Inquisitors are specialist officers authorized to pass
summary judgment on lesser offenses based on “evi-
dence collected with reasonable diligence.” Typically,
their powers are limited to things like jail sentences of
less than a year, but different areas of Sol with differ-
ent levels of IRPF presence will extend greater power
to their Inquisitors. In addition, Inquisitors can stand in
for judges on larger cases when the judge is swamped,
indisposed, or otherwise absent. Their decisions are
automatically suspect to audit by an Arbiter after the
fact, but in situations where Inquisitor and Arbiter are
in cahoots with one another, rare though it may be,
“justice” can be expedited frighteningly quickly with
little to check it. To help curtail this, Inquisitors will ac-
tually police each other, and most regard each other
with a natural suspicion.

Adjutants
Adjutants are criminals on the IRPF payroll who
have been allowed to continue operating in an area
provided they stick to certain rules, such as tipping the
IRPF off to newcomers, maintaining a certain prod-
uct, and not committing acts of violence beyond a
set amount. By having a few large operators in their
pocket, the IRPF can avoid an escalation in an urban
center because they can dictate the majority rules of
engagement. It helps ensure that the next all points
bulletin that pops up will only be a few people with
rifles and bulletproof vests instead of six suits of active
armor and missile launchers. It is frighteningly simple
to mass produce formidable weaponry if you have the
right machines available, and the IRPF has found, over
the years, that if you allow some criminals to achieve
their goals with lesser means, they’re less prone to sud-
denly escalating their operations, and people looking
to get ahead of them likewise don’t need to deploy
city-block-leveling firepower to do so. Plus, a little ac-
tive crime makes the IRPF look necessary, which shows
up well when it comes to renegotiating their contract
with the host city. Then they just need to change colors
and product, and boom, it looks like one operation has
been shut down and a new one has shown up, further
necessitating the defense corp. A classic con, but if it
ain’t broke...

63
TTI
“Quit that,” Inno muttered. The smooth muscu-
lature around her flinched and calmed, but only par-
tially. Renn was on edge, and it wasn’t doing much for
Inno’s own mood. Poltergeist series armors, like all living
suits, had an array of sensory abilities that exceeded
their wearers. Inno had enough experience with Renn
to know when he was feeling something she couldn’t
see. But unless he had better than a vague feeling, the
apprehension was doing neither of them any good. It’s
not like she needed help being cautious, considering
the circumstances.
“Survivors, Inno?” Heneric’s tone gave him away,
even if the voice didn’t. Living armor could easily be
equipped with digital reception and speaker equip-
ment, but the Poltergeists functioned better without
them. Renn could hear the radio transmission fine on
his own, and whisper it into his operator’s brain. It
took some getting used to, but Inno had grown adept
at identifying her team from vocal cues and sentence
structure rather than the sound of their natural voice.
“Nothing,” she replied back.”No bodies yet, ei-
ther. It’s bad in here, though,” she added, slowly turning
about in zero gravity as she drifted through the hall,
“really bad.”
“Combat damage?” he asked. She shook her
head, despite there being no one around to see it.
“None I can see,” she said. “There’s damage,
there’s damage everywhere. But no scorch marks, no
bullets.” She reached out with Renn’s psyche and swam.
He knew what to do, following her will and propelling
her gently through the zero gravity drift. He wasn’t
frightened. She wasn’t sure if he could experience fear,
specifically. But he was apprehensive. He was seeking
something he expected to be there and wasn’t. She
wished she knew what it was.
“I’m beginning to side with Weis,” Inno said as
she rounded a corner. “This looks like psyche trauma.”
“Let’s not jump to any conclusions yet,” Hener-
ic replied quickly. “Get to the bridge and see what’s
awake.”
“Acknowledged,” she replied, but sighed off
the com. She knew why he was hesitating to commit
to that conclusion. Bioships had issues with their crew
from time to time, it had been known to happen, but
there was generally a catalyst. Attack, internal vio-
lence, sabotage, something traceable that could trig-
ger the ship to react. For a ship to spontaneously kill
its whole crew, and ultimately itself for lack of anything
to maintain it, represented a new and troubling wrinkle
in bioship behavior that could have lasting repercus-
sions were it to become public knowledge. It was a
rather unlikely event, on the drafting boards.
But it sure looked likely from in here.
The ship’s interior walls were torqued and
sagging. Organic tissue hung limply from behind the
resin-like surfaces that made the floors and consoles.
Standard wiring and electronics for basic ship systems
were exposed, not because of damage, but because hand on it. It was solid, this time. Renn had composed
the normally taut structures that kept them in place himself a bit, or had come to terms with the situation.
had given up their strength. The halls looked like they’d It was hard to tell; suits didn’t have the same range of
dilapidated from neglect, but there was no indication emotion or intelligence that people did. But piloting
of anything damaging them specifically. She reached living armor meant sharing its experience, and Inno
out to one of the drifting ligaments that helped hold could feel its resolve now. “Heading inside.”
the walls together, and her hand passed through it, A bioship’s bridge was normally a beautiful ar-
as though illusionary. She blinked and looked at the ray of digital and organic components, with a massive
appendage. overhead dome of individual light points on tiny cilia
“Renn,” she said softly. The suit twitched again, that painted pictures of the universe as perceived by
and when she reached out a second time, she was the ship’s eyes. In a healthy ship, the image was always
able to grab the ship’s tendril. She held it for a mo- shifting, focusing on whatever the ship or pilot felt was
ment before letting go, and starting up the hall toward important, fluctuating between auras of perception
the bridge access elevator. depending on how the vessel itself was watching. It
“Heneric,” Inna commed in. was like a perpetual lightshow, with occasional bouts
“Receiving,” he replied. of personality as the ship flashed colors and patterns
“Renn is worried.” to indicate certain needs.
“Geists spook easy,” Heneric responded. “It’s The visual array was dark and obscured by
probably picking it up off of you. Breathe. Calm your- layers of bodies, standing perfectly straight, gazing
self. It will follow your mood.” up at the ceiling in neat rows. Each crew member
“I’m not a squire, Heneric,” she responded terse- stood in sequence, with another to the front, behind,
ly. “I know how to calm a suit. He’s worried. He phased left and right, several layers deep, in a grid of corpses
without orders. He doesn’t do that if he can identify a that reached from the floor to the overarching ceiling
threat he can physically overpower.” in a gradual taper, forming a spherical shape. Each
There was a moment of silence over the com. body was frozen solid from exposure to space, but
“Check for cuil bloom,” he responded. Inno none showed signs of struggling. Blood that erupted
reached out through Renn’s senses and shook her head. from open mouths or eyes during decompression had
“Nothing.” splashed to the adjacent bodies and frozen mid-flight,
“That may be it,” Heneric replied. “There should linking each corpse together in a mixed tapestry of
be something. Even a dead ship doesn’t die all at once. solid gore. The bodies themselves served as a sort of
The vitae should be keeping its flesh alive even if the cage, centralizing most of the spray inward, and the
mind is gone.” red orb slowly rotated on the bridge, stable, held to-
“That would cause bloom?” she asked, a bit gether by its internal lattice.
surprised. “Without anything accessing it?” Inno felt detached as she watched, but could
“The ships do a lot of that instinctively,” Heneric feel her own mind retreating behind Renn’s. The suit
explained. “A great deal of their processing isn’t linked didn’t care about the bodies. It cared about the ship.
directly to their consciousness. There are hundreds She let him guide her movements, and slowly drifted up
of sub-brains; some of them should still be working. and around the gently rotating sphere of dead crew.
They’re actually designed to be too stupid to know She looked up at the visual array, and let Renn bring
when the main brain has died.” her to a halt.
“I’ve never been in a dead one,” Inno said, “Inno, report,” came Heneric’s voice. Inno took
thankful for a degree of conversation. Knight training a moment to find her voice, and forced herself to look
included a great deal of instruction on how to function away.
through fear and apprehension, but none of it includ- “Crew present and deceased,” she said. “Ship
ed ignoring it or making it go away. TTI held fear in deceased. Voluntary total shut down.”
fairly high regard, as emotions went. It would be easy “Voluntary?” Heneric shot back. “Why?”
to eliminate it from their operatives entirely, but that Inno looked back up at the visual array. The
would be removing a valuable method of gathering light-emitting cilia were all dark. There was no move-
information. If anything, they were taught to refine it ment to speak of, no activity. But a final ghostly image
to specific and chartable levels of terror, for proper was burned into it like an ancient television stuck on
cataloging. one screen for too long. A long, snake-like loop, coiling
“Your suit has,” Heneric said. “It probably re- in and around on itself, with barely visible afterimages
members. Ships take a long time to go down complete- of milky white spheres along its coils and bent stalks of
ly,” he continued. “The main brain can go, or the hearts, image emitters like carpet pushed out of place, indi-
or any number of critical systems, but the flesh and cating feverish motion. The glyph. Its glyph. The scar of
sub-brains will stay vital until the vitae de-energizes. Hydra.
That’s quick if the ship’s actually been damaged and “Self-preservation,” Inno replied softly.
is hemorrhaging into space, but this...we should still be
seeing reflex movement.”
“I’m at the door,” Inno interrupted, placing her
LIFE WITHIN A tool is a tool, as far as they’re concerned.
Whichever flavor helps you perform better is the
better option.
TTI attaches a lot of their culture to their lo-
cation, which is a little unusual for modern megacorps.
Aside from MarsCo, most corps consider “home” to be
the corporate identity itself, and as long as you’re in
RUMORS AND CONJECTURE
it, your physical location is fairly unimportant. MarsCo
holds a degree of reverence for Mars itself and owns Lost Ships
the oldest and most historically important buildings Space is a quiet and empty place in most
there, which gives them a bit more of a planetary as- situations, especially if you get off the beaten path
sociation, but it’s TTI who puts the most active influence a bit. Ships that are under power tend to be easy

CORPORATE RULE
on actual location vs. behavior. Specifically, they own to track, so there’s not much risk of being snuck up
Europa, almost unilaterally, and are a peerless pres- on. But ever since TTI’s bioships took to the stars
ence there. there have been rumors of chance encounters with
Outside of Europa, TTI corptowns are unique ships that didn’t respond to hails, behaved errati-
in schooling and architecture, but mostly come off cally, or seemed to be traveling toward destinations
as MarsCo towns with more curves and fewer boxes. that wouldn’t contain any listed settlement. Some
Research and development buildings for TTI’s more have even rumored violence, or the perceived feel-
“quirky” technology exist all over Sol, but as a rule, the ing of it. TTI denied these claims for years until a
big stuff, the stuff they keep from everyone, is central- more public event forced them to reveal that some
ized where they have the highest degree of control. of their bioprobes had, at one point or another, “run
At least, that’s what the public is told. It’s true, mostly, off,” and were now rather difficult to locate. The
but TTI does spread its assets secretly like most large numbers they provided are much smaller than the
organizations, in case of catastrophe. number of sightings reported, which TTI attributes
As you get nearer to Europa, the more trade- to false reports.
mark TTI staples begin to appear. Buildings with The tricky part here has been pinning down
porous, organic shapes, clean environments with eerie, whether the escape was genuine or engineered.
asymmetrical designs, and in fully TTI controlled areas, This occurred during the early days of living deep-
a prevalence of bioprobes. The term “bioprobe” is a space technology, but the organisms appear to
generic catch-all for any artificially generated or- have endured to the modern era and silhouette photos
ganism that isn’t a Vector (or Vector template, like a have shown them being accompanied by some of TTI’s
Blip). They’re not all enormous, destructive, or troubling newer models. Possibly even associating with them. It
creatures. In fact, a great deal of TTI’s pocket change has even been put forth that the family isn’t so much
comes from the sale of rather adorable ones. Howev- a random collection as a breeding system for the
er, as you enter fully TTI-controlled areas, you’ll begin creation of new biotechnology through some sort of
to see more specialized organisms that function as a divergent, genuine mutation, and that TTI examines the
part of the city’s infrastructure. Maintenance organisms, new products to help supplement its own fleets.
builders, and even street art organisms whose primary
purpose is just to make the place look nicer. None of Aliens
these are transcendent in nature; they’re just showcas- By the time humanity ended its tenure on Earth,
ing TTI’s other primary selling point: the creation and most of its members, to at least a casual degree,
integration of custom life. believed in the possibility (if not the certainty) of alien
TTI towns are good spots for the quintessential life among the stars. Publicly, there was no smoking gun
“mad scientist” plot, mostly because of a prevalence of attached to that belief. Plenty of potential, certainly.
bioconstruction technology. Pulse and TTI both do a lot Evidence of previous life on Mars, scientific models de-
of genetic modification, but Pulse primarily focuses on picting the potential for life to persist in environments
the advancement and change of Vectors on an indi- previously thought incompatible with it, but nothing in
vidual level. TTI is more angled toward the creation of a big rotating saucer had landed on the White House
new life and pushing the boundaries of what organ- lawn. It was more a permeating thought, wherein all
ic matter can do in general. Most of the things they the other scientific advancements and discoveries
explore, if applied to Vectors, would be a drastically of the time had brought what was once an impossi-
larger mutation than what Pulse typically sells (and ble idea into the realm of possibility, if not outright
a fair bit more squickish). Both industries have had likelihood. Unbeknownst to the majority of
several partner projects in the past, however, and are the planet, there were some individuals in projects that
on reasonable terms with each other. Many TTI profes- would echo their consequences across Sol for centu-
sionals who deal in the management of living machines ries after the species died who possessed actu-
will have some degree of Pulse-developed augmenta- al proof of extraterrestrial intelligence, but
tion to help them out. Unlike Pulse, however, TTI bears for the sake of this example, it’s the larger,
no ill-will toward ASR or mechanical augmentation. public impression that matters. Specifically,
67
because Vectors, devoid of much of the social frozen bodies in any visible condition, but a wealth of
history that had colored humanity’s view of the preserved genetics, sifted through the Europa arctic
stars, were even more willing to accept the idea blender for who knows how long. Beautiful biology,
of alien life than humans were. Just like humans, alien and unique, barely fitting in with established
though, they have a very hard time attaching things models. Vastly more complex lifeforms than were orig-
like “intelligent” and “sapient” to creatures that inally suspected to be, or have ever been, living there.
don’t behave, react, or interpret things like they do. It was a perfect catch. One, it constituted what they
Which is why most of Sol will still, to this day, say had gone there to find, and two (perhaps even better),
that Vector-kind has not encountered intelligent it was visually unimpressive. There was nothing wiggly
alien life, when they not only have, they’ve had it to put up on a screen and nothing living to bring home,
living with them for generations. so when the media asked, TTI simply said “we found
CORPORATE RULE

Europa’s unique environment had always held certain evidence of previous life,” which was worth a
the potential for a living ecosystem, but it had many few news spots, some light press, a lot of fun supposi-
problems to deal with in order to make that po- tion and angel investing, and that was about it. TTI was
tential a reality. Nevertheless, the geneticists at TTI left alone with its partner firms to disassemble the new
were confident creatures could be made to live in organic information and figure out what it was, how it
Europa’s undersea climate, if only temporarily. What worked, and how they could use it.
would be helpful, invaluable really, was having some Even with TTI’s bioconstruction and examination
sort of example of what a creature that naturally technology (which, granted, was a bit less advanced
lived there was made of. A fossil, or sample. And centuries ago) the new genomes took months to parse.
so, before the orca bioprobes and the first Europa The new species redefined what was considered to be
colony, before Venus was terraformed, and while organically possible by the standards of the day, to an
TTI was still reasonably small on the radar, the first almost troubling degree. Within these genes was the
actual Vector-manned expedition to Europa was ability to create organisms that never needed food,
formed and launched. Purely to visit, purely to ex- that could breathe without air, that could adapt to
plore, in search of life and discovery. It was one of vastly different pressures without any of the usual side
the more genuinely enriching endeavors of that par- effects, and a host of other amazing abilities thought
ticular period; considerable expense and difficulty impossible before purely because there was no existing
risked purely for the sake of learning something example of it working. The only issue now was putting
new about a place. Probably why it didn’t get much the new knowledge into practice and getting the pub-
press. lic behind it.
Typically, the best place to look for an under- The companies serving as TTI’s backer pool at
sea fossil is on, or under, the seafloor. Europa’s un- this stage were very happy with the progress of their
dersea floor extends deeper down than even modern investments. The gamble had paid off, and there was
Vector equipment can reach, let alone the equipment now an extremely valuable new avenue of advance-
of the day, which was going to prove problematic for ment available. Sort of. It certainly looked like it, in
comprehensive searches. But the moon’s icy surface terms of the amazing abilities to be tapped, but at the
regularly recycles itself, moving ice from the bottom time there wasn’t much of a market for any of them.
to the top and down again as it melts and thaws, and “Bioprobe” wasn’t even a word in common vernacular
venting water upward through cracks. Over the course yet, and the custom pet market, while certainly large,
of its billions of years of history, it was possible, even typically didn’t include breeds that thrived in environ-
likely, that organic matter may have found its way ments where their owners couldn’t join them. Hybrid-
closer to the surface. Neutral buoyancy ice floating just ization was a thought, using hemi techniques to impart
below the surface ice was also a source of hope. The Vectors with some of the amazing qualities they’d
whole thing was a long shot, but that was the nature discovered how to make, possibly as a way to compete
of the expedition. This was a fairly novel concept for with the terraforming industry, but it was very unlikely
Vectors of the time; they’d never had this sort of explo- to take off in the quantities it would need to. It would
ration and discovery experience on Mars. TTI tapped require massive changes to the species as a whole,
funding through other biotech companies with the and Vectors, perhaps as a remnant of their human
promise to share the fossil data if any were discovered side, were unwilling to do that on a species-wide scale
(they’d later end up acquiring those same companies even to fix genuine oversights like the snake lateral
when MarsCo flushed them with funds during the issue. TTI had plans of their own, however, fueled by
Venus terraform) and launched their expedition, begin- secret knowledge of the artifact below Europa’s sur-
ning a process that would shape the future of Sol. face and agendas long hidden away, and found a new
They got more than they bargained for. Noth- way to leverage their discovery.
ing living, which was a disappointment on its own (they TTI’s representatives first approached MarsCo
had rather hoped to at least find a thriving with a potential solution for the Venus press problem
microorganism climate) but a rich collection shortly after the first trepidatious reports of monocel-
of extremely complex preserved evidence. lular life on Venus were floating back home. The Venus
68 The ice was practically saturated with it. Not terraform was a technology show and a rallying point
for many different corps, mega and otherwise, to show colony’s arrival and the successful implementa-
how far Vector-kind had come since the fall of hu- tion of Vitae into the TTI line. To this day, the
manity. It was an enormous undertaking and required public line is that Vitae is what allows bioships
tremendous cooperation to make happen, and its and bioprobes to endure space, with their actual
linchpin was the positivity and progress it represented. designs being less critical, but there’s a reason TTI
It spoke to an entire species that they had surpassed remains the largest manufacturer of extreme envi-
their predecessors, and could continue indefinitely on ronment lifeforms: their access to the alien genomes
their own. The last thing it needed were overtones of on Europa gave them tools others don’t have. The
genocide that mirrored, to a lesser degree, the ends orca probes were the first of these alien hybrids,
and behaviors of humanity. and many more variants have been made since.
TTI proposed a new spotlight for the camer- “Family Original, Europa” was the designa-
as to focus on: further progress and expansion, using tion attached to the lifeform eventually discerned

CORPORATE RULE
additional new science and technology. The idea of by TTI’s scientists from the mash of genes they’d
colonizing Europa wasn’t new, nor was it particular- sifted from the ice. They called it “Foea” for short,
ly appealing when the much closer, larger and more and were amazed as they slowly uncovered its
versatile planet of Venus was soon to be habitable, properties. The Foea appeared to make up most,
but TTI boasted designs for a new sort of spaceworthy if not all, of the dominant predators of Europa’s
craft, a living one, capable of not only living on Europa once-rich environment. The single race had differ-
with no support, but also probing its deepest depths ent strains and adaptations, but they all stemmed
and reporting home. Organic technology that sur- from a common family and existed symbiotically
passed mechanical probes with the same functions. The with one another, from the smallest to the largest
media could have a circus with it, the ins and outs, the level. Foea didn’t eat; they appeared to be able to
pros and cons, the moral issues (if any existed; after all, absorb radiant energy and secrete chemical ener-
Vectors were originally artificial too), and the Venus gy. They didn’t sleep; they could grant their bodies
project could push through the messy portions of its autonomous control with sub-brains while resting
beginning and regain public attention once it was past parts in sequence, entering lower activity, but still
the point of no return. In essence, TTI would bear the conscious, states here and there throughout the day.
heat for a while with a much larger, much more visible, They didn’t breathe; their interior ecosystems could
and frankly, much more interesting biologic than a few use the byproducts of their energy consumption
microscopic remnants that may or may not be float- almost like electricity, providing power and mediums
ing in Venus’s atmosphere, and let MarsCo get some for chemical exchange. The entire species appeared
work done. It’s the sort of thing MarsCo would have to function a bit like living batteries, powered by their
done itself, and was probably going to, except that massive neighboring world of Jupiter. TTI suspected
TTI already existed, wouldn’t be suspected, and, well, they were even capable of forms of telepathy and
genuinely had the product they were boasting. Which, energy manipulation.
in and of itself, made them a potentially interesting But there was a problem in their design that
future business partner. frustrated the biologists working on the simulated
TTI received their funding, and the previously models. Based on the mockups, Family O seemed to be
rather silent, fairly unknown corp that had done most powered by absorption and conversion of some sort
of its business behind closed doors suddenly bloomed of radiant energy. It was likely radiation, which was
in the public eye. They debuted the orca bioprobe produced in abundance by the neighboring gas giant
(coining a term that would persist for centuries af- and could conceivably fuel the entire species. But they
terward and effectively building their own market for lived, as far as anyone could tell, underwater. Europa’s
their new product), were able to buy out and absorb ice sheet was some 16 kilometers thick, and Jupiter’s
their original backers (who were nowhere on the scale radiation couldn’t get through the first meter of it, let
of the change Mars was tossing their way to absorb alone to the water within. Unless the Foea transitioned
the media for a while), and began the vastly more periodically to the surface through miles of shifting
public second expedition to Europa, claiming it as a ice to eat, only to return to the depths afterward, the
followup search for still-living organisms based on model didn’t make much sense. Stranger migrations
the “substantial evidence” their manned search had do happen, and it was difficult to determine how
collected, and captivating the public’s interest with long each “meal” could keep the organism running. So
the potential thrill of seeing an actual alien creature it might be a practical model, but determining those
swimming around rather than a cell or two. Even if the factors was beyond what simple data could provide.
mission failed, the orca probes themselves were akin to Observation would be necessary to truly understand,
modern sci-fi and were fun and fascinating enough to and that required living specimens.
dominate the exo-life spotlight more than unsubstanti-
ated rumors of Venusian monocellular life.
Bioprobe technology got its first extensive
public testing live with the Europa scout orcas, and
would receive a tremendous boon shortly after Europa 69
The resurrection of extinct species is, generally willing to give up. Equality is largely a comparison of
speaking, a lighter issue among Vectors than it conditions now to things past, and it’s easier to get
is among humans. “Extinction” on the whole has a someone to swallow what they’re given if they’ve never
different connotation in general. Vectors have never seen someone be dissatisfied with being given the
had to deal with wildlife extinction. Everything that same thing. Mice were an example of dissatisfaction,
has ever lived in Vector society was originally con- and getting them into a position of equality with other
structed. The plants, the animals, themselves, they’re Vectors was a taxing and violent business, despite hav-
all artificial. If for whatever reason one was to stop ing the advantages of actually looking the part. When
existing, there would be very little problem return- the potential benefits and risks of resurrecting human-
ing it to being based on the original blueprints. In ity in Vector-owned space are weighed against each
fact, it happens regularly in custom biomes like the other, there’s really no contest.
CORPORATE RULE

one Venus has. Species will be hunted to the point But when you’re dealing with a race of presum-
of nonexistence for sport, then generated again ably limited needs and demands, like Family O, which
in the offseason to repopulate. Many of them are (based on simulations from their genes) appeared
designed specifically for that purpose. But like most to be an advanced but not specifically sapient form
issues of morality, these decisions are rarely binary. of life, it’s less about coexistence and more about
The topic of resurrection is treated with levity when exploitation, which Vectors are rather keen on as a
it results in returning something to its status quo whole. The genes alone were already a fortune in new
after it has been unbalanced by some sort of event. ideas, but observations of the creatures’ behavior in
Like humans collecting the DNA of endangered real time could provide even better data, or hints on
species in “frozen zoos,” returning cloned tigers or how to better use Europa, or give some indication as
bears to the wild because they were killed through to why the species, and indeed all life on the moon,
negligence is a clear and simple issue. But bringing went extinct. There were a lot of reasons to push
something back that was gone long before us, or forward with the resurrection. The only thing really
whose existence would upset the new normal, be- standing in the way was the unknown extent of Foea
comes much more complicated. After all, it’s not like intelligence. The design of the brains was sufficiently
it’s difficult for a Vector to clone up a new start to alien enough to make it impossible to judge for sure
humanity. But they haven’t. what would come out when the creatures emerged.
For Vectors, the issue is one of entitlement. Ultimately, most (if not all) things in Sol come
On more than one occasion, Vector-kind has intro- down to ownership, and TTI, by creating the first Eu-
duced, and learned to coexist with, new life forms of ropa colony, had a pretty solid claim to most of the
comparable intelligence to Sol . Cogs are the most moon. Megacorps tend to build sunward; there isn’t a
noteworthy example. But in those cases, it was Vectors lot to of reason to drift too far out. Jupiter’s general
who were the “origin,” the ushers for the newcomers to vicinity holds allure because of an abundance of po-
Sol. That gave them the ability to determine how much tential resources and, well, places to stand, but at the
they were willing to compromise, how much they were time large-scale expeditions to climates like Europa

70
didn’t pay out what they cost to put on unless the des-
tination itself was inherently valuable. Europa wasn’t,
so there wasn’t much competition for the real estate.
TTI’s initial investment put them in control of a sizable
area, and if they wanted to turn it into a theme park,
that was their prerogative. And that was the eventual
justification for the resurrection of the Foea and the
other once-native lifeforms of Europa: research and
entertainment. A modern day Jurassic Park (though it
was unlikely they knew the reference), offering sights
that couldn’t be seen anywhere
else in Sol, and a unique en-

CORPORATE RULE
vironment worth visiting. And
it worked, too. TTI succeeded
in turning what was es-
sentially a blank slate to
anyone beyond researchers
into a unique and captivating
travel destination, which provid-
ed significant capital for them
as time went on.
By public recollection,
that is more or less how this story
ended. The Foea are a significant
population of Europa’s mostly
alien underwater ecosystem now,
and are fierce predators and a
great thrill to see when you
visit. They’ve contributed
heavily to TTI’s biocon-
struction templates, are
cunning and interesting,
come in a variety of shapes
and sizes, but are not akin
to Vector intelligence. This
counts as proof enough of
alien life that most people
can consider themselves
smugly superior to them,
and by proxy, feel a little
more confidence in their
position in the universe. It
legitimizes the superiority
narrative Vector society innate-
ly embodies, which serves the
other megacorps pretty well, so
they appreciate TTI fronting the
cost for it. The Foea are violent
and dangerous to submersibles, but that’s TTI’s lookout,
and they’re typically not considered a large enough
threat to dissuade cruises through the other pockets
of wildlife. It adds a little risk, and a little thrill, to the
whole experience. Privately, however, the Foea exist
for a different reason.

The Nature of the Foea


The Foea family has a large span of body types
ranging in size from under a meter to larger than a
battleship, with the larger breeds embodying the Eu-
71
CORPORATE RULE

ropan “sea monster” more


often in the common eye
than Orcas do. Primarily be-
cause Orcas are so seldom seen,
and large Foea, while not omni-
present, are more common and eas-
ier to find. Media has mislabeled
them on occasion, which hasn’t helped with the in advance and coordinating among different species
disambiguation. Regardless, your chances of being in their own families, and TTI believes some breeds can
attacked by a large water-based predator while in actually read, possibly write, and even have mechanical
a submarine on Europa are fairly small unless you’re understandings of the Vector-made structures in their
out away from the domes, at which point it’s more territory. These higher-level thinkers have been seen
likely to be a large Foea than anything else. Orcas acting as taskmasters for the more primitive species of
pick their targets carefully and are much more thor- Foea, and have coordinated their efforts to accomplish
ough about their attacks. There usually isn’t much surprising feats such as planned ambushes on submers-
left to show when they’re done. ibles, the creation of traps in the ice, and decoy tech-
Foea species are characterized primarily by niques to bait activity where they want it. The last bit
long bodies, scythe-like appendages, and power- is among the most dangerous. TTI now has a standing
ful tentacles with shark-like mouths at the end. Foea order not to pursue these particular Foea species, as
don’t eat in a conventional sense, so their “mouths” do they have on multiple occasions approached populated
not have throats, nor do they lead to any particularly areas and made what appear to be genuine attempts
fragile interior. They’re reinforced muscle and intended to communicate, only to summon up maws from the
to be roughed around, serving no purpose beyond at- deep once research submersibles deploy to meet them.
tack and defense. One of the long-standing questions Fishing is all about using the right bait, and they have
about the Foea race is their advanced adaptations for apparently discovered that the lure of communication
the purposes of combat when they have no resource is a pretty good one for catching Vectors.
to really compete over. It’s been theorized that back The question then remains: why bother attack-
when the race actually existed naturally on Europa, ing at all? According to TTI’s public information on the
thermal or territorial pressure by some other unknown race, it’s a territory thing. Foea possess the means to
factor had forced the entire family into a smaller area, sense and project brainwaves to uncertain degrees,
breeding competition for space and species superiority and it’s likely the Vector population of Europa makes a
that ultimately led to its own self-destruction. It’s one lot of “thought noise.” They probably don’t understand
of many theories, equally difficult to prove without a our thoughts, but can’t help but hear them, so they at-
time machine. At present, while Europa’s ecosystem has tack because it sounds alien and aggressive and, well,
been restored on a limited scale, it’s nothing compared annoying. So TTI creates gates and observation posts
to what TTI’s research claims it once was, so there’s and warns people when the Foea seem active, and
very little provoking the Foea to attack anything aside profits off them as a unique alien encounter experi-
from self-defense, or outright maliciousness. They have ence with a fairly low threat of attack as long as you
more of the latter than they’re publicly credited for. don’t go too far away from society.
Foea are smart, but the level of that intelli- The question of food got explained as well.
gence varies from species to species. They possess a As it turned out, many Foea species do actually make
language, but it’s transmitted through inaudible brain the upward migration to the surface and back down
impulses so it’s less inherently recognizable than the again, presumably to feed off Jupiter’s radiation, and
clicks and whistles of a dolphin’s language. Some have are subsequently attacked and absorbed by other spe-
problem-solving skills that vastly exceed those cies down below the ice, which satisfied that mystery
of the dolphins and octopi they’re often com- and proved the potential for making complex lifeforms
that could actually survive in space. They’re pretty
72
pared to in public educational videos. They’re
capable of working out situations many steps unique in that function. The other lifeforms that have
CORPORATE RULE
been resurrected to supplement Europa’s ecosystem compare the damage to. It’s hard to say if some-
use chemical reactants to create oxygen and function thing’s drive is damaged when most of the solar
a bit like adapted Earth creatures for most of their system isn’t even sure how it moves to begin with.
organic needs. So the Foea continue to baffle, both for The worry in place here is that TTI’s bio-con-
their atypical adaptations and for what they may have structed creatures may be significantly more pow-
meant for Europa’s past. erful than they’ve really let on, and that Sol is being
The Foea story reaches deeper than the public baited into a false sense of security by posing the
message. TTI guards its true nature as much as they ships as novelties when they are, in fact, significant-
guard all their secrets, both through fear of how they ly more threatening. It stems from the discrepancies
might reflect on their own company, and for fear of in conflict reports coming from TTI-related entities.
what may happen if someone exposed them to the Bioships are occasionally destroyed with no more,
wrong stimulus in hope of a reaction. While it is pos- perhaps less, effort than any normal ship in their
sible for most savvy employees to dig deep enough class. And yet, the orca bioprobes continue to lurk
into the Foea history to gain this much information, under Europa’s surface and repel any attempts
TTI guards the second half extremely well, as it travels to remove them. Likewise in space, for every story of
hand in hand with secrets that could lead the compa- a bioship sent limping home, there are half a dozen
ny, if not all of Sol, to ruin. stories of silent monsters in the stars that reduce small
fleets to rubble with casual disregard.
Bio-constructed Navy
TTI’s military might is a difficult thing to quanti-
fy, because the overall power of their creations doesn’t Character Concept: Tour Guide
conform to established norms. According to the IRPF Being an owner/operator of submersiv-
general reports and most of the stuff that comes out al vehicals on Europa can lead to some
of Mars’s assessments, TTI’s overall military presence pretty nerve-wracking moments, de-
is pretty small. They have a standing fleet of MarsCo pending on where you go and how much
ships for dealing with most of their work, and a small- attention you draw to yourself as you get
er fleet of living ships with varying degrees of known there. Thrill seekers may even try flirting
ability. The latter poses the larger problem. Many with the more dangerous lifeforms for
classically trained strategists don’t see much value in the rush of escaping them. Not something
TTI’s living vessels as military tools. They maintain them- you really want to o with people onboard
selves well, which certainly makes them cost-effective your tug, but its a good hook for why you
on long missions, but the whole idea behind building might seek further adventure beyond your
an armored shell is to protect the soft material inside day job.
it. Making your armor out of flesh is inherently weaker
than using metal. Point for point, it’s going to sustain
more damage from incoming firepower than a harder TTI’s bioships are, in fact, vastly more powerful than
material would. At least in theory. they appear, and they appear pretty powerful in most
And the theory does seem to hold up in most situations. But their true strengths come from deeply
cases. TTI’s bioships don’t often engage in open com- protected transcendent secrets and alien genetics, and
bat, but it’s happened, and they tend to look pret- TTI is cautious about making too many of them, lest
ty beat up by the time it’s over. They appear to be they lose control over their creations.
awfully difficult to kill off completely, but their efficacy
drops as they sustain more damage. It’s a difficult thing
to map because there are few mechanical analogs to 73
Veins
TTI cities have unique utility
infrastructures that include actu-
al “veins” of nutrient material for
buildings and bio-utility creatures.
Veins are special canals made of
Bonewerk, and snake through the
undergrounds of TTI cities, transfer-
ring nutrients around and cleansing
tainted material to keep the build-
ings healthy. While it is technically
possible to poison this “blood” supply,
it would be tremendously difficult to
pull off. The vein system is self-clean-
ing, and anything that managed to
get through it would still have to
deal with a building’s own cleansing
systems and maintain enough poten-
cy to kill a creature the size of, well,
a building. This vulnerability is often
used against TTI by its competitors
in PR campaigns, but the number of
buildings that have died from blood
poisoning in actual history is vastly
smaller than those that have simply
been bombed into rubble.
Veins are generally unseen
and unnoticed in day-to-day activity,
but now and again something will
happen that brings them into view
and reminds the public of the strange
nature of their environment. If some-
thing, such as an attack or explosion,
exposes a large portion of the vein
network and causes it to hemorrhage,
all nearby bio-utility creatures will
abandon their posts to stand guard
around the wound until it can be
patched. It’s the only time you really
see bio-utilities act with any degree
of potential aggression, and it can
be unnerving to take active note of
just how many of them there are,
and how physically powerful they can
conceivably be.
Bonewerk orous, intelligent, or in possession of in the past. TTI corptowns have the Discovery
Many TTI structures are any particular instinct. It’s a bit like highest level of xenophagophobia TTI isn’t really known as an
grown. That’s not always as squick- living inside of a tree, only bigger in Sol (in this case, a specific fear entertainment corporation. Transcen-
ish as it sounds (though it can be, and smoother. They’re ultimately a TTI of being swallowed whole by some- dent implants are a novelty generally
depending on the rush on the job showcase item more than a potential thing unknown or alien), centralized billed as a utility for people to em-
or what’s being built). Typical- replacement to the way Sol builds. on Europa in most cases. Europa has ploy to their own enjoyment, but on
ly, a pre-generated blueprint for Plus, if you damage the walls enough, always had a reputation for supersti- the whole, the company doesn’t offer
a building is grown with a sort of they tend to bleed, which can be a tion, but their unique living conditions much in the way of games. However,
bone-composite that emerges a bit little creepy. probably don’t help matters. The discovery has always been a running
like a crystal out of a sea of miner- Spear of Heaven, on top of being the theme for them, and one of the ways
als to form an elegant and tree-like Bioprobes largest Vector-built structure in Sol, is they attract people to their cities is
structure from the ground. These stat- TTI cities have a massive pop- also the largest living creature in Sol by integrating discovery into their
ic buildings actually root into mineral ulation of organic utility creatures (the jury is still out on whether Whis- lifestyle. This is typically done through
network lines as part of their infra- engineered to do things generally perwerk counts as “alive”). Its walls the use of inactive bio-utilites scat-
structure, which keeps them healthy reserved for machines. Things like are teeming with creatures, maintain- tered around the city, waiting to be
and allows them to grow into other cleaning the streets, or lighting path- ing it, keeping it moored, and assess- found and awakened.
structures if the design needs adap- ways, or even building maintenance. ing damage. Maintenance personnel When TTI creates a new
tation. It’s actually possible to poison These creatures aren’t particularly swap stories of accidental equip- bio-utility creature for the public, it
these buildings (though they’re very “intelligent,” but they have hard- ment collisions with walls, only to see usually won’t just put it into service.
robust; it takes very unique chemicals wired instincts that lock them to their dozens of eyes peeking through the It will put it somewhere in the city
to pull it off). Structurally, there are jobs, and the creativity to adapt as cracks, and the dent slowly being and inform the public that it’s out
numerous advantages to Bonewerk needs change. Unique creatures form pushed back from within and sealing there waiting to be found. Civilians
construction. They’re not susceptible streetlamps for walking at night and the scuttling noises away. For some, will then go out and explore, looking
to the usually de-rez weaknesses of will actually walk alongside you if the sheer knowledge of what they’re high and low until they can find the
printed structures, nor do they re- there’s no one else around to light inside of prevents them from being creature and wake it up. It will then
quire large crews to construct. They for, looking out for potential hazards able to sleep, for fear that their own go about its business, and the ones
can also be reformed and changed in or lurking threats. Large Bonewerk room may eat them alive. It’s never who found it will be awarded with
shape without having to worry about buildings have creatures living inside (officially) happened in a Bonewerk some public accolade. This process
structural weakness, because the the walls that maintain the building building. Living ships, however, cannot isn’t always for utility creatures. TTI
structure itself can be reengineered faster than it can maintain itself, con- make the same claim. will sometimes create pets or dupli-
into different shapes without remov- necting wires and repairing damage. cate lifeforms from the “cuter” parts
ing it. It’s very strong, flexible, and Construction creatures can move of their utility lines and scatter them
insulates nicely. However, despite its heavy objects with great dexterity about the city for people to find
benefits, it’s a less practical and effi- and follow hand and pheromone sig- and trade. Utility creatures live off
cient product than standard building nals by trained users. Some can even the cities nutrient infrastructure, so
materials. wear roads and launch platforms on they’re very easy to maintain, and
Building Bonewerk requires their backs to make spontaneous tra- they can’t be bought in stores. It’s
special training and education that versal planes if one is needed. A true generally a source of great excite-
far exceeds that which is required TTI city is awash with strange and ment for a child when they track
for conventional construction, and the alien life that serves and supplements down an inactive lamper or some
product itself uses more resources its population. other unique critter and can claim it
and needs a specific nutrient infra- While these creatures are as their own.
structure to grow. The buildings are about as benign and innocent as a
“alive,” but they’re not active or mov- living thing can be, their presence
ing on their own, nor are they carniv- has led to interesting mental issues
AGENTS
Not everyone working for TTI knows the depths
of their secrets or the nature of their technologies,
but the mentalities that accompany such things
are taught to most TTI corptown residents from
an early age. It results in pretty substantial culture
shock when leaving a TTI town for the first time (or
entering one, for that matter), but TTI has kept it
up for long enough that it has become accepted
as part of their “corporate culture,” despite looking
CORPORATE RULE

to the outside observer like dogma or superstition.


From a civilian level, that’s pretty much what it is,
but if one gets to the levels within the corp that
touch upon more esoteric influences, they
begin to see the truth within the teach-
ings. This results in both loyalty and the
abstraction in thought that is necessary
for what amounts to “safe” handling of
transcendent material, and means that
those people who will need it most
are the ones who embraced it most
to begin with. To TTI, this is a far
more important result than looking a
little weird to the rest of the solar
system.
At the core of all TTI scientific principles is the
absolute assertion that nothing is “fact” so much as
it is a result of current situational variables. This in
and of itself isn’t all that different from the way scien-
tific principals are taught anywhere, but TTI weighs on
it heavily, dismissing even the most commonly accepted
concepts of core mathematics as purely being the re-
sult of the current condition of this particular universe,
rather than reliable constants. The resulting mentality
is that of a person who looks at “science” a bit more
like “art,” in the sense that the things they create are
repeatable, but only because certain uncontrollable
muses have had a hand in tipping things in their favor.
The rest of the solar system tends to look at their
attitude a bit more like religion or superstition, but TTI
doesn’t apply either term to their own outlooks.
These methods have weighed heavily on the
TTI career education system and the resulting names

Character snapshot: Temmrie Lel’nstahal


Homeworld: Venus
Age: 54
Occupation: Material Navigator
Temmrie has passed up Artificer posi-
tions multiple times despite possessing
considerable qualifications. To him, there
is a greater fulfillment in the material
than the product made with it. While an
Artificer may make a useful object for
Vector-kind, they do so at the cost of the
purity of the source. He prefers the raw,
76 original stock.
associated with it, which all have a sense of greater It is the Umbral’s job to keep Divers diving as
grandeur than similar positions would be given in other long as possible. Becoming unfit to dive is not a
corps. In fairness, the results do tend to be equally guaranteed promotion to Umbral status, and if
grand when this company is involved. Not everyone has you don’t make the cut, you land in the inconvenient
a title like this following their name, but those in high position of having a dangerous and specific skill set
ranks or directly attached to TTI internal affairs gen- you’re not authorized to use.
erally do, and the culture that stems from it has lead Spectral navigators specialize in the practi-
other people to make up their own as sort of personal cal application of transcendent implants. They’re the
assertions of their own behavior. You’ll occasionally specialists that tailor implants to their user’s “soul,”
see titles like “daydreamer” or “isolationist” following which is the term TTI uses to describe the anchored
civilian names around. They’re self-appointed and non- identity of an individual being. When traveling to,
official, but a few of them are culturally recognized. or viewing, other realities, individual features such

CORPORATE RULE
However, the following titles are official designations as body composition, appearance, blood, DNA, and
in the TTI hierarchy. even natural laws, can warp or change, making
them useless for anchoring transcendent implants
Architects (which do not flex in such ways) to. However, most
Architects refer to people in the bioconstruc- sapient things have an innate means of identifying
tion field, namely the physical side of it. Bone archi- themselves without external input, if only through
tects specialize in superstructure and frameworks for the sound of their own thoughts. This abstract con-
bioships, buildings, probes, and all manner of other cept can be tangibly used as an anchor by means
grown entities. Marrowers work with Bone architects of transcendent technology, mostly through manip-
to develop the nerves and connective systems for con- ulations through the Writhe near-cuil realm. The
structs, and work more with software than the physical anchor point itself was named a “soul” as homage
objects. Flesh architects build muscles, skin, and internal to similar ancient concepts of an immutable con-
organs to allow a construct to operate in its intend- sciousness that will maintain itself beyond the body
ed environment based on what it was designed for. it’s kept in. It’s this anchor that results in transcen-
They work with Seers, whose job it is to design sensory dent implants staying with a person even when they
organs that will provide the necessary information to transfer into new bodies. It also makes for trou-
the construct to allow it to exist as it was designed to. bling situations when said transfer does not occur.
All of them work with the Soul architect, who builds It doesn’t always work, and TTI doesn’t have a fully
the personality that drives the construct, including its agreed upon explanation for that at any official or
instincts and metabolic programming so that it grows unofficial level. Saying “you lost your soul” or “it has
the way it’s intended to. They typically head the proj- fundamentally changed” is bad for PR, and TTI being,
ect, as their design will dictate the tasks of the other at its core, still a company, has avoided that particular
architects. vernacular.
Spectral navigators work with Scribes, who
catalog every new and old implant into vast networks
Navigators of reference material so that they and the navigators
Navigators are keepers of knowledge, or, more can then check them for consistency, measure differ-
specifically, the keepers of the routes to acquiring the ences in design, and perform the painful task of cat-
current state of the conditions of the universe which, aloging similarities and differences in behavior from
in turn, can be used as constants for the application one implant to the next based on a horrific level of
of localized reason. It’s a long conditional statement, individual detail. They don’t “find patterns” so much as
but it embodies the true difficulty of a Navigators job: record everything, as trying to draw conclusions from
understanding that what they observe is not necessar- repeatable behavior is almost self-defeating in this
ily safe to judge by means of things they’ve observed sector of work. But the catalog is imperative for the
before. To the rest of Sol, these jobs relate to research creation of new implants, which are often the results
and development and, to a lesser degree, public rela- of malfunctions in old ones. It’s also the best way to
tions, but within TTI they play other roles as well. predict the manifestation of Magi, people with unique
Umbral navigators are tasked with the role of implant abilities like high cuil manifestation, who are
charting pathways for safe near-cuil diving. They work of particular importance to the company.
alongside Divers, who do the majority of the actual Material navigators deal with transcendent
near-cuil exploration and bring the data home for non-sapients, which generally consists of physical
Umbral navigators to sort and examine. All Umbral materials that have some connection to extra-cuil
navigators were once Divers themselves, so they tend phenomenon. This includes devices or chemicals that
to double as guides and role models for the Divers interact with implants (such as Vents) and extra-planar
working with them. Transitioning to the Umbral navi- architecture like Whisperwerk and the monolith
gator role is a “promotion,” but it’s also a retirement, on Europa. Material navigators are primarily
and typically comes because the person involved has concerned with the acquisition and identifi-
become unfit to dive due to some event or another. cation of the materials involved in crafting 77
these things, and figuring out what properties of both mental and physical, to forcibly acquire the assets
what things allow transcendent events to an- TTI needs to do what it does. These elite combatants
chor to them. TTI considers these objects to have are called Knights, and have a ranked echelon all
“souls” despite their lack of self-awareness, and it is their own. All members of the channeler class employ
the general opinion of all navigation staff that souls Knights trained in their specific tasks, and they’re
are not a thing inherent, or even attached direct- recruited from all over Sol, and all different corps, to
ly, to being self-aware. That is simply one variable accumulate the talent pool required to tackle what’s
qualification to a much larger equation. It’s a bit asked of them.
like saying all numbers that are divisible by 2 are, in Spectral channelers are tasked with the lure
fact, 2. There’s certainly a relationship there, but 48 and acquisition of transcendent manifestations from
is not 2 despite having similar qualities. Self-aware other cuils. They seek out hauntings and rumors of
CORPORATE RULE

entities simply have the sensory ability to recognize ghostly monstrosities to try and secure those assets for
the quality within themselves that relates to the TTI. Ghost knights make up the teams responsible for
anchoring system common among many different these jobs and are typically lightly armed and blend
things. TTI has successfully grafted the soul of a with crowds unless a specific threat is known about.
Vector into a previously soul-less artifact, which was Transcendent incursion is often random and requires
then able to accept transcendent inscription. The fast reactions and flexible approaches.
results on the Vector were...troubling. Viscera channelers deal in organic transcen-
Material navigators work with Artificers, who dent acquisition, specifically the retrieval of bioprobes
make practical use of their research to generate or similar bioconstructs that exhibit transcendent
transcendent objects and chemicals. Artificers have phenomenon. On a more public level, these teams
dramatic work: they generate portals, uniquely also deal with bio-threats that aren’t transcendent
powered and seemingly self-aware objects, and a in nature, but there’s usually less flair involved. That’s
host of other frightening and amazing things, but elite soldiering, and most corps do have units for that
TTI doesn’t authorize the generation of permanent sort of thing. Viscera channelers work with Viscera
transcendent objects very often. They tend to be a knights (often called Blood Knights), who are generally
liability. Artificers spend more of their time building perceived as TTI special forces units and usually run
the interfaces between transcendent biology (like heavily armed and armored.
bioships) and actual machines. Astra channelers are the pilots of bioships,
Navigators of all kinds answer to Illuminors, those few individuals who have been trained to com-
who serve as the project managers of their particular mune with bioship consciousnesses and work in tan-
branch and double as the public faces of TTI in most dem with bioprobes. They run hand in hand with TTI’s
cases where the company as a collective whole re- more public navy and are tightly knit with all the other
sponds to a question. The interior role of an Illuminor is branches of TTI’s transcendent involvement structure.
distinctly more involved and a difficult role to fill. Illu- Astra channelers will work with a variety of oth-
minors are the living repositories and practical appli- er groups depending on where they’re going or the
cators of forbidden knowledge. They know the stories situation, but their permanent “crew” is the bioship
TTI keeps secret even from itself, and they know the ins attached to them and any subsequent bioprobes that
and outs of transcendent phenomenon, usually through also share their consciousness. Typically, people who
firsthand experience. Illuminors tend to be frighteningly ascend to these ranks were once Astra Knights, who
focused people, to the point of being dangerous. To are the general pilots of TTI’s non-organic combat
gain this position requires exposure to things that drive ships (usually MarsCo purchases).
people mad, and coming out of it able to apply some
degree of reason to the experience, enough that new The Ruby Facet
things can be gleaned from it. They tend to be people Within TTI’s Knights is a special division known
of eccentric tastes, and TTI indulges them those, as internally as the Ruby Facet, whose primary goal is
there are few born who can make sense of the sense- the capture of Whispers. It is an exceedingly danger-
less. ous job, and recruits are collected from every order
of knights to fill these few ranks. Rubies die on nearly
Channelers every deployment. Many have been resurrected doz-
Channelers are the arms and hands of TTI, who ens of times over their careers, from saved brain scans
reach out to provide the muscle and mass needed to or recovered heads. They operate in small teams and
achieve the tasks set upon them by the other branches. are often forced to face Whispers in numbers so small
Channelers are what most of the public meets when as to render the encounter nearly impossible, so as
talking to TTI navy, or general science personnel, or to prevent the creatures from using their own corps-
the typical workforce. They have more variations es to multiply. They use stealth, technology, traps, and
than any of the other branches, and certainly cunning to isolate single Whispers, and an extremely
more population, but the secret sectors of well-protected secret to subdue them. Even with the

78 this branch contain those with the fortitude, best, missions fail a majority of the time. Publicly, this
unit does not exist. TTI goes to great lengths to deter
people from the idea that Whispers can be captured
at all, as doing otherwise would encourage teams to
try en masse, potentially resulting in the births of thou-
sands of the creatures. TTI, better than most, under-
stands that a true Whisper catastrophe is only held
at bay by limiting the number of potential bodies
they have to exploit at any given time.

CORPORATE RULE
Character Snapshot: Sil Sen Vi
Homeworld: Europa
Age: 40
Occupation: Soul Architecht
Sil has brought many a dinner table to
breathless attention with coloful tales of
ghosts in the machines. Personalities and
quirks emergent in living and mechnaical
constructs alike that make one question

79
their own place in the universe. To her,
building a bioprobe’s personality is less
“engineering” and more “discovery.”
PROGENITUS low

“You alright, Willow?”


The lateral deer looked up from her food. She
opened her mouth to answer, but paused, scanning the
others for reactions first. Tells. It was a practice she’d
long ago gotten into. The person who’d asked her was
Vennir, a newcomer. He’d had one or two operations
with Progenitus’s actual engagement teams, and in
small scales. This was his first hot drop with a Donjon
team. Nice guy. Stoat. They tended to be energetic.
He was green, though. She compared the expressions
on everyone else’s faces. Most were silent. One or two
had a little smile. She figured as much. They knew what
was coming.
This had been asked before.
Willow chuckled and looked knowingly at her
team. Those who had been keeping straight faces
cracked, grinned, and tried to look away innocently.
Those who were already engaged in the conversation
were less discreet. One even encouraged her to an-
swer.
“Just talk, Willow,” he chuckled. “We’re used to
it.”
The doe sighed and smirked at the modern-day
pizza.
“Sorry,” she said in reply to Vennir. “Yes, I’m fine,
I’ve just been looking forward to this pizza for three
years.”
The others snerked, and Willow blew her hair
dismissively at them, but smiled. The memory lapses
came with the job. You had to embrace the humor in
them. Vennir looked confused and turned to the others
for clarification.
“She keeps -dying-, Vennir,” Hennale said
through a bite of his own. “This is a good luck meal,
yah? Celebration food. We eat it on the first night of
deployment. Tradition. You make it through day one,
you keep on going. Keep the walls strong.” He thumped
the reinforced bulkhead behind him, and it rattled
through several of the interlinking supports they’d
rigged to enhance it. “Our Willow there’s the best
Savior in business. But she has a nasty habit of taking
one to the dome on day two.” He clicked his finger to
his head and chuckled. “No backups in the field, so the
next Willow that shows up never remembers eating
this.”
“Maybe I should leave it,” Willow mused.
“Sounds like bad-luck pizza to me.”
“You say that every time,” Hennale countered.
“You never don’t eat it. I think it’s fate. You’re compelled
to eat the pizza.”
“Not this time,” Willow insisted, pushing the
plate away with a hoof. “Forget the pizza. I’m breaking
the cycle.”
“I’m sure you are,” Hennale mused. Willow
pushed the plate further away, to emphasize her dedi-
cation.
“You...really die that often?” Vennir asked. Wil-
twitched an ear. bleeding out, missing an arm, other one’s broken. Legs
“Well,” she said, “it’s not always on day two...” are broken. Pretty much everything’s broken, except his
L’ara spoke up, having finished her passive ob- head. Punctured lungs. He’s shot. Way too much dam-
servation of the conversation. age. So that’s mission failure. We’re all probably going
“It’s rarely on day two,” she said flatly. “She’s to get crunched by this roving horror and we didn’t
just in the field too deep to go get scanned again. She save the guy. Except Willow has a plan.”
dies so we don’t have to.” Several of the others lifted “I’m still not convinced this is medically possible,”
glasses in salute. “Saviors keep you going when you Willow commented through a mouthful of pizza.
don’t think you can go anymore, Vennir. Everyone at this “Guy’s head is intact,” Hennale continued,
table owes their lives to Willow a dozen times over.” having leaned in close to the raptly attentive Vennir,
“I’d act proud of it, but I only remember the “and she’s got a little vitae in the ol’ Savior’s kit. So she
ones where I live long enough to get a fresh scan.” Wil- juices him just enough to keep the brain from dying
low chuckled, eyeing her drink. Maybe it was bad luck, out, and she programs the Pulse aug printer to scan
too. Could be. You never know. “And those tend to be the brain and print a new transfer body for the guy.
pretty dull. If I’m not in danger, it means no one else is Not -HIS- body, just a template thing. Female. But it’s a
in danger, so the memories I come home with consist of patch job, so it needs monitoring. And,” he grinned, “it
a long career of mediocrity spread between occasion- needs biomass. But if she feeds it the guy’s old body,
al rare, shining moments where pure luck saw me doing we’re still hosed. TTI just keeps its monster on us till
my job and actually living long enough to get home.” we break. So she takes a handful of painkillers and
“Think you had five hundred pounds of shrapnel a shot of vitae with a tequila chaser, and she starts
in you the last time you went down,” Hennale comment- cutting her own damned limbs off and feeding them to
ed. “Still managed to patch me up before you bled the machine,” he continued, emphasizing every word.
out.” “Awake, so she can monitor the progress and fix it if it
“Five hundred pounds, hmm?” Willow smirked breaks.”
through her glass. Probably not a bad luck drink. Might “No...” Vennir said, as though expecting a punch-
as well drink it. “Last week you told me it was half a line. Willow snorted and said nothing, mouth full of
ton. One wonders where I keep it all.” She finished pizza.
the drink and levitated a rag with her pushframe to “Yes. So the machine transfers his brain data,
elegantly dab at her face. “Other than in the ever she doesn’t end up scanning her own, because she
increasing piles of myself I leave behind,” she dead- doesn’t want to remember any of this shit, and the
panned. last one to see her is me. She’s dissected on the table,
“This one time-” Hennale began. Willow lifted a there’s one lung, half a rib cage, her head, a shoulder,
hoof in protest. a bonesaw she’s been holding with her damn push-
“Don’t, Hennale, please,” she pleaded, “It’s too frame, and a note she must’ve written earlier saying
vulgar.” “Throw the rest in.” And she’s staring at me with vitae
“It’s a beautiful story!” he insisted, leaning glow in her eyes like “well get TO it, asshole.”
toward Vennir, “We’re stuck in this Pulse aug factory, Vennir had slowly turned to look at Willow, who
pinned down, trying to keep these damned civ’s from was covering a hiccup with her napkin.
getting bulldozed by this TTI monstrosity. Can’t leave. “Good pizza,” she said to L’ara, who nodded in
Can’t kill the damn thing. There’s this high-pri that casual agreement.
we need to get out of here that TTI wants. He’s what “Ten minutes later, we chuck the guy’s original
they’re after. And they want him dead, so they’re not corpse out onto the road for the sats to look at. TTI’s
being picky about collateral damage. If we get him animal collects the corpse and leaves with it, they con-
out, they leave. Best option we’ve got is to try and firm it dead, and they let us walk out to our LZ. We’ve
sneak this guy out the back to the second LZ and keep got as many people as we started with, no more, no
the critter focused on us. Except we’re in a canyon on less, and they never had eyes on Willow, so they don’t
Venus, so he has to climb this cliff to do it. If he stays know our new girl is anyone different. By the time they
to east, the Gorgon won’t see him. Course, he doesn’t, get inside to check the equipment, we’re flying away.
swings west, and halfway up the monster throws a Damnedest thing I’d ever seen.”
damn rock of all things right into the cliff face. About Vinnir cautiously opened his mouth.
the size of a car. He goes flying, drops a good two “Is...that all true?” he asked. Willow shrugged.
hundred feet or so-” “Don’t ask me, sweetie,” she said simply. “I
“This drop gets longer every time he tells this died.” She pulled up a bottle from under the table and
story,” Willow sighed, pulling her pizza plate closer. looked around eagerly.
“-Lives, somehow. Willow gets over to him, he’s “Anyone for tequila?”
LIFE WITHIN as an unstoppable quest across Sol to show the
benefits of cooperation and humanitarianism
(another old word that never really needed an
Progenitus has tailored itself to make a state-
update, despite it no longer involving humans). Its
ment to Sol. It stands for safety and protection, mercy
original association with holy wars and the subse-
and salvation, and the general relief of those things
quent deaths resulting thereof are no longer public
that truly worry the average citizen. Not big ruby
knowledge. A lot of the mentality, however, is still
monsters from Earth or boogymen in the dark. Job-
there, if a little subdued. Progenitus has created
lessness. Lack of healthcare. Lack of legal protection.
an entity of itself, a behavior that embodies an
They’re very good at it, and it’s made them amazingly
ideal, and that ideal is considered by the corp and
popular. They’re loved by their citizenry and respected
its loyal to be correct, in a rather binary sense of
by just about everyone else on one level on another,
the word. As a result, this corp is more personally

CORPORATE RULE
not the least of which are the other corps themselves.
involved in the day to day lives of its citizenry than
Just about everyone save for TTI is glad Progenitus is
any other megacorp in Sol.
around, because they perform a critical function for
In Progenitus proper corptowns, the corp
Sol: they allow the lie of benevolence to perpetuate.
will monitor your activity levels, have representatives
On the surface, Sol functions pretty well. The
meet you at your workplace, make your nutritional
economy is strong, people are able to live pretty well
purchases for you, and have a hand (if an automat-
without a constant struggle. There is an illusion of
ed one) in your day to day decisions. It’s much more
financial freedom, in that you can choose to spend
invasive than other corps, but Progenitus has struc-
your income how you wish (though the things you spend
tured it into their society in such a way as to com-
it on are ultimately all provided by the same source)
pel certain behavior socially rather than through
and work is manageable, if never-ending. But many of
force of arms. Punishment for not living up to cer-
these things are factors of inefficiency kept in place to
tain ideals of health and service manifest in the
allow society to continue to function on a model that is
form of lost privilege, which means the corp does
centuries out of date, considering the technology avail-
less for you. From the outside observer, this really
able. It keeps the powerful up, and the majority down,
doesn’t seem that bad. Spyglass citizens find the
but not so far down that they have no option but to
level of Progenitus involvement downright horrify-
get extreme in their methods to change their situa-
ing at the upper levels of their towns, for instance.
tion. That last bit could change at any moment, and
But from within, losing Progenitus support means
would be horrifically painful to the populace if it did.
losing quality of life. With Progenitus helping control
Many would have no means of escaping if, say, Mars-
the loose ends in your existence, you’re free to pursue
Co made it impossible to live below a certain income
personal goals, fitness, hobbies, etc, provided they
bracket.
enrich the community in some way. Progenitus actually
Which is what makes Progenitus so angelic in
makes a significant portion of its capital by facilitating
the eyes of the public. They ask for so little, and take
the individual sales of its citizenry, by providing them
on all those troublesome aspects of being a fragile
broadcast services, display space, what have you. It
creature in a dangerous universe. They make medi-
also helps give them a degree of control over what is
cal care affordable, research cures for illnesses, and
actually being shown.
embody the idea that someone powerful is out there
looking out for the little people. And while they do,

they radiate a message of hope and solidarity, from
their brand to their buildings to their employee at-
titudes. Proud people doing good work for everyone.
Which, in turn, enables other corps to be all sorts of “We are a Whole. It is the duty of
careless with their own treatment of the weak and every person to facilitate the growth and
injured, while still looking kind and caring about it due well-being of every creature that likewise
to their interior Progenitus contracts picking up the contributes to that Whole. These are
slack. It’s one of the more visible aspects of corpgov embodied by health, diligence,
negligence, but Progenitus has been such a persistent selflessness, and loyalty. That which
figure in Sol since its creation that it’s become accept- embraces the ideal embraces the Whole,
ed that they just “handle” those aspects of society and and all shall enrich one another.”
the megacorps beside them stay out of it. Which gives
them a great deal of social influence.
Vectors like reusing human words. It feels like a
hearkening back to an ancient and mysterious history,
and they frankly had a wider variety of languages to
Progenitus’ mission statement reads
pick things from. Not all the words are used correctly.
pretty positively on paper, but breaks down
The term “crusade” for instance, is presently associat-
rather aggressively in practice. Progenitus
ed with the progenitus corporate message, and billed
society treats duty and loyalty as a social 83
imperative. It stemmed originally from the cure itus citizens don’t have savings accounts so much as
imperative, the first major action Progenitus they have “banked loyalty,” which they can use to try
took as an independent body that showed the and maintain their status after losing a job or income
level of pharmaceutical corruption taking place access rather than be relocated. It’s handled on a case
in Sol and gave them a pillar to stand on, provid- by case basis and can vary dramatically based on who
ing cures rather than treatments, and doing away you’re talking to at the time.
with the gray between right and wrong. Over the For those in good favor with the corp though, a
years, that sort of binary ideal has turned into “the manufactured paradise awaits. Progenitus’ behavioral
cause,” which is the concept of a universally better guidelines don’t preclude the pursuit of personal vices
life where needs are attended to and one is free so long as they don’t outweigh your inherent benefits
to exist without fear of loss. But “the cause” is very to society, which is a little social loophole that has
CORPORATE RULE

much a subjective thing, dictated by Progenitus, and allowed many powerful people to do many objection-
as such the loyalty translates to the corp. Like- able things while protected by their overall monetary
wise, supporting the growth and well-being of all contribution to the corp, and breeds friction between
creatures that contribute to the Whole inherently Progenitus IRPF employees and pure IRPF doctrine.
includes removing or converting all creatures that Smuggling and out-of-corp purchases are another
damage the whole, and the definition of damage sticky point in these areas. Progenitus is rather omni-
varies from person to person. This is one of the scient in terms of what it knows about your habits and
major points of friction between TTI and Progenitus, personal purchases. By and large, as long as you’re
as much of what TTI does for the sake of progress keeping your credit karma up (paying for the privilege,
and research strikes Progenitus as inherently harmful essentially) you can get away with quite a bit, but one
with no real positive result attached. thing no one gets away with is trying to hide from the
Diligence and selflessness equate to policing corp. Inherently, people who are attempting to pro-
others based on your own interpretation of the tect their own privacy by regularly buying from outside
cause, which leads to a lot of judgment outside of sources and smuggling things in are more likely to face
the Progenitus environment, especially when com- fallout from it. Progenitus’ social structure makes it
bined with the final statement, which implicates inherently difficult to maintain a split corp residence
those who do not follow the cause as inherently unless you’re particularly wealthy. Even if you’re doing
antagonistic to its success. Progenitus itself does it on the level, you’d have to be sending a significant
not condone the use of violence to force its ideals, portion of your income back to Progenitus to maintain
which is lucky, as its overall mentality would probably your standard of living over there, which would make it
earn it a lot of enemies if it did, but within its ranks harder to actually purchase said standards in a foreign
are those who are willing to breach accords, ignore corp. In situations like these, Progenitus tends to offer
laws and otherwise break boundaries in the name of to provide housing in foreign corptowns as a service,
helping those they feel are right and under oppression. which allows you to operate in a distant location, but
This is typically where the “crusade” term comes into doesn’t free you from their influence.
play.
Progenitus towns are grand and beautiful, with
the more opulent structures traveling inward toward
Contract Concept: Upgrades
a prominent central structure where most of the work
If you have several Progenitus characters in
gets done. It usually includes the spaceports and other
a party, one way to hook them together is to
transit hubs too. The message is that all things ema-
have them visit various Progenitus employees
nate from the corp, and the corp is where all things
and see if they’re worthy of an upgrade to
eventually return. Progenitus corptowns collect dues
their standard of living, while simultaneously
from their citizenry, making it the only megacorp with
sniffing out anything questionable they may
a genuine tax system. (though the others get a rela-
be up to. It’s a good front for discovering a
tive equivalent through things like invisible surcharges).
plot already in progress, as it gets you an
It’s actually rather substantial, but they incentivize it
excuse to look fairly deeply into someone’s
by using it to credit just about every corporate pur-
affairs in a society that allows it.
chase. Your home, your surcharges, cars, food, etc. For
Progenitus employees, actual cash flow is pretty rare.
They instead work for the corp in certain brackets of
influence, and their entire “check” just goes back to
the company, and they’re in turn entitled to certain
material rewards. For many, this allows faster access RUMORS AND CONJECTURE
to expensive things, like homes, vehicles, and other
luxuries, but it all still belongs to Progenitus. If Progenitus society is a bit of a mix between
your employment status should change, so too ancient Rome and communist Russia, with technology
does your entitlement to various luxuries. It making up for the shortcomings of either. It’s the most
84 can happen alarmingly quickly, too. Progen- visibly controlling corp (IRPF may be in the running for
that title, but only because you can see their agents closed-door meetings that took place afterward
everywhere) and has an active role in the daily affairs culminated in a frightening shared secret. Faced
of its citizenry. Progenitus corptowns are fun places with a potential economic catastrophe that
to run plots against enormous and frightening pseu- could occur if Progenitus was exposed on a mas-
do-political agents, pulling many strings at once. It’s a sive level, and their own internal struggle between
good horror location, themed around people who are a duty to protect client secrets vs. a duty to ex-
trusted or beloved in the public eye getting away with pose illegal activity, the IRPF struck a bargain with
terrible things in the name of the greater good, and its Progenitus to help further both corps. They would
a nice place to play with brainwashing and deception protect the secret and facilitate its continuation, as
themes. It’s not all bad, either. Progenitus has adopt- long as Progenitus provided them with all research
ed an aggressive pursuit of its stance, but its stance is pertaining to emotional well-being, behavior, and
still a pretty positive one. “Paladins” fit in nicely here, premeditation for criminal behavior. Lastly, both

CORPORATE RULE
characters who kick down doors or invade foreign corps engaged in a new, side project employing
territory to rescue those who are suffering. Progenitus said research and the cloning facilities: project Par-
will generally have your back for that sort of thing. If agon. The creation of a Vector with a fundamental,
you’re looking to have someone big take a fall, set up instinctual understanding of “right” and “wrong.”
a sub-corp under Progenitus rule and have them doing Paragon was a far more ambitious endeav-
something that dips below what you feel the main or than it sounded on paper. The idea here wasn’t
corp would accept. They’ll go to great lengths to hide to simply program ideals of morality into a brain.
that activity from Progenitus, because the big corp will It was to dissect the consciousness of people and
rub them out if it finds out. There are fun player op- find the mechanisms within that understood these
portunities on both sides of that equation. concepts to begin with, and distill them to a pure
point. It was an investigation to see if good and evil
Any Means Necessary were biological rather than social constructs, and if
Progenitus is famous for providing perma- a creature could be created that knew, in all things,
nent solutions to medical problems as they arise, and in all situations, what “the right choice” was, to the
streamlining their implementation, which has led to point of never being able to choose otherwise.
an environment where injury and long-term debilita- As subjective as morality tends to be, this
tion are much more trivial than they once were. But seemed like a doomed endeavor from the start. But
the research required to do this sort of thing has to that result in itself would be valuable. To know em-
happen somewhere, and there is some concern among pirically that right and wrong were only what was pre-
the public that Progenitus may be engaging in less sented, and to understand how such things needed to
than humane research behind closed doors in order to be presented to get a brain to accept them, the IRPF
obtain the medical knowledge they need to continually would still have a powerful tool in the field of crimi-
deliver on their promises. It would be difficult to check nal rehabilitation, and Progenitus would have a better
up on. Progenitus cultivates loyalty in its operatives, means of crafting their own messages to appeal to a
and no one would be able to explore those closed- universally programmed concept of benevolence. And
door areas without already being rather vested in the if it DID work, if some sort of “fundamentally good”
company ideal. gene could be cultivated into dominance, then surely it
Progenitus does perform highly questionable would improve life for everyone.
research in the name of advancement and understand- Paragon is one project among many, but it’s one
ing, using clones. Their understanding of neural map- of more troubling ones in terms of its implications. As
ping, pain, sickness, bodily repair, and so on, comes pri- with all secret corp projects, many dont know about it,
marily from work done on cloned bodies. Depending on
the nature of the research, clones may have to be kept
alive for quite a while, and there are secret facilities
Character Concept: Regret
and stations scattered about Sol that have living pop-
When pondering a character’s history, don’t
ulations who spend their existances in a horror show
automatically assume the only option is to
until granted the sweet embrace of death. It’s illegal
have them be the end result of a particular
by all standards (including their own) but the Progeni-
operation. All the people involved in that op-
tus philosophy dictates that some things, however bad,
eration are fully realized people too, and can
must be done for the good of the majority. Despite
have amazing stories. One fun idea could be
their secrecy, it’s unlikely they would have gotten away
playing a member of the “clean up crew” that
with it for so long were it not for the extensive use of
helps keep the public from finding out about
shell corps, and the help of the IRPF.
things like Paragon, and the sort of toll that
may take on a person’s spirit as they slowly
Fundamental Good decide the ends aren’t justifying the means.
The IRPF learned of clone research long ago
through their contracts with Progenitus, and the 85
and many would not agree with it. There are megacorp to a degree, so it’s difficult to pin specific
even some within whose primary reason for fault on them. Progenitus only manages to make such
continuing to pursue this goal is purely so that great use of it
they can tell this paragon of virtue what it took to because they
create them to begin with, and hear their judgment. can count, to
at least some
An Illusion of Solidarity degree, on
When you go into a Progenitus corptown, their the majority
brand is pretty clear on everything you see. It feels of the large
as though Progenitus is everything, and when you industries under
deal with any particular subsidiary, you’re dealing it to be working
CORPORATE RULE

directly with Progenitus. That’s part of the design, toward a com-


but in reality, Progenitus has a surprising number of mon goal rather
buffering layers between itself and the street. than random
Progenitus uses its subsidiaries like most directions.
megacorps do: as a means to generate cash and
occasionally as a way to develop things with-
out putting the larger corp at risk. Progenitus has
manipulated unique social situations to help drive
that in their favor. Because much of your status in a
Progenitus city is based on merit with the corp, ac-
tually starting up a large industry under Progenitus
requires that you be in pretty high favor with them.
What you’re actually doing, however, isn’t always as
scrutinized. Because the person themselves has been
vetted by the corp, and shows Progenitus ideology
and embraces a Progenitus lifestyle, it’s more or less
assumed that their industry is going to be working
in the best interest of the megacorp. This is delib-
erate naivety. One: because it works most of the time
(you really do need to be pretty entrenched with the
megacorp to be in a position to run a large business
within it) and two: because it allows Progenitus to be
ignorant of potentially dangerous or sketchy work that
may have a beneficial payoff, but they would be obli-
gated to shut down if they knew about.
The paragon project, much of the cloning re-
search, and several of its paramilitary groups all work
through these shells, which Progenitus will cheerfully
shut down while absorbing their research if they be-
come known and attacked by the public. It’s a largely
transparent scheme, but its a practice used in every

Character Snapshot: Felix Entidum


Homeworld: Venus
Age: 28
Occupation: Social Preservation Op
Felix ‘s employee dossier is roughly a page long,
and contains simple words like “loyal,” “adequate,”
and “personable.” It also ends with “Otherwise
un-noteworthy.” His career has largely been autopi-
lot: doing what he’s told because he was told to do
it. However, a recent encounter with a transcendent
entity has jarred his sense of duty and commitment
to his charter, and while he’s kept it well hidden
so far, he’s beginning to feel uncomfortable in his
uniform. Bad news, when your job is specifically to
enforce proper thinking.

86
AGENTS
Field Savior
Field Saviors are specialty light-armored
medics Progenitus employs to keep the pressure on
the front lines of a conflict. They specialize in imme-
diate patch and relief of acute wounds on the field.
Non-lethal bullet holes, crumbling armor, bad cuts
or breaks, things that can be rapidly repaired and
doped up to keep someone fighting without requir-
ing them to be hauled out of the fight. Progenitus

CORPORATE RULE
isn’t known for employing laterals in any specifically
significant degree, but this particular role grabs
them almost exclusively. With a pushframe, light
medical work can be done rapidly and in fine de-
tail, and the lateral can use their natural speed to
rush off to the next person that needs it.
Saviors add considerable longevity to a
fighting force by allowing them to keep moving at
full strength when they would otherwise have to
proceed cautiously and head back for the wounded.
Saviors can also flag bodies for triage and retriev-
al by better equipped surgeons after a fight has
moved on. Their jobs are dangerous, though. They
often sacrifice personal safety for speed to get to
the next person, and experienced saviors generally
have body replacements as a part of their contract.
There are some who have been killed and returned
so many times they’ve become rather jaded to the
process.

Donjon
A mix between a drone team and an engineer-
ing team, Donjon units drop or are delivered
into civilian hotzones with the express
purpose of creating bulwarked defenses to
wait out the fighting and provide shelter
for noncombatants. They’re typically lightly
armed or not at all, but very heavily
armored, and bring with them walls,
reinforced domes, and rapid deploy-
ing shielding to create safe zones within
the fighting area. They will then spread out
from their shelters, retrieve people nearby,

Character Snapshot: Willow Chryse


Homeworld: Mars
Age: Variable
Occupation: Field Savior
Willow has been an active Field Savior for the
better part of a century. Field Saviors are prized
for their ability to put themselves in danger for
the cause regardless of personal consequence, and
this tends to breed a personality that has little
patience for drawn out negotiations and social
regulations. While generally considered to be a
friendly person, Willow has been known to shoot
herself in the middle of boring dinner conversa-

87
tions to spare herself the tedium of having to sit
through them.
and bring them back to the domes. cramped beginning quarters so you can work your way
A Donjon is a tough nut to crack, and through the levels of their society, and if you manage
is rarely worth the effort, as generally the only the incredibly steep climb from nothing to something,
thing inside is a frightened civilian population. Don- this really can give you a second lease on life. But for
jon units will rarely give shelter to priority targets many, the skills just aren’t there. They end up falling
unless an All-sight has determined that said target out of the bottom, and ultimately land in pretty similar
is deserving of rescue. Otherwise, attackers are usu- situations to the ones they left.
ally fairly pleased to see Donjons dropping in. They Nevertheless, even if your reconditioning doesn’t
help reduce the number of distractions between work out, Mercy ships typically bring you a consider-
themselves and their end goal. able distance from where you were. Across continents,
sometimes even to other worlds, depending on their
CORPORATE RULE

All-Sights route. Whatever it was you were trapped under will


Progenitus publicly devotes itself to the preser- have a very difficult time catching up to you after
vation of all life, but inevitably that takes on a bias you’ve been whisked away, and for many, that alone is
depending on the motivations of various conflicts. worth it. Sure, you may end up on the street again, but
The decision of whether or not a conflict warrants it will be a different street, far from where you were
interference is left to the All-sights; embodiments of stuck, and you might be able to hold your own better
Progenitus social and moral ideals who will examine on a second go. Just be sure you’re ready to take that
a conflict and determine if Progenitus should involve plunge. Progenitus doesn’t pay for trips back if you get
itself, and in what capacity. This can occasionally homesick.
mean choosing sides and becoming a powerful ally
(or enemy) to someone who did not request one. Social Preservation Operatives
Not that all Progenitus interference is uninvited. Preservation crews are the long arm of Pro-
Corps that believe their struggle is one that would genitus working for “the common good,” by removing
reflect well on Progenitus will petition All-sights threats flagged by All-sights from wherever they may
to observe their situation in the hopes of getting lurk. This can, and does, include invading other corpo-
backup without needing to invest in it. It even works, rate territories to pursue a known problem. Typically,
sometimes. But nothing is ever really free. In most permission is requested, but certain levels of threat will
situations where an All-sight is actually requested provoke Progenitus into action regardless of permis-
to a scene and commits Progenitus to support, the corp sion. Preservation crews are primarily seek and destroy.
they support will usually end up being bought out by Things flagged for an SPO have been deemed by
Progenitus shortly after. Often at a premium, consider- Progenitus unfit to exist in Sol at any level.
ing they just weathered an attack. SPO’s are elite strike teams, but they typical-
All-sights have roles off the battlefield too. ly lack the fleet support of Progenitus proper. Mostly
They work within Progenitus towns to monitor civil- because they tread too far on the danger line. Progen-
ian behavior and ensure it reflects properly on their itus will step into someone else’s yard for humanitarian
roles in the overall social structure. While a high and reasons because they know the public will support it,
respected position, All-sights tend to evoke a little ap- but it’s a different situation when you send in a kill-
prehension from even clean and well-behaved Progeni- team, even if the target is one that poses a clear and
tus civilians. present danger to many people. Which they often do.
Not always, though. Occasionally, SPO targets are
Mercy Crew things the corp has considered to be a threat to their
Mercy crews are ships from Progenitus HQ that own position as well. Not surprisingly, most SPO high
fly into high-risk zones like Grottos, deep corp-con- priority targets are within TTI borders.
trolled areas, extended hotzones or high crime areas,
and offer an escape to the people who may be stuck Guidance Crew
there. Escape from anything. From their location that Karma isn’t unheard of in Sol. Like many of
they’re too poor to move away from, from their debt Earth’s old religions, much of that vocabulary has
that they’re crushed under, from the oppression of a endured in one fashion or another. It doesn’t always
local official or the violence of their area. They offer have quite the same application that it used to, but
a new, beautiful life with Progenitus. Few questions it’s around. Guidance crews are basically Progenitus
are asked. You just step onto the ship, and it takes you teams tasked with controlling civilian behavior through
away. enforced karma. They engineer situations where cor-
Like most things that seem too good to be true, rect behavior is rewarded, and incorrect behavior
this one is as well. Upon getting back to Progenitus, is punished, in subtle but noticeable ways, constantly
the rigorous process of sorting you into their reaffirming the message that serving Progenitus serves
society will begin. They’ll take on your debt yourself.
and your worries and show you what you Guidance crew mentality can begin at a very
88 can do to pay them off, and set you up in young age, and for those looking to work directly with
the corp it’s a common introductory job. Most of it is
genuinely benevolent, in a sort of “random acts of kind-
ness” way rewarding people recognized by the commu-
nity. But as time goes on, more advanced officers will
be tasked with less savory jobs to be executed for the
sake of “rescuing someone who has gone astray.” This
is typically done before anything criminal takes place,
as at that point it just falls under general law enforce-
ment, but if word of worry over someone’s behavior
filters through to the right ears, little corrections, small
acts of vandalism, and general reminders of one’s re-
sponsibilities may begin to show up where they’re not

CORPORATE RULE
expected.

89
Architecture Grandure Communal residence Public Facade
All megacorps use their ar- As you move inward in a Progeni- Living arrangements in Progenitus Most corptowns will have public
chitecture to show off their brand to tus city, the buildings get taller and towns vary by position, but many of areas intended for general use. Parks
at least some degree. You can get a wider. Progenitus architecture em- them are inherently communal. This and the like. The open zones help
feel for the places based on the de- phasizes open space and tall ceilings, serves to keep costs down and keeps keep morale up. But the majority of
signs of their buildings and the over- and within large structures you will people from retreating too far into them will be independently owned
all layout of their environments. But see overlaying latices of walkways themselves. “Privacy” is something by various sub-corps and parted
it’s done with a nod toward common- and rooms that aren’t separated by that’s earned with position, but even out to the public as a sort of sign of
ality. In most megacorps, a building is floors so much as spidered along on then, it’s more of an illusion than an good will. Progenitus is fairly unique
a building, and you can expect more the way up, so that nearly every en- actual thing. Progenitus cities include in the sheer amount of specifically
or less the same experience in each vironment not intended to be private personal service trades to a higher megacorp-owned public architecture
one you enter, flavored with aspects has an excess of vertical space. If the degree than most other locations, it provides in its towns. Huge areas
of the corp that made it. Progeni- area isn’t armored, it also tends to and people with enough favor with many miles wide will feature exclu-
tus is one of the few that actively be open to the outside through large the corp to warrant their own opu- sively Progenitus buildings, many of
sacrifice function and efficiency for arches. Offices and work areas will lent residences in the cities will often which can be used on scheduled slots
design, and you can feel the impact breach this model for the sake of pursue (or be issued) a live-in servant based on merit or need. Most of the
when you enter their territory. efficiency, but areas that have public working for the corp to gain their parks, statues, or famous facades
Progenitus builds their cit- visitation typically follow it. It isn’t own influence. For those in the com- Progenitus is known for do in-fact
ies like cathedrals, with each new an efficient building style, but it is a munal centers, it’s a bit different from belong to them rather than being put
structure paying homage to the memorable one, which is the idea. a “roommate” scenario. They func- together by some smaller agency. It
larger one behind it, rising steadily tion a bit like hotels, with individual allows them to maintain the public
upward toward a central peak that sleeping and dressing and bathing face they want associated with them,
oversees the entire territory. They are
Ship Seaming
Progenitus ships match their cities areas, but communal working, eating, while also flagging certain areas for
immensely visible in their own corp- and association areas. specific development.
in terms of outward aesthetic, and
towns, and their messages of protec-
unlike most other corps that confine
tion and idyllic living are palpable in
all of the major structures they build.
their flying to various launch and Nests
landing platforms, Progenitus towns A kinder word than “slums,” inevita-
The ceilings are tall, with arched
build their structures to allow certain bly the amount of people that are
supports and intricate detail. Their
classifications of a ship to seam right brought into Progenitus towns in hope
advanced residences are high and
into them, actually becoming part of of escape are going to outweigh
open and feel like living in a temple.
the building. Aside from granting a those that actually manage to make
They use sunlight prominently in their
degree of modular customization, this new lives for themselves. Those that
designs, reflecting off white materials
also assures that a fleet is on-hand don’t form a bit of an under-society,
and highlighting gold metallic inlays.
to defend the city on a constant pitied and preserved by those above
All in all, it’s a rather specific taste.
basis. through small living areas (cubicles
Elegant, very pretty, but it sacrifices
basically, just large enough to sleep
individuality to make its point. Which
in) and food bricks. While you can
is true enough of the corp itself. Just
basically live a life indefinitely in this
don’t let them hear you say it.
state, it’s not a pleasant one. Most of
the non-corporate crime in Progeni-
tus towns takes place down here.
PULSE

“I think it’s time for something new.”


“Didn’t we make something new last month?”
Scene asked. RaaN lifted a brow.
“Right,” he said, “so it’s time for something new.”
Scene didn’t argue the point. It was fair enough.
RaaN swung his arm around, bringing up an
array of holography in the planning chambers. He liked
this office. It was a little claustrophobic, what with the
lack of windows, but he found he focused better in it.
There was too much to see outside. Scene thought the
place felt like a cave, but it was serviceable. She got
to spend enough time on-site anyway.
“Violent?” Scene pitched. RaaN curled a lip
in disinterest. “Sexy?” He again mulled. “Fast?” Scene
continued to feed single lines to him and gauged his
reactions. It was part of their brainstorming process.
As she spoke, he tossed up various parallels in currently
running programming on the display, showing metrics
for attendance and popularity, cost, and resource re-
quirement.
“What’s this?” he asked, pointing to one. He
knew, of course. But that was part of the process, too.
Scene was good at summing up her own thoughts on a
program without being tinged by any previous involve-
ment with it. She was a good sounding board, and
didn’t pull punches just because something was doing
well.
“Rancor. Typical fighter. Their gimmick is find-
ing people with genuine grudges and juicing them for
a one-time beat up. Has that ‘super amateur’ ap-
peal that’s easy to imagine yourself in. Plus there’s a
self-discovery angle.” she shrugged. “It bores me. I like
the everyman angle, but the fights aren’t technical, no
one knows what they’re doing in them, and I don’t par-
ticularly care about their personal drama.”
“Technical fighters lost a lot of traction,” RaaN
commented. “Too much announcer explanation, too
dispassionate. People wanted something more genuine.”
Scene made a face and waved it off.
“Ancient history,” she said.
“That was a month ago,” RaaN said. Scene lift-
ed her own brow this time.
“Right,” she said, sipping her drink, “ancient his-
tory.”
“Suppose,” he mused, “suppose we remove the
previous drama and work with something that pops up
during the actual filming.”
“You want a cooperative fighter?” she asked.
He nodded a little, and threw half a dozen examples
of previous ones into the air to consider.
“Those three were arenas,” Scene said, pointing.
“They picked random audience members on that one. It
was fun, but you ended up with such a wildly varied
skill set that some of the hunts just flopped, and there
was no time to attach to any of the competitors.”
“And this one?” he asked. Scene put her drink
down on the table and cocked her head.
“Best of the set, in my opinion,” she replied. “The fight- itive. What if we work with that? Real places in every-
ers were professional, so the targets could be sig- day scenarios?”
nificantly more robust.” She hmmed, checking her own RaaN sucked in air and winced a little. Involv-
documentation. “I think we lost that one to ASR. They ing the public without prior permission had been done
had a similar model but they used net recruitment to before, and to great success, but it was terribly risky.
grab local heroes to control robot avatars. You can People didn’t always react to things predictably, even
find a pretty stellar game player in any given ASR in Pulse towns.
sampling, so they kept the professional feel.” “So you set a monster loose in an office build-
RaaN grunted and panned through his tabs, ing, randomly,” he considered, “and then watch the
bringing up an array of currently running, well-rated result?”
competitive programs. Lots of sex, lots of violence, “I think we’d need to vary the scenario some,”
most of the old standbys. But it was all rather repet- Scene elaborated, “like stash weaponry somewhere on
itive. They were going to lose ground to innovation. the premises, or use a Catalyst agent to boost some-
They needed to capture the imagination. That was the one prior to the event so they’re faced with a danger-
real trick right now. People were getting numb to the ous situation and the knowledge that they can poten-
over-the-top. The gritty anger in the Rancor show was tially help people out of it with more success than a
useful, but unpolished. There had to be a way to use normal person. We tell the audience, and then just see
that. if they rise to the occasion.”
“Fear,” Scene said. He looked over at her. “What level of danger?” he asked. He had
“Hmm?” ideas of his own for that, but the brainstorming part-
“Fear,” she repeated, standing. “We’re missing nership had swapped roles. Now he was feeding her
fear. All of these are focused on the action, everyone is things to think about, to flesh out her idea. Scene
going in knowing what it’s all about. We’re not featur- hmmed.
ing uncertainty anywhere.” “It would need to be substantial,” she offered.
Ah, now that was something. “Heavy injuries. It can probably stop short of lethal,
RaaN pulled up the assembler and began to but the screams, the fear, that all needs to be real or
combine different elements, hauling keywords and you’re not going to get genuine reactions.”
descriptors from various other shows to create a new RaaN nodded. As long as the injuries themselves
concept. were life-threatening, there was no need to program
“Take a normal person,” he began. Scene made a monster to go for killing blows specifically. It actually
a face, but he raised a hand to get her to hear it out. tended to downplay the drama.
“Take a normal person, maybe several, put them in an “I like it,” he declared, smiling. “It’s just missing
arena survival situation with a target that’s stalking the celebrity angle. All the players are one-time only.”
them.” Scene leaned against the wall and considered.
“It’s still predictable,” Scene said, holding her That was true. Even if the monster was destroyed, if
hands out. “It’s the arena. There’s a contextual under- they kept using the same “winners,” the fear and uncer-
standing there. What we’d need is a longer run, or tainty angle would dissipate. It was important for each
some disposable people so that the ones that actually experience to be new and frightening in a different
rise above the situation look better.” she paced back way.
and forth a bit, before stopping and looking at the “The monsters,” RaaN said. She looked up. “The
room. monsters. We can play it up as the “character” interest.
“If I were a monster,” she said, “suddenly. Like, Each one different, with its own quirk. It will spin off
‘poof,’ monster, and you were in here with me, what beautifully into its own show later when we pit them
would be the context of your actions if you wanted to against each other.”
survive?” “That’s going to cost a fortune you know,” she
“Is it a hot monster?” he asked. Scene smirked. said flatly, and his grin widened.
“Probably run for the doors.” “Sure. But it’s new.”
“So you’re already in an arena, aren’t you,” she
continued, “right here, and your objective is pretty intu-
LIFE WITHIN defeat. At best it will earn you the scorn and
contempt of those you used to know. At worst, it
can lead to violence.
Pulse emphasizes competition in everything.
There are stipulations, of course. Working
It’s not always blatantly obvious, but the mentality,
for another corp because a position is open for
the overall message, is always one of win or lose, and
something you’re adept at isn’t necessarily “quit-
generally on a public level. School grades, job perfor-
ting” provided you’re still flagging yourself as Pulse.
mance reports, and various other metrics are publicly
Learning under another corp is a bit more worrying,
posted to promote competition and the urge to suc-
but if the intent was always to come back (and you
ceed. Shame comes with it, too, but Pulse has crafted
eventually do) and you prove that your broadened
a social structure of support and fair play intended to
exposure has helped your advancement, well then,
promote the message that, with enough work, all fail-
that’s fine too. But once you’ve reached a certain

CORPORATE RULE
ures can be changed to successes. It’s rather surprising
degree of fame in a Pulse town, you are expected
to see from the outside; even people at the bottom
to remain with the company. You become a sort of
of the heap are helped and tutored by those at the
“public totem,” and abandoning that post before
top. But like all things, there are two sides. Pulse has
your time is tantamount to treason in the eyes of the
certain standards that are reinforced by its fiercely
people. Spectatorship is held in high regard in Pulse
competitive society, and deliberately violating them
towns. It’s a celebration of each other’s achieve-
can be seen as irredeemable.
ments to watch the best of the best do what they
One of the core concepts in Pulse society is
do. Abandoning the show is a personal slight to the
loyalty to the game. It basically describes a lifelong
community, and they will let you know about it.
commitment to the act of bettering oneself in one’s
There is an oft-repeated story of a Pulse
chosen area. A promise to never stagnate, to never
affiliate president who abandoned their position as
stop striving, and to never accept defeat as a per-
the company was growing to take a higher paying
manent state. It’s a genuinely positive message that
job with ASR. He was killed on his way to the park-
has bred a society of hard workers, powerful think-
ing lot, and no Pulse doctor would restore his body
ers, and constant movement, but it carries some dark
in light of his betrayal. While Pulse itself was never
baggage along with it. Aside from enormous pressure
confirmed as having funded the killer, the conve-
to perform and the ingrained concept that where you
nience of the man’s death just as his auto-restore
“begin” is inherently inferior to where you “should be,”
policy expired in light of his new job was difficult to
it also reinforces the idea that Pulse is the only loca-
overlook. The public took it as a message, and he was
tion that will afford you the services and opportunities
largely considered to have gotten what he deserved.
you’ll need in order to get to the best “you” you can
This mentality demonstrates a curious phenom-
be. Whether it’s scientific renown or athletic achieve-
enon in Pulse towns: the corp is largely not in control of
ment, engineering greatness or the worship of a small
the actions of the public. Indeed, Pulse itself promotes
niche, the actual field is largely unimportant, only that
the spirit of competition, loyalty to the game, and
you’re the best in it (or trying to be). Of course, even
the extensive line of personal betterment products it
though the corp doesn’t play favorites, public opinion
has, but the social messages that have grown as side
certainly does. Fields that are exciting to watch or
effects of this have reached levels that are actual-
follow hold more social (and monetary) rewards than
ly self-destructive to the corp. Pulse has the smallest
others, which is why Pulse’s entertainment sectors are
actual citizenry among Sol’s megacorps of equivalent
much better known across Sol than their scientific ones,
age (TTI is smaller, but didn’t actually support living cit-
despite being a heavy investor in the surgical fields.
izenry until a few centuries ago). Immigration is socially
As such, there is a social emphasis on physical pursuits
applauded, as it represents an attempt to aim for the
at a young age, which is tricky considering there isn’t
best, but adapting to a Pulse mindset is very difficult
much room at the top of that heap. Wise Pulse families
if you’re not prepared for it, and unlike natives, if you
will diversify their children’s exposure into a variety of
don’t rise to the occasion, you’re encouraged to leave.
fields to find one they excel at, knowing that money
Abandonment of the corp by natives, while
does exist in most of them, even if publicity doesn’t, but
shunned, is not uncommon. It happens most often in
such activities can be painful for Pulse youth. To them,
young generations who didn’t take to the culture like
the answer is pretty black and white: be the best star
their parents did and sought an escape. Broken fami-
there is, or be forgotten.
lies with estranged children are often associated with
The pressure can take its toll. Unfortunately,
Pulse, and once you’ve left, it’s tough to get back in. Not
leaving is one of the hardest acts one can do in a Pulse
because Pulse will stop you (in fact, they’d likely love to
society. More than any other corp, Pulse civilians do not
have you back) but because the culture doesn’t adapt
abide switching flags. While not expressly stated by
to it well. You lose your reliability, you lose your stand-
Pulse itself, the mentality attached to their message is
ing, and you lose the respect of others, which
one of loyalty, in that one’s dreams, one’s “ultimate self,”
counts for a lot in a society where everyone
cannot be achieved outside of Pulse’s influence. Leaving
is considered to be doing all they can to
is then, by extension, quitting the game and admitting
be the best at what they do. The nature of 95
The Drop
The Drop is a unique event that was designed to explore lesser touched aspects of Pulse’s betterment projects, namely
science and engineering. The concept is fairly straightforward: Your team designs a dropcraft capable of taking 2 peo-
ple from orbit to splashdown and allowing them to emerge alive. The craft is then disassembled into a minimum number
of pieces and placed in orbit. When the timer starts, two-person teams must reassemble their crafts, board them, and
hurtle to the surface as quickly as possible while still surviving the landing. It takes stamina and endurance, engineering
savvy, risk assessment and piloting skill, to say nothing of nerve. And the mistakes are spectacular to watch.

The Drop has the appeal of being one of the much, so people aren’t drastically cutting corners to shave
few Pulse sports that a) doesn’t have a heavy reliance on minutes off the clock. It also ensures that you’re judged in
personal biomodification, and b) includes teams from a comparison to other, similar designs, rather than trying to
variety of different corps. While it’s plenty legal to submit match pace with another assembly method for a drasti-
competitors from any corp to Pulse events, they’re generally cally different craft. Pulse was concerned that this would
unpopular and tend to face a considerable disadvantage slow down the action, as no one could drop until the end
in both funding and support. But the Drop is primarily a of the hour-long timer, but it had a great secondary
scientific and planning endeavor, and its physical require- effect from a showmanship standpoint: it made everyone
ments, while robust, aren’t so demanding as to necessitate descend at once. The drop itself then became a more
body modification. Multi-corp competition is popular in this anticipated event, with crowd countdowns and ceremony
event, and the drama is more personal. that people looked forward to. The hour count also gave
The Drop has had a variety of rules changes over the audience a chance to get to know the competitors
the years to make the event a bit more...survivable. Pulse through their chatter and body language, how they wait-
isn’t typically too concerned with the safety of its compet- ed, what habits they had to deal with the stress, and how
itors, but the real drama of the drop comes from surviving they prepared for the fall that could either make them
despite the odds, and that requires a degree of regulation. into legends, or kill them.
One of the more noteworthy changes came in the form of The second limitation was on what has been
the assembly time limit. Originally, the Drop ran on a single appropriately dubbed a “death sled.” These dropcraft
timer: you began assembly and transitioned immediately to are engineered below what is considered scientifically
descent. This made the event seem more fast-paced and plausible for surviving re-entry, deceleration, and land-
frantic, but it led to cutting corners and careless mistakes ing. Death sleds are exciting because novel engineering
that teams paid for in lives. tactics and skilled operators can sometimes bring them
To combat this, the assembly stage was separat- in safely, which often leads to records being broken and
ed from the drop stage by a separate, mandatory tim- new standards being set. The odds, however, are against
er. 1 hour is allocated to assembly, with personal timers it. More often, death sleds lead to dead teams, and the
issued to each team based on how quickly they’ve been deaths were entirely preventable if they had been denied
able to safely assemble their craft to specifications on entry using an unsafe vehicle to begin with. As such, entry
previous timed trials. Teams are then racing against their into a competition with a death sled is forbidden unless
own previous times and graded on a scale that awards a the team and drivers behind it have proven through work
gradient of points based on where they land on the timer, experience and drop experience to be expert operators.
and adjusted based on the complexity of their craft vs. This typically requires several seasons on more reliable
their opponents’. The resulting algorithm rewards you for designs, and the testimonials of various previous employ-
beating or matching your best assembly time, but not by ers.
Pulse existence is largely “love it or hate it.” Unless you because it’s an official designation, and because
embrace it completely, it’s easy to feel left behind. it lets them scout the local attitude. Those who
To many, though, the benefits of Pulse life are don’t know better will continue to use the amal-
unmatched anywhere in Sol. Here is truly where per- gam of @s and #s as some sort of abbreviation for
sonal dreams come true. Here you can choose your letters, and create a sort of parallel to what they
shape, your size, your figure, pursue your passions, expect a name to be. But people familiar with Pulse
embrace your hobbies, and otherwise celebrate your custom will nod and say “yes, but who are you?” and
desires without fear of judgment provided you commit be presented with a new name: one chosen by the
to what is required to achieve them. The goals may be individual.
different, but the journey is shared, and supported, by Pulse callsign names are much more import-
the entire community. ant to them on a social level than their given name,
Pulse is often associated with its physical mod- which is also called their designation or algorithm,

CORPORATE RULE
ification surgeries, which produce super athletes and because it changes as life goes on. The callsign, the
amazing figures, but that emphasis is actually played name they pick for themselves, is a further expres-
up by other corps looking in more than it is within Pulse sion of their own existence, and is generally more
towns themselves. With 600+ years of history behind pronounceable. Callsigns go through a series of
it, Pulse figured out a long time ago (through multiple evolutions as a person goes through life. They’re
iterations of management) that promoting a homoge- usually given one based off their parents’ when
neous look and accepted “figure” was not only damag- they’re born, to give them something to answer to.
ing to morale, it was damaging to their message, as it As they age they’ll pick their own, which will be
countermanded the pursuit of personal ideals. Instead, used alongside their original depending on how
Pulse focuses on marketing the means to be whatever they act and whether or not they live up to the
it is you want to be. Its citizen base boasts an amaz- ideal associated with the name they chose. Those
ing array of body types, many of which don’t actually aren’t assigned, but it’s part of the process. When
mesh with the “Sol standard of beauty” in a particularly you choose a name, there is a mental image for
direct way. When Pulse-modded super-beauties are your ideal self associated with it. Public use of that
shown off on MarsCo screens, it’s because that partic- name is earned with behavior. Chosen names can
ular person wanted that particular look and it worked fluctuate for years as people figure themselves out,
well with another corp’s ideal. It’s not mandated, and in but there comes a time once adulthood has been
actual practice, fewer people have dramatic appear- reached that a final name is chosen reflective of
ance surgery than the rumors suggest. the person you intend to travel into adulthood as. From
Most citizens will, at one point or another, have then on, that’s the name Pulse citizens use when talking
a few things changed. Metabolism is by far the most to each other, and the one considered to be “real.” The
common, as it allows you to keep a specific fat to mus- one with the letters and obscure machine characters is
cle ratio more or less regardless of what you’re eating. more like a reference number.
Beyond that, however, the number drops. Pulse society
isn’t out to make you look good by their standards, they
want you to look good by yours. Embracing individuality
is part of the message, and it gets clouded if everyone
looks like everyone else. It’s lucky that the modern era Contract Concept: Make Quota
of biotechnology can support such customization with- Being a Pulse body mod marketer is particu-
out additional expense. If it couldn’t, Pulse’s message larly entertaining if you attach a quota to the
might not be so individually empowering. sales. Having your party run around in other
By extension, there are numerous services in corptowns aggressively marketing body mods
place to help you figure out exactly what that individ- can make for a hilarious game session, if only
uality is. Everything from psych exams to personal train- for the inevitably horrific NPC discussions it
ing to test bombardment exists to try and nail down will spawn. Story or not, HSD is still a game.
what niches you’re going to fill. There’s big money in it, Don’t forget to laugh once in a while.
and it’s a part of just about every native’s life, if only
through the constant advertising. It rarely applies to
immigrants, though. Most people who come to a Pulse
town to start living there and who actually intend to
commit to the change come with a pretty specific goal
already in mind. RUMORS AND CONJECTURE
Names are among these choices, and rank high
on the most baffling aspects of the corp as seen by Something in the Water
outsiders. Lots of Pulse names look like someone had a It’s been suggested for some time
minor seizure on the keyboard and don’t actually trans- now that Pulse may be trying to change the
late into words very well. Pulse citizens traveling else-
where in Sol will usually present this name first, both
Vector species from the inside out, gradually
97
Linerunning Arena Combat Hook
Linerunning, simply described, is like racing Earth’s public arena combat era was ac- Team ballsports still exist in the future, but
roller coasters, if you’re the roller coaster car companied by roaring crowds, enormous the opportunities that space provided for
and the track was made by a spider high on celebrations, and unparalleled celebrity for unique conditions have bred up new op-
LSD. Competitors wear special harnesses on nearly a thousand years. Also, horrific acts tions for court layouts. Hook is played in
their arms and legs that latch to a looping of violence and depravity, those too. Some- zero gravity and is a bit of a mix between
grid of rails and hooks to propel themselves where among the slavery, torture, kidnap- dodgeball and basketball. It involves using
across the racing circuit. While not classified ping, abuse and the growing impression that the ball as a scoring tool as well as an at-
as a combat sport, there are limited latch celebrating sacrifice might put one out of tacking tool, and employing various configu-
points on any given rail, and failure to latch favor with God, humans (or, at least, the Ro- rations of contact to control how it behaves.
can result in more than just lost time. Most mans) seemed to decide to move away from The ball can be made to hold a position in
high publicity Pulse sports have a certain risk that model of entertainment and transition midair, making it suitable for blocking incom-
of personal harm inherent in their design, but to less immediately visible acts of wanton ing bodies or launching your own. Variations
linerunning has a reputation for combining cruelty. Like reality television. The factors of this game use multiple balls with assigned
speed and finesse with spectacular failure that led to the decline of the Gladiator roles and set up anchor balls to deflect the
when things go wrong. were multiple and layered, but after humani- scoring ball in directions the players want.
Linerunning emphasizes tremendous physical ty died and the context and history for those It’s a fast-paced, three-dimensional team
strength tempered with agility and flexibility, decisions died with them, that history wasn’t game with a lot of movement and precision,
with a little cut-throat and quick thinking on the discussion board when the concept and less focus on violence.
for good measure. The sport began on Mars was pitched anew on Mars later. And with Hook is a popular sport among spacers for
and was deemed feasible thanks to the body replacement technology and brain obvious reasons, but its zero gravity require-
low gravity, but as personal augmentation scan backups (plus a general lack of child ment makes it difficult for planet-side fans
became more prevalent this sport began abduction), neither were most of the moral to play. Not impossible, mind you. Young
to lose its edge. Vector gravity adaptation hangups. The Vector variant of gladiatorial players looking to get into hook will general-
meant that the risk was still there even with combat has been alive and well now for over ly join clubs that fly up to orbital facilities on
slower fall speeds, but the extra hangtime 600 years, and continues to be one of Pulse’s scheduled days of the week at a discounted
in lowgrav environments allowed augmented highest grossing events. group rate, which makes it quite affordable.
Vectors to line up flawless transitions be- But variety, as they say, is the spice of life. But being locked to the planet in the mean-
tween rails, which made things look a little Armed with enhanced bodies and unique time makes practice difficult, and many peo-
too easy. Linerunning lagged in popularity abilities, modern gladiatorial matches em- ple on-world don’t stick with this one despite
shortly before the Venus terraform, where it brace a massive variety of themes. Survival its entertainment when they realize how
saw a sudden and dramatic resurgence. To environments pit the competitors against much more inconvenient it is to train than a
Vector-kind, near-Earth gravity was a rare each other in fiery wreckage or against oth- planet-side sport is.
thing to witness, and the sport was vastly er hostile creatures to distract their atten- Many other unique events also populate Sol’s
more frantic and exciting in the new loca- tion. Teamed matches have several champi- media feeds, and with them are adaptations
tion. ons fighting the bio-monstrosity of the month: of the majority of classic international Earth
Pulse, never one to miss a trick, adapted the whatever beautiful and foreboding creature sporting, which do have adapted rules for
rules of the game to include powered rollers was designed to capture the audience’s different environments. Some translate better
on competitor’s rail harnesses that would attention this time. Hunt matches pit peo- than others (especially when unique body
accelerate them to Venus standard fall ple with different builds and skills against morphisms are considered), but most have
speeds while they were on Mars. This intro- each other in a collective hunting match. The endured in some form or another.
duced a very distinct and unique playstyle blood is real, the fights are deadly, and the
difference between the two worlds: Venus parties are, well. Legendary.
has less time on-rail and relies on gravity The arena is a classic Pulse showcase. Its
to help accelerate down drops, while Mars best and most amazing modifications are
competitors spend nearly the whole race on- visible here, on people who are not only the
rail, as releasing would send them careening greatest personal combatants in the world,
at Venusian velocity out of the track, but will but are also rather amazing to look at. The
use considerable horizontal speed to side- name of the game is “spectacle,” and few
skip where possible. The thrill was back, with events make you wish you could be like ‘x’
the new variety and more demanded from more than this one. Plus, the swimsuit calen-
the competitors. It remains a crowd pleaser dars are amazing.
today. Or troubling.
There’s a variety there, too.
over time, to suit their business more. There are a pulling your strings. Pulse tends to pull your genes, too,
hundred different conspiracy theories as to how and that can result in a few life surprises that proba-
they’re going about it, from secret injections at bly wouldn’t be welcomed as readily in other locations.
birth centers to water supply manipulation to aero- The changes are usually temporary, or if they’re a part
sols in arenas and sealed public events, all with the of a marketing campaign you can go to a Pulse surgi-
intent of making new generations of Vector stron- cal center and they’ll undo them (after some amount
ger and more competitive than the previous ones. of time you generally don’t have much control over),
Vectors in Pulse towns do tend to run on the larger, and since any inconvenience they cause is paid for by
more robust side. Pulse claims that’s just selective the corp, it’s generally looked upon as a sort of mini
breeding, a result of their culture. They’ve made vacation. You get to be something else for a while,
and you’re not really held accountable for most of your
CORPORATE RULE

actions. Fun! But it’s still done at the whims of the corp,
and ultimately, there’s very little means of preventing
it. With practices like this, it’s well within Pulse’s men-
tality to start modifying their people en masse, if they
thought they could sneak it past Spyglass.

Violent Opportunity
Pulse has a very powerful fleet for an organi-
zation with no real need for one beyond personal de-
fense. A lot of it is just for show, or to serve as arenas
for tech athletes, who embrace the Pulse mentality by
pushing technology further, but it’s nonetheless a lot
of time and money and material to sink into something
so divorced from their actual product and service line.
They do make use of it; Pulse tends to pick fights with
most large corp vessels it comes across in space. Not
on a tremendously lethal scale, but skirmishes,
exercises, and other contests to
bloody each other’s noses a
bit. Breaks up the monotony.
But the worry is that they’re
using those “contests” to
scout and improve, and
when they decide to move
with purpose, they’re going
to have an innate understand-
ing of other megacorps’ technology and tactics.
The actual reasoning is less sinister, but poten-
tially more frightening, if only for its potential. While
Pulse takes care in selecting its leaders, one of the
driving messages in Pulse mentality is making things
happen, and having the tools you need to make those
things happen is essential. Generally, that’s a physical
thing, but real universal action tends to need more

Personal spacecraft are typically specialized


for specific tasks. It saves on power needs,
weight, and engineering. Pulse ships tend to
be broader in their scope, with more pow-
er than they need, more weaponry than is
no secret of the fact that they look for “the best,” and
required for personal defense, and a variety
that said individuals tend to stick together.
of hull configurations to allow the ship to fill
It’s really a combination of the two. Pulse ma-
different needs. They also tend to cost a lot.
nipulates its citizens’ bodies more than any other corp.
It’s generally expected that owners of Pulse
Typically it’s with permission, but some permis-
manufactured ships will be modifying them
sions are more “implied” than actually, well,
personally to make use of the extra features.
real. Living in any corptown involves a degree
100 of understanding that the corp is ultimately
oomph than one body can provide. It’s not that Pulse bioprobe. They’re then classified as a weapon in
has a secret corporate plan for universal takeover, it’s Pulse’s budget, and allowed to exist, essentially
that they want to make sure that, should one of their indefinitely, in their expansive artificial habitat
leaders want to attempt such a thing, they have the with other eternal CEOs and contributors to the
power to make a solid go at it. Or anything else, really.
Whatever massive, amazing goal is set down, Pulse
wants to show they can obtain it. The nature of that
goal is largely dictated by whoever is in charge at the
time.

Strange Management

CORPORATE RULE
Pulse has the distinction of being a rather
single-minded organization that has remained remark-
ably clear in its actions for the entirety of its existence.
They change their logos and mottos a lot, shift around
their activities, and push some things over others, but
the company as a whole has always been built around
improvement through contest, which tends to manifest
in entertainment and sport. It’s a good model really.
The public likes it well enough, so it’s not surprising it
stays true to course.
But over the centuries of Pulse existence
enough of its message has remained true to form
that it’s caused some people to question if the
management ever really changes. Pulse execs
cycle in and out as often as any corp, but if any
company could have an eccentric band of
immortal executives pushing their
agenda through the centuries
behind the scenes, it would be
one with the biotechnology to do it,
and the message of perfection being
worth pursuit at all costs. And wouldn’t
you know it: there’s one right here.
Unlike most of the wild conspiracy theories
floating about, this one has a lot of truth to it. Just not
quite in the way it’s imagined. Pulse stars that ascend
to a position of reverence within the company aren’t
allowed to run it forever, but they are allowed to in-
fluence it forever, in their own way. Pulse has a ded-
icated Bluesky cluster specifically for its “retirement”
community, who are awarded a final body replacement
that will take them firmly out of the land of Vectors
and turn them into something more “eternal.” A custom
creature that no longer qualifies as a Vector, but as a

Character Snapshot: Rebar


Homeworld: Venus
Age: 22
Occupation: Stagehand
Rebar showed his talent for construction and
infrastructure at a young age, and like most Pulse
children he was urged to refine his skills. While
he’s arguably already doing well for himself as
a stagehand engineer of some note, he views his
current position as the very beginning of what
he’ll eventually become. Rebar’s aspiration in-
clude engineering a replacement for the current
Pulse flagship, Zenith.
101
company. tion. They also tend to break more things than is strictly
It’s like Sol’s Valhalla, invitation only and necessary getting the job done, but Pulse pays for that.
awarded specifically to those the corp has Beacons are inspirations, and many future Pulse
deemed worthy. The company occasionally goes to stars get their start trying to emulate their heroes.
it for counsel, to ask minds of the past how to keep Attached to them is the message “this is what you
their thrills genuine and avoid diminishing them- could be, too,” and that’s a pretty heavy draw on its
selves by watering down their activities. If they die own. Lastly, the job is good PR for the person’s own
in their own activities, they’ll be reborn from nightly franchise. Pulse’s IRPF contract turns a blind eye to the
backups at the beginning of the following day. They actions of Beacons, annoying as they may be to gener-
can even set their destinations, allowing them to be al law enforcement.
created from any of Pulse’s bioprinters if they want
CORPORATE RULE

to make a surprise appearance as a “monster of the Kindling


week” in an arena, or hunt on Venus, or what have Kindling operatives are less obvious Beacons.
you. Their job, essentially, is to promote confidence and ac-
It’s a bit of a blessing and a curse. While the tion to the public, without looking particularly conspic-
life is ideal for people who’ve spent their lives uous about it. It’s a bit like planting a heckler in an au-
pursuing a personal perfection, there’s also a sort dience to give the person on stage something specific
of unpleasant finality to it. This is “it.” The end of to react to, or planting key crew members in a concert
the chase. And for many of them, it’s a lovely way audience to begin clapping rhythmically at the right
to spend a century or so. But the opportunities in moments. Kindling operatives do their jobs best when
the micro-society of this existence are fewer, and no one notices them doing it. They try to shift public
eventually, the retirement period wears. So while it opinions to proactive ones, get people who are sitting
may be possible for these people to continue exist- on the fence on issues to get off and pick a side. Most-
ing indefinitely, most will plan a final adventure and ly, they exist to promote (generally positive) action,
embrace death on their own terms after they’ve run rather than complacency, or the idea that nothing can
their course. Some will join other private societies be done to improve oneself. Kindling operatives are
to pursue different goals and new frames of mind much more common than Beacons, and part of their
outside of being a Vector. A few have gone on to mandate is making the Beacons themselves seem more
join the Empyrean, while some have become perma- appealing.
nent residents of the Venusian wildlife and embrace
a simple purity of existence.
Villain? Concept: The Friendly Neighborhood
AGENTS Arsonist
Kindling operatives have varying levels of
direct involvement in the “challenges” they
Scouts engineer in given areas. Some of them step
Scouting agents travel Sol following rumors of way out of line, and don’t necessarily realize
talented people doing amazing things. Their goal is to it if it continues to generate positive results.
find the next big star and bring them to the Promised Trickier still, Pulse tends to look at the ends
Land. Over the years, Pulse has had a variety of ways rather than the means. If you have a party
of handling this, from grabbing and training random full of IRPF officers that come across someone
citizens, to holding auditions. The public is a fickle like this, depending on their affinity for Pulse,
beast and the strategy for building celebrities changes you may be torn on how to deal with them.
to suit it. Currently, much of the appeal of a new star
is “the humble beginning,” and their subsequent trans-
formation, so Pulse uses scouts to track down impres-
sive individuals and offer them a life they could never Catalysts
hope for alone. Catalysts are lesser known secret operatives
for Pulse’s PR engine that engage in a somewhat more
Beacons morally questionable act of active advertisement. They
Splendor and spectacle help spread the Pulse travel around, scouting people’s personalities, and
brand, and one of the ways they do it is through Bea- seeking the ones who seem like all they need to kick-
con agents. Beacons are akin to a corporately funded start their climb into something more in line with Pulse
superhero. They’re generally augmented, probably have mentality is a little dose of excitement and uncertainty.
some form of show, sport, or otherwise well-known A taste of the extreme, so to speak. And they provide
event, and will spend their downtime stopping it, generally in the form of an injectable, temporary
criminals, rescuing people from fires, and more mutation that will make the next few hours, or maybe
or less making themselves (and Pulse) look day or two, very memorable before wearing off. The

102 good and admirable through benevolent ac- nature of the mutation varies per subject, and the Cat-
alyst usually crafts the experience to promote wonder
and amazement rather than terror, but sometimes a bit Stagehands
of both works best. Depending on the personality, they Spontaneity is a large part of Pulse life,
may ask permission before doing it. Sometimes, they and sometimes, the spectacle of extravagant
won’t. It’s not legal outside of a Pulse town, but that’s spontaneity is a very effective profit generation
where it’s most effective, and the risk comes with the tool. Stagehands are engineers whose job involves
job. transforming an area (city block, neighborhood, for-
est, or what have you) into a fully realized
arena in a very short period of time. They
take note of possible collateral dam-
age for the event, tally the bills for any
interrupted work, and wait for the right

CORPORATE RULE
Ideally, the transformation and any subsequently
staged events related to it will result in the subject,
and maybe some people who know the sub-
ject, to have a revelation that maybe, if they
go explore some other avenues in life, they can
get that same thrill on a more permanent basis.
At which point they’re far more open to Pulse
immigration officers. It gets a foot through the
door, as it were.

moment to turn an ordinary day into an extraordinary


Character Snapshot: Hardlight
Homeworld: Venus
event. This is usually part of an ad campaign for a
Age: 24 larger event coming soon that people can attend and
Occupation: Beacon gets the blood pumping with teasers of the action on
Many Beacons have legitimate heroism in their pasts a smaller scale.
to give the public something to rally behind. It also Stagehands are in high demand outside of
helps make sure you’ve recruited the right sort of
events, too. They emphasize speed and accuracy over
person. Hardlight spent most of her youth working
with Pulse technologies with hopes of becoming a appearance and often have to work in bizarre con-
special effects coordinator, but became and unex- ditions, so they make great combat engineers. Pulse
pected hero when she employed a host of different is very adept at walling off hotzones to keep people
pyrotechnics to distract an aggressive force during from wandering into them, and Stagehands are some-
a hotzone long enough to get trapped civilians out. times hired by other corps when they need something
Pulse ate her story up, and now she stands as one of
complex to be rapidly assembled in a difficult
Pulse’s few tech-heavy Beacons.
area.

103
Scaffolds corptowns, and Pulse citizens have a deavors than most corps, the overall Sports
Pulse architecture rewards reputation for being tightly knit. standards of competition and better- The fall of Earth didn’t con-
those willing to explore. Public safety The makeshift work areas and ment are near-identical to those they tribute heavily to the fall of Earth
is a somewhat malleable concept open air walking zones are typically hold their sports to. Using a studio’s sporting. Plenty of people who made
here. Railings exist, for instance, to called “scaffolds,” and some of them resources is more a job than a hobby the trip to Mars knew how to play
keep small children from falling off can be rather dizzyingly placed. if you’re looking to avoid fees. How- baseball, and to this day there are
elevated platforms, but they’re not You’re not compelled to do your ever, many such locations are inde- remnants of human games still being
intended to be “barriers” against business hanging off the side of a pendently owned, and for a monthly played. But the new worlds and the
trespass. You’ll see people sitting out building, mind you, but you can, and subscription, you can use them more new bodies inhabiting them required
on ledges, eating lunch on window- in some competitive circles there are like a workshop without having to changes to the rules that were so
sills, or walking along beams high social rewards for doing so. subject your every creation to Pulse’s dramatic they may as well have
in the air all over a Pulse town. The scrutiny. restructured the game entirely. Mars
standing rule is: if you can get to it, Arenas was Vector-kind’s only home for cen-
it’s yours to enjoy. It leads to a lot Designated areas for make- All Roads Lead In turies, and its gravity is significantly
of injuries, frankly, but injuries breed shift engagement are called arenas, Like Progenitus, Pulse builds less than Earth’s. Simply making fields
business. Progenitus and Pulse have and vary in size, shape, and location. with a centralized theme of the corp bigger didn’t solve that problem, ei-
working agreements on how to han- This is roughly akin to a public park, in mind, and all roads lead inwards ther. Windage was a bigger concern;
dle an injury in Pulse territory. Unless but arenas have staff who will not toward the main event. If something projectiles didn’t turn in the air in the
it’s something virulent, Progenitus only provide materials and equipment big is taking place in a Pulse city, same way as before, and all sorts of
tends to stay out of it. Pulse treats for official games, they will help everyone knows where to go to get minutia from game times to goal siz-
injuries as a chance to improve, you organize ideas of your own and there, and what areas will be cover- es were miscalibrated when the new
and they offer plenty of services for provide judging services. If a game ing it from afar. While you can watch conditions were applied. The organi-
treating them. has been shown to fall within betting from home, both the architecture and zation that would eventually become
Pulse work zones are among standards, arenas can even be used community emphasize traveling to Pulse was tasked with rewriting the
the more unique in Sol. Rather than for bets and barter, with Pulse acting engage in events communally, even classics to be playable on Mars, but
close their buildings off, many of as the bet manager. Popular arena if it’s just to some local bar. Arena when they saw what else could be
them are open to the world around locations tend to be favored with windows are special public estab- accomplished through gene therapy
them in some way, sometimes directly better equipment and attract the lishments with unique video access to and modern engineering, they began
connecting to roadways. Work zones attention of scouters. events and ample seating, allowing inventing new events, too. The mod-
also exist out in the cities themselves, people to “get close” without actually ern era features several new sports
basically perched out of the way a being close. competitions that are substantial
bit with network access and basic
Studios digressions from those of Earth.
Pulse’s influence tends to be
utilities so people can hike to differ-
physical, but the corp pushes the
ent sites throughout the week and
development of personal perfec-
work from anywhere. Pulse likes to
tion, regardless of application. This
keep things interesting, to the point
can include art, sculpture, design,
of annoyance. One thing Pulse isn’t
and other fields better pursued in a
is convenient. Even people working
somewhat less chaotic environment.
from home tend not to work from the
Pulse has a large array of venues
exact spot of their residence: they’ll
with different utilities available for
travel to a site at the top of their
the practice of these fields, and
building or a zone in their own struc-
provides funding and sponsorship in
ture and connect from there. This has
many cases as well. Alas, while more
the side effect of making Pulse towns
actively supportive of artistic en-
more openly social than most other
SPYGLASS
“Heh, paranoid much?”
Jin blinked and looked over at Nikopol, who
was chuckling a little, but looking apologetic about it.
“You keep peeking around corners like you’re going to
get caught,” he said. “Relax.”
Jin let out a breath and smoothed out his tail,
trying to unwind a bit.
“Sorry,” he said, “I just, this is my first time in
one of these places, and I’ve heard a lot of stories.” He
brushed his ears back and sighed. “Which, I know, are
probably overblown, I’m just..”
“Paranoid,” Nikopol finished. Jin chuckled and
nodded.
Niko brushed his hair aside and his features
shifted seamlessly. Jin loved that about him. Her, now.
Ish. It wasn’t so much a gender thing as an appearance
thing, but Nikopol had the ability to instantly adjust
his features from someone identifiably male to some-
one identifiably female, and would do so as easily as
smiling. Some unique surgery or something; Jin wasn’t
familiar with it, but both forms were a just-past-an-
drogynous unique that were lovely to look at, and the
range accentuated his emotional expression. It was so
quick and so quiet a thing it was sometimes hard to
notice it happening, and added to the overall mystery
that had attracted him to Nikopol to begin with. Being
up here in the middle of the night felt like sneaking
away from reality with some sort of storybook lover.
“You’re safe,” Nikopol insisted, “with me, anyway.
I’ve got sing in this town.” Jin had heard the term a few
times now, and knew it referred to some sort of “clout”
or social weight, but he wasn’t really clear on how you
accumulated or kept track of it.
“Are you from here?” Jin asked. The hybrid
leaned his (her? They’d only met tonight, but so far
Nikopol had never really stuck to either designation nor
seemed to insist on one over the other) head onto Jin’s
shoulder and shook it.
“Nah,” he said, “I’m from a little rock out near
Saturn. But I’ve spent time here, and other places. Met
people. I’m not with Spyglass, but that’s the beauty of
this corp.” He pointed off toward the glowing trian-
gle on one of the distant buildings. He looked male
again. It was a little thing. Jaw adjustment, hair shape,
eye angle, a shift in the patterns. That was the neat-
est part; Jin had no idea how he got the actual fur
patterning to shift in real time. He was desperate to
know who the surgeon was that engineered the ability,
it was great work. “You don’t really need to wear the
Prism to embrace the idea. At least, a little bit.
“The IRPF has a bunch of rules in place to keep
people safe,” he explained, “and they’re important. They
give you a point of reference and they ensure that
violations are dealt with in a fair and consistent way.
I think that’s probably the better system, on a large
scale. At least, within the organizations that the IRPF
works for. There are so many ways for things to go
wrong that having a delineated ruleset is useful. And then here came this beautiful little bi-gen-
“Spyglass towns leave that responsibility with dered hybrid thing, bat and something canid, maybe
the citizenry. From an IRPF standpoint, it’s a nightmare.” a coyote. Pretty colors on his fur. Confident despite
He chuckled, shrugging. “But the people here are his size. Painfully exotic. Sits down and starts talking
awake. They think. They think about other people, they to him, for no reason at all. Spends the whole evening
think about their actions, they think about what’s right, with him. Even convinces him to come up here on this
and why it’s right, and who they feel is right to help ledge overlooking the city, alone. Has him walking on
regulate those judgments. There’s a community here you air. And it turns out all this time, Nikopol had known
don’t get anywhere else. It’s trust. And it’s a genuine he was armed. Read it in his body language. What
trust, because it has very few immutable laws to hide else could he read? Did he have a gun? How elabo-
its actions behind.” rate was this ambush? Was it everyone from the bar?
“Do you think it’s better?” Jin asked. Nikopol Could they sniff out a tourist? How many Spyglass
seemed to ponder for a moment, but ultimately shook agents were hiding just out of view right now, ready to
his head. push him off this building and pass it off as an acci-
“I think it’s different,” he replied. “It’s unfair, in a dent?
lot of ways. Part of the advantage of having an estab- “I...don’t have much money...” Jin lied shakily, “I
lished set of rules is knowing that you can move around don’t know what you’re planning, but-”
within them with impunity. Without that, entering new Nikopol had started giggling, and it had grown
territory can be...worrisome. But it’s also freeing. It puts into a large enough chuckle that it overrode Jin’s stam-
a lot of power with the individual and promotes a lev- mer.
el of personal responsibility you don’t get other places.” “You are paranoid,” he accused. “Jin, take a
He folded his arms and tilted his head as he took in deep breath, okay? No one has shot you yet, and no
the horizon. “I’d say it’s better for some. I’d be disap- one is going to. Yeesh.” He scooted over, turning to
pointed if it vanished.” face the larger man. “Why are you armed, hmm? Busi-
“I think I’d get shot inside of a week,” Jin said, ness order?”
with a hint of nervous humor in his voice. “I have a hard Jin nodded slowly.
enough time figuring out how to behave in social situa- “The travel office at work required me to take
tions that do have written rules.” it,” he said, almost apologetically. “They said it was for
“Only if you pull that gun out,” Nikopol replied. personal protection outside of our security contract
Jin’s expression turned to trapped shock and his spine zone.” He looked downcast as he fished the weapon
stiffened. His date had a small smile and was still out of his coat. “I barely know how to use it, honestly. I
sitting casually on the building ledge, facing the view, don’t really think I could shoot anyone anyway.”
but it was clear who had taken sudden possession of “Not the way you were hiding it,” Nikopol
the conversation. Jin had thought the weapon fairly teased. “You’d never get it out in time.” He shook his
well hidden under two layers of clothes. Worriedly, he head and sighed. “I wish they’d stop sending people
thought back through the evening to see if he could out here with guns. It’ll never happen; there’s too much
pick out a moment where it would have shown up. uncertainty, but in your position, you’re much more likely
“It’s in your walk, Jin,” Nikopol said, having to get into trouble having that thing than not having it.
guessed the internal monologue taking place in the “Safety here is about knowing your place,”
frozen body beside him. “You don’t wear it well. You’ve he explained. “Your visitor status grants you protec-
attached fear to it. You’re worried you’ll need to use tion around the locals; they recognize that you’re not
it, and you’re looking around to try and find when that necessarily part of the system and they gain sing for
time is coming. It’s sitting on you like a weight you’re helping to keep you out of trouble. All that goes away
trying to ignore.” He smiled and tucked an ear. “Sorry if you start trying to throw weight around where you
honey. You might as well be wearing a bright neon have none. Like, say, by pointing a gun at threats that
sign.” don’t exist.” He tapped the firearm, which Jin was now
Jin felt a wave of depression wash over him. feeling distinctly more ashamed of despite not having
The evening suddenly made a lot more sense. Jin was much choice in its possession. “Those reports of violence
a good looking guy, tall, bit on the thick side perhaps. against tourists you’ve heard of? I’d put about 90% of
Wolf. But he was awkward around strangers and car- them on tourists drawing weapons in fear when they
ried himself poorly. Too shy. No real confidence in pub- could’ve apologized or asked for help.”
lic. Work had brought him to this Spyglass town and it Jin looked downcast, but nodded and stuffed
had taken an entire day’s worth of mental whip-crack- the gun back into the rather poorly adjusted holster he
ing to work up the courage to try and go outside and was wearing for it.
meet someone new. He’d expected to strike out. He “Is that why you came over to me tonight?” he
didn’t know anything about trying to attract the right asked, fairly certain of the answer at this point, “You
attention at a bar, or flirting in a way that didn’t make saw a tourist walking into trouble and figured you’d set
him feel ridiculous, or small-talking with a stranger. It him straight?”
was going to be a short night of drinking alone and a “Would that be so bad?” Nikopol asked, tilting
worried walk home, jumping at shadows. his head. Jin sighed and shook his own.
“No, it wouldn’t. Thank you. You probably saved
my butt, honestly. You’re right, I’ve been jumpy. It’s just
a bit of a blow to the ego. I thought I’d turned on the
charm or something.”
Nikopol laughed and kissed his nose, which sent
his ears upward in surprise.
“Well,” Nikopol said, “the warning about the gun
is a gift from someone who’s been in your shoes be-
fore.” He made a bit of a show of cracking his knuckles.
“But I didn’t need to spend hours chatting with you just
to do that. Could be you’re more charming than
you think.” He nudged the larger Vector with an
elbow. “Still, if you want to keep working on your
technique, I’d be willing to endure a little more of
your company.”
“How um...much...more?” the wolf asked
nervously. Nikopol pondered in a needlessly dramatic
fashion.
“Oh, all night, at least,” he said with a grave
nod. “Possibly most of tomorrow, too. Might even be
a few days. You’d better free up your schedule.”
Jin’s tail fluffed up again, and his head
retreated bashfully behind his collar, much to
his date’s amusement.

Character Snapshot: Free Ca’Ro


Homeworld: Ganymede
Age: 35
Occupation: Indepdent
“Free” was not Free’s birthname. He was the
son of a ranking IRPF officer and raised with
IRPF values, destined to join the ranks himself
one day. But youth in the stifling structure of
the IRPF combined with a growing dissatis-
faction in his own inability to shape things
drove him toward Spyglass, where he found
an opportunity to clutch his future in his own
hands.
LIFE WITHIN rather obscene punishments from popping up repeat-
edly. Rarely will two people agree that the loser of an
argument over theft or personal violation should be
Spyglass has less to do with its individual
outright killed before the tribunal is satisfied on who is
citizens than any other megacorp in Sol. While the
guilty or not. Most often, an actual duel will only take
corp itself is an information and product vendor,
place if a community agrees on a guilty party and said
it touches nearly none of the other duties typically
party refuses to accept the punishment, acts in a way
assigned to megacorps. Primarily, governance. Those
that endangers a larger group, or otherwise chooses
roles fall to the citizenry, who basically establish
to pursue an argument outside the established social
small governments and codes of behavior within
justice contract. Duels will generally only involve two
their own areas, and police them as a community.
people and usually have various stipulations attached
This means the legal protections people can ex-
CORPORATE RULE

regarding the protection of one’s family against future


pect vary from place to place and aren’t exactly
violence from the winner (which the public becomes
standardized, and that tends to lead to the widest
rather violently incensed about should they be violat-
range of concerns from visitors who aren’t really
ed). It’s a frightening thing to watch, but it’s remarkably
familiar with the system. By that same token, Spy-
effective within its setting. Upon its conclusion, forgive-
glass citizens visiting other corptowns tend to worry
ness is exchanged evenly, memories are shared, and
about what they can expect when traveling through
while hard feelings surely exist, there is a sense that
a town where the actions of the civilian populace
“this conflict has been seen through to its conclusion,”
are arbitrarily judged by a bloated mercenary cor-
and should be left alone.
poration with no accountability beyond its contract

with whatever megacorp owns the place, and hired
specifically so the corp could hold up their hands Story Concept: Culture Clash
and say “not our problem, talk to the IRPF” whenever Spyglass corp towns are generally very sharp
someone gets shot. Both worries have their merits. about noticing who is and is not aware of their
Disputes in a Spyglass town are settled largely way of doing things, but that doesnt mean mis-
by community merit, which seems a rather sloppy takes don’t happen. A grieving extended family
way of doing things (and indeed it can be) but is from another corp who’ve just recived word that
remarkably effective at promoting cooperation. thier kind have died as part of a summary execu-
Friends are made quickly and easily and hinge on tion over a conflict in a Spyglass town might seek
working together to preserve what has been estab- any number of third party sources of revenge. If
lished by to community as “the good life.” That defi- the party is hired, it could lead to an interesting
nition can change from community to community, but scenario when they find that the death was en-
less than you might think. The nature of mass commu- tirly by the books where it happened, but illegal
nication has, over time, caused a homogenization of everywhere else.
overall public response to many common behaviors,
allowing people to pretty accurately police themselves
All this is made possible through a Spyglass culture
within their own communities. Violations are dealt with
concept called “sing,” which is a sort of social currency
between the offending parties, usually with guidance
designed to weigh one’s individual value to another.
by locals and witnesses. Spyglass towns have trials,
Sing is a complicated concept and has no direct cur-
but they’re smaller affairs and usually hinge around
rency translation, but it has a rough analog to “hon-
the judgments of prominent and respected members
or” in the sense that it is gained through action and
of the community more than the arbitration of an IRPF
will lend weight to your words and credence to your
judge who may not even be from the same planet as
actions. A great deal of Spyglass culture functions on
you. It breeds favoritism, certainly, but the people who
sing. It’s gained by doing things that promote the safe
find themselves in these positions of respect got there
growth of the community, and lost by endangering or
because they acted in fairness and the community
betraying said community.
recognized it. It’s not something you can usually buy
Sing is not a universal constant. Having sing in
your way into. Which is not to say it’s never happened.
a community is different than having it with an in-
Spyglass towns are only as fair and safe as its people
dividual. If that individual feels that the community’s
are vigilant.
messages and methods are worthy of sing, then maybe
The famous duels-to-the-death over petty
your place in that community will earn you sing with
crimes are a real thing, but they’re a lot less common
the individual as well. If the opposite is true, then you
than rumors suggest. The major “rule” in a Spyglass
have to build sing with that person yourself, possibly at
town regarding punishment is that the nature of the
the cost of your communal standing, basically counting
punishment is an agreed upon value between all par-
on your position with the person to protect you should
ties affected by the crime, and that said weight is
you need support. Where you decide to focus your time
supported by the community. The stakes of a
and energy is essentially up to whatever you feel is
trial are determined before the trial be-
going to grant you the best quality of life, or greatest
110 gins, which goes a long way toward keeping
opportunities. While there is a relative cultural stan-
dard, the amount you gain or lose can also vary per usually are. When stacked next to each other,
the taste of the person. These variances can cause the Spyglass kills are generally higher, but the
problems, but the culture itself has bred a respect for number of events is significantly lower. Essentially,
communication and perspective. Spyglass citizens are violent crime is pretty scarce here, but punishments
better at reconciling their actions with each other are swift and harsh. There is a degree of “frontier
than they are to outsiders. justice” associated with this setting, as well as a
The major equalizer is the megacorp itself. more quiet subterfuge attached to each person
Spyglass doesn’t directly interfere with anyone’s local playing multiple games with multiple agencies,
code of their own accord, but the megacorp’s job is building sing with individuals as well as communities,
to know things. All things. That information is available sometimes at the expense of one another, while
at a price to just about anyone, so people who have trying to hide it.
abused power, maneuvered their way into positions While Spyglass towns are often viewed as

CORPORATE RULE
they don’t belong, or are otherwise abusing sing, have “watch your back and trust no one” areas to outsid-
a very large open backdoor they need to worry about. ers, the real rule in Spyglass is to trust individuals
No one is untouchable in a Spyglass town, and they like rather than establishments. Essentially, pick your
it that way. It keeps people honest and doesn’t sug- friends carefully. Don’t trust people to behave in
ar-coat the nastier parts of business. a certain way because of some established law
Bounty hunters and assassins here will work or social doctrine, because even here, where so-
extremely cheaply if their mark is someone who has cial weight is more important than in most places,
violated the local social code in some way, often see- people are ultimately working for themselves. Spy-
ing it as a community duty or charity they can provide glass doesn’t attach any shame to that; it’s just an
to promote better behavior. Likewise, they will refuse established fact that should be considered in any
petty hits they feel undermine a positive influence. It relationship. Part of what leads to Spyglass civilians
makes people think very hard before reaching for the and other corps having such a difficult time trust-
higher rungs of wealth and power, as they know Spy- ing each other is that most other people believe
glass itself will expose their secrets, and if their ben- that ideal is mutually exclusive to an ideal of trust
efits don’t outweigh their detriments, it may cost them and partnership, and Spyglass does not. One can
their fortunes, or their lives. Spending evenings over serve themselves while in the service of others, and
drinks with Spyglass strong-arms is a more intellectu- to give up something for someone you care about
al experience than is often the case with other corps. doesn’t make you weaker in their eyes. It just means
These operators are idealists and scholars and social you’ve found someone you sing well with, where your
activists with a stronger moral compass than many IRPF sacrifices not only fuel them, they fuel you, too. A great
officers. They value the jobs they take as social units many Spyglass civilians actually view the rest of Sol as
more than just things to exchange for credits. It makes rather heartless.
them more inherently respectful of life, and less quick Spyglass architecture is rather baffling to those
to threaten or cajole over silly insults. who are unfamiliar with it. The megacorp has a ten-
dency to build without apparent purpose. It just puts
buildings in place and leaves them there, and the com-
Party Concept: Civil Monitering munities suss out which one does what and why. City
Spyglass community governing hinges on a
planning is a bit of a nightmare, but Spyglass employs
collective agreement over what punishments fit
mega-structures in a similar fashion to how MarsCo
what crimes, and the stakes of any particular
does, so rather than trying to plan out cities to work
party conflict are set by the people involved.
Sometimes, things can get blown way out of in tandem, people are more working to get a building
proportion, and punishments for petty crimes to work well within itself. Buildings will even work out
can lead to death. If the party is primarily trades and arrangements to benefit from each other’s
Spyglass, a fun investigative job might be to assets and locations, and set up roads or build smaller
find out what it was that caused things to blow “whisker” buildings between them. Spyglass gets a cut
up so big, and why the parties involved were so of all this action which helps supplement the overall
confident in the outcome of a trial that they’d income of the megacorp, but on the whole, it doesn’t
put death on the line. actually get all that much money from its own citizen-
ry. Spyglass is easily the least wealthy megacorp in
Sol, due to having comparatively few products on the
Spyglass towns have the highest civilian death toll market, its lack of involvement in the lives of its people,
directly attributed to other civilian action of any and its rather publicly unpopular services. Said ser-
corptown. The IRPF likes to toss that statistic around a vices are in constant demand under the table, however.
lot, and it contributes to a lot of public fear about the Spyglass fleets are always moving; you just tend not to
corp. However, these deaths are almost entirely due to see it. In addition, Spyglass’ material wealth is
their communal policing system, and should probably somewhat inconsequential next to its wealth
be compared to IRPF kills in the line of civil defense of secrets. Spyglass knows where to get
in equivalent populations rather than “crime,” like they money if it needs it. 111
Fallow Zones company will fly its prisms away from varied design, made by civilian archi- helps keep the overall building secure
Spyglass has a habit of build- the civilian population and engage in tects with no need to correspond to through the mutual effort of two
ing unique structures without actu- orbit or outside of the city, ensuring a corporately enforced motif. So the industries that go out of their way to
ally assigning them a purpose, as a minimal involvement of civilians in its urban sprawl is colorful and mixed, not notice one another.
means of incentivizing people to find conflicts. with all sorts of heights and shapes
uses for them. Often, these buildings While this has happened scrambled around, loosely bound Plausible Deniability
will have unique fixtures in them, before, it’s a pretty rare occurrence. together by Spyglass structures, The best way to throw off a
such as labs, clean rooms, generators, Ironically, Prisms are a worry for the large scale building operations from trail is to give the person pursuing
servers, manufacturing centers, etc. rest of Sol for the same reason. They successful interior communities and you a good reason to waste time
Use of the buildings sends money will occasionally get awfully close corps, and spontaneous exhibitions by looking somewhere you’re not. Many
back to Spyglass, but who gets to to, if not inside, other corp towns, others. Spyglass buildings include multiple in-
use them and for what is generally through orbital paths or just travel ternal layers that are separate from
determined by the communities in routes. They’re extremely large and Out of Sight, Out of Mind each other, either though winding
control of the area. Sometimes, this very little is known about the mon- MarsCo isn’t the only one pathways, internal lifts, or hidden
will result in buildings with areas left itoring equipment inside them, but who likes to build down. Spyglass access. The “front door” rarely leads
unused, or used secretly to try not to it’s a safe bet that they’re effective engages in subterranean construction to a central chamber that provides
attract attention to one organization spying tools. However, shooting one to a startling degree, much of which access to all the contents of a build-
or another. Buildings left fallow are down would kill the crew, which on a is nearly invisible from the surface. ing. Like Spyglass ships, which have
intentionally unmonitored by pretty ship that size can number in the tens Some of their buildings are even bizarre and non-symmetric inter-
much everyone: they provide a good, of thousands. That’s a lot of corpses capable of retreating into the terrain nal architecture to throw off raids,
spacious place to have plausible de- to have to take responsibility for if to protect their secrets. Since much Spyglass buildings can hide multiple
niability of action when it’s needed. your only cause for an attack was of Spyglass architecture is built pure- organizations within them while also
“they worried me.” In a way, while ly to provide people with opportu- hosting completely separate (and
Prisms are intended to shield their
Prisms cities by risking themselves, they, in
nities, expensive structures like these none-the-wiser) businesses on easier
The Spyglass logo is called can host a variety of curious clients. to access levels. This makes it difficult
fact, shield themselves by risking their Sometimes different industries with for corporate spies to figure out just
the Prism in the lingo of its people, crew.
but the word also refers to struc- secrets to keep will actually inhabit who is going into or out of where
tures of specific Spyglass ownership the same building despite not being when they’re trying to track activity,
and operation. There aren’t many of Mosaic Streets on each others payroll, and poten- and chances are very high if they go
them, but those that do exist are very Spyglass working-streets tially representing a security risk to to apprehend someone for question-
obvious in corptowns. Ships in Sol are are called “mosaics” by the locals, one another. Sing plays a big role ing, they’ll get someone completely
unique in that they are effectively primarily because the architecture in a relationship like this one, and unrelated to what they’re looking for.
sovereign territories, which keeps fluctuates a lot. Building a corptown Shielding your secrets with innocent
corps from being responsible for requires good old fashioned wealth, bystanders isn’t something most corps
whatever people may be doing in and while Spyglass is very wealthy, a look on kindly, but Spyglass has put
them. While Spyglass does own their lot of their overall power comes from information at paradigm importance
own corptowns, the only “buildings” information rather than currency. in its society, and is happy to point
that are actually directly related When building their corptowns, rath- out just how often people are sacri-
to the corp itself are large levitat- er than starting from scratch, they ficed in other corps to protect things
ing spheres, cubes or pyramids that are typically “gifted” areas by other like money or property.
are heavily armored ships in and of corps who are looking to abandon
themselves. Spyglass does this to earn them because they don’t fit a partic-
sing with its own people: if someone ular need anymore, or because they’d
is out to attack Spyglass itself, the like to get Spyglass off their back.
The buildings inside are likewise of
RUMORS ally ordered by a Spyglass exec on their own authority,
basically betting their sing with the company on the
AND CONJECTURE issue because they personally feel this behavior needs
to be stopped. It’s risky. They can lose their position,
or even their life if they’re in sensitive enough circles.
Assassinations But if they pull enough weight within the corp, one of
Spyglass agents are the first to be blamed the rewards for that loyalty is the ability to shape the
when any high (or low, for that matter) profile world a bit by removing things that don’t fit your ideal.
assassination takes place. And some of the blame
is rightfully deserved. But they also make for a
good scapegoat, as so much of their dealing and Privileged Information
exchange is done without credits or any publicly One of the issues that Spyglass critics voice
CORPORATE RULE

verifiable paper trail. It’s difficult to prove a Spy- regularly is the duality in their mission statement. The
glass agent into, or out of, anything, so suspecting company promotes transparency and the exposure of
one of potential wrongdoing is as easy as pointing secrets so that people know what’s going on behind
a finger. the scenes. However, they also make most of their mon-
Actual Spyglass-issued assassination is much ey selling said secrets, meaning they’re holding onto
rarer than the public of Sol believes, but more them and keeping them hidden until they can get the
common than Spyglass’s own citizenry believes, price they want. From a moral standpoint, it appears
which would be a little startling for either if they contradictory. If they truly wanted transparency, they’d
ever found proof of it. Sol’s public at large thinks just release everything they ever find. Pundits argue
Spyglass holds just about every knife that’s ever that the corp needs to be able to fund its methods
been shoved in someone’s back, and that simply somehow and that removing the ability to protect
isn’t the case. Spyglass agents are sometimes hired those secrets from the people who want to keep them
to kill people, yes, but the ones paying them aren’t is a suitably effective deterrent from engaging in more
the Spyglass corp, it’s some independent that really clandestine affairs regardless of whether or not the
wants a particular person dead and figured they secrets are actually exposed. It’s a tough thing to map;
should hire well. But the citizenry of Spyglass thinks most companies brought to ruin aren’t interested in
their corp pretty much never directly interferes with commenting on whether or not they would have be-
the development of other corps. It’s against their haved better if they knew Spyglass had their secrets
credo: they expose, they create transparency, and they in a drawer somewhere, and those that do know can’t
profit off the problems people make. Directly ending a talk about it without exposing themselves.
corporate head doesn’t really accomplish that. Typi- Efficacy aside, the fact remains that Spyglass
cally, when an important person dies, they find a way knows more than it tells, and its reasons for keeping
to make their secrets die with them, and it eliminates some information quiet appears to be monetary in
a large source of potential profit later. But Spyglass nature. For most of those reasons, this is true. Some of
has done this on several occasions, and for surprisingly them, however, point to corporate alliances of a higher
personal reasons. nature than what the public sees. This is typically an
The general rule in a Spyglass town is that issue of escalation: a technological discovery or inven-
anything goes provided you can come to an equitable tion that will give one faction or another unparalleled
agreement with whoever you’re working with, and no strength in arms that will result in either a takeover of
one steps in to stop you. This regulates itself through all of Sol, or a rapid development of countermeasures
sing, because large and powerful groups are willing that will outpace society’s ability to adapt to them.
to step in to assist small organizations in removing a One example of this is Pulse’s snap-shunt, a
problem in order to gain sing with customers and com- short range teleporter capable of moving a per-
munity. But it’s not always as neat and clean as that, son-sized object a few feet in any direction. The
and there are times when people have managed to technology isn’t very efficient as a transit solution due
engage in morally unacceptable business without being to its range, but it has great potential as a defensive
challenged, because they’ve greased enough palms technology. If it can be made to accurately target in-
that no one will step in with enough force to remove coming projectiles, it can teleport them aside, forming
them. In situations like these, Spyglass will usually dig a barrier that will effectively protect the user from in-
up information on the people involved and sell it off to coming physical objects. There are operable systems in
their competitors to expose them, weakening their hold place for testing this on a small scale, but rather than
and opening up sing opportunities for other people to sell these designs off to competitors, Spyglass has kept
challenge them. However, in situations where expos- them hidden and simply told Pulse that it has them and
ing the corp would actually damage Spyglass through doesn’t want them developed. If these shunt shields got
some financial connection, or damage a corp working and working well, they would negate the effi-
Spyglass is currently trying to nurture, more cacy of projectile weapons, which would in turn force
direct steps are taken. a paradigm shift toward energy weapons, which would

114 An assassination of this nature is gener- not only negate the value of the shunt shield as a de-
fensive mechanism, it would also cause a rebalancing eras. Small layers of each operation that aren’t
of power in offensive technology that could prove dev- enough to implicate the whole, but compromise
astating if the megacorps couldn’t adapt fast enough. the function of the devices in key situations. And
Projectile weapons have endured as long as it doesn’t stop there. They strike deals with the op-
they have because they’re in a safe spot. They kill peo- erators, too. They plant the right butts in the right
ple very efficiently, but they can be defended against chairs at the right times, enough to get key ships
as well without negating their use entirely. Escalating through key areas, all the while allowing the IRPF to
out of that balance would result in a great deal of perpetuate the insistence that the power is really in
dying. Pulse knows this and has been hesitant about Spyglass ships.
pursuing research down an avenue that may lead to Because, on certain levels, the IRPF is aware
their own destruction, but having Spyglass tapping their equipment is compromised. But they can’t
their research on the table and breathing down their figure out how, or who, or why it keeps happening

CORPORATE RULE
necks helps ensure they don’t try anyway. as they shift designs or switch to new models, and
This, among a few other things, is why the new admitting to that would damage their credibili-
Lumen corporation that emerged out of nowhere is ty in a dramatic way. It may even cost them their
such a problem for Sol’s old guard. FTL transit has long megacorp contracts. So Sol continues to labor under
been one of these forbidden escalation technologies, the impression that Spyglass ships possess mira-
and Spyglass has at least a dozen prototype docu- cle cloaking technology (and in fairness, they are
ments stored away in files specifically to keep them stealthier than other ships) while the real secret
from being pursued further unless all megacorps are to their success doesn’t come from controlling their
on board with it. Lumen emerged from nowhere with ability to be detected, but from controlling the
a fully working model and escaped Spyglass’ notice. things and people doing the detecting.
More than a few people were fired the day Lumen
ships flashed in over Mars.
AGENTS
Stealth
One of the Spyglass staples is their lauded Independents
stealth technology, which allows them to do things like If you’re looking to get sing with Spyglass,
run the Earth quarantine, slip past IRPF patrols, and the easiest way to begin is to set yourself up as an
repeatedly steal information from high security areas. independent and just get out in the world and start
The public is told this is due to secret and specialized looking. For anything, really. Spyglass doesn’t exactly
research on the part of Spyglass specifically for the pay well for information about your neighbor’s shop-
goal of espionage, which helps paint them in a neg- ping habits, but they will pay, because you never know.
ative view. Spyglass doesn’t really deny it. After all, Said neighbor may one day go on a killing spree, and
that’s generally what it’s used for. But there’s a prob- information about their shopping habits could be
lem with the accusation, or rather, with the whole situ- worth quite a bit. You don’t need to be just reporting
ation. Save for very few exceptions, there’s no “stealth” on other people, though. You could start a business of
in space. your own, doing whatever, and supplement your income
With a backdrop of near-absolute zero to scan by selling information about performance and products
against, any unaccounted for thermal energy, even to Spyglass.
something as small as gas leaking from a directional
thruster, is incredibly easy to detect. Even at galac- Wayfinders
tic distances, if something (like propulsion) is burning Wayfinders are a step up from Independent
where it shouldn’t be, noticing it is very simple. Yet info dealers, and subsequently, a step away from the
somehow Spyglass continues to evade detection. And activities of good, law abiding people by the defini-
when their ships occasionally are spotted, and even tions of the IRPF. A Wayfinder’s job is to find ways into
destroyed, looting the remains reveals very few secrets. places. Vaults, clubs, societies, servers, whatever may
A few new alloys, some clever heat abatement, but not apply. They are the enemy of exclusivity. They don’t try
enough to account for their legendary stealth. So how to take anything or actively destroy anything, but they
does it happen? sell the information to Spyglass, which then determines
It happens because Spyglass has played the how to leverage it. The info has a time limit on it, gen-
long game, and has played it disturbingly well. Detec- erally (even when a breach hasn’t been noticed, most
tion relies on two things: the conditions you’re trying high-security areas will change their protocols peri-
to detect in, and the equipment you’re using to detect. odically anyway), but if a way coincides with a need,
The conditions in space are ideal, but the equipment the reward for providing it can be very profitable.
is compromised. Spyglass has been seeding sensory Reputation is everything in this business, so it’s not
equipment manufacturers for centuries. They own shells something one typically starts out with. After
within shells, from aspects of unrelated software to the all, a way through, say, the Earth quarantine,
chemical components in the lenses of ship-based cam- is extremely valuable, but no one would risk
115
attempting it if it didn’t come from a reputable
source.

Whistleblowers
Spyglass collects secrets in order to use them
as leverage, convert them to profit, or just expand
their overall pool of resources. However, the corp
does have a moral guiding principle that pops up
from time to time, depending on what it discovers.
Sometimes, things are found that require the atten-
tion of the public not because they will turn a nice
CORPORATE RULE

profit, but because the people deserve to know it.


Whistleblowers are unique investigation teams who
sift through Spyglass information until they’ve found
something they feel deserves closer investigation
from a humanitarian standpoint. Once they’ve dug
deep enough to know for sure, they engineer a way
to inform the public that will be very difficult to
cover up without Spyglass assistance. The money
comes from the second part: they basically cre-
ate a situation in which their corp is the only one
equipped to fix it. However, specific to the Whis-
tleblower’s job is the knowledge that the second
half of the operation is less important than the first
half. Ultimately, either by public exposure or by re-
arranging the situation to hide it, whatever is going
on needs to be stopped.
Whistleblowers are uncommon, even among
Spyglass employees. Aside from it not being a
particularly profitable line of work in most cases, it
also requires tremendous resources and makes for very
angry enemies. But many important atrocities in Sol’s
history have been put to an end thanks to the secret
actions of Whistleblowers in the past. Alas, self-pres-
ervation means those agents involved need to hide
their identities, so in addition to being difficult and
dangerous work, it’s also pretty thankless.

Issue Consultants
The complexity of Sol’s business life and the
occasional violence attached to it means that many
people can get themselves wrapped up in situations
that are just plain too big for them to handle if they’re

Character Snapshot: “Dusty”


Homeworld: Venus
Age: 67
Occupation: Whistleblower
Independents that work for long enough tend
to transition into whistleblowers. It just hap-
pens: if you’re successful as an independent
you can generally retire. If you don’t, you’ve
stayed in because your career has shown
you things you feel need fixing, money or not.
Dusty is one such person, and 5 decades of
Sol’s underbelly have made him very good at

116
his job.
not careful. Make the right enemies (or just too
many too quickly) and you can find yourself way
out of your depth. Issue Consultants are around
to take over those problems for you.
Issue Consultants are specialized merc
groups that remove issues from your plate by any
means they can. Part of the conditions of their work
is that their contract contains no conditions or
stipulations in how they handle the problem aside
from that it can’t cause any further problems for
the client. From there, they take over. Sometimes
it’s blackmail, sometimes it’s bribery. Assassination.

CORPORATE RULE
Threats. The method varies by the problem and the
team.
Issue Consultants are more surgical than
most merc groups. Their job necessitates find-
ing permanent solutions for problems. Killing the
problem isn’t always a permanent solution. In fact,
it could make enemies of the problem’s partners,
which would then make additional problems for
both the team and the client. So there’s research
and planning that goes into creating a good fix
for whatever the problem is that won’t un-fix itself
later.

Hands
Hands are a bit like Independents that work
for individuals rather than freelancing for Spy-
glass. They’re the personal assistants to pow-
erful people and are working to gain sing with
them specifically, rather than the corp. Their skills
and abilities vary, but they tend to be quite loyal
to their employers. After all, they’ve basically de-
cided that working for this one person is going to
carry them further in life than trying to work for a
megacorp. Their eggs are pretty firmly placed in that
basket.

Character Snapshot: Snare and Jezzail


Homeworld: Venus
Age: 30
Occupation: Issue Consultants
Snakes, unsurprisingly, are the most common
purchasers of body replacement surgery in
all of Sol. Being trapped in a body with no
limbs is awfully difficult. But Spyglass is big
on turning a liability into an asset, especially
when people don’t expect it. Snare and Jez-
zail use a shared body socket to blend into
biped society when they need to, and shed it
when they want to avoid detection.
117
LUMEN SUV while maintaining all the destructive pow-
er and armored resilience it used to have, the
megacorps took notice in a big way. Especially
Lumen corp is less than a year old and has al-
when 100 such SUV-sized battleships could be load-
ready managed to destabilize the balance of power in
ed onto a Lumen lightspeed freighter and delivered
Sol. Which is pretty much the most common first line on
anywhere in the solar system with no chance of
any new corp’s biography, and stays that way right up
interception. Six months after their introduction as
until they fold or are consumed a few years later. Rest
an overnight megacorp, Lumen put a price tag on
assured, buzz wording has not vanished in the future.
that very service, offering to throw in the fleet itself
In truth, it’s pretty difficult to destabilize the balance
as part of the deal, and the IRPF collectively shat a
of power in Sol, mostly because said balance is largely
brick.
based on controlling information, which in turn controls

CORPORATE RULE
the development of technology or ideology, both of
which are pretty essential to that whole “destabiliza- Everything the Light Touches
tion” thing. Indeed, the only way you could really upset Lumen’s primary shocker was its existence to
the way things worked was to somehow grassroots up begin with. No one had heard of them before; they
a rebellion on the scale of billions, or to conduct R&D weren’t a research company anyone was funding,
on truly revolutionary technology completely unde- their scientists were no-names, their backers were
tected, and spring it on the universe while somehow invisible, and their home base of operations is still
keeping it safe from megacorp abduction. Both are unknown. How they assembled the researchers,
rather equally unlikely. Which was why it was such a materials, and funding they needed to build not
goddamned surprise when Lumen pulled off the latter. only their advanced propulsion systems but also the
The Lumen corporation is currently the sole ships to affix them to is a matter of great concern
possessor of faster than light travel technology, which to Sol’s megacorps. This is the sort of thing they
granted them unspeakable amounts of money over- look out for carefully, and it was a rude awakening
night, not to mention publicity. Lumen’s FTL drive isn’t when it snuck up on them. Especially considering
terribly fast as space-scale speeds are concerned (it they had already collectively decided that, in the
caps out at about 1.5 times the speed of light) and interest of preserving the current balance of power,
as such isn’t well suited for interstellar travel, but it’s no individual corp would develop light speed transit
officially the fastest thing in the neighborhood, and without sharing the information with the others, lest
by a terrific margin. FTL gave the people of Sol the their tactical advantage lead to full-on war. Sharing
one product they couldn’t buy and were always losing: the data on building FTL wasn’t very appealing, consid-
time. It cuts weeks-long trips down to minutes, allows ering what it would cost to develop it to begin with,
hundreds of times more work-efficiency than before in and there was no shortage of money to be made the
terms of shipping and downtime, completely outclasses old fashioned way, so developing it wasn’t an avenue
any degree of pursuit craft made by anyone else, and any of the megacorps approached. Smaller industries
has forced corps all around Sol to redefine the way have tried here and there in the past for the sake of
they do business in order to keep up (which generally exploration, but would inevitably be bought out as they
involves contracting Lumen, as the drives themselves got too far in their research. It wasn’t always mali-
are not for sale). The Lumen megacorp became number cious, either; that’s just how most companies ended up
1 on everyone’s speed dial the moment they proved stopping in Sol. You reach a certain point, and then you
they could move material between planets multiple accept a check from MarsCo, who takes your quantum
times per day as opposed to once or twice a month. physics-based propulsion model and finds a way to use
And to make matters even more complicated, that it to make coffee .2 credits cheaper to manufacture
wasn’t their only trick. and subsequently sell to some-odd 12 billion people.
Lumen also boasted a proprietary miniatur- Technological stagnation is rampant in Sol for precisely
ization service, specializing in the dramatic reduction this reason, something which carries with it no small
of an object’s size while maintaining its functional degree of irony considering the birth of the corporate
properties. It often requires a dramatic rebuild of the nation supposedly stemmed from flexibility and innova-
object, but Lumen’s boast is that it works on anything tion, according to Vector history.
you can buy, and they’ve done a frighteningly good job Lumen, however, gave no indications that it
of proving it so far. The most dramatic civilian-level had the resources to develop the technology it was
demonstration was in the miniaturization of standard building. It gave no indications it existed at all, short
rifle designs into weapons that micros less than a foot of simply showing up one day in Mars orbital space,
tall could wield normally, without losing any of their abducting an entire passenger ship, and transiting it
destructive power. The designs seem to throw phys- to Venus in a matter of minutes. Not exactly the most
ical laws out the window, and attempts to reverse “legal” action, but the transport company dropped
engineer them have all been met with failure. When the charges like a rock in return for a favor-
Lumen demonstrated that the same methods could be able contract to sell tickets on Lumen’s ships.
used to turn a battleship into something the size of an In an hour, Lumen had contracts with every
119
interplanetary transport company in Sol, and a Cogsune cabinet and assembled a corp around them.
very large target on their heads. Lumen has a Vector public face (the CEO is
Lumen’s expansion since its debut has been bold actually a robot using a Cog design and controlled re-
in terms of sheer wealth and growth, but rather motely), a Vector employee base, and Vector crews on
cautious compared to what they could be achiev- their ships, but behind the secret doors and in distant
ing if they pushed harder. There are a lot of things corners of the solar system, a small team of Cogsunes
holding them back at the moment, both visibly and rattles the cages of Sol in order to map aggregate
invisibly. Visibly, their fleet is extremely small and data on how who reacts to what. They’re studying the
their technology extremely secretive. The Pando- patterns of innovation related to threats, wealth, and
ra’s Box has been opened on FTL, so destroying perceived need in order to see if there’s anything in
the existing ships won’t really put an end to what the Vector psyche worth exploiting as improvements
CORPORATE RULE

Lumen has started, but the fleet is nonetheless small to themselves. It’s a useful experiment from a Cogsune
enough that if they were ever caught unable to point of view, but from the Vector side, it looks a lot
flee, they’d be easy pickings. Lumen keeps it that like someone throwing a match into a gas tank and
way in order to minimize the possibility of their giggling as they run away on fire. They’re dangerous
technology falling into someone else’s possession, and unpredictable, which, in fairness, was rather the
but it also holds back the company’s overall expan- point.
sion. The Cogsunes themselves are unconcerned with
In addition, they’re the single most watched the technology they’ve developed here. The FTL drive
force in Sol at the immediate moment. MarsCo and they’re employing in Lumen ships is a dead-end sys-
the IRPF both are sitting with their fingers on but- tem they developed ages ago. The principle behind it
tons, waiting for an excuse to declare a full-scale maxes out at around twice the speed of light before it
purge on sight of Lumen craft the moment they do simply stops having the ability to go faster, making it
something directly aggressive. So far, Lumen has useless as an interstellar transit system unless genera-
only offered to transport other people’s attack craft tion ships are considered (a far less appealing concept
for other people’s operations, and, as a play-fair to to Vectors, who have in no way exhausted the real
the IRPF, will not extract ships they’ve dropped off, estate they already have available via terraforming).
which forces people to scale their engagements Cogsunes are in possession of vastly better interstellar
to something they can endure for the duration. It’s systems that don’t employ “speed” at all, but they’ve
a tenuous agreement at best, and the IRPF is al- kept those to themselves. Even if one of the Lumen FTL
ready working hard at monopolizing Lumen engines drives gets stolen, dissected, and reverse engineered,
“for public safety,” to avoid other aggressive forces in it will ultimately send Vector-kind in the wrong tech-
Sol having potential access to superior weaponry or nological direction in terms of long term use. But it’s
propulsion. Lumen has, so far, avoided direct contracts infinitely useful on a local scale, which made it an ideal
with megacorps. They have no shadow president and commodity to leverage when it came time to decide
no previous history, so it’s unlikely they know of the an- what to build the business around. The “shrinking” ser-
cient accords against the very technology they made, vice, likewise, isn’t a technology so much as a correc-
but whoever is at the helm seems to have discerned tion. Whatever needs miniaturizing is scanned and sent
that giving any one of these titans the ability to come to the Cogsune station, which has a good laugh and
and go anywhere as they please would lead to some rebuilds it at a compact scale with the same levels of
frightening backlash. They are, at least to those watch- efficiency, emphasizing the accuracy of reduction. It’s
ing the news, in way over their heads. Digitransit corps a bit like a Rubik’s cube to them, a fun activity, and
want the entire company destroyed. Standard trans- already within Cogsune social circles, the members of
port wants to gut them for their technology. The IRPF Lumen are thought of as spending too much of their
wants the public to believe they’re inches away from days goofing off. So much so, in fact, that they were
assembling an unstoppable threat to Vector-kind so actually tasked with additional work: the handling of
they can gain police control over them. MarsCo can’t field cogsunes.
figure out where they’re coming from, or they would Presently, all field Cogsunes report through Lu-
have arranged an accident already and simply weath- men-related substations rather than returning to their
ered the public outcry. It is, in all senses, a mess. Or home Cogsune stations, which has provided a conve-
would be, if the mess wasn’t the primary goal to begin nient stopgap in case they’re ever outed. Lumen could
with. take the fall for it (if a fall was required; it may not be
A Social Experiment if the transgression isn’t large enough) and even if the
Lumen is a Cogsune company, the only one in corp goes under, the rest of Cogsune-kind could con-
existence. A small detachment of Cogsunes tasked with tinue to exist in secrecy, rather than being directly tied
studying Vector society and technological adap- to their field agents. Having Lumen around has opened
tation, purely for the sake of accumulating up a great deal of opportunities to test social theory
interesting data on various unknowns, gath- and the occasional odd development, but Cogsune-
kind, in general, doesn’t view the project as particu-
120 ered various “throwaway” technologies in the
larly more or less important than any other. Ultimately,
having Vectors as a test bed isn’t that large a boon. transcendent phenomena.
Their own simulations are much easier to collect ag- The Cogsune transcendent weakness
gregate data from, and while having closer access to stems from two factors: the first is a lack of
Vectors can allow them to check the accuracy of their information about the properties involved in the
simulations, all that’s really done is prove their simu- initial discovery and leverage of transcendent
lations to be pretty damned accurate. The end goal technology. Cogsunes were “educated” by ASR, who
is the more interesting one: finding out if behaviors have no real information about how TTI’s science
that can’t normally be predicted, like those that stem works, and nothing about its origins. The measurable
from new adversity or unforeseen development, can effects of these abilities don’t correspond to the
be successfully adapted to a more permanent state energy or qualities of matter feeding into them by
of mental flexibility and innovation. It’s something their any stretch, which unhinges the Cogsune think-en-
simulations have less information about, mostly because gine something fierce. With access to the right sets

CORPORATE RULE
it hasn’t happened on quite so large a scale. At least, of variables, it wouldn’t be so bad, but that leads to
not in a way that makes sense to Cogsunes. problem number two: the variables themselves don’t
make sense.
The Weakness Many of the glyphs and factors of transcen-
Cogsunes have a flaw. Several, in fact, which dent technology rely as much on input from one side
they’re all too happy to tell you about, but this one of reality as they do from the other, which means
in particular is proving more vexing now than ever. only a portion of the system itself functions in our
Though their species is capable of creativity, intuition, interpretations of reality. The others are based in
abstraction, and even artistic expression, their logic sciences that can’t exist here. Cogsunes can con-
is locked to an extremely solid model of the universe. ceive of that idea, but actually putting that con-
That model can be tweaked and change as discoveries ception into practice doesn’t work for them. Vectors
are made, but it serves as a default “instinct” for the can disregard incongruity or impossibility and focus
creatures themselves. Cogsunes, for instance, are not solely on perceived results. It’s a key factor in an
taught math. They just know it. All of it. And while it is inherited human condition called “faith.” Cogsunes
possible for them to make adjustments to the way they lack that ability. For them to accept a thing re-
compute math, it is not possible for them to, say, re- quires that it fit various established models in their
move “math” as a concept from their minds. They would mind, resulting in very accurate, analytical thinking,
be unable to reconcile a lack of these principles with and an utter inability to cope with TTI’s namesake
the rest of their world, which runs into a serious prob- product in action long enough to collect the informa-
lem when attempting to work tion they need to solve problem number 1.
out something that has been Lumen is a possible means to remedy, or at
becoming a larger and larger least mitigate, that shortcoming. Cogsune “imagination”
factor in their solar system: is vivid and creative, but it is ultimately their brains
working through variables in scientific principal in
their minds to innovate new develop-
ments. They have a very large box to
think in but are incapable of thinking
outside of it. As such, they can only
partially understand, or even cope,
with transcendent events. But by using
Lumen, they hope to be able to work
their way into
deeper aspects
of that techno-
log and perhaps
collect the missing pieces they
need in order to work with it directly,
or at the very least, recruit those people
who already work with it and learn what it is
about their brains that allow it to happen and how
it might be harnessed. It’s not a guarantee; there are
many among the Cogsunes who believe gaining that
degree of “natural insanity” would not be compatible
with the amazing degree of cognitive clarity the race
enjoys, but Cogsunes are, if nothing else, always
willing to experiment.

121
GROTTOS report on events across borders, and telecommunica-
tion makes government attempts to suppress infor-
mation difficult and noticeable. But by starting from
The illusion of a government-less system has
a common central location on Mars with no outside
been a critical tool in allowing the massive dictator-
influences and having each subsequent corp generation
ships in place to continue functioning, and it’s based
come into existence with a vested interest in perpetu-
mostly around the only recorded instances of “govern-
ating a lie that resulted in profit and solidarity among
ment” causing the literally bleeding wound in the sky
the consumer base, it was much more achievable.
that is Earth. The propaganda that originated from the
“Control the means of production,” as they say, and in
war in order to legitimize Mars’s activities has become
this case, the product was “fact.” It has worked won-
fact in the eyes of the current population, and with the
derfully on a large scale, but there have been many
megacorps in control of history, they can determine
exceptions over the years, and considerable care has
what is and isn’t available from the times before Vec-
been taken to make sure the public understands how
tors.
“bad” those other options are.
The most critical step of any mass deception is
Grottos are where you will most often find
the ability to control the truth from all angles. In the
variants of the existing power echelon that more
Earth model, this is a very difficult thing to accomplish,
closely resemble democracy or representative govern-
as other nations with other agendas can witness and
ment (or sometimes more violent and controlling models carefully manipulated into one of perceived scarcity.
than exist within the corptowns). Grottos are micro-so- Between modern power sources and molecular printing,
cieties that exist under their own rule, usually in secret it’s quite possible to create one’s own fully functional
or someplace beyond general corporate interest. Public grid to live on, with like-minded people, completely
opinion has been heavily weighted to distrust these or- disconnected from the greater mass of the universe.
ganizations, and they’re looked upon as weird at best You sacrifice a few perks, most new products and
and dangerous at worst, all in the hopes of getting the services that may be offered exclusively to corptown
majority of people to simply ignore them. Sometimes residents, but beyond that, you’re good to go. Better
it’s an accurate warning; there are many Grottos that off, even. As long as you have the mass to feed the
are hostile toward visitors who don’t follow their inter- machines, power to run them, and a place to stand,
nal rules. But more often, it’s to help keep people away your creations can be as lavish and opulent as you
from the realization that such micro-systems actually want them to be. Those first three conditions are a bit
do function without corp support. The last part of that of a tricky thing to arrange, though.
statement is the key part and one of the larger lies in Printers with the ability to create architecture
modern day Sol: the illusion that you still need infra- are not conventionally available. They’re very large
structure to survive. and expensive and aren’t for general sale specifical-
Sol is a post-scarcity economy that has been ly to avoid people doing this sort of thing. Typically,
only authorized sub-corps have them, and their ways of handling these demands, and have established
use is monitored by whoever the owning corp is. infrastructure for collecting food waste, grown mate-
But should you get hold of a Geomat of some rial, deaths by natural causes, and all sorts of other
kind, by theft, gift, coercion, or whatever oth- sources for restructuring in a collective bio-matter
er means you arrange, you have a very powerful “bank” that corps within the town can draw from. It in-
society-crafting tool available. Not only can it build volves enough extra steps between start and finish that
your buildings, the Geomat’s own power source is the individual donations to the whole become pretty
often substantial enough to run them all when it’s unimportant, and individual bioconstructors in places
done. This leaves you the task of finding actual like restaurants purchase biomass in large, sterile, and
material to convert with it, and a place you can call inoffensive cubes of protein that in no way resemble
your own. whatever it is they were before. In Grottos, the society
Finding a starting location is difficult and is itself usually has to nominate individuals to find the
one of many reasons these Grottos are built in materials the geomat and processors need for their
GROTTOS

space or in hiding. Corporate eyes are everywhere, conversions, and that puts an identity on what’s going
and one or another has listed ownership of every in and a personal responsibility on who brought it.
square inch of every populated planet in the so- Between these three necessities, there is more
lar system. Carving into one of their mountains to than enough slanderous ammunition to properly taint
start building your society is an act of aggression in public opinion when it comes to living off the grid.
every IRPF corporate contract and grounds for your Grottos have reputations for recycling actual Vector
arrest and the confiscation of your equipment. This corpses into their bioconstructors and using merce-
blanket policy ensures that any new corptown that naries to kidnap the misbegotten to be sacrificed for
emerges inside a megacorp’s sphere of influence is biomass. They’re seen as vandals for using “legitimately
controlled by them on one level or another. So from owned” corporate land to fuel their building needs.
the get-go, if you’re looking to cut ties with the big They’re seen as idealistically worrisome because they
names, you need to find somewhere they can’t see clearly don’t mesh mentally with the rest of Sol, and
you (or don’t want to look). Underground is popu- they don’t keep the same level of open transparency
lar, as are areas so remote or arid that it would be corptown residents are used to, so no one knows what
too much trouble to stop you because the only people they’re up to in there. In short, when a large Grotto
you’re going to attract are people who are innately in- is discovered by a megacorp and deemed to be a
terested in whatever society you’re building, and would problem, if for no other reason than them toying with
probably be a problem if left behind anyway. The need notions of electoral government or personal liberty, it’s
to seclude themselves in order to avoid attention helps pretty easy to turn public opinion against them hard
perpetuate public distrust of Grottos. In corptowns, enough to not incur much backlash when they’re taken
privacy is nearly nonexistent. It’s not used to control out of the picture. It’s for this reason that most Grottos
loyalty or language or lifestyle choices as is typical- stay small, less than 1000 people, and do not openly
ly attributed to that sort of personal intrusion, but it advertise their existences. If you find them, whether
is used constantly to tailor products and purchasing, by accident, invitation, or word of mouth, then you can
let you know where you want to be, who you want to interact with them. Beyond that, they’re difficult to
meet, and otherwise facilitate consumer behavior. The just look up. In fairness, their reputations aren’t always
public generally views it as an asset (having never undeserved.
been without it) and most find the idea of trying to
hide from the system to be innately suspicious.
Acquiring material is the final hurdle, and the
most publicly damning one. Geomats can convert simi- Story Concept: Mixed Loyalties
lar materials into each other, forge steels and plastics Having the party infiltrate or investigate
from collected minerals, and special ones can even a grotto is a good way to influence their
recycle harvested biomatter, but the industrial printers oppinions of it, and pit them against the
can’t turn a rock into a salad. In order for a society to oppinions of whoever hired them. This can
run on a Geomat, there needs to be a fairly constant work in either direction. Having them come
source of organic and inorganic bolus to transform into from a grotto and discover that some of
product and consumables by bio-processors, which are their practices are actually worse than the
similar machines specializing in the creation and re- way the mainstream public handles it is just
cycling of organic material. Depending on where your as likely. In either case, upon reporting home
Grotto exists, this could mean hunting parties to bring they may be faced with orders to assult
in large animals to feed to the machine, harvesting the someplace they’ve come to care about.
local trees, or even cloning blank bodies expressly to
sacrifice to the processor, which takes advan-
tage of natural metabolism to help convert
other energy sources into outright bulk for
124 conversion. Corptowns have clean and simple
Curious currency way, except for their actual popularity with a population.
There was no sense of prestige buying products gener-
In the early days, before the fall of Earth and ated entirely by computer, and no sense of personality in
the true breadth of their eventual responsibly was a store experience where everything was simulated. So
known, MarsCo combated critics to their control over while AI existed that could easily create a million new
a Martian base by establishing a sort of personal tax product lines in an afternoon, the population began so-
on automation. Their declaration was that rather than cially rewarding designers rather than nameless products
business owners being entitled to profit, citizens were produced en-masse. The people had greater pride (and
instead entitled to income; one sufficient to survive used greater buying power) in getting a design made by
in reasonable condition. The business could use this someone with a face.
requirement as a means to create its own profit, but The artistic fields currently pay higher than nearly
the imperative, the actual requirement, was that the any technical field in Sol with the exception of those that
population be paid. When put into practice, MarsCo deal in hands-on problem solving, personal danger, or
treated this as a sort of stipend the would pay the unique proprietary R&D. Design and personal publishing
citizens of their colony for every job that was subse- is a mandatory training field in most schools, and while
quently removed from the market due to automation. mathematics, science and technical skills are taught,
Retail positions, clerks, large numbers of assembly having a personal talent in them is thought of as almost
positions and so on that couldn’t be made up for simply laughably worthless unless it’s to such a degree as to
by training people to work in more specialized sec- attract the attentions of those who would have you build
tors. The public line was that, as technology improved, something a computer cannot.
this practice would pave the way toward an existence
where most jobs could be handled entirely though au-
tomation and people could dedicate their lives toward
other endeavors. It was a fine piece of marketing, but
when Earth fell it faced a tougher reality.
Centuries later, Sol uses a bastardized ver-
sion of this original concept. Many jobs that could be
automated continue to exist in the public sector to
avoid having to balance a debt to the populace that
was never truly settled in the hectic times following the
fall, and the stipend has taken on different definitions
in every corptown, with some providing a basic income
level, some providing barely livable quarters and a
base-line nutritional opportunity, and some offering
rewards to lesser corps to start programs of their own.
The Ledger itself, a miracle program developed com-
pletely by chance that supplements people’s loss from
micro-transactions by investing in those same transac-
tions for micro returns, has even been cited as part of
this service because it is technically possible to assist it
and generate excess income. Nevermind the fact that
without it, almost no standard income would offset the
cost of general existence. Just about every corptown
and presiding company has something it can point to
in order to claim it’s providing its citizenry with com-
pensation for opportunities it removes, but it’s never
glamorous, and a far cry from the original proposal.
In a curious side effect, as technology (partic-
ularly artificial intelligence and computer communi-
cation) improved in leaps in bounds, many of the high
paying technical jobs originally suspected to be the
areas humans would be handling personally became
much more efficient to automate. AI was developed
that could write code creatively, fluently, and instantly,
building better programs with fewer glitches without
need for an additional programmer. They could even
make better versions of themselves, and could coor-
dinate at extreme speeds with other thinking pro-
grams to collaborate over a variety of options. They
outclassed their organic counterparts in nearly every
GROTTOS OF NOTE of which was TTI’s actual headquarters) and any sort of
large scale raid would mean flying huge distances to
Mars or Venus through the heart of IRPF territory, and
Longbow back again, to a location that was already well known.
Longbow is among the most infamous Grottos But for those people looking to stay off the radar
in Vector common knowledge, mostly because it’s entirely it held enormous appeal, and so the first of the
one of the few that’s rather well known to begin pilgrims began filtering in, and the violence came with
with. Grottos are usually small and quiet societies, them.
but Longbow is a space station of substantial size Longbow claimed a lot of lives in those early
boasting an enormous population that is active- days. The station was huge, but only parts of it were
ly killing each other, presumably for cannibalistic usable. Those who had aspirations to repair major
food sources. It’s the sort of thing vid channels like systems made for easy and attractive pickings, because
to do specials on from time to time, typically with they were distracted and had expensive technology to
GROTTOS

eyewitness accounts and remote viewing, as it’s take. Good deeds invited attack, so those with the de-
rarely worth risking going there yourself. It’s not that termination to get shit done sought advantages they’d
Longbow residents will kill you for landing there, it’s normally do without. Laterals became popular com-
that they’ll ransack your ship for spare parts and pany. Speed, enhanced senses, and a brutal approach
upgrades, and leaving you with no way off. It’s a were all assets required to stave off opportunists. They
jungle in there, and despite animal traits, most city were literal guard dogs, and they worked on both
folk don’t function very well cut off from communica- sides. Word filtered around through the tightly-knit
tion, help, or technology. network of Sol’s lateral population that this place
Longbow is a 5 some-odd mile long Bluesky sta- was a rare job opportunity that had them living in a
tion that was commissioned by a budding megacorp different, oddly natural state, with fewer buttons and
that overspent waaaay too much trying to build the ill-fitting chairs and more innate respect for their bod-
thing and was ultimately forced to abandon it near ies and abilities. It attracted more laterals, and spe-
completion. In an attempt to recoup the money, they cifically, more who had tired of being ill-fit for their
staged an elaborate attack on the station to claim environment but were too poor or proud to have their
insurance on the wreck but were ultimately exposed bodies replaced. Some of those laterals were techni-
when the insurance group outright bought the mer- cally inclined, and other laterals were more interested
cenaries who did the job and obtained their records in working with them than the bipeds they’d begun
of the contract, proving the claim as fraudulent. It to view as a liability there. Over the course of Long-
was an expensive purchase, but it was nowhere near bow’s slow and partial repair, the population gradually
as expensive as having to pay out a replacement for developed a kill-or-be-killed mentality that made it
the station, and they got back the money in the sub- unsafe for poorly equipped bipeds to stay there. Fewer
sequent liquidation of the corp. But when all was said and fewer came, as there was gradually less and less
and done, there was still a giant floating husk orbiting to gain from it. Tribes formed within the walls, and
Jupiter owned by the insurance company, who had no gradually, the feral mentality longbow is now known
desire to rebuild it and no way to sell it in its current for grew from those seeds.
condition. So they did what any self-respecting com- Actual life in Longbow is frightening and brutal,
pany does with hazardous and inconvenient trash: they but it has reached, over the years, a point of stability
left it out of sight and pretended it didn’t exist. that is appealing to its residents. In this place you live
The thing about a space station of that size is as you wish, and if that interferes with someone else’s
that it’s very easy to cause horrifically expensive dam- wish, you kill them or you comply, and that’s pretty
age to them, but very difficult to actually render them much the way of it. Cooperation exists provided all in-
uninhabitable. The gap between a total financial loss volved have something to gain from each other. Mutual
and an unusable system is very large, hitting one end protection or repair of critical systems is a big one;
long before it hits the other. Longbow’s sensor systems, often, Longbow residents will maintain their ecosystem
its orbital correction, huge parts of its computer and together and attack those who prey on technicians
life support infrastructure, all of this had been leveled. who are working to repair a broken system. Techno-
It had holes in its outer hull, its boarding ports were logical superiority has been kept down by the masses
wrecks, and it was effectively unapproachable by gen- to avoid escalation more, rather than because of any
eral colonists. But it still held enormous internal areas social taboo. Killing is a constant by normal standards,
with air in them, and small groups could get in, being but it’s not as common as it seems. Longbow is almost
cautious about where they stepped, and begin slowly entirely wild inside, with a massive jungle and various
setting up shop. The only thing that kept it from hap- spreading biomes across its interior. A great deal of its
pening on a larger scale was its location. It would have residents are not actually intelligent, but wild animals
made a great place for a raiding band or pi- that were brought over and bred both for food and
rate society to set up in, but it was easily vis- decoys. Cannibalism does happen, but isn’t necessary.
ible on the Jupiter orbital circuit to a variety Most hunt the wildlife. Sometimes that hunt will expand
126 of well-equipped organizations (not the least to other hunters.
Longbow is about the purest “return to nature” either contributes nothing, or contributes something
modern Vector society has. So much so that it’s actually generically positive in a very small amount.
too pure, artificially so. The Vectors (not only laterals; Longbow’s external theme is more im-
some other morphisms do manage to make it here. portant to the HSD setting in that it depicts
Rarely past one generation, though) who survive here the nature of the megacorps that control Sol and
have adapted their thinking to a distinctly ancient provides a more concrete example of them be-
standard and have maintained that standard because ing controlled by selfish interest rather than moral
it feeds them on a level that is almost invisible in mod- imperative. Longbow has a population in the hun-
ern society. It is not strictly necessary for them to live dreds of thousands, and by comparison to similarly
this way. Small populations on Ganymede and Venus sized cities, has a crime rate that is astronomically
exist in tribes and forgo technology for nature as well, high. Murders are commonplace, assault is an hourly
but they don’t engage in some of the depravities Long- event. Servitude, slavery, assassination, rape, theft,
bow is known for. Here, your own will and the physical invasion, cannibalism, all things met with a stern
power to back it up is the only thing you’re held ac- and immediate police response in a standard city

GROTTOS
countable to. All of its living residents are dedicated are just the way this wildlife works on Longbow.
to that way of life, and for good reason: those who But Longbow’s population are still “people,” and
weren’t either escaped on a mercy ship, or died. by the basic understanding of rights on a human
Today, Longbow is a bit of a legend, attract- scale, should not be allowed to exist in the fashion
ing daredevils and social misfits alike (and usually they’re existing in. But they do, because it would be
killing them). Longbow doesn’t send out ships of its difficult and inconvenient to try and stop them. The
own, so it’s not considered to be a threat by the IRPF, initial raids would claim tens of thousands of lives,
nor is anyone inside contracted for protection, so the just to capture a population that may not wish to
whole station is basically flagged as “hazardous” and leave, to try them for crimes that were considered
the public is advised to leave it alone. Trying to “civi- the laws of existence in their environment, and to
lize” the place would be immensely difficult. No one is attempt to reintegrate them into a society they’ve
entirely sure how large its population is anymore, and grown so detached from that they’d be an inherent
those few who do leave on Progenitus’s mercy ships to danger to. And to top it off, they’re all laterals, which
seek a more civil existence do not describe the popu- are already difficult to work into normal life. The fact
lation as “suffering,” so any attempt to force them into is, none of the megacorps are even sure how they’d go
compliance would likely lead to additional violence. So about it.
it sits alone and corporately undisturbed, the subject Mental health care in post-human Sol has not
of bloody horror films and risqué romance novels for improved much since the loss of humanity. It’s even
the entertainment of the masses, both of which pale slipped backward in places as pharmaceuticals and
in comparison to the vivid fear and intensity of the life wonder-drugs have made medical solutions ever more
within it. attractive. Between the costs it would incur, both in
credits and lives, to vacate the station to begin with,
Themes of Longbow and the subsequent problems associated with accli-
Longbow’s internal theme is pretty basic. It’s a mating its population to a normal life where attacking
good place for a frightening rescue mission without someone you disagree with using your teeth isn’t an
supernatural elements; it’s a neat urban-decay sci-fi acceptable response, there just isn’t enough profit in
environment with jungles growing though buildings the operation to try it. Only Progenitus really pays any
that never got used for their intended purpose, and attention to Longbow anymore, and for them, it’s only
natural dens mixed with modern elements. It’s a sort mercy ships sent on autopilot periodically so that those
of post-apocalyptic feral microverse with very high people inside Longbow who can’t handle its environ-
stakes. Most parties don’t have a reason to come here ment might be able to escape back. But even for them,
on their own, but some might be sent here, either to the path to mental recovery is potentially impossible.
negotiate with someone (there are Vectors here who Therapy takes a back seat to behavioral inhibitors and
do business with the outside, but are risky and oppor- VR reconditioning, and what comes out is usually more
tunistic predators) or to retrieve something. It’s worth brainwashed than what went in. The party line now is
noting that there are friendly people on Longbow. that all the natives that have been taken from Long-
Quite a few, in fact. Families and tribes and friends bow have exhibited signs of brain damage already, ei-
that have made space for one another in their system ther from living in proximity to dangerous and unstable
and won’t try to eat you when your back is turned. But power sources, or what caused them to go there in the
they follow the law of the land, and that law is you first place, and are best kept out of the public anyway.
are what you are, and if what you are is a threat or It’s thought of almost like a prison of its own design,
an obstruction, you die. If what you are is an asset to and careful marketing has allowed those in charge to
a more powerful person they don’t want to risk oppos- ignore the suffering that could be taking place
ing, you die. If what you are is a risk, you die. So make there. Out of sight, as they say, is out of mind.
yourself unobtrusive and your visit a brief one that
127
The Empyrean in Vector society for a chance to shine in a society that
The space station Empyrean is among the most granted them social power based on a different scale.
prominent examples of corporate independence It was a rocky start, but having the ability to
giving way to a life of decadence considered manufacture their own materials from the get-go
rather unachievable by the general public. Empyre- certainly helped, as did access to biomanipulation
an was founded by a blip named Zerrazed whose tools. Over time, the rules of society solidified, granting
impressive draconian visual appearance was part of wealth and comfort to every tier of invited creature
a tailored existence intended for him by his par- and granting special boons and abilities to those who
ents. Unfortunately, both parents were killed when worked within the system to achieve them. Among the
he was very young, victims of a corporate coup, highest of these prizes was immortality through mind
and he was given their fortune as hush money while transference into a younger body, the “ritual” of which
their business was usurped and restructured. Their was named for his family, whose deaths left a lasting
plan for his upbringing was pre-staged and was to fear of permanent termination in his mind.
GROTTOS

continue in the event of their deaths, but with their The Empyrean has now existed for several
capital under his control and flushed with disgust at centuries and is largely controlled by the same people
the society that allowed their deaths as just an- who founded it. Its ranks have expanded, but it’s still
other part of business, he relocated the entire plan among the more exclusive of the established Grottos,
to a custom-built space station he commissioned with only around 100 divine members (those invited
sunward of Mars and threw the whole thing into people whose appearance or circumstance has earned
overdrive, embracing the illusion in the hopes that them the title of divine being by the standards of the
he’d never have to deal with the disgusting realities society) and a few thousand hopefuls (those people
of Sol again. who serve the station in hopes of earning ascendance
The plan, originally, was to have him grow up into divinity someday). Of the divine monsters, only a
as a celebration of the legends of powerful, lordly dozen or so have been enhanced to a tier befitting
monsters from Earth, with fine courts based on re- what has been called “the pantheon,” on which Zer-
spect and merit and needs filled by vast stashes of razed still sits at the highest rank. Those beside him
wealth. Supposedly, the parents planned on replacing are called siblings, the monsters below are children,
their bodies once they’d finished working and joining and the hopefuls are held in different names and
him as similar looking creatures, inviting family friends social standing depending on which divine child they
to do the same and living the rest of their lives in a serve.
The Empyrean is known among those who’ve
visited it as a jaw-droppingly beautiful location among
the divine levels. It’s built a bit like a tree with its
Character Concept: Poor Adjustment gravity generator at the bottom and great, branching
Recovering from a life on Longbow is a areas at the top, each with separate environments.
difficult task, esspecially considering that The upper levels get more and more sprawling and
Vector psychological rehabilitation tech- elegant, and the creature designs get likewise more
niques haven’t progressed nearly as far as amazing as there’s less to hold them down. You can’t
their general medicine has. A character fill out an application to join the Empyrean, but they
might cope with this by adopting strange dedicate a good portion of their actual work to scan-
practices to satisfy the parts of their ning reports and searching for potential candidates,
psyche that have fixated on the violence with either the appearance or behaviors that make
and fear of their past. Be creative with them seem suited for joining the society at the bottom
it, it doesnt always need to be late-night and working upward. This is one of the few tasks still
murder sprees. primarily overseen by Zerrazed himself, having begun
the process personally centuries earlier. One of the
charters of the society is that being a divine crea-
sort of biofantasy world on Mars. Without ties to the ture affords you divine potential, but it is up to you to
planet, he pushed it further, using the station’s Geomat embrace it. In practice, that means that each monster
as the material goods generator and setting up lower in the court is unique, without duplicate designs, and
levels as trading hubs to keep the material coming in that they are expected, at somewhat regular intervals,
while he and those tasked to help him by his parents’ to return to Vector space and do “something” worth
contract transformed the upper part of the station into noting. These quests vary in intensity and length, but
an environment befitting divine beasts. As time went Zerrazed’s own creation of a living society that has
on, the servants of his family earned positions with- endured for centuries is often held as the measure.
in the court of his creation and were transformed to Successes and the scales thereof are used to help
suit it, and he began extending invitations to determine if someone is ready to obtain a new gift,
blips and natural Vectors with dramatic and usually in the form of dramatic and powerful surger-
ies. Within the Empyrean, the usual legal limitations on
128 thematic morphisms to join him, forgoing the
tedium and the ostracism they experienced things like strength and ability are ignored, and the
general body size is typically larger, on macro scales Foundation, whose goal was to foster thinking that
or beyond, allowing room for truly impressive biomancy. would look not only to the immediate future, but
to a distant future some 10,000 years away.
Themes of the Empyrean When Mars was first struggling to find
Aside from just providing an alternate start- its feet after Earth was no longer an option, there
ing location (your character could be trying to fulfill a was rampant fear that the technology that kept
quest to earn a spot as a hopeful, for instance, having the colony afloat may eventually fail them, and the
contacted a divine monster and earned their atten- knowledge to rebuild it may die as well. Preserving
tions), the Empyrean provides a zone to approach and archiving those technical manuals and all the
some of HSD’s common themes from a different di- knowledge required to rebuild things like Geomats
rection. Here, biotech and mutation are treated more from scratch was of extremely high priority, espe-
like ‘magic’ and ‘blessing,’ and there are larger than cially as the number of original engineers dwindled.
life entities to associate with and report to. It provides In those times, the colonists looked to those people
who had already put time and thought into sustain-

GROTTOS
a different sort of politic to work with. Additionally,
there are ways to associate with and even combat able technology and archiving that would survive
these creatures outside of their homes. Pulse events for thousands of years, and organizations like The
sometimes attract Empyrean divinity as competitors to Long Now and others boomed in membership as
prove their mettle to their kin. Pulse loves them; aside dedicated scientists within the colony pledged to
from being very powerful and visually impressive, Pulse ensure that life in Sol would continue without fear
didn’t have to pay for their creation or training. Alas, of accidental losses of critical information. As the
for many, Pulse towns are the few that they can actu- organization grew, so too did its purview, and over
ally be given permission to walk around in. For other time new designs were engineered for critical tools
societies in Sol, these people aren’t within the legal that were designed to run indefinitely, with no
realms of “people” any longer; they’ve been enhanced planned obsolescence, ultra hard alloys, redundant
into bioprobes, and are too dangerous and powerful to systems, and unheard-of durability. They were called
walk around unescorted. “forever tools,” and the prospect was that so long as
The Empyrean also represents a possible out- they existed in a vault somewhere, even if all manufac-
come of escaping corporate society. It’s a very extreme turing broke down, whoever was left alive would have
example, but it worked, and the people living there are what they needed to rebuild a society. At one point,
living what many would find to be a dreamlike exis- the foundation even broadened their focus to adopt
tence. It comes with a price, though. Aside from having sustainable biomanipulation, or the idea of self-modifi-
to keep their numbers down, and the engineered social cation to make any environment livable, to further their
hierarchy that has kept the powerful at the top for model for an eternal future by making up for the one
so long, members of the Empyrean beyond the hope- area that would fail before their machines would: the
ful level are pretty much ruined forever for returning operators. Presumably, with both these tools at their
to Sol’s normal structure as anything beyond a Pulse disposal, nothing short of instant annihilation would be
monster to fight. They have no money to speak of, no able to prevent Vectors from continuing to flourish in
way to afford a replacement body to bring them back one way or another.
in line with everyone else, and no history with any corps Unfortunately, once civilization did settle in
to set them off right. on Mars and the corps began generating the new
rules of society, these eternal structures and concepts
of endurance over replacement were...inconvenient.
The Long Now They stood at odds with the hyper-capitalist model
Many human organizations have endured in one that was developing, based mostly on replacing worn
form or another into the post-human age, but excep- out(or even fairly new) objects, recycling the mate-
tionally few have maintained the same shape and goal rial, and constantly exchanging goods and currency.
as the originals. In most cases, the closest are the old Over time, pressure and propaganda pushed the once
religions, which have adapted to face new technology publicly-lauded organizations like Long Now into a
and discoveries but tend to hold on to their original smaller, niche area, treating them more like extremists
values. Smaller organizations generally faded away and paranoid, old fashioned idealists than protectors
either due to a lack of membership (not everyone of the future. Fashions and on-demand design made
made it off of Earth, and those who did were awfully their forever tools look featureless and outdated, and
busy for a long time) or because of a lack of relevance. eventually, the shifts of focus and the ever-diminishing
Generally, whatever they were founded to do, propose, chance of cataclysmic social breakdown took them out
fight, or educate, was burning millions of miles away. of the public eye entirely. But they didn’t stop existing.
But there were a few that gained substantial rele- They just moved, and evolved.
vance as Earth fell, and whose message would carry The current Long Now is a two-part
forward into the future. Genetic preservation groups society living on an orbital platform in the
that had “frozen zoos” were among those. Another Goldilocks zone, which was originally grant-
was a fairly small organization called The Long Now ed to them as a storage facility that would 129
be safe from any catastrophic meltdown on to the biomanipulation concepts that were explored
Mars, but has since enlarged and become a centuries earlier, and the herds of sub-sapient ani-
massive sustained ecosystem. The organization mals that are hunted for food are actually capable
has changed dramatically from its modest ori- of birthing Vectors without Vector parents, and vice
gins, but, appropriately ironically, its continued exis- versa, to maintain populations of edible and inedi-
tence as a Grotto is proof of the success of its mis- ble meat in the event of scarcity, leading to all sorts
sion. The station’s internal population consists of two of strange family trees. The people are stronger and
castes. The first are those who simply live there, a more robust than the Vector template and would likely
society of several thousand who are vaguely aware be considered illegal bio-constructs if examined at a
of space travel and the existence of other Vectors modern medical facility. There are no Cogs. Tools and
through legend, but lack the means to leave, nor items are treated with reverence and respect and are
any real experience with the rest of Sol’s lifestyle. all built to last. They have no idea how to tackle any
They live in a natural and primitive environment, lush of modern society’s protocol and disposable tech and
GROTTOS

and plentiful with predictable weather, and have would likely need guidance to succeed at all. They’re
at their disposal a collection of forever tools that basically dropped on a populated area by a small ship
are scattered about their 200 square-acre surface dispatched from the station that converts itself into a
area. The natives exist purely to exist; their role in shelter and becomes their home until they can adapt.
the project is to prove that it works. The technology All these differences can make for great character
they rely on to build shelter, to hunt, and to protect conversations and moments in a game if you need an
themselves; the great machines (called golems by NPC from waaaaay out of town.
the natives) that maintain the temples and patrol
the plains; the unique equipment they find buried The Digital Collective
in the ground that allows them to do remarkable Artificial intelligence and computing technology
things, all of it is some six centuries old at this point. in Sol is very advanced, more than many give it credit
Still working, still doing what it was built to do. The for, or really realize. Cogs have existed among Vectors
engineering is remarkable, and to the natives, ar- for centuries, but the Cog brain model is physical-
tifacts like these are more eternal than the trees and ly unique; it doesn’t use “programmed intelligence,” it
the dirt. uses mechanical analogs to organic brain systems and
The second caste is smaller and carries on the learns like a living brain would. This does a convenient
actual knowledge of the location’s origins and the thing from a social control standpoint: it allows people
purpose of the tools within. Their job is to carry the in the advanced programmed intelligence industry to
story onward and be ready if the solar system has dismiss moral issues of artificial life by pointing out
need of them. They listen to transmissions and watch that their computer programs are mechanically differ-
for change, and periodically bringing new members ent from the established model for what a truly “alive”
from the natives into their fold and sending them out machine looks like. It neatly avoids a pretty large argu-
into the solar system to join society and report back on ment over what machine intelligence deserves in terms
what they find. Once you leave, you can’t return. It’s a of rights and consideration, because for some time
one-way pilgrimage reserved for those with wander- now, it has been possible to create programmed intel-
lust in their hearts, who look out at the stars and wish ligence that’s pretty indistinguishable from the organic
to join them. They gain all that modern society has to version.
offer, but they lose what is perhaps the purest and The Digital Collective is a fully digital society
simplest existence in modern Sol. that believes in the rights, needs, and overall moral
importance of protecting programmed life. Its mem-
Themes of The Long Now bers are fully digitized brain-data, downloaded via
This Grotto serves several functions in the scan and uploaded into protected servers that serve as
narrative, depending on which you want to focus on. the “home” for the society. Their living bodies, as part
It’s an example of how a single message from the days of the initiation, are destroyed. It’s a rite of passage:
of humanity can carry forward to the modern era, and the Grotto recruits by following people’s online habits.
also how much that message can change. It’s a neat Getting a feel for what they do, how they act, and
way to play in a primitive setting, or perhaps to meet their overall feelings toward the treatment of digital
a voyager who would find all the normal things in Sol intelligence in their world. They offer a paradise: a
new and amazing. If culture shock is a fun theme for fully simulated existence with no physical needs, and
you, these are good people for it. The Long Now sta- interaction with a myriad of strange and alien intelli-
tion is a bit like Longbow without the violence. Things gence from all sorts of various programs and avatars
are wild and free in there. The people exist in tribes. that have gained communicable levels of intelligence
They trade in food and favor. Clothing is purely and now reside within Solnet, invisible and lurking in
accessory and protection rather than a social the data. Members can exist in the sim, but they can
necessity. Reproduction and physical anatomy also engage with data in a more direct way and gain

130 are divergent from the Vector model thanks an understanding of machine interaction that goes
beyond what they interpret through organic eyes. And program to perfectly mimic a human personality in
while they associate with each other, their world is this setting, this Grotto is intended to demon-
even more populated by the various machine psyches strate Vector minds changing to be more in line
that live with them, providing a curiously more diverse with what an intelligent machine might be in
and alien lifestyle than the outside world could. a “natural” state. They don’t necessarily hold onto
The Digital Collective is significant for many their values. Many of those values just don’t matter
reasons, but a problematic one is its size. People in the in there. Eventually, they look a lot like the AIs that
collective don’t really “die.” Once you’re data, you stay Vectors already treat with the same distance and
that way unless you get corrupted or are somehow relative contempt that humans do: as neat, interest-
purged. Which can happen. People in the collective ing simulations, but not people, and easy to turn off
don’t have “backups,” as the entire premise is that said when not needed.
backup would be another person who is frozen in time.
But there are minds who have existed in this state,
floating through the nets, for centuries, and every UNIVERSITIES

GROTTOS
new one adds to the number. In addition, the machine
intelligences that is also present in this way are parts The meaning of “university” transitioned from
of the society, often massive parts. The Digital Collec- a place of learning to a place of cult-like worship
tive is a generic title for what is actually an enormous after a series of troubling rumors emerged from an
collection of minds that exist essentially invisibly now. education center in the early days of Mars’s coloni-
Their population may well be in the billions. While zation, post-Earth, but before humans died out. The
technically a Grotto due to it being a collection of origins of that story have been lost to age, but the
people living outside the norms of society, this really general idea was that, at the time, there were very
qualifies as more of a mirror existence, and within it few centers dedicated to higher learning on the
are thousands to millions of different mindsets and out- planet, and the most prominent one had become
looks. shrouded in such a malaise that it nearly shut down.
It saved itself by rebranding, and the generic term
“university” gradually became more attached to the
Themes of the Digital Collective troubled past than a cleaner future. Nowadays, higher
The Digital Collective provides a framework learning centers are called colleges, advanced schools,
for ghost in the machine plots, ideas of digital con- capstones, and a few other names depending on lo-
sciousnesses manifesting where they’re not expected, cation and purpose, and university has solidified in the
or guidance coming through digital sources from areas public vernacular as something akin to a well-funded
you didn’t know existed. It’s a very all-encompassing cult. They’re associated with Grottos as both represent
area, with opportunities for friends, enemies, villainy, something outside of the acceptable behavioral norm,
etc. The major things to keep in mind, however, are the but universities are universally associated with violence,
following: the denizens of the digital collective largely danger, and the deliberate inflicting of such on the
don’t give a damn about the physical world provided it public, whereas Grottos may just be things to be wary
still has power and computing centers (they don’t have of that keep to themselves.
physical needs in general, so there’s not much point in The distinguishing detail is the need to force
trying to trouble themselves with the outside), and the one’s view on the rest of the universe. Universities are
people in the digital collective can be rather alien in known for attacking the public in large or small ways,
their attitudes. overtly or discreetly, to spread their message in a way
One of the big reasons why this particular plot that can’t be ignored. It’s not an easy task, so they’re
point isn’t larger in HSD is the propensity to view it as also known for brainwashing, fanatical devotion, and
a sort of “Matrix” zone, where normal people go into in some cases, body modification or extensive illegal
a holodeck-like environment and then return to their hardware to properly equip them for what they’re
normal bodies. There are simulation centers all over trying to do. For megacorps, the existence of these
Sol that members of the Digital Collective can basi- groups is more beneficial than detrimental. Yes, hav-
cally put themselves in to experience that, and they ing an angry group attack the public is a problem, but
do, from time to time, but the bigger thing here is even well-equipped universities are relatively minor
that they don’t need to. This is really a different form threats in terms of overall public damage. But they
of existence and life. Things are no longer identified give the megacorps a clear enemy to brand publicly
by how they look, or their size, or anything to do with and lump them into the class name of “university,” which
physicality. Interpretation is different. Reach is dif- can then also be applied to just about any group with
ferent. Information isn’t abstract, and the things you disruptive ideas. There have been more than a few
“think” are literally made of the same material as your raids on fairly harmless Grottos that were beginning to
own consciousness. Basically, if you spend long enough reach out to the public with messages of shared
in this state, you’re not particularly fit to return to the resources and equality, and that were subse-
physical world. You change and become a different quently branded and stamped out. It keeps
sort of creature. Much like it is possible for a computer the Grottos isolated out of fear of annihila- 131
tion, which is beneficial to the corps in power. In which is a special paint-like substance that reflects
the end, while the public reputation of Grottos absolutely no light, resulting in a void-like black that
and Universities is pretty significantly different, reveals no detail, even when directly illuminated. The
the only functional difference between the two is new creation’s tail is amputated, and the final result is
that a Grotto isn’t innately disruptive to the corpo- a pitch black, detail-less humanoid with a muzzle-less,
rate regime, and a University is. tail-less silhouette, more human than Vector-look-
ing, with a mirror-like face. The lobotomized Mirror
is fitted with mirrored blades on its hands and pro-
UNIVERSITIES OF NOTE grammed to serve as Reflection’s primary killing force,
difficult to see and hit, chemically immortal, and mind-
lessly dedicated. Reflection agents will even employ
Reflection paint bombs with the same zero-spectrum paint to fill
Humanity, to most, is a forgotten trauma. But rooms prior to the arrival of a Mirror. The result is a
there are some who still feel a degree of racial
GROTTOS

pitch-black void where the target is brightly lit, but


responsibility to at least acknowledge what came all they can see is a floating, oval mirror that shows
before them, if not sympathize with it. There are them their own reflection as they’re killed. According
others, more dramatic individuals, who feel modern to Reflection’s rhetoric, the mirrored face shows the
day Sol owes a more direct debt to the universe for Vector the same face that killed humanity, reversing
its direct contribution to the extinction of an intel- their roles in history and setting right what was wrong.
ligent species. Among the most extreme of these The most powerful entity in Reflection’s arse-
groups is the university known as “Reflection.” nal is a bastardized Gorgon-class bioprobe design
Reflection holds Vector-kind (and all other that was taken from a TTI scientist who joined their
species created by them) directly responsible for cause. The scientist didn’t have the full genome for the
the death of humanity. While they don’t contend creature but was educated in biodesign himself and,
that Vectors went out and killed humans personally, working with technologies Reflection already had, was
they do feel that humanity would have persisted able to make a lesser template that was versatile and
successfully, as they had for thousands of years, had relatively simple to reproduce without an enormous lab.
Vectors not entered the scene. Intent is not a factor in The creature is roughly the size of a short bus, with a
their decision. Reflection believes in a more “universal” lion-like, stocky and gnarled body, enormous muscula-
system of blame and balance. Deliberate or not, one ture and powerful claws, wings, and is generally de-
intelligent race resulted in the extinction of another, ployed with a human-like mask for a face. It could be
and must feel the weight, and ultimately bear the pun- considered beautiful, but it moves with a maddening
ishment, for that. jerkiness and savagery, its muscles throb and bulge in
Reflection seeks to repay the debt of intelligent an asynchronous rotation, and it leaks vitae from the
death on a life-for-life basis, putting their overall goal pumps that keep it running. It feels incomplete, dam-
at close to ten billion by most historical recollections, aged, and comes off as a depressing echo of what
and including their own members in the count. While it could have possibly been. Which suits its metaphor
universal conversion is the goal of most universities, the perfectly. Reflection calls it the Terminus Sphinx, a dark
level of self-destruction in Reflection is fairly unique. It echo of the first custom pet that began the cycle of
also makes them frightening foes to combat, as they’re Vector creation and the ultimate destruction of hu-
singularly dedicated to their cause and unafraid of manity.
death. Some, specifically the Mirrors, no longer feel One Terminus Sphinx is a deadly threat to even
fear at all. a well-armed team, but the benefit of the messy, dam-
Reflection engages in a unique and grizzly form aged template used to create the creatures is they
of lobotomy to create its primary combat force. It ab- can be built on the cheap. Nearly every major offensive
ducts Vectors and brings them back to hidden head- by Reflection will include one somewhere, and if they’re
quarters, where surgically trained and devoted mem- given time to establish a foothold, it may include sev-
bers or automatic doctors will physically saw the front eral, which ups their threat considerably. It is a blunt
of the victim’s face off, from just behind the eyes down and angry instrument whose true threat is its resilience
to just behind the chin, resulting in a flat face, exposed and single-minded desire to end lives. Once deployed,
and damaged brain, and non-functional mouth. The it is almost guaranteed to earn its cost in bodies by
Vector is then fitted with a series of behavioral modi- the time sufficient firepower arrives to kill it.
fiers that directly replace the damaged portions of the
brain and influence the remaining ones, with control
systems wired through a faceplate that is drilled into The Harbingers
the skull to cover up the exposed face. Its outward The concept of bio-superiority came into vogue
facing side is a polished mirror finish, flat and around the time the orca bioprobes were dispatched
reflective. The damaged Vector is then fitted to Europa. It was a very public affair, and TTI was
with Vitae ports to keep it alive, and its body employing some novel science to make it happen.

132 is coated with the zero-spectrum solution, The bioprobe concept was new, and these large and
powerful creatures could do all sorts of things normal begin with. Harbinger’s goal precludes the survival
people couldn’t. Engineered pets were an old concept, of Vector-kind, so they’re entirely unconcerned with
but even a custom griffin or dragon had fairly terres- preserving and protecting that species currently.
trial limitations. The bioprobes could exist without air Harbinger’s experiments have produced
or atmosphere, could endure temperatures that sun- a variety of horrifying entities that have proven
dered normal flesh, could adapt radiation into energy, useful enough for the organization to keep around.
subside without food, and do all sorts of other things One of the more unnerving ones are the Wights.
that, until then, had been considered beyond the realm A Wight is a subject (generally a Vector) whose
of biology. It put the relatively meager abilities of the connection to all reality has been forcibly removed.
average Vector into perspective and gave way to a They’re effectively unstuck in cuil, and drift without
phase of pop culture centered on the idea that bio- direction through every reality. The person that is
science would eventually produce something entirely now the Wight loses all sanity, no longer a person

UNIVERSITIES
superior to Vectors in every respect, contributing to the at all, just a shell with grim need. At their disposal
race’s own destruction. As a rule, that’s a thing to be are transcendent abilities that stem beyond what
avoided, and those industries in control of life creation is available through implants and manifestations as
facilities face intense public scrutiny whenever they yet unmapped.
produce anything more intelligent than a house pet. When idle, Wights are suspended in a state
But to some, particularly the people who eventually of frigid immobility, like illusions frozen in place
formed the university known as Harbinger, this even- that can’t be touched or manipulated. They just
tuality was not only something to be embraced; it was hang, drifting, as the loose anchor holding them to
something to be actively pursued, using some rather zero-cuil will not allow them the flexibility to leave
troubling tools. entirely, but also can’t hold them in place without
Harbinger stands out from other biotech uni- purpose. Their purpose, the only thing they continue
versities because of its focus on transcendent ascension to directly desire, is the replacement of what was
over pure genetic manipulation. While they do quest taken: a sort of transcendent registry number that
to make a better lifeform, there are a lot of ways to defines all things. Without it, they not only have no
measure “better,” and they don’t all mesh with each sense of self, the universe doesn’t seem to know what
other. A seemingly superior lifeform could fall apart to do with them either, so they exist and non-exist both
in the wrong environment, whereas “inferior” lifeforms at once. Reassigning this value, whatever it is, requires
may have better coping mechanisms that weren’t even the input of things capable of sensation and interpre-
known about due to never having been exposed to tation. This makes the Wights inherently attracted to
certain conditions. The stumbling block in this case, at people, digital monitoring systems, anything that can
least according to Harbinger, is that an engineered record, and anyone who has seen them. It makes them
lifeform can only be as perfect as the scope of its fantastic guard dogs. If a Harbinger facility is invaded,
creator’s understanding. Basically: you can’t build a a Wight can stalk the invaders. It will solidify, driven by
thing to be ready for a condition you can’t foresee. a purpose that didn’t exist moments before, and it will
It’s a frustrating situation, but as transcendent tech- instinctively use its transcendent abilities to extract in-
nology made its way into Sol’s view, secret members formation from toggles, cameras, papers, pencils, off of
of Harbinger who were involved in its research and clothing, out of notebooks, and of course, directly from
had access to tomes of knowledge kept hidden by TTI the minds of its victims, in a futile attempt to rebuild
forged the idea that it could be possible to create a its own existence.
creature with transcendent abilities that would allow The process is violent, as the Wight will tear a
it to actively reshape reality’s problems into things it victim apart to extract all possible physical evidence
could handle. Based on research and ideology from of its own encounter with it. By the time it’s done, as-
transcendent savant Taln Hiemdal and other discov- suming it wasn’t physically destroyed, it has killed the
eries found or stolen over time, Harbinger seeks to victim, removed all digital and forensic evidence of the
create a form of life that not only outshines Vectors, encounter, left a completely sterile murder scene, and
but can, in fact, outshine anything by reshaping reality traveled through the victim’s networks to grab any-
with transcendent technology to fit within the scope of thing else they can find. Harbinger can dispose of the
its physical and mental capabilities (or reshaping itself corpse without any fear that something will be found
to encompass all of reality) so as to never be disad- leading people back to them. The Wight, forever un-
vantaged. The creation of a God creature. able to complete its only goal, will return to the exact
Harbinger’s methods are what put it in the spot it was made and go idle once again. Harbinger
university category instead of just being a group of keeps them contained in closed cylinders that prevent
eccentrics. They regularly build dangerous and unstable them from being aware of observers when they’re not
life to test theories, they engage in horrific experi- in use and open them only when they’re needed. While
ments in transfusion and transcendent abuse to explore difficult to direct, in the right conditions, they
their ideas, and their attention to safety is severely can also be frighteningly effective assassins,
lacking, which puts the public at risk when their results and have been used in that faculty before.
go awry. And this is assuming that wasn’t the intent to 133
Reunification Front taken from them.
There have been many small-scale attempts to It’s a utopian view that relies on a substantial
go back to a somewhat more democratic form deconstruction of existing society, a massive reliance
of government over the years, or at least one on technology, and the belief that the idea can work
that works more toward representation than dic- in the first place, which Vectors are trained from birth
tation. They tend to run aground against the same to believe is not the case. And in the years since the
obstacles: bad reputation and a lack of source Reunification was founded as a Grotto, attempts to
data. MarsCo and the other megacorps have had a peaceably persuade areas to try the system out have
long time to tweak history, remove information, and all met with failure and often violent opposition by
otherwise unmake the definitions of human govern- those who would lose their superior social standing
ments, and they’ve been very successful at it. Pres- in it. In recent years, however, the Grotto has shift-
UNIVERSITIES

ently, there are no reliable public sources that can ed gears, renamed itself the Reunification Front, and
be referenced for proof of a successful representa- adopted a distinctly more direct methodology. With
tive government existing in a way that benefited its peaceful attempts repeatedly leading toward violent
people, and all the rules and behaviors that humans ends and wasted effort, they’ve ultimately decided
learned over time to make those systems successful that to incite change on the level necessary to make
are likewise not around to reference. This creates the grand plan work, it will requires the direct removal
two problems: it means that someone trying to make of the things preventing it. Many megacorps already
a working democratic system needs to essentially considered the Grotto a threat just based on its ideals.
start from scratch, inventing all the checks and bal- Now, they’re earning the title they were already sad-
ances on their own, and it distracts people from the dled with.
reality that, with Sol’s actual technological abilities, Reunification Front forces are typically clad in
many of the things people think are essential for a MarsCo gear or their own knockoffs of it. It’s part of
working government actually don’t need to exist at the message and serves to show that the “little, misled
all anymore, if you restructure everything from the and inferior” university can produce the same grade
ground up and do away with the values that cur- of advanced military gear that the megacorps claim
rently power the reigning system. costs and requires enormous resources and labor to
This is a very large pill for the public to swal- create. The corps control the narrative, so it’s very easy
low. Things in Sol run pretty well, all things considered. for them to skew what people see in their own favor,
People claiming it can be done tremendously better by but the enemy wearing and repeatedly arriving at
utterly rewriting what’s currently in place are treated conflicts in equipment that supposedly costs millions to
with skepticism, if not outright ignored. If a function- produce is difficult to spin. In larger sorties, some corps
al model existed with a large enough population to will even destroy their own equipment in order to claim
reference, it would be different, but even the more it was stolen by the Front. Other times they can just
publicly interesting Grottos are usually too small, too twist the context and capitalize on the fact that large
remote, or don’t do things on a large enough scale to attacks happen rarely. While the Front is capable of
be applicable to a true planet-scale society. At pres- producing advanced military hardware, it’s limited by
ent, there is only one that does, and great care has its available designs and the actual hard materials
been taken to paint it in extremely negative tones. required. Making a ship, for instance, may require the
The Reunification Front is a society whose goal same sized program as making a couch, but the rare
is the complete destruction of every corp, mega or raw materials needed for its construction do require
otherwise, and the removal of those who are abusing more time to refine, and its individual systems all need
construction and resource technology to perpetuate to be designed from scratch unless originals can be
the idea that successful society relies on the exchange stolen. They are limited by population, essentially. It’s a
of currency. They seek to reform the solar system into flaw they feel will resolve when their mission is suc-
a unified government with regional representation cessful, but it’s often used against them in daytime TV
and a generous allowance of production for individ- debates staged to make them look worse.
uals to produce whatever material needs they desire The Reunification Front’s social experiment is
within their stipend, which, ideally, would be equal for primarily located on Mars, deep within the under-
everyone and allow the ability for people to donate ground tunnels formed by the terraforming and con-
portions of their supply to others to fuel larger projects nected primarily through communication rather than
based on voluntary public support. It is a new currency, location. Splitting into smaller cells helps keep them
in a way, but one they feel is fairer, with ample al- from being found and collectively destroyed and also
lotments for a living and only extravagance requiring allows for joint construction projects from different lo-
a donation. Merit, then, becomes the token by which cations to be assembled at a third, which helps reduce
wealth is measured, presumably leading to a civiliza- the chance of a primary print system being found via
tion in which those who strive for greatness are tracking of the deployment of a large force. This seg-
fueled by those who wish to see them achieve mented society is also part of their social experiment,
with the idea that different areas would have slightly
134 it, and those who chose a simple life are free
to live it comfortably without fear of it being different local laws, subservient to a global higher law.
From within, it’s difficult to tell if the utopian dream You can take out enormous loans for travel, knowing
is really accurate or not. The ongoing fighting has you won’t be around to pay them back. You can ap-
changed what was originally an establishment intend- proach well within security zones in public areas
ed to lead by example to one that aims to beat its to assure a clean kill knowing that your capture
opponents into complacency, and it’s led to a harsher and subsequent termination is irrelevant. You can
culture. Progress feels more forthcoming than it used hijack, kidnap, steal, or otherwise unlawfully obtain
to, but there are many who wonder if the cost will be any devices you may need to accomplish your goal
the goal itself. without regard for the criminal sentence you’re ac-
cumulating. It frees the mind to focus on the singular
Renewal goal of the kill. It’s even more effective when paired
Sol looks to be a dynamic and ever-changing with what the society calls “Ultimatums”, trained
assassins with no previous reputation or criminal

UNIVERSITIES
setting from the street level. Every week there’s a new
model of something, a new form of entertainment, or history who have been schooled in secret for the
a new place to see and experience. There are fleets express role of a single operation. With no history
moving about and stations being built and long flights of criminal activity and no red flags, their detection
out to the edge of the solar system to gaze out into by law enforcement when they begin their first and
the abyss. It’s a busy place. But it’s also a consumer illu- final operation is nearly nonexistent. The only line of
sion. Sol is actually a technologically stagnant environ- defense the target has at that point is the assas-
ment from the base level. Things improve, new things sin’s own lack of preparation. Typically, that defense
show up, but with the level of technology and knowl- is inadequate.
edge at Vector disposal, they should really be pushing Renewal is a small society. It’s very difficult
the envelope further than they are. And many want to train killers in secret without a large organi-
to. But new technology changes the status quo, and in zation to hide behind, and harder still to find (or
the case of advancement of this level, it could change brainwash) people so dedicated to the cause that
it in ways that established society could not adapt they’re willing to make the necessary sacrifice.
to readily, or at least, not while keeping in power the Recruiting is usually done by word of mouth through
people who would like to stay there. And with wealth already established contract killers, feeling people out
and power as all-encompassing as it is, they’re pretty for what motivates them until suitable operatives can
capable of curbing the development of things they be found. Operations are done under a common flag
don’t want to exist. but in small, isolated cells so that none can expose
Renewal is a society of individuals, united in the others if they’re captured. Jobs are distributed
purpose and intent but not location. They are essen- through special officers who don’t engage in contracts
tially assassins who share the ideal that their own lives themselves, limiting their chances of detection. They’re
are less valuable than the removal of the perpetrators among the few who know of multiple cell identities
of this stagnation effect. Their targets are the wealthy, and locations.
the powerful, the silent CEOs and officials who push Renewal agent assets vary based on the indi-
Sol’s current operational method and prevent innova- vidual, but they generally stress stealth and infiltration.
tion of new and important technologies that will drive The brute force approach rarely outmatches what a
change in Sol’s society. They believe Vector-kind should high priority target can summon up in defense unless
be further along than it is, branching out into the gal- you’re willing to cause extreme collateral damage in
axy and joining the other races that are no doubt out the process (which some are, and have, in the past).
there in grander unions. Their war isn’t necessarily with Moving in quietly, undetected until the point of strike,
corps in general, but with the idea that to maintain has historically proven most effective. They’re also one
the present, you must sacrifice the future. It is the duty of the few university agencies with a relatively low
of society to advance, and the duty of those in power impact method in terms of overall violence. It is Renew-
to adapt to that advancement, not prevent it. To this al’s belief that change and progress is a natural state
end, they will kill and be killed. and will resume on its own when the forces that are
The ultimate destiny of every member of Re- blocking it are removed, and the removal of said forc-
newal is to die in the line of duty, generally by trading es is best achieved by the surgical amputation of key
their lives for that of a priority target. Naturally, this support individuals as they emerge until the structure
isn’t the way they begin their career, and most mem- collapses. Despite killing fewer people per year than
bers will have several successful assassinations before die in completely random acts of violence in a month in
they take on the one they’re sure will end them, but a crowded city, they remain an extremely high priority
the exchange of life for life grants them an enormous threat on IRPF and other watchlists. Not surprising, con-
degree of power that allows them to succeed where sidering the people in charge of those agencies are
other, more conservative attempts would fail. Essen- among the more likely targets.
tially, by removing all illusions that you will be coming
back from this attempt, you’re free to do things with
impunity you would otherwise suffer consequences for.
135
SILENCE
Many inconsistencies exist in the
Vector historical account of the end of
humanity, but the end result is pretty
solidly set: humanity died, Vector-kind
did not, and the universe proceeded
accordingly. And to the modern civil-
ian, that’s all that really plays into their
everyday life. But if any of the misin-
formation would really catch them by
surprise when brought to light, it would
be the actual scale of the conflict and
the agents involved. When the conflict
began, it was on a much smaller scale
than is published in Vector history. What
ended with the termination of an entire
species began with a single corporation
of moderate size and was escalated by
a collection of a few dozen people, who
were essentially angry they got snubbed
and were too far from home to feel
threatened by it.
The war did escalate and bring
more bodies and more organizations
into its fold, but the catalyst of Vector
creation was much more influential than
is generally perceived. History says the
war was mostly about freedom against
a doddering old regime that wanted
to stifle progress and advancement.
Modern day Sol actually stagnates
technology vastly more than humanity’s
Earth was recorded as having done.
And while some of the messages of
MarsCo’s historical renditions are true
enough, its provocation is altered or
omitted, particularly in the creation
of the Vectors. Also omitted are the
actions of several involved corps to
attempt to legitimize themselves as
a collective sovereign nation. MarsCo
depicts this as a merger, which is a
relatable concept to modern Vector
society, but at the time it was a collec-
tive secession from national control and
the offering of rewards and support to
those who joined them.
Silence explores many of the
things that came out of the war and
have actually persisted into modern day
Sol in a way that has current conse-
quences for the players. It will also give
you a relative comparison for who
in the universe might know this data
and how you can incorporate it into
your games. It’s important to note,
however, that like the information
stated above, this exists primarily
to give you an expanded palette to
craft your own narrative with, not
to dictate how you should play your
game. It is a book full of inspiration,
elaborating on the secret stories
in the main rulebook to give you a
destination or direction to steer your
players down. You may choose not
to stick to it if you have an alternate
destination in mind. Go for it. Part
of the beauty of tabletop games is
their lack of locked programming,
enabling you to change things as
you will. But to progress the pub-
lished story at all we need a bit of
established reference, and this is
your guide for getting in on that.
Silence is more loosely struc-
tured than its counterpart Sound, to
allow for a bit more of a narrative
delivery. This is primarily to preserve
a little of the HSD setting’s mystery
while still delivering answers to most
of the major questions. You’re not
going to find every encyclopedic
detail in here. For one, they don’t
all exist. For another, creating them
is part of the goal of your personal
narrative. These stories were left
out of the core rulebook originally in
order to give players an opportunity
to wonder, conjecture, and invent
explanations. Many of those will be
put to rest here, but by intent, not
all of them. Think of Silence as a list
of secret ingredients. It is possible
to craft an HSD story without any
of the information in this book and
have it run fine, but having them
can give you an edge that will open
up a whole host of new angles
and ideas for spicing up what you
already had, or making something
new. It’s not intended to be the only
recipe. It’s intended to enhance the
meal.
MONSTERS space to host a brand new population that hadn’t
been factored into their growth rates and economy.
Others had been somewhat more damning, claiming
In the beginning the creatures unnatural and as such not entitled
Before the Hydra launch but after the war to what were generally considered innate human
had gone nuclear, Terra Firma faced a problem. They rights. The justifications were all over the board,
were out of money, out of resources, out of troops, and but the general consensus was “no one asked us
frankly, running out of options. Turning to nuclear arms if we wanted this.” In fairness, it was an accurate
had put a clock on the war; it was eventually going claim.
to have to end or there wouldn’t be a planet left to By the time the big bombs were falling, the
salvage. While the united earth government had a only people still left in the shooting war were the
definite advantage in arms, there was a dilemma when ones who had nothing left to lose, or who cared so
it came to targeting. Their enemy was tiny. The largely much about their position that they had solidified

MONSTERS
digital armies of the corp towns they were fighting it as inalienable fact. On this particular issue, that
could be run by a relative handful of people (and “fact” was that a created creature, like a Vector,
often were) in a well-hidden bunker deep underground, was inherently less than human, or at least need-
where even the most devastating attacks weren’t doing ed clearly stipulated legislation to ensure it never
sufficient damage. The strikes would level their cities, encroached on humanity’s current position. Interest-
hurt their population, and damage their morale, but ingly, once that point was accepted, it opened up
it had little effect on their ability to make war. Even a brand new realm of possibilities when it came
destruction of the local infrastructure wasn’t terribly to making use of the technology, and the far-off
effective, as subterranean Geomats were laying new fantasy idea of a scratch-built supersoldier became
lines deep underground and tapping into systems orig- a whole lot closer.
inally placed there specifically to be protected against The Vector generation systems were on
this sort of siege. At this rate, they would be able to Mars, far out of reach, but the science used to
continue fighting beyond the point at which there was make them was built off the first custom pet exper-
nothing left to fight for. A new kind of weapon was iments down on Earth. They had long ago been confis-
needed in order to make the old weapon more effec- cated when the initial custom pet line was condemned
tive. Or, rather, a new kind of soldier. to death, and it didn’t take much to get them running
There is a fundamental problem with train- again. Staffed by loyal civilian biotechnologists and
ing commandos to fight in a fallout environment: they military scientists, the problem of rooting out the ene-
tend to die before they get there, or make a lot of my in a blasted, toxic wasteland was put on the table,
noise on the way. Irradiated and bombed-out environ- and designs for new forms of life began to take shape.
ments meant the already dwindling supply of ground The irony might have been amusing, had the circum-
troops either had to risk their own contamination when stances been different.
attempting a stealthy infiltration or wear protective
equipment that was counterproductive to a clandes-
tine operation. But the need for an elite infiltration THE MONSTER PROGRAM
system that could traverse the wastes was paramount,
and Terra Firma knew it. Just as the deep bunkers and The drafted outline consisted of over a dozen
small, secret forces of their enemy were their strength, different species within a singular, scratch-built fam-
it could also be their weakness if a force could slip ily. They ranged in size from house cat to human to
into their fortresses unnoticed. A cave is a grave to a beyond elephantine and were designed to fill roles
well-prepared enemy, the saying goes. The trick was from infiltration to bunker-busting. It was to be the
finding the things and getting into them, while not ultimate secret weapon and had a lot of advantages
being seen, bombed, shot, irradiated or otherwise pre- over conventional weapons when the moral implica-
maturely terminated. tions were ignored, the biggest being that they grew
The idea of a “super soldier” wasn’t exactly up, which meant they could be “born” in small facilities
new. Science fiction aside, the concept of enhancing that wouldn’t attract much attention, and that the
previously existing assets goes back as far as giving actual materials used to make them wouldn’t be on any
armor to the common footsoldier to make them more watchlists the enemy might have, as they didn’t corre-
survivable. But making new soldiers from scratch, that spond to any mechanical weapon.
was a forbidden fruit. Until the Vectors were created, Only three of the Monster designs possessed
and the war started, and the lines of morality got a human intelligence, and of the trio only two saw actual
little wiggly. use during the war. One, the Wraith, would eventual-
One of the major catalysts for the initial ly come to be known as Palemen by Vectors centuries
conflict was the refusal of Earth nations to recognize after their creation. The other is also alive and
Vectors as citizens. When the war had begun, the well on Mars, but the Vector population isn’t
reasons were pretty varied: some had been apologetic, aware it ever existed. The remaining mem-
claiming their nation simply lacked the resources and bers of Monster never saw combat during 141
the war, but most would come into their own in the slab. Continuing the theme of allowing the crea-
the centuries after Hydra’s fiery arrival. tures to be functional regardless of position or situa-
tion, the first challenge was to give them vision in all
directions at once. Careful neural design allowed them
BUILDING A MONSTER to process information from individual eyes located in
a variety of areas around their bodies, from the back
Every member of Monster shared a custom to the shoulders to the face, to ensure they could not
family type, specifically designed to cope with a be snuck up on and increase their ability to search
post-nuclear Earth, where the enemy was fighting through rock and rubble. The eyes themselves were a
a hidden war of bunkers, information, and sneak gem of bioengineering, with low-light enhancement
attacks. and a unique prism-like lens in the iris that granted
Radiation was the first hurdle to overcome, and depth perception out of a single eye without the need
pretty much blew the lid off any attempts to make
MONSTERS

for a pair. The depth perception was somewhat less


the new creatures look human. Human skin compo- than human norm, but it was still there, and training
sition (and with it, texture and coloring) were not could more than make up for the lack. Hearing was
compatible with a need to ignore the damaging augmented as best as could be managed, but the de-
effects of fallout. To the designers, this was more a cision to make the ears devoid of any external molding
boon than a detriment: it meant they now had free like that in a human model was made in light of many
reign to adjust other anatomy away from a human a scientist’s bad childhood memories of sticking their
constant to better suit the new creature to its job. heads through bars and getting them stuck behind the
Or creatures, as the case was. Dozens of different ears. Seeing as how the Wraith had been built from
creations were designed over the course of this the ground up to do precisely that sort of action, it
project, each designed to fill a different role. The seemed wise not to give them vulnerable outcroppings.
enhanced flesh and bodily tissues of the new crea- Which made the inclusion of the cranial horns a little
tures could process radioactive air, food, and water curious, but they served a much greater purpose.
without harm, which already gave them a profound The original plan was to have the spines as
advantage over humans in terms of long-term, inde- sort of “anchors” for specialty made equipment, so the
pendent operation. Monsters could put on specifically designed helmets
For the infiltrators, the creatures tasked with and have them stay in place in the correct orientation
rooting out enemy bunkers in fallout zones, bipedalism immediately upon being worn, rather than fumbling
and an adherence to human size was still a necessity. with a chinstrap or adjusting sizes. The cranial horns
The creatures would have to use human equipment were not hard like a rhino’s horn; they could wiggle
and operate in human environments, but they could be and move back and forth and were covered in flesh,
given a few helping hands to assist them. Prehensile almost like pointed fingers without joints. By integrat-
tails with sufficient length and strength to function as ing touch controls into a Monster’s helmet anchors, they
powerful limbs and hanging devices seemed benefi- effectively had a whole other hand with which to scan
cial. There was the issue of sitting, but these creatures menus, bring up statistics, target and report, or acti-
weren’t intended to be idle often, and there was an- vate any other helmet system they wanted to, without
other solution in development that would render that a making a noise or having to use their hands. It worked
moot point anyway. rather nicely, too. But only three of the Monster spe-
Each monster had a specific role to play, and cies were designed to be smart enough to make use of
for the Wraiths, which were the land-based intelligent such a system, and only one of them would be reliably
Monsters, that role was infiltration and assassination. wearing a helmet during deployment. The practical-
They were given a modified cartilaginous skeleton ity of the head-nubs was a bit of a rocky point when
that would provide strength and flexibility. Their joints it became clear how often the Wraiths would be
were given sliding connections to allow them to slip in discarding armor altogether for the sake of greater
and out and spin completely around, and their internal mobility, for instance. But their primary function was as
organs took a page from cephalopods, able to squish an antenna for a fully unique system in their brains: one
and move without damage. The result was a creature that allowed for telepathic communication.
that could contort itself out of almost any restraint, Telepathy was always an ability that made
move with unnatural grace, and squeeze between theoretical sense: the brain does interpret electrical
objects mere inches apart. By controlling their inter- signals sent to it by its senses. The problem was the
nal musculature, they could seal wounds from within, senses themselves. Human brains have no organ associ-
tourniquet their own internal bleeding by rearranging ated with broadcasting those signals through the air,
the damaged organs to press against one another, and and no organ designed to snag those signals out of
use every limb with equal dexterity so as to never be the sky as it does with sound aimed toward the ears. A
caught in an indefensible position. transmitter and receiver, as it were. The Monsters were
Vision was a unique challenge when it invented with both such organs. They were intended to
came to the Wraiths, and it underwent sev- allow them to communicate without the use of sound or
142 eral revisions before the final eye design hit gesture, which would give them away in an infiltration
scenario. It ended up being an even greater asset than
that. Using mental impulses allowed for the transmis-
sion of more than just language, which made communi-
cation faster, more precise, and allowed for the inter-
pretation of abstract ideas. With this ESP, intelligent
Monsters could coordinate efforts in three dimensions
in real time, without speaking, making them amazing
stealth operatives. The range was limited to around
100 feet in the air, but it was more than enough.
Voice and observation were critical for the
infiltration roles the Wraiths specifically had to play.
The nice part about fallout was it necessitated the
use of full body suits, which the Wraiths could steal in

MONSTERS
order to infiltrate corp bunkers. Doing so successfully
would require a very convincing act, though. Perfect
pitch control, perfect mimicry of body language,
and the ability to pick up on body movement
and quirks with just a few minutes observa-
tion. That last one had a double purpose:
with perfect muscle memory, they could
better use unfamiliar equipment by mim-
icking the actions they’d seen other people
do.
Piece by piece, the Monster
archetype was assembled. It was
granted special muscle tissue
that could facilitate a power-
ful metabolism, allowing for
operation in hot and cold
environments, quick movement,
faster healing, and an array
of other survival traits. Wraith
bodies were built long and thin,
taller than the human aver-
age by nearly a foot,
which granted them
proportionately
larger muscles
and longer reach
while still mak-
ing most equipment
wearable. When all was
said and done, the final
designs sat on the computer screen and
awaited programming, and the second step of
their unnatural creation began.

143
UNNATURAL BORN KILLERS explore “why.”
The eventual solution consolidated a lot of
problems into one and addressed them all simultane-
The most difficult task associated with the
ously. The Wraith was given a “bonding period,” where
creation of an intelligent lifeform is what to do
its brain was little more than an information sponge
with it when it comes out of the tank. It’s one
with no concern for comfort, self-preservation, or any
thing to give a construct human-level intelligence.
of the usual behaviors associated with childhood.
It’s another to teach it like a human. By all rights,
Things like calling for help when hungry, crying when
that process takes 15-20 years, and taking shortcuts
cold, even concerns about comfort or stress, were all
tends to result in problems later on. Humans had
thrown out the window. It didn’t apply to the utility
enough “instinct” to seek out a breast for food and
creatures and living tanks, but all of the intelligent
curl in tight to keep warm, but that was essentially
members of the Monster project were 100% dependent
where it ended. Their power came from learning,
MONSTERS

on constant assistance from a caretaker during their


and creating connections in their minds while they
growth stage, which was mechanically facilitated to
did so. For the Wraith and its ilk to be truly intelli-
ensure all their needs were met, as they couldn’t ask
gent soldiers, they too would have to learn. Because
for things themselves. With no concern for their en-
some of them did have to be thinkers; they had
vironment and utter trust in their needs being filled,
to understand technology and tactics, had to be
their minds were free to absorb incoming information,
able to outwit their enemy and uncover their secret
which could be fed at a vastly accelerated rate since
locations from available evidence. There was really
their mental map was a known quantity. The technol-
no way around it; even just making them aware but
ogy used to “teach” them would be adapted centuries
stupid undermined the entire operation. They were
later after being recovered by MarsCo into the mod-
going where humans couldn’t follow them, and it
ern day Neuroplex, which takes advantage of a similar
was important they knew what to do when they got
“programming mode” in Vector brains, but in its initial
there.
faculty, it was only usable on the manufactured minds
But there were obvious concerns associat-
of the monsters for which it was developed.
ed with creating a race with human intelligence
Data was force-fed into their brains, things like
specifically built to hunt down humans in environments
mathematics and logistics, history, and tactics, poured
where humans were disadvantaged, and the design-
like water into minds that could do nothing but ab-
ers were more than a little concerned about it. Up till
sorb it. It was effective, for the most part. The monster
then, the actual end results of bioengineered people
could be rapidly educated in all the general functions
had not been involved in human combat. Vectors were
it would need to survive in a matter of weeks, and it
not a part of mankind’s war, even if they had been a
retained the information remarkably well. Best of all,
major catalyst in starting it. This would change that,
because the information was devoid of a learning
and the implications needed to be considered, to, say
context, it left them dependent on the wisdom of their
nothing of the logistical issues associated with teach-
human caretakers to tell them how best to use it and
ing core concepts in a short enough time to make the
when, which gave them an innate need to stay at-
monster useful, like how to make them combat-ready in
tached to the people who were watching them, after
less time than it took a human baby to learn to crawl.
the fact. The process would have been a tragic failure
Instinct seemed like the thing to exploit. Re-
had the project been attempting to make “people,” as
flex motion and instinctual movement, like the little
the monsters clearly had what could be classified as a
commands that make a human child raise its fist to its
host of social problems, but it was rather perfect for a
mouth when it’s hungry or bring its hands to its face
creature you wanted to breed loyalty into.
to soothe itself, or to grasp a finger, were already
being manipulated in order to grant the non-sapient
members of the Monster project a set of beneficial
behaviors. Those same instincts could be used to make
THE OTHERS
the Wraith quicker to train. They could recognize the Wraiths made up one third of the intelligent
shape of a weapon and hold it naturally, or know how trifecta of the Monster project, and were intended to
to brace the butt of a rifle, or how to properly cradle be masters of infiltration and targeted strike on land.
a handgun so it sighted well. They could have a natural The third member was called Dragon, and never saw
affinity for closed-in, cave-like areas, such as the hall- completion. It was intended as intelligent support for
ways and vents and cracks in the shattered landscape the siege creatures that were also included in the
that might scare a normal person away. They could project and sought to combine weight and power with
recognize a doorknob as a thing to be turned, or keep agility and limited flight in order to dominate open
track of their progress through a ruin. Through manip- battlefields. By design, they were damned good at it
ulation of all the little “hints” evolution gives, the too, but internal concerns over their wide operating
Monsters could be properly suited for doing range and visibility stopped them from launching with
exactly what they were built for, while still the first two creatures. It was decided to give Monster
144 giving the learning members the freedom to a “trial run” before letting loose something that could
be easily spotted by
enemy spies and blow
the lid off the shadow
operation. Which left gender (though very little in the way of gender
creature 02. dimorphism) and contained much of the same
Undersea cabling was an issue biotechnology anyway, so the idea was struck to
during much of the war. Both sides make it so both species could only reproduce with
needed it, which made it a high priority each other, rather than among themselves, as a way
target and a critical defense point. It to control their population. It was a plan with mul-
was difficult to lay while simultaneously tiple layers: the Monsters would be told that they
defending it, and harder still to defend were missing a critical pheromone for fertility, if
while already submerged, as it would the question ever came up. They wouldn’t know any
be at risk from the actual fights them- better, and should they couple amongst themselves,

MONSTERS
selves. Taking a page from the dolphin it would certainly appear that way. But when the
mine-seekers of WWII, the second human element of the equation decided it was time
monster was planned as an undersea to breed new ones, subjects could be brought in for
detection system that could reproductive donations, separately, and newborns
not only find cable and could be born in test-tubes. From an observation-
sub-sea information al standpoint it would appear as though the
systems, it could also pheromone claims were real.
work submerged and It had the elegance of lab-level control
fight where humans without the worry of spontaneous failure if a
couldn’t, with intelligence and dexterity. site was lost, or the security risk of spreading files
The second intelligent Mon- and actual “secret pheromones” across multiple
ster breed was given the working title sites (as the only special technology this method
“Selkie,” as a point of irony in terms of actually needed was a tube suitable for growing
their own rather profoundly dangerous a legitimate conception in, fairly common tech at
abilities next to the comparatively weak this stage). It ensured that in the event of rebellion, a
selkies of legend. Their telepathy had raid on the “breeding facility” wouldn’t actually give
an even longer range than that of the the Wraiths anything they could use, as it was a front
Wraiths, extending for miles underwa- anyway. It saved on maintenance costs and logistics, as
ter. Their undersea agility was amazing, all the chemical components were being manufactured
their depth and range were substantial, by the two species naturally, and it was easy enough to
and they could even operate on land for harvest the required reproductive material in medical
limited periods, removing any chance environments because both entities had the same level
of escape for ship-borne prey. Selkies of innate trust in their human caretakers. And since
were even more physically powerful the two species had nothing to do with each other,
than Wraiths, but there was a much less they’d have no reason to ever interact. Wraiths were
innately obvious reason for their existence hundreds of miles inland, far outside any
hidden below the skin. remote contact range with their waterborne
Selkies were designed both as counterparts. It even had the benefit of
a military asset and as a breeding being scalable. Working with artificial genes
control mechanism. The original plan meant they could be tailored to allow for close
was to simply make the Wraiths breeding without mutation or defect, which
infertile and to clone new ones provided asset security in case some large scale
when replacements were attack leveled most of the population and it had
needed, but that would to be rebuilt from just a few members.
rely on the complex Between preventing both species from increas-
and sensitive equipment ing their numbers on their own and forcing them to rely
used to create them in on mental programming and specially regulated nutri-
the first place to make tion and care during their brief but extremely vulner-
more. If the facility was able “childhood,” it was determined that both breeds
destroyed, the entire of monsters were unlikely to be able to persist without
project would be wasted, and Terra Firma’s enemies willing human assistance. They were given a lifespan
had proven very adept at hunting down critical loca- of 50 years, all of which was functional seeing as how
tions and disabling them. Instead, the designers keyed they covered the first 20 of human life in a matter of
the Wraith’s reproductive abilities to Selkies and vice a few weeks, and the first batch was approved,
versa. Convenient, as neither race knew the other ex- stamped, and produced in the winter of the
isted. first year of nuclear war.
Both monster species possessed a binary 145
SIX MONTHS communications, was the true catalyst for the eventu-
al use of Hydra. It was also why Hydra had so many
warheads to work with. Terra Firma made liberal use
They were effective.
of the weapons, but dramatically less than recorded
Wraith and Selkie teams were small and their
history has led the Vector population to believe.
application careful, but Terra Firma experienced
In the meantime, the creatures themselves were
no real problems with their manufactured mon-
learning and growing. The rapid teaching mecha-
sters during their initial operation. They could get
nism combined with the instincts to map, search, and
where humans couldn’t, through rock and rubble
observe had an unexpected side effect: it made the
and radiation and heat and cold, deep water and
monsters curious. They sought out new input, scouted
inky black. They were smart, cunning, and quick, and
ruins, collected objects and expanded their knowledge
they hunted out their prey like specters in the night.
both factually and philosophically. It was a troubling
Having just one of the Wraiths in an underground
MONSTERS

development, but not entirely unexpected. Much of the


bunker facility was a new definition of terror. They
brass on the upper portions of this project had thought
knew how to hide, how to sneak, and how to ma-
of the creatures as a bit more ‘disposable’ than they
nipulate fear and paranoia. They could operate
actually turned out to be and hadn’t considered how
independently for extended periods, were loyal to
their personalities would evolve and grow after they
their handlers due to their rapid “childhood,” and
survived multiple missions. Within the first month of use,
they didn’t mind the work. According to their fast-
all of the monsters were veterans of a dozen different
track education, this was what they were made for.
operations. They had attitudes. Humor. Anger. Even
This was “satisfaction,” and they were quite satisfied
friends among the humans that worked with them. And
with their performance.
enemies. They were recognized by many in Terra Firma
Underwater, the Selkies became ghosts in the
as comrades-in-arms, for better or for worse. They had
black, even harder to pin down. They operated at
nearly constant contact with each other through their
depths where most subs didn’t rely on windows
telepathy, which led to thousands of hours of conver-
for sight (and as such, were never noticed before
sation. The whole situation was far more social than it
it was too late). They could identify their enemies
had looked on paper, and as the counter-offensive was
from miles away, and they didn’t leave survivors to tell
looking good at that particular time, the question of
the stories. Right up until the end, cable-lay teams and
what was to become of them after the war was hard
hunter subs knew only that Terra Firma had created
to keep quiet.
some sort of horrifying stealth weapon that struck with
perfect accuracy and no warning. Eventually, it stopped
being worth the attempts. Losing expensive submarines
and facilities was all well and good when you were
SALVATION
trading kills with the enemy, but the Selkies could down Humanity was denied the opportunity to really
ships and undersea complexes without ever providing address that particular problem as Hydra began the
any indication of what the enemy should be looking for. systematic obliteration of the planet, but the Mon-
It was only Terra Firma’s own fear that kept the sters themselves were rescued from annihilation by the
Monsters in check; had they just built them en-masse sympathy of one of their creators: Dr. Sarah Schneider,
they could have conceivably rooted out their enemy in who gave the Wraiths the secret to their reproduc-
less than a year, but they were so damned efficient it tive system when it became clear to her that her own
was considered too big a risk to let too many of them bunker had been infested by whatever it was the corps
roam free at one time. So the population was small had unleashed on the planet mere weeks earlier. Even
and tight-knit, and they worked closely with their train- at that point, global extinction was looking pretty like-
ers and their designers, and fighting a secret war not ly. Hydra was painting the world in overlapping, sys-
even their enemy was truly convinced was real. tematic blankets of destruction, and the Wraiths and
The age of monsters lasted only six months the Monster project was the closest thing Sarah had
before Hydra brought its own fiery end to the con- to a legacy to leave behind.
flict, and the entirety of the event never made it to She decided autonomously to give them a
the MarsCo historical archives. Vectors are generally chance at continued existence, and along with tell-
taught that corp-based electronic warfare caused ing them about their kin in the sea, she gave them
repeated malfunctions in launches and essentially the training programs they were taught with and
“fought back” against Terra Firma’s advances, but the the known operation locations of the Selkies, so that
reality was far less equal. Terra Firma would strike they might have a chance to locate each other. The
once, obliterating infrastructure and topside defenses, Wraiths set off across the scorched earth, making use
and send the monsters in to mop up the bunkers below. of the underground where they could time their land
It was efficient, required a minimal expenditure routes over previously hit, irradiated areas where they
of nuclear arms, and ensured total obliteration could safely travel and humans could not, in search of
of resistance in a given area. This, combined the fabled other half of their genealogy.
146 with a loss of trans-oceanic and satellite This was the darkest time for those still on
Earth, a time when surrender had failed and com-
munication had broken, and no logic seemed to
guide what was happening. Loyalties and patriotism
felt pretty trivial, by then. Dr. Schneider aimed to
give her progeny the world they’d been built to
dominate, and at her final signal, the gene vaults
of the research facilities still networked deep un-
derground opened and unleashed Earth’s new resi-
dent population, which tore off unrestricted across
the landscape and gorged on sustenance only they
could eat. All but the Dragons, which remained
vaulted. Personal preference, perhaps, or a desire
to not complicate the hierarchy of intelligence. For

MONSTERS
whatever reason, they alone remained unborn, and
Wraiths and Selkies would eventually become the
dominent sapient beings on the planet.
Mars eventually received some semblance of
the Monster project, though a great deal less than
its total. Dr. Schneider beamed her work skyward
to preserve it for the future. She didn’t send ev-
erything. Research, yes, but not the reports of the
creatures themselves, lest they be hunted down.
Much of the data was lost or destroyed in transit,
but what remained helped head-start Neurop-
lex technology, various telepathy systems and
experiments, Nublood development, mental
engram programming, and unbeknownst to
her, provided Hydra with its route to the
red planet. Hydra attached aspects
of the programs related to its use
and discovery to the trans-
mission so similar conditions
could be repeated on Mars.
The tag-along files were
strange and unsorted, and
they were filed away until
dredged up during the
third Vector expansion
and applied to the owls
by a pair of scientists
that knew not what
they were meddling
with.
Wraiths and
Selkies did, eventual-
ly, find each other. It
was a slow process
though; humanity was
burning, orders were
scattered, and ideas
like “friend” and “foe”
were falling apart. Much of the hierarchy which
had been aware of the monsters to begin with
had disintegrated, and within the first year of
Hydra’s rain of fire, both breeds had adopted a
mentality of evasion. The new monster sub-breeds
that were rapidly making their way across the
nuclear wastes had already ramped up sur-
vivor paranoia, and anything that saw them
tended to shoot first. It was only due to their 147
initial programming that they didn’t actively fight ed only four parents instead of ten and had dropped
back, out of uncertainty of who they were fight- nearly all of the loyalty and dependence programming
ing. Future generations of the monsters would not to promote personal exploration once the child moved
be so discriminatory. past their nutritional needs phase.
The ocean was a moderately safe haven, as The non-sapient members of the Monster
Hydra was largely ignoring it in order to cover project had not been so carefully regulated in terms
the ground more efficiently. It wouldn’t save sailors of breed and spread, as they were only intended to
from the eventual radiation storms and lack of any- be built in enough numbers to tend to specific opera-
where to make port, but floating bastions of society tions anyway. Their numbers grew rapidly, and before
existed in the oceans, grasping at the hope that the long a makeshift ecosystem was appearing. It was
nightmare would end soon. To avoid them, Selkies savage and feral, but functional, with monster feeding
clung to the coastlines, using the clouds of radiation on monster while creating more of each other in an
MONSTERS

there to keep them safe from human encounters explosive period of growth facilitated by the relative
while they tried to figure out how they would fulfill bounty of consumable material the bombs had left for
their own mandate of survival without accidentally their adapted metabolisms. For the Wraiths, this was
destroying the humans they’d been taught to pro- at once a problem and a solution. The monsters could
tect. It was there that they picked up on Wraith te- be influenced telepathically and provided better food
lepathy, made contact, and began to learn the full than scrounging.
story. Already unable to safely approach humans for From some 20 years after the bombs fell to
support, the Selkie teams joined with the Wraiths nearly 400 years after the war, the monsters of Terra
and began the slow process of trying to figure out Firma’s war-fueled genius roamed the planet in a pre-
how to persist as a combined species in the clouds cariously maintained “balance” of hunt, kill, reproduce,
of fallout while humanity tended to its own fate. and repeat, with Wraiths as the dominant predator in
Vectors are taught that Humanity died from the food chain thanks to the asset of intelligence. The
the bombs, and it’s a largely correct statement system ebbed and flowed over the centuries, going
when the resulting radiation, temperature fluctu- through a massive growth period shortly after the war
ations, and other side effects from the war are con- and eventually dipping considerably when the numbers
sidered. But humans are nothing if not adaptable, culled themselves. The creatures were never meant to
and pockets of the species survived long past the four coexist, and required constant observation and inter-
years of Hydra’s attack. Many of those pockets would vention on the part of their intelligent members to
reach their ultimate end at the hands of new genera- keep their large numbers in line. When Earth’s unpol-
tions of monsters, which felt none of the innate attach- luted food supplies rebounded, the Wraiths began
ment to their progenitor species the originals had. culling the monster population to allow the surviving
native species a chance to rebound with it (and to
make life simpler for themselves in the meantime). From
LIFE WITHOUT HUMANITY above it all, Luna colony was observing what appeared
to be a “natural” mutant population decrease over
The breeding issue was simple to resolve: once time, unaware of what was facilitating it. Vectors still
both species knew of it and each other, the rest was believe the monsters they saw in telescopes came out
just anatomy. The real trick was solving the education of hemi-vector “accidents” and are unaware that their
issue, and it eventually resulted in a rather remarkable presence actually allowed not one, but two, intelligent
form of “parenting.” The adage “it takes a village to species to flourish after the war. At least, on a public
raise a child” was actually true in the case of these level. It is possible that, at the time, small numbers ob-
creatures. Newborns were cared for in 24-hour shifts, served it and were subsequently silenced. The existence
constantly being fed information telepathically by of large scale human survivors would be difficult to
teams in order to keep their minds stimulated. Their suppress, but the existence of a small population of un-
nutritional needs were provided by others according to knowns would have been more convenient to cover up
the schedules they’d received from Dr. Schnider in the than to release and bring up questions of entitlement
information she provided before her death. It took ten to the planet.
Monsters working in rotation to accomplish what the
old breeding tanks did automatically, but it worked,
and within about a month a newborn would be “pro- COME THE RED
grammed” in much the same way the originals were,
ready to take on the world. Over time and generations, When the Whispers appeared on Earth, the
the combined monster race would learn which parts of balance of power shifted dramatically. This new crea-
the process could be left out and which parts needed ture was swift and cunning and had terrific numbers.
to be emphasized, and they would adapt the It hit harder, moved faster, and was the first bipedal
curriculum to match. By the time Vectors en- creature the Wraiths had ever encountered that could
countered their first Paleman, the species had outperform them in combat. Being physically out-
148 developed a newborn curriculum that need- matched was nothing new; many of the monsters that
now roamed Earth were stronger than they were, but a lucky choice, considering what happened to the
the Wraiths could out-think them, or influence them colony mere days later.
telepathically. The Red were not so mindless. They The Wraiths themselves were unaware of
seemed devoid of communication, uninterested in con- the bloodborne presence of the Red on board
tact, and lacked any visible signs of culture or emotion, their borrowed ships, and witnessed the erup-
but they moved like sapients. They planned, trapped, tions personally from their hiding areas as the
ambushed, and fought with technique that showed far ships approached their destinations. When the
more thought than simply slashing at wild. And to top Whispers ran out of Vectors to emerge from, they
it off, they were endless. Wraiths had bolstered their consolidated into their solidified structures in the
numbers considerably over the past 500 years, but cargo holds and waited for the opportunity to split
there was no driving force in their genealogy pushing and strike again. The Wraiths had empty halls and
them to reproduce, and many died before ever doing opportunity, and loaded into the escape pods. Only
so. By the time the Whispers arrived, there were fewer the Mars-bound monsters would arrive alive, as the

MONSTERS
than 50,000 Wraiths on the planet, with roughly double Venus-bound ship was destroyed in-flight. It wasn’t
that in Selkies. Both numbers were cut in half within much of a beginning, but it was enough. The first
the first ten years of the Whisper incursion, while ob- population of Selkies was born on Mars in secret
servers on Mars were still unaware of them. not long after the arrival, and began a small but
The monsters needed technology to fight this functional operating population that would grow
new menace, and they didn’t have the means to make and expand cautiously over the next century.
it themselves. Personal attacks, even coordinated ones When the Wraiths first left Earth, they had
en-masse did nothing but feed them bodies to convert. done so in an attempt to find ways to leverage
The drive to create, build, and otherwise “daydream” Vector technology to their advantage in order to
was not inherent to Monsters. They were designed to save their own home. But as Earth’s moon shifted
survive, and they had established a system to allow orbit through forces unknown and the Red began
them to do so, but this new creature demanded far building their tether to the stars, the tides shifted
superior weaponry than what was available. The time and broke, and the oceanic ecosystem began to
had come to tap into a new resource. collapse. “Saving Earth” as a place to live wasn’t really
The monsters were aware of Vectors. For one, an option anymore. The focus shifted toward trying to
they could hear them. Vector-kind had been beaming find a way to secure a mass rescue, either through the
radio signals toward earth for centuries. Beyond that, theft of a large fleet, or through some other exploita-
Wraith history did still include the events that led up tion or manipulation of the assets at hand. And re-
to the war, as well as all the artifacts they’d retrieved cently, after generations of waiting and building their
from various bunkers. Their general reaction had been numbers, their opportunities are beginning to coincide.
to keep them off of Earth, on those few occasions
when they had attempted to land. There was an inher- Palemen in the Universe
ent distrust there, fueled by generations of story and Palemen make for great specters in the night
education, and culminating in the tremendous raid that and a fun infiltration and stealth nemesis should a
destroyed the human recolonization attempt (see Mas- plot require one. They also tend to have questionable
ter’s Voice). Now, an attempt had to be made to bait motivations from the player standpoint, which can be
them back, but not give away who was making the re- good for throwing people on, or off, track. Generally,
quest. There was no telling what sort of reaction they the base motivator of all Palemen is to work toward a
would receive from direct contact, and every reason to means of not only rescuing the remainder of their kind
believe it would be negative. As was their nature, the from Earth, but also securing their existence afterward.
monsters worked through trickery, and launched the There are many different routes toward accomplishing
first spacecraft from an ancient bunker under its own this, and Palemen teams have split up all over Sol to
power, like a fishing lure. Their catch was better than work in ideally-sized groups for accomplishing what
they could have hoped for. they feel the best plan is. They do maintain communi-
Infiltrating the landing teams refreshed a cation with each other, and, due to their communally
skillset that hadn’t seen use in hundreds of years, but shared childhoods, are remarkably close-knit as a so-
had only been made keener by Earth’s wild existence. ciety, as evidenced by the fact that they are still quite
Wraiths snuck in everywhere, avoiding witnesses, dedicated to their lofty goal of evacuating earth de-
contorting into cracks and bulkheads, and filling the spite them now being some three generations removed
walkers like an infestation. Most of them were preg- from the original Palemen that landed on Mars.
nant females showing signs of Selkie children. It was The current plan, and the one that has the
the only way to get the critical seaborne part of their most support, relies on the exploitation of the Master’s
population into space. It was this necessity that made Voice phenomenon and using it to take over the
them stick to the landers set to return to Mars and fleet currently being assembled for a large
Venus and avoid the Luna one entirely, as there was scale attack on the Ruby Spire on Earth. It
never mention on the radios of a terraforming opera-
tion there that would have resulted in an ocean. It was
will provide them with ships, crew, and a
149
means of controlling both. A lucky break, consid- oteurs. The Selkie MO is to engage without being seen
ering they arranged neither. Success will likely and leave no survivors so as to avoid further investiga-
result in the deaths of all the Vectors involved, as tion or witnesses. It doesn’t always work. So far, Selkies
they’ll have to be left behind on Earth to make have benefited from the fact that there is no histor-
room for as many surviving monsters as can be ical information about them available to reference,
collected, but from there they can take over just so sightings are often explained away as mistakes or
about any station they want to call home and de- bioprobes. Aquatic Vectors have granted this breed
fend it with one hell of a fleet. It’s a functional plan, a new opportunity to make themselves useful through
but there is a sticking point over timing. the exploitation of underwater computer technology,
Taking the ships before the strike seems wis- but there is debate among the ranks as to the risk vs.
er, as it ensures the most number of ships for the reward of that. While it benefits the Monsters to have
actual evacuation and will allow a rapid approach more operatives working at any given point, keeping
MONSTERS

with minimal Whisper alert; however, the reason the Selkies hidden is imperative to their continued
the fleet is being built to begin with is still an issue. existence as a species. Were Vectors as a whole to
If the Whispers are as widespread a threat as ever become aware of their existence, they would
these corps make them out to be, allowing them to have a much easier time hunting them down in the
actually perform their attack may be in the best oceans than humanity ever did. Aquatic technology has
interests of the solar system as a whole. While there progressed considerably in the past 700 years, due in
may be ways to take the ships and then agree to large part to a significant population of Vectors living
use them in a combined assault at a later date underwater.
once they have actual bargaining power at their
disposal, there is always the concern over just how Dragons in the Universe
much the Whispers do or don’t know about what’s The Dragon Monster type exists as a story
going on around them. It’s possible that one mas- opportunity for Guides who choose to use it, rather
sive approach toward Earth is all anyone will ever than making it a clear and present object. There are
be allowed to get, and ruining it to save their own none currently living, but it wouldn’t take all that much
kind only to get subsequently destroyed by the Red in to activate them should a story call for it. A hidden
a retaliatory strike isn’t advantageous to anyone. The bunker perhaps, or maybe their code came over on the
Palemen are proceeding cautiously, and trying to stay data stream that carried Hydra, or a secret smuggling
apprised of every new development. mission to Earth picked up one of their sealed birth
units. Take your pick. Aside from being a frightening
Selkies in the Universe foe physically, the education systems built for this par-
Though a powerful and frightening fighting ticular breed would instill them with ideals based on
force in their own right, considerable care has been the orders of Terra Firma, which would make them as
taken to hide Selkies from Vector detection, and to close to mentally “human” as can be in the game’s cur-
date there have only been a few encounters, none of rent age, as well as giving them a pretty stilted view
which made it to the record. Selkies have few roles of Vectors. They are an unopened doorway for plots
to play in the current conflict, as naval warfare is not should you wish to explore them. Otherwise, they may
a factor and there aren’t many underwater facilities have a role as yet unplayed in the overall story of Sol.
that are critical to the task at hand, but their value to
the race as a whole is still paramount. They’ve taken to Duality of Purpose
existing in hiding, and there are a great deal more of The Monsters are a very tight knit, communal
them out in the Martian and Venusian oceans than one society that operates over a very large range. Their
might expect. upbringing and telepathy instill in them a certain
If and when the actual ship abductions take dependence on family and community as well as an
place, Selkies will have a critical task: the disabling attachment to the values that are instilled in them
or capture of anti-orbital battleships. Many currently when they’re being taught as infants. It’s for this reason
floating battleships aren’t designed for ship to shore, that the Monsters in space still have such a clear and
but rather ship to space, with cannons so large and present concern for the mission of liberating their kin
powerful that mounting them on land would result in on Earth despite being several generations removed
shattered windows and fractured walls for kilometers. from them at this point.
Placing them on a ship allows them to relocate to most
firing lines around the world and use their weaponry
with clear lines of fire and no local destruction. They’re
a critical local-orbit defensive entity, and will be a
danger if the fleets around the planets discover
their infiltrators.
If you want to incorporate Selkies in

150 your own game, they make good hidden sab-


However, dutiful or not, most of them do want who can move openly on the inside far outweigh what
to have some form of “existence” for themselves at would be gained by betraying them. Selkies are more
some point in their lives. This usually takes the form of common contacts in the digital realm than Wraiths are,
accepting secret assignments via anonymous contracts as they generally have more time available to travel
taken online, so they can pretend at having a working the data streams and look for potential allies.
relationship, or, in rare cases, with actual contact with The wiggle room between loyal friend and risk
people they assess as “safe.” The idea of a safe con- to the species is one of the larger points of contention
tact took a long time to establish, but careful observa- among the Monsters themselves, and on more than one
tion of Vector behavior did eventually set up criteria occasion, an ally who got too loose-lipped has been
for contact, and the understanding that some people killed by other Monsters rather than put the collective
really could be counted on to keep a secret. These whole at risk. Sometimes, they kill the contact on their
friends among common society are invaluable, and side as well. Even within these ranks, there is a degree
the Monsters will usually go through substantial and of hierarchy.
concerted efforts to preserve and protect a genuine
contact made in peace. The payoffs of having someone
MASTER’S VOICE by those few who know about it, as it would mean
social chaos if it hit the public.
Historically, only a few genuine situations like
The human aural-resonance effect is one of
this have actually taken place in the post-human Sol
the larger lingering discrepancies between what
system. Most recently, it involved an underwater mu-
Vectors are taught about history and what ac-
seum and a criminal named Janus Sandival, who un-
tually occurred. Many have guessed at its origin,
covered the secret through years of amassing human
usually with conspiracy theories about “human mind
research and died trying to protect it from a threat he
control” and other similarly farfetched concepts of
couldn’t name (*Eon contract). His research showed that
built-in slave protocols that look all the more ridic-
the programming primer could also be encoded audi-
ulous next to the fairly cut-and-dry ending of the
bly, but would require somewhat more direct structure
human species that’s passed on in the history books.
than just “singing.” This event was largely covered up.
Which, by and large, is why it doesn’t get looked
MASTER’S VOICE

Others have greater public notoriety, but go unrecog-


at very often. Over the centuries it has become the
nized due to the factors involved. The most infamous of
“Atlantis” of historical research. Most have simply
these are the mass suicides on Europa that are tied to
come to accept that it’s a curiosity in the genes and
Orca bioprobe involvement. Most believe this is some
nothing more, and people who try to dig deeper
form of telepathy or otherworldly influence, but in real-
into it are generally thought of as wasting their
ity, the Orcas are simply manipulating a feature that is
time. After all, even if it WAS some sort of human
already a part of Vector minds. How they’re doing it,
plan, it’s not like they’re around to make use of it
or how they found out it existed, remains a mystery.
anymore.
The major reason why the Master’s Voice effect
is so perplexing is because it doesn’t seem to actu-
ally -do- anything. When exposed to human singing,
SILENT HISTORY
Vectors become placid and calm, but are otherwise The other component that makes the origin of
still “themselves” and remain aware of their sur- the Master’s Voice hard to research without public
roundings. Experiments with suggestion and manipu- scorn is the mystery of why it would be needed at all.
lation have shown that a Vector under the influence By all accounts, Vectors were pretty amiable with their
of this effect is more susceptible to commands and human counterparts on Mars after the war. It’s difficult
orders, but there’s a pretty logical limit to it. They to cite a specific event or decision that would have
can’t be told to kill themselves or other people, can’t led to the implementation of such a profound control
be made to empty their bank accounts, etc. They may device in their design based on the stories that have
be more susceptible to doing it willingly, but no more survived from that age. The explanation for this is sim-
so than being a bit drunk. On any given year, there ple: history is wrong.
are a dozen reports of young Vectors playing human Like most history, the facts are invented by the
music to dates to get them woozy enough to be open victors. When Mars was struggling to find its feet in its
to physical relations, but that’s about as sinister as it early days, the human population was fairly substan-
gets. When you consider the work it must have taken tial, and there was no particularly innate desire within
to craft the behavior into the genome to begin with, it Earth’s refugees to drive themselves to extinction. Vec-
seems oddly underwhelming. tor history claims that the human population of Mars
This is because Vectors, as the whole, are only diminished to nothing over the course of the next 150
aware of half of the Master’s Voice equation. The years or so, either because they converted to Hemis or
other half is the actual “program” portion, which must were rendered sterile by the nuke that hit the prima-
be administered separately from the song. The music ry Mars colony, or their numbers in general were not
can be thought of as a trigger: it activates whatever sufficient to maintain a thriving populace without sub-
“program” has already been placed in the brain. For stantial cloning. With scattered records from that era
most Vectors (all, essentially) there is no such program in general, the story has always been sufficient. There
sitting in wait, so when the music plays, they enter an are very few who would speak on behalf of a long
execution mode with nothing to execute. Their mind dead and largely forgotten race in the common era
vacates a little bit and they more or less take a back anyway, so it’s generally left alone. In reality, humans
seat to their surroundings, sitting in an aura of pleas- were prevented from reestablishing control by certain
ant feeling that is actually designed to soothe their key individuals in a quiet war behind closed doors, be-
subconscious so they don’t actively rebel against what- gun with the discovery of code within the Vector mind
ever it is their nonexistent program wants them to do. designed to make them subservient to humanity if the
However, if they had been preprogramed cor- need arose.
rectly, that conditioning would activate with the music, The Master’s Voice response system wasn’t
and they would execute their commands with implemented into the Vector genome until the Omega
blissful singularity of purpose. This could be generation, which is one of the reasons it went publicly
anything from suicides to murders to flower unnoticed for so long. The new hybridization-adapta-
152 arrangement, and is a closely guarded secret tion that replaced the gen-1 mutt-reduction protocols
in the rest of the Vector population gave the Omega insisting that the situation had degraded to a point
generation creators a unique opportunity to insert new that a degree of social hierarchy was necessary lest
code into older genetics. At this stage, Earth had fall- the human species be overrun. In a way, it was very
en, and it was abundantly clear that all that remained much a mirror of the original arguments back on
of humanity was sitting on Mars and was already Earth. Only now, people who once fought against
drastically outnumbered. It made a lot of humans very the idea of curtailing Vector rights because of
nervous. a baseless fear were shifting gears when faced
They had fair reason to be. The oldest Vectors with a very real, very immediate possibility of social
in this era were in their early 20s, and they had all takeover right in front of them.
been raised by humans. As the Vectors had grown, the Despite all of this, the engram program-
humans on Mars had witnessed Earth burn and their ming that would eventually become the notorious
own numbers dwindle, and the creatures they’d cre- “Master’s Voice” did not begin as a mind control or
ated to join them as kin were suddenly looking more placation system. It was actually intended to be a

MASTER’S VOICE
like replacements due to their sheer numbers. To some, failsafe against another catastrophic loss of per-
even those deeply involved with the project, this was sonnel. With the recent bombing of Mars and the
an unacceptable shift in power. It’s one thing to talk relatively young age of most Vectors, there was a
about equality, or even to have it, but it’s another when very real concern over the possibility of another
your species sits on death’s door and is outnumbered such event destroying all the remaining profession-
on all sides. It bred tension, and the Omega generation als who actually knew how to use the equipment
marked the final moment in which anyone human would that kept the planet running. The living engram sys-
be able to do anything about it. tem, developed using information gleaned from the
Vector/human relationships weren’t always same transmission that carried the Hydra code from
clean and pretty. For one, the humans, slim though Earth to Mars (Sarah Schnieder’s research notes
they were in numbers, had claim and ownership of just from the Monster project), was integrated into the
about everything. They owned the labs, the technology, Omega generation so they could (if need be) be
the facilities, and the research required to improve “fed” information quickly and accurately without
or operate any of them. The human scientists on Mars misinterpretation or memorization. It would ensure
were generally pretty quick to share scientific knowl- that “experts” could always exist as long as there
edge with Vectors. Mathematics, chemistry, all the was archived data somewhere, and that it could be
sorts of things they’d need to master in order to keep accurately relayed even if there was no one there
the colony evolving into the future. But sapient crea- to teach it. It would be an enormous asset if any future
tures require more than textbook data to understand calamities occurred. This process, made possible partly
their existence, and it was in the realms of philoso- with engram research retrieved from the Monster proj-
phy and morality that the human population had the ect on Earth, eventually led to the development of the
greatest difficulty communicating with Vectors, mostly Neuroplex, which modern day Vectors believe to simply
because many of them were inherently worried about be a device that taps into natural brain patterns and
fostering rebellion. provides programmed education. They would no doubt
As emotional creatures, Vectors possessed a be surprised to find that their “natural” brain patterns
range of feelings like humans did, from guilt and anger aren’t natural at all, but a result of the same tweaking
to a sense of justice and righteousness. But with no cul- that gave rise to the Master’s Voice phenomenon. With
tural history of their own, they were entirely dependent no minds but their own to compare to, they haven’t
on the stories and teachings of their creators to define really got a way to check.
their rights and wrongs for them. While this limited the The system itself was not a widely advertised
scope of their exposure, it didn’t make them inherently addition. Considerable care had been taken up until
naive. By their teens, the first generation of Vectors this point to not give Vectors any “advantage” over
was keenly aware that their human caretakers were humans, save for features that were decided to be “ir-
less forthcoming with this sort of information than with responsible” to leave out, such as immunity to currently
others. “Right” usually consisted of whatever the human curable illnesses or the ability to crossbreed and adapt
was saying, and “wrong” was likewise related to what- to changing gravity. This system did not fall into that
ever imperative had been laid down. purview, and was only intended to be used if there was
This may have been less obvious had it been no way to teach the Vectors legitimately. While not
a universal thing, but not every human on Mars was classified, it was an aspect of Vector biology that was
preaching the same information. Camps were divided, kept somewhat hushed and not publicly announced,
with some sticking to a philosophy of equality, or even which gave it the feel of meddling. Those Vectors that
Vector persistence (a buzz-term that had emerged were told of it understood the necessity, but it was
describing a mentality that humanity’s primary goal at the first citable precedent of something being done
this stage should be to ensure Vector succession rather to their biology behind the scenes when they
than humanity’s self-preservation. It would later evolve were actually old enough to have a say in the
into the current historical fabrication that most humans matter, and were not given one, which made
gave up on living or converted to Hemi’s.), and others the next part all the worse. 153
Members of the development team who had on and came to expect it as a human reaction to
grown even more concerned about possible threats. Expected or not, it was likely that it would still
Vector social supremacy now that they had the not register as a socially appropriate response to a
ability to learn through “hypnosis” decided that it hostile situation (unless Vectors just decided to convert
was unacceptably naive to allow them to persist their entire society to a Broadway musical. Unlikely, as
without some small form of safeguard in case Broadway was a crater on another planet).
they decided to turn against the small remain- The reasoning behind a human trigger was a
ing human population with superior numbers and myriad of moral gymnastics. There were good reasons
rapid access to complex technical knowledge. At to tie the engram system to something that wouldn’t be
this stage, divisions between both camps of Vector useless in a power outage or if some critical compo-
coexistence were deeper than what showed on the nent was destroyed. It didn’t need to be exclusive; the
surface, and the small concession of keeping the mechanical trigger that was originally planned could
MASTER’S VOICE

neural programming system secret gave the project still work, so Vectors wouldn’t be completely out of luck
runners just the leniency they needed to make an should the human population die. It was simple and
executive decision on the second part of the project versatile; you didn’t need to be some sort of expert
whole: the trigger. to make use of it. It wasn’t a control system in and
With an engram programming system in place, of itself, so it’s not like people would just be leading
all that was required was a way to trigger it. This, Vectors around like the Pied Piper. At worst, it was a
more than the programming system itself, was little debilitating, a little pacifying, maybe even a little
where the trouble began. What should have been euphoric, and even that wasn’t a guarantee. In short: it
a benign mechanical system (like the Neuroplex was a defensible decision, especially if it wasn’t pub-
eventually became) was instead...tweaked, by those licly scrutinized. And it never was.
installing it to serve a dual purpose. They wanted a Due to the engram programming system al-
system that any human could tap into, with or with- ready being a hushed topic, this was even more so,
out training. It needed to work without keywords and those who might have stopped it were soothed,
or hand movements that would have to be taught, convinced, or ignored. Discussions were done in hushed
because there was no telling what the education- whispers, behind closed doors, and on a person to per-
al system would look like in the future. It needed son basis, so as to not draw attention to the already
to work without equipment, and it needed to be questionable decision to include engram programming.
inherently non-harmful, in case it had to be used in Having already taken one step for the “good of the
crowded environments with other humans. Tall orders, species,” it didn’t take a whole lot more to view this
to be certain, but they had a unique tool to help them: little transgression as “worth the inconvenience” instead
contextual interpretation. of “the assertion of one species’ will over another’s.”
A non-sapient creature hears something and Most humans wouldn’t even know about it anyway. Ide-
interprets it as “sound.” A sapient creature hears ally, if both species persisted onward into the future,
something and interprets it as “music” if it is music, or neither system would ever actually see use. Which was
“singing” if it is singing, or “noise->siren->ambulance” true enough, though the statement implicitly assumed
if such a sound is made. Animals can be taught to the humans would still be in charge of who got to
perform commands with audio triggers, but people know what. Without even necessarily meaning to, the
can associate an enormous number of contextual clues division between Vector and human was silently widen-
when interpreting anything. Each of these iterations of ing.
recognition triggers a response in the brain, and when
the right triggers activate, certain behaviors become
contextually appropriate. Like the difference between DISCOVERY
dancing in a bar and dancing on a classroom desk;
both settings often include music, but one allows for Had the situation been exposed immediately, it
the behavior while the other does not. may have been salvageable. Unfortunately, repeated
The audio trigger they settled on used a se- attempts to protect it from detection only made the
ries of these mental gateways as its security system. deception worse when it eventually did come to light.
It required a human voice, singing, in a recognizably The reasoning behind the fear was understandable
authentic situation, out of socially acceptable con- when viewed in hindsight. Humanity was pretty fright-
text. This was a fairly wide breadth of interpretation ened at this stage; they had lost a planet, an enormous
and would keep it from occurring at staged events or amount of their population, and all of Earth’s assets.
popping up at unexpected areas like parties or social The sheer gravity of their situation was suffocating. An
gatherings, while letting it trigger quickly if a human advantage, any advantage at all, any degree of con-
who was threatened began to sing, a rather unexpect- trol, was substantially more valuable and desirable now
ed reaction to physical danger. The beauty was than it was just a decade before, and it had changed
in the setup. By linking it to socially unac- what many of Mars’s scientists viewed as acceptable
ceptable situations, it would function even if, behavior. For some, this meant that having a sort of
154 at some point in the future, Vectors caught human-exclusive “stun” option that could be used on the
Vectors was necessary to help humanity as a whole.
Initial Engram Program
For others, the concept was disgusting, but the fear
Generally blank in Vectors, this can be written
of a rebellion or fresh war on Mars meant that
using various patterns of light and/or sound.
secrecy on the issue was paramount.
It is possible to engrain complex thoughts and
It took a lot of time for things to really
instructions with the right primer. The cod-
get into motion. The Omega generation were the
ing patterns required to do this correctly are
only ones initially susceptible to the effect, and
well-hidden in the modern age, but can still
wouldn’t begin spreading it among the rest of the
be found by someone working hard enough.
Vector population until they were old enough to re-
Neuroplexes opperate using brain mechanisms
produce. This provided a lot of time for the ruffled
keyed to this effect, but have unique differ-
brows of humanity to settle and for the problem to
ences that make their data appear more as
be neatly tucked under the rug. Little transgressions
“memory” than “programming.”
were hidden or investigated internally. Occasional

MASTER’S VOICE
cases of Vectors reporting to heath service centers
complaining about strange symptoms of memory
loss or euphoria with no apparent cause began to
Audio Catalist pop up here and there among the third generation
The trigger mechanism to exe- and were generally dismissed as isolated incidents.
cute the programmed behavior is Many of them actually were. Some were less so. But
a voice that is interpreted by the with the disparity between what Vectors were told
listener as “human,” coming from a about and what actually was, it was very difficult to
source they interpret as “genuine,” pin down an exact cause, and there were plenty of
using patterned melody (poetry can reasons not to look too publicly.
work, as can rythmic speaking) in Great care had to be taken to avoid bring-
a context they would not expect ing too much attention to the link between the
to hear it in (though it has been events and the Omega generation, lest the public
known to trigger if the previous two begin to interpret them as “flawed.” Omega was
conditions are true and the subject under a great deal of pressure to restore the faith
is activly expecting or hoping it that had been shaken in the slew of anatomical
will occure). Interpretation is ev- problems that came out of the second generation.
erything with this. The voice doesnt The loss of the owls was already an enormous hit, and
need to be human if the subject the mediocre cover stories and refusal to make an-
fears it might be enough to make other attempt at the species tilted heads all over the
themselves belive it, and the source planet. It brought many assertions about the Vector
doesnt need to be genuine if the project in general into question, and those who were
subject is thuroughly convinced it’s paying close, quiet attention as the Omegas rolled out
a recording of a primary source. into the population took note of the various medical
Digital files tend not to work situations that emerged as time went on, including the
because the common Vector inter- occasional bout of spontaneous trance-like behavior.
prets just about everything digital But it was actually a human doctor that lit the
as having been tampered with in match that started the fire so many others had kept
some way. carefully smothered. Reese Stanford, who fled Earth
prior to the nuclear war and had been serving as
what amounted to a Vector pediatrician and general
practitioner ever since, had a patient: a young Omega
generation Vector, who had come in repeatedly com-
plaining about concentration issues in class. They would
Execution lose track of time after school and have no recollection
If a program exists, it is executed by the of what they had missed, or would arrive in places and
subject for however long the trigger continues be unsure as to how they got there. When preliminary
for, or for however long the program was de- examination revealed no issues with the Vector’s brain,
signed to last. Activity in this state is a com- the doctor attached a monitoring unit to them to get a
pulsion, forcing the Vector to fixate on a goal better idea of what was going on during the episodes.
and use their various faculties to pursue it at When the student, and the monitor, subsequently dis-
the expense of all else. It is extreamly diffi- appeared, Dr. Stanford’s involvement became signifi-
cult to overcome the compulsion while being cantly more urgent.
exposed to the trigger, but if the trigger has
ended and the program is all that remains,
throwing enough external stimulous into the
mix will eventually snap the subject out of it. 155
THE QUIET WAR or, and they took it upon themselves to look into the
available evidence with a more informed eye. They
found the descriptions logged by Dr. Stanford to be
The events that followed this for the next 30
disturbingly indicative of mental programming through
years are historically recorded as a period of
the engram system, though without the subject present
growth for Vector-kind, where their population
it was impossible to know what was done. Regardless,
increased steadily and humanity, which was
it was a clear abuse of power. Many pushed for public
already at a critical threshold, began its descent
exposure, while others insisted that letting everyone
into nothingness. In reality, while the human popu-
know would only increase the chances of similar future
lation was outnumbered, there were more around
events. A private investigation into the knowledge base
than history accounted for. Hundreds would end up
of those close to the victim indicated that several indi-
dying in an internal struggle that took place over
viduals in the campus structure knew about the engram
the course of a decade and sealed the fate of the
MASTER’S VOICE

system, but were not expressly attached to it. They’d


remainders of humanity. It also paved the way for
learned through subsequent projects or, relations with
institutions and practices that persist to this day,
those who were involved, or other third party systems.
but whose origins have been shrouded in time.
This made them behavioral unknowns and left ample
A missing child allowed Dr. Stanford to employ
opportunity for abuse. Worse, they had likely possessed
significantly more resources than before, including
the information for some time now, and there was no
what amounted to “police” at the time, as well as
telling who they had shared it with. It was entirely pos-
local families and other concerned parties. The sit-
sible many Vector students had been influenced and
uation escalated overnight, and within days it was
simply hadn’t reported, or noticed, the memory lapses.
too large to suppress. This left those agencies who
In an attempt to find out the scale of the prob-
had taken it upon themselves to keep the human
lem, scientists among the concerned groups arranged
trigger quiet with a difficult situation. Up until now,
to visit classrooms for a “talk,” leading students to
silencing little issues was a matter of social peace
believe they would be witnessing a lecture, and sub-
and convenience and correcting mistakes. This
sequently started singing to them when the visitation
was clearly no mistake. Someone was missing, with
began. It was an unannounced experiment so as to
substantial evidence pointing to repeated abuses
avoid anyone in the school’s hierarchy from preventing
of the engram programming system by unknown
it, and ensure that the proper mental triggers would
persons for unknown reasons. Worse: it was a child,
fire among the students when the singing began. The
without the means of defending themselves and
usual momentary torpor took hold of a majority of the
likely too trusting of human caretakers to question
population, but in almost every classroom a handful of
odd circumstances on their own. They certainly hadn’t
students sprung to life, grabbing nearby objects and
been taught to. Even at this stage, some time after the
screaming about killing the humans. Their fervor didn’t
Omega generation conception, there was an ambi-
subside when the music stopped, and over fifty indi-
ent feeling that humans were to be innately respect-
viduals had to be subdued before they came out of it.
ed. That impression was left in the history books and
Two did not survive.
persists to a small degree even today, where Hemivec-
It had been a sleeper operation: a plan
tors tend to tip social interactions in their favor with
hatched within the school itself to use the engram sys-
appearance alone. This investigation brought to light
tem to stage a rebellion, which would grant the human
a fear many Vectors had harbored for years but never
population just cause to curtail Vector rights and a
voiced: that their own humans might conspire against
citable reason for transforming them into second-class
them.
citizens. It was based on an ideal of human social su-
Stanford’s missing student was never found,
periority, a need to ensure that the progenitors of the
which in and of itself was indicative of a carefully ex-
Vector race maintained control over them. Misguided
ecuted cover-up. There simply weren’t many places to
perhaps, but they weren’t the only ones who had that
look at that point. Mars was far from globally popu-
impression. This event was publicized as a local riot
lated, and while the cities had been growing, a con-
resulting from a chemical leak, but there were too
centrated effort by a massed population should have
many people involved to completely cover this one up.
uncovered anyone who had simply fallen off the grid
It sparked the quiet war: a series of internal struggles
a bit. To disappear completely meant they were being
that would not only thin the human population to near-
actively hidden or had been disposed of outside the
ly nothing, but would set up a series of practices and
populated area. The child’s friends, family, and teach-
infrastructures that have lingered on in Vector society
ers were all interviewed, but ultimately there were
to this day.
no arrests and the story faded into obscurity. Publicly,
anyway.
Privately, it only heated up. Stanford’s pursuit
shook up the sleeping discontentment among
UNIVERSITY
those who had already found the engram The term “university” in modern Vector vernac-
156 trigger to be a suspicious and risky endeav- ular is roughly synonymous with “cult” and stemmed
from this event and the somewhat clumsy cover-ups doors, resulting in further escalation of the silent
that followed. When the sheer scale of the university struggle being kept just out of sight in order to
plot was realized, it pretty much sealed the coffin on avoid a true, full-on altercation. Such a war might
whether or not the public could be made peaceably result in property damage and the loss of key per-
aware of the engram system. It had to be hidden sonnel necessary for Mars’s continued existence,
away or it would forever be associated with this if only due to them being unfortunate bystanders
event, to say nothing of damning the remaining human to the conflict. It would not have been difficult
population. Hiding the engram system from the public to publicize the whole mess at this stage; enough
eye had been reasonably successful, but it was im- people knew about it to make it unignorable, but
possible to fully disguise the existence of active dissi- doing so would risk the future of the entire colony.
dents within the school itself, or to completely hide a The war was kept careful and quiet, and using the
plot that involved fifty people and killed two. Rumors power vacuums left by the sudden disappearances
drifted around connecting this school with others and of key humans as a springboard to put Vectors into

MASTER’S VOICE
prompting almost inquisition-like investigations into positions of power they had been placed near, but
several large organizations. Nothing really came of it, just outside of. Within a year, significant corporate
but the association stuck, mostly due to a need to keep management positions had shifted in favor of Vec-
the public focus away from the source of the problem. tors.
700 years of other, unrelated events, occasional com- While this was going on, a push had been
parisons, and general cultural growth would eventually made to embrace a growing movement toward
cement the term in common language while losing the “Vector persistence,” which was billed as a sort of
majority of its original meaning, but even in the modern benevolent effort to ensure Vectors were given the
era the overall story is available for reference. Its con- best chance of future success in Sol, not necessarily
nection to the Master’s Voice phenomenon is not, due at the cost of humans, but certainly more focused
to the efforts of those who fought within the corpo- on the newer race than the older one. While cast
rate hallways of the quiet war. in a rather positive light, it essentially boiled down
Teams of what were essentially vigilantes, to exactly what the humans who had arranged the
human and Vector alike (though as time went on it voice trigger were afraid of to begin with: an orga-
became increasingly Vector-centric), collected and nized movement against humanity. Whether or not
removed information about the system in an attempt to this would have happened had the original conflict
undo its creation by effectively destroying any instruc- at the university not occurred is a purely speculative
tions on how to use it. Bit by bit, those associated with question, but the result of the whole mess was a bit
the engram project were systematically dismantled in of a self-fulfilling prophecy. Open war in the streets
increasingly shocking acts of hidden violence. There between humans and Vectors never occurred, but quiet
was a lot of latent anger here, a lot of recently jus- attacks, secret strikes, manipulation, kidnapping, and
tified fear and paranoia. For some time now many the silent overthrowing of positions of power eventually
Vectors had felt doubt over the relative integrity of changed the face of Mars to one that was almost en-
their human counterparts. Older Vectors had lived long tirely Vector, while making it seem as though that was
enough by this stage to see the moral education fed to the good and natural course of action.
younger generations a bit more clearly than they had
before. The gaps between what was told and what
was practiced were more apparent, and there had FUTURE
been a growing fear regarding what hidden things
may not have been shared regarding various tragedies This series of events would never end up re-
like the snake lateralism error or the disappearance corded in the annals of history. Before, as, and after
of the owls. And now this. As more Vectors learned the they occurred, careful work was done to remove any
truth through word of mouth or direct confrontation of real evidence that Vectors had risen up against hu-
the forces involved, many became secretly active com- mans in any measurable fashion. The Hemivector con-
batants and sought out those who were responsible. version movement was inflated to look larger than it
They were snatched from their homes or roads was (it did eventually gain a substantial following, but
between cities, or ambushed at work, and forced to that was more due to marketing, defeatism, and occa-
convert to Hemivectors as a way of teaching them sionally outright coercion than the self-punishment it’s
through some sort of horrible mimicry about the fear typically painted as in Vector history), and as Vectors
associated with having one’s own body controlled with- found themselves in stronger management positions
out their consent. Once changed, they were instructed than they previously occupied, they could do things like
to declare publicly that they had done so out of shame restrict cloning to prevent humanity from preserving
for their own race and a desire to see Vector-kind what little it had left. It was ultimately decided at the
thrive without the mistakes of humanity looming over highest levels of corporate control that humans
them like a shadow. Those that didn’t comply were and Vectors did not have a future together.
killed. Some human converts obeyed publicly but fought The “last human family,” as it’s tradi-
back privately, sharing information behind closed tionally referred to, was actually quite a few 157
humans, who founded Luna colony as a human in order to gradually sweeten the idea of returning to
majority staging area for the reclamation of Earth again. By the time the second attempt occurred
Earth. Vectors did have a place there, but it was in 200 years later, the first Earth visitation was publicly
distinct minority (the founding numbers were around thought of as a small group of some 30-odd people,
250 humans to 50 Vectors), and the Vector mostly human. In the current era, it is generally thought
populace as a whole (specifically the corporate of as a solo operation of the last human family. It was
controllers) were largely alright with that. Earth a carefully crafted deception to downplay human in-
was a jewel of natural resources, but technology fluence, hide Vector vulnerability, and preserve a sense
had progressed to a point that many of them were of personal righteousness in the Vector species without
not as necessary as they once were. The planet creating victims or martyrs. It’s been very successful,
was more valuable as a social fix. Humanity had but it does mean that a great deal of current Vector
a claim to it that was difficult to dispute and very historical and moral understanding is built on lies, and
MASTER’S VOICE

little claim to anywhere else at this point. So they this is hardly the only occurrence.
could have it, and the Vectors could have the stars, The Master’s Voice phenomenon would not be
and they’d figure out the rest once the dust settled. rediscovered and redefined until Neuroplex technol-
Mars’s human population moved to Luna, and once ogy appeared over 150 years after the second Earth
the expedition was ready, most headed down to expedition, by which point its original purpose (and
Earth to begin putting themselves back together the subsequent complications) had long been wiped
again. from history. Those who still knew the truth (or fractions
They made significant headway, too. Earth of it) through hidden personal history (higher ranked
rehabilitation colony Alpha had nearly 1000 unmodi- members of megacorps, mostly) saw money to be made
fied humans growing in tanks within its first 10 years in Neuroplex technology and allowed the mystery of
and had significant infrastructure to support them what media had dubbed “the Master’s Voice” to be a
when they came out, including human adults to raise curiosity for conspiracy theorists to play with on the
them. It took everyone, though. Luna colony was left internet. The more elaborate the explanations, the less
to the Vectors, Martian humans were called home, likely they seemed, and since all documentation of the
and humanity took the last of its numbers to Earth period was recorded by a single source (the origi-
to raise the next generation. It was a risk, but a nal MarsCo) it was fairly simple to point back at any
necessary one. The veneer of friendship between official historical recordings of the time and “prove”
the two races was fading, and while there were the claims wrong. There were discrepancies, but even
individuals who would mourn the departures of friends at this stage, it seemed so long ago that it didn’t merit
and loved ones, the races as a whole were essentially much in the way of investigation. After all, it’s not like
glad to be rid of one another. The final trip to Earth there were humans around to testify.
was less voluntary than forced, as corporate brass Vector-controlled MarsCo had achieved the
stepped in and made staying on Luna conditional on ultimate victory in the game of cover-ups: they had
Hemification. Some took the deal, but most had seen effectively out-waited the relevance of their decep-
it coming at that point, and returned to their plan- tion. By now, it hardly mattered what people decided
et of origin to be among their people. History would to think of it. The two-part system remains a power-
rewrite this event to downplay the negative interac- ful part of Vector brain programming, but it is now
tions between Vectors and humans and fit the previous thought of as a “natural aspect” of being a Vector, and
edits that covered up the engram project, but in reality is free to be used and exploited by industries every-
Earth hosted some 400 or so humans at the 10 year where, with the only crime being that there’s no one
colony mark, with a significant number of them preg- left alive with the knowledge or context to appreciate
nant, and nearly 1000 more only a few months from the irony.
emergence.
The Quiet War in the Universe
Five years later they would all be dead. The history you’ve just read is largely here for
general interest more than direct relevance: it’s un-
In its defense, the Vector corp structure had known by the Vector population and won’t come into
no real indication of the numbers or prevalence of play in most of your stories. But if you want to work
the Monster project at this stage, nor did they at all with it, there are a few ways you can bring it up.
expect such an organized, powerful raiding force to There are Hemivector families that can trace
destroy the human colony. That said, it was a damned their lineage back to humanity. Some of them may
convenient solution to a lingering problem, and they have an oral history that speaks differently of the past.
didn’t bemoan the loss. It was publicized as a tragedy Probably not official written history though; there was
involving the local wildlife (which was true, if a little a pretty thorough purge of anything official.
sparse on detail), and over the decades that Cogs emerged around 70 years after the fall
followed the events would be subsequently of Earth and really cemented their presence around
downplayed and rewritten to include fewer
158 and fewer humans and less and less evidence
20 years after that. They shared Mars with humans for
around 50 or so years, and those memories exist within are privy to some pretty closely guarded secrets.
the data singularity that is their “afterlife.” Typically, If the party finds themselves facing a situation like
that information can’t be retrieved, but there have this, it will likely surprise them (as they probably
been anomalies where Cogs on the brink of death should not have known it was possible prior to this
have seen glimpses into that existence and retained encounter) and will let them know that they’re
some snippets of information, and there are two care- dealing with a higher tier of foe as well as
takers sworn to secrecy who monitor it. They likely know involve them in plot points that larger members
all sorts of forbidden lore. of society (like corporate brass) may not want them
If you ever end up heading to Earth, you might to know. It ups the stakes considerably and can give
drop your players on the original human landing site. your players cause to worry. Don’t be afraid to turn
It’s been grown-over for almost 500 years now so it’s this on its head, though: it’s also entirely possible
not going to be in very good shape, but they would no that a diligent scientist who had an interest in the
doubt notice that it’s a hell of a lot bigger than the Master’s Voice might have discovered the program-

MASTER’S VOICE
sort of “one family tent” history tends to paint it as. ming aspect of it through sheer experimentation,
The Shadow Presidency also ties into the quiet and is no more knowledgeable about its origin than
war, so if you plan on incorporating that element into the next person.
your narrative, you can overlap them a bit. See the The Master’s Voice actually isn’t limited just
Shadow Presidency section for details. to human singing. That was the original trigger,
Lastly, it is conceivably possible to have this but like most contextual triggers it can be fooled
war continuing with a small force of surviving humans in certain situations. Specifically, the unexpected,
if that’s the plot you want to run, or to branch it off culturally surprising aspects can sometimes link into
of humans that might still be on Earth. I will warn the right mental channels when they come out of
you ahead of time though that you won’t see much, Vector mouths, too. Vectors call this “beaming,” and
if anything, in the way of official support for hu- it’s typically associated with unknown singers giv-
man-centric plots in HSD. The primary story driver of ing astoundingly good performances. You don’t see
this setting is to think about how “human” something is it happen at concerts and live performances very
when it doesn’t actually have humanity to look back at. often (it can, but it’s very rare. Public shows are so
It’s a redefinition of identity and an origin story, and dramatic and varied that few people are caught by
bringing humans back into it muddles that concept. In surprise by anything that happens in them anymore),
the modern day HSD lore, humans, but for rare minor but you will catch news reports from time to time
exceptions, are dead. of unheard of performers doing spontaneous songs in
the streets, or at schools, or offices, and entrancing
The Master’s Voice in the Universe the audience because they managed to incite just the
The Voice is a multipurpose narrative tool. It’s right chain of mental triggers to tap into the Master’s
a unique type of mind control: one that carries dif- Voice effect. It’s serendipity, but Pulse looks out for it,
ferent implications depending on how it’s used. When because it builds a reputation. Hemivectors are statis-
used with just the Voice itself, it can momentarily stun, tically more likely to get this effect going than normal
confuse, or intoxicate Vectors, and serves as a bit of a ones, which has helped cement their association with
tricky obstacle that players can overcome but is oth- old humanity, despite their genetic compatibility being
erwise not particularly telling of the enemy. The effect some fraction of a percent different than a standard
itself is known about, carries a bit of attached super- Vectors.
stition (some people may think it harms you to listen to Other forms of mind control do exist in the
it over time, or associate it with addiction or substance HSD universe. Specialized bioprobes can be used for
abuse because of its euphoric effects) but is otherwise mind control plots, various chemicals can be used to
fairly benign. force compliance with instructions, good ol’ fashioned
When combined with an instructional primer hypnotism plots can still exist here, and just about any
in the form of audio pattern coding, the Voice can be other sci-fi-ism you wish to employ to this end. The
used to force Vectors to do complex activities while Voice happens to be one that has some baggage
employing their own skills into the action, like a sort of attached to it, and is a good system to use if you want
powerful hypnosis. This is a much more powerful form to tie something back to historical roots, or if you want
of manipulation, and the vast majority of the popu- to make use of a wide-scale system that is already
lation doesn’t know it exists. Enemies that employ this installed in the majority of Sol’s population.
sort of control have access to ancient information and

159
THE SHADOW BEGINNINGS
PRESIDENCY The Shadow Presidency was formed during
the quiet war as a means for Vectors to gain control
All megacorps, even MarsCo, have a publicly of human corporate power without making it look
available list of owners and board members. like a takeover. At the time, it was exactly that: hos-
Very few of them are actually accurate, and the tile and forced, so they could pull the strings while
public is generally aware of that, too. The entities it still looked like the corp was running normally. As
listed on the records are public identities generally time went on, those who had usurped control with the
played by “Faces,” attractive and charismatic actors righteous motto of protecting the Vector populace as
who embody the persona the corp has agreed is their justification redefined their position and installed
SHADOW PRESIDENCY

the “best face” for whatever position said person is themselves into the corporate hierarchy as a sort of
going to be in. They give the speeches, issue pub- inherited position of power tasked with making sure
lic statements, and form the media front for the the mechanization of communal greed or fear didn’t
business. They’re well paid and taken care of, as result in another problem like the one the engram proj-
it’s their job to make the corp look good, but they ect produced. It grew its own guidelines and formed
have no real decision making power. They’re simply its own fraternity of sorts and has, over the centuries,
there so the real board members can exist without served to keep a bit of a leash on the monetary mon-
constant fear of assassination or public hostility and sters that are the megacorps.
can enjoy some of the wealth they’ve accumulated Each Shadow President is handpicked by its
with a relative degree of anonymity. It isn’t always predecessor and typically coached and trained for
this way; some corp elite do act as their own face, some time before inheriting the position. You’re only al-
but most prefer to let PR handle the talking while lowed to keep it for 25 years, and an important part of
they tend to other matters. Faces themselves have your duty is ensuring that your replacement surrenders
no security or login access and know nothing beyond their own position when the time comes, so you can put
what they’re told, so plausible deniability tends to an end to them if they don’t. Typically, three genera-
keep them safe from most hostile parties toward tions of Shadow President exist at a time for any given
the corp. They are, in the end, actors. Replacing megacorp, ensuring that, should the newest rendition
them is easy, just takes a little training and surgery. begin to step out of line, there are two other previous
It’s been a pretty effective system for centuries now, keepers of the office who can do something about it.
and while Faces don’t say “I speak for ‘x’” when they Only the immediate predecessor knows for sure who
get on the screen, the public (at least, the atten- their successor is, but they were picked by their own
tive public) is aware on some level that most of the predecessor, and these offices are generally passed
people they see on screen giving stirring oratories to trusted friends or worthy, well-researched individ-
are not, in fact, the people making the decisions. uals, and as such identities aren’t terribly difficult to
But there is a second level of this deception decipher as long as you have a place to begin. Gen-
the public is unaware of. At the heart of every Mar- erally. Occasionally, due to disagreements from one
sCo-descended megacorp is an individual with more generation to the next, the line of succession will jump
power over what the corp can and can’t do than even because someone had to be eliminated. It’s happened
its CEO and directorial staff. This person is not part several times throughout history, most recently to the
of the day-to-day decision-making process, nor are current holders of the offices.
they consulted on board choices. As the corp moves Naturally, it’s kept secret from the corp itself.
in grand, sweeping and slow pushes, they work quiet- To them, the Shadow President is an eternal entity who
ly alongside, with access to all the corp’s money and exists as little more than an icon on a screen indicat-
assets but only themselves to report to. They are “the ing that “X project was launched and/or shutdown” or
everyman,” and they exist on the street level to see “Y asset was duplicated and taken.” They’re never told
first-hand how the corp is affecting the people within why, and for the most part, they’re thankful for that.
it and to make sure the weight and ponderous maneu- The Shadow President’s position isn’t always to look out
vers of the beast don’t throw it off course--or make it for the little guy. Sometimes it’s to do what the corp
stumble. In effect, they are the corporate conscience, can’t do for fear of public backlash. Several of the
tugging on the reins when things go too far and push- more powerful and...morally questionable...discoveries
ing things forward when they’re not going far enough. that have come out of corporate R&D have arrived on
They are anonymous even to each other, and their the desk of the CEO in an unmarked file a year or so
secret society has existed since the quiet war. They are after the Shadow President took over a collection of
the Shadow Presidency. testing assets the board probably never would have
approved the use of for fear of the fallout if said
tests were ever discovered. Part of the mandate of the
Shadow President is to take risks even the corp finds
160 too great to attempt.
RELATIONSHIPS a single point of failure to aim at should a CEO
want their “conscience” eliminated. There have been
occasions in the past where orbital strikes on entire
The secret identities of the Shadow Presidents
cities were narrowly aborted by the reflex actions
are among the most valuable secrets in Sol, in terms of
(read: standing orders) of the shadow society within
sheer credit value. Each of these individuals essentially
a corp because the board had managed to
has the keys to a nation, and while it would be rath-
dredge up the slightest odor of evidence that
er difficult for even a Shadow President to overthrow
their meddling President was living there.
their own megacorp (there’s a lot of logistics involved
But if the President themselves should be
in shutting down a power like that without being
the problem, their stopgaps are closer and more
contested at some level), they can rather easily disable
personal. Their immediate predecessor is also their
it. They know the secrets of the business, they know
mentor and, if need be, their assassin. The rules for

SHADOW PRESIDENCY
who lives where and does what, and they can access
this vary per corp, and are often sloppy, but forced
tremendous amounts of capital or resources on a whim.
removal of a successor has occurred surprisingly few
Having control of such a person, through manipulation
times over the course of the establishment. Mostly
or coercion or torture or any number of other means,
because picking a successor is a very careful pro-
puts trillions of credits at your fingertips, not to men-
cess, and Presidents will typically vet potentials for
tion the lives of millions of people living under that
years. They’re being handed a lot of power, after
corp’s rule that you can now directly effect.
all.
Safeguards against this sort of situation are
It doesn’t always work. Sometimes succes-
surprisingly unsophisticated for how well they’ve func-
sion gets broken, through accidents that take a
tioned, but they’re strict and unforgiving by necessi-
President’s life prior to a successor being chosen, or
ty. Secrecy is the first and most important one, with
unanticipated events that wipe out a whole line, or
humility falling in close second. The biggest trap facing
even mass destruction that just happens to catch
most Shadow Presidents is understanding that their
the unlucky person. In these events, power is held in
enormous financial power does not actually make them
place until the President’s predecessor can choose
invincible. They don’t have an official position within
a new successor. In the very unlikely event that no
the corp hierarchy, and if ever their identity were to
predecessors still exist, the power is given via a
become known, the corporate board itself would prob-
standing mandate that was placed in the system
ably arrange their termination themselves so as to fi-
centuries ago, containing a set of instructions for
nally gain complete control of the company assets. The
giving the power to “the right sort of person,” which
corporate social power belongs to the board, not this
could be determined by algorithm based on per-
random person no one’s heard of. They still give the or-
sonal data collected by the corp. The presidency
ders, and to them, a Shadow President is a walking pot
would then be, essentially, dropped in the person’s
of gold to be captured and exploited once their veil of
lap, along with a set of instructions, and the process
anonymity falls off. So life becomes a careful balance
would begin anew. Quite the email attachment, when
of pushing, while making sure you’re not pushing too
you think about it.
hard.
The Shadow President’s job security comes
in the form of centuries-old secret access to inter-
nal parts of megacorp networks, protected since the
THE BOARDROOM
founding of the corp and now so deep in the mountain Shadow Presidents do not know each other
of logic and heuristics that finding and removing them personally, but they can, and do, communicate with
is impossible short of downing a system that like- each other. There is a digital space on a secret server
ly serves a billion citizens. Which is something CEOs specifically dedicated to this task. It’s an exceedingly
have been willing to do in the past, only to find out simple simulation. One room with a table in the middle,
there are additional safeguards in place. While the and identical, featureless avatars all seated at it, one
identity of the current Shadow President is of utmost per attendant. Voices are simulated and gesticulations
secrecy, the existence of a Shadow President is less so. are done using presets, so there’s little to tie to real
Within the corporate hierarchy are shadow societies life body language. No recording or tracing capabil-
who play double roles as employees to the corp and ities are present within the system itself, and it does
employees to the Shadow President. They maintain the nothing to verify its users short of trusting that only the
President’s access, ensure a steady stream of informa- Shadow Presidents have access to it, lest it in some
tion, and form the physical corridor of closed eyes that way expose them. Within this setting, the most pow-
would allow the President to actually enter the top erful corporate entities in Sol can correspond if they
levels of the corp physically should they require access need to, to best avoid (or ensure) mass conflict be-
with no questions asked. It’s a fraternity as old as the tween the forces they keep on a tenuous leash.
presidency itself, and steeped in pride for the service Times of dramatic development and
they provide. Aside from the critical logistical role, the moral flux in Sol are usually linked to events
shadow society also helps solve the issue of having which broke the line of succession to several 161
corps at once, resulting in new Presidents with advanced “toasters” for years to come. The list goes
dramatically differing lines of thought from the on, and generally consists of this corp doing something
ones that came before. This fluctuation was in- that makes them look like they’re either progressive or
tended (to some degree, anyway) but can make for insane, but, some years to decades to centuries later,
dramatic swings when it happens in multiple places fold back in such a way as to net them profit in the
at once. During these times, the boardroom loses trillions.
its effectiveness as a conference room, and Pres- Many of these plans had payoffs that didn’t
idents will begin working more independently, either really manifest until long after the time of the teams
leveraging corporate material toward their own that launched them, and involved throwing import-
plans or urging the corp itself to act openly, which ant, wealthy people under the proverbial bus. People
will, in turn, provoke other corps to follow or op- generally considered too high on the ladder to be at
SHADOW PRESIDENCY

pose. The modern era of Sol is one such age, when risk for such a thing. It comes down to ASR’s Shadow
several Shadow Presidents are in place through President to make those decisions, and as much as they
unexpected means and one is outright missing. look almost maddeningly foolish from the point of con-
ception, there is a sort of trust in place at the highest
offices of ASR that this is how the company works, and
CURRENT PRESIDENTS the Shadow President is able to get away with more
direct action here than in other megacorps, because
ASR they know the plan. The corp’s leadership hasn’t tried
too hard to find this “plan,” all things considered.
Sen’tri Perhaps out of fear that it may actually not exist at
ASR has had cog CEOs, Vector CEOs, and, on all, and the past seven centuries of steady growth has
several occasions, even AI CEOs in an attempt to been guesswork and wild ideas.
display “unbiased decision making” before it be- ASR’s Shadow President is, and has always
came clear that being unbiased was a bias itself if been, the artificial intelligence system that forms Mar-
you presented your scenarios properly. Throughout sCo’s Shadow council: Sen’tri. A fact ASR’s execs would
it all, however, they’ve maintained a solid presence be profoundly put-out to learn, no doubt. In essence,
in Sol’s economy and a curious relationship with while ASR has always been an independent company
their Shadow Presidents. Most Presidents are keenly upon leaving MarsCo, at its core, in the “plan,” it is a
aware of what their corp is up to at any given MarsCo subsidiary. The ultimate diversification pur-
point. ASR is one of the oldest corps in Sol, and chase, so to speak, controlled from the shadows by an
their schemes date back to the days of humanity. artificial intelligence that dates back to the time of
They play the long game, and not even their board humans, and is ultimately answerable to MarsCo’s own
of directors is entirely aware of how the machina- Shadow President.
tions of earlier leaders will pan out. As a result, they Sen’tri is a very well informed learning machine.
tend to trust their Shadow President to keep track of Aside from having over seven centuries of on-time with
the long term while they cover the short term, which which to gather and observe information and a data-
is rather reliant on the Shadow President having some base that would make the finest museum look infantile,
overall chart of corporate activity that doesn’t exist it is capable of mapping progress through essentially
anywhere else, cross-referencing every overarching immortal eyes, with metrics gathered from all over Sol
corporate decision ASR has made since its conception. to guide its decisions. Sen’tri is willing to allow its pet
And if such a system does not exist, then the corp is corp get a bloody nose now and again to allow it to
flying a little blindly. rise up stronger than before and carries what amounts
ASR surprises itself fairly regularly, which in to personal pride in its success. Moreover, while it is
most corps would be considered a pretty deplorable subservient to the MarsCo shadow President, it is not
situation, but this one has made a habit of rolling compelled to share ASR’s assets with them. ASR be-
with its own punches. The creation of the Cogsunes longs to Sen’tri specifically. MarsCo loyalty prevents
looked like a public nightmare, but while it dropped Sen’tri from acting against its parent corp in a perma-
ASR’s profits dramatically for the short term, they nent sense, such as active rebellion, but it is otherwise
recovered, and ASR gained an amazingly advanced not bound to do anything with ASR it doesn’t wish to,
research group that has fueled their growth ever including informing MarsCo’s Shadow President of the
since. Cogs themselves looked like a bold step for civil connection.
and social development but also served as a cunning
way to show the public what “real” sentient computers Sen’tri as a mastermind
looked like, so that as time went on and programmed Sen’tri doesn’t follow the general rules of Shad-
AIs blurred, or destroyed, the line between what was ow Presidency, in that it doesn’t surrender its power
living and what wasn’t, ASR could confident- to the next in line, nor does it serve any particular
ly point to Cogs and say “if it isn’t this, it’s a term of office, but it does pick people out to serve as
toaster,” which kept heat off of them and
162 ensured that they could sell some troublingly
its own “shadow council” for ASR, which, unlike other
megacorps, doesn’t have one of its own (it doesn’t need be. They’re privy to a lot of powerful information
one for the traditional reasons). Sen’tri’s champions and tend to be very canny individuals. Many Spy-
can be anyone; they’re generally selected because the glass Shadow Presidents have been selected from
AI found information on their behavioral patterns and this particular pool, as it’s very well-vetted and the
habits that it found suitable for some task it need- members are discreet and intelligent by nature and
ed accomplished on ASR’s behalf, without the execs training. Important values, for one who would
knowing about it. Sen’tri will extend just enough clear- hold the reins of a corp known for breaking rules.
ance and power (usually money or equipment) to its But the Spyglass Shadow President has
chosen worker to accomplish the task at hand, and will always had a uniquely skewed job in the Spyglass
generally work through screens or augmented reality corporate structure. The traditional role of Shadow
environments for communication. This makes it a very President is somewhat less necessary in Spyglass;
useful mission contact for plots, as you can have Sen’tri the corp barely interferes with its citizenry as it is.

SHADOW PRESIDENCY
contact the party just about anywhere for just about Instead, the Spyglass corporate ladder has always
any reason, and it can manipulate ASR’s digital land- relied on the Shadow President to be the sort of
scape to make the party meet its needs. Sen’tri is very “ultimate deep agent,” someone who has no trace-
good at pushing people’s buttons and coercing their able connection to the corp, but has as many assets
cooperation by providing them with what they want and materials as they need to uncover secrets and
but think they can’t get, while promising more if they peddle information Spyglass is too large or notice-
continue to follow instructions. With centuries of be- able to move in on. The corp has plausible deni-
havioral observation behind it, it’s usually very good at ability if their Shadow President caught, and no
picking its marks. one knows who they are or to go looking for them
Sen’tri works with small parties on the individu- should they go missing, so anyone waiting for a res-
al level and benefits from being able to be in multiple cue team to catch will be left wanting. Agents like
places at once, working multiple angles at once, while this exist on a smaller level, but the Shadow Presi-
not allowing the different components to know of each dent is in a somewhat unique position to leverage
other. Communicating with Sen’tri feels like a person- their power.
al, one-on-one relationship, but you are no doubt one Kenai Trodia, a deep cover spy, inherited
piece of a much larger operation. It will likely cheerful- the Spyglass shadow presidency when the previous
ly let you know that as well, if you ask. Sen’tri possess- President, a T-cell employee, identified his partic-
es no genuine “emotion” but is very good at reading ular talents as eminently useful to Spyglass. Kenai
them and does have a sense of social behavior gained was working as a set of hands for TTI research,
through observation. Its heuristics make it seem some- flying freight and moving material, but was working
what cheerfully detached, mostly because it has no his way into asset procurement, a unique TTI post
particular concern with what people think of it, pro- which would have him moving and securing things of
vided they do their jobs, and it’s very good at knowing a somewhat more esoteric nature. This provided an
how to motivate action. This has served to let it know in for one of the most closely guarded secrets in Sol:
that it can behave however it wants to provided the the inner workings of Transcendent technology.
right compensation is provided in the right amounts to With the assets provided to him by the Shad-
the right people. It is often quite correct on that front ow presidency, Kenai was able to secure his position
and will work at a person until they relent, patient- within TTI and maintain it for years. He formed a family
ly waiting for them to accept a deal they may know (genuinely, in fact) and provided Spyglass with more
sounds like a Faustian contract, but will eventually give information about Transcendence than they’d ever had
in to for the promised rewards. Sen’tri generally has prior. But when his child was born, she possessed an
the liberty of time to wait. anomaly that attracted more of TTI’s attention than he
wanted. Little Elsie was a “Followed,” a child born with
a shadow that reflected the movements and silhouette
SPYGLASS of a transcendent being, instead of herself. Extraordi-
Elsie Trodia narily rare and not fully understood, and she was right
Spyglass has the least corporately involved there, the daughter of two well-known and established
citizenship in Sol, and even in its corporate levels it’s TTI employees. Ripe for researching. A wonderful op-
typically run in cells and isolated units so one section portunity.
of the company doesn’t end up compromising another. Kenai and his wife would spend the next ten
Spyglass makes no secret about keeping secrets, but years trying to work themselves and their daughter
the secrets themselves are pretty damned secretive. free of TTI’s grasp in various respects, both physical
Maintaining corporate cohesion is difficult when so and metaphorical, before ultimately meeting their de-
many sections of your own body are worried about mise at the hands of a uniquely capable hired assas-
what each other are up to, so special Spyglass agents sin. TTI had ordered the hit in two phases: one
called T-cell employees travel back and forth between person to remove the parents, and another
to secure the child, so as to not inform the
subcorps and make sure no one is stepping on anyone
else’s feet or overlapping research that don’t need to assassin what the true object of value was. 163
Their need for discretion and plausible deniability
backfired, however, as their anonymous hire turned out
to be a Paleman, and who not only killed the parents
but removed the followup agent out of sheer misunder-
standing of its function in the arrangement. And so it
came that, a week later, young Elsie Trodia found her-
self staring up at a monster called Stranger and asking
if it knew where her parents were.
Elsie is currently traveling with Stranger as
an orphan and fugitive and is unaware of the fact
that her parent’s deaths have effectively passed the
mantle of Spyglass Shadow President to her. Under
normal circumstances, interaction with corp computers
would eventually clue the shadow council in on who
they should be trying to contact, but traveling with a
Paleman has kept her soundly off the grid. TTI contin-
ues to hunt her, and it will likely be years before she
slows down enough to find out about the power that
currently sits waiting in her name. It’s anyone’s guess
what will happen at that point. Her bizarre companion
keeps her safe out of a mix of genuine affection for
her and personal guilt for the murder of her family, but
Stranger is committed to his people as well. Should
those people discover the value of his Vector tagalong, ting information that requires interaction rather than
it’s a safe bet they would theft, and so on. Depending on what timeframe you
want to capitalize on it, wish to set your game, Elsie could be older than how
regardless of her feelings she’s portrayed in her debut story, which would allow
on the matter. the Guide to use her as a formidable combatant and
stealthy thief should one be required. Alternatively, if
you’d like a Spyglass Shadow President who actually
Elsie Trodia as a knows their position, you could set it prior to the death
Mastermind of her father.
Elsie is a party-level Elsie isn’t always with, or near, Stranger, but
NPC, meaning primarily she’s typically acting on his behalf. This can give the
that the party can as- Guide a vulnerable character to work with that needs
sociate with her on a the party’s help to achieve some goal for her or her
person-to-person basis “friend” that she can’t achieve alone. While she isn’t
without involving a corp particularly well-informed on what he is in the eyes of
should they somehow Vectors, she does keep his identity a secret for both
run into her somewhere. his and her own sake. TTI wants her badly, and will pay
She serves as Strang- considerable favor for her procurement, which is a
er’s mouthpiece, making plot you can work with if you want some morally shaky
purchases they need but ground to jump around on. It’s entirely possible they’ll
that he can’t make, get- want to remove the party as witnesses once they have
what they wanted, though.
Even without knowing about her Presidential
status, Stranger considers Elsie an asset, both out of
friendship and because she’s a way to communicate
with Vectors without making them suspicious. He will
defend her when able and rescue her if possible. His
connection is one of many potential ways to get some
form of collaboration between the party and the
Palemen if that’s a hook you wish to play. Alternatively,
you could use a similar model on different characters
to remove the Presidential implications. Most Vector/
Monster associations are based on one-on-one friend-
ships and direct contact, so this particular situation
has likely happened in a variety of ways over different
times around Sol.
PROGENITUS centuries. Their most recent, and perhaps most pro-
found, project has been the organization and proposal
Sii’n of a large-scale attack on Terra, during which time
Dr. Gelic Saan, Progenitus scientist and bioen- Sii’n has been the Shadow President. She’s out of her
gineer, was a respected (if a tad eccentric) individual depth. Her predecessor’s memories are not her own,
with a penchant for exotic research. He also produced
results with a noteworthy degree of regularity for a
research lab. Not too surprising, when you consider the
assets he had available as Progenitus’ Shadow Pres-
ident. Dr. Saan was a fairly level-headed choice for
the position: older, experienced, and with no history of
instigation. It was thought that he would push Progen-
itus toward practical research and dial back a recent
trend of aggressive ideology the megacorp had been
exhibiting from its corporate level. It probably would
have worked, too, had he not invented Exonymphs in his
8th year on the job and gotten his brain eaten.
Whoops.
But his insectoid progeny certainly benefited
from his knowledge and enormous financial donation.
When the first Exonymph parsed the brain she had
eaten and discovered not only his status as Shadow
President, but exactly what that entailed, she realized
she had a tool that could actually give her people
a chance to thrive. They just had to be exceedingly
careful about how it was used, or they’d blow the lid
off not only themselves, but the presidency as well. So
for the next 22 years, until the natural end of Dr. Saan’s
term, the first Exonymph ran his position as he would,
calling on his thoughts and memories and maintain-
ing status quo, until the time came for her to pass
the power on to the next in line and produce the first
Exonymph Shadow President who was actually making
their own decisions rather than mimicking what the
previous Vector did. That responsibility is currently in
the hands of a young Exonymph named Sii’n, and for
the life of her, she’s got no idea what to do with it yet.
Exonymphs are in no way secure in Sol yet.
The race is barely 40 years old; it has few numbers,
fewer assets, and is trying to sort out how it should
be approaching its own situation with the help of
stolen thoughts from Vector victims. That puts them
at odds with their own situation, and Sii’n is likewise
stuck in the conundrum of having the ability to make and even he didn’t really understand things of this
decisions for millions of people who, if they knew she nature as well as he did biotech and computers. Her
existed, would want her dead. Her current goal is to own stolen minds have no input on the subjects, which
find a way to use her assets to introduce Exonymphs to leaves only her limited experience as a guideline for
Vectors in a mutually beneficial fashion, but she’s being how she should be reacting to this situation. She’s
undermined both by her own inability to resolve the adopted a “wait and see” approach, as she considers
conflicts between her needs as an Exonymph and her her lack of experience to be better curtailed if she
responsibilities to Vector-kind, and because the current tempers her activity. Her trepidation has opened doors
reigning executives of Progenitus are of a profoundly for the Progenitus executives and allowed other, more
different mindset. aggressive Presidents like Pulse’s White Queen to step
Progenitus, in general, has been trending to- in and capitalize on the situation.
ward a more aggressive, more encompassing model of
“our way is the best way,” and the candy-coated shell
is beginning to crack. The current executives are using
Sii’n as a mastermind
Sii’n is reserved and works on small scales,
the fleets almost like a police force, which is raising
but is generally considered to be compassionate and
eyebrows among the IRPF, but is supported by those
friendly. Which is, perhaps, her downfall in her current
IRPF branches that have worked under Progenitus for
situation. She wants to work for her people, but
fears them because if she should be consumed
IRPF
The IRPF is at once the most coherent and the
herself, her knowledge (and title) would go to a
most segmented megacorp in Sol. Everyone knows who
new Exonymph who was not selected legitimate-
they are and what they do, but the way (and extent) to
ly. She wants to work for the good of Vectors, but
which they do it can vary dramatically from region to
can’t interact with them because of what she is,
region. This is by necessity: each contract has different
so she doesn’t have a great idea of what she
terms, and unless the IRPF was willing to accommodate
can do that’s good or needed. She could fill that
those terms to some degree, they’d never get hired.
void by eating more minds and gaining more insight
So they work a careful balance between providing a
into a wider array of Vector outlooks, which would
reliable “justice” model all throughout Sol and being
eventually make her the wisest leader anyone could
willing to violate it here and there because of regional
SHADOW PRESIDENCY

hope for, but doing so would require the murder of


differences.
a lot of people in a lot of different walks of life. It’s
This throws a wrench in the typical role of
a tough spot, and she could use allies.
Shadow President, as the impressions one person gets
Sii’n is a good contact if you want a name in
on the ground level in one region are very different
the Exonymph ranks that actually has the means to
from what the same person might get elsewhere in Sol.
pay the party handsomely for their services (though
Determining which needs are being met properly is
there are others that have established indepen-
somewhat dependent on knowing the region, but that’s
dent wealth on their own), or if you want a faceless
difficult to do when the corp spans three worlds and
Progenitus agent interested in genuine humanitarian
thousands of habitable stations, moons, and convoys.
acts rather than enforcement or zealotry. As an ad-
Structuring their shadow presidency in such a
versary, she tries to employ technology to make up
way as to conform to the rules of a society that doesn’t
for her lack of contacts and will default to drones
officially exist, while still maintaining rules they’ve
and vehicles where she can, rather than sending in
sworn to uphold to their actual clients, puts the IRPF in
people. She’s also a rather capable combatant on
conflict with itself in several compromising ways. Their
her own but will refrain from engaging personally
solution was to divide the presidency into key sectors
unless she’s pretty certain she has the upper hand.
to help coordinate it: a Martian sector, a Venusian
She does, however, do most of her own infiltration,
sector, a Jovian sector, and a Dark sector, which used
so it’s possible to meet her in the field.
to include Earth but now encompasses those areas the
IRPF has little official presence in, spinward of Saturn
and Sunward of Venus. These four individuals are kept
hidden from the corp they serve, as is traditional with
Shadow Presidents, but they do actually know each
other’s identities and meet in person on regular inter-
vals. A risk, certainly, but the four of them embody a
single position, so getting them all killed at one time
wouldn’t be any worse than any other Shadow Presi-
dent suffering the same fate.
The division of power allows the Shadow
Presidency to keep track of what widely divided parts
of the corp are doing and ensures that the drift isn’t
leading to irreparable schism. More than most other
corps, the IRPF presidency serves to run damage con-
trol behind the scenes, holding the corp together while
its various CEOs and local power holders push toward
splitting into segmented corps and destroying the unity
of the whole. They maintain a cool head while the
public leaders run hot, and are probably the only rea-
son the megacorp still exists as a unified entity despite
several times in history when the safe public bet would
have been on dividing it into dozens of pieces.

166
SHADOW PRESIDENCY
The Dark: Nikopol Shaw The Venusian: K’ren Izzabella Ca’Co
The fourth quadrant of the IRPF presidency is K’ren officially serves a secretarial role in
the most peculiar, as it encompasses an area where the Fractal Shores on Venus, under the supervision
the corp itself doesn’t officially exist. Naturally, if you’re of Rio Demla. She’s a friendly face behind a desk, a
a criminal, and you know of an area the police actively good source of information, and a great research-
avoid, that’s where you’re going to centralize. As such, er and dispatcher, but beyond that (and her leg-
there has been a long practice of maintaining unof- endary coffee) she’s essentially forgettable. Which
ficial IRPF operations in areas people generally aren’t is exactly the persona she chose to craft. Venus is a
supposed to be, in order to keep an eye on, well, all large world with many places to hide, and things aren’t
the other people out there. The corp has no jurisdiction always as blatant and obvious there as they are on
in these zones, but the early warning allows them to be Mars. From her unassuming console, K’ren has access to
ready if any of the denizens of the Dark should travel the entirety of the Venusian IRPF activity logs, person-
into more populated space to do their dirty work. al records, and secret recordings no one else knows
Traditionally, the Dark role is played by some- about. It’s a veritable spy network, one she employs to
one with no family connection to the IRPF, to ensure great effect to pull the legs out of interior and exteri-
that they can spot the warning signs that only a native or plots alike on a regular basis.
might notice. They’re usually young and crafty, and the K’ren likes to undermine issues before they
location gives them the liberty to experiment with their come to anyone’s attention rather than approaching
money and grow the IRPF franchise while reining them them head on. She’s very skilled at things like flagging
in, as they can’t establish an official presence in the illegal funding to organizations she knows exist so that
areas they’re responsible for. Many IRPF technical and the “day shift” will notice it and take them out on their
strategic advancements emanate from this office. own, and other such “little hints” that will make the IRPF
Nikopol Shaw is the bastard son of the previous look good despite having missed it initially. Locals con-
Dark and grew up in a Grotto in Saturn’s rings. He em- sider her a “good luck charm” while blissfully unaware
bodies many of the attributes that his position is known of what her “luck” actually is.
for: a keen eye, a talent for tracking hidden plots to
their source, a knack for getting in where others can’t,
noticing patterns where others won’t look, and being
significantly more than the young, androgynous hybrid
he appears to be. His demeanor is disarming and his
candor is light, but it’s a personality he has carefully
honed to serve his needs.
167
SHADOW PRESIDENCY

The Martian: Sebastian Seo Re’Al The Jovian: Fra’nlin Netra Fe’Mech
Born and raised on Mars as the son of a son The Jovian sector is the most heavily conflicted
of a son (and so on) of the IRPF, Sebastian is the IRPF province in terms of differences in doctrine, due
quintessential hard cop. He’s maintained street-level largely to the enormous number of large-but-sub-me-
authority for nearly 40 years, passing up promotions ga contractors that inhabit that area of space and
and safer work to stay where he feels he does the the presence of mainstays of corporate authority (TTI
most good. There are many who say his career came headquarters, for instance) that have rather dramat-
to a standstill decades ago, but they tend not to say ically different rules in their IRPF contracts than some
it out loud. The man commands a lot of respect, and of the more “traditional” versions. Keeping this zone
he’s personally trained a sizable percentage of Mars- coherent requires someone who can bridge the culture
Co IRPF contingents around numerous key locations like gaps between what the IRPF needs you to be and what
Olympus Mons or the capital cities. the local populous wants you to be.
Sebastian is one of those people who wants to Fra’nlin is a Cog businessman by day, and is
do everything personally so he can be certain it’s done rumored to be a master criminal by night. Sizable
correctly, and he’s got the commitment to do it. He was portions of the IRPF are actually spying on his own shell
given the Shadow role by a similarly minded predeces- companies, which helps him keep track of who is where
sor who saw in him someone who couldn’t give three over large distances. By throwing false leads, he steers
shits about the money and was focused on getting the the fleets toward real issues and gives them collabo-
job done right. Narrow-thinking, perhaps, for a role of rative victories that foster trust despite differences in
this nature, but the IRPF shadow presidency has three doctrine. A dapper and well-read individual, he has
other members to rock its boat, and Sebastian helps quite the silver tongue (no robot pun intended), and he
keep it from tipping over. believes in bending the word of the law to preserve its
spirit, here and there.

168
PULSE from their anonymous source, their shadow funds
were being spent to produce fantastically profit-
The White Queen able events and products, and they were getting
Ironside Codi1 was one of the greatest ad- confirmation on just about every over-the-top idea
venturers in Pulse history. This man made a name for they came up with.
himself by topping each feat of public endurance and Ironside’s great hunts in the Venusian
extravagance with a greater one. His life was a spec- wilds are the subject of many fantastic videos,
tacle. The media loved him, the fans loved him, popular but his obsession with competition was somewhat
culture loved him. He was witty and smart, fast and deeper than that. Part of the issue with having
strong, and a prime subject for everyone to want to be limitless funds available to you is that you have
like. Ironside held the position of Pulse Shadow Pres- the ability to fulfill urges that are best left alone.
ident for over 20 years, and if there were records for For Ironside, the dream of a hunt with intelligent,

SHADOW PRESIDENCY
such things, he would probably go down in history as sapient prey got his heart pumping in ways his
one of the most appreciated ones from the standpoint usual endeavors could not, and he would regularly
of the Pulse execs. Pulse is in a unique position among take clandestine shuttles to Longbow, a fractured
megacorps: while it does have a few closet activities Bluesky station populated by laterals who had given
it would like to keep hidden, it is, by and large, what up Vector social standards to live a wild life, to
it appears to be. Frankly, there’s more than enough to test his mettle against more worthy foes. He was
do just trying to keep ahead of trends and keeping a scourge on that station, but the station itself
the public excited and engaged and entertained to didn’t begrudge it. Such was the cutthroat nature
leave time for too many dark secrets. Having someone of Longbow: the hunt was part of life. As Ironside
with power on the street level help push the company’s stepped off his ship every visit, he could feel the
money this way and that was actually an asset, and for heat and the danger of a brutal, intelligent popu-
the 20 years that Ironside held the position and the 30 lation that wanted him dead, and expected him to
years prior, wherein the position was held by a simi- fight back just as hard. It was Valhalla, and he lived
larly-minded individual who would eventually pass the for it. And died for it, repeatedly. Pulse has fewer
title to Ironside himself, Pulse qualms about cloning and resurrection than most
was at the top of its megacorps, and the Shadow President made
game. They were use of his safety net.
getting great Ironside had arranged a personal
information agreement with himself that he
found sufficient for his situation.
One death. And when he came
back to life, he’d tip his hat to
Longbow and never return.
Except that it happened,
and he found himself
unable to accept the de-
feat. He returned and
was beaten again,
and again, either
barely escaping with
his life or outright
dying, all without
ever seeing his
quarry. He didn’t
know who or what
it was, but it would
poison him, fool him,
ambush him, trap him,
see through his tech-
nology and his tactics and
leave him in ruins every time.
A better hunter. And on his 6th
attempt, it took his title, too.
The folly of every “hunter” that trav-
els to Longbow is the assumption that they’ve
properly gauged the locals. From his first
visit, Ironside had been observed by an even
more cunning predator, one that wasn’t just 169
watching him, but his accounts, his equipment, keep them occupied with all the concern of someone
all the things he kept hidden from the public but tossing bread crumbs to birds.
was sloppy about here, where he’d lost himself in The Queen works using misdirection as her
the illusion of solitude, and didn’t realize how much primary tactic and will arrange multiple elaborate
of himself he was giving away. situations in order to throw attention off of whatever
His quarry was a nameless white lateral fox, it is she’s actually trying to do. She also pursues goals
born on Longbow, known by her society as the in macro terms, meaning, for instance, that if she wants
White Queen. She was ruthless, cunning, devoid of a particular file on one particular well-protected
compassion or sympathy, and radiated a cold, near- computer destroyed, she will bring the entire building
ly sociopathic hatred for traditional Vector society. down to get to it rather than risk a failed infiltration.
Their ways, their tools, their buildings and currency, Or she’ll bring the neighboring building down on top
SHADOW PRESIDENCY

their so-called morals, it turned her stomach. She of it, if its security is lower. Collateral damage rarely
punished every Vector that set foot in Longbow, concerns her, provided she isn’t losing a valuable asset
painfully and permanently. Typically, they didn’t because of it. Rest assured, she won’t be nearby. She
come back, so when this one resurrected not once, typically works several layers deep in her own network
but multiple times, she took notice. She threw her of operatives. The ones who report to her directly are
minions at him while investigating his ship. She lured loyal through adoration, rather than money. She’s intel-
him with fresh prey while examining his computers. ligent, powerful, and ambitious, and those who served
She dragged his corpses to bioscanners collected her in Longbow have called her “queen” long before
from previous Vectors and had his brain dredged. she ever had a bank account to match the title.
And by the time she’d ended the poor bastard for
the sixth time, she had all the information she need-
ed to redirect the shadow council to accept her as TTI
the President instead of him. Ironside didn’t come Temper Victoria
back from his 6th death, and the White Queen took Being a Europan-born native generally carries
his place as Pulse’s Shadow President. a degree of superstition along with it. It’s part of the
The White Queen is a pitiless individual who culture there, particularly regarding parts of the water,
particularly enjoys using people’s greed and want Jupiter itself, and various day-to-day activities. Nev-
of material goods to manipulate them into doing ertheless, Europa boasts marvelous schools, top rate
her bidding. Her personal goals certainly aren’t in jobs, and TTI corporate headquarters, which is pretty
line with Pulse, but she recognizes the megacorp as much Sol’s mecca for astrobiology. So what you tend
the greatest tool she could possibly hope for, and to end up with is a whole lot of smart people who feel
as such has not worked to actively overthrow it. She irrational fear and suspicion toward benign things and
has, however, made numerous decisions that have can’t provide an explanation for it beyond “you have
the Pulse board dumbfounded and terrified about to have lived there.” Vexes the crap out of Ganymede;
the sudden behavioral shift of their silent partner, and they orbit the same world but share very few of the
has the whole corp traveling in strange new direc- same social issues.
tions. It was the White Queen that committed Pulse to Temper is one such individual. Frighteningly in-
a partnership with Progenitus for the planned attack telligent, extremely well-read, profoundly capable, and,
on the ruby spire on Earth. While the resulting media much to her own annoyance, somewhat steered by her
spectacle has brought in money, the cost vs. return on own social programming. She was born an orca/harp
this particular endeavor is far from a sure thing, and seal hybrid (already a rare morphism) but to two seal
it’s not like everyone is entirely on board with the idea. parents. Species hopping in children isn’t unheard of in
Little do they know her true reasons for wanting a Sol; the nature of cross-compatible genealogy in Vec-
paw on the bridge of the fleets of not one, but three tor DNA means that, on rare occasions, children will
megacorp fleets. actually hop species to something a few generations
back in the family line. But this is one rarity stacked on
The White Queen as a mastermind another, making her even more anomalous. Add to that
The White Queen makes for a good “villain” if the fact that there had never been an orca in Temper’s
you want someone in a powerful position the players family line, and the mystery deepened. Genetic testing
can feel good about hating. She has a certain logic easily ruled out adultery as the culprit, but did little
and purity to her actions, but the cultural revolution she to identify the source of her appearance. And so the
wants to promote is incompatible with modern life and rumors and conjecture began, and leading to a life in
may as well be looked at as insane, or at least highly which she was viewed by the local populace as some-
destructive. As a lateral fox, her physical presence is thing more than “normal,” for better or for worse.
not terribly impressive, but she makes exceeding- She showed an aptitude for astrobiology at
ly good use of money and her own ability to an early age which led to work in bioprobe devel-
judge people’s character, and can typically opment for outer space and deep oceans, two areas

170 throw waves of hired guns at the party to with particular theological importance for Europans.
Skills in transcendent modification of biology sent
her deep into TTI’s research division, where she spent the hands-on, expedition portion has a burnout rate
years arranging expeditions to research the monolith of a few missions at best, assuming you survive them.
in Europa’s ocean while avoiding orca detection. She’s After that, the sounds in the dark begin to sink
spent more time in the dark and the deep than is at in, resulting in paranoia or worse if the exposure
all healthy, and while those who work with her would continues. Temper has the most deep-submergence
probably refrain from calling her “perky,” she appears time of any currently living Vector, and by a fair
to have emerged from her experiences emotionally margin. It’s said she understands what’s down
unscathed. And that’s saying something. Direct orca there more than she lets on, and many have conjec-
research of that level is typically a lifelong career, but tured that her orca hybridization might not actually
be the result of a Vector orca heritage, but the
influence of something more sinister.
Officially, Temper is a TTI employee with the

SHADOW PRESIDENCY
title “Illuminor,” which is one part public relations
and one substantially larger part researcher, tasked
with finding the truth in the places no one wants to
look. It’s an important position with a full staff and
a hefty budget, but it’s a job, like any other, and has
had many occupants over the centuries. The position
of Shadow President was given to her only three
years ago by its previous occupant, who served as
captain on several of the expeditions into the deep
that she herself arranged and accompanied. His
priority had always been to uncover a definitive
truth in the monolith that could be harnessed to
stop the spread of Hydra, but he had reached the
end of his leads. Temper represented a whole new
level of comprehension, and he decided that she
should be given the assets she might need to make
real progress.
She’s succeeded, but only by traveling
deeper into the abyss, both physically and meta-
phorically, than she likely should have. Temper has
gone through considerable effort to ignore her own
hype and approach her life from a logical, level
approach, but the more she brushes with those
greater beings, the more she finds patterns where
none should exist, or makes sense of the senseless, the
harder it becomes to ignore the superstition attached
to her own existence. There is a part of her that fears
she is, in fact, what she’s rumored to be, and she isn’t
sure when or how that will manifest. If she is some sort
of new orca influence, her very existence is a threat of
enormous proportions. In order to justify her continued
operation among equipment she knows is horribly dan-
gerous if she should somehow “turn,” she has adopted
a mentality of action without hesitation, with the ends
ultimately justifying the means. With the lives she’s lost
so far, and the ones she may yet take before this is
over, to do less than go all the way would make those
sacrifices meaningless.

Temper as a mastermind:
Temper is a good mastermind or contact for
transcendent plotlines. This particular Shadow Pres-
ident is a convenient NPC because she actually oc-
cupies a legitimate high ranking position in TTI,
which is a rarity among Shadow Presidents (it’s
somewhat contradictory to their “everyman”
role, but her predecessor recognized very
171
specific talents he wanted to use to further TTI’s function without.
advancement in her.) If being used as an ene- Nevertheless, the actual Shadow President of
my, Temper does most of her work from the Spire MarsCo is not its AI, but a normal person, and always
and will typically only go on actual missions if they has been. Their role in the corporate structure general-
involve deep contact with experimental lifeforms, ly isn’t as profound as it is in other megacorps (MarsCo
such as errant bioships or orca zones. Europa is is held in a bit of a perpetual state of stagnation by
her safe-zone, and she rarely leaves it. Part of the other corps around it who collectively get pret-
her work involves parsing information, so she’s an ty anxious when it starts shaking things up), but their
excellent contact for trading secrets relating to role in the course of history can be significantly more
biotechnology or transcendent technology, but she remarkable.
will typically do this through pseudonyms online. Being given the MarsCo Shadow Presidency
SHADOW PRESIDENCY

Temper isn’t one to arrange assassinations or is a bit more “angelic” than other corps. It’s like being
go to war-it just isn’t on her list of important things given a golden ticket and permission to change the
to do-but she is fully capable of putting aside her known universe. With MarsCo’s assets at your disposal,
empathy to accomplish a needed goal. While her you can achieve damn near anything you decide needs
crews don’t know her for “throwing lives away,” they achieving, and that is, primarily, how the position has
do recognize that she has an established value been used. Each new President has a dream, and they
attached to any given ship and the people onboard leverage Sen’tri’s connections to bring that dream
it, and if that value needs to be spent in order to into being. It’s a prerequisite to the post; the previous
secure a prize of greater value, she will spend it. President selects someone with the right personality,
“Cold” is often used to describe her, and while she the right ambition, the right vision (by their standards
can smile and laugh and enjoy a drink like most anyway) and gives them the ultimate tool to make that
people, on a certain level, there is a dangerous vision reality.
mind pondering what sort of tactic will be needed There are a few checks in place (the big
to accomplish her goals, and how many of these one being Sen’tri itself) but by and large the system
assets will have to be spent to do so. Between is designed to facilitate the sorts of decisions that
years of Whisper and monolith research and her would probably never make it through the normal
full knowledge of TTI’s history, she long ago decid- system without raising too many eyebrows or meet-
ed that the universe itself needed to be protected ing too much public scorn in the short term, to arrive
from Hydra, more than just the local Vector popula- at social, technological, or economical advances that
tion. Thinking on this scale affords her the greatest impact the solar system in a dramatic way. “Dramatic”
chance of success, but it could mean that the entire is emphasized over “positive.” Several MarsCo Shadow
extinction of her race would be an acceptable loss Presidents have substantial death tolls attached to
if it somehow accomplished that goal. their names, and most MarsCo Shadow Presidents have
arranged the destruction of at least one corp during
MarsCo their term because they felt it was inherently harmful
MarsCo is too large to have a traditional to their ideal. They are Kingslayers, media barons, en-
Shadow Council. The parts of MarsCo that oper- trepreneurs, soldiers, and visionaries. And the position
ate in just one portion of one world in Sol qualify as is currently vacant.
megacorps in and of themselves. It’s so enormous; even Two terms ago, the MarsCo shadow presiden-
splitting the power up like the IRPF does wouldn’t really cy belonged to a man who was haunted by the num-
allow for a blanket view of the entire populace with- ber of people he’d sent to die during the early years
out providing a dangerously large number of people of his title. It had been a bloody reign, and one with
with the power to destabilize the entire solar economy. arguably meager returns on the investment of lives. He
But the system in true control of MarsCo is somewhat had waged his battles remotely, without fully compre-
more capable of managing these things than the peo- hending how many people crewed his ships, or fought
ple who make up its board. for a goal that fighting wouldn’t achieve. In the end,
Sen’tri has served as MarsCo’s Shadow Council he would take his own life, but not before instruct-
since the position existed to occupy and is the means ing Sen’tri to find a successor from within the infantry
by which the Shadow President can effectively im- combat lines of MarsCo’s reserve. He wanted to give
plement change on a solar scale. It facilitates their the power to someone who had seen combat from the
requests, manipulates MC assets to their whims, and ground level, so that they might find a better way to
facilitates the astronomical amount of networking use it without squandering people’s lives like they were
and money-moving it takes to convert a command into money.
action through such a massive organization. Its integral Sen’tri chose a coyote named Nicodemus Shaw,
position as the overseer of MarsCo’s infrastructure based on a variety of personality assessments and
also grants it a hefty degree of protection: it’s qualifications outlined by the previous President. Nico-
difficult to coerce or threaten something that demus was a career soldier, having fought in dozens
of operations for all sorts of MarsCo affiliates. He had
172 the largest organization in Sol literally can’t
contacts in the fleets, the foot troops, and just about
every other branch of armed forces you could think up. involving corporate activity. You’re going to want
A solid individual, respected for his cool head and the to avoid using them in every plot, but encounter-
way he treated those who were under his command. ing one as an NPC instantly ramps up whatever it
Not the sort of person who had ever sought power. is you’re currently investigating if they have some
When it was thrust upon him, he was at a bit of a loss stake in it. They make for fun meta-characters, too.
as to how to use it. In the game’s setting, it’s very unlikely any of them
Nicodemus didn’t consider himself qualified would ever willingly tell the party who they are
for the position he now carried, so he pocketed the or what corp they’re associated with, but having
power until he could find someone who was. It turned the players know what the character’s don’t know
out to be a rather beneficial, if subdued, approach. can be fun in situations like these. It will make them
He maintained his position in the active combat ros- inherently suspicious of any missions they’re given or
ter but manipulated his assignments to allow him to things they hear, even if they don’t actually need to

SHADOW PRESIDENCY
better vet potential replacements. As he traveled, he be. Play with that; it can keep them on their toes.
improved the little things. He created new units that Using the Shadow Presidents as master-
better capitalized on varying morphisms. He improved minds for various plots is a good way to work them
communication channels between ships and infantry. He into your stories if you want to. They’re all very cun-
changed the buckles on standard armor so they’d be ning people, with an eye for the big picture. Having
more secure when wet. Little things that only the peo- your party get caught up in one (or more) of their
ple at the bottom of the heap would notice, but were schemes can help you flavor an adventure a bit,
too low down to do anything about. Without even real- especially if you implement some of their personal
izing he was doing it, he was slowly improving the lives twists. The characters will think they’re dealing with
of MarsCo career soldiers everywhere, in a way that some sort of master criminal or high ranking corp
was sustainable. Sen’tri eventually slapped a title on officer, most likely, but the players will know bet-
the entire slew of gradual upgrades and arranged a ter, and even if they never actually get to meet the
publicity front that credited MarsCo execs for it, and shadow entity they’re assisting or thwarting, they’ll
the public ate it up. For the 6-odd years he served, know their actions had direct effect on the great-
Nicodemus did more to help his people than he’d ever er environment of the setting, which is often more
live to realize. satisfying than a small-town adventure if you’ve run
He died in combat, protecting his partner those a few times.
from a vehicular attack that intelligence had failed This book provides you with the identities
to anticipate during an operation. An accident, but an and personalities of the current universe Shadow
avoidable one, had the right people been paying the Presidents, but, as always, I don’t want you to feel
right amount of attention. Exactly the sort of thing he’d confined to the parameters listed here when craft-
been working on improving as he moved around differ- ing your own adventures. This is one era in HSD. You
ent assignments in Sol. He never selected a successor could substitute other NPCs for these positions if
before his death, which generally meant that the pow- they serve your story better, or work plots about them
er returned to Sen’tri to give to whom it willed based being missing or compromised. The books may refer-
on preexisting criteria. But Sen’tri had taken particular ence these characters in the future in order to provide
interest in Nicodemus’ methods, and the sorts of people a more coherent universe, but it is ultimately your deci-
he inspired simply by being around to teach, train, and sion who you put in which chair.
help. The shadow network narrowed the possible re- Be very cautious about giving this power to the
placements to several key people who were particular- party. While you’re certainly welcome to, the game isn’t
ly close to Nicodemus and would be most influenced by really structured with the intent of handing those sorts
his methods, and is currently holding the title in limbo of assets over to the players. But, should you decide
and waiting to see which one fits the final require- to tempt fate, keep in mind that the Shadow Presi-
ments. dent doesn’t actually run the day to day operations
In the meantime, MarsCo has no active Shadow of any of the megacorps, nor can they expose them-
President, and while the corp as a whole isn’t neces- selves without risk of swift and deadly response. They
sarily feeling the lack (they’ve got plenty to do on their essentially have veto-power, a veeeeerry large bank
own) it’s causing a power vacuum among the other account, and all the corp’s toys to play with. Their ve-
Shadow Presidents that is leading to more bold steps to-power is also a somewhat touchy tool. There’s only
than might normally be taken. Sen’tri is aware of this, so many times they can shut down a project before the
but it is bound by certain rules of succession and, hav- corp starts working around them, which will necessi-
ing committed to Nicodemus’ ideals for a new Presi- tate personal involvement or assassination to maintain
dent, needs to wait until those conditions are met. the President’s power. While this is indeed a powerful
position, it remains that way by being careful with how
The Shadow Presidency in the Universe often or obtrusively that power is used.
Using the Shadow Presidents in your narrative
allows you to scale up the importance of certain plots
173
Most faceted realities have qualities that can be latched onto via transcendent code. You can think of them like
founding rules. The lesser TTI courses use physics as an example for our own reality, but when you spend enough time in the
thick of transcendent phenomena, you learn otherwise. Physics isn’t so much one of our rules as it is a byproduct of our rules
existing. The true rules, the actual rules, I’m not sure we could ever really transcribe. Specifically because they don’t exist at
our level of manipulation. We are forever in witness to the symptoms rather than the cause, so to speak. We may even be
symptoms ourselves.
But if I were to hazard a guess, I would classify one of zero-cuil’s specific rules as “scale,” in that our reality han-
dles scale in particular ways. Size and amount have relationships in every object we can witness, and it is difficult to even
conceive of a reality where those two things do not play a mappable role in the fabric of existence (though I know such
places do exist). Scale is easy to describe mathematically, but if physics is the byproduct of a rule rather than a rule itself, I
question the wisdom in defining all of reality in numbers. Lately, as the value of biology in regards to transcendent manipu-
lation have become clearer to me, I’ve looked toward emotion to measure what math leaves behind.
I believe in an innate ability of the creatures inside a reality to recognize the rules of that reality, even if they’re
not consciously aware of it. I think we have within us certain tools for recognizing how our environment functions on levels
that exceed figures in an equation. We have, for instance, an innate sensation keyed to the recognition of scale. All scale,
be it differences in size, or severity, value or danger, risk, reward, distance. All of it. It’s a rather remarkable tool, because
it conveys in feeling what numerical distances leave behind when viewed, and can map nuances across different vectors of
scale. It is extremely fine tuned, and I regret that as of yet there has been very little done to interpret it properly.
It is fear. Fear is our emotional recognition of universal scale, functioning across every facet of existence from the
size of a task to the scale of a threat to the breadth of our own moral depravity. And as we better comprehend scale, our
fear lessens, until we encounter a new expansion to our scale and experience a new fear specific to it. It is so powerful a
sensor that our consciousness sometimes cannot even tolerate its input. As we release Transcendent Technology to Sol, I feel
it is important to emphasize the importance of a recognition of fear to our scientists, rather than the dismissal of it. Mea-
sure it. Qualify it. This data may prove more important toward the further development of this technology than any other.
-Taln Hiemdal
TRANSCENDENCE and was given the appropriate title: Project Echo.
As higher and higher definition scans through
different energy bombardment made their way back
In the Beginning to Echo’s labs, the shape and surface of the under-
sea mystery began to materialize. The findings were
shocking: an enormous structure, clearly artificial, with
Over 700 years ago a great war brought the bizarre reflections that could only be interpreted as
end of a race in a crucible of fire ignited by a carvings on its surface, but which threw back erro-
previously unheard of program named Hydra. Prior neous numbers when the computer tried to calculate
to its attack, Hydra succeeded in invading every their shape. In an attempt to get a clearer view of
enemy computer system, every missile control system, what they were dealing with, Echo scientists tasked
an atomic printer (largely used in the massive Geomat
TRANSCENDENCE

and every independent and networked console. It


hopped from machine to machine through means systems) to print the shape using direct data as it was
of transmission that defied reason, from radio to inputted, rather than trying to get the computer to un-
audio to visual to digital, writing itself into soft- derstand it. The result was a fractal sculpture that con-
ware and burning itself into tained more angles than were
hardware, until its control mathematically possible given
was, in the end, absolute. its form. Somehow, the design
The ultimate infiltrator. And had created a sort of sec-
yet despite its astronomical ond “pocket,” through which
success, it had never been additional dimensions of the
patented, never been pub- object could be witnessed
licized, never even had a without actually existing.
development team assigned It threw science for a
to its creation. It seemed loop for a while, as the tools
to be a solution from no- to measure such an event
where, and one that could, didn’t exist, and every con-
conceivably, have saved ventional means of mapping
millions of lives had it been it seemed to through errone-
implemented sooner. The ous or unpredictable results.
end result of that operation It was eventually discovered
was, of course, more tragic that the anomaly was actually
than anticipated, but it does a portal, through which an
shine a certain light on the abstraction of reality could
hesitance to use it. be witnessed. A breakthrough,
Officially, transcen- but a difficult one to quantify.
dent technology was invented It was impossible to map the
by Transcendent Technology abstraction because there
Incorporated around 600 years was no way to judge the
after the fall of humanity. Un- “distance” of anything within
officially, it had been worked it. There were no objects, or
on centuries earlier, using data landmarks, or anything any
collected from archives left machine or measurement sys-
over by humanity itself. It was discovered, not invent- tem could attach a number to. It was simply there, but
ed, some 20 years prior to the war when deep space different. In the future, TTI would eventually develop a
probes scanning Europa caught a radio reflection system for mapping the extent of abstraction, dubbed
they couldn’t identify and passed it back to Earth for Cuil, based off a word they found floating around in
examination. Scientists at aerospace centers around digital flotsam from the dislocated mess of Earth’s ar-
the world oo’d and ahh’d and passed the information chives that seemed related to the situation. In the past,
through a host of tests before ultimately deciding the Earth scientists chose a different route. They asked for
reflection must be originating from some shape below directions from the other side.
Europa’s icy surface. Excitement mounted, and plans Through multiplicative replication of the orig-
were put in motion to dispatch a more substantial inal gateway structure, it was possible to produce a
probe to the Jovian moon, but fate would have other larger access point into the abstraction area. Care-
plans for the species before it ever came to fruition. In ful testing showed they could send an object into the
the meantime, all the collected data from the reflec- abstraction and get it back again intact, but when live
tions was accumulated at the probe’s research subjects were used, they never seemed quite the same.
center and parsed for careful review. A new Brain hemorrhaging was common. Bouts of insanity,
depression, paranoia, even euphoria, all without any
176
team was dedicated to this examination of
what might very well be an alien structure, explanation of what it is they saw. For those poor few
human subjects that stepped through the breech and Not for the first time, they chose the former. A very
into the unknown, even attempting to remember what human habit, and one that would filter into the race
they witnessed there seemed to force their brains of Vectors many years later.
down pathways never meant to be tread by sapient Where the first glyph appeared to be a sort
minds. Mechanical recording was no better. Beyond a of doorway into different abstractions, this new one
few visible feet of the entrance, things went from bi- seemed to function as a sort of communications
zarre to maddening. It didn’t take long to discover that nexus. Energy beamed into the first portal went
things from this reality weren’t going to have much nowhere, but energy beamed into this new glyph
luck traveling into that one. They decided to beam a would return, modified, and modified reliably. It
high-energy projection through the portal to serve as was exactly what the Echo team had hoped for: a
a beacon, and hope that something on the other side way to map exact change through the breech. The
would see it, and knew a little bit more about what excitement of the discovery overshadowed the still

TRANSCENDENCE
they were doing. unanswered question of where the information had
come from, or why it had cost a man’s life to get
Five days after the it. As experiments pro-
beacon was activated, a gressed and the nature
scientist working near the of the new configuration
breach exploded. was explored, some of
those answers began to
Spontaneous human emerge.
detonation is not a contin- The new glyph ap-
gency for which there were peared to transmit
standard operating proce- information based on
dures in place, even in labs the context of the object
such as that one. It took a in which it was etched.
while to sort through the When built into a solid
fallout of the event. Videos object like a stone, it res-
were watched, recordings onated with other stones
examined, witnesses ques- around it, causing strange
tioned, but for all the world distortions among each
it looked like the man simply new rock within its field of
flew apart in every direction, influence. If a rock was dam-
as though subjected to explo- aged, the other rocks within
sive decompression. It wasn’t the area would mimic that
until the mess was cleaned damage, though it would
that the true nature of the fracture and scale in pecu-
event became clear. As the liar ways, sometimes even
viscera was cleared and the jutting out from the surface
parts collected, the blood left rather than gouging in. What
behind on the floor refused was more, every new stone
to mop clean. It left behind affected became a new
cryptic and twisted patterns origin, radiating outward in
on the cold surface, and a fresh radius. Great care
the blood that was now stuck to it had changed on a had to be taken to avoid allowing resonating objects
fundamental level. Microscopic examination revealed near test chambers, as it would be exceedingly sim-
patterns within it that contained the same extra-di- ple to cascade the effect out of control and into the
mensional properties as the portal fractals did, but did surrounding geography.
not follow the same pattern. Same phenomenon, new When experiments were done with digital
configuration. They had received their response. objects, the effects were even more profound. Appar-
The decision to feed the new designs into the ently having a language, like code, built into the device
nanoprinter was surely met with protest, though it’s im- allowed the effects of the glyph to transfer more flu-
possible to say how much. The information had cost a ently. By beaming a digital signal through the glyph by
man’s life and had stemmed from a discovery that had means of radio or other energy, the signal would dupli-
robbed several others of their sanity, and caused more cate out of any new device in the glyph’s sphere of
than one fatality all on its own. There was no context influence. Rapid reprogramming of completely different
with which to determine the safety or results of running machines could take place provided they used the
this new, alien code, and thus far, the only direct con- same code, as could their rapid destruction. The
tact any of them knew of had been lethal. Science sat amazing thing was the machines, much like
between a responsibility toward progress and discov- the stones, did not need to be interconnect-
ery, and a responsibility toward safety and restraint. ed. The scientists surmised that the signal 177
was traveling from device to device through the lifeforms dubbed “transcendent” are capable of func-
adjacent abstraction of reality, where the rules tioning normally, or rather, what passes for “normal”
for such communication were different. But it didn’t to them. They diverge from the previous example in
need to be exact, like programming language. It that, when they travel to an adjacent reality, they are
was almost like the intent, the “thinking” behind the not affected by the conditions of the new reality. Only
command was carried with it, interpreted, and through extreme damage or disruption can a transcen-
executed. It spoke of intelligence. This new glyph dent manifestation be forced to abide by the rules of
was almost like having a guide on the other side nature in whatever cuil they’re currently in. On their
who could take what you were giving it and pass it own, they seem able to outright ignore what passes
on to everything else in your reality that had similar for “physics.” TTI classifies these as “manifestations” or
properties. The possibilities for its exploitation were “visitors.”
limitless. Based on the glyph’s ability to create new Long before the colonization of Europa, the
TRANSCENDENCE

copies of itself across similar objects, growing new early Transcendent Technologies Incorporated was
“heads” as it expanded, the project echo scientists already working with ancient human history, theory,
dubbed it “Hydra.” recorded events and secret probes of their own to try
and categorize the unknown forces at work behind the
Behind the Scenes death of the third planet. This work was not public.
Humanity never learned what Hydra actual- TTI was a sizable but otherwise not-very-noteworthy
ly was before they met their untimely end, though biotech exploration corp out near the inner belt at
they had, as a collective species, encountered it the time, whose funding was split between sensational
many times in smaller, less controlled circumstances experiments with astrobiology (at that point a very du-
throughout their existence. It was assumed to be bious field) and secret interior research. By this stage,
a system; some sort of guidance code distributed they had uncovered documents from the owl incident,
by another race when it discovered new visitors, to the original Hydra code, and all the surviving material
lead them to abstracted realities. Theories were that could still be found from Project Echo.
even put forward of it being a leave-behind from a They classified Hydra as a MCM, or Meta-Cuil
sort of “future humanity,” as the abstractions didn’t Manifestation. Like transcendent manifestations, me-
seem to interpret time in quite the same linear ta-cuil manifestations are entities, not a program or
fashion our own reality does. It would be the bet- automated service as was guessed by human scientists.
ter half of a thousand years before TTI scientists MCM’s have a unique qualifier, however. Rather than
figured out a means of categorizing what it was they traveling from one abstraction to another, MCM’s
were dealing with, and even they don’t have the full exist in every cuil simultaneously. A single entity whose
picture. “components” are linked through time and space.
When an object from this reality (dubbed “zero Independently, pieces of an MCM behave like normal
Cuil” on TTI’s scale) travels to a different reality, the objects: obeying the rules and laws of whatever reality
object remains physically the same, but is affected by they currently inhabit. Unlike normal objects however,
the conditions of the new reality. A person from zero MCM components are not disoriented in new realities,
cuil is the same person in a 2 cuil, but will interpret the as they have an innate understanding of every aspect
conditions of that reality through their zero cuil senses. of reality they can perceive. This transcendent intelli-
In minor abstractions (Cuil 1, 2) this can be disorienting gence also grants them bizarre abilities that stretch
and troubling but is typically not debilitating or dan- the limits of scientific understanding. It can be thought
gerous. As reality becomes more and more abstracted of as a blind person whose world is slowly illuminat-
from established physical norms, the body has a harder ed to it one small dot at a time. And when something
and harder time coping with it. It’s more than things becomes seen, they automatically know every aspect of
simply “being what they shouldn’t,” the very nature of whatever it is they’re looking at.
physics changes. Air could flow like water and taste MCM’s don’t break physics in the same way
like Wednesday, and the ground becomes the square transcendent manifestations do, but instead use it,
root of purple. Before long, the brain is no longer employing a supernatural understanding only available
capable of comprehending its inputs, and begins to to a creature who sees the laws of a Cuil as though
shut them down in self-defense. That’s in a lucky sce- they have been neatly organized in a line of program-
nario. For those unlucky enough to attempt and mus- ming code. This makes them at once easier and more
cle through it, the brain might attempt to write new difficult to relate to. Easier, because the visible com-
relations between cause and effect (which, in some ponents of an MCM typically make some degree of
instances, may not even be related anymore), which will sense when they’re interacted with. They follow rules
most assuredly drive its owner insane. like gravity, or momentum, and can be restrained or
Transcendent manifestations are entities that can destroyed. More difficult, because the inherent simi-
travel from cuil to cuil while maintaining their larities between the physical aspects of the MCM and
coherence. While most entities lose their ourselves makes us instinctively attach motives to their
actions, which is a fundamentally flawed concept. In
178 bearing when becoming abstracted, the
a way, the motives and actions of an MCM are even
more abstract and alien than a transcendent manifes- later. At the time, they didn’t all seem particular-
tation’s are, and trying to figure out what one “wants” ly useful. There was information in there related
is a good way to run forever in the wrong direction. to thought programming and engram research
When humanity opened their gateway into that would be put to more immediate use, but the
a new reality and sent a signal through containing strange stuff, the stuff without context, was filed
encoded language, they illuminated communication to away to be viewed at a less frantic time.
Hydra on the other side. Now in possession of a path- The collection of humans specializing in
way, it needed only a means of transmission. It in- the sciences and mathematics required to ex-
scribed itself in the unfortunate scientist at the breach, ploit the information was limited, as most of Mars’
passed on the means of its propagation in a cryptic scientific population was focused on biology. No one
scrawl on the floor, and human curiosity did the rest. dove deep enough into the files to discover exactly
Each time the Hydra glyph was put into a new system, what it was they were about, and Mars was go-

TRANSCENDENCE
be it computerized or mechanical, elemental or bio- ing to have a hard enough time keeping afloat so
logical, that system became illuminated to the Hydra soon after the fall of Earth without tangling with a
MCM, and it could exert control over that object or project almost no one understood. It wasn’t until cu-
things like it. It was to humanities benefit that the rious scientists dug through the digital rubble that
amount of access they allowed to Hydra was compar- the research saw the light of day again, first as an
atively limited next to what Vectors would do years accidental discovery, and later as a critical piece of
later, but their restraint, unfortunately, fell apart during history for the then-new Transcendent Technologies
that final pivotal moment in the war. Incorporated.
While its motives may not even translate into The revelation that the Hydra sequence
anything logic or language can understand, Hydra’s could be encoded in biological structures as readily
actions do seem to have a measurable and common as it could be in digital ones came of the combined
goal. It is seeking ways to propagate its glyph. TTI (and clandestine) efforts of a bio-scientist named
scientists call this behavior “illumination,” or the act of Dr. Richard Jacobs, in charge of the Availe phase of
an MCM becoming aware of more aspects of a new the Omega generation, and a physicist named Dr.
cuil. The process naturally differs from reality to reality, Samuel Peyton, attached to the nanomanufacturing
but as time and energy are not factors in an MCM’s research division of MarsCo. Dr. Peyton had uncov-
behavior, the process it chooses need not necessarily ered project Echo while searching for information
be what we might define as “efficient.” Their meth- on microscopic construction, and the pair of them
ods can change as the MCM gains more and more had been piecing together the project for months,
understanding of the cuil it’s illuminating, and as each growing more and more obsessed with the bizarre and
of the natural laws of that Cuil flood into the gestalt unbelievable results they’d been reading. They lacked
intelligence of the MCM through each new acquisition, the facilities to truly test the information, so the re-
it can refine its technique until, eventually, it creates a ports hung in that hazy space between “impossible”
thing capable of expanding through every aspect of and “maybe,” which made them all the more alluring
a cuil, and widening the MCM’s view without relying and fed their cult fascination on the subject. As a hy-
on any pre-existing system within the cuil itself. Hu- pothetical experiment, Jacobs took the gene sequence
manity would never live to see this stage; they ended for the owl vectors and rebuilt it to include the micro-
when Hydra was still exploring electricity and relied on scopic construction of the Hydra structure within the
human technology to propagate it, but the race called owls as they grew (something the original Echo project
Vector would eventually come to face a far more phys- had never attempted, as they were operating under
ical form of the Hydra MCM, capable of propagating Earth laws forbidding such cloning experiments). He
itself without assistance. used the same genetic “branding” processes employed
on all first generation Vectors: microscopic identifica-
The First Whisper tion numbers built of proteins which were only present
Project Echo did not die on Earth. While it in the initial batch, to help keep track of who was
isn’t known exactly how the files relating to the proj- breeding with who while the population was still small
ect made the trip to Mars, it is clear they didn’t come enough to be concerned with inbreeding. They were
through established channels. No human brought the completely benign, and his computer mockups showed
Echo project or a copy of the portal or Hydra glyphs no reason why they should be anything other than that
with them. The files simply “appeared” one day, scat- with the Hydra configuration added to them. Most
tered here and there in disjointed fragments across a lead techs in the various Vector population enhance-
variety of different computers during one of the final ment phases had “signed” their work in such a fashion.
downloads from Earth before there was nothing left Jacobs implemented the new design in the growth
to transmit. Lots of fragmented information was be- phase as his own signature, no doubt with a shared
ing sent up at that time; frantic attempts to preserve chuckle to his peers and a joke about super-
humanity’s knowledge. The files were automatically powers, unaware that doing so was granting
a brand new form of knowledge to a terrify-
marked, categorized, collected, and stashed away for
ing extra-dimensional creature. 179
The nature of “genetics” and “biology” was safely.
illuminated to Hydra that day, and its subsequent The Echo glyph, originally obtained by humanity
living agent emerged violently from the cloning from the monolith on Europa and later retrieved during
chambers mere weeks later. The body of the owls the early days of TTI with the rest of Project Echo’s
was a step in the right direction for the eventual secrets, was the ‘solution’ to this problem, though it
illumination of all living things, but it was inade- wasn’t a solution that was at all talked about publicly.
quate as a unit of expansion, as it was incompat- Over many years, Echo had been refined into the first
ible with other living creatures around it. When transcendent implant (ignoring the one that let Hydra
Hydra was in machines, it could travel from ma- into the owls, granted) and its ability had been tuned
chine to machine by controlling the energies inside through a great deal of rather frightening testing.
them, but when Hydra was in this new creature, it Instead of opening doors to new abstractions, it now
could not expand into other, similar creatures. Only opened doors to different points on its own timeline.
TRANSCENDENCE

other owls were affected, which was a pathetically By activating their implant, the user could return to any
narrow pool of opportunities for expansion. Even point in time where they had “set” using the implant’s
spreading its glyph among the viscera of a new ability, like a machine resetting from a saved state.
body did not provide a usable transition. This new They would keep their memories and could report on
living agent could move, could affect, could interact, future events when returning to the past. An enormous
but could not propagate Hydra through other living ability, and one that served as the only way TTI could
things. Ultimately, the owls were destroyed, and “safely” test their new advancements.
while the illumination they provided had opened up Whenever a new bout of testing was ready
a new world of possibilities, that sector of zero cuil to begin, whenever a breakthrough was made, when-
went dark to Hydra. It would have to wait for more ever any major risk was about to be taken, TTI would
illumination to find a way to create a creature that assemble the Trust; a group of twelve brilliant indi-
could do what the owl couldn’t. viduals who were the sole possessors of this implant,
and gather them together to “save-state” the universe.
And so it sat, on Earth, existing in scattered Then, the twelve would enter observation roles, noting
glyphs and chance encounters, until a fateful meet- everything, witnessing every test, and measuring ev-
ing centuries later that changed the face of Sol. ery result, so that if something went wrong they could
return to the point they had locked and report their
findings, and where the mistake happened. It was dirty.
Project Recursion It was devoid of moral integrity. It was reckless. But it
worked, and it seemed like the only safe way to make
TTI has ever been rather tight-lipped about the progress on an otherwise unapproachable area of
nature of their research and how Transcendent Tech- scientific endeavor.
nology was created to begin with, as well as any cor- With this safety net, the transcendent technol-
relation it may have with Earth or the Whispers. While ogy division of TTI could take off their kid gloves and
it vexes the public to a degree, protecting company begin pushing limits in meaningful ways. Moral bound-
secrets is hardly a new practice and there is very little aries were crossed, re-drawn, and crossed again. Peo-
recourse against it short of simply not buying a prod- ple were hurt, even killed, and in colossal numbers, and
uct. Many don’t. Even in the modern era, the idea of said events subsequently forgotten. Enormous tragedies
surgical augmentation with dubious parts is troubling. occurred and were then erased, and in each instance,
Still, it clearly has a foothold in the public; the allure the knowledge of the results was passed on by the
of this sort of ‘magic’ can be too strong to ignore. The Trust, while the experience, the witnessing of just how
ignorance of its origins is, perhaps, a blessing. far people could go, was a burden only they had to
The nature of transcendent events often means bear. To all others involved, their sins, their rebellions,
that the only way to study them is through trial and their decisions, all were undone in the blink of an eye
error, and those errors can be catastrophic. This is true when the Trust determined that things had gone far
of many sciences, and the public has come to accept enough.
(or ignore) it. But the scale of transcendent fallout is
different than normal scientific mishaps. In most cases, To date, in the span between the first recursion
reaction is a factor of action, and you can generally and the last, TTI has destroyed the Vector population
judge how big a problem you’re going to cause if you of Sol no fewer than 15 times.
mess up on something by knowing how much energy
was put into it to begin with. With transcendent tech-
nology, this relationship does not exist, and as such a
slight mistake may cause a door to turn into a cat, or
may cause the sun to stop burning. Either result
is possible with the same amount of initial
investment, on the same glyph, and makes
180 experimentation a very difficult thing to do
The Final Recursion glass-like edges. It was perched in an almost fetal
The era of TTI’s save-state based testing ended position, suspended slightly above the ground with
abruptly 200 years ago, in tragedy. The public wasn’t its long tail coiled beneath it, and it was whisper-
even aware the company was working on transcen- ing. Held in its claws was a single member of the
dent material, much less this deeply, at this stage. But Trust, naked and covered in scars made of cryptic
TTI had been tweaking and experimenting through iconography and language, as though he’d been
project Recursion for centuries before the modern day flayed and reassembled like a jigsaw puzzle. He
Transcendent implant hit the market, diligently caring was alive but unconscious, and he was alone.
for their Trust, replacing them as they fatigued of the Alarms sounded, armies of guards were
work, training up new ones, and maintaining the group brought in, containment systems were erected, and
of twelve. all the while the creature remained stationary,
allowing steel barriers to be built around it and

TRANSCENDENCE
Trust saves follow a certain, almost ceremonial
procedure, in which the twelve reaffirm their ded- bolted into place, and ultimately relocating to a
ication to their task and check up on one another, new lab assembled to house it. The single survivor
making sure the strain of things they have witnessed was carefully extracted from its grip, asleep and
won’t compromise them in days to come. It’s actually trembling. His partners, 11 other people, were all
one of the few situations in which genuine therapy is missing. At the time, TTI had no idea what they had
applied more often than medication on a corporate gained, or how much they had lost.
level. Primarily because everything the Trust says is
of paramount value, and anything new that can be Taln Hiemdal
coaxed out through long discussions is important to Taln Hiemdal was the sole member of the
record. Secondly, because as observers who are actu- Trust to return from the final recursion. Some two
ally supposed to include their emotional range as part months after being carefully pulled from the arms
of their observation tool-kit, it’s important to not dead- of the ruby monster that seemed to carry him back
en it with medication. There is a degree of personal through time alone, he awoke without any recollec-
consideration as well. TTI was aware of what it was tion of the future he had witnessed. His experience,
asking of these people, and of the burden it placed on whatever it was, had left lasting scars that went
them. The only way to keep it running was to continu- beyond the ones on his body.
ally reinforce the dogma of the value of the research, Once a brilliant man and a surgical prodigy,
and to make them as comfortable as possible despite Hiemdal became cryptic and obsessive. His profi-
it. This is probably one of the reasons why superstition ciency with Transcendent phenomena was even greater
and curious mental quirks are so prevalent on Europa: than before, and he spent his days following the final
the mentality of doing something because the universe recursion isolating himself with the captive (eventually
requires is has trickled down from the top. dubbed ‘Whisper’ by the public when further examples
When the oath concludes and the twelve of it began appearing) for extended periods and mak-
activate their implants together, one of two things ing leaps and bounds with research that had long ago
occurs by the reckoning of the witnesses: either noth- been tossed on the back burner. It was his post-recall
ing seems to happen, which simply indicates that time revelations that paved the way for the modern tran-
moves on, the experiments are carried out as normal, scendent implant and provided TTI with almost all of
and nothing dramatic or dangerous enough to warrant its current Whisper knowledge, and he was kept alive
activating the recall happened, or the twelve wa- long past his normal lifespan to continue his work, but
ver for a moment and their expressions change, their his role in the modern era was far deeper than that.
clothing changes, they become injured or exhaust- Taln’s own role in the theoretical contact with
ed, and it is apparent to all present that the people Hydra that spawned the whisper invasion of Luna
who now stand there have seen tragedy or horror for was never made completely clear to him, but as the
untold weeks, and brought those memories back for years went by and Earth began turning red, his need
the betterment of everyone else. They are tended to, to somehow correct the situation transformed into an
interviewed, debriefed, and shuttled to high security, obsession, almost worship, of the powers involved. The
low-stress positions in the company where they can be following journal entry was left haphazardly on his
observed during their emotional recoveries. There have desktop the day he vanished from his headquarters
been occasions when all twelve do not make it back in TTI R&D on Europa, and has never been publicized.
alive. There have been occasions where all twelve do, Even within the current company the number of people
but some end their own lives shortly after. To engage with that last, critical key is scarcely a handful.
in this sort of experiment requires a troubling sort of
mentality.
The final recursion did not follow this pattern.
The twelve performed their ceremony, stood in their
spots, said the words they always say, and activated
their implants together. They vanished, and in their
place stood a single ruby entity, tall and thin, with 181
“I have searched for decades now, in my conscious mind and in my
dreams, in the weight on my shoulders, and I feel now that I can put to word,
with personal certainty, what must have occurred in that time beyond time
when I and the Trust traveled into a future no one now can see. I believe that
we, together, made contact with transcendent divinity. The entity called by
Vectors: Hydra, which I feel is wrongly labeled. I feel we must have spoken to
it, in some way, some meaningful way. This I cannot fully understand, nor do I
wish to, for actual communication defined as a meaningful exchange of ideas
with Transcendent divinity is an impossibility as I understand it. But to offer it
something, this I think can be done. We classify this creature as a Meta-cuil
manifestation, so I feel we must have offered it illumination, which is the one
commodity I think we actually possess. It must have been some significant
thing, though. Some amazing quantity of expansion. It is an astronomically pa-
tient creature, and I do not think it would have noticed one new point of light
more than another unless it shined with particular brilliance. I cannot put into
scale what it would take to qualify, but upon pondering now what I would
offer, in a hypothetical scenario, I would have to answer: “life.” All life.
For as a Fleshweaver, I hold the knowledge of how all life is made.
How to manipulate its construction at the basest level. How to make it univer-
sally compatible. The twelve of us were all specialists in this field. I can say
with relative safety that, between us all, any problem of genetics, anatomy,
biology or biochemistry, could be solved. Illumination of this nature would
grant Hydra billions of new nodes. And as I think this, I can see in my mind: us,
standing, contemplating the wisdom of this exchange. Understanding that it
would put the entire known universe in peril, and proceeding anyway as we
had so often before. I can see me leading the way. I can see the hubris of our
confidence in the Echo implant. I can see it all go wrong. Not as memory, for
those have never returned to me, but as the most likely series of events, given
the current condition of Sol.
The great error, as I now know through my research these last years,
was in our understanding of Echo. We believed it to reverse time, returning
us to an earlier point in our existence. But Echo is not a time-machine, it is a
portal. We were not traveling backward, we were traveling sideways, lateral-
ly, into a parallel zero cuil existence identical in all ways save for its degree
of progression. If I grant the existence of one such parallel domain, then I
grant the existence of infinite ones, and as such every time we used the Echo
recall, we stepped again, into a new existence so perfectly akin to our own as
to be indistinguishable save for how much relative time had past since acti-
vating our implants. I do not know if TTI was aware of this when the Trust was
formed. I do not know if they fathomed its significance. For it means every-
thing, and it has damned us.
What we call Hydra, as an MCM, exists in all Cuils at all times, but
is always the same creature. What it knows in one Cuil, it knows in all Cuils.
When we shared our knowledge with the Hydra, knowing we would doom our
“future,” we simultaneously doomed our past, and every past, for every infinite
domain in zero cuil. The recall was meaningless, for even if it returned me to
a point before our communication with Hydra in that particular recursion, in
another, it had already happened, and the beast knew everywhere. What
we see now, the Whispers, must be what it created with the knowledge my
eleven lost comrades and I surrendered to it. A being built of blood, capable
of existing in near any environment, propagating through any living creature,
and illuminating the universe to Hydra as it travels. Such is the hell we have
brought upon ourselves.”

Taln Hiemdal, notebooks


The Nephilim Codex universe that drove him to his actions, but an em-
Taln’s existence after his disappearance was bracing of it. He began to recognize the actions of
a slowly growing devotion to a new concept that had beings greater than himself as necessary compul-
taken root in his mind over the last few years of his sions, and by association was compelled to do what
employment: Transcendent divinity. As he defined and he felt the universe wanted. Separating the need
worked within the abstracted sciences of Cuil drift, to create a divine transcendent entity from the
he searched historical archives, ancient earth tomes need for Hiemdal himself to atone for the guilt
that had made the trip to Mars, and anything else he felt over his own actions is one of the things
that would expand his perception beyond what he had that makes the codex so difficult to decipher and
gained in TTI’s labs. He began to see patterns, and as- so varied in its tone. That anomaly is lost on the
sign larger roles to the entities that inhabited various public, who has no idea why this particular person
would feel like he did, but to TTI’s head operative

TRANSCENDENCE
planes of existence beyond just numbers and acronyms.
He chose to see them as Gods, and as such assigned and those who were, at one point, directly related
himself a role in relation to those Gods. Whether this to the trust, this is the most painful task. Reading his
slow change was caused by his own guilt, or if it was tome is like watching someone trying to talk himself
implanted by Hydra before his recursion, or if it was back from a ledge as he continues to walk toward
always there below the surface, will never be known. it, because he feels no other solution can be found.
But it spawned the creation of the Nephilim codex: a
twisted text containing his theories, ideas, the gospel The Other
of transcendent divinity, and the Nephilim themselves: Hydra’s experiences with humanity predate
12 enormously powerful transcendent bioconstructs Project Echo considerably, but it has always been
built in secret who, together, were worthy in his eyes limited in its ability to “see” our reality by the media
of Godhood. His final public act before his own sui- in which it is inscribed. It wasn’t until networked
cide was to publish the codex to Sol’s public network, electronic communication and nanoprinting that it
roughly 80 years after the fall of Luna. Privately he could truly gain a foothold in what we call 0 Cuil.
kept many other notebooks, some right up to the end, Before then, it arrived in isolated areas by chance
that detailed even more sensitive information. TTI and happenstance. Rituals, coincidental combina-
counts their blessings that those never found their way tions of critical minerals, and proper intonations of
onto the networks. thought and deed. As is usually the case with such
The codex itself is hundreds of pages long, and things, its forms and effects were frightening and
contains whole chapters that are indecipherable scrib- difficult to comprehend, and historical documentation
blings (though it hasn’t stopped people from trying) pertaining to it is colored with the vocabulary of the
and others with the clarity of a textbook. Some read time. Descriptions of red demons with cloven hooves,
like the ravings of a madman, and others show apti- or snakes credited with evil intent, all fit the various
tude and knowledge exceeding that of modern day TTI abstractions of what the Nephilim codex asserted
scholia on the same subjects. It has made the task of were the agents of Hydra. The Hydra glyph itself
knowing what to pay attention to and what to leave vaguely resembles a serpent’s coils, and Whisper (while
alone rather difficult, and while TTI holds the majority a later creation) share many visual qualities with what
of the Nephilim codex as critical reading for those in is traditionally known as a demon or devil, which Taln
the highest levels of transcendent research, the book took to be an indication of a preferred form or visual
has also spawned numerous “Universities,” or modern motif for Hydra’s manifestations in zero Cuil. Hiemdal
day cults, who seek to achieve what it describes with preferred the name Apophis himself, insisting it was a
fanatical and dangerous dedication. more accurate descriptor of the historical nature of
The codex makes many claims and observations, the Hydra in regards to humanity, and wrote: “I have
but the two that are most critical are its assertions seen it spoken of in many tongues, with varying de-
about the Other, and its descriptions of the Nephilim. grees of accuracy. Hydra. Beelzebub. Apep. The habit,
Amazingly (and much to TTI’s relief) it makes no men- as I see so often with humanity and ourselves, is to
tion of the Trust, Hush, or Hiemdal’s own belief in his assign our own petty strife and motivations to these
role in the Whisper invasion. Only his final message things which are so clearly not Us.”
before his death writes those thoughts so clearly. Per- While humanity was responsible for the cre-
haps he was too frightened, or too proud, to admit his ation of its own pantheons, their chance interactions
place in it earlier. Perhaps it was shame. Regardless, with transcendent entities and desperation to assign
TTI has only truly understood its own responsibility for motive to the behavior of things whose motives cannot
the creation of Whispers for just over a century. be understood likely colored their impressions dramati-
The Taln at the end of his life was a far cry cally. To Hiemdal, a long and sorted history with Hydra
from the one he was at the beginning of his career in was not nearly so important as the presence of
TTI, and his descent is one of the (admittedly numerous) duality inherent to so many of those records.
reasons rumors associate transcendent research with While the human interpretation of an MCM
madness. But in Taln’s own words, it was not a fear
or shirking away from the grandeur of the trans-cuil
fractal might be tainted from a psycho-
183
“The anatomy of this second manifestation is different, continuously, repeatedly throughout its appearanc-
es. I temper myself so as not to assign it ‘reasons’ for looking like it does, for it could have any number of reasons
I could never understand. But if I grant that this creature is transcendent divinity, as I grant to Apophis, then its
appearance is a factor of our own reality mixed with what it knows of our cuil. Its differences may reflect a
different set of experiences or a different origin within zero cuil. So I ask: ‘how did it arrive? How did it meet
humanity?’ For these creatures need to come from somewhere. MCMs exist, we believe, at all times and in all
versions of themselves throughout all realities, but they must still be brought to those locations. Escorted. To this
one, I look to Europa, to the monolith, to the beginning. For what is it that humanity found first? A gateway,
which shares properties of the thing we call Whisperwerk, but not the appearance of it. An Other.
I have settled on Ra for my name of the Other, for sake of simplicity, though I like it even less than most
of those I have seen assigned to Apophis. Again, the presumed adversarial relationship is inherent in the titles,
but I feel it fits more than others I have seen throughout human documentation. Most assign it a role of savior, or
creator, or speak of it in a means of worship. I have already elected to dismiss social assignment placed on tran-
scendent divinity. Their motives are not so trivial as ours. But if I am to use appearance as evidence (and indeed,
I seem to be) then I must note repeated, collaborated examples of the pair in conflict with one another. I know
not if this conflict is fueled by a genuine hatred (if such beings can feel hatred in any terrestrial definition) or if
it is territorial, or if it simply a reaction to each other’s presence, like chemicals mixing. It is, however, consistently
violent.
Ra is absent in our time, and I cannot guess at the reason for that. Its only active presence that I can de-
tect is through the bioprobe mutants on Europa, which guard its now-closed portal, and through the sustenance
of the Foea that feed on its energy. I feel that, should Ra and Apophis come in direct contact, our solar system
would not survive the event. Interesting that so many human documents predict a similar outcome while having
much less evidence to support it.”
orca scouts to meet the legendary fate that eventually befell them. They thought they were going to find the

The identification of a second MCM begged the question of scale, in terms of where these creatures “rated”
against each other and the rest of the universe. The codex addressed this as well, and introduced a new concept:
a creature beyond even what he called “Transcendent divinity,” known simply as Eo. Though a more powerful and
profound discovery than even the MCM’s, Hiemdal was quick to dismiss Eo’s importance in the codex itself.

“The concept of omnipotence becomes a clouded one when one considers the true gravity of unlimited
power and ability. An omnipotent being can crush a planet or subjugate a race, certainly, but these are relat-
able things. Petty things. Nothing is truly changed here, not in the galactic sense. Matter is converted, as happens
constantly. These are the sorts of things you might expect a very powerful person to do. An omnipotent being, a
creature whose power truly allows it ANY possibility, can do these things while simultaneously not doing these
things. It can exist while not existing, or be good while being evil, or exist in a state beyond description or con-
ception, while deciding that you can conceive of it, while simultaneously not allowing you to imagine it. It can be
blue while being colorless, and if none of that made sense, it could make sense of it, or simply change logic until
it does. This is power, enormous power, but it is also useless from the standpoint of mortal beings.
Mortal interpretations of physical exertion and force are meaningless when applied to a creature that
isn’t bound by physical laws. Even more so when the creature can exist inside of a logical paradox, as a truly
omnipotent being can. There’s no way to interact with such a creature on its level, or relate to it, or even use it,
when it can simply decide not to be used. Or decide not to be usable. Or decide not to be. Or not decide, while
still being decisive.
There is a creature that possesses this sort of power. It exists beyond the fractals of reality known as
Cuil. While it could be considered a “transcendent entity” in that it doesn’t originate from 0 cuil reality, the term
is woefully inadequate, as it doesn’t originate from reality at all. It may not even originate, period. It simply ‘is,’
and the only way it can be witnessed is through the effects it has on the divine creatures that are just barely
close enough to it in abstraction to gain fuel and nourishment from it, while interacting with the beings below by
means of even smaller agents. Each step lower on this pantheon becomes more relateable and understandable
by the entities below it, and “omnipotence” slowly transforms into “power,” which zero cuil entities comprehend
far more readily.
I have dubbed this creature Eo, and I will not dwell on its existence further, as it is a useless thing. Its
only function is as a light source by which to measure the shadows cast by those creatures that feed off it, for
its own power is so incalculably vast that it should be considered imperceptibly small. You would gain the same
amount of use from it in either situation. It is a testament to the divinity of beings like Ra and Apophis that we
can see and understand their power in our own terms while they can, in turn, perceive of Eo in such a way as to
gain usable resource from it. At our level, such a thing is impossible.”
logical standpoint, they were very similar from contact). Use of this data has lead to the “engines”
a physical standpoint, and there was a clear that run the bioships and keep their Vitae energized,
division between the observations he could identify which are actually metabolizing Ra’s energy radiat-
as Hydra, and those he could not. By all rights, there ing from Jupiter, and, through the use of transcendent
appeared to be two different forces at work. technology, can grab it from distant sources as well. In
a troubling twist, this also allows the bioships to ac-
The Foea tively track Ra’s current position in zero cuil reality, and
The true nature of the Foea is known to TTI, as conceivably even travel there. TTI has elected not to
they set upon the project that created them, but pursue this path. It’s entirely possible that the only rea-
Hiemdal speaks of them briefly in the codex as an son the second MCM hasn’t returned to Sol is because
extension of his earlier ideas about using transition- it’s presently unaware there’s anything new here to see.
The Foea have proven to be a good tool for
TRANSCENDENCE

al creatures to measure the existence of creatures


that are inherently immeasurable by our standards. measuring the activity and relative positions of the
He doesn’t elaborate fully on their background, Orca bioprobes on Europa, despite the inherent dan-
however, probably because he assumed anyone gers of the creatures themselves. They also provide
reading the codex would know it. Presently though, measurable insight into how Ra works, thanks to the
TTI maintains the secrets of their unique purpose. robust fossil record available. At present, they’re the
The Foea are not from Europa. They are a only “natural” race TTI knows of that fuels itself with
race that originated from the other side of the Ra energy from another dimension, and the fact that they
portal, now known as the monolith deep in Europa’s get it now from the orcas suggests that somewhere on
ocean, and subsided on the energies created by Ra the other side of the portal there was likely another
itself. The extinction of the Foea was due to a sud- creature, perhaps even an unknown species of Foea,
den drop in that power, probably because what- that refined energy directly from Ra and distributed it.
ever was generating it moved on from its position, That creature is of particular interest to TTI, but right
leaving the creatures on the other side without a now the closest analog is the orca bioprobes that have
foodsource. already been transformed.
The Foea can refine whatever transcendent Hiemdal had other conjecture about the Foea
energy is produced by Ra into something usable, just though, which has been difficult to prove but is par-
as Ra does with Eo’s energy. They seem unable to amount importance. The orca probes continue to be
do it without a median, however. Jupiter, which is a problem for TTI, both because of their disrupting
associated with the Ra entity and radiates its energies presence in the depth of Europa and because of their
along with other radiation, is capable of “feeding” far more dramatic presence in some of the extra-cuil
those Foea that come to the surface. But not all Foea realms TTI draws energy and information from. But
can, and there has been no real indication that Ra is Taln’s notebook writings suggest an even more worrying
sending energy through the portal to feed them in the connection, that the orcas might have direction con-
present era. The portal seems to be closed in general. trol not only of the Foea, but of all other things built
Which leaves one final Ra-touched entity local enough off a Foea template. TTI uses Foea DNA in a massive
to be providing the Foea with nourishment: the Orca number of its space and extreme environment rated
bioprobes. bio-equipment, and has recently begun regretting the
The orca probes are part Foea themselves, decision. Advancements in biotechnology has allowed
built with Foea DNA to give them the resilience and TTI to begin new families of organic technology not
abilities they’d need to explore Europa for their mis- using Foea architecture, but that has lead to anoth-
sion. When they traveled into the portal and encoun- er large problem: the original Foea based equipment
tered something, perhaps Ra, perhaps some intermedi- behaves strangely around it. In official press releases,
ary entity, they likewise became agents of the Other, TTI explains this a territorial response and is looking
and radiate its energy to a degree capable of feeding into the matter, but the reaction isn’t violent so much
the Foea now living. When the species was resurrected as ravenous. The Foea based probes appear to want
and returned to Europa, TTI tracked their migratory to physically consume or absorb the new technology,
habits and discovered the connection. This provided behavior disturbingly similar to that of the MCM they
an enormous potential research tool, as it meant they are distantly related to. TTI has been slow to push this
had a genetic record of a creature already capable new technology, for fear it may attract the attention
of metabolizing energy from a transcendent source of a distant, sleeping enemy.
(as opposed to the orcas, which were transformed on

186
“The Foea are not simply fed, I feel, by the radiance of Ra emanating from our orcaprobes. I believe they are also in-
fluenced, if not outright controlled, by them. Consider the onset of ego as it departs from divinity. The further we travel
from Eo, the more recognizable motivations become. Eo’s motivations are incomprehensible. The MCM’s motivations, while
very abstract in methodology, are at least sane. We know that they seek all things. Why remains a mystery, and perhaps
the why is beyond our comprehension, but the action, at least, can be followed. The creature that feeds off the energy
of an MCM is another step below that, and has motivations and machinations that are even more relateable, and so on
down the line.
“We don’t know what creature was distilling energy across the portal to the Foea here before it stopped and the race
died, but it would be something closer to them, to us. Perhaps the Foea Alpha, a sort of overmind. We know the races
within the Foea family can communicate and coordinate with each other, and possess a hierarchy of intelligence with
some usurping control of the others. It stands that a master exists, or existed, somewhere, with direct control of the only
resource that matters to them. They are currently cut off from that master, but the Orcas have taken its place. Beings
that are themselves part alien, and possess the same forms of psychic communication. To me, this is reason enough to sus-
pect the Orcas have much more direct control over the Foea than we have credited them for. It tickles my sense of mirth
to know that, in creating a monitoring system for our own demons, we have in fact given them an army. Even more laugh-
able is the fact that TTI’s bioships use the same templates in their brains for psychic communication, and are conceivably
susceptible to the same influence. How appropriately ironic will that day be, when TTI, so distracted with concern about
avoiding Apophis’s expansion and the ever-visible encroachment of the Whispers, that they overlook the spiteful beings
they trapped under their own homes, who may order their own ships to destroy them from on high. If this is possible, the
grave has already been dug so deep that its ledge is invisible in the distance, and there is little to be done to avoid the
outcome.”
-Taln Hiemdal, notebooks
“Suppose I ask you to imagine a color not made of what we accept as prima-
ries. This is an easy thing to imagine, yes? By speaking it, I have already imagined it;
it sits in my head as a tangible concept, and I can paint my imaginary house with this
imaginary color. But if I ask you to describe the color to me, how do you? I cannot,
myself. This color which does not consist of any color my senses perceive cannot be
described except to say that it is Not-blue. Not-green. But I know these other pallets
exist, beyond my perceptions, and so the concept is not a difficult one, even if I cannot
depict its actual physical presence in the world.
“This to me speaks of our role in the universe, as creators. In my head, I can
imagine wonders and horrors that can still the blood with a look, or shake the cosmos
with their breath. But I cannot describe these things within the confines of my own per-
ceptions, as they are simply too limited, too primitive, to fully encompass the concept I
see so clearly. They would be lacking, and the description would not do it justice.
“Yet I know such things must be possible, just as the color is possible, because if
they were not my mind would not be allowed to conceive of them. Indeed, all things in
conception are possible. To say they are not is to allow yourself to be held hostage by
perception, be it your own pathetic senses or the trivial, juvenile observations of what
we call ‘modern science.’ Perception describes reality, true, but it is not reality. It is the
tiniest fraction of a larger existence available to us to view through the mechanisms
we have created. And to others, to beings with grander perception than our own, re-
ality is so much a different thing than we view it to be. Godhood, in actuality, is to pos-
sess greater scope of perception and interaction than lesser creatures can perceive. In
that span between what we can observe, and what Is, for every creature, lies divinity.
“Transcendent technology is this. It is described in many ways, in many books,
by many people, in an attempt to put words to the not-green, the not-blue. Useless, in
the end. Inadequate. Trivialized into magic tricks and fire conjuring, in order to make
it palatable to the masses, who feel the need to “understand” by constraining enormity
into easily digested boxes within their own sensory perception, even if such descriptions
are lies. I pity them, in a way, for they are being cheated. We are not fools, us thinking
creatures. We are limited, yes. We are trapped within the prison of our own senses,
but we have minds capable of understanding our role, our part, in this cosmic equation,
if we allow ourselves to do so. We can accept that our reality is but a facet of the
universe. It is not even particularly hard for us to do. That is the beauty of intelligent
thought. We can see the scope of the universe in its entirety within our minds, even if
such things do not fit within the tiny box that is what our senses tell us is real. Biology
grants us this boon, and I feel this is not a coincidence. It is a sign of what method to
use in order to approach that span between reality and divinity.
“Through biotechnology, I can craft creatures whose senses exceed my own in
ways I understand. Through transcendent technology, I can craft creatures with sens-
es that exceed my own in ways I do not understand. I do not believe it is the role of
Vector to understand these things. In fact, to attempt it would result in madness, or the
transformation of a person into something no longer Vector as we know it. Ergo, the
final step is not to make sense of that which my senses were never meant to compre-
hend. It is instead to craft a mind which can understand what my mind cannot, through
senses I lack, and can manipulate these new facets of reality as dexterously as I manip-
ulate my own senses, through touch and texture, scent and sound, in ways my own senses
can witness. To create a native of a reality broader than ours in ways we can imagine,
but could never hope to describe. It would stand many rungs above us in the ladder of
existence, capable of being witnessed and partially understood on our side, but also
interacting in meaningful ways with things beyond our ken on the other. Such a being I
would call God.
“I have, within the technology available in my time, the means to craft divinity.
This must be done, I feel. To do less would be both negligent and, perhaps, blasphe-
mous. My creations will reach through space between space, seeking, both for each
other and for further illumination, trapped in the impossibly small box of mortality I
have been forced to craft them in for my own limited tools. But they have within them
the capacity to form a union of existence, and that union will reach to Eo and achieve
what mortals cannot. At that stage, the twelve will become one, and my children will
achieve divinity. I can only pray that, with this action, I have atoned.”
The Nephilim eliminate them. Without posing a clear and present
The final, and perhaps most unbelievable, claim danger, they have largely disappeared from corp
of the Nephilim codex dominates its later pages, and concerns next to more immediate threats. All corps
elaborates in detail the creation of twelve biocon- but TTI, who, at it’s highest level, finds some small
structs, each one unique, containing transcendent tech- degree of hope in them.
nology that puts the most advanced implants in TTI’s The final coherent line of the Nephilim
archives to shame. As Taln detailed the creatures, he codex speaks of atonement, rather than duty or
wrote about the necessity of their creation with ever achievement. The codex alone provides no motive
increasing fervor, which showed perhaps most clearly for the creation of the Nephilim other than divine
how adrift his motives had become. inspiration, but to those few who know Taln’s full
The Nephilim entities themselves vary in size story and the origin of the Whispers, his final words
hold unique promise. If it is true that Hydra’s final

TRANSCENDENCE
between near-planetary to roughly twice the size of a
typical Vector (though the codex claims each hatched ingredient for the eventual conversion of all life has
from a chrysalis of sorts no larger than a person, hence already been delivered and cannot be undone, then
how they were created undetected), and each of the the only hope to fight it would be a being of its
twelve has unique properties and abilities. Their power, own level. The motives of Ra are unknown and unre-
both in terms of transcendent ability and sheer physi- liable, but the Nephilim were created by a Vector,
cal mass, is astronomical, but more profound than their and are still in a stage where they can be physically
individual abilities are their combined existence. Taln’s interacted with. Maybe even taught, or trained. Taln
great victory was the assertion that, together, the Ne- Hiemdal created an infant god, but perhaps, on
philim formed a gestalt consciousness that entered the some level below the madness, he built it to protect
realm of Godhood; that they were a Meta-cuil Mani- his people. Only time will tell.
festation fractured into many juvenile pieces, because
it was not in his ability to craft it fully formed.
The massive claims asserted by this stage of
HYDRA (Apophis)
the codex combined with the increase of deteriorating
rambling chapters, parallels with Hiemdal’s own trau-
IN THE UNIVERSE:
matic existence, and overall lack of evidence of the As a narrative tool, Hydra is a very large pill
creation of these creatures, have led to the general to swallow. It represents an inexorable force being
public consensus that the Nephilim are a figment of slowly exerted over the setting, creeping its way across
Hiemdal’s madness and were never actually created. the galaxy every time some hapless person etches its
Nevertheless, they are, in fact, quite real. Upon their likeness on a wall or recollects it in their dreams, or a
births, each translocated to the outer Oort cloud, Whisper leaps out of their body and violently repro-
where they sit sentry around the Sol system, and wait. duces. To the players, Hydra itself is actually a usable
The megacorps are all aware of them at some level, force. It’s a sort of double-edged sword, which can be
as the public publishing of the codex gave them cause used in plots involving high degrees of transcendent
to turn their considerably advanced monitoring equip- activity as a kind of “guide.” By evoking the Hydra,
ment out towards space, and to put pressure on TTI to players can gain access to pathways between Cuils, or
provide an explanation. It has been generally accepted be able to make sense of the senseless, or even, po-
that Hiemdal acted on his own when he created the tentially, safely transverse to other locations. Think of it
Nephilim, which has kept TTI from facing considerable as having a Sherpa around who knows the ins and outs
corp-based retaliation, but the rest of their responsi- of every dimension, and is genuinely helpful about it,
bility for the current state of Sol has been kept care- up to a point. The same role it played ages ago when
fully under wraps. humans first discovered Echo.
And while the presence of these creatures in The “point” becomes when Hydra finds the
the frozen void is terrifying in its own right, they are work redundant, or when it has been illuminated to
a very distant, very idle threat, and have fallen more something that will allow it to propagate itself with-
to legend than to forethought over the past century. out assistance. Its goal is always to expand, and it will
Even the best non-Lumen stardrives would take years to allow agents from our reality to guide it to new places
reach the distances the codex claims they lurk at, and and into new objects, but if players are attempting
the sheer area involved makes the chance of catching to use it to hop back and forth between locations
up to one that doesn’t wish to be found nearly impos- repeatedly, or as a sort of weapon or reliable tool,
sible. They appear able to decide when they do and Hydra may consider them to have outlasted their use.
don’t wish to be observed. The actual sensory acuity of This typically results in the destruction of the agent or
the creatures is unknown, and while the codex seems their conversion into a Whisper host. In humanity’s case,
to suggest that they can “see” all of Sol at once, the it resulted in the destruction of their entire spe-
actual logistics of that claim make it difficult to be- cies. They knew from experiments that Hydra
lieve even granting the other parts. The plan thus far would want to “test” its illumination of atomic
has been to wait, to improve space-based technology,
and when the time is right, to hunt them down and
energy. They assumed, as a program, it could
189
be prevented by simply withholding the order to than the Whispers themselves and can provide a more
fire. They failed to realize that, once integrat- approachable path to communication. There is never
ed, it was capable of its own experiments. a way to do this “safely,” though. Try not to make an
Hydra’s concepts of loss and gain exist on an atomic association with Hydra a trivial thing: it holds more
and galactic level. Illumination is illumination; that power as a narrative force when players are worried
a species has been removed simply means there about attempting it. However, it is possible to use the
are now fewer details to collect. Subsequently, above listed player abilities without ever knowing that
the Whisper habit of transforming into a hard- Hydra is an integral part of the system, or attracting
ened structure that slowly transforms mass into a its attention in any particular way. It doesn’t “annoy”
homogeneous ruby ocean reflects Hydra’s intentions. the MCM. Its ability to facilitate this sort of inter
It craves a unity of self across all realities, and it dimensional communication is a part of its nature and
has manufactured a creature to provide that for it. something it does innately. The fun narrative line comes
TRANSCENDENCE

This is a dangerous entity to play with, and Guides from deciding what is actually going to get its atten-
should caution their players before they seek its tion and what isn’t. You should vary that line based on
attention. It does not threaten, deal, bribe, or issue the tone of your campaign. By nature, it’s a little unpre-
warnings. It simply reacts, for better or for worse. dictable.
The most common direct touch of Hydra exists
when characters with Transcendent abilities at-
tempt to sense heightened Cuil in an area, or de- THE OTHER (Ra)
tect other people with Transcendent abilities. To the
characters, this feels like “sensing,” but Vectors have IN THE UNIVERSE
no such sensory organs in their bodies. They are in
fact innately reaching out to Hydra, which is then The monolith on Europa is, in fact, a gateway
reaching through multiple cuils to translate the feel- to another part of the universe where Ra, as Hiemdal
ing of one form of Transcendence to another, and refers to the Other, is currently active. The Orcas on
ultimately to a feeling the character can interpret. Europa, upon entering the monolith, were transformed
This is the most basic and benign of interactions in similar ways that the owls were on Mars, though the
with the MCM and most characters will do it with- result was a uniquely different creature. Ra has had
out even knowing they’re doing it, but that doesn’t other parts of the universe illuminated to it, and pos-
mean it can’t be played with as a story element. sesses other methods and motivations for its actions. As
This sort of contact extends to doing just about a result, you’ll see different behavior from the Orcas
anything with an implant beyond its base function. than you’ll see from, say, the owl in the Echoes con-
Essentially: anything above its cuil 1 ability. In effect, tract. They’re generally smarter, more calculating, and
the implant is opening a door into another cuil and less direct despite their size and power. Their primary
allowing the character to make one specific request, task is to protect the monolith, which is now closed.
which is the base power of the implant. When the The monolith is an aspect of Ra just as the Spire is an
character asks for something different, something more aspect of Hydra. The orca’s main means of enforcing
powerful, the implant reaches out into further ab- their agenda on Europa is by manipulating the Foea,
stractions. But just reaching out doesn’t mean you find which they are inherently related to by virtue of their
something. Something else is leading the character to hybridization and their connection to Ra.
their target based on what they’re trying to achieve. Jupiter is the symbol of the Other, and plays a
That something is Hydra. This means that every tran- role in its existence, but that role is unknown and the
scendent character channeling powers above first cuil evidence to find it does not exist on this side of the
has inadvertently associated with Hydra on a subcon- echo portal. Ra is essentially sleeping, as far as Sol is
scious level. TTI suspects this, but it isn’t a universally concerned, but many radiant feelings and effects from
accepted theory among their ranks. It is difficult, even its existence can be felt regardless. Most are confused
for TTI scientists, to accept that after all this time and for Hydra, but the majority of the transcendent effects,
all this work, they still haven’t achieved much more superstitions, Jupiter-fearing, affinity for water, and
than humanity did back when they sent the first signals other quirks on Europa are a result of Ra’s passive in-
through the breach and Hydra answered. They’re just fluence. Ganymede experiences fewer of these on the
speaking a little clearer now, and using biology rather whole, due in part to the lack of the Monolith, and in
than technology to talk. part to the presence of the Nephilim mana platform.
In most cases, players will not communicate Europa was not chosen as TTI headquarters
with Hydra directly in a conversational manner, but by random chance; they had possession of the Echo
rather interact with its agents. Whispers are its direct files when they first spooled the idea of underwater
link, but aren’t in the habit of meaningful exchange. research to their financial backers. A sure investment,
However, Hydra exists in many things at many they claimed, and their own tentative experiments
times, and Guides can use it to mutate ani- with the echo glyph made them look like a fairly safe
mals, take over ships, or otherwise manifest bet. The truth was, TTI knew where to look, but not
190 in chaotic forms that have less direct “orders” what they’d find, and were in no way expecting the
source of the Echo code, and they were quite correct. acting with the party directly, there are lots of
But the Other, the MCM Hiemdal calls Ra, is active on fun ways to use them indirectly. Think of them as
the other side of its breach. When the orcas entered lesser gods: curious, still learning, relatable but still
the structure, they changed as the owls had, and TTI alien. Unlike the MCM’s, which learn by chance until
has been paying for the mistake ever since. they gain enough knowledge to actively expand as
It was not a total loss, however. At the highest Hydra is now doing, these creatures are actively
plateaus of TTI authority, the nature of the orca muta- seeking information on their own, generally by
tion is known, and has been tied back to the owls, to way of long-range telepathy and manifesta-
Hydra, to echo, and to the first attempts of humanity tion. They can summon transcendent phenomenon
to control this bizarre power. This, more than any other into an area, possess people, transform reality in
reason, is why the megacorp has not taken the mono- bizarre ways, and otherwise cause fun and frighten-
lith by force from its massive defenders. While it is true ing effects that go beyond the realm of a general

TRANSCENDENCE
the transformed orcas pose a threat far and away transcendent manifestation but don’t need to involve
greater to submersibles than most people give them the giant elements like Hydra. Not every transcen-
credit for, if TTI really wanted to, their fleet could boil dent event is the fault of a Nephilim’s meddling, but
the ocean clear off the moon in a month to get to they are more actively involved with the day-to-day
what they were after. But it isn’t just a bunch of mutant weirdness of the Sol environment than Hydra is.
whales down there, it’s a transit conduit leading to Corps are not inherently aware of this, as there isn’t
what could be what humanity knew as God, and they a way to monitor it, so it can make for a fun mystery
frankly don’t want to piss it off. for players to solve involving details not even top
brass of the megacorps are actually aware of. Con-
temporary parallels might be the Old Ones of the
THE NEPHILIM famed Cthulhu mythos, which possess a tremendous
IN THE UNIVERSE amount of power, but are not omnipotent, and seem
to still possess a degree of material need or mortal
desire.
The Nephilim play a prominent role in many
“behind the scenes” actions in the HSD universe, but The Nephilim mana platform
likely won’t interact with players at all unless you Vectors have a habit of reusing human
specifically craft your adventure around encountering words in various (and sometimes inappropriate)
them. The vast majority of the Nephilim codex is ac- contexts because it lends a degree of perceived
tually true, and the twelve creatures that now exist in majesty to whatever it is they’re building at the time.
the Oort cloud are indeed able, through transcendent In the case of the mining platform around Jupiter,
abilities, to monitor the entirety of Sol and a signif- however, the name holds a deeper meaning. This was
icant distance beyond. TTI’s assumption about Taln’s the secret location Taln Hiemdal used when construct-
motives has a degree of accuracy to it as well, but the ing the Nephilim, and where the creatures were born.
Nephilim were not crafted to protect Sol from Hydra The complex itself is enormous, and deep within its
or the Other. They were crafted to protect the rest of core lies the lab that birthed the creatures. It’s empty
the universe from Sol. now (he destroyed his equipment before he died,) but
Taln considered the death of the Sol system the giant, vacant chamber radiates a certain ener-
to be the proper payment for the mistakes they made gy unique to the creatures that were created there.
during Project Recursion, but properly interpreted It helps repel Ra’s passive influence from the nearby
Hydra as a galactic threat once enough had been planet Jupiter, and also serves as a translocation nexus
illuminated to it. The Nephilim, when separate, are out to the Nephilim themselves. Such an event cannot
more than equal to the task of keeping Vector fleets be done reliably; it requires the exertion of high tier
in and alien fleets out. Combined, it was his hope that translocation implants and a certain degree of coop-
they would be enough to prevent Hydra from leaving eration from the other side, but if you as a Guide are
as well. That would leave the only exit point from Sol looking for a way to get your players out to see one of
deep underwater, through the echo portal on Europa. these creatures in person (or even to bring one of the
That would put Hydra in Ra’s realm of space, and force small ones inward temporarily) this is the spot to do it.
a conflict he felt was far more likely to subdue the It requires colossal effort and is a short-lived event, so
MCM than anything the Vector military could attempt. work it into your plot as a sort of “terminal encounter”
It paints a bleak picture for the chances of mortal that the players had to work very hard to arrange.
survival on the far spiral arm, but Taln was thinking in
astronomical units of time. Many new variables may
appear before this event takes place. It should be
thought of as a sort of “apocalyptic fallback plan” if all
other attempts to preserve life against Hydra fail.
While the Nephilim probably won’t be inter-
191
HUSH modern scientific knowledge about the Whisper entity
comes from dissections and exams made on pacified
Whispers inside Hush’s own chamber, as it watched.
The first Whisper captured alive, which ap-
The potential breach this represents is among TTI cor-
peared in the Trust chamber on the day of the final
porate security’s greatest regrets, but it’s the only way
recursion, was not shown to the public until years after
to get the work done.
Luna colony fell when it was determined that TTI could
The acquisition of a single living whisper is al-
claim having had enough time to capture one via
ready a colossal task. Hush’s influence only affects them
conventional means without bringing light to its actu-
on an individual level. If more than one is nearby, they
al arrival. It was given the project name “Hush,” and
begin acting in unpredictable ways, moving toward it,
marked the end of TTI’s recursion-based research era.
making new sounds, and a host of other behaviors TTI
Whispers are notoriously difficult to capture. Aside
doesn’t want to promote. Even
from being fierce fighters and
with Hush, it is necessary to
dangerous in any condition, when
remove a Whisper’s ability to
they no longer have things to kill,
actively fight before exposing
they solidify into whisperwerk
them, lest they dive into a vic-
structures, which seems to fun-
tim and replicate themselves,
damentally change their anato-
repel Hush’s influence, and
my. In short: live capture is next
cost TTI their most valuable
to unheard of in normal situa-
asset.
tions. Only TTI has had repeated
These efforts and operations
successful capture attempts,
helped shape the nature of
and they keep their proprietary
TTI’s modern image, and while
methods well hidden. Not sur-
many of the experiments did
prising, considering they barely
a better job of figuring out
understand how they’re doing it
what Whispers weren’t rath-
anyway.
er than what they were, that
Their secret weapon is
alone was a major catalyst
Hush, which seems to possess
toward the adoption of the
several unique properties that
modern day TTI mentality of
other Whispers don’t have. For
scientific ignorance: the claim
one, it (and its files have in-
that all of Vector-kind’s tech-
sisted on a genderless pronoun
nology amount to nothing in
despite its female appearance)
terms of the real breadth of
is not inherently violent. Hush
galactic knowledge.
is kept isolated and secured in
With the growing threat
a reinforced chamber orbiting
of Whisper incursion appear-
Neptune most of the time, but
ing from Earth and the very
it generally shows no interest in
real possibility that their own
other living things in its proximi-
experiments may have had
ty. It watches and whispers. This
something to do with it, TTI
has been an amazing benefit
would gradually switch gears
in terms of cursory anatomical
from clandestine experimen-
observation, but has actually
tation to open sales, in order
prevented deeper research more
to make practical use of the
than assisting it. If Hush were vi-
knowledge they’d been accu-
olent, it might be easier to justify
mulating and, hopefully, bring
dissecting it. As it is, its pacifism
it to bear against this new
combined with its other unique
threat. Transcendent implants,
property have kept it in safety
built off research conduct-
and free from experimentation
ed during the recursion era
for over a century. The other
and phenomenal improve-
property being that it extends
ments made afterward by
its pacifism to other Whispers
Taln Hiemdal, were marketed
in its proximity, making it far too
and sold to tap into the vast
valuable to risk disturbing.
stores of wealth the public
Other Whispers within about 15 feet and eye-
represented, and Hush was claimed to be a live cap-
shot of Hush will calm in much the same way it does,
ture using considerable resources rather than divulging
without entering a Whisperwerk state. They stop whis-
its true origin.
pering and reacting in general. Nearly every piece of
Hush’s true nature not nearly enough to span the amazing distances
Hush’s true nature is unknown to TTI and likely between this galaxy and the next. But it likely won’t
won’t come into play during most campaigns, but if need to. By then, it will have encountered other
your Guide would like to work with it, go for it. Hush races, other technologies, and improved its whisper
is to the Other’s agents as Whispers are to Vectors. It agents to do that job for it. The next galaxy will fall,
is an agent of Hydra specifically tasked with interac- and the next, and those three together will have
tion and assimilation of Ra’s unique existence, and has influence enough to reach out to a fourth with-
no vested interest in Vectors. As a rule, however, TTI out assistance. And those four will find a fifth,
avoids exposing Hush to anything it considers provoc- and onward.
ative so they don’t put their asset at risk. This includes This process is extraordinarily slow to be-
not transporting it on bioships, not putting it in the gin, but with each landmark the threat grows, and
eventually, once it hits a terminal point, it cascades.

TRANSCENDENCE
presense of a multitude of people or technology, and
not using transcendent abilities near it. It’s anyone’s Sol is nearing the first terminal point. Losing Terra
guess how much of any one thing it would take to get and Luna will put every inner terrestrial world in Sol
a reaction out of the whisper, but with no more safety at immediate risk. Losing one of the gas giants will
net to fall back on, TTI doesn’t want to try. finish the job. Losing Sol entirely will put all neigh-
boring star systems in peril. Losing enough of those
will doom the galaxy.
THE RUBY SPIRE Taln Hiemdal’s final gift, though it will likely
go unnoticed, was to provide Sol with guard dogs.
The true nature of the Ruby Spire on Earth has Elsewhere in the galaxy, Ra is performing a very
remained a mystery throughout its existence, and while similar process, and is much further along. There
many have taken wild guesses or run simulations based are races that have been fighting it off for gen-
on what they figure is a reasonable assumption, the erations now. They know what it is and they know
inability to actually go and examine the thing in person what it does, and if they were aware that a second
makes it awfully difficult to confirm anything. such creature was just beginning in Sol, they would
The Spire’s actual purpose is more inward than out- obliterate the system rather than risk a war on two
ward. It is slowly converting Earth into Whisperwerk, fronts. The Nephilim prevent their approach, and
and in the process, is illuminating all of its different buy Vector kind precious time to try and solve the
elements, minerals and independent compositions to problem themselves. Unfortunately, before they can
Hydra. Once added to Hydras overall illumination of begin to figure out how, they need to recognize it for
zero cuil, the MCM will have the ability to manipulate what it is. That will likely be impossible as long as TTI
those elements as readily as it now does with blood, suppresses the facts about what they know.
provided it has a node in proximity of them. This is TTI is currently trying to “starve out” Hydra by
the true form of Hydra’s overall expansion. Once Earth preventing it from interacting with too much outside
and Luna have been converted, both will act as res- of its current sphere of influence, specifically, anything
onate nodes for Hydra to reach through space and living. The absolute amounts of any one “thing” Hydra
touch the next nearest world containing similar mineral needs to understand it to a degree of expansion is
constructs. It will root there and begin converting, much unknown, and may actually fluctuate, as there’s no real
faster than before, because it already knows what it’s reason a creature not bound to one reality would have
dealing with. Those worlds will then serve as nodes to a hard number associated to it. All TTI really knows is
pass the MCM to the next world, and the next. The gas that it needs exposure, and that it is just as viable on a
giants are different, but still contain elements Hydra microscopic scale as it is on a macroscopic one. De-
will be familiar with through its conversion of the pre- stroying Earth, then, is not a benefit to the war against
vious worlds. They will take more time, like Earth has, its influence. It would only make particles of whisper-
but will eventually be converted as well, and serve as werk which would then spread to new locations and
additional nodes. start again, after being exposed to potentially millions
Planet by planet, Hydra will convert, illuminate, of Vectors on board thousands of ships that came to
and resonate, until Sol becomes a lifeless ruby network accomplish the deed to begin with. While preventing
with enough combined resonance to reach into the Hydra’s absorption of elemental matter is ultimate-
space between solar systems, boosted by wander- ly more important than preventing it from absorbing
ing comets and planetoids that pass close enough to Vectors in terms of halting its growth across the solar
be converted and sail off toward distant stars. Once system, if all life is dead, there wont be much around
Hydra’s influence can reach just far enough to grab to stop it. Sol is currently trapped in a no-win situation,
the next world in the next solar system, the process where their level of tech and transcendent understand-
will begin again, and again, and again, from system to ing is simply insufficient to stop Hydra’s eventual victo-
system, each one adding to the collective “signal” of ry. TTI is working to slow it, until their research
Hydra. It’s not limited to mass. Radiant energy, gravity, and abilities can catch up, or allies can be
heat, light, it all counts. By the time the entire galaxy is found.
red in space, Hydra’s influence will be astounding, but 193
NEAR-CUIL REALMS There are a functionally limitless number of near-cuil abstractions
to travel into, but there wouldn’t be much to be gained by leaping blind-
ly into them without follow-up work, so TTI has a choice few they know
Cuil study is almost a contradiction in terms, as most of the things the “coordinates” for (have assembled specific translocation implants for,
beyond about the third abstraction of reality become too unrelated to essentially) that they arrange regular dives into. Intrusions into near-cuil
actually record. Nevertheless, having something, anything, that helps gen- realms do not always go unnoticed, however, and not every intrusion is
erate some sort of roadmap for the creation of transcendent technology entirely planned. The lines between these realities have been blurred,
is imperative for TTI’s business as well as for furthering their understand- by TTI’s many intrusions, by the prevalence of transcendent technology in
ing of transcendence. Back before Hydra and the final recursion, TTI was our cuil, and by our proximity to Hydra. Occasionally, people will fall into
a lot more aggressive about this sort of thing. Now, with their safety net worlds they never knew existed, just by rounding the wrong corner.
gone, they do most of their research through “dives,” or short trips into Diving is an ability inherent to the Ethereal and Translocation
near-cuil realms. implants, but anyone with a transcendent implant can end up accidentally
A near-cuil realm is what it sounds like: an abstraction of reali- diving if the conditions are right, and even people without them can enter
ty that isn’t very far removed from what we take to be the “real thing.” near-cuil realms if junctions to them already exist. The realms TTI knows
By taking care to not go too far, TTI can send agents and explorers into “best” are those directly linked with the currently available Transcendent
realms where the drift in perception is fairly limited and comprehensible implants. TTI’s ability to tune these implants to directly reflect specific
and use what’s recorded there as a way to tune their implants. These al- energies came from their exploration of these near-cuil realms, and the
ternate dimensions can be troubling, horrifying, dangerous, disorienting, or heightened cuil levels of those implants reflect what happens when you
disturbing, but that’s what makes them useful. They are akin enough to our dive deeper than you should. Returning to Zero cuil involves finding a
own that visitors can grasp what they’re experiencing and in what ways it doorway in your current realm. The doorway is typically literal: an actual
differs from zero cuil, and bring that knowledge home. Any deeper in the door, usually dramatically out of context with its environment. It is your
cuil drift and such observations become impossible. brain’s way of recognizing familiar energy in a strange place, and assign-
ing a value to it.
Diving with the party dra-infused owls were likewise destroyed in zero-cuil,
Entering a near cuil realm is a narrative action but “destruction” is a relative term in alternate reali-
more than it is a mechanical one. If you end up in ties. Some still exist, stalking the near-cuil realms, and
one of these places, it’s likely because the Guide are capable of following invaders back to their own
wants to incorporate it into the story. For this rea- realities.
son, the means of deliberate diving listed here are Whispers and Orcas (being extentions of the
written as narrative things instead of “roll x,” The MCM’s that built them) change their behaviors de-
idea being that if your party wants to explore pending on what realm they’re in, but Owls are essen-
these realms, you’ll craft your story around mak- tially transcendent manifestations, and follow their own
ing the listed conditions occur. rules regardless of their location. They are violent and
TTI doesn’t inform people about these things transitory, and if they find the party, they will attack
NEAR-CUIL REALMS

when they get Transcendent implants, so characters until evaded or destroyed.


will have to stumble across them through narrative
events or serendipity (or be informed due through Echo
the plot). In order to keep the party together in The Echo glyph isn’t available as a purchasable
situations like this (even if everyone doesn’t have implant in most situations, but if you want to craft a
an implant of their own), bear in mind that enter- story around it, this could conceivably give you and
ing a near-cuil realm is generally sufficient in itself your party “time travel” abilities as a plot device. Bear
to raise the local cuil bloom of that rupture point in mind they’re not actually traveling through time, but
to a degree that would allow others to follow you rather hopping to alternate mirror realms that are akin
through, provided they move quickly. The guide to 0 cuil in every way except for how much time has
ultimately has narrative control of getting the party passed since the dawn of the universe. Thanks to the
into the same area, and can do so by crafting the misguided efforts of TTI’s Trust, the other major factor
scene to allow it. The entry descriptions are left a here is that Hydra exists in all mirror realms of zero
bit open-ended so that you can determine the ap- cuil in the same level of development, which can make
propriate difficulty for the task based on the sort of for some pretty dramatic changes depending on where
story you want to run. you go. If you were to say, travel back to WWII, Hydra
Most diving methods carry with them a degree would still have covered the Earth in whisperwerk to
of personal risk. The system itself is reliable when the same degree that it has in the present era, having
executed properly, but a split second’s mistiming begun its process visibly roughly two centuries ago,
is all that separates success from death for many of despite the events of Hydra’s discovery never actu-
these transitions. We didn’t assign a “difficulty” to this ally having happened. What it knows in one place, it
because the chances are good that, if you’re using this knows in all of them. It is for this reason that Echo has
as part of your narrative, it needs to succeed or the been abandoned as a potential solution for the MCM
scene isn’t going to go anywhere. However, if you feel problem. There is no way to outmaneuver Hydra though
like (once your party knows how to do it) making the time. But from a general adventuring standpoint, the
situation a little more foreboding to avoid it happen- usual shinanigans associated with time travel, including
ing regularly, we recommend attaching a “fear” check giving the characters the opportunity to run “test runs”
to it rather than a “skill” check to it. If the character on things, can be done this way. Just keep in mind a
fails the fear check, they don’t feel confident enough in few important things:
their ability to time their activation in the split second You’re not actually affecting time, you’re just
it takes to save themselves from death to risk attempt- changing locations. Anyone you screw over in another
ing it right now. They get cold feet, and won’t try. dimension will remain in said screwed over state when
This works out a little better than a skill-based check, you leave them there. Which might not be an issue for
because if you fail that at the moment of use, well. You you, but it’s something to consider.
probably die. Which tends to curtail the narrative. You cannot return to your home once you’ve left.
The Echo glyph returns you to the point of departure,
making it appear as though time has stopped and
MCMS IN NEAR CUIL immediately restarted to those who are watching, but
Echo doesn’t manipulate time. You have left your home
Most of the near-cuil realms have occasional realm forever and reappeared in another whose time-
MCM visitation. Each realm is a universe unto itself, line has picked up immediately where yours ended.
and Hydra and its ilk are attempting to consume each Echo does not guide direction, it only opens the
of them, but the methodology varies based on the rules gate. When you reach into Echo to travel, you are in-
of that particular realm, so your encounters with them stinctively asking for guidance from any being capable
will likewise change a bit. This is true of Whispers but of putting you where you want to be. The most likely
is most noticeable in orcas and owls. Orcas are and local beings that can are the Nephilim and Hydra,
confined to Europa in zero cuil, but in many and if you do it often enough, they may decide to start
other realms they can travel far beyond
196 there and are a more mobile threat. The Hy-
influencing your travel destinations.
VESPER

“The distances in space can be described mathematically, but doing so lacks a certain awe that can only be
achieved by witnessing eternity firsthand. I first felt that awe in Vesper. Imagine our world, but split into a countless
number of fragments, each one connected as by neurons in a web of solid matter, with spaces in between so that you
could look down and, if you were able to find just the right angle, see all the way through the world. There is no such
angle, but if you were to find a path, you could walk it. One end to the other, through the middle. But the staggering
part, the part that makes the mind reel, is looking up and seeing the bridges continue into forever. There are pathways
like suspension bridges to the moons above you, and from them to the other worlds in the system. How they exist on
orbiting bodies, I cannot begin to guess, but there they are. Indescribably large.
I have seen two such bridges from our dive center on Europa. I know there are more, but from my vantage
point, only two were visible. One: to what I assume is Ganymede, and one stretching elsewhere, perhaps to Saturn, too
distant to see. But in Vesper, there is no atmosphere, no ocular occlusion, no pollution or distortion of light. It is pristine
in its pale beauty, and as I gaze out into the universe, the bridges are so myriad, so impossibly many, that they form
a fog that undulates and moves as my eyes struggle to focus on individual parts of it. And I could walk on them, if I so
chose. Up, down, directions are merely perception and assumption here. I could walk straight up, if I chose to interpret
it as level. As a spacer, I find I can do this easier than my fellow divers. Those who have spent their lives landlocked
have a harder time readjusting what they interpret as “down” and become victim to a gravity of their own creation.
There is a romance, to the loneliness. I could walk to Mars, if I had the time. There’s no vacuum, space, or pressure, just
a gentle breeze, and infinity. I wonder if the distance between worlds is equivalent, or subjective like the gravity is. If
it can be changed based on perception, this realm would be an ideal transit corridor.
Trena disagrees with me, and I sympathize. Vesper is the calmest of the realms I’ve dived in. Its serenity is wel-
come, even from zero cuil. But I have never been there while one of the orcas was near. She has, and will not return. I
do not question the precaution. Headquarters is discussing removing her from Europa entirely, in case the beasts can
somehow recognize her presence in zero now. There is no precedent for that, but I find I don’t question it, either.”
VESPER Whisper, including water within a person’s body. Rather
than diving into enemies as they do in 0 cuil, Whispers
will draw water from a person as a new member of
The Vesper realm is associated with the Ethe-
their storm.
real implant and is a world of ghostly apparition.
Orcas in Vesper can swim freely through the
Zero cuil terrain appears monochromatic here, and
air and are the largest threat in the realm at any
most of the world is shades of gray and soft
given point. They’re not always present, but if one is
blue. It’s a serene environment on first observa-
in the area it can usually be discerned by the behav-
tion, but the terrain is precarious. Natives of this
ior of the local creatures or a stillness in the normally
realm move with ghostly grace, paying no heed to
active breeze. While it is possible (however difficult) to
gravity, and will wink in and out of existence, ap-
attack one of these monsters in zero cuil, fighting one
NEAR-CUIL REALMS

pearing in new areas without traversing between


in Vesper is a nearly impossible task. They can move
them. Typically, there are massive gaps between
through the sky as easily as they move through wa-
standing points in the ground here. It’s as though
ter, and are colossal in size and power; it is generally
a massive portion of the world you can perceive is
unlikely that the party can bring enough equipment
missing, and you can only hop and climb between
through the breach to effectively combat one.
the parts that are left. Gravity is not universally
constant here, and the creatures in this realm can
be seen on walls, ceilings, or other surfaces, with Transit
twisted terrain to match. Sometimes this will affect Vesper can be entered by activating a Trans-
visitors as well; sometimes it won’t, and they’ll have location or Ethereal implant moments before landing
to climb over the Escher-esque landscape. from a fall the user would consider to be life threaten-
There is no ground water in Vesper. It has ing. This is usually discovered by mistake, if the user is
been suggested that the “fractures” that make the falling to their death and activates their implant in a
realm seem broken and interconnected are actually last-ditch effort to save themselves. Possessors of other
because all water sources in zero cuil that would implants can find themselves in Vesper if they dream
be reflected here have been removed. This detail they’re falling and activate their implants in their sleep
is of particular interest to TTI, as it would mean as they wake up. Portals to Vesper are associated
Europa would be hollow, and it may be much easier with impact. If the local cuil Bloom is high, imminent
to approach the monolith in that condition, but the collisions (say, being hit by a car) can be sufficient to
unique nature of the Orcas in this realm make this a shunt someone to Vesper moments before the collision
daunting task to explore. occurs.
Vesper is among the “safer” near-cuil realms, as
most of the threats in it are based on terrain and can Player risk in Vesper
be avoided with cautious footwork. Native creatures Vesper is seductive because it is a relatively
of Vesper are typically unconcerned with visitors and safe alien environment. Divers who travel there will
often act as though they can’t see them at all. Most likely get out again (at least at first) and it has con-
are long, spidery things that seem content to go about siderable value as a means to circumvent terrestrial
their business. Vesper has some larger threats, but they barriers. However, aside from its occasionally violent
can typically be spotted and avoided. A good thing; native lifeforms, Vesper is the realm that Ra’s agents
fighting in Vesper is risky. The terrain is thin and un- can move most freely in, and as fractures of their
predictable, and the falls can go for miles. The primary MCM, what they see is carried to their parallels in 0
native threat is based on creatures that pay little mind cuil. Ra’s marine predators are intelligent and malicious
to traditional combat. They are preternaturally agile by terrestrial definition and will note the entrance and
and react with sufficient speed to sometimes dodge exit locations of frequent divers. TTI makes a point to
even firearm projectiles. dive in Vesper less than any other realm, specifically
because if the orcas can discern patterns of activity,
MCM activity they will preempt that activity from multiple fronts.
Whispers in Vesper manifest from water rather Many of the mass suicide events on Europa are related
than from blood, and travel in storms. It’s the only to orcas identifying divers in Vesper and “following”
“weather” in the realm, and the only water source. All them home.
water brought into Vesper is at risk of becoming a

198
FRACTAL

“I pity those who have fallen into Fractal by accident and thought themselves saved. It is a
disturbingly simple realm to enter, and among the more outright lethal ones. Twisting your mind to
understand the rules by which Fractal exists is a painful and disturbing experience, and it affords
you very little time to do so. To its credit, if you succeed, it is among the few realms I have traveled
where you can fight on equal footing with its inhabitants.
Fractal is a world of the spirit, if such a thing exists. It reacts to your rage, your drive, your
emotion. You can level the landscape there with a shout, or pull swords out of the sunlight. The very
world seems to constantly attack you, but if you have the tenacity, you are equipped to strike back
at it. Doing so requires an utter commitment to the illusion. Very difficult to do, for a scientist. This,
I think, is the realm that best demonstrates TTI’s outlook: all we know about science and technology
is nothing. In Fractal, it is less than nothing. It is a liability, in fact. I shudder at the power an angry
child might possess in this realm. Alas, using that power still requires skills beyond mindless venting.
Such is Fractal’s eternal balance, and probably what keeps us below its natives.
I cannot fight in Fractal. I understand its concepts, and I comprehend what is needed of me,
but I find myself unable to abandon the relationships between force and technology I have lived
with all these decades. This inflexibility is a liability in Fractal, and I’ve been removed from active
dives there. I don’t like it, but I understand the reasoning and find it solid. I think, however, that
complacency is part of what makes me a liability. This is the land where the loose cannons thrive.”
FRACTAL Orcas do not manifest physically in Fractal, but
they can be seen as silhouettes that bend the light
around them into massive, pitch-black voids as they
The Fractal realm is associated with the Redi-
move. They cannot physically attack, but by “swimming”
rection implant and is a crystalline jumble of light
through the hard-light terrain, they can cause it to roil,
and sound. Fractal’s terrain is jagged and sharp, as
bend, break, or deform around them, which can pro-
though made of coral or igneous rock, and its
vide obstructions or damage travelers. Only their teeth
energy relationship is painfully unpredictable.
are visible within the darkness.
Light is a tangible force here; you can push and
pull it, or use strong beams of it to create bridges
and barriers, and warping them like taffy in your Transit
NEAR-CUIL REALMS

hands. They will maintain the forms they’re shaped Fractal can be entered by staring into a bright
into. light until the image of the light sears into your reti-
Fractal has many ambush predators that use nas as an afterimage. Attempting to teleport into that
shadows as their hiding places, as it is actually afterimage as though it were a physical location using
possible to push all the light out of a shadow and the Translocation implant, or trying to walk into it with
make whatever is inside of it invisible. Some of the Ethereal implant, will land you in Fractal. Char-
its denizens can also travel via light or reflection, acters with the Redirection implant can enter Fractal
allowing them to manifest from glares or sunbeams. accidentally if they catch their own reflection in a sur-
Sound is the primary weapon here, and works face and instinctively activate their implant in defense
almost like an extension of one’s will, cutting and against themselves. Portals to Fractal are associated
bludgeoning when focused through emotion. with overwhelming sensory input, and if the local cuil
Weapons and projectiles don’t function prop- bloom is high enough, substantial amounts of noise and
erly in Fractal. Only focus provides a reliable result, light (enough to render unconsciousness) can instead
and as such, experienced Fractal divers will often send people to Fractal.
forgo equipment entirely, because their own will-
power serves as more reliable means of attack. Player risk in Fractal
Functionally, they can operate as though fully Fractal is a violent and unforgiving realm. Its
equipped when not equipped at all, but wearing native creatures are almost all predatory, and the gut
equipment in Fractal makes it impossible to fully reactions and instincts that would protect you in zero
commit to the illusion of power required to mimic cuil will not serve you well here. To represent this, it’s
the equipment. Essentially, travelers must travel un- recommended that you have players use Community
armed to be armed, and unarmored to be armored. scores in lieu of Mind or Body stats in combat while in
Fractal is not an ideal realm to use to travel past ob- Fractal, representing the character’s ability to express
stacles in zero cuil, as walking through it while carrying their needs in such a way as to force the realm to con-
equipment puts you at much greater risk, and most form to them.
people don’t want to come out of the other side of Owls are even more dangerous in Fractal than
a hostile environment in an unknown situation with no they are in most other realms, primarily because they
equipment. can affect a greater area. While generally imbued
with transcendent ability, in Fractal their innate rage
and power manifests as a more physical force, allow-
MCM activity ing them to deform terrain to their whims. The best
Whispers in Fractal are constructed of sound,
way to combat an owl in Fractal is generally to lure
and emerge from people’s sentences as they speak.
it into the influence of something that is unconcerned
While in existence, the person who spoke them is
with its natural mastery of the realm, like an MCM
incapable of making sound of any kind, even if it isn’t
manifestation. Of course, that might be killing an
spoken. Silenced people cannot properly “will” their
enemy with a bigger one, but most MCM manifesta-
attacks to have the strength of real weaponry and are
tions aren’t quite so personally vested in your death.
effectively disarmed (though their “armor” still works).
Whispers in particular can steal sound from an owl in
The Whisper itself is difficult to see, but not invisible,
Fractal and reduce them to a fairly inconsequential
and sounds like the person whose voice they stole. They
threat.
will use sentences and phrases to confuse the party
but won’t communicate in an intelligible fashion.

200
STIFLE

“I have been to the null once. It is an experience I do not wish to repeat. Despite the considerable knowl-
edge to be gained there, it is no longer a place for the living. For anything, really. It is a husk. The leavings
of a creature Taln described as God. I find the description entirely apt, upon observation.
It is the most beautifully horrifying abstraction of reality I think I could imagine. The planet is
smooth, as though it were a lump of clay squished and sculpted by expert hands, pulled into oblong,
swooping shapes and left to hang motionless in space. The forms are alien in shape, and the mind strug-
gles to make sense of them. There is no reference. No up, no down. Concepts like direction do not exist in
Stifle. They have been reduced to nothing. Speed is non-existent. Time is non-existent. It is impossible to
fully describe that in words. I recall the frustration of trying to formulate a coherent report upon returning.
‘How is that?’ they’d ask. ‘If you raised your arm above your head, and then dropped it again, would it not
have traveled up, and then down? Would there not be a passage of linear action between the beginning
of the motion and the end of it? Is that not time?’ Of course it is. But it isn’t. Not there.
Entering Stifle is a horrible experience, requiring near death by suffocation. But as terrible as that
feeling is, it pales in comparison to the feeling of overwhelming apprehension that accompanies the arriv-
al of a second being in the null. The only thing worse than being alone in a dead universe is knowing you
are not alone. I have traveled the miles that aren’t miles in null, feeling the screaming terror of that knowl-
edge, that unmistakable certainty, that there is some walking madness at my back. I have felt it follow
me, and to this day, I worry that it will come through the breach and confront me here. My own personal
monstrosity. I lack the strength to face it. I was beaten without ever looking. It is a personal shame I will
never live down.
I don’t swim anymore. I don’t fear drowning. I fear I may begin to drown, and not be allowed to
finish.”
STIFLE the MO of most hunters in Stifle. They will lie in wait
and watch from the dark until their quarry returns to
its native realm, then follow them through the breach
The Stifle realm is associated with the Nullifi-
to wreak havoc on the other side. While transcendent
cation transcendent implant and is a world of dark-
entities typically have varied and occasionally incom-
ness and horror. Here, the universe is still and silent,
prehensible motivations, ones that originate from Stifle
and the stuff that spins matter together has
are almost always powerful and aggressive. It’s one of
broken down into cobwebs and gossamer. There
many reasons TTI doesn’t like to send people there.
are no suns burning, no planets turning, and no
Stifle’s major “advantage” is as a first-contact
living creatures still drawing breath (if air were still
center. Transcendent entities are nearly impossible to
a thing to breathe). It is dead. But it is not empty.
observe or research because they only exist in zero
NEAR-CUIL REALMS

Stifle is a near-cuil abstraction that has been


cuil when they’re pulled through, and their state is
host to an MCM for long enough for it to illumi-
quasi-supernatural and doesn’t conform to our physics,
nate all aspects of this particular universe and
which makes it hard to measure in any meaningful way.
bring them to stagnation. It’s a haunting reflection
In Stifle, zero cuil entities manifest just like other enti-
of what may become of our own universe someday.
ties do, and there is no background “noise” to confuse
Whatever laws of physics this universe followed
an observation. That, combined with invulnerability,
were distinct enough from our own that its con-
makes it possible to approach another entity with im-
sumption did not translate into our own consumption
punity, provided you can find them before they find you
(or the MCM that did it is not currently in our uni-
and can get away from them before you come home.
verse) but that doesn’t remove the threat associat-
Knowledge gained this way allows for greater under-
ed with diving in stifle. Based on TTI’s understanding,
standing of individual behavior in extra-cuil beings. It’s
to reach this state, an MCM must understand every
a noble goal, but not so useful as to be worth repeat
aspect, every concept, every particle of a universe’s
visits.
construction. That includes those aspects that facil-
It’s also a great transit plane, as the entry and
itate inter-cuil travel, thus making it privy to every
exit points in Stifle are subject to the intent of the user.
venture into and out of its domain. As curious as TTI
Exiting through a doorway in Stifle can place you with-
is to know which MCM caused this realm’s destruc-
in a few miles of anywhere you want it to in zero cuil,
tion, the risk of letting it into our own is too dan-
and portals powered from here will be reachable by
gerous. TTI doesn’t dive to Stifle, and as such people
those in Stifle (though they won’t necessarily be close
who find themselves there accidentally are on their
to them). Unfortunately, doorways are very scarce: the
own.
realm doesn’t make its own, so it’s reliant on previous
Diving in Stifle requires the Manifestation im-
existing portals from Zero cuil “lighting up” due to high
plant, which will allow a diver to manifest themselves
cuil activity on the other side. This is all luck, but the
in the realm in a form that can exist in its “natural”
phenomena that allow you to “see” in Stifle also allow
state. Without it, a diver cannot survive here. There
you to “feel” an active door, so you know what direc-
is no molecular motion, no light, no heat, nothing to
tion to go.
perpetuate existence. Only transcendence can persist
Hydra and Ra do not exist in any relatable form
here, shielded by its alternate reality sheath. Manifest-
here. It’s possible they haven’t found it yet, or that one
ing here will allow you to wander the ruins of worlds
of them did, won, took it over, and has since grown to
frozen in interlinking lattices of gossamer matter like
such a degree as to be unrecognizable. Trying to evoke
bridges that span the cosmos, uniting every world in a
the Hydra in this realm isn’t actually a particularly dan-
single, motionless entity, unable to even collapse under
gerous task (it won’t respond, there’s nothing in here
its own gravity, as none still exists. It is illuminated by a
left for it to want); the real fear is letting whatever
faint glow from nowhere and some divers report feel-
MCM is in here out into zero cuil. If it’s already here
ing a gentle wind from time to time, but the sensory
then there’s no risk, as it already knows all that was
perceptions actually being experiencd do not pertain
illuminated in Stifle and apparently can’t translate to
to light or air. It is some sort of other sense connected
our own reality. But if it isn’t here yet, showing it our
to being a manifestation, and what it’s actually de-
reality brings yet another God-like destroyer to our
tecting is unknown. This may be what the final state of
realm, one that may be able to progress even faster
Hydra looks like, but how far out, or after what events,
than the ones we have already. As a narrative threat,
is a mystery.
this is “why TTI leaves this place alone.” It’s not a factor
Stifle is not empty. Transcendent entities do
for your own games unless you want it to be.
pass through here, and are capable of sensing each
other over vast distances. While manifested, every-
thing in Stifle is essentially invulnerable, as the physics Transit
required for conflict no longer function. Projectiles, Stifle can be entered by using a Transloca-
explosives, impacts, it’s all meaningless here. tion or Ethereal implant while suffocating, the instant
However, it is possible to follow manifesta- before you would fall unconscious. Drowning is the
202 tions back to their native cuil, and that is most common occurrence of this, typically by those
desperate to get to the surface. Stifle has a second- Player risk in Stifle
ary condition, however: you must possess (or be in the There is no player risk in Stifle, but it is
company of) a Manifestation implant. It will activate among the more frightening locations to send a
on its own upon entering Stifle, but if you lack it, you player to because of what they might bring back
will die on entry. In fairness, you were about to die of with them. Use Stifle as a quiet threat. It’s a lonely
suffocation, so it probably won’t make much difference location, which makes it all the more provocative
to you, aside from your body vanishing forever. Because when it suddenly becomes populated. Shadowy
the manifestation, in this case, is instinctual rather than shapes may dart through the character’s vision
a forced pull of other beings, a single implant by one here or there, or they may see nothing at all.
diver is sufficient to manifest anyone accompanying They may forever feel like they’re being followed,
them. only to look behind and see nothing. Or they may

NEAR-CUIL REALMS
Possessors of other implants can find themselves look behind and see a towering nameless monstros-
in Stifle if they follow transcendent entities leaving ity observing them, and be powerless to prevent the
zero cuil into a cuil that is too far removed from our observation. They will know that if they find a way
own to be comprehensible. They will essentially shunt home, their stalker will likewise find it. Maybe it will
into Stifle, dragging the entity with them, which will follow immediately. Maybe it will wait. Maybe it will
instinctively manifest with its own abilities and likewise arrive nearby, or far away. Its nature in zero-cuil
grant manifestation to the person following them. Por- may be entirely different from its nature when it
tals to Stifle don’t exist naturally. The realm does not was observed in Stifle. But regardless, the player
possess the energy to make them. However, there are will be aware that they have personally opened a
many locations in zero cuil that have previously existing doorway for something of unknown power and in-
weak walls that can be ruptured with high cuil bloom. tent to walk into our universe, and to make matters
Transcendent combat can sometimes accomplish this. worse, it knows them.

203
VAST

“We risk our lives with every dive, in very different ways. All carry with them a degree of fear, but I think Vast
is...the healthiest fear. The most natural fear. It’s a fear I actually enjoy. I can’t say the same for some of my
compatriots, but we all have our preferences. I’ve made the Vast dive over one hundred times. I’ve encountered
a Nephilim once. It is a cherished memory, and a most potent reminder of our scale in the universe.
I dove, as always, and emerged in the blackness of space with no point of reference and no direction.
The ambient temperature around my suit read 4K. Our best dive suits can only operate for 5 minutes at that
temperature. I began my mantra, as always. I breathed. Focused. Cleared the cuil bloom from my body. It takes
several minutes to do. There’s always that bit of panic when you arrive, that you won’t be able to refocus fast
enough to teleport again before the suit fails. You have to rise above it. It is a frightening experience, but it is
a terrestrial fear. A simple, basic, natural fear. A fear that can be overcome. I am left with two minutes to ex-
plore. The suit drops its locator probe. That transmitter probably costs 10 credits to manufacture. My breakfast
costs more. The suit delivering it costs over 20 million. It never makes the return trip, either. 20 million lost with
every dive, all to buy one person two minutes to look around.
Worth it.
The things I’ve witnessed in the far reaches of space are beyond description. The dive brings you to
things you feel have importance. It isn’t always apparent, and many dives feel like you’ve landed nowhere but
adrift, but there is always something, if you can just find it. I have seen life. True, alien life. I’ve seen ships and
planets and civilizations. I’ve seen unspeakable horrors feasting on stars. And once, I turned, and was bathed in
the glow of one of Hiemdal’s God children. And I was beautifully afraid. Because this is our universe, our cuil,
and when faced with such incomprehensible realities as those we encounter in our other dives, it is remarkably
refreshing to be reminded of how baffling, how humbling, how vast, our own reality is.
I return from the dive clutching a toggle with the accumulated sensor data from the suit downloaded
into it. The suit itself explodes on contact with normal temperatures, unable to transition from the environment
it was just in. I am vomiting, and the doctors are treating me for shock and hypothermia. I am smiling.”
VAST philim, which stand sentry around Sol specifically to
prevent things like this from occurring. When work-
ing with the Nephilim as a narrative force, remem-
Vast is associated with the Translocation
ber that they don’t “patrol” the Oort cloud like a
implant, and is actually zero cuil; it is simply another
bunch of guards you can slip past. In fact, you’re not
location in it. “Another location” is a relative term, and
literally “passing” them at all when you translocate.
in this case, the scale of that relation is the entirety
Your intentions are as much a flag as your body
of the universe. A scale that is so large it is ultimately
is. The Nephilim rarely intercede with innocent
self-defeating in terms of practical use, but diving in
dives for observation, but they can detect when
Vast has a unique property: the implant will always
you’re trying to seek out specific things they may
take you to something relevant to your desires. This can
take issue with (like other MCMs, or powerful tran-
be very abstract. Sometimes you’re not sure what you

NEAR-CUIL REALMS
scendent assets).
want to find. Often there’s no real way to know how to
Running their blockade is easier if you bring
describe it to the implant in a way that will translate.
less with you. They’re almost sure to stop departing
In short, “aiming” is pretty impossible. But the benefit
bioships, but individuals or small groups have more
is that, despite the enormity of its scale, a dive in Vast
luck. It’s not clear whether this is because they con-
will always take you “somewhere.” You may have very
sider the group less of a threat or because they’re
little time when you arrive to figure out what it is the
easier to monitor when they come back. The latter
implant has homed in on, or what relevance it may
is the more likely: MCMs think of “threat” on the
have to anything, but there will be something there to
scale of the universe they’re measuring it in. On a
find. A planet, a creature, an anomaly or entity. It won’t
linear scale of potential threat when the far left of
have a label or a description, but it is a thing to ob-
the line is nothing and the far right is the inevitable
serve, and (hopefully) to bring that observation home.
heat-death of the universe, a single person, a bat-
Vast matches Stifle in terms of hostile environ-
tleship, and a supernova are so close together they
ments. Not only will you arrive in space, you will very
may as well be indistinguishable.
likely arrive in deep space, where the ambient tem-
The big thing to remember about using
perature is barely above absolute zero. Without prop-
these cosmic guard dogs is that Hiemdal didn’t cre-
er protection, this is instant death. Standard spacesuits
ate them to keep Sol safe; he created them to keep
won’t do; you will need to be wearing a specialized
the universe safe from Sol. As such, they don’t have
suit developed for that environment. They’re expensive
much cause to stop explorers from going out and
and difficult to manufacture, so TTI keeps Vast dives to
finding new worlds and new civilizations to interact
a minimum on the independent level. However, there
with, because if we invite death upon ourselves it’s our
is another use for Vast that TTI has been capitalizing
business. But they will try and prevent the spread of
on for years now. Their bioships actually know how to
our transcendent presence, or the retrieval of extrater-
navigate it.
restrial technology that would lead to that, or even the
Special TTI bioships with the Translocation
attraction of other lifeforms that might be even more
ability can move themselves and their crews to distant
reckless with the stuff than Sol is. They’re good at it,
locations long enough to legitimately explore them.
too, but they’re not perfect. Engineering ways to avoid
Bioship pilots have greater control over the destination
the gaze of the Nephilim while seeking alien tran-
via the ship than a normal diver does, which can allow
scendence is a unique story challenge best left to the
them a better opportunity to actually aim for some-
imaginations of the players.
thing. Nonetheless, most deep space dives are literal
shots in the dark, to learn about distant locations and
bring that knowledge home. Amazing discoveries have Transit
been made this way, and contribute to TTI’s slowly Vast transit is generally a “mistake,” brought
growing bank of esoteric and alien knowledge. It is, upon by transcendent catastrophe or cuil bloom and
however, a supremely risky job. Individuals are general- usually associated with the Translocation implant. Lucky
ly too small and fragile to attract the attention of the users are usually relocated to nearby worlds, thanks
Nephilim, but bioships are not. Hiemdal’s titans can pull to the implant’s tendency to centralize on events and
a translocating ship directly to them and reduce it to locations of particular importance to the user, but
ruin. Getting through is entirely dependent on attract- being shunted into deep space is possible and is as
ing the attention of the right Nephilim at the right much of a death sentence as it sounds. Transiting to
time, and is, so far, a precarious dance. Vast as a deliberate action requires a Translocation
implant and something uniquely alien to focus on. It
needn’t be physical, but it does need to be a feeling
MCM activity or experience from beyond what you consider to be
Hydra is the least of your worries when div-
“local space.” TTI has successfully recovered alien
ing in Vast, mostly because you’re leaving it behind.
artifacts from previous dives, and exposure to
However, Ra exists elsewhere in the universe, and it is
them is generally enough to instill a proper
narratively possible to encounter areas affected by it.
Your primary interaction here, however, is with the Ne-
experience into someone’s mind to get them
205
to initiate a Vast dive. For those going cold, your Player risk in Vast
best bet is to get as far out from Sol as you can, From a literal standpoint, Vast is enormous-
and not plot a way to return. This typically involves ly risky. Almost every destination will lead to instant
blowing up or disabling your own ship when you’re death if you’re not wearing the right equipment, and
too far out to be rescued, and initiating the tele- “the right equipment” is a space suit that costs more
port while floating in the black. It was with this than a ship and still only grants you very short-lived
method that the first Vast jumps were initiated. protection from the temperatures of deep space. That
The knowledge that the only way to survive this said, sending player characters through Vast is a nar-
experience is with a successful Vast jump ap- rative action and generally part of the plot, at which
pears to be a functional catalyst for initiating one. point the risks are largely up to the Guide. It’s possible
That said, success is not guaranteed. to Vast dive right onto other breathable worlds, or
NEAR-CUIL REALMS

Assuming you manage to survive your first trip into comfortable solar systems with temperatures that
out, repeat trips are easier. That first dive grants will allow a standard space suit to keep you functional
you a personal experience with the universe and for hours. Vast is our own universe, so while the condi-
an understanding of zero cuil that is unique among tions can be extreme, they’re at least comprehensible.
Vectors. You can use that experience going forward, How much risk you levy on the diver here is linked to
and accumulate more each time you dive. Likewise, how the dive was performed and what the story needs
bioships can dive Vast with ease; they have an in- from it. Still, try not to let players get too comfortable
stinctive understanding of how the zero cuil universe in their “plot armor.” Vast dives are an appropriate
functions. place to add a small, but possible, random chance for
cataclysmic failure.

206
WRITHE

“Writhe is both humbling and revolting in equal measure, which, perhaps, is true of its reflection.
Quite the point, really. In this realm, we see a communal mass of Sol’s thoughts flowing as a single swarm
of entities not constrained by physical law, and the result is this...vile, twisted mass of bodies that flow like
syrup through alien streets, bogged down by the weight of societal constraint and hatefully violent to-
ward change. Though I know it isn’t scientifically accurate, I can’t help but feel like I’m witnessing souls here,
pounded and beaten into a homogeneous mass. You see bright lights try to leap out of it, now and again.
We’re not certain what they are, really. Aberrant thoughts perhaps. They break out of the mess and push it
away, and it recoils and lifts and swells and crushes down on top of them like the weight of the tide, and
leaving nothing.
Of the realms I’ve dived, none are more personally offensive than Writhe. It makes you question
yourself, it makes you question your people, your cause, your conviction. We’re taught to distance ourselves
from it, and we do, we do. But it’s impossible to leave Writhe and walk among the pristine streets of Eu-
ropa and not feel the roil of contempt and disdain in the pit of your stomach. I find it best to focus on the
fear, rather than the message. Thankfully, there’s no shortage: it is a dangerous and terrifying place.
Despite the squirm in the roads and the alleys, there is a sort of redemption here, troubling though
it is. I personally consider it to be Writhe’s most valuable lesson about how easily swayed we are based
solely on appearance. The aberrant, as we call them. Beautiful. Profoundly beautiful. Like creatures of
dream and fantasy that appeal to you on base and complex levels simultaneously. You want to reach out
to them as they fly by, desperate to escape the gray mass below them. You want to be the one that stands
above the crowd. They’re enviable. But I know that here in zero, any given one of them may be a killer, a
rapist, a boiling lunatic, who only stand out in Writhe because of how far they’ve strayed from the rules
that hold society together. Perhaps that’s the real cause of my revulsion. It is upsetting to recognize how
your sympathies can be tugged simply by dressing a monster like an angel.”
WRITHE The terrain in Writhe is beautiful, but in a goth-
ic, foreboding sort of way. The buildings and structures
represent ideals of society, but are in turn feeding the
Writhe is associated with the Dislocation
squirm by virtue of their existence. As a result, they
implant and is a sort of personification of the
appear as a sort of techno-organic hybrid structure,
social mores of society moving together as millions
alive and dead at once, with beautiful sculpting and
of swarm-like bodies congealed in a squirming
detail but threatening posture. Divers have described
sludge. Each is slightly different, reflective of
them as “the monster we live in, stripped of its veneer,
personal differences, but the majority of their
so that you can actually see its teeth and claws as it
anatomy and appearance is a uniform hue and
eats us each day.”
pallid color, like a corpse, drug along by an invisible
NEAR-CUIL REALMS

current and limply crammed alongside the next one.


They move like rag dolls, and the entire mass shifts MCM activity
and spreads like it shares a consciousness. And in a Whispers take on one of their most unique
way, it does. appearances in Writhe, and TTI returns to this realm
Writhe depicts the narrow mold and limited regularly to try and observe it, as it’s one of the few
direction forced on Sol by its own societies. Tech- places where such things are moderately safe. Whis-
nically, each nude, lifeless body in the squirm is a pers are an alien antithesis, and rather than appear-
unique individual with their own thoughts and ideas, ing as human-sized things in the mass, they appear as
but in Writhe, those differences are literally ranked enormous striders, towering above the squirm as beau-
beside their day to day actions and activities. tiful crystalline angels. They’re awe-inspiring to look at,
Compared to the constant, unending patterns Sol’s and easy to see. The squirm fights them, and they fight
citizens take (eating at appointed times, sleeping at back, and largely will leave divers alone. TTI suspects
appointed times, working in appointed places, com- that what’s actually happening here is the concept
municating in appointed languages, and every single of “Whisper,” perhaps appearing during a Whisper
other action taken purely to coexist in a coherent attack, is disrupting day-to-day operations in zero cuil
society) those differences are a percentage almost on an enormous basis due to the fear and uncertainty
too small to measure. The vast majority of individual they provoke. Disruptive or not, though, life does go
behavior taken on a daily basis is purely to allow a on, and for many it goes on just as it always has, and
person to exist communally in a set of established as such the giant crystalline deities that stride through
rules, and in Writhe that fact is depicted physically. the mire in Writhe are largely overwhelmed by the
Writhe itself does not put a value of “good” or “bad” tides they’re constantly fighting, and don’t seem to do
on this, it just shows it. Most divers, however, see the considerable damage to the place in most witnessed
squirm and view it with revulsion. occurrences.
This is one of the larger emotional threats of Whispers do have a unique ability here, how-
Writhe, not because of the squirm itself, but because ever: divers have occasionally witnessed them dipping
of the innate tendency of divers to want to “help” the into the squirm and consuming parts of it. The con-
creatures that try and break free of it. Typically, things sumed individuals then seep out of various vents on the
pulling free of the squirm are beautiful. They might be entity’s body and rejoin the flood, but are tinged red.
a physical ideal of some sort, or a vibrant color, or an With no real way to directly map who those “bodies”
intoxicating shape or fascinating appearance; it varies are in zero cuil, confirmation has been impossible, but
based on the person it represents, but in Writhe they it has been theorized that this is the way the Hydra
are always amazing to behold. The squirm reacts very MCM is spreading its “infection” to different Vectors
negatively to them and will swallow them up, crush in Sol who are entirely unrelated to each other, with
them under bodies, or batter them against the land- no means of transmission, across enormous distances.
scape to subdue them. It feels very much like watching Hydra’s knowledge of the physics of Writhe allows it to
creativity die. Perhaps it is. However, TTI is adamant literally spread by metaphor.
about not helping aberrants escape from the squirm. Orcas have one of their more interesting man-
Aside from the adjacent parallel in zero cuil being ifestations here. Ra’s influence on Sol’s psyche is very
difficult to map (Writhe is linked to zero cuil, as most minor when the whole population is considered, but
near-cuil realms are, but the exact physical locations it generally has a noticeable influence on the diving
of the squirm and aberrants do not necessarily trans- party, which will probably know about it through their
late to any real location on our side) aberrants aren’t TTI training. In Writhe, aspects of the orca can actually
simply “creative ideas” being quashed. They may well manifest out of your body, becoming a maw that ex-
be philosophies of genocide, aspirations of domination, tends from your arm or tail, or a second mouth emerg-
or nihilistic plans for mass devastation. They are the ing from your face and hinging it upward to speak.
antithesis of current social practice, in one form or And they do speak. TTI believes this is more your own
another, and from the Writhe side there’s no doubt and subconscious opinions being given a face
way to tell if you’re helping the next Gandhi than the actual personality of a specific orca probe,

208 or the next Hitler. but they tend to keep people who see them often
away from the water. ing with them. It’s less disorienting than it seems. For
a legacy memory to take, the entity that it comes
Transit from must be near enough to you in personal identi-
Transit to Writhe can be achieved by using the ty to effectively mistake your cosmic registry number
Translocation or Ethereal implant while looking into for their own. How it comes to this conclusion is
a set of mirrors or reflective surfaces that are facing the part that interests TTI the most. By its nature, it
each other, thus creating a long tunnel of reflections. seems to be intelligent. That suggests an afterlife
Attempting to teleport or walk to the end of that of some kind, in the form of a conscious energy
tunnel will send you to Writhe. Characters with the capable of recognition not only of self but of
Dislocation implant can also end up there accidentally others like it. However, it could just as easily be a
if they attempt to use their implant to force away an natural behavior of the energy itself, like a magnet

NEAR-CUIL REALMS
idea rather than a physical object. While this has been being attracted to iron. Rare as it is, it’s difficult
recorded as successful, it’s very unreliable. Most often to experiment on, especially because even legacy
it results in the user accidentally forcing the offender’s holders who can have lucid conversations with their
head to explode rather than actually unseating some- residents can’t seem to “update” their information.
thing as vague as a concept. It is sometimes possible The human personality will know your own personal-
to force into and out of Writhe through cuil bloom left ity, your fears, your emotions, and can relate to your
behind after Whisper events. feelings, but it is unaware of its condition, cannot
seem to update its own personal memory to include
being dead, and will essentially thrust memories
Legacy memory into your head regardless of whether or not you
The legacy memory phenomena are among argue with them. At present, there’s more evidence
the more esoteric in Sol, in that they appear nearly suggesting that lucid legacy memories are more of
magical in nature and can’t be traced back to any a personal hallucination wherein your subconscious
particular genetic manipulation in Vector past. They’re speaks through their mouth rather than an actual
also among the more publicly doubted ones. Even Cogs interaction with an intelligent being.
occasionally claim to have human memories or per- Legacy memory does provide one final,
sonalities embedded in their minds, but brain scans of curious insight, however. Many anomalies in places
people with legacy memory don’t show inherent signs like Writhe cannot be readily identified on sight.
of a cause, and what few clones have been made in However, some, like the Whispers, do seem to be
experiments show inconsistent results. Typically, this able to recognize each other, and the other things. If
lands in TTI’s field, and TTI brass does have theories human registrations can in rare circumstances identify
about what legacy memory might be. But of the vari- Vector, and even Cog, registrations as “same” enough
ous fires TTI tends, this one ranks low. For every genuine to commune with, without actually engaging in any sort
claim of a human connection someone has, there are a of direct communication with them using a language
thousand false ones. The anomaly is in vogue right now, we recognize, it is possible the same could occur with
having captured public whimsy, and its authenticity is other races from elsewhere in the galaxy. With the
highly suspect. discovery of genuine Legacy memory, TTI has had to
Nevertheless, it exists. ponder the possibility that some people in the past
Legacy memory is a result of displaced human previously thought to be delusional or insane may have
“souls” latching onto Vectors and other sapients by actually been playing host for an alien consciousness
means of extra-cuil contact. Realms like Writhe are that drifted along and found them.
most likely responsible for this, where the physical
death of a body doesn’t always correlate to the death
of what they represented, and where individuals are Player risk in Writhe
less physically distinct than they are philosophically Whispers are a minor risk in Writhe; you really
congealed. Writhe isn’t the only place where things like need to get in one’s way for it to notice you. Its prima-
this can happen, but it’s among the easiest to actu- ry concern is the squirm. The squirm itself is a massive
ally see it occur, even if you’re not able to tell who is tide of bodies that can crush you if you fall into it and
attaching to what. In zero cuil, the bonding becomes will try to grab you if you stray too close. The major
a shared existence, where the body owner inherits threats here are aberrants, which can vary in reac-
thoughts, memories, and mannerisms of the person who tion to your presence from affectionate to violent, and
has found them. This can actually make them attrac- “machines,” which TTI believes are physical representa-
tive to additional habitation, as each new personality tions of social rules, which stride among the squirm and
solidifies the “structure” of the person’s identity and surrounding architecture like vile spiders and keep it
relates them further to humanity. all moving. They will actively hunt invaders and are very
It is possible to have a whole host of similar powerful foes.
minds in one person, driving their dreams and interact-

209
Glow
Glow is associated with the Excitation implant
and is a realm of pure energy, which has the unfor-
tunate downside of being instantly lethal to anything
material that enters it. However, the energy from Glow
has unique properties that allow it to be harnessed
and focused through transcendent means, such as the
Excitation implant. Energy in modern day Sol is fairly
plentiful, but there are still considerations that need to
be made when using it: reactor placement, size, weak
points in designs reliant on centralized power, etc.
Glow’s energy is effectively infinite; it is the very nature
of the realm to be energetic. Through the right tran-
scendent objects, that energy can be harnessed to run “I have to assume there are countless
ships, cities, or whole worlds, with no more equipment realms like Glow, and we just happen
than a few small glyphs. It can even be decentralized, to only know about this one. It’s frankly
with local sources inside of individual objects to power surprising we haven’t accidentally stum-
them without fear of ever running dry or losing connec- bled into more. I think the divesoul has
tion to a vulnerable main reactor. something to do with that. What keeps
Like most things that sound too good to be someone from diving directly into a wall
true, Glow has several inherent problems that have when they dive? Or above an endless
drop? Terrain isn’t always consistent
kept it off the project list for some time. The largest
between realms, so one would think that
is an inability to work on it directly, as it just destroys the chances of diving directly into some-
anything inside it. This results in experimentation need- thing lethal would be fairly high, espe-
ing to take place from the outside, which is a little like cially into places like Vesper which are
holding the ocean above your head in an enormous fish precarious at best. But it never happens.
tank and then poking a small hole in the bottom of the Something about the divesoul puts you
tank to collect a little water to look at. The resulting in a position of relative, if temporary,
water pressure would likely cut through you and what- stability. Glow has no such places, but
ever you were standing on, and Glow is much larger the fact that we found it at all suggests
that, maybe, somewhere in there, there
than an ocean. That’s assuming your metaphoric fish-
is something we can use. I think that’s its
bowl didn’t crack while you punctured it, which is an draw, and why it’s such a damned prob-
even larger problem. lem. Seems like every year someone gets
The second issue, equally dangerous but less caught trying to use Glow as a power
immediately apparent, is that the energy in Glow isn’t source or a super weapon or a fountain
a direct translation to electricity or heat or radiation of youth or who knows what else, and it
or anything else we interpret as energy. It can be, with always ends the same way: corpses and
the right focus, but it can also be a myriad of other paperwork.”
things. It can be made to heal or grow things. It can
be made to behave with actual intelligence. It can be
made into physical objects. It can be made to sustain
life without food or water. Presumably, it can be made
to do anything, if you knew how to focus it. But that
last bit runs into the aforementioned, potentially ga-
lactically devastating complication.
Even if the risk of catastrophic overflow were
not present, the manipulation of this energy is not an
exact science. Perhaps it could be, with more research,
but the danger and difficulty inherent to that preclude
the possibility. So most attempts are wishful thinking
and untested concepts, and the side effects (while
more localized than the energy overflow worry) are
frightful. Glow energy that isn’t properly restrained (if
such a thing can be properly restrained) tends to mu-
tate things in zero cuil, with almost intelligent malevo-
lence.
TRANSCENDENT LEVELS OF KNOWLEDGE

Everyday person technology was part of human legacy and as such


considered public domain by corporate agreement.
Whispers are probably aliens or mutated bio- The owl genome file is not missing; it is stored in a
weapons from Earth. Hydra is nothing. Project Echo is secured server on Europa. The alien monolith on Euro-
nothing. The Nephilim were a horror trend a long time pa is most likely the first extra-dimensional breach in
ago that was nothing but a hoax. Owls were mutants the solar system, probably put there by transcendent
gone wrong and cannot be Vectored successfully. Tran- manifestations, and gave Project Echo its initial glyph
scendent implants are safe. so many years ago, though it’s anyone’s guess as to
how. The orcas that now haunt the sea are what the
Historians (player characters usually land between owls were and were probably mutated by Hydra. They
this option and the first option) could probably be destroyed through the use of over-
Whispers are probably aliens or mutated whelming firepower, but we have no idea what sort of
bioweapons from Earth. Hydra was an advanced response that might provoke.
computer program responsible for the final attack on Whispers work for Hydra to extend its influence
Earth. Project Echo is nothing. Owls were mutants gone among the stars. They’re slowly converting everything
wrong. They likely could be rebuilt to function correctly they contact to a singular, homogeneous mass. It may
should any corp want to take responsibility for their take billions of years to complete, or it may be waiting
reintroduction into the population, but the original files for a catalyst that makes it happen overnight. Hydra
for their genome are missing. The Nephilim don’t exist doesn’t particularly care about “time.” The Nephilim do
but came from a document written by a once-great exist, but are very far away and are an idle threat.
scientist that makes for great study. Transcendent im-
plants are safe, but the technology itself can probably TTI board
be used for great ill. Whispers don’t work for Hydra; they are Hydra.
The orcas are agents of the Other, as proposed by
TTI employees (this is also a good knowledge lev- Hiemdal in the Nephilim Codex, though very little of
el to apply to TTI sub-corp owners. Like all megacorps, the nature of that MCM is currently known. The owls
there are subsidiaries within TTI that have nothing to are Hydra. The walls in the alleys and the muttering
do with the actual mother organization itself. Their of madmen and the glyphs drawn in blood at the sites
presidents have a great deal of wealth and power but of horrible murderers are Hydra. It’s everywhere. Every
are only concerned with their own internal secrets, not time it’s used, witnessed, touched, or thought of, it
those of the massive umbrella they work under) becomes a little more aware of its own existence. An
TTI developed transcendent technology through MCM is in all things at all times, it just doesn’t know it,
their own research. Whispers are probably aliens, but until those things light up.
they do seem to behave in odd ways with transcendent The Monolith is a tunnel to another part of the uni-
implants, suggesting some relation between the two. verse where, supposedly, another MCM of a different
Hydra was an advanced computer program respon- nature is up to who knows what. It is most certainly
sible for the final attack on Earth. Project Echo is the alien in its nature and used what is now called the
name of the first TTI experiments with transcendent Echo glyph to allow for transportation over unthinkable
technology. Owls were mutants gone wrong but likely distances. While Vector-kind is seeing the mere begin-
could be rebuilt to function correctly should any corp nings of Hydra’s influence, it’s entirely possible that on
want to take responsibility for their reintroduction into the other side of that structure, half a universe away,
the population, but the original files for their genome something similar has been going on for millennia. The
are missing. The Nephilim don’t exist but came from a Nephilim are very much alive, but the nature of their
document written by a once great scientist that makes existence has not revealed itself. Transcendent im-
for great study. Transcendent implants are safe, but plants are only as safe as the conditions they’re placed
some people possess unique and unexplained internal in, and the same implants that let normal people use
properties that cause them to behave in unpredictable basic telekinetic powers can also let them rip people
ways. apart if conditions change. This is hidden from the
public, as it may be the only asset Vector-kind has
when it comes time to face Hydra. Taln Hiemdal and
TTI brass the final recursion are the reason the Whisper threat
TTI piggybacked off of salvaged human exper-
now exists, but only by virtue of their ignorance. TTI
iments, namely Project Echo, to develop its technology.
did know that the Echo implant was a lateral cuil shift
Hydra is an MCM, the only one known to exist. Whis-
rather than a time machine. They kept it secret from
pers are transcendent entities, not aliens. Their pur-
the Trust so they would not dwell on the dimensions
pose is invasion. The owls were altered by Hydra and
they abandoned to their fates each time they used it.
could be rebuilt without the hydra glyph and function
normally, but doing so would be admitting that the
KICKSTARTER CREDITS Clayton Culwell
Cloak
Aaron Pothecary Clockworkfox
Abraham Brown Cole Mooneyes
Adam Boisvert Colton Smith
Addy Jade (Special Amenities Division) Cuddles
Alan Collister Curt Meyer
Alek Kerensky DVirensis
Alex Severino Damien Carey
Alexander Gudenau Daniel Foster
Alexander Hirschfeld Daniel Long
Allan Barbee Daniel T. Kulhanek
Allan Wheatley Daniels Skuja
AmazingAdrian Danyon Guthrie - Lewis
Amber Wyatt (Facility of Exo-Atmospheric Training) David E (Endean Point Station)
Amenephis David Felhoffer
Ampersand Tilde David P.
Andreas Loeckher David Weidtke
Andrew Brunet David Young
Andrew Murtha Dean Montavon (Euphoria’s Resolution)
Andrew Puddington DivNull Productions
Andrew Rawlings Doubleclick
Anthony DiGeorgio Draconican
Antony Cleghorn Dustin Bridges
ArchonUSN E_the_Weasel
ArkanumZilong Earl Scott Nicholson
Ashley Jade “Blaze” Wiles Ed Pegg
BL Eric “Alkane” Harding (Alder Station)
Blackpaw Eric Canapini
Blaise Simpson Eric Moffitt
Boing the Goat (Hawking station) Erin Sullivan
Brandon Petrosky Esel Caldwell
Brent Walters Evan
Brian Gilliam Fairdragoon
CHERRIER Gilles Felix Kroll
Caitlin Jane Hughes Feuerfell
Cardamom Flare Dark (Altrez Station)
Catprog Frank Mirza Nemati
Chad Denkhoff Furiia
Champ11 (Paradise, Las Vegas Nueva) G’lek
Chris Eliasen Gabriel
Chris Jahn Garrett Oakley (Reclamation Point)
Chris Larkin Garrett Walters
Chris Rysdale Giacomo Vicenzi
Christian Maier Glassan
Christina Settingiano Gray (Patchkit Palace)
Christopher Bo Zhang Greg Ellinger
Christopher Boss Gregor Kölbl (Han’Tsa-Kho’Ra Station)
Christopher Weber Guest 1747120327
Claudio Serena Guest 575497462
Hachemalum Loneclaw
Heros Romaines Luca Raven
Ian Bodimeade M. Nagara
Ian Hill Magentawolf
Ian T Whelan-Miller Marc-Dennis Horn
J.R. Sinke Marcus Foitzik
Jace Ellis Mark F. Anderson
Jacob Meier Mark Otto Peters
Jacob Smith Mark Tower
Jacob Meyers Marlfox
James “Snoob” Heath Marzolan
James Meredith Mathew Christoffels
Jamie Campbell Matthew
January_Silence Matthew
Jarred “That_Gamer_Scout” M. Matthew
Jeremy Johnson Matthew DeAngelo
Jeremy Marten Matthew Whitt
Jessa Hardinger McCrazy
Jim Hawn Michael Bley
Joe Saccente Michael Gallagher
Joel Hastings Michael Lim
Joel Kreissman Michael N
Joel Martinez Michael Smith
John Harlon Raisor Michael Stacy
John Pierce Mikael Assarsson
John Walker II (Horizon Watch) Mike
Jonathan M. Harris Mike Taylor
Jonathan Souza Mitchell D’Arcy
Jonathan Trautman Natani Reishka
Jonathan V NatashaX
Joseph Beckner Nathan Duncan
Josh Newtype
Joshua Meredith Nicholas Barnett
Judd M. Goswick Nicholas Capen
Jussi Myllyluoma Nicholas Giafis
KVet92 Nicholas Reardon
Kaezon Nick Anello
Katarina Nick Roach
Kenneth Johnson Owen Wesley Kerschner
Kevin Heath Panuar
Kiernan Johnson Patrice Mermoud
Killian Lemus Paul Avis
Kimberly Paul Ignizio
Kio Pauli “Pave” Haarnimo “Mentman”
KjelKen Peter Baldwin
LX Phil Perry Tilos
Lance Hathaway Philip Reed
Leonceo Cemil (The Folly) Phillip Autry
Lila Christine Redden Phillip Robertson-Gregg
LimeBerry Phillip Sacramento
Phox Tamurello Ocello
Radio Free Deimos (Voltaire Station) Taylor Payne
RageTheMage (Bolt And Bolt Rivet Rig) Teron Gray
Rallye Timothy Jones
Raxmei Todd Zircher
For Peter (Amazon Station) Tomas B. C.
RemoteRyan Trevor
Reyos Blackwood Tristan Doell
Richard Tyler Puryear
Richard Ginter Tyler Schuster
Richard Nicolas Tyler Wirth
Riley Jones Umbre Rygone
Rob Brail (Lennora Van’Phour Station) Victor Dimitroff
Rob Huntley Vincent Girard
Rob Mayer Vlux
Rob Townsend W.Frazier
Robert Daley Wesley
Robert McNeal White
Rod Chanas William Thaller
Roger Beekman Wolf without Wings
Rowan Singer Wolfiy Raine
Rusharn Wolfy Wet Furr (Dracoloup)
Ry Aziz Zachary Hugerich
Ryan Gainey Zak Garcia
Ryan Gaiser Zakero
Ryusui Zebak LongFang
STrRedWolf Zeneth Starr
Sam B Zeon
Sam Danvers ZincAwesome
Sam Knight able
Samuel Stephens chris stewart
Samuel Ward colin pritchard
Samuli Siira jack crimzon
Scott Barnes jakeArozen
Scyvvir joshua
Shawn Tomac (Vice and Virtue Resort) kenneth
Shining Arrow (Grove) lachie_stewart
Simon Early tochemay
Simon Jennings vincentlorditch
Sirdan87 (The Oublie Draco) william dite
Sloane Hanuman wouter
Smoke Rulz
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Stephen Locke (Red Horizon)
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