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In energy management is in need to lower the play time to make qouta of SLP per day.
In the first couple of days of playing the game, energy needs to be spent in Adventure on the purpose of
levelling up your axies first to lower the grinding time of the 50SLP per day (to level up axie, energy
needs to use/spent in the Adventure to level up axie because it needs the level for the stats, HP, and
skills, attacks of the axies increases)
In adventure, the higher the ruin, the higher the SLP will be given after finishing up the ruin. You need to
go higher if you want to finish up the 50SLP limit in adventure in the day. The faster finishing up the
50SLP per day in adventure, the small time grinding in adventure. But beware, the higher the ruin may
give you higher SLP, but it will gonna be harder. That is why Axies needs the level to proceed to a higher
ruin. If failing in a certain ruin, you may come back from the previous ruin to level up first, and try again
to beat the higher ruin. Using energy and losing to a ruin has no reward (no SLP, no experience for your
axie) so be careful on keep coming back on the same ruin which you can barely beat.