Professional Documents
Culture Documents
Resident Evil Revelations Artbook
Resident Evil Revelations Artbook
During the development of Resident Evil Revelations, there was a lot of trial and
Introduction. . . . . . . . . . . . . . . . . . . . . . . 1
error involved in design decisions before the final outcome was reached. However,
Character Art. . . . . . . . . . . . . . . . . . . . . . 2 the vast majority of these attempts were not made public. This Resident Evil
Revelations artbook is a behind-the-scenes look which unveils the secrets behind this
Creature Art . . . . . . . . . . . . . . . . . . . . . 14
horrific masterpiece. It is filled with sketches, early concepts and character & creature
Background Art . . . . . . . . . . . . . . . . . . . 28 design processes that will give insights to the thought processes of the designers of a
© C A P C O M C O . , LT D . 2 0 1 2 , 2 0 1 3 A L L R I G H T S R E S E R V E D .
1
Character Art
Jill Valentine Parker Luciani
Visual Arts Collection
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A
r
t A
r
t
Jill Valentine
Parker Luciani
Plastic Holster
Designer’s Notes
2 3
Chris Redfield Chris – Standard Equipment
Visual Arts Collection
Hydration
Pack
Glow Stick
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A
r
t A
r
t
Chris Redfield
Chris Redfield
Waist Bag
Grenade
Pouch
Holster
Diver’s Knife
Tactical Boots
4 5
Jessica Sherawat
Jessica – Scuba Designer’s Notes
Equipment
Visual Arts Collection
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A
r
t A
r
t
Jessica Sherawat
Jessica Sherawat
Grenade Pouch
Handgun
Knife
Magazine Pouch
Designer’s Notes
Designer’s Notes
Sharp high heel shoes.
The heels end in a sharp
point.
Jessica – FBC
Portable
Transceiver
Designer’s Notes
A retro outfit
reminiscent of the
1960s.
Jessica - Disguised
6 7
Keith Lumley Quint Cetcham
Visual Arts Collection
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A A
Equipment
r
t r
t
Rig
Quint Cetcham
Keith Lumley
Headset
Designer’s Notes
A GPS-type device.
Ideally this will have an
effective use on a snowy
Keith – BSAA Casual Outfit mountain.
The strap should be thick to
minimize the separation
from his arm.
Keith – Tattoos
8 9
Clive R. O'Brian Rachael
Visual Arts Collection
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A
r
t A
r
t
Rachael
Clive R. O'Brian
� Raymond Vester
Bulletproof Vest
(Navy blue. Says “FBC” on the back)
Holster
(Reddish leather)
Slacks (Navy)
Leather Gloves
(An orange-brown color)
Orange Colored Hair
Designer’s Notes (Ginger)
The wound is from a Hunter. The blood on his slacks has a liquid-like
glistening quality. The bandages have a triangle-shaped metal stopper.
There is also another bandage over the patch on the wound, which has a
hook that allows it to be wrapped tightly.
10 11
BSAA FBC
Visual Arts Collection
C
h C
h
a
r a
r
a
c
t a
c
t
e
r e
r
A
r
t A
r
t
FBC
BSAA
� Terrorist
BSAA – Standard Employee Equipment
Terrorist
Engineer – Snowy Mountain Equipment
Designer’s Notes
12 13
Creature Art
Ooze Ooze(Pincer)
Visual Arts Collection
Ooze
� Pincer
�
Its mouth can suck fluid,
bite, and sip.
Can be used to
club or stab.
Uses its hands
when appearing
or getting up. Joint
Movement
14 15
Ooze(Tricorne) Ooze(Chunk)
Visual Arts Collection
C
r C
r
e
a e
a
t
u t
u
r
e r
e
A
r
t A
r
t
Ooze
Ooze
� Chunk
Tricorne
�
Launching
Bones
Designer’s Notes
Bloated Areas
Designer’s Notes
16 17
Globster Fenrir
Visual Arts Collection
Fenrir
Certain parts of its body are
rotting, resulting in the outer
skin peeling to expose inner
organs.
18 19
Hunter Scagdead
Visual Arts Collection
C
r C
r
e
a e
a
t
u t
u
r
e r
e
A
r
t A
r
t
Hunter
Scagdead
� Farfarello
Designer’s Notes
This hunter uses four limbs
to walk, and has a powerful Basic attributes should be a
claw-based attack. curved back, thick and long
arms, and sharp claws.
A close-combat fighter with speed The tension of the insant kill attack
Moves quickly and performs close-range attacks. Damages a player An instant kill attack will result in a game
with hit-and-away tactics, and finishes them off with an instant kill over without a chance at recovery. Battles
attack. Is able to jump around in an agile manner. Unlike the slow- with this common enemy will be tense. This
moving Ooze, they are hard to slow down with weaker weapons. attack has a low accuracy.
Farfarello
20 21
Right hand is an biological chainsaw Designer’s Notes
Visual Arts Collection
C
r C
r
e
a e
a
t
u t
u
r
e r
e
A
r
t A
r
t
Scagdead
Scagdead
Normal
� � Scagdead
�
Scagdead (Claw trap)
Scagdead (Normal)
The Scagdead shoots claw traps from its head. When a
player steps on a claw trap they will be temporarily Hardened
tongue
immobilized, and vulnerable to instant kill attacks. Claw
traps will break after a set period of time. They do not hit
Human
other enemies. teeth
Designer’s Notes
The direction of the
fangs should be
random to give of the
impression of an
organic entity. Moves with its
jawbone
Bunches of nerves gather towards the
center. The joint muscles contract and
close when stepped on.
22 23
Sea Creeper Ghiozzo
Visual Arts Collection
Ghiozzo
Has bioluminescence simi-
lar to lanternfish or
dragonfish. The
bioluminescence appears
as an uninterrupted line.
Contains aggressive
parasites within its
body.
Designer’s Notes
24 25
Ooze Rachael
Visual Arts Collection
Ooze Rachael
Clothes can be
adjusted.
26 27
Background Art
Crew’s Quarters – Galley Crew’s Quarters – Storage A corpse that was Leftover bones
The blades of the fan are broken, making
Visual Arts Collection
Crew’s Quarters
source. A fallen
spotlight.
Designer’s Notes
Secondary
light source
Exit (Please illuminate this if it is hard
to see)
Designer’s Notes
The shadows of
raindrops are
visible.
Crew’s Quarters – Staff Room Occasionally,
flashes of
lightning shine
through.
Not blood, but
some other
bodily fluid from
a creature.
Designer’s Notes
28 29
Hall Promenade
Visual Arts Collection
B
a B
a
c
k c
k
g
r g
r
o
u o
u
n
d n
d
A
r
t A
r
t
Hall
Promenade
Designer’s Notes
Promenade – Left
Please add more tables
and chairs than what is
shown here.
The counter is
tiled.
30 31
Casino Coast
Visual Arts Collection
B
a B
a
c
k c
k
g
r g
r
o
u o
u
n
d n
d
A
r
t A
r
t
Casino
Coast
Casino – Game Machine Casino – Dark
The monitors
display the
casino floor
Leather
sofa
32 33
Snowy Mountain – Crash Site Snowy Mountain – Underground Exit
Visual Arts Collection
B
a B
a
c
k c
k
g
r g
r
o
u o
u
n
d n
d
A
r
t A
r
t
Snowy Mountain
Snowy Mountain
A rotating Windows
Octagonal radar boarded up
control tower antenna from the inside
Snowy Mountain – Airport
Designer’s Notes
Snow that you
Snowy Mountain – Underground Detail 1 can walk The ground is not
through uniformly white with
Designer’s Notes snow, but dotted with
This design image covers all of the terrain details underground, and does not patches of rocks and
represent what the actual map will look like. Please use the appropriate grass.
designs in-game. Compositional elements: Icicles, melted snow/water,
puddles, mines (entrance, wood fragments, rope, signs), snow, rock chasms
(above and below ground)
Snowy Mountain – Under-
ground Detail 2
Designer’s Notes
The light source is the sun The ropes and pillars cut The water from melted snow
that shines through the across your field of view. drips down the icicles.
cracks in the rocks. Please Besides the puddles, there is
When you move closer to
display the silhouette of
the hole, you can see a stream of water under the
fallen trees and dried grass
slightly further down. planks of wood.
above the chasms.
34 35
Snowy Mountain – Headquarters Underground Room Research Facility – Hallway
Visual Arts Collection
Research Facility
Snowy Mountain – Underground Storage
Unmanned
recon Electricity Access point
drone source
switch
Designer’s Notes
36 37
Research Facility – Post-sterilization Room Terragrigia Tower
Visual Arts Collection
Terragrigia
Research Facility – Entrance Door
Terragrigia – Sign
Entrance/Exit to
the lobby
38 39
This glass displays A light fixture has Terragrigia – 3F Floor
Visual Arts Collection
Meeting
room
B
a B
a
c
k c
k
g
r g
r
o
u o
u
n
d n
d
A
r
t A
r
t
Terragrigia
BSAA Headquarters
40 41
I
C
m
h
a
r
g
a
e
c
t
A
e
r
t
A
r
t
43
C
h
I
m
a
r
g
a
c
t
e
e
r
A
t
A
r
t
Visual Arts Collection � �&
Jill �� �
Chris
42
Unused Art
Jill Jill – Hairstyle
Visual Arts Collection
Character
Jill – Scuba Equipment Design
44 45
U
n
u
s
e
d
A
r
t
47
U
n
u
s
e
d
A
r
t
Visual Arts Collection Character
46
Jessica – Snowy Mountain Equipment Design
Visual Arts Collection
U
n U
n
u
s u
s
e
d e
d
A
r
t A
r
t
Character
Character
48 49
U
n
u
s
e
d
A
r
t
51
Morgan
O’Brian
U
n
u
s
e
d
A
r
t
Visual Arts Collection Character
50
U
n
u
s
e
d
A
r
t
53
U
n
u
s
e
d
A
r
t
Visual Arts Collection Creature
52
U
n
u
s
e
d
A
r
t
55
U
n
u
s
e
d
A
r
t
Visual Arts Collection Creature
54
Creature
U
n
u
s
e
d
A
r
t
Visual Arts Collection Creature
56