• Narration: How the story is told. By “narration,”
we are referring to all the stylistic elements such as camera movements, angles, lighting, costume, décor, acting, editing, color etc.
• Diegesis means recounted story in Greek. In
film studies, it is used to imply the story world. It is the total world of the story action. • How does a film create meaning?
• The meaning is created in the encounter
between film and the viewer. The formal structure of the films affects our viewing experience.
• The form creates expectations in us.
• Our involvement with a film largely depends on
our expectations. However, this does not mean that our expectations will or must be immediately satisfied. • Expectations
• The film may delay satisfying our expectations.
• Suspense involves such a delay in fulfilling an established expectation. • What happens when our expectations are cheated? • We are surprised. Surprise is a result of an expectation that is revealed to be incorrect. • Comedy, for instance, often depends on cheating expectations. • Our expectations also urge us to make us curious. • Convention
• Convention is our prior experiences in regard
to films, to our film viewing experience.
• A tradition, a dominant style, a popular form,
some such elements are common to several different films/artworks. Such common elements are called conventions.
• Conventions are employed to create
expectations. Genres, in this respect, heavily depend upon conventions. • There are three major factors that may create expectations in the viewer:
• Narration cues
• Conventions
• Prior experiences (derived from everyday life or
from other works of art / film or conventions) • Narrative Motivation
• Motivation functions within the narrative to
explain causality (why things occur), enabling the narrative to make sense within the logic of the diegesis.
• Motivation functions on a number of levels
within a film to give the diegesis verisimilitude; it is a cinematic convention designed to create naturalism. • Narrative Motivation • In Classical Hollywood cinema, motivation provides the film with the appearance of unity, naturalism and cinematic realism. All of these effects are the product of drawing on established conventions.
• David Bordwell defines four types of
motivation which serve to give a film unity and make the film’s causality seem natural: • Compositional, Realistic, Intertextual or Generic, and Artistic. • Compositional motivation means the arrangements of props and specific use of lighting if necessary as well as the establishing of a cause for impending actions so that the story can proceed. Compositional motivation refers to choices made within the shot composition. • For example, a close-up of a knife on a counter triggers the audience’s expectation of its use. • A dimly lit room in which only one object, the telephone, is highlighted suggests that the phone will ring and the protagonist will answer it and take action as a result. • Realistic motivation concerns setting. The decor must be motivated realistically. • So, in an historical reconstruction attention goes into every detail (costumes, sets, objects, etc.) to ensure that verisimilitude prevails. • Realistic motivation also includes narrative plausibility. Motivation for actions must appear realistic. • Realistic motivation draws on the expectations of realism from the daily experience of the audience—actors must sweat on sunny days, a wealthy character’s dwelling place must appear luxurious, a jealous lover must become enraged when discovering infidelity, etc. • Generic motivation means that all genres have codes and conventions which they follow. • Generic motivations refer to the codes and conventions within the genre that establishes expected behavior, even if that behavior violates realistic expectations. • Thus, although a musical is intrinsically not compositionally or realistically motivated, within its own specificity the singing and dancing are entirely justified. • Intertextual motivation, the complement to generic motivation, refers to the justification of the story as it relates to the conventions of other similar texts. • Bordwell (1985: 19) quotes the Hollywood film narrative: ‘we often assume that a Hollywood film will end happily simply because it is a Hollywood film.’ • Or the star can be the source of intertextual motivation: if she/he is a singer as well, the audience will expect a song. If she/he leads in real life the life she/he is portraying on screen, that again is a form of intertextual motivation (guaranteeing authenticity as well as realism). • Finally artistic motivation appears when the film calls attention to its own aesthetics.
• With Hollywood this happens particularly
when the technical virtuosity of filmmaking practices is highlighted, as in the studio spectacular. • Plot
• The term plot is used to describe everything
visibly and audibly present in the film before us. The plot includes all the story events that are directly depicted.
• Also, the plot may contain the material that is
extraneous/external to the story world
• These are called non-diegetic elements.
• Non-diegetic Elements
• Atmosphere music • Credits • Non-Diegetic Inserts
• Scenes that depict dreams or hallucinations,
are they diegetic or non-diegetic?
• What about internal voice of a character?
• Extra-diegetic
• What is totally outside the film’s diegetic world
is called extra-diegetic.
• Film’s posters, fragments, the trailers are such
elements. Everything we learn about a film before we enter to the theater is extra-diegetic information. • The opening and closing scenes of a film
• If a film brings us into a series of events that
has already started, this type of beginning is called in Medias Res which means in the middle of things.
• With this sort of opening, we can speculate on
the possible causes of the events presented. • If a film may start at in the middle of the things, it may also end in the middle of the things. It may hide the end of the story. That is called open-ended.
• In open-ended films, narration ends, but not
the narrative. It closes the narration not the story. • Prologue
• If the film starts with an introductory note or a
story, which is by itself can be regarded as a short film, this is called prologue.
• Prologue should be regarded as introductory
words or explanatory notes. • Epilogue
• Epilogue, on the other hand, is to be regarded
as concluding words.
• The story ends, everything is resolved, but
some elements are added to the end of the final scene to make the viewer think about the ending of the film. • Some Like It Hot (Billy Wilder: 1959) • https://www.youtube.com/watch?v=k8gh0SLV8Xg
• Carrie (Brian De Palma: 1976)
• https://www.youtube.com/watch?v=PgR0PN0xTI0
• Jaws (Spielberg: 1976)
• https://www.youtube.com/watch?v=b- 3q0DOXb74 Fabula (Story) Syuzhet (Plot)
Inferred Non-diegetic Diegetic
Inferred Diegetic Non-Diegetic
• Fabula and Syuzhet
• From the storyteller’s standpoint, from the
director’s point of view, the story is the sum total of all the events in the narrative.
• The filmmaker can present some of these
events directly (make them part of the plot) or can hint at the events that are not presented or can simply ignore presenting some other events. • The distinction between fabula and syuzhet is made by the Russian Formalists.
• The imaginary construct, we, the viewers create
progressively and retroactively is termed as fabula.
• The fabula is a pattern perceivers create
through assumptions and inferences. • The fabula is never materially present on the screen or soundtrack. The fabula can only be imagined, guessed, cannot be given.
• The syuzhet, on the other hand, is the actual
arrangement and presentation of the fabula in the film.
• The syuzhet is a system because it arranges
components according to specific principles. • The fabula is defined as the chronological series of events that are represented or implied in a fiction, while the syuzhet is considered to be the order, manner and techniques of their presentation in the narrative.
• The spectators create the fabula imaginarily
by relying upon the syuzhet.
• However, what the director has in mind is the
story, the fabula; from the fabula he/she creates the syuzhet. • From the viewer’s point of view, all we have is the plot: the arrangement of the material in the film as it stands.
• We create the film in our minds on the basis of
the cues presented within the plot. Fabula Syuzhet • Constructed by • Constructed by Reader/Viewer Writer/Filmmaker • Chronological Order• Order of Recounting • What we interpret • What we perceive • As many different • Generally only one, ones as there are readers agreed upon by all • Mental • Perceptible