The document provides an overview of the contents and structure of a roleplaying game rulebook. It lists 13 character houses and chapters covering character creation, traits, abilities, arts and realms, rules, systems and drama, the dreaming realm, and guidelines for storytelling games. The summary highlights the key topics and progression of topics covered in the rulebook.
The document provides an overview of the contents and structure of a roleplaying game rulebook. It lists 13 character houses and chapters covering character creation, traits, abilities, arts and realms, rules, systems and drama, the dreaming realm, and guidelines for storytelling games. The summary highlights the key topics and progression of topics covered in the rulebook.
The document provides an overview of the contents and structure of a roleplaying game rulebook. It lists 13 character houses and chapters covering character creation, traits, abilities, arts and realms, rules, systems and drama, the dreaming realm, and guidelines for storytelling games. The summary highlights the key topics and progression of topics covered in the rulebook.
House Daireann 126 Complications 246 House Dougal 127 Time 248 House Eiluned 128 Examples of Rolls 248 House Fiona 129 House Gwydion 131 Chapter Six: House Leanhaun 132 Systems and Drama 251 House Liam 133 Dramatic Systems 251 House Scathach 135 Tempers 257 House Varich 136 Oaths 264 Banality 267 Chapter Three: Character Nightmare 274 Creation & Traits 139 Combat 275 Character Creation Chart 148 Example of Combat 288 Personality Archetypes: Legacies 156 Health 290 Attributes 160 Sources of Injury 291 Abilities 162 Bedlam 294 Backgrounds 168 Book Three: Grump 296 Willpower 172 Glamour 172 Chapter Seven: Banality 173 The Dreaming 299 The Dreaming 299 Health 174 Dream Mechanics 300 Experience 175 Merits and Flaws 176 The Mists of Forgetfulness 303 Near Dreaming 304 Book Two: Wilder 190 Far Dreaming 306 Chapter Four: Deep Dreaming 306 Arts and Realms 193 Freeholds 311 Cantrips 193 Chimera 315 Unleashing 196 Shaping Dreamstuff 316 Arts 197 The Nature of Chimera 318 Contract 203 Treasures 323 Realms 232 Seven Dreams Brought to Life 236 Chapter Eight: Storytelling 327 Setting the Stage 327 Chapter Five: Rules 241 Character Creation 328 The Golden Rule 241 Story Time 331 Rolling Dice 242 The Elements of Story 334 Actions 243 The Prelude 338 Ratings 243 Running the Game 339 Difficulties 244