Class: Mon 5-6 https://www.entrepreneur.com/article/370565? fbclid=IwAR1VYcj0EWldTu6SzGmhPZB4cDVTV5tWtzStckDzDdiWYa7oUbayzG5y-bQ Headline: Advertising in the gaming ecosystem By-line: anonymous Published date: April 28, 2021 Vocabulary: Sponsor Invasive Hyper-connected Modality Ecosystem Summary: According to a study by IAB Mexico: “60% of Internet users declare that they have seen advertising in different categories of games, however; Gamer pays less attention to advertising than the average Internet user, and 4 out of 10 users mention that advertising is invasive. Although 5 out of 10 users are willing to see advertising while playing, 44% would only be in exchange for some reward ”. Meanwhile, the gaming space changes to various devices and hyper-connected environments, which allows creating new ties in an increasingly diverse ecosystem, evolving to different modalities such as eSports or the development of groups and communities, with the purpose of entertainment or socialize, thus the opportunities to explore for brands grow. Feedback: Gaming ecosystem need to be more creative in advertising to attract more people