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f [m, n] = 0.7 f [m, n] = 0.4 f B [m, n; 0.7, 0.4] f W [m, n; 0.7, 0.4]
p[m, n; 0.7] p[m, n; 0.4] g B [m, n; 0.7, 0.4] g W [m, n; 0.7, 0.4]
Figure 1: Black clusters and white voids between gray levels 0.4 and 0.7.
RMS error
We optimize the texture quality while minimizing 0.01
the artifact noise between the currently designed pat- 0.008 screen
tern and all the previously designed patterns. This is LUT
0.006
accomplished using the following error metric: LUT
0.004
DBS patterns
X
i−1 X
i−1 0.002
EiLUT = wi Ei + B
wi,j B
Ei,j + W W
wi,j Ei,j (11) 0
j=0 j=0 0 0.2 0.4 0.6 0.8 1
absorptance