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=== G R A N D T H E F T A U T O I V : S A N A N D R E A S ===
----------------------------- B E T A 3 -----------------------------
=======================================================================

San Andreas on RAGE Engine

+++++++++++++++++++++++
+ Version Information +
+++++++++++++++++++++++

Mod version: 0.5.4 (Public BETA 3 Release)


Launcher version: 0.5.6.1
Release date: August 1st, 2012

+++++++++++++++
+ Description +
+++++++++++++++

GTA IV: San Andreas is a total conversion mod for Grand Theft Auto IV, which will
bring back the good old San Andreas map into GTA IV, using the powerful RAGE
Engine.
In this new third beta, new features are added, including, but not limited to
multiplayer, races, gang wars, improved Setup and Launcher, improved graphics, map,
vehicles, sounds, peds, shaders, collision materials, timecycle...
Plenty improved stuff to check out!

+++++++++++++++++++++++
+ System Requirements +
+++++++++++++++++++++++

Please read the following system requirements before downloading and installing the
mod.
To check if your computer meets the specified requirements, we recommend using
Flitskikker InfoTool.

http://www.softpedia.com/get/System/System-Info/Flitskikker-InfoTool.shtml

> GTA Requirements


You must have one of the following versions of GTA IV or EFLC installed to
install the mod:

GTA IV: 1.0.0.0, 1.0.1.0, 1.0.2.0, 1.0.3.0, 1.0.4.0, 1.0.0.4,


1.0.6.0, 1.0.7.0
GTA EFLC: 1.1.0.0, 1.1.1.0, 1.1.2.0

For the best performance, GTA IV 1.0.7.0 is recommended.


If you are installing the mod on GTA EFLC, only The Ballad Of Gay Tony is
supported due to its additional features.

> Minimal System Requirements


Your computer must meet the following requirements to run the game with the
mod on lowest settings:
Processor: Intel Core 2 Duo Processor @ 2.4 GHz
AMD Athlon 64 X2 Processor @ 2.8 GHz
Memory: 2 GB RAM
Hard Disk: 4,2 GB free space (GTA IV)
6 GB free space (GTA EFLC)
+ Additional free space for installation and installed add-ons
Graphics Card: NVIDIA GeForce 8600 GT with 256 MB VRAM
ATI Radeon HD 2600 with 256 MB VRAM
Intel not supported
DirectX: Version 9.0c
OS: Windows XP with Service Pack 3
Windows Vista with Service Pack 1
Windows 7

> Recommended System Requirements


Your computer must meet the following requirements to run the game with the
mod on high/very high settings:

Processor: Intel Core i5 Processor @ 2.6 GHz


AMD Phenom II X4 Processor @ 3.0 GHz
Memory: 4 GB RAM
Hard Disk: 6 GB free space (GTA IV)
7 GB free space (GTA EFLC)
+ Additional free space for installation and installed add-ons
Graphics Card: NVIDIA GeForce GTX 260 with 1 GB VRAM
ATI Radeon HD 5770 with 1 GB VRAM
Intel not supported
DirectX: Version 9.0c
OS: Windows 7 with Service Pack 1

> Software Requirements


Your computer must have the following software installed to run the game with
the mod:

.NET Framework 2.0 (included with installation)


.NET Framework 4.0 (included with installation)
Primary Interoperability Assemblies 2010 (included with installation)
Visual C++ 2010 Redistributables (included with installation)

++++++++++++++++++
+ How to Install +
++++++++++++++++++

Follow the following steps to install GTA IV: San Andreas:

1. Run IVSASetup.exe.
A window will show up. Follow its instructions to proceed.

2. Let Setup prepare your GTA folder.


Setup can copy the required files from an existing GTA IV or EFLC folder to a
desired new folder, dedicated to the mod.
If you have already copied your GTA IV or EFLC folder, Setup can prepare that
one by removing all the unneeded files.
The copy operation may take several minutes.

3. Let Setup backup your save games.


Your save games need to be removed to play GTA IV: San Andreas. Setup can
create backups of them.
Choose which save games you want to backup and the destination folder.
Please note, that you don't have to remove your Local AppData save games if
you plan to install XLiveLess, and vice versa.

4. Proceed with the Setup by following the steps of the mod installer.
The real mod installer (InstallShield) will take it from here. Follow its
simple steps to install the mod.
You can select what compontents to install during this step, choose Custom
component selection to do so.

5. Wait until the mod is installed.


After you've been through all the required steps, Setup will copy all the mod
files to the prepared directory.
This may take a minute or so.

6. Play!
After the mod is installed, you can directly play GTA IV: San Andreas by
checking the option in the installer.
To start the mod otherwise, please read the section "How to Play" below.

+++++++++++++++
+ How to Play +
+++++++++++++++

To run GTA IV: San Andreas, simply use the shortcuts on the desktop or in the Start
Menu.
If these don't exist, run IVSALauncher.exe in the installation folder.

The launcher application will automatically check for updates.


You can also use the launcher to install add-ons and adjust the options.

Click the Play button, select a game type (single player, multiplayer) and the game
will launch.

Happy playing!

+++++++++++
+ Hotkeys +
+++++++++++

Several keys, other than the default game keys, have special actions assigned:

M - Toggle Radar/SA HUD


F7 - Show Video Editor
F3 - Enable Simple Native Trainer (if installed).
Further actions for SNT are:
Num 4, 8, 6, 2 - Browse through menu
Num 5 - Accept
Num 0 - Back
F4 - Toggle trainer menu
(For more information for SNT, please refer to its own manual.)

The first two and additional keys can be set at the tab Options in the GTA IV: San
Andreas Launcher.
+++++++++++++++++++
+ Troubleshooting +
+++++++++++++++++++

If you encounter problems installating or playing GTA IV: San Andreas, please
search your question below and find the answer.
If your question isn't listed (usually), please refer to the support forums at
GTAForums.com:

http://www.gtaforums.com/index.php?showtopic=494121

Portions of this FAQ are courtesy of Deadly Target and SonofUgly.

----------

> DOWNLOADING AND INSTALLATION RELATED QUESTIONS:

Q: Can my PC run it?


A: Please review the system requirements at the top of this document.
To check which hardware and software your pc contains, we recommended to use
Flitskikker InfoTool.
It's a free, multilingual tool which can be downloaded from:

http://www.softpedia.com/get/System/System-Info/Flitskikker-InfoTool.shtml

Q: I have both GTA IV and GTA EFLC. To which one should I install the mod?
A: If you want extra features like parachutes and nitro, you should install the mod
on GTA EFLC.
However, some compatibility issues may occur. If you want the mod most stable,
you should install the mod on GTA IV.

Q: Should I make a full backup of my GTA folder?


A: No. The Setup can copy the required files from your GTA folder to a new folder.
The mod will be installed to this new folder.
If you've already made a backup, you can select the option in the Setup to strip
an existing folder.

Q: Is the mod compatible with some sort of medicine I'm using?


A: Yes.

> DOWNLOADING AND INSTALLATION RELATED ISSUES:

Q: I get a File I/O error during the installation.


A: Along with the error message, the concerned file is mentioned. Remove the Read
Only property for this file.

Q: I get CRC errors during the real mod installation.


A: Some of the installation files are corrupted. Download the mod again and make
sure everything is complete.

Q: The Setup is asking me for an installation disc.


A: Probably, some of the installation files are corrupted. Download the mod again
and make sure everything is complete.

Q: The Patcher fails to patch one or more files.


A: The source folder needs to be a fully original IV or EFLC (with the latest patch
is highly recommended).
Otherwise, some of the files that need to be patched are different from the
original.
If the Patcher fails at your installation, please send the .log files from the
installation folder to Flitskikker by PM.

> GAME RELATED QUESTIONS:

Q: Are there peds and traffic?


A: Traffic: Yes. Peds were not yet possible in this release.

Q: Does the mod use cars from GTA IV or GTA San Andreas?
A: The San Andreas vehicles are used, however, some vehicles are not yet replaced.
If you GTA IV vehicles, you can restore those manually.

Q: How do I get a car?


A: Search around for parked cars, steal one from the roads or use the Simple Native
Trainer, if installed.

Q: Can I do missions or mini games?


A: Not by default. There may be add-ons featuring missions and/or mini games later
on.

Q: Is the map placed next to Liberty City?


A: No. Liberty City is replaced by the San Andreas map.

Q: Can I play multiplayer?


A: You can play the official multiplayer by starting the Multiplayer game type.
Then use your phone to launch the multiplayer.
Please note, that this requires DSound and GFWL Protection Disabler and a legit
copy of GTA.
"Drugged" copies and XLiveLess won't work.

Q: Are there any interiors?


A: There are a few. For example, CJ's mom's house, Area 51 and the dam.

Q: Can I go under water?


A: No.

Q: Will there be higher resolution textures?


A: No.

Q: Can I mod the game further with GTA IV: San Andreas installed?
A: In theory it's possible, but not recommended. Installing feature patches may
fail because of differently edited files.

> GAME RELATED ISSUES:

Q: The game crashes on startup or as soon the loading screens go away or in game
(general crashes).
A: This can have several causes. Here are some things you could try:
- Make sure to start the game using the GTA IV: San Andreas Launcher
(IVSALauncher.exe).
- Try launching the game again. Perhaps it now works.
- Remove your savegames.
These are in either My Documents\Rockstar Games\GTA IV\savegames or
X:\Users\<name>\AppData\Local\Rockstar Games\GTA IV\savegames).
- Ensure the game language is set to English.
- Install the latest .NET Framework.
- If you are using XLiveLess, try using a different version.
- Reinstall the game and the mod completely. Install patch 1.0.7.0 if you are
using GTA IV.
- If you are using GTA EFLC, there may be some compatibility issues. Try
installing the mod on GTA IV.
- Check the .log files in the installation folder to see if patching some files
failed.

Q: I get the error message VDS20 when I try to launch the game.
A: This can have several causes. Most of the times a restart of the game will work.
If not, try installing the latest .NET Framework, using a different version of
XLiveLess, or the suggestions above.

Q: I get the error message "Invalid resource detected" when I try to launch the
game.
A: Most of the times a restart of the game will do. If not, try reinstalling the
game and the mod.

Q: I get the error message RMN60 when I try to launch the game.
A: Copy DFA.dll from a GTA IV installation to your GTA IV: San Andreas
installation.

Q: SecuROM keeps crashing.


A: Install the latest patch for GTA or use some sort of medicine.

Q: The game crashes as soon the menu should show up.


A: Copy pc\textures\select_menu.wtd from a GTA IV installation to your GTA IV: San
Andreas installation.

Q: When I start the game, I'm in Liberty City or nowhere and then start falling,
why?
A: If you have the mod installed on GTA EFLC, you should launch the game using
IVSALauncher.exe.
If this doesn't help, or if you are using GTA IV, try installing the mod.

Q: When the game is loaded I still see Liberty City. Why?


A: This is some sort of mod protection. Remove files.txt in the root and
filelist.pak in pc\data.

Q: I see lights in the distance, while there aren't roads or lamps.


A: They are the distance lights from Liberty City. You can remove those by deleting
distantlights.dat in pc\data\paths.

Q: The phone doesn't work! How do I use the video editor?


A: The phone is disabled due to the cleaned game script. You can access the video
editor by pressing F7 while in game.

Q: My map disappears after a while.


A: This is a known bug. Your computer may be too weak in terms of too little
memory.
One thing you could try is changing the commandline.txt and adding the
following:

-noprecache -norestrictions -novblank

Q: I get a huge FPS drop when entering or exiting a vehicle, how can I fix this?
A: Reinstall GTA IV: San Andreas and deselect EPM so that it won't be installed.
To remove EPM without reinstalling, remove the "moveDoors" files from the
scripts folder.
Please note, that you will have to remove it again if you install a patch or an
update.

Q: I get a huge FPS drop because of the huge draw distance.


A: Click the Options tab in the Launcher and change the draw distance setting (at
the bottom) to the lowest value.
To do this manually, open pc\data\timecyc.dat and change the value for "farclip"
to 350.

Q: I get a Windows Program Compatibility message about "flash.ocx" when I quit the
launcher.
A: Install the latest ActiveX (Internet Explorer) version of Adobe Flash Player.

Q: I get an error message when I quit the game.


A: The source of this error is currently unknown. However, since it does not affect
the mod, it will not be fixed with high priority.

Q: I've found a bug.


A: Congratulations! This is BETA release, so there probably will be bugs.
However, there is some lack of motivation so it probably won't get fixed unless
it's an urgent bug.

+++++++++++
+ Credits +
+++++++++++

> GTA IV: San Andreas (BETA 3) Mod Team


Christian Remers (Blaster_nl) - Map Converter, Timecycle, Interiors,
Multiplayer, QA
Filip Vogleš (GTARandom) - Map, Vehicles and Weapons Converter,
Scripts, Interiors, Multiplayer, QA
Martijn van Berkel (Flitskikker) - Graphics Artist, Tools Programmer,
Scripts, Deployment, QA
Raul Leon Oliveira Hoehne (EverLost123) - Sounds Converter
Alber M (Alber2gt) - Vehicles Converter
Tomás Ulriksen (Tomix23) - Peds Converter
Luis Skinfill (quechus13) - Weapons Converter, CJ, Peds Converter
Yuri Slavnov (Bzdun) - Traffic Paths, Peds Converter
Christopher Smith (cornflakes4u) - Vehicle Sounds Converter
Nick Kjellman (nkjellman) - EFLC Compatibility

> Additional GTA IV: San Andreas (BETA 1) Mod Team


Bartłomiej Paśnik (City_Poke912) - Map Converter
Jessy Condette (Tanjes) - Map Converter
Pier Gonbo (XZS) - Graphics Artist, Trailer
Noel Gamo (Mr.NubzZ) - ENB Configuration
Juris Āboliņš (Jur1z) - Vehicles Converter
Kowally George (kowally) - Vehicles Converter
Paweł Bajdiuk (pecet) - Vehicles Converter
Florian Fischer (Threepwood) - Vehicles Converter, Scripts
Chris Niby (monster875.) - Vehicles Converter
Lianne Tracy (xxLiannexx) - Vehicles Converter

> Additional Work


Jacco van Gent (sjaak327) - Radio Stations System, Trainer, Scripts
AJ Collins (Gamerzworld) - Web, Hosting, Scripts
Konstantin Khitrin (K^2) - Scripts
(nixolas1) - Scripts
Ben Kalvin (ManDog) - Peds Converter, Assistance with Loading
Screens
(Ash_735) - Radio Stations Mixer
(XTREME0235) - Vehicles Converter
Álmost Borlai (Sleepy93HUN) - Vehicles Converter
Nick Kjellman (nkjellman) - Additional Vehicles Converter
Jonathan Gustafsson (zzcool) - Additional Vehicles Converter, Videos
Heron Vinicius (herons2s2) - Trailers
Sani Gad (Beat) - Trailers
Robert Raziz (Garju67) - Screenshots
Yurii (yurban) - Project Oblivion

> Setup & Launcher & Patcher Application


Martijn van Berkel (Flitskikker)

> Installation & Deployment


Martijn van Berkel (Flitskikker)
assisted by Christian Remers (Blaster_nl)
and AJ Collins (gamerzworld)
powered by InstallShield by Flexera Software

> Localization
We would like to thanks the following people for providing a voluntary
translation for GTA IV: San Andreas.

Arabic (‫)العربية‬: Ayman Samy (MasterDevil), Wassim Mohsni (Wass)


Bulgarian (български): Мартин Стилянов Вутов (msvu), Христо Стефанов
(hristohsk), tod22
Chinese Traditional (繁體中文): Sam Kong (UltimateGTR), boscoschan,
crossday
Croatian (hrvatski): Filip Vogleš (GTARandom)
Czech (Čeština): suky, sprout, AsSaSs1n3Q, Adsamcik, Tomasrehy
Dutch (Nederlands): Martijn van Berkel (Flitskikker)
English: Martijn van Berkel (Flitskikker)
Finnish (suomi): Antti Röntynen (GtADuuuDe), Jani Kaipainen
(janikaipainen), Artsi Linna (roskaposteja1), ardduz
French (français): nine30, Robert Raziz (Garju67), J33SNIP3,
gta67, Niko LN (nikoln9)
German (Deutsch): Dominik Schöll (DS 17), Kevin Antonow (Performer),
Dennis Pajic (countergame)
Greek (ελληνικά): Γιάννης Τσούμας (balbog), jimmy1998, geost
Hungarian (magyar): Kiss Attila (kisaattila)
Indonesian (Bahasa Indonesia): Yulius K. (69_black_69), Soeryo Linoewih
(soeryolinoewih)
Italian (Italiano): Sergio Costa (Nitroussergigno), Mauro Baracchi
(sodierlow), rouven51,
Davide V. (FunGt) for www.GTA-Modding.it
Korean (한국어): setem
Norwegian (norsk): Robin Kleppang (Coolstream), Marcus Isdahl
(gerrard9099)
Polish (polski): Emil Czerwiński (p1mp), Adrian Zdanowicz (Silent)
Portuguese (Brazil): Raul Leon Oliveira Hoehne (EverLost123),
Washington A. R. (WarPaz),
Matheus Antônio (MegaMario1500), Michel (MichelFP)
Romanian (român): B. Daniel (AlexGT), Andrei Ganescu (575Andrew)
Russian (Русский): Mihail Ryabets (Mike_2594)
Serbian (српски): Luka Čubrilo (staricups), Vladimir Vanja Valent
(walent)
Spanish (Español): Tomás Ulriksen (Tomix23), Jonathan Pérez
(Jx_Design), SquirlKiller
Swedish (svenska): Alexander Ramén (Azzi3) & Felix (Mixters)
Thai (ภาษาไทย): darkname50, Macrossunspacy, ThisIsVegas,
saravut284, zero2037
Turkish (Türkçe): Zeki İ. (NewGenr), Fatih Malakçı (Realblue1), Deniz
Ocak (Dnz777), GTATurk.com

Localization management powered by:


Transifex

> (BETA 3) Testing


Johan Russ (ShakingASS)
Jonathan Gustafsson (zzcool)
Craig Nates (Darkangelx990)
Heron Vinicius (herons2s2)
Kevin Antonow (Performer)
Jacco van Gent (sjaak327)
Andrey Arshinov (stilldre)

> Additional (BETA 2) Testing


Christopher Smith (cornflakes4u)
Jesse van den Heuvel (Exxon)
Jason Cowan (jas0nuk)
David Durus (J0k3rXXL)
Martin Stilqnov Vutov (msvu)
Nick Kjellman (nkjellman)
Cristiano Cardoso (RayceXtreme)
Sebastian Gorgon (Sebianoti)

> Additional (BETA 1) Testing


Rob Wass (bammargera)
Dennis Pajic (countergame)
Jannes Schmidt (_Charger_)
Dominik Schöll (DS 17)
Denis Režonja (epiccooler1)
Raul Leon Oliveira Hoehne (EverLost123)
Christo Steffanov (hristobg)
Ben Kalvin (ManDog)
Emil Czerwiński (p1mp)
Joseph Murphy (roachfingers)
Dan (StunterDan)
(XTREME0235)

> Web Team


AJ Collins (gamerzworld)
RockstarNexus.com

> Special Tools


Sergey Mansurov (3Doomer)
Yuriy Krivoruchko (GooD-NTS)
Martijn van Berkel (Flitskikker)
(seggaeman)
(UZI-I)

> Special thanks to


Rockstar Games
Rockstar North
RAGE Technology Group
And all others who we have forgotten to mention for their participation and
support.

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© 2011-2012 GTA IV: San Andreas Mod Team. All rights reserved.
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