Professional Documents
Culture Documents
- A_weapon_fire
- A_weapon_chamber
- A_FP_weapon_chamber* si fuera necesaria
- A_weapon_Attach
- A_weapon_Dettach
- A_weapon_AimedFire* si fuera necesaria
- A_weapon_Relax
- A_FP_weapon_Relax
- A_weapon_Ironsight
- A_FP_weapon_Inronsight
- A_weapon_sprint
- A_weapon_run
- A_weapon_still
- A_prone_weapon_fire
- A_prone_weapon_chamber
- A_FP_prone_weapon_chamber* si fuera necesario
- A_prone_weapon_Idle
- A_prone_weapon_move
- A_prone_weapon_Ironsigth
- A_FP_prone_weapon_Idle
- A_FP_prone_weapon_move
- A_FP_prone_weapon_still
Weapon Animaciones:
- A_weapon_fire
- A_weapon_chamber
- A_weapon_Attach
- A_weapon_Dettach
- A_prone_weapon_chamber
Weapon interaction Animations
A_weapon_fire
A_weapon_fire
A_weapon_chamber
A_FP_weapon_chamber
A_weapon_chamber
A_weapon_fire
STANDARD – RELAX
A_weapon_Relax
A_weapon_Relax
A_weapon_Relax
A_weapon_Relax
A_weapon_Relax
Idle A_prone_weapon_Idle
AIMED - IRONSIGHT
A_prone_weapon_move
AIMED - IRONSIGHT
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
A_prone_weapon_Ironsigth
Idle
A_prone_weapon_move
COMBAT - IRONSIGHT
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
A_weapon_Ironsight
Idle A_prone_weapon_Ironsigth
A_prone_weapon_move
Third Person Animations Lower Body
STANDAR
A_prone_weapon_Idle
Idle
A_prone_weapon_move
COMBAT
A_prone_weapon_Idle
Idle
A_prone_weapon_move
First Person Animations
STANDAR - RELAX
A_weapon_Relax
A_weapon_relax
A_weapon_sprint
A_weapon_Ironsight
A_weapon_Ironsight
A_FP_prone_weapon_Idle
A_FP_prone_weapon_move
AIMED
A_weapon_still
A_weapon_still
A_weapon_sprint
A_weapon_still
A_weapon_still
A_FP_prone_weapon_still
A_FP_prone_weapon_move
COMBAT
A_FP_weapon_Inronsigh
t
A_weapon_run
A_weapon_sprint
A_FP_weapon_Inronsigh
t
A_weapon_run
A_FP_prone_weapon_Idle
A_FP_prone_weapon_move