Professional Documents
Culture Documents
The methods of development vary with the individual purposes and reactions to different situations and
problems. There are all possible ways of presenting and developing an idea. Skillful writers may employ a
combination of the methods in writing a paragraph.
• NARRATION
• NARRATION
• Use narration to recall an event or explain how a process works. A narrative is a story. It arranges
information in chronological (time) order; one event in a story or one step in a process follows another
just as it happened.
• DESCRIPTION
• Use description when you need to explain the nature of people, places, and things. It's always a good
idea to start a physical description by relying on your five senses to gather details about what your
subject looks, sounds, feels, smells, or even tastes like.
• DESCRIPTION
• Unlike narration, which presents information from beginning to end, description can be arranged in any
pattern you think best. Usually, the pattern is spatial, presenting things as they appear in space. But
each writer chooses his or her own perspective—the position from which to view a subject. And each
decides where to begin and where to end.
• DEFINITION
• A definition identifies a term and sets it apart from all other terms that may be related to it. Often,
definitions begin by mentioning the general class to which a term belongs. Then they provide specifics
to distinguish the term from other members of that class. For example, if you were to define whale, you
might start by saying it is an aquatic mammal. Then you could talk about its size, shape, varieties,
environment, breeding habits, and so on.
• CLASSIFICATION
• Classification—distinguishing types or classes—can help you explain a great deal of seemingly unrelated
information in an organized and easy-to-follow manner.
• A comparison explains similarities. A contrast explains differences. This method is basically descriptive
and the comparisons are literal, not figurative.
• Problem-solution
• The is a straightforward approach. The problem is expressed in a simple statement, and a possible
solution is given.
• PERSUASION
• The kind of discourse used to make the reader think or act as the arguer desires. It aims to persuade
rather than to simply explain and inform.
• Learning Competency
• Claim of policy
• Claim of value
• Topic
• Claim of fact
• Claim of policy
• Claim of value
• Types of Claims
• Tuesday C. De Leon
• A Claim is
• a statement that states the purpose of the argument. worded against the status quo (the existing state
of affairs) that is the focus of an argument.
• Claim of Fact
• Factual / historical
• Predictive
• Claim of Fact
Proof requires:
• reliable authority
• recent data
• Claims of Fact Examples
• NASA and the US government have spent more than 30 billion dollars to fake the Apollo moon
landings and to perpetuate this hoax. (A claim of fact made by Bill Kaysing in his self-published We
Never Went to the Moon: America's Thirty Billion Dollar Swindle)
• A digital divide (inequitable access to technology) between students from wealthier school districts and
students from poorer ones has added to the problem of educational success among students from the
lower socioeconomic classes and students from ethnic minorities.
• Claim of Policy
• Claims of Policy (action / should or ought) - usually involves sub-claims of fact and value
Proof requires:
• benefit (advantages)
• Claim of Policy
• Claims of policy suggest a solution to a problem that has been defined or described by an argument.
• Example: Increased tax dollars for education of prisoners will result in a decrease in the number of
released prisoners who re-offend.
• Claim of Value
• Claims of value (or evaluative arguments): Is it good or bad? Making a claim of value requires that you
evaluate your topic or an aspect of your topic. Is it good or bad? valuable or not valuable? desirable or
undesirable? and, of course, why?
• Learning Competency
• Claim of fact
• Claim of policy
• Claim of value
• Topic
• Claim of fact
• Claim of policy
• Claim of value
• Types of Claims
• Tuesday C. De Leon
• A Claim is
• a statement that states the purpose of the argument. worded against the status quo (the existing state
of affairs) that is the focus of an argument.
• Claim of Fact
• Factual / historical
• Predictive
• Claim of Fact
Proof requires:
• reliable authority
• recent data
• Claims of Fact Examples
• NASA and the US government have spent more than 30 billion dollars to fake the Apollo moon
landings and to perpetuate this hoax. (A claim of fact made by Bill Kaysing in his self-published We
Never Went to the Moon: America's Thirty Billion Dollar Swindle)
• A digital divide (inequitable access to technology) between students from wealthier school districts and
students from poorer ones has added to the problem of educational success among students from the
lower socioeconomic classes and students from ethnic minorities.
• Claim of Policy
• Claims of Policy (action / should or ought) - usually involves sub-claims of fact and value
Proof requires:
• need (justification)
• benefit (advantages)
• Claim of Policy
• Claims of policy suggest a solution to a problem that has been defined or described by an argument.
• Example: Increased tax dollars for education of prisoners will result in a decrease in the number of
released prisoners who re-offend.
• Claim of Value
• Claims of value (or evaluative arguments): Is it good or bad? Making a claim of value requires that you
evaluate your topic or an aspect of your topic. Is it good or bad? valuable or not valuable? desirable or
undesirable? and, of course, why?
• Learning Competency
• Hypertext
• Intertext
• Topic
• Intertext
• Hypertext
• Hypertext presents a new way to read on-line text that differs from reading standard linear text. Text is
typically presented in a linear form, in which there is a single way to progress through the text, starting
at the beginning and reading to the end.
• Hypertext
• Hypertext
• The features in hypertext supply flexibility to the reader when compared to reading linear text such as
books. Clearly some of this flexibility does exist in books (e.g. table of contents and indexes), but it is
not as widely used or exploited. Hypertext permits readers to use these features automatically rather
than requiring readers to manually refer to them as needed. This provides additional control to the
reader in determining the order that the text is to be read, and allows the reader to read the text as if it
were specifically tailored to the reader's background and interests. This flexibility does promise an
advantage of personalization and eases the burden of finding information.
• Intertext
• Intertextuality is the shaping of a text meaning by another text. Intertextual figures include: allusion,
quotation, translation, pastiche and parody. An example of intertextuality is an author’s borrowing and
transformation of a prior text or to a reader’s referencing of one text in reading another.
• Intertext
• Derived from the Latin intertexto, meaning to intermingle while weaving, intertextuality is a term first
introduced by French semiotician Julia Kristeva in the late sixties. In essays such as "Word, Dialogue,
and Novel," Kristeva broke with traditional notions of the author's "influences" and the text's
"sources," positing that all signifying systems, from table settings to poems, are constituted by the
manner in which they transform earlier signifying systems.
• A literary work, then, is not simply the product of a single author, but of its relationship to other texts
and to the structures of language itself. "[A]ny text," she argues, "is constructed of a mosaic of
quotations; any text is the absorption and transformation of another.”
• PASTICHE
• a literary piece that imitates another famous literary work of another writer with the purpose of
honoring it and not mocking it. It is lighthearted but respectful in its imitation.
• Allusion
• a brief and indirect reference to a person, place, thing, or idea of historical, cultural, literary, or political
significance
• is just a passing comment and the writer expects the reader to possess enough knowledge to spot the
allusion and grasp its importance in a text
• Examples:
• PARODY
• Parody is an imitation of a particular writer, artist or a genre, exaggerating it deliberately to produce a
comic effect. The humorous effect in parody is achieved by imitating and overstressing noticeable
features of a famous piece of literature.
• Intertext
• "Communication is too often taken for granted when it should be taken to pieces."
• -John Fiske
• Intertextual relations
• 2 Dimensions
• Horizontal – relations that are between primary texts that are more or less explicitly linked
• Vertical – relation between a primary text and other texts of a different type that refer to it (secondary
and tertiary texts)
• Function of Intertextuality
• Majority of the writers borrow ideas from the previous works to give a layer of meanings to their
works. In fact, when readers read the new text with reflection of another literary work, all related
assumptions, effects and ideas of other text provide them a different meaning and changes the
technique of interpretation of the original piece.
• Since readers take influence from other texts, and while reading new texts they sift through archives,
this device gives them relevance and clarifies their understanding of the new texts. For writers,
intertextuality allows them to open new perspectives and possibilities to construct their story. Thus,
writers may explore a particular ideology in their narrative by discussing recent rhetoric in the original
text.
• To tell a story
• Our society has evolved standard ways of writing a text for a given purpose such as:
• To explain Exposition
• Characteristics of a Narrative
• Descriptive texts:
• Learning Competency
• Topics
• Properties of a
well-written text
• organization
• coherence
• language use
• mechanics
• ORGANIZATION
Organization represents the way you arrange your sentences. Whether you choose
date order, order of importance, or another reasonable demonstration of detail, a solid sentence always has a
certain organization. In a well-ordered sentence, people follow along easily, with the design you’ve established.
• COHERENCE
• My students were distracted. They were also annoyed. The students next door were noisy and unruly.
They were playing games. Their teacher was absent.
• Life is absurd most of the time. People get hurt and confused. We sometimes lost perspective.
• UNITY
• Unity in a sentence starts with the subject phrase. Every sentence has one individual, managing concept
that is indicated in its subject phrase, which is generally the first phrase of the sentence. A sentence is
specific around this main concept, with the assisting phrases offering details and conversation. In order
to create a good subject phrase, think about your style and all the details you want to make.
• UNITY
Unity in a paragraph is achieved when all sentences contribute to the main point.
• The students decided to go ghost-hunting. They scoured the net to look for what they thought was an
ideal haunted house. They also exchanged creepy stories from what they heard from long time ago.
Ghost stories abound in many places. When they thought they’ve seen and heard enough, they went
on their journey.
• LANGUAGE USE
This is how the text is structured , the grammatical features and the word choice.
• new innovations
• personal opinion
• many in number
• A majority of ____
• A number of ____
• MECHANICS
• Subject-Verb Agreement
• Capitalization
• Punctuation
Say: I have long been afraid of snakes and now you frighten me with one.
• All together vs. altogether
Say: The child’s handwriting is legible and his short story is readable.
• In vs. into
In – means inside
Say: we were in the canteen when we saw the stranger’s car move into the gate.
• MECHANICS
Capitalization and punctuation are the mechanics of writing. They are not simply rules that we must memorize
and follow; they are specific signals to the reader. These mechanics are used to determine meaning and to
clarify intent. It is possible to change the connotation of a sentence by altering punctuation and/or
capitalization."
7. Be prompt
8. Be courteous
• KEEP IT BRIEF
• NO JARGON/SLANG
• SELL YOUR FISH. PUT ALL THE MARKETING EFFORTS, INCLUDE COMPUTER SKILLS, LANGUAGE SKILLS,
AND ANY RELEVANT TRAININGS
• LIST YOUR CAREER HISTORY IN ORDER. START FROM THE MOST RECENT JOB EXPERIENCE
1. Make your resume brief and concise. Two pages will do.
3. Include the examples of achievement that meet the advertised requirements of the job.
Include specifically relevant key words and phrases throughout your resume.
4. Make sure you include your name, email address and a contact phone number on your resume.
5. Include the list of between 10 and 15 skills that link your experience to the job you are applying for.
7. When providing your employment history, start with the most recent jobs and go backwards from there.
8. For references, list two people who can positively recommend you as an employee.
4. State where you found the position to which you are applying.