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This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by
Alexander Blade, which allows running scripts written in any .NET language in-game.
The issues page should be primarily used for bug reports and enhancement ideas.
Questions related to GTA V scripting in general are better off in forums dedicated
to this purpose, like [gta5-mods.com](https://forums.gta5-
mods.com/category/5/general-modding-discussion) or [gtaforums.com]
(https://gtaforums.com/forum/372-coding/).
## Requirements
## Downloads
## Contributing
You'll need Visual Studio 2017 or higher to open the project file and the [Script
Hook V SDK](http://www.dev-c.com/gtav/scripthookv/) extracted into [/sdk](/sdk).
Any contributions to the project are welcomed, it's recommended to use GitHub [pull
requests](https://help.github.com/articles/using-pull-requests/).
## License
All the source code except for the Vector, Matrix and Quaternion classes, which are
licensed separately, is licensed under the conditions of the [zlib license]
(LICENSE.txt).