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tion – can now be examined as an independent posthumanistic discipline. To who wanted to “rehumanize both art and life by narrowing the gap between the
give a new definition, what can be conceived as posthumanist art nowadays, is two” (ibid., 631). He also belongs to the generation of post-war German artists
the art that explores the notion of being human in an environment dominated by that were never familiarized with the idea of the denial of mourning for the Na-
technology. At the same time, transhumanist art examines the countless possibil- zi’s victims; therefore he expresses mourning in almost every occasion seeking
ities of several “what ifs” on human enhancement, human-machine interaction, reconciliation between human and animal beings and nature. In the previously
or completely new hybrid breeds. mentioned performance, Beuys sat in an empty room in the gallery, surrounded
by fat, felt, wood and wire, having his face covered by gold as a mask, holding a
dead hear in his arms and whispering to the animal. In this performance, Beuys
The Heritage of Conceptual Art and Posthumanist Art played the role of the shaman, the healer that could even bring the hare back into
life. Beuys also created several sculptures of wood and fat talking about the
Conceptual Art appeared in the late 1960s, becoming a dominant trend in the
transformation of the idea of sculpture and the widening of the notion of artistic
1970s. Focused on the dematerialization of art and the prevailing importance of
creation (see ibid., 631-641). For Beuys these creations were “forms of thought”
meaning, conceptual art started being recorded mainly after the influential 1970
or “forms of speech” implying the fact that everything is under a process of con-
exhibition of MoMA (New York) entitled Information (see Arnason/ Prather
tinuous transformation and change (ibid., 631-632). The totality of his work can
1998, 628-630). The title couldn’t have been accidental. It actually drew the first
be characterized as life, death and art, in an early posthuman environment.
contact line between art and information technology. The famous work of the
American artist Joseph Kosuth (born 1945), One and Three Chairs (1965) was
included into this exhibition. It was in fact an installation composed of one
chair, a photo of this chair and a text, the dictionary definition of the word Nam June Paik: From Fluxus to Video Sculpture
“chair”. The emerging problem was rather philosophical, dated back to Plato The Koreatic origin Nam June Paik (1932-2006) on the other hand, closely re-
years: what actually is a chair and how it can really be best illustrated? Photog- lated to Fluxus during his first period and initially known for his humoristic ap-
raphy is also playing a prevailing role into other conceptual artists’ work, John proach, his body art performances and electronic art experimentations, was
Baldessari (born 1931), for example, leading scholars to start discussing about evolved into one of the leading video artists of our times with a strong belief that
matters of “postphotographic practice.” (Tomas 1996, 145) “the TV screen will permanently replace the canvas from now on” (ibid., 632).
Fascinated by the power of the screen and the sovereignty of electronic and digi-
tal media that can easily change the reality of every image, Paik, sharing a lot of
Joseph Beuys: Baudrillard’s thought, became a witness of the massive hallucination imposed
Conceptual Performance as an Ancestor of Posthumanist Art by TV and the later electronic media like computers, the internet, 3D and virtual
reality. In one of his famous video installations from the nineties, called Elec-
In 1965 also, Joseph Beuys (1921-1986), a German artist that was never fully
tronic Superhighway: Bill Clinton Stole my idea (1993-1995) (see Rush 2001,
accepted and absorbed into the internationalist air of the Fluxus movement, 117-118; Sampanikou 2008, 265-269), his participation in the 1993 Venice Bi-
staged one of his early performances that can now be viewed as early posthu- ennale in the German pavilion, Paik had gathered “dozens of monitors packed
manist art. However we have to underline here that when this performance was from floor to ceiling” (Rush 2001, 118-119; images: 129-130) broadcasting im-
first shown to the public, it was conceived as part of fluxus expression or early ages of the world’s news and documentations: wars, politics, the Bill Clinton
conceptualism. Later, during the eighties such works were rather viewed as early scandal, images from the nature, or disasters all over the planet, used as a record
“poststructuralist postmodernist” (see Foster et al. 2007, 596-598) declarations.
of contemporary world’s state. This is a purely posthumanistic view of the me-
In the Galerie Schmela in Düsseldorf Beuys created the installation/performance dia ruled world, in a notion of politicized posthumanism also underlined by the
How to Explain Pictures to a Dead Hare (see Arnason/ Prather 1998, 631-632). artist’s declaration that his aim is “the humanizing of technology” (Elwes 2005,
A pilot in the Second World War, Beuys was shot down and rescued during a
144), met here with Fredric Jameson’s later notion of postmodernism (2008,
blizzard by Crimean locals (Tatars) that collected his injured and frozen body 377-380).
and applied animal fat all over it to keep him warm. Beuys returned as a pacifist
180 Evi Sampanikou New Media Art 181
2 This project gave Neshat acceptance to a broader public. All her photographs and videos
1 More than 20 works by now, most of them are available on YouTube. are accessible on YouTube.
182 Evi Sampanikou New Media Art 183
as a moving image (see Foster et al. 2007, 652-653).3 With German Expression- This development can be done by any visitor of the exhibition and consists of
ism as his immediate 20th century artistic influence (see Arnason/ Prather 1998, random changes of either shape, or color/texture or other characteristics to con-
141-170), but also Daumier, Goya and Hogarth (see Marian Goodman Gallery vince the viewer that a new breed of creatures is actually happening (see Sims
2013), Kentridge creates a series of animated characters around the main two: 1997). Genetic Images (1993) was the early version of this installation (Centre
Soho, the industrialist, always clad in a costume with stripes recalling the early Pompidou, Paris). The artist considers the project a “collaboration between hu-
industrial period and Felix, the anti-apartheid intellectual, naked most of the man and machine” for two reasons: its potential as a tool and the unique method
times, both personifications of the conflicting white South African conscious- it suggests “for studying evolutionary systems” (ibid.). It can however be a basis
ness. The artist describes himself as a member of a white elite who knew what for discussing transhumanism in an open-minded way.
was happening during the apartheid. According to Kentridge’s own words, he is Knowbotic Research, a German-Swiss electronic art group established in
interested in “political art […] the art of unfinished gestures and an uncertain 1991, is composed of Yvonne Wilhelm, Christian Hubler and Alexander Tu-
end” (Tone 2003, 98-112). Among his famous works are: Felix in Exile (1994), chacek.4 Their work is according to Grau “developing hybrid models for digital
Stereoscope (1999) and Fragments for George Melies (2007). Kentridge’s hu- representation of knowledge” and has already become the field of a very analyt-
manistic approach and arguments make him one of the purest and most politi- ical critical approach by both Oliver Grau (2003, 213-217) and Frank Popper
cized posthumanists of our times. (2007, 345-350), while they were also recorded by other scholars (see Tribe et
al. 2006, 56-57). Undoubtedly, their most prominent project is the virtual instal-
lation Dialogue with the Knowbotic South (1994-1997), a work that “processes
Transhumanist Art: A Non-Humanistic Discipline? scientific data from research stations’ networked databases to create a changing
abstract representation of Antarctica” (Grau 2003, 213). The data collectors are
We have to deal however with the transhumanistic view. Among transhumanist
software agents, the knowledge robots or “knowbots”. The knowbots interact
artists I could generally include H. R. Giger, as a forerunner, Stelarc, Orlan, Pic-
with (human) visitors of the exhibition and poetic software machines, while the
cinini and Eduardo Kac, that are the commonly accepted paradigms. However,
projected image resembles star constellations or supernovas (see Grau 2003,
these artists give an emphasis to only one aspect of transhumanism: the en-
213; Popper 2007, 249). This exchange of feelings, images and experience be-
hancement or transformation (even the monstrous one) of the body. However,
tween human beings and knowbots is actually putting the development of this
the bulk of the formerly called “electronic art” that has nowadays evolved to ei-
project in an early transhumanist discussion on the human-machine interaction
ther digital or virtual art, fulfills the requirements of an analytical approach to
and the possibility of new directions of developing (and enhance) knowledge.
the philosophical background of transhumanism, the meeting of the human brain
I’ll end this text with the duet of the London-based brothers Jake and Dinos
with “the machine”. Therefore, I would like to introduce here three major artistic
Chapman (born 1966 and 1962), of British-Cypriot origin, who belong to a se-
examples that mainly deal with transhumanist matters: Karl Sims, Knowbotic
ries of “provocative” artists5 of this century that create “hermaphrodites” with
Research and Jake and Dinos Chapman, all of completely different origin and
genetic anomalies manifested in absurd combinations of arms, heads, legs and
background.
torsos, with the nose, ears or mouth replaced by an anus, a vulva or an erect pe-
The biotechnologist and computer graphics artist and researcher Karl Sims,
nis (Fuck Face 1994, Cock-Shitter 1997) (see Riemschneider/ Grosenick 1999,
born in the sixties, became known with his Galapagos twelve-monitors interac-
98-101). Their example illustrates, in the best way, that art is becoming, more
tive installation (1995, 1997-2000, Intercommunication Centre, Tokyo), inspired
and more a post- and transhumanistic discipline, reminding us that biotechnolo-
by Darwin’s theory of natural selection (see Rush 2001, 205-208, images: 221-
gy can not only “enhance” human species, but also “breed monsters”, in Goya’s
222; Popper 2007, 126). Galapagos is actually a computer graphics based visu-
terms. The reason Goya is mentioned, is no other than the Champan’s respect to
alization of Darwin’s theory. 3D Graphics in this installation resemble to new
organisms, “genetic” ones, developing into the environment of the computer. 4 They share a Professorship for Art and Media at the University of the Arts in Zürich.
5 In 2008 the exhibition If Hitler Had Been a Hippy How Happy Would We Be (White Cu-
3 Kentridge uses a rotating metal cylinder put in the middle of his papers on which his be, London) showed thirteen watercolors by Adolf Hitler modified by Jake and Dino
drawings are reflected and he then records these reflections on the cylinder (see Univers- Chapman (see White Cube 2008).
es in Universe 2005).
184 Evi Sampanikou New Media Art 185
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artists’ life-size sculptures made of resin and fiberglass. Their nightmarish work ing in the Visual Arts – Papers in and on Art History. Garden City(NY): Doubleday, 1-
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Popper, F. (2007): From Technological to Virtual Art. Cambridge(MA) et al.: The MIT Press.
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