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DBIT/2020/64632

Multimedia cat

QUESTION A

 This is the ability to innovate ideas and manifest them from thought into reality.multimedia is a
transmission that combines media of communication such as text, graphics, audio, animation
and video.from this we come up with elements that represent creative multimedia which is
design, social media, tools, Innovation and art.these elements makes it powerful tool in
delivering information.

QUESTION B

 Disclosure- refers to the degree to which complete specification and tools for validating
technical integrity exists and are accessible to those creating and sustaining digital
content.preservation of content in a given digital format over a long term is not a feasible
without an understanding of how information is represented as bits and bytes in digital files.
 Adoption- it means to the degree to which the format is already used by the primary creators
disseminators or users to information resources.this includes uses a master format for delivery
to end users and as a means of interchange between systems.
 Transparency- refers to the degree to which the digital representation is open to direct analysis
with basic tools including human readability using a text only editor.
 It requires an intermedia scheduling in delivering content.

QUESTION C

 The technology provides a complete form processing and documents capture solution.
 It includes forms a definition, scanning, image pre-processing and recognition capabilities.
 It uses ORC uses a modular architecture that is open, scalable and workflow controlled.

QUESTION D

 Multimedia system must be computer controlled as they use computers in manipulating their
programs.
 Multimedia system is user friendly or interactive.
 The interface to the final presentation of media is usually interactive
 The information they handle must be represented digitally.
 They are integrated.

QUESTION E

 Evolution of communication and data networks.


 Digitation of virtually everything.
 Ever increasing amount of memory and computational power sophisticated terminals.
 Increasing availability of almost unlimited bandwidth demand.
 Availability of unambiguous access to the network.

QUESTION F

i. HyperText- is the grouping of relevant information in the form of nodes.these nodes are then
connected together through links.whereas hypermedia- is an extension of the term hypertext.is
a non linear medium of information that includes graphics, audio, video, plain text and
hyperlinks.
ii. Multimedia application- is an application which uses a collection of multimedia sources e.g text,
graphics, images, sound, animation and video.hypermedia can be an example of such.

QUESTION G

 Multimedia streaming- is a video or audio content sent in compressed form over the internet
and played immediately, rather than being saved to the hard drive.

QUESTION H

 Videos on demand streaming- it allows users to video or audio content on demand such as
technology is often used to bring video on demand to TVs.
 Streaming media services-it is the process of delivering multimedia data from a streaming
service provider to an end user.

QUESTION I

 A project life cycle is the sequence of phases that a project goes through from its initiation to it's
closure.in an adaptive life cycle the product is developed over multiple iteration and detailed
scope for iteration is defined for iteration only as iteration begins.

QUESTION J

 EDF(earliest deadline first)-is a dynamic priority scheduling algorithm used in real time
operating system to place process in a priority queue.whereas SCAN-EDF- is a disk scheduling
algorithm that is based on priority.the better performance of this one was in the periodic time
manner where it gave the best line in elaboration of the information.

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