This document contains JavaScript code for an automated betting game. It defines functions for starting and stopping the game, multiplying the current bet amount, getting a random wait time, and checking the balance and stop conditions. When a bet is lost, it multiplies the bet and retries, and when won it resets or retries depending on balance and other conditions. The code binds functions to handle win and loss events to restart the automated betting process.
This document contains JavaScript code for an automated betting game. It defines functions for starting and stopping the game, multiplying the current bet amount, getting a random wait time, and checking the balance and stop conditions. When a bet is lost, it multiplies the bet and retries, and when won it resets or retries depending on balance and other conditions. The code binds functions to handle win and loss events to restart the automated betting process.
This document contains JavaScript code for an automated betting game. It defines functions for starting and stopping the game, multiplying the current bet amount, getting a random wait time, and checking the balance and stop conditions. When a bet is lost, it multiplies the bet and retries, and when won it resets or retries depending on balance and other conditions. The code binds functions to handle win and loss events to restart the automated betting process.
00000001', // Don't lower the decimal point more than 4x of
current balance stopPercentage = 0.001, // In %. I wouldn't recommend going past 0.08 maxWait = 500, // In milliseconds stopped = false, stopBefore = 3; // In minutes var $loButton = $('#double_your_btc_bet_lo_button'), $hiButton = $('#double_your_btc_bet_hi_button'); function multiply(){ var current = $('#double_your_btc_stake').val(); var multiply = (current * 2).toFixed(8); $('#double_your_btc_stake').val(multiply); } function getRandomWait(){ var wait = Math.floor(Math.random() * maxWait ) + 100; console.log('Waiting for ' + wait + 'ms before next bet.'); return wait ; } function startGame(){ console.log('Game started!'); reset(); $loButton.trigger('click'); } function stopGame(){ console.log('Game will stop soon! Let me finish.'); stopped = true; } function reset(){ $('#double_your_btc_stake').val(startValue); } // quick and dirty hack if you have very little bitcoins like 0.0000001 function deexponentize(number){ return number * 1000000; } function iHaveEnoughMoni(){ var balance = deexponentize(parseFloat($('#balance').text())); var current = deexponentize($('#double_your_btc_stake').val()); return ((balance*2)/100) * (current*2) > stopPercentage/100; } function stopBeforeRedirect(){ var minutes = parseInt($('title').text()); if( minutes < stopBefore ) { console.log('Approaching redirect! Stop the game so we don\'t get redirected while loosing.'); stopGame(); return true; } return false; } // Unbind old shit $('#double_your_btc_bet_lose').unbind(); $('#double_your_btc_bet_win').unbind(); // Loser $('#double_your_btc_bet_lose').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("lose")') ) { console.log('You LOST! Multiplying your bet and betting again.'); multiply(); setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); //$loButton.trigger('click'); } }); // Winner $('#double_your_btc_bet_win').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("win")') ) { if( stopBeforeRedirect() ) { return; } if( iHaveEnoughMoni() ) { console.log('You WON! But don\'t be greedy. Restarting!'); reset(); if( stopped ) { stopped = false; return false; } } else { console.log('You WON! Betting again'); } setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); } });startgame()