Ty
Curatorshi .
and the
BIPALel MAT la ccs
Edited by Paolo Cherchi Usai, David Francis,
Alexander Horwath, Michael LoebensteinTable of Contents
Chapters
The Work Print
chapter 2
Prologue: The Vienna Sessions. December 31, 2005
chapter 3
‘What's the Problem?
chapter 4
Film as Artefact and Museum Object.
chapter 5
Presentation and Performance
Chapter 6
Curatorial Values: Two Case Studies
Chapter 7
Archival Control...
Chapter &
Content, Platforms, and the User
Chapter 9
Film Curatorship: The Making of a Definition
Chapter 10
Film Curatorship; A Definition
Glossary of Terms...
About the Authors...
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238‘Chapter 4
Film as Artefact and Museum Object
—_F: In “The Market vs. The Museum” you
‘made a powerful argument that by using the
word “content” to describe their collections,
_achivists are failing to recognize the importance
of the artefacts they are charged with safe-
guarding.
Art galleries and museums, however, seem to
‘Eave overcome this problem. The “content” of a
‘painting can also be separated from its canvas,
and like a film reproduced faithfully in other
‘media, yet art galleries and museums seem to
have convinced their constituencies and funding,
‘agencies that there is no substitute for seeing the
‘actual work of artin a gallery or museum setting.
Photographic galleries and museums, which
‘have much more similarity with film archives,
‘ave convinced their constituencies that a pho-
sographic print can only be considered an orig-
inal if it is made from the camera negative by, or
‘under the direct supervision of, the photogra-
pher. This gives such prints artefact status, and
‘means thatno new artefacts can be created afier
the photographer's death.
If film archives considered original prints —
those made with the approval of the creative
seam that produced the film —as their artefacts,
could they then convince their constituencies
that the art of the cinema could only be experi-
enced by attending the screenings of original
prints on an archive’s own premises, in a tech-
nical environment specifically designed to repli
cate, as far as possible, the first public presenta-
tions?
One would then have to respond to the in
evitable criticism that one was restricting “ac-
cess” to an art form that, unlike most others,
was conceived as a group experience and di-
rected towards @ mass audience.
One possible response might be to establish
different levels of viewing experience. The first
would be to attend a screening of the original
artefact on the archive's premises. The second
might be to attend the screening of a print ap-
proved by the archive in the country where the
film was produced. The third, rather than be a
screening of any film copy, as it would be today,
could be the screening of an archivally approved
digital copy If we are honest, good digital copies
are a better representation of the art of the cin-
ema than incomplete, damaged, or badly pro-
jected 35mm or 16mm prints. This approach
would also justify the money spent on the
preservation of master material that would not
have artefact status, but would be essential for
the production of archivally approved celluloid
or digital copies
This scenario is designed to provoke discus-
sion. However, the bottom line is that would
3like to know how you would introduce the con-
cept of the artefact into film archives.
__Av: My most immediate answer would be to
turn the terms around: How to introduce the
concept (and praxis) of film into “artefact
archives” and museums?
This is certainly nor a new question, but it
seems that with the recent shifts in the museum
world (regarding their self-image and new social
function), as well as in the culture at large (the
“digital revolution”), it has become more — in-
stead of less— difficult to addeess it and to make
oneself understood. | think that in order to
reach a better understanding of film’s role vis-é-
vis the museum, we need to (a) look more
closely at what film actually is (in itself and in re-
lation to other forms of expression); and (b) to
question thoroughly the values and cultural
principles that most contemporary museums
‘operate on in relation to reproductive media
and popular forms of expression. Which also
means to question the ways in which museums
are “convincing their constituencies” of what
an “original” or an “artefact” or an “authentic
artwork’ is in the field of reproductive media
Before going into any further detail, choughe
Td look up what the encyclopedia has to say
about the word “artefact”. [ went to Wikipedia,
in honour of the digital revolution. The things
T found there are quite interesting, not only in
terms of definition, buc also for the associative
space they create in relation to film. So here are
a few definitions from Wikipedia:
‘An Artefacts: a human-made object, such as
a tool, weapon, or ornament, especially those of
archaeological or historical interest.”
4
“An Artefact is: 2 human-made object that is
‘a prototype or standard of measurement.”
“A prototype is an original type, form, or ins
stance of some thing serving as a typical exam:
ple, basis, epitome, or standard for other things.
of the same category.”
“Artefact (archaeology): any object made or
modified by a human culture, and later recov
‘ered by an archaeological endeavour.”
‘A cultural artefact is a human-made object
which gives information about the culture of its
creator and users. The artefact may change over _
time in what it represents, how it appears, and
how and why itis used as the culture changes
over time, The usage of the term encompasses:
the type of archaeological artefact which is
recovered at archaeological sites; however, man-
made objects of modern society are also cule
tural artefacts. For example, in an anthropolog-
ical context, a television is an artefact of modern:
culture,”
“Artefact (fantasy): in the fantasy genre, is
usually a magical object so powerful that it cans
not be duplicated or destroyed by ordinary
means. In role-playing games and fantasy liter
ature, an artefact is a magical object with great
‘power. Often, this power is so great that it can+
not be duplicated by any known art allowed by
the premises of the fantasy world, and often
cannot be destroyed by ordinary means, Arte-
facts often serve as MacGuffins, the central focus
of quests to locate, capture, or destroy them.”
believe there is only a short distance from
the artefact as MacGuffin (in the fantasy genre)
to the artefact as itis still understood by most
museums today. In both cases, itis the aura, the
" great power” bestowed on the “magical” object
{and not its documentary, informational, aes-thetic, or educational properties), that is sup-
posed to make us hold our breath. 1 will come
back to this issue later on.
As for the other definitions, tool, weapon,
ornament, all seem quite valid for film (@ tech-
nical-cultural tool for humanity to produce new
ways of understanding the world; a weapon in
terms of its potential influence on individual
minds as well as large parts of a population; an
‘ornamentin the sense of something that makes
the world we live in more pleasurable or beau-
tiful to look at)
The term “prototype” and the description of
the “cultural artefact” appear to be similarly
valid for film. By touching on the anthropolog-
ical context, however (and by taking television as
an example), the Wikipedia definitions bring us
loser to an understanding of why, to my mind,
film cannot be fully understood as an artefact at all
~at least as long as we identify artefact with an
object.
So here’s my key statement: In relation to
film, a museum essentially needs to preserve,
shoiy, and interpret not just an object/ artefact,
buva system, more specifically: a working system.
‘The terms “object” and “artefact” fall short in
relation to what film is, because they only refer
to one element of the film equation, namely
the fixed element (the film strip). It isa necessary
element for creating the film experience (if we
exclude certain Expanded Cinema practices that
ithout celluloid), but itis certainly notiden-
tical with it. The term film experience, on the
other hand, is not a sensible replacement term
either. An experience is something individual;
too much of it resides in the unattainable world
of the viewer. A museum cannot “preserve”
something which, to a high degree, is outside its
influence, It can only establish the conditions
{for film experiences to take place. A further con
ceptual step brings us closer co what we're
searching for: The film experience is enabled by
a performance of film — the act of putting the
“time-less” film-object/artefact into a machine
which (if it works and if the conditions of the
screening space are set accordingly) produces
the phenomenon we call film. This phenome-
non is always (a) an aesthetic one — no matter
what type of film runs through the machine;
and (b) durational one. Apart from a few works
in history (loops; some installations) which do
not have a pre-set duration, al film works (= per-
formanecs of film) are defined by the spe
time they take to appear in full. One might say
they are “framed by their duration (if you accept
the analogy to paintings or drawings)—or, rather,
“framed” by the last moment in time before they
begin and by the first moment in time after they
have ended. In the case of a painting or drawing,
the work is what's inside the frame (or wher-
ever the paper/ canvas ends); in the case of film,
the work is what's inside the time-frame and in-
side the visual/aural space created by the joint
performance of strip, machine, and operator.
‘To make that film work, understood in the
above terms, fully appear to the viewer is what
a museum can do. It is, I believe, the only way in
which a museum can make the work fully ap:
pear to a viewer. There are many other ways in
which a museum can make some properties or
aspects of the film work appear (exhibiting only
the machine or the screen; exhibiting the un+
moving film strip; exhibiting film stills; exhibit
ing transmutations of the work on other ma-
chines; exhibiting parts of the film in looped
form; etc.). Butif we expect a museum to make
85,