Professional Documents
Culture Documents
DTW
Navyatha jallu
1 INTRODUCTION 3
1.1 Course details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.2 ENGINEERING DESIGN PROCESS . . . . . . . . . . . . . . . 3
1.3 STEPS IN IDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2 CO-1 5
2.1 AUTODESK FUSION 360 . . . . . . . . . . . . . . . . . . . . . 5
3 CO-2 6
3.1 HTML . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
4 CO-3 8
4.1 LATEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
1
List of Figures
1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
3.1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3.2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
4.1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
2
Chapter 1
INTRODUCTION
It consists of 4 CO's in 1st semester . Here you will get a detailed report about
the topics included in the given CO's and how it is planned accordingly.
The engineering design process is a series of steps that engineers follow to nd
a solution to a problem. The steps include problem solving processes such as,
for example, determining your objectives and constraints, prototyping, testing
and evaluation.
The process is important to the work conducted by TWI and is something
that we can oer assistance with.
While the design process is iterative it follows a predetermined set of steps,
some of these may need to be repeated before moving to the next one. This
will vary depending on the project itself, but allows lessons to be learnt from
failures and improvements to be made.
The process allows for applied science, mathematics and engineering sciences
to be used to achieve a high level of optimisation to meet the requirements of
an objective. The steps include problem solving processes such as, for example,
determining your objectives and constraints, prototyping, testing and evalua-
tion.
3
Figure 1.1:
4
Chapter 2
CO-1
Figure 2.1:
5
Chapter 3
CO-2
3.1 HTML
Figure 3.1:
6
Figure 3.2:
7
Chapter 4
CO-3
4.1 LATEX
8
Figure 4.1: