Professional Documents
Culture Documents
Cuad Textos Comunicación Ing II 2020
Cuad Textos Comunicación Ing II 2020
DE TEXTOS ESPECÍFICOS
DE LAS CARRERAS DE
CIENCIAS DE LA COMUNICACIÓN
INGLÉS II
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TEXT 1
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small, black and white pictures. It wouldn't last. But as more and more people bought sets, cinema
queues began to get shorter. And, not just 5% or 10% shorter. By the early 50s, weekly audiences
had been cut in half to 50 million. Clearly, the movie industry had a serious problem on its hands.
Studios bosses tried to solve the problem in several different ways. These included:
CINEMASCOPE: This technique made it possible to show films on a wider screen than ever
before. Several action-packed Cinemascope films were made. The first, a Biblical epic, was called
"The Robe".
3D: To watch 3D or "three-dimensional films, audiences had to wear special glasses. These gave
images on the screen extra height, width and depth. The idea was used in several 50s horror films,
but never really caught on.
CINERAMA: Three projectors were needed to show Cinerama films. Each one filled a third of a
huge, curved screen. Again the idea didn't catch on -this time because it was too expensive.
SMELL-O-VIS1ON: Another Hollywood scheme for winning back TV audiences was
Smell-O-Vision. This was an electronic system which sent the smell of roses, gun smoke, coffee,
etc. (whatever was shown on the screen) over movie-goers during a film.
70 MM FILM: Before the 50s, movie cameras and projectors used film which was 35 mm wide.
The arrival of 70 mm film produced a much bigger, clearer image. 70 mm is still used for some
films today. Basically, then, the Hollywood studios competed with television by making movies
bigger, better and more realistic. Some of their ideas succeeded, others failed. But what really saved
the cinema industry wasn't a technical development at all -it was another 50s invention... .teenagers.
Movies and youth culture discovered each other in the mid-50s with two key films: "Rebel
Without A Cause" (1955), starring James Dean, and "Rock Around The Clock" (1956), starring
early pop idol Bill Haley. For Hollywood it was a turning point. Before then, the average cinema-
goer had been over 30. Suddenly, all that began to change. And it's a change that's continued ever
since. Today 75% of all box-office tickets are sold to people between the ages of 15 and 25.
These days, cinema and television live side-by-side. The movie industry didn't collapse (as
some people predicted) in the 50s and 60s. But cinema audience-figures are still low compared to
50 years ago. In Britain, for example, most people only see one or two films per year. In Europe it's
three or four and in America six or seven. Because of this, modern movie-making has become very
different from how it was in Louis B. Mayer's time. For example:
Hollywood has more competition from international film-makers now than ever before
Enormous "picture palaces" with one screen are being replaced by "multi-screen"
There are still large studios, but the old "studio system" (with groups of stars working for
one company) has disappeared
Modern films have three lives instead of one, First, they appear in the cinema, then on
DVD, and finally they're shown on TV.
But things have changed again, and nowadays different apps offering streaming services, like
Netflix, Hulu, Amazon Prime Video, HBO Now, CBS All Access, Disney Plus, HBO Max and
others are the main source of almost unlimited content of movies, TV shows and serials, and even
original programming and own productions.
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TEXT 2
Today, our online habits are transforming the way we consume video content, whether in
blockbuster productions or the advertising industry.
Some time ago, David Lynch, American director and screenwriter, lamented the future of
filmmaking and voiced his concerns for the big screen, announcing:
"Television is way more interesting than cinema now. It seems like the art-house has gone to
cable."
(Art-house : a movie theater that specializes in films that are artistic or experimental rather than
merely entertaining).
While Lynch is of course a creative genius, we doubt he knew just how astute his comment would
be in years to come. In fact, the days of cable TV came and went too. Online streaming platforms
such as Netflix are leading a transformation in film entertainment, while social channels like
Instagram are fast evolving to offer more video content than ever.
Filmmaking is a truly emotional process. Its trends are increasingly leaning towards engaging
concepts – just consider Black Mirror: Bandersnatch, the fascinating new interactive film by
Netflix, which allows viewers to choose between multiple endings. Increasingly, viewers want to
feel a part of the action.
As a result, many producers are looking into making more engaging and intimate video content,
many going beyond the confines of professional film studios to do so. By working with a
documentary maker rather than scripted advertising, it is possible to get to the true heart of the
matter – and to make content you actually want to watch.
Virtual reality (VR) is still very much an emerging filmmaking trend, but it is expected to grow
exponentially. Projected within the safe confines of a headset, these virtual environments offer
limitless potential, and practically any industry can create content to connect with consumers. The
technology can entertain, instruct and educate audiences in a whole new way.
BAFTA winning Martin Percy, British director of interactive video, has been especially proficient
with VR filming. Thanks to the latest production technologies, Martin is able to make the imaginary
a reality, all within a safe environment.
“With VR, we’re not trying to make a film which people are watching on a VR headset,” he
explains. “We’re trying to give people a sense that they are, in some magical way, actually present
in some fascinating or exciting location."
ACTIVITY:
- Do some research and, also taking into account Text 1, draw a timeline of the evolution and
innovations of the filmmaking industry from the appearance of the “Talkies” (films with
recorded sound) and Hollywood´s Golden Age (1920/1960) to the present.
- Have you seen any interactive movie? What was your experience?
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TEXT 3
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The nature of human communication and the rapid pace of the digital world means that it’s
often difficult to keep track of the ever-changing nature of graphic design. In an era where
technology is everywhere, trends in modern graphic design can dissipate as quickly as they
emerge. Something that appeared to be cutting-edge last year might be totally outdated this year.
Today’s customers are busier and more rushed than ever before. They don’t have the time to
deal with companies that can’t convey their personality within the simplest possible graphic. In
the past, companies that wanted to make a big impact would go big and even complex with their
logo designs and websites. Today, simplicity is the key to success. Graphic designers have
begun to make bigger choices combined with flat colourful graphics and simple shapes.
Function has overridden superfluous design details today. Graphic design doesn’t have to be
complicated anymore. It just needs to mean something and make an impact.
The key to graphic design today is remembering that visuals aren’t just about making a brand
look attractive – they’re about contributing to the customer experience. Graphic design is the
key to a memorable visual identity.
As we move into the future, the chances are that graphic design will continue to change.
However, it’s impossible to predict all of the changes the years ahead will bring.
ACTIVITY: Complete the table contrasting Graphic Design in the past and nowadays
GRAPHIC DESIGN
In the Past Today
TEXT 4:
PHOTOJOURNALISM
While journalism is the collecting, editing, and presenting of news material for publication or
broadcast, photojournalism is a particular form of it that uses images in order to tell a news story. It
does not just refer to still images, but to video and any other source of images broadcasting as well.
Photojournalists are visual reporters of facts. They must often make decisions instantly and
carry photographic equipment, often while exposed to significant obstacles (physical danger,
weather, crowds).
The public places trust in its reporters to tell the truth. The same trust is extended to
photojournalists as visual reporters. This responsibility is essential to a photojournalist. At all times,
they have many thousands of people seeing through their eyes and expecting to see the truth. There
is no need to "set up" reality. There is no need to lie to a community.
However, although it is true that photos can testimony facts, it is also true that a photograph
substitutes reality by an image. Consequently, it is not real itself. It is always a message that
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interprets reality and many times it can be falsified or simply chosen to manipulate the information
or the audience.
And that leads us to notice the way in which the two main types of newspapers, tabloids and
broadsheets, make use of images. A popular or tabloid newspaper focuses more on sensation than
real news, whereas a quality newspaper (or broadsheet) is more interested in seriously
commented news, with images that merely inform facts rather than being exciting or shocking. A
tabloid usually has a smaller format than a quality paper, it has larger headlines and shorter stories,
often about film stars or violent crimes, and the journalists working for them compete fiercely to get
the scoop. A scoop is an exciting or important news story that one news organization publishes or
broadcasts before anyone else. Tabloids carry out yellow journalism, which is a type of journalism
that minimizes legitimate news in favour of eye-catching headlines and images that sell more
newspapers. It may feature exaggerations of news events, scandals, sensationalism, or
unprofessional practices. Yellow Press newspapers usually have daily multi-column front-page
headlines covering a variety of topics, such as sports and scandal, using bold layouts with shocking
large coloured illustrations, and heavy reliance on unnamed sources.
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6- In your opinion, is press photography art?