This is a fan-made supplement for Warhammer Fyr Darric, the Trickster's Wood, is a High Realm Fantasy Roleplay 4th This is a fan-made supple- of Athel Loren, ruled by Lady Heggria of the ment for Warhammer Fantasy Roleplay 4th edition Masque. Fyr Darric is Loec the Trickster's holy which adds rules for following the elven god Loec ground within Athel Loren, the site of many and dance his shadowdances as a wardancer. It shrines to his anarchic glory. Here too can be is a supplement made by Leo E Gunnemarsson. found the Feast Halls of the Wardance — the closest thing that the nomadic Wardancers of Ath- el Loren have to a home. As a result, the glades of The Elven God Loec Fyr Darric always resound to the sound of laugh- ter, though much of it is mean-spirited. Every de- Loec is the God of Trickery, Music, and Revelry. ception requires a victim, and the consequences Loec is a mysterious figure because his followers can range from wounded pride to a slow death. guard the secrets of his rites and purpose behind a veil of secrecy. His servants are occasionally Never is this more true that at the Festivals of the called Feastmasters for their part in the great festi- Equinox, when captives are promised their free- vals, where they lead the celebration and perform dom, if only they can slay a Wardancer in single intricate dances that recount the history of Athel combat. None succeed, of course, for the Devo- Loren. Loec appears to the Elves as a lithe youth tees of Loec are peerless duellists. The true con- who dances across the void, and his laughter stirs test is not for the victim’s freedom, but to see how the souls and spirits that dwell there. Without him, many wounds the Wardancer can inflict before his it is said, the heavens would grow dull and cold, foe expires. Any captive who dies to fewer than a for the stars of the night sky would no longer have hundred cuts is thought to be poor sport indeed. reason to remain wakeful. The Chaos Gods hunt To worship Loec Loec as he dances, but the Shadow Dancer is tireless and cunning, and can never be caught. Most who follow Loec does not devote their lives to him. An elven entertainer may offer a prayer There is a darker side to Loec as well. He is the before a performance or an elf with darker inten- god of shadows, malicious trickery, vengeance tions may call upon Loec to aid his deceptions. and dark deeds. The Elves of But neither truly follows Loec. For such worship- lost Nagarythe worship him, for they use stealth pers Loec is a god amongst many. and darkness to enact their revenge. His true followers are the fabled wardancers of Though Dragons seldom pay heed or homage to Athel Loren. These elves are sworn to the Lord of the deities of the Elves (few are prepared to admit Laughter body and soul. Their every movement is the existence of beings nobler or more powerful devotion to their god and their every act serve than Dragons), most have a grudging respect for him. The leaders of their cult are the shadowdanc- Loec, the Lord of Laughter. At heart, Dragons are ers and they are the closest thing Loec has to creatures of cunning and intellect, and they ad- priests. In their own ways they preach the words mire the legerdemain by which the Shadow Danc- of Loec but as with all that comes from that god er rescues Elven souls from Slaanesh as well as one should expect trickery interwoven in their the trickery Loec employs to erode the Dark words. Prince's vengeance once the deed is done. In- deed, many Forest Dragons hold true to the belief that Loec honed his cleverness under the tutelage of Draugnir, Father of Dragons. The Wardancers, being Loec’s foremost devotees, hold that the op- posite is true, and love to engage Forest Dragons in battles of wits to prove their point. The Cult of Loec
Seat of Power: Feast Halls of the Wardance Penances
Head of the Cult: Lady Heggria of the Mas- Dance beyond exhaustion unto the very brink que of death and see if Loec claims you or not, Primary Orders: The Wardancers challenge a dragon in a game of wits with a prize too high to allow a loss, fight a duel Major Festivals: Festivals of the Equinox where survival seems unlikely and win Popular ”Holy Books”: Oral traditions Strictures Common Holy Symbols: Masques, Talisma- -Travel the unseen paths nic tattoos Loec, the dancer of the shadows, is the Elven -Never hold back laughter god of laughter, tricks, and dance. -Never stay long in one place Elven legends tell that he often frees the el- -Do not let a conversation pass where you speak ves' souls from the hands of the Gods of only truths or only lies, ever mix the two Chaos using funny tricks. However Loec also has a dark side: he is a god of shadows, -Never reveal your tricks and deceptions to the night, vengeance, malicious tricks and Dark uninitiated Magic. Though he fights for Elven souls, it is -Always make your vengeance hurt more than the hard to say about him that he is good or even neutral. initial slight
Worshippers -Keep your wits and weapons razor-sharp
The only true followers of Loec are the war-
dancers of Athel Loren but he is recognized by Highelves and Woodelves alike as an im- portant god so many offer prayers to him when they deem his services needed. At ti- mes such prayers are answered by one of his Shadowdancers and more often than not a price is asked in return for their help. Holy Sites Shrines to Loec exist in elven lands but true temples do not. There is no priesthood to tend to such places. In one realm of Athel Loren he is however worshipped higher than the other gods. In Fyr Darric there are halls to hold his feasts and echoing laughter rings throughout the lands. Woe any that disrespect his name in those woods for the vengeance of Loec may be swift but the victims death won’t. Rogue Career
Wardancer the roles of mythical figures and ferocious warri-
Woodelf ors, their form of movement, and even their figh- ting style, paying homage to the one who inspires Other Wood Elves regard the Wardancers as wild their dance. and unpredictable, and not without cause, for they Wardancers are sublime warriors, made even are the servants and worshippers of more deadly through their war dances. For these, the Elven trickster god, Loec. The Wardancers the favoured rituals of the Trickster God, no lead the Elves in music and rejoicing, and perform rhythm is called nor are orders issued. Instead, the intricate dance rituals that re-enact the history the dancers instinctively enact a pattern of lethal of Athel Loren, a form of storytelling more im- movements, complementing the dances perfor- portant to the Wood Elves than the more convent- med by the rest of the troupe. Each Wardancer ional method of writing. leaps and pirouettes through the enemy ranks to To a Wardancer, even other Elves appear to be music only she hears, gracefully evading her op- moving painfully slowly, for every move made by ponent’s clumsy blows and ending his life with an one of the kin of Loec flows into the next, and impossibly swift to strike of her own. thence the next one after that without conscious Shadowdancers are the closest thing that thought or guidance. Forgoing armour, the War- the Trickster God has to a priesthood, and they dancers decorate themselves with swirling de- are both respected and feared as a result. signs and dye their hair in bright colours, taking on Shadowdancers, and Shadowdancers only, know WS BS S T I Agi Dex Int Wp Fel all the paths through Athel Loren — indeed, it is Crossed Skull Teutonic Cross Teutonic Shield Cross Cross said that they tread the paths of the Dreaming Teutonic
Wood as surely as they do the mortal world. In
Halberds
battle, they are even more dazzlingly swift than
C areer ath P other Wardancers. At other times they are less Dance Aspirant of Loec — Brass 5 flamboyant, preferring to confound others with de- Skills: Athletics, Charm, Dodge, Melee (Basic), Melee (Brawling), Perform ceptions of the mind rather than swiftness of body. (Dancer), Perform (Acrobatics), Sleight of Hand, Lore (Athel Loren) Indeed, many Shadowdancers can cre- Talents: Ambidextrous, Combat Reflexes, Distract, Strider (Forest) ate illusions, which they inevitably use to further Trappings: Religious swirling tattoos distract their foes or mete out a much-needed Wardancer — Silver 1 dose of humility to Elves or spirits that have for- Skills: Intuition, Outdoor Survival, Navigation, Melee (Polearm), Secret gotten their station. Signs (Loec), Stealth (Rural) Talents: Shadow Dances of Loec, Dual Wielder, Feint, In-fighter Trappings: Two melee weapons Leaving the career Bladesinger — Silver 3 It is of course possible to leave this career as Skills: Art (Tattoo), Leadership, Perception, Track with any other but it is not as easy as that. Talents: Beat Blade, Combat Master, Strike to Injure, Step Aside Trappings: Troupe of Wardancers This career represents a vow to Loec and as a Shadowdancer— Gold 1 god of vengeance he is not one you want to Skills: Pray, Stealth (Any) slight. If you leave this career path immedia- Talents: Bless (Loec), Etiquette (Dragons), Orientation, Shadowdancer tely gain 7 Sin points and the ire of the war- Trappings: Knowledge of secret paths through Athel Loren known only to dancers. Shadowdancers
Disclaimer: Unofficial supplement to WFRP 4th edition made by Leo Gunnemarsson
New Talents
Shadow Dances of Loec Shadowdancer
Max: Agility Bonus Max: Agility Bonus Tests: Dodge Tests: Perform (Dance) You are trained in the Shadow Dances of Loec able to utilize You are one of the blessed shadowdancers of Loec able to them in the unique fighting style of the Wardancers. At the call upon his great powers to weave illusions.You can cast beginning of each combat round chose one dance of Loec to the spells Illusion, Mystifying Miasma and Shadowstep from benefit from this round. You do not benefit from any other the Lore of Shadows despite not being a wizard. For the pur- dance this round. When chosing a dance you may not chose pose of casting them you replace Channeling with Perform the same dance as you used last round. If you are restrained (Dance) and Speak Language (Magick) with Pray. In addition from moving you may not benefit from this talent. When you are unaffected by Mystifying Miasma as if you had the chosing a dance roll a d10, if the number on the die is equal Arcane Magic (Shadows) talent. After casting a spell in this to or less than your Sin points you fail to dance the dance way roll once on the minor miscast table per sin point you and do not gain the benefits of it. have.
• Whirling Death: Each strike of a Wardancer's blade is
made with uncanny precision, capable of severing a Bless (Loec) head or piercing a heart with one deceptively elegant Max: 1 stroke. While dancing this dance the wardancers malee attacks get the Hack and Impale qualities. In This works just like the Bless talent from the core rulebook. The Blessings of Loec are; Blessing of Battle, Blessing of addition his attacks deal additional damage equal to Charisma, Blessing of Finesse, Blessing of Fortune, Blessing his ranks in this talent. of Grace and Blessing of Wit • Storm of Blades: The Wardancer rain blow after blow upon their opponent, moving with such speed that the eye cannot follow each distinct cut and thrust. When chosen at the beginning of a round immedia- tely make a single melee attack (which may not benefit from dual-wielder, frenzy or other talents allowing extra attacks). After this the round conti- nues like normal and when it is your initiative step you may make an action and a move as normal.
• The Shadows Coil: With agile grace the Wardancers
evade the clumsy attacks of their enemies, becoming almost impossible to strike. While in effect the war- dancer may use dodge to oppose ranged attacks and spells. In addition the wardancer gets a +5 bonus to dodge per rank of this talent.
• Woven Mist: The sinuous movements of this dance
distract and confuse the enemy, allowing the War- dancers to strike before their foe can react. Your attacks have the Distract and Fast qualities this round and a number of enemies engaged with you up to a meximum of your ranks in this talent gains the Slow quality on their weapons this round.
• Synchronized Defense: Knowing the intricate dances
of the wardancers you counter each step with its perfect match. Wardancers that attack you or whom you attack does not get the benefit of their dance this round. This dance has no effect on enemies wit- hout this talent.