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NEW CIVILIZATIONS

This small expansion adds four new civilizations to PERSIA


Sid Meier’s Civilization: The Board Game. Persia starts with one ancient culture event card
To fully use these new civilizations you must also (one column). Due to Mysticism Persia may draw 2
play with the Fame and Fortune official expansion. of these cards and choose one to keep and one to
discard.
CIVILIZATION BONUSES
The bonuses each new civilization receives at the CLARIFICATIONS
start of the game are summarized as follows. England uses the white city marker to represent the
fourth city.
AZTEC
When the Aztec receives units at the start of the The Aztec gains culture for killing a unit even if it
game, they receive two units of each type (infantry, is saved at the end of the battle (with the Chinese
cavalry and artillery) instead of one. Then they ability for instance). The Aztec also gains culture
must discard one unit of their choice of each type for killing units when attacking a village.
(they should now have one infantry, one cavalry
and one artillery unit). OPTIONAL RULE
Players that wish to make the game map a little
ENGLAND more varied in terms of terrain and movement may
England begins the game governed by Monarchy agree to use the following optional rule:
instead of by Despotism. In addition England starts
with both Monarchy and Civil Service techs. DIFFICULT MOUNTAINS
When a figure moves to a mountain square, it must
FRANCE use two points of movement instead of one (if the
France begins the game governed by Feudalism figure does not have two points of movement left, it
instead of by Despotism. In addition, due to cannot move to a mountain square). This penalty is
Chivalry, France’s cavalry military level marker negated when the player have research Flight tech.
starts the game at rank 2. Mountain squares in city outskirts are not affected
INCA by this rule – it is assumed there are roads and
The Inca begins the game with a coin printed on tunnels in such places to make access easier.
their civilization sheet. This coin function as any When using the Inca civilization it is recommended
other printed coin. that you also use this optional rule.
MONGOLIA
Mongolia starts with one extra cavalry unit from the © 1991–2011 Take-Two Interactive Software, Inc. and its
market board, adding the unit to their standing subsidiaries. Sid Meier’s Civilization, Civ, Civilization, Firaxis
Games, the Firaxis Games logo, 2K, the 2K Games logo, and
forces. Take-Two Interactive Software are all trademarks and/or registered
trademarks of Take-Two Interactive Software, Inc. in the United
States and/or foreign countries. Board game design © 2011
Fantasy Flight Publishing, Inc.

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