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character player

class level
race alignment
patron deity/religion
CHARACTER RECORD SHEET
origin residence
max ranks = lvl+3(/2)
ABILITY SCORES HIT POINTS SKILLS class
skill total ability ranks misc 1 misc 2 misc 3
temp temp
score mod score mod appraise π int

STRENGTH autohypnosis wis


max balance π dex*
DEXTERITY bluff π cha
CONSTITUTION climb π str*
dmg reduction current
INTELLIGENCE massive dmg healing
concentration π con

WISDOM threshold rate craft π ( ) int

CHARISMA die type(s) decipher script int

diplomacy π cha

disable device
ARMOR ac when
flat-footed
int

modifiers ac versus
disguise π cha
ARMOR armor shield dex size natural misc 1 misc 2 touch attacks escape artist π dex*

= 10 + dex miss chance forgery π int

armor worn/additional modifiers


max dexterity
bonus gather information π cha

armor check handle animal cha


penalty
arcane spell heal π wis
CLASS failure
hide π dex*
spell resistance
intimidate π cha

jump π str*
SAVING THROWS INITIATIVE knowledge ( ) int
class base modifiers
total 1 2 3 4 ability magic misc total dex misc knowledge ( ) int

fortitude con dex knowledge ( ) int

reflex dex base modified


knowledge ( ) int

listen π wis
will wis speed
move silently π dex*

open lock
ATTACK ROLLS dex

multiple attacks class base modifiers perform ( ) cha


total 2nd 3rd 4th 5th 1 2 3 4 ability size misc 1 misc 2 perform ( ) cha
melee –5 –10 –15 str perform ( ) cha

ranged –5 –10 –15 dex profession ( ) wis

grapple –5 –10 –15 str psicraft int

ride π dex
flurry of blows str
search π int
additional modifiers
sense motive π wis

sleight of hand dex*

spellcraft int

spot π wis

survival π wis

swim π str*

tumble
WEAPONS dex*

use magic device cha


weapon att bonus damage critical range type size use psionic device cha

use rope π dex

notes
weapon att bonus damage critical range type size

notes
weapon att bonus damage critical range type size

notes
weapon att bonus damage critical range type size π DENOTES SKILL CAN BE USED UNTRAINED — * ARMOR CHECK PENALTY APPLIES (DOUBLE FOR SWIM)
proficiencies
notes weapons: ❏ simple ❏ martial armor: ❏ light ❏ medium ❏ heavy ❏ shields

weapon att bonus damage critical range type size

notes
EQUIPMENT
item location wt item location wt item location wt

current load total weight carried

MOVEMENT & LIFTING EXPERIENCE MONEY & GEMS


walk hustle run
total experience cp —
movement
= base speed = 2 × base speed = 4 × base speed
lift over head lift off ground push or drag xps needed for next level sp —
lifting
gp —
= max load = 2 × max load = 5 × max load
LANGUAGES
load capacity max dex enc pen run
pp —
light normal normal normal
medium +3 –3 ×4 gems —
heavy +1 –6 ×3

SPECIAL ABILITIES & FEATS


SPELLS SPELLS, POWERS & MAGIC ITEMS
spell level spells bonus # spells
save dc per day spells known
0 0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
spell save modifiers
dc mod ability misc

= 10 +
school of specialization

prohibited schools

PSIONICS
power bonus points
points level ability misc

=
current power points

primary discipline

power save modifiers


dc mod ability misc

= 10 +
powers max power
known level known
TURN UNDEAD
modifiers
total cha level misc

times/day =3+ cha

check = cha

damage + 2d6 = cha


most powerful undead affected (hit dice)
0 or less 1–3 4–6 7–9 10–12 13–15 16–18 19–21 22+

–4 –3 –2 –1 +1 +2 +3 +4
level

HENCHMEN/ANIMAL COMPANIONS
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha

notes
CHARACTER DESCRIPTION
character name age sex
description birth date size
height weight
hair eyes
skin handedness
personality character sketch

character traits

character flaws

bloodline

contacts/friends

enemies

quote(s)

will

BACKGROUND & NOTES

dungeons & dragons character sheet v2.26 7/04 by patrick murphy • a mad irishman production • www.mad-irishman.net
date created dm/campaign dungeons & dragons is a registered trademark of wizards of the coast, inc. ©2004 wizards of the coast, inc.

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