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Justin VannPashak
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7/2/2021 Human Centered Cities Must be Built at a Human Scale. | by Justin VannPashak | Medium
When we look at maps or engineering drawings, the scale at which the image is viewed
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changes based on the distances we want to see. An inch on the map can represent a
mile or it can represent 100 miles, each of these cases represent a different scale. The
distances shown on the map change with the type of travel you’re planning. The scale
for planning a walk is different than the scale for planning a road trip. An inch on a
walking map, represents a couple hundred feet while an inch on an interstate map will
represent tens or hundreds of miles.These concepts of scale have powerful applications
in urban land use and transportation planning. In architecture and urban planning, the
term ‘Human Scale’ comes up a lot. ‘Human Scale’ is much more than just industry
jargon, it is the key to making cities more human-centered, user-friendly, and livable.
“In the last 50 years, architects have forgotten what a good human scale is.”
―Jan Gehl
Human Scale
Designing to “human scale” means design that is optimized for human use. This can
apply to any perspective from physical to psychological. It is quintessentially Human
Centered Design of urban spaces. Human Scale is the design of physical elements to
illicit the best response from human users. At times, this means tools that lead to the
most efficient completion of tasks. Other times, it is the design of elements to generate
the most positive psychological response.
“There is no logic that can be superimposed on the city; people make it, and it is to them,
not buildings, that we must fit our plans.”
― Jane Jacobs
There are entire fields of study devoted to the research of the optimal separation of
buildings and objects for the best human response. Other research looks at the most
pleasing size difference between your biggest elements in a space and your smallest.
The research may sound superfluous, but when you take a closer look, there is some
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7/2/2021 Human Centered Cities Must be Built at a Human Scale. | by Justin VannPashak | Medium
value in what researchers are finding. The value is that this thinking improves the
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human experience in cities.
A car’s interior is designed to human scale, but roads are not. When we moved the
human space into cars in the 20th Century, we decided we didn’t need to make the
spaces outside of cars hospitable to humans anymore. Compare the streets built before
cars to today’s roads, you can see the difference in perspective.
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7/2/2021 Human Centered Cities Must be Built at a Human Scale. | by Justin VannPashak | Medium
The same thing happened with houses. The automobile gave more average people
access to private spaces, mainly in the form of suburban homes and land. Some see this
as a benefit, but in a lot of ways, this reduced the focus of making spaces outside of
private homes more hospitable to humans.
In the 20th Century we paradoxically made our concept of home smaller as our houses
got bigger.
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7/2/2021 Human Centered Cities Must be Built at a Human Scale. | by Justin VannPashak | Medium
Think of human scale as designing something that could be used by a naked human.
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They don’t have to be naked of course, this is simply to illustrate that a human in a
natural state could use the design if they wanted to.
In an aesthetic context, the design of any street should be built to look good to
someone standing at street level, not sitting on a plane miles above it. Landscape
architects designing parks often get this wrong. Except for a couple features, most of
the pictures and drawings presented by designers show the park from a bird’s-eye view
even though most people will be experiencing the park from down on the ground.
From ground level, the park might appear barren due to the large distances between
trees and other decorative elements, but no one would notice, because those aerials
show a really neat sidewalk pattern. The sidewalks form broad sweeping patterns
across the landscape that look beautiful in satellite imagery, but people will end up
cutting their own paths through the grass because the sidewalks don’t take them
where they are going. Those curving, indirect paths aren’t designed with the users in
mind. These parks are not designed to the human scale.
It’s as if Brasilia was conceived from an airplane, where they just moved around the
various pieces and volumes on the model until they created a nice composition. There was
no one on the ground, looking at how the spaces worked between these volumes. In the old
cities, we have spaces; in the modernistic cities, we have left-over spaces. They put down
the buildings first. Then they asked landscape architects to tidy up, and then they looked
out the window to see if there were any people enjoying these leftover spaces, only to
discover that there were none.
―Jan Gehl
Human, Bike, Car, and Plane scales all have different uses.
Consider this scenario: Would you choose to fly to a place that is a one-hour drive
away? Due to the cost, the time to get to and from the airport, transportation at your
destination, the long pre-flight and post-flight steps, and the cramped quarters; very
few people, if anybody, would choose to drive rather than fly for this trip. Every single
one of us has a threshold for when we start to seriously consider flying instead of
driving. It might be when you’re planning 6 hours of driving that you start to look at
flying instead. Think again of a map. A 6 hour drive or 1 hour flight uses a map at a
scale that could show you an entire state.
Now look at the car-scale. At a certain point, or a certain “scale,” car travel is hit with a
great deal of inefficiencies that cannot be overcome. These inefficiencies typically arise
when urban densities rise and trips are short. The stop lights, limited space, other
drivers, other modes, and the endless construction all prevent a car from doing what it
does best. These problems are analogous to the inefficiencies of traveling by plane.
Cars are built for traveling at highway speed where their fuel efficiency is highest and
where other modes, like the bicycle, just cannot compete.
To fully grasp the concept of scale think again of maps. What scale would show up in
your map’s legend to show a walking distance, biking distance, driving distance, or
flying distance? If you were looking at maps on your computer, the screen stays the
same so the “real” space taken up by the maps would all be the same size, but they
would show completely different things due to their “scale.” Planes are best for trips
with scales in multiple hundreds of kilometers (>200km), cars for trips measured in
multiple tens of kilometers (>20km), bikes for trips measured in kilometers (>2km),
and walking for trips measured in hundreds of meters (>100m). The scales in the
legend of you map would reflect these distances. Different modes of transportation
solve problems at different scales. The reason we don’t walk across countries is because
walking doesn’t scale up to those distances. Conversely, air travel doesn’t scale down to
city blocks. This highlights something many urban planners and engineers are starting
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7/2/2021 Human Centered Cities Must be Built at a Human Scale. | by Justin VannPashak | Medium
to realize; automobiles are often being used at the wrong scale, like using a common
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ruler to measure the size of an atom.
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