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Bryan Collinsworth

Game Designer
@BBCollinsworth
Michal Mach
Lead Animator
@gameplayAnim
Basic Terms


The Challenge
The Challenge
The Challenge
The Challenge
Pre-Existing Ambient Ally Systems


Before: The Old Explore System
Process


The Museum



Challenges and Goals


Ambient Ally Performances


Cinematic Action Packs (CAPs)


Positional Action Packs




Idle Performances




Explore Walk
The Explore System


The Explore System: Posts




The Explore System: Selectors








One more thing…
“Look-Around” Performances


Put It All Together – With Debug!
The Aquarium



Challenges and Goals
Searching the Aquarium: Raw Gameplay
The Lead System






Lead Backtracking
Move Performances


Move Performances side-by-side
OFF ON
Move Performances debug
Move Performances enabled, with debug:
Thank You To

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