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if IY_LOADED and not _G.

IY_DEBUG == true then


error("Infinite Yield is already running!",0)
return
end

pcall(function() getgenv().IY_LOADED = true end)

if not game:IsLoaded() then


local notLoaded = Instance.new("Message",workspace)
notLoaded.Text = 'Infinite Yield is waiting for the game to load'
game.Loaded:Wait()
notLoaded:Destroy()
end

ver = '5.2'

Players = game:GetService("Players")

Holder = Instance.new("Frame")
Title = Instance.new("TextLabel")
Dark = Instance.new("Frame")
Cmdbar = Instance.new("TextBox")
CMDsF = Instance.new("ScrollingFrame")
cmdListLayout = Instance.new("UIListLayout")
SettingsButton = Instance.new("ImageButton")
ColorsButton = Instance.new("ImageButton")
Settings = Instance.new("Frame")
Prefix = Instance.new("TextLabel")
PrefixBox = Instance.new("TextBox")
Keybinds = Instance.new("TextLabel")
StayOpen = Instance.new("TextLabel")
Button = Instance.new("Frame")
On = Instance.new("TextButton")
Positions = Instance.new("TextLabel")
EventBind = Instance.new("TextLabel")
Plugins = Instance.new("TextLabel")
Example = Instance.new("TextButton")
Notification = Instance.new("Frame")
Title_2 = Instance.new("TextLabel")
Text_2 = Instance.new("TextLabel")
CloseButton = Instance.new("TextButton")
CloseImage = Instance.new("ImageLabel")
PinButton = Instance.new("TextButton")
PinImage = Instance.new("ImageLabel")
Tooltip = Instance.new("Frame")
Title_3 = Instance.new("TextLabel")
Description = Instance.new("TextLabel")
IntroBackground = Instance.new("Frame")
Logo = Instance.new("ImageLabel")
Credits = Instance.new("TextBox")
KeybindsFrame = Instance.new("Frame")
Close = Instance.new("TextButton")
Add = Instance.new("TextButton")
Delete = Instance.new("TextButton")
Holder_2 = Instance.new("ScrollingFrame")
Example_2 = Instance.new("Frame")
Text_3 = Instance.new("TextLabel")
Delete_2 = Instance.new("TextButton")
KeybindEditor = Instance.new("Frame")
background_2 = Instance.new("Frame")
Dark_4 = Instance.new("Frame")
Directions = Instance.new("TextLabel")
BindTo = Instance.new("TextButton")
Add_2 = Instance.new("TextButton")
Cmdbar_2 = Instance.new("TextBox")
Toggles = Instance.new("ScrollingFrame")
Fly = Instance.new("TextLabel")
Select_3 = Instance.new("TextButton")
Noclip = Instance.new("TextLabel")
Select_4 = Instance.new("TextButton")
Float = Instance.new("TextLabel")
Select_5 = Instance.new("TextButton")
ClickTP = Instance.new("TextLabel")
Select_6 = Instance.new("TextButton")
ClickDelete = Instance.new("TextLabel")
Select_13 = Instance.new("TextButton")
Xray = Instance.new("TextLabel")
Select_10 = Instance.new("TextButton")
Swim = Instance.new("TextLabel")
Select_11 = Instance.new("TextButton")
Fling = Instance.new("TextLabel")
Select_12 = Instance.new("TextButton")
Invisible = Instance.new("TextLabel")
Select_14 = Instance.new("TextButton")
Vehiclefly = Instance.new("TextLabel")
Select_15 = Instance.new("TextButton")
VehicleNoclip = Instance.new("TextLabel")
Select_16 = Instance.new("TextButton")
shadow_2 = Instance.new("Frame")
PopupText_2 = Instance.new("TextLabel")
Exit_2 = Instance.new("TextButton")
ExitImage_2 = Instance.new("ImageLabel")
PositionsFrame = Instance.new("Frame")
Close_3 = Instance.new("TextButton")
Delete_5 = Instance.new("TextButton")
Part = Instance.new("TextButton")
Holder_4 = Instance.new("ScrollingFrame")
Example_4 = Instance.new("Frame")
Text_5 = Instance.new("TextLabel")
Delete_6 = Instance.new("TextButton")
TP = Instance.new("TextButton")
AliasesFrame = Instance.new("Frame")
Close_2 = Instance.new("TextButton")
Delete_3 = Instance.new("TextButton")
Holder_3 = Instance.new("ScrollingFrame")
Example_3 = Instance.new("Frame")
Text_4 = Instance.new("TextLabel")
Delete_4 = Instance.new("TextButton")
Aliases = Instance.new("TextLabel")
PluginsFrame = Instance.new("Frame")
Close_4 = Instance.new("TextButton")
Add_3 = Instance.new("TextButton")
Holder_5 = Instance.new("ScrollingFrame")
Example_5 = Instance.new("Frame")
Text_6 = Instance.new("TextLabel")
Delete_7 = Instance.new("TextButton")
PluginEditor = Instance.new("Frame")
background_3 = Instance.new("Frame")
Dark_9 = Instance.new("Frame")
Img = Instance.new("ImageButton")
AddPlugin = Instance.new("TextButton")
FileName = Instance.new("TextBox")
About = Instance.new("TextLabel")
Directions_2 = Instance.new("TextLabel")
shadow_3 = Instance.new("Frame")
PopupText_3 = Instance.new("TextLabel")
Exit_3 = Instance.new("TextButton")
ExitImage_3 = Instance.new("ImageLabel")
AliasHint = Instance.new("TextLabel")
PluginsHint = Instance.new("TextLabel")
PositionsHint = Instance.new("TextLabel")
ToPartFrame = Instance.new("Frame")
background_5 = Instance.new("Frame")
ChoosePart = Instance.new("TextButton")
CopyPath = Instance.new("TextButton")
Directions_4 = Instance.new("TextLabel")
Path = Instance.new("TextLabel")
shadow_4 = Instance.new("Frame")
PopupText_5 = Instance.new("TextLabel")
Exit_4 = Instance.new("TextButton")
ExitImage_5 = Instance.new("ImageLabel")
logs = Instance.new("Frame")
shadow = Instance.new("Frame")
Hide = Instance.new("TextButton")
ImageLabel = Instance.new("ImageLabel")
PopupText = Instance.new("TextLabel")
Exit = Instance.new("TextButton")
ImageLabel_2 = Instance.new("ImageLabel")
background = Instance.new("Frame")
chat = Instance.new("Frame")
Clear = Instance.new("TextButton")
SaveChatlogs = Instance.new("TextButton")
Toggle = Instance.new("TextButton")
scroll_2 = Instance.new("ScrollingFrame")
join = Instance.new("Frame")
Toggle_2 = Instance.new("TextButton")
Clear_2 = Instance.new("TextButton")
scroll_3 = Instance.new("ScrollingFrame")
listlayout = Instance.new("UIListLayout",scroll_3)
selectChat = Instance.new("TextButton")
selectJoin = Instance.new("TextButton")

function randomString()
local length = math.random(10,20)
local array = {}
for i = 1, length do
array[i] = string.char(math.random(32, 126))
end
return table.concat(array)
end

COREGUI = game:GetService("CoreGui")
PARENT = nil
if (not is_sirhurt_closure) and (syn and syn.protect_gui) then --sirhurt is
retarded
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
syn.protect_gui(Main)
Main.Parent = COREGUI
PARENT = Main
elseif get_hidden_gui or gethui then
local hiddenUI = get_hidden_gui or gethui
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = hiddenUI()
PARENT = Main
elseif COREGUI:FindFirstChild('RobloxGui') then
PARENT = COREGUI.RobloxGui
else
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = COREGUI
PARENT = Main
end

shade1 = {}
shade2 = {}
shade3 = {}
text1 = {}
text2 = {}
scroll = {}

Holder.Name = randomString()
Holder.Parent = PARENT
Holder.Active = true
Holder.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Holder.BorderSizePixel = 0
Holder.Position = UDim2.new(1, -250, 1, -220)
Holder.Size = UDim2.new(0, 250, 0, 220)
Holder.ZIndex = 10
table.insert(shade2,Holder)

Title.Name = "Title"
Title.Parent = Holder
Title.Active = true
Title.BackgroundColor3 = Color3.fromRGB(36,36,37)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 250, 0, 20)
Title.Font = Enum.Font.SourceSans
Title.TextSize = 18
Title.Text = "Infinite Yield FE v"..ver
Title.TextColor3 = Color3.new(1, 1, 1)
Title.ZIndex = 10
table.insert(shade1,Title)
table.insert(text1,Title)

Dark.Name = "Dark"
Dark.Parent = Holder
Dark.Active = true
Dark.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Dark.BorderSizePixel = 0
Dark.Position = UDim2.new(0, 0, 0, 45)
Dark.Size = UDim2.new(0, 250, 0, 175)
Dark.ZIndex = 10
table.insert(shade1,Dark)
Cmdbar.Name = "Cmdbar"
Cmdbar.Parent = Holder
Cmdbar.BackgroundTransparency = 1
Cmdbar.BorderSizePixel = 0
Cmdbar.Position = UDim2.new(0, 5, 0, 20)
Cmdbar.Size = UDim2.new(0, 240, 0, 25)
Cmdbar.Font = Enum.Font.SourceSans
Cmdbar.TextSize = 18
Cmdbar.TextXAlignment = Enum.TextXAlignment.Left
Cmdbar.TextColor3 = Color3.new(1, 1, 1)
Cmdbar.Text = ""
Cmdbar.ZIndex = 10
Cmdbar.PlaceholderText = "Command Bar"

CMDsF.Name = "CMDs"
CMDsF.Parent = Holder
CMDsF.BackgroundTransparency = 1
CMDsF.BorderSizePixel = 0
CMDsF.Position = UDim2.new(0, 5, 0, 45)
CMDsF.Size = UDim2.new(0, 245, 0, 175)
CMDsF.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
CMDsF.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.CanvasSize = UDim2.new(0, 0, 0, 0)
CMDsF.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.ScrollBarThickness = 8
CMDsF.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.VerticalScrollBarInset = 'Always'
CMDsF.ZIndex = 10
table.insert(scroll,CMDsF)

cmdListLayout.Parent = CMDsF

SettingsButton.Name = "SettingsButton"
SettingsButton.Parent = Holder
SettingsButton.BackgroundTransparency = 1
SettingsButton.Position = UDim2.new(0, 230, 0, 0)
SettingsButton.Size = UDim2.new(0, 20, 0, 20)
SettingsButton.Image = "rbxassetid://1204397029"
SettingsButton.ZIndex = 10

ReferenceButton = Instance.new("ImageButton")
ReferenceButton.Name = "ReferenceButton"
ReferenceButton.Parent = Holder
ReferenceButton.BackgroundTransparency = 1
ReferenceButton.Position = UDim2.new(0, 212, 0, 2)
ReferenceButton.Size = UDim2.new(0, 16, 0, 16)
ReferenceButton.Image = "rbxassetid://3523243755"
ReferenceButton.ZIndex = 10

Settings.Name = "Settings"
Settings.Parent = Holder
Settings.Active = true
Settings.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Settings.BorderSizePixel = 0
Settings.Position = UDim2.new(0, 0, 0, 220)
Settings.Size = UDim2.new(0, 250, 0, 175)
Settings.ZIndex = 10
table.insert(shade1,Settings)
SettingsHolder = Instance.new("ScrollingFrame")
SettingsHolder.Name = "Holder"
SettingsHolder.Parent = Settings
SettingsHolder.BackgroundTransparency = 1
SettingsHolder.BorderSizePixel = 0
SettingsHolder.Size = UDim2.new(1,0,1,0)
SettingsHolder.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
SettingsHolder.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.CanvasSize = UDim2.new(0, 0, 0, 235)
SettingsHolder.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.ScrollBarThickness = 8
SettingsHolder.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.VerticalScrollBarInset = 'Always'
SettingsHolder.ZIndex = 10
table.insert(scroll,SettingsHolder)

Prefix.Name = "Prefix"
Prefix.Parent = SettingsHolder
Prefix.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Prefix.BorderSizePixel = 0
Prefix.BackgroundTransparency = 1
Prefix.Position = UDim2.new(0, 5, 0, 5)
Prefix.Size = UDim2.new(1, -10, 0, 20)
Prefix.Font = Enum.Font.SourceSans
Prefix.TextSize = 14
Prefix.Text = "Prefix"
Prefix.TextColor3 = Color3.new(1, 1, 1)
Prefix.TextXAlignment = Enum.TextXAlignment.Left
Prefix.ZIndex = 10
table.insert(shade2,Prefix)
table.insert(text1,Prefix)

PrefixBox.Name = "PrefixBox"
PrefixBox.Parent = Prefix
PrefixBox.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
PrefixBox.BorderSizePixel = 0
PrefixBox.Position = UDim2.new(1, -20, 0, 0)
PrefixBox.Size = UDim2.new(0, 20, 0, 20)
PrefixBox.Font = Enum.Font.SourceSansBold
PrefixBox.TextSize = 14
PrefixBox.Text = ''
PrefixBox.TextColor3 = Color3.new(0, 0, 0)
PrefixBox.ZIndex = 10
table.insert(shade3,PrefixBox)
table.insert(text2,PrefixBox)

function makeSettingsButton(name,iconID,off)
local button = Instance.new("TextButton")
button.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
button.BorderSizePixel = 0
button.Position = UDim2.new(0,0,0,0)
button.Size = UDim2.new(1,0,0,25)
button.Text = ""
button.ZIndex = 10
local icon = Instance.new("ImageLabel")
icon.Name = "Icon"
icon.Parent = button
icon.Position = UDim2.new(0,5,0,5)
icon.Size = UDim2.new(0,16,0,16)
icon.BackgroundTransparency = 1
icon.Image = iconID
icon.ZIndex = 10
if off then
icon.ScaleType = Enum.ScaleType.Crop
icon.ImageRectSize = Vector2.new(16,16)
icon.ImageRectOffset = Vector2.new(off,0)
end
local label = Instance.new("TextLabel")
label.Name = "ButtonLabel"
label.Parent = button
label.BackgroundTransparency = 1
label.Text = name
label.Position = UDim2.new(0,28,0,0)
label.Size = UDim2.new(1,-28,1,0)
label.Font = Enum.Font.SourceSans
label.TextColor3 = Color3.new(1, 1, 1)
label.TextSize = 14
label.ZIndex = 10
label.TextXAlignment = Enum.TextXAlignment.Left
table.insert(shade2,button)
table.insert(text1,label)
return button
end

ColorsButton = makeSettingsButton("Edit Theme","rbxassetid://4911962991")


ColorsButton.Position = UDim2.new(0,5,0,55)
ColorsButton.Size = UDim2.new(1,-10,0,25)
ColorsButton.Name = "Colors"
ColorsButton.Parent = SettingsHolder

Keybinds = makeSettingsButton("Edit Keybinds","rbxassetid://129697930")


Keybinds.Position = UDim2.new(0, 5, 0, 85)
Keybinds.Size = UDim2.new(1, -10, 0, 25)
Keybinds.Name = "Keybinds"
Keybinds.Parent = SettingsHolder

Aliases = makeSettingsButton("Edit Aliases","rbxassetid://5147488658")


Aliases.Position = UDim2.new(0, 5, 0, 115)
Aliases.Size = UDim2.new(1, -10, 0, 25)
Aliases.Name = "Aliases"
Aliases.Parent = SettingsHolder

StayOpen.Name = "StayOpen"
StayOpen.Parent = SettingsHolder
StayOpen.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
StayOpen.BorderSizePixel = 0
StayOpen.BackgroundTransparency = 1
StayOpen.Position = UDim2.new(0, 5, 0, 30)
StayOpen.Size = UDim2.new(1, -10, 0, 20)
StayOpen.Font = Enum.Font.SourceSans
StayOpen.TextSize = 14
StayOpen.Text = "Keep Menu Open"
StayOpen.TextColor3 = Color3.new(1, 1, 1)
StayOpen.TextXAlignment = Enum.TextXAlignment.Left
StayOpen.ZIndex = 10
table.insert(shade2,StayOpen)
table.insert(text1,StayOpen)
Button.Name = "Button"
Button.Parent = StayOpen
Button.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Button.BorderSizePixel = 0
Button.Position = UDim2.new(1, -20, 0, 0)
Button.Size = UDim2.new(0, 20, 0, 20)
Button.ZIndex = 10
table.insert(shade3,Button)

On.Name = "On"
On.Parent = Button
On.BackgroundColor3 = Color3.fromRGB(150, 150, 151)
On.BackgroundTransparency = 1
On.BorderSizePixel = 0
On.Position = UDim2.new(0, 2, 0, 2)
On.Size = UDim2.new(0, 16, 0, 16)
On.Font = Enum.Font.SourceSans
On.FontSize = Enum.FontSize.Size14
On.Text = ""
On.TextColor3 = Color3.new(0, 0, 0)
On.ZIndex = 10

Positions = makeSettingsButton("Edit/Goto Waypoints","rbxassetid://5147488592")


Positions.Position = UDim2.new(0, 5, 0, 145)
Positions.Size = UDim2.new(1, -10, 0, 25)
Positions.Name = "Waypoints"
Positions.Parent = SettingsHolder

EventBind = makeSettingsButton("Edit Event Binds","rbxassetid://5147695474",759)


EventBind.Position = UDim2.new(0, 5, 0, 205)
EventBind.Size = UDim2.new(1, -10, 0, 25)
EventBind.Name = "EventBinds"
EventBind.Parent = SettingsHolder

Plugins = makeSettingsButton("Manage Plugins","rbxassetid://5147695474",743)


Plugins.Position = UDim2.new(0, 5, 0, 175)
Plugins.Size = UDim2.new(1, -10, 0, 25)
Plugins.Name = "Plugins"
Plugins.Parent = SettingsHolder

Example.Name = "Example"
Example.Parent = Holder
Example.BackgroundTransparency = 1
Example.BorderSizePixel = 0
Example.Size = UDim2.new(0, 190, 0, 20)
Example.Visible = false
Example.Font = Enum.Font.SourceSans
Example.TextSize = 18
Example.Text = "Example"
Example.TextColor3 = Color3.new(1, 1, 1)
Example.TextXAlignment = Enum.TextXAlignment.Left
Example.ZIndex = 10
table.insert(text1,Example)

Notification.Name = randomString()
Notification.Parent = PARENT
Notification.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Notification.BorderSizePixel = 0
Notification.Position = UDim2.new(1, -500, 1, 20)
Notification.Size = UDim2.new(0, 250, 0, 100)
Notification.ZIndex = 10
table.insert(shade1,Notification)

Title_2.Name = "Title"
Title_2.Parent = Notification
Title_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Title_2.BorderSizePixel = 0
Title_2.Size = UDim2.new(0, 250, 0, 20)
Title_2.Font = Enum.Font.SourceSans
Title_2.TextSize = 14
Title_2.Text = "Notification Title"
Title_2.TextColor3 = Color3.new(1, 1, 1)
Title_2.ZIndex = 10
table.insert(shade2,Title_2)
table.insert(text1,Title_2)

Text_2.Name = "Text"
Text_2.Parent = Notification
Text_2.BackgroundTransparency = 1
Text_2.BorderSizePixel = 0
Text_2.Position = UDim2.new(0, 5, 0, 25)
Text_2.Size = UDim2.new(0, 240, 0, 75)
Text_2.Font = Enum.Font.SourceSans
Text_2.TextSize = 16
Text_2.Text = "Notification Text"
Text_2.TextColor3 = Color3.new(1, 1, 1)
Text_2.TextWrapped = true
Text_2.ZIndex = 10
table.insert(text1,Text_2)

CloseButton.Name = "CloseButton"
CloseButton.Parent = Notification
CloseButton.BackgroundTransparency = 1
CloseButton.Position = UDim2.new(1, -20, 0, 0)
CloseButton.Size = UDim2.new(0, 20, 0, 20)
CloseButton.Text = ""
CloseButton.ZIndex = 10

CloseImage.Parent = CloseButton
CloseImage.BackgroundColor3 = Color3.new(1, 1, 1)
CloseImage.BackgroundTransparency = 1
CloseImage.Position = UDim2.new(0, 5, 0, 5)
CloseImage.Size = UDim2.new(0, 10, 0, 10)
CloseImage.Image = "rbxassetid://5054663650"
CloseImage.ZIndex = 10

PinButton.Name = "PinButton"
PinButton.Parent = Notification
PinButton.BackgroundTransparency = 1
PinButton.Size = UDim2.new(0, 20, 0, 20)
PinButton.ZIndex = 10
PinButton.Text = ""

PinImage.Parent = PinButton
PinImage.BackgroundColor3 = Color3.new(1, 1, 1)
PinImage.BackgroundTransparency = 1
PinImage.Position = UDim2.new(0, 3, 0, 3)
PinImage.Size = UDim2.new(0, 14, 0, 14)
PinImage.ZIndex = 10
PinImage.Image = "rbxassetid://6234691350"

Tooltip.Name = randomString()
Tooltip.Parent = PARENT
Tooltip.Active = true
Tooltip.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Tooltip.BackgroundTransparency = 0.1
Tooltip.BorderSizePixel = 0
Tooltip.Size = UDim2.new(0, 200, 0, 96)
Tooltip.Visible = false
Tooltip.ZIndex = 10
table.insert(shade1,Tooltip)

Title_3.Name = "Title"
Title_3.Parent = Tooltip
Title_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Title_3.BackgroundTransparency = 0.1
Title_3.BorderSizePixel = 0
Title_3.Size = UDim2.new(0, 200, 0, 20)
Title_3.Font = Enum.Font.SourceSans
Title_3.TextSize = 14
Title_3.Text = ""
Title_3.TextColor3 = Color3.new(1, 1, 1)
Title_3.TextTransparency = 0.1
Title_3.ZIndex = 10
table.insert(shade2,Title_3)
table.insert(text1,Title_3)

Description.Name = "Description"
Description.Parent = Tooltip
Description.BackgroundTransparency = 1
Description.BorderSizePixel = 0
Description.Size = UDim2.new(0,180,0,72)
Description.Position = UDim2.new(0,10,0,18)
Description.Font = Enum.Font.SourceSans
Description.TextSize = 16
Description.Text = ""
Description.TextColor3 = Color3.new(1, 1, 1)
Description.TextTransparency = 0.1
Description.TextWrapped = true
Description.ZIndex = 10
table.insert(text1,Description)

IntroBackground.Name = "IntroBackground"
IntroBackground.Parent = Holder
IntroBackground.Active = true
IntroBackground.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
IntroBackground.BorderSizePixel = 0
IntroBackground.Position = UDim2.new(0, 0, 0, 45)
IntroBackground.Size = UDim2.new(0, 250, 0, 175)
IntroBackground.ZIndex = 10

Logo.Name = "Logo"
Logo.Parent = Holder
Logo.BackgroundTransparency = 1
Logo.BorderSizePixel = 0
Logo.Position = UDim2.new(0, 125, 0, 127)
Logo.Size = UDim2.new(0, 10, 0, 10)
Logo.Image = "rbxassetid://1352543873"
Logo.ImageTransparency = 0
Logo.ZIndex = 10

Credits.Name = "Credits"
Credits.Parent = Holder
Credits.BackgroundTransparency = 1
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0, 0, 0.9, 30)
Credits.Size = UDim2.new(0, 250, 0, 20)
Credits.Font = Enum.Font.SourceSansLight
Credits.FontSize = Enum.FontSize.Size18
Credits.Text = "Edge // Zwolf // Moon // Hunter"
Credits.TextColor3 = Color3.new(1, 1, 1)
Credits.ZIndex = 10

KeybindsFrame.Name = "KeybindsFrame"
KeybindsFrame.Parent = Settings
KeybindsFrame.Active = true
KeybindsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
KeybindsFrame.BorderSizePixel = 0
KeybindsFrame.Position = UDim2.new(0, 0, 0, 175)
KeybindsFrame.Size = UDim2.new(0, 250, 0, 175)
KeybindsFrame.ZIndex = 10
table.insert(shade1,KeybindsFrame)

Close.Name = "Close"
Close.Parent = KeybindsFrame
Close.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0, 205, 0, 150)
Close.Size = UDim2.new(0, 40, 0, 20)
Close.Font = Enum.Font.SourceSans
Close.TextSize = 14
Close.Text = "Close"
Close.TextColor3 = Color3.new(1, 1, 1)
Close.ZIndex = 10
table.insert(shade2,Close)
table.insert(text1,Close)

Add.Name = "Add"
Add.Parent = KeybindsFrame
Add.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add.BorderSizePixel = 0
Add.Position = UDim2.new(0, 5, 0, 150)
Add.Size = UDim2.new(0, 40, 0, 20)
Add.Font = Enum.Font.SourceSans
Add.TextSize = 14
Add.Text = "Add"
Add.TextColor3 = Color3.new(1, 1, 1)
Add.ZIndex = 10
table.insert(shade2,Add)
table.insert(text1,Add)

Delete.Name = "Delete"
Delete.Parent = KeybindsFrame
Delete.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete.BorderSizePixel = 0
Delete.Position = UDim2.new(0, 50, 0, 150)
Delete.Size = UDim2.new(0, 40, 0, 20)
Delete.Font = Enum.Font.SourceSans
Delete.TextSize = 14
Delete.Text = "Clear"
Delete.TextColor3 = Color3.new(1, 1, 1)
Delete.ZIndex = 10
table.insert(shade2,Delete)
table.insert(text1,Delete)

Holder_2.Name = "Holder"
Holder_2.Parent = KeybindsFrame
Holder_2.BackgroundTransparency = 1
Holder_2.BorderSizePixel = 0
Holder_2.Position = UDim2.new(0, 0, 0, 0)
Holder_2.Size = UDim2.new(0, 250, 0, 145)
Holder_2.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_2.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_2.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.ScrollBarThickness = 0
Holder_2.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.VerticalScrollBarInset = 'Always'
Holder_2.ZIndex = 10

Example_2.Name = "Example"
Example_2.Parent = KeybindsFrame
Example_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_2.BorderSizePixel = 0
Example_2.Size = UDim2.new(0, 10, 0, 20)
Example_2.Visible = false
Example_2.ZIndex = 10
table.insert(shade2,Example_2)

Text_3.Name = "Text"
Text_3.Parent = Example_2
Text_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_3.BorderSizePixel = 0
Text_3.Position = UDim2.new(0, 10, 0, 0)
Text_3.Size = UDim2.new(0, 240, 0, 20)
Text_3.Font = Enum.Font.SourceSans
Text_3.TextSize = 14
Text_3.Text = "nom"
Text_3.TextColor3 = Color3.new(1, 1, 1)
Text_3.TextXAlignment = Enum.TextXAlignment.Left
Text_3.ZIndex = 10
table.insert(shade2,Text_3)
table.insert(text1,Text_3)

Delete_2.Name = "Delete"
Delete_2.Parent = Text_3
Delete_2.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_2.BorderSizePixel = 0
Delete_2.Position = UDim2.new(0, 200, 0, 0)
Delete_2.Size = UDim2.new(0, 40, 0, 20)
Delete_2.Font = Enum.Font.SourceSans
Delete_2.TextSize = 14
Delete_2.Text = "Delete"
Delete_2.TextColor3 = Color3.new(0, 0, 0)
Delete_2.ZIndex = 10
table.insert(shade3,Delete_2)
table.insert(text2,Delete_2)

KeybindEditor.Name = randomString()
KeybindEditor.Parent = PARENT
KeybindEditor.Active = true
KeybindEditor.BackgroundTransparency = 1
KeybindEditor.Position = UDim2.new(0.5, -180, 0, -500)
KeybindEditor.Size = UDim2.new(0, 360, 0, 20)
KeybindEditor.ZIndex = 10

background_2.Name = "background"
background_2.Parent = KeybindEditor
background_2.Active = true
background_2.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_2.BorderSizePixel = 0
background_2.Position = UDim2.new(0, 0, 0, 20)
background_2.Size = UDim2.new(0, 360, 0, 185)
background_2.ZIndex = 10
table.insert(shade1,background_2)

Dark_4.Name = "Dark"
Dark_4.Parent = background_2
Dark_4.Active = true
Dark_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Dark_4.BorderSizePixel = 0
Dark_4.Position = UDim2.new(0, 135, 0, 0)
Dark_4.Size = UDim2.new(0, 2, 0, 185)
Dark_4.ZIndex = 10
table.insert(shade2,Dark_4)

Directions.Name = "Directions"
Directions.Parent = background_2
Directions.BackgroundTransparency = 1
Directions.BorderSizePixel = 0
Directions.Position = UDim2.new(0, 10, 0, 15)
Directions.Size = UDim2.new(0, 115, 0, 90)
Directions.Font = Enum.Font.SourceSans
Directions.TextSize = 14
Directions.Text = "Click the button below and press a key/mouse button. Then select
what you want to bind it to."
Directions.TextColor3 = Color3.new(1, 1, 1)
Directions.TextWrapped = true
Directions.TextYAlignment = Enum.TextYAlignment.Top
Directions.ZIndex = 10
table.insert(text1,Directions)

BindTo.Name = "BindTo"
BindTo.Parent = background_2
BindTo.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
BindTo.BorderSizePixel = 0
BindTo.Position = UDim2.new(0, 10, 0, 95)
BindTo.Size = UDim2.new(0, 115, 0, 50)
BindTo.Font = Enum.Font.SourceSans
BindTo.TextSize = 16
BindTo.Text = "Click to bind"
BindTo.TextColor3 = Color3.new(1, 1, 1)
BindTo.ZIndex = 10
table.insert(shade2,BindTo)
table.insert(text1,BindTo)

BindTrigger = Instance.new("TextLabel")
BindTrigger.Name = "TriggerLabel"
BindTrigger.BackgroundTransparency = 1
BindTrigger.Position = UDim2.new(0, 10, 0, 155)
BindTrigger.Size = UDim2.new(0, 45, 0, 20)
BindTrigger.Font = Enum.Font.SourceSans
BindTrigger.TextSize = 14
BindTrigger.Text = "Trigger:"
BindTrigger.TextColor3 = Color3.new(1, 1, 1)
BindTrigger.ZIndex = 10
BindTrigger.TextXAlignment = Enum.TextXAlignment.Left
BindTrigger.Parent = background_2
table.insert(text1,BindTrigger)

BindTriggerSelect = Instance.new("TextButton")
BindTriggerSelect.Name = "BindTo"
BindTriggerSelect.Parent = background_2
BindTriggerSelect.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
BindTriggerSelect.BorderSizePixel = 0
BindTriggerSelect.Position = UDim2.new(0, 60, 0, 155)
BindTriggerSelect.Size = UDim2.new(0, 65, 0, 20)
BindTriggerSelect.Font = Enum.Font.SourceSans
BindTriggerSelect.TextSize = 16
BindTriggerSelect.Text = "KeyDown"
BindTriggerSelect.TextColor3 = Color3.new(1, 1, 1)
BindTriggerSelect.ZIndex = 10
table.insert(shade2,BindTriggerSelect)
table.insert(text1,BindTriggerSelect)

Add_2.Name = "Add"
Add_2.Parent = background_2
Add_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add_2.BorderSizePixel = 0
Add_2.Position = UDim2.new(0, 310, 0, 20)
Add_2.Size = UDim2.new(0, 40, 0, 20)
Add_2.Font = Enum.Font.SourceSans
Add_2.TextSize = 14
Add_2.Text = "Add"
Add_2.TextColor3 = Color3.new(1, 1, 1)
Add_2.ZIndex = 10
table.insert(shade2,Add_2)
table.insert(text1,Add_2)

Cmdbar_2.Name = "Cmdbar"
Cmdbar_2.Parent = background_2
Cmdbar_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Cmdbar_2.BorderSizePixel = 0
Cmdbar_2.Position = UDim2.new(0, 150, 0, 20)
Cmdbar_2.Size = UDim2.new(0, 150, 0, 20)
Cmdbar_2.Font = Enum.Font.SourceSans
Cmdbar_2.TextSize = 14
Cmdbar_2.TextXAlignment = Enum.TextXAlignment.Left
Cmdbar_2.TextColor3 = Color3.new(1, 1, 1)
Cmdbar_2.Text = ""
Cmdbar_2.ZIndex = 10
Cmdbar_2.PlaceholderText = "Command"
Toggles.Name = "Toggles"
Toggles.Parent = background_2
Toggles.BackgroundTransparency = 1
Toggles.BorderSizePixel = 0
Toggles.Position = UDim2.new(0, 150, 0, 50)
Toggles.Size = UDim2.new(0, 200, 0, 125)
Toggles.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Toggles.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.CanvasSize = UDim2.new(0, 0, 0, 270)
Toggles.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.ScrollBarThickness = 8
Toggles.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.VerticalScrollBarInset = 'Always'
Toggles.ZIndex = 10
table.insert(scroll,Toggles)

Fly.Name = "Fly"
Fly.Parent = Toggles
Fly.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Fly.BorderSizePixel = 0
Fly.Size = UDim2.new(0, 192, 0, 20)
Fly.Font = Enum.Font.SourceSans
Fly.TextSize = 14
Fly.Text = " Toggle Fly"
Fly.TextColor3 = Color3.new(1, 1, 1)
Fly.TextXAlignment = Enum.TextXAlignment.Left
Fly.ZIndex = 10
table.insert(shade2,Fly)
table.insert(text1,Fly)

Select_3.Name = "Select"
Select_3.Parent = Fly
Select_3.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_3.BorderSizePixel = 0
Select_3.Position = UDim2.new(0, 152, 0, 0)
Select_3.Size = UDim2.new(0, 40, 0, 20)
Select_3.Font = Enum.Font.SourceSans
Select_3.TextSize = 14
Select_3.Text = "Add"
Select_3.TextColor3 = Color3.new(0, 0, 0)
Select_3.ZIndex = 10
table.insert(shade3,Select_3)
table.insert(text2,Select_3)

Noclip.Name = "Noclip"
Noclip.Parent = Toggles
Noclip.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Noclip.BorderSizePixel = 0
Noclip.Position = UDim2.new(0, 0, 0, 25)
Noclip.Size = UDim2.new(0, 192, 0, 20)
Noclip.Font = Enum.Font.SourceSans
Noclip.TextSize = 14
Noclip.Text = " Toggle Noclip"
Noclip.TextColor3 = Color3.new(1, 1, 1)
Noclip.TextXAlignment = Enum.TextXAlignment.Left
Noclip.ZIndex = 10
table.insert(shade2,Noclip)
table.insert(text1,Noclip)
Select_4.Name = "Select"
Select_4.Parent = Noclip
Select_4.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_4.BorderSizePixel = 0
Select_4.Position = UDim2.new(0, 152, 0, 0)
Select_4.Size = UDim2.new(0, 40, 0, 20)
Select_4.Font = Enum.Font.SourceSans
Select_4.TextSize = 14
Select_4.Text = "Add"
Select_4.TextColor3 = Color3.new(0, 0, 0)
Select_4.ZIndex = 10
table.insert(shade3,Select_4)
table.insert(text2,Select_4)

Float.Name = "Float"
Float.Parent = Toggles
Float.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Float.BorderSizePixel = 0
Float.Position = UDim2.new(0, 0, 0, 50)
Float.Size = UDim2.new(0, 192, 0, 20)
Float.Font = Enum.Font.SourceSans
Float.TextSize = 14
Float.Text = " Toggle Float"
Float.TextColor3 = Color3.new(1, 1, 1)
Float.TextXAlignment = Enum.TextXAlignment.Left
Float.ZIndex = 10
table.insert(shade2,Float)
table.insert(text1,Float)

Select_5.Name = "Select"
Select_5.Parent = Float
Select_5.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_5.BorderSizePixel = 0
Select_5.Position = UDim2.new(0, 152, 0, 0)
Select_5.Size = UDim2.new(0, 40, 0, 20)
Select_5.Font = Enum.Font.SourceSans
Select_5.TextSize = 14
Select_5.Text = "Add"
Select_5.TextColor3 = Color3.new(0, 0, 0)
Select_5.ZIndex = 10
table.insert(shade3,Select_5)
table.insert(text2,Select_5)

ClickTP.Name = "Click TP"


ClickTP.Parent = Toggles
ClickTP.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ClickTP.BorderSizePixel = 0
ClickTP.Position = UDim2.new(0, 0, 0, 75)
ClickTP.Size = UDim2.new(0, 192, 0, 20)
ClickTP.Font = Enum.Font.SourceSans
ClickTP.TextSize = 14
ClickTP.Text = " Click TP (Hold Key & Click)"
ClickTP.TextColor3 = Color3.new(1, 1, 1)
ClickTP.TextXAlignment = Enum.TextXAlignment.Left
ClickTP.ZIndex = 10
table.insert(shade2,ClickTP)
table.insert(text1,ClickTP)

Select_6.Name = "Select"
Select_6.Parent = ClickTP
Select_6.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_6.BorderSizePixel = 0
Select_6.Position = UDim2.new(0, 152, 0, 0)
Select_6.Size = UDim2.new(0, 40, 0, 20)
Select_6.Font = Enum.Font.SourceSans
Select_6.TextSize = 14
Select_6.Text = "Add"
Select_6.TextColor3 = Color3.new(0, 0, 0)
Select_6.ZIndex = 10
table.insert(shade3,Select_6)
table.insert(text2,Select_6)

ClickDelete.Name = "Click Delete"


ClickDelete.Parent = Toggles
ClickDelete.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ClickDelete.BorderSizePixel = 0
ClickDelete.Position = UDim2.new(0, 0, 0, 100)
ClickDelete.Size = UDim2.new(0, 192, 0, 20)
ClickDelete.Font = Enum.Font.SourceSans
ClickDelete.TextSize = 14
ClickDelete.Text = " Click Delete (Hold Key & Click)"
ClickDelete.TextColor3 = Color3.new(1, 1, 1)
ClickDelete.TextXAlignment = Enum.TextXAlignment.Left
ClickDelete.ZIndex = 10
table.insert(shade2,ClickDelete)
table.insert(text1,ClickDelete)

Select_13.Name = "Select"
Select_13.Parent = ClickDelete
Select_13.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_13.BorderSizePixel = 0
Select_13.Position = UDim2.new(0, 152, 0, 0)
Select_13.Size = UDim2.new(0, 40, 0, 20)
Select_13.Font = Enum.Font.SourceSans
Select_13.TextSize = 14
Select_13.Text = "Add"
Select_13.TextColor3 = Color3.new(0, 0, 0)
Select_13.ZIndex = 10
table.insert(shade3,Select_13)
table.insert(text2,Select_13)

Xray.Name = "Xray"
Xray.Parent = Toggles
Xray.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Xray.BorderSizePixel = 0
Xray.Position = UDim2.new(0, 0, 0, 125)
Xray.Size = UDim2.new(0, 192, 0, 20)
Xray.Font = Enum.Font.SourceSans
Xray.TextSize = 14
Xray.Text = " Toggle Xray"
Xray.TextColor3 = Color3.new(1, 1, 1)
Xray.TextXAlignment = Enum.TextXAlignment.Left
Xray.ZIndex = 10
table.insert(shade2,Xray)
table.insert(text1,Xray)

Select_10.Name = "Select"
Select_10.Parent = Xray
Select_10.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_10.BorderSizePixel = 0
Select_10.Position = UDim2.new(0, 152, 0, 0)
Select_10.Size = UDim2.new(0, 40, 0, 20)
Select_10.Font = Enum.Font.SourceSans
Select_10.TextSize = 14
Select_10.Text = "Add"
Select_10.TextColor3 = Color3.new(0, 0, 0)
Select_10.ZIndex = 10
table.insert(shade3,Select_10)
table.insert(text2,Select_10)

Swim.Name = "Swim"
Swim.Parent = Toggles
Swim.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Swim.BorderSizePixel = 0
Swim.Position = UDim2.new(0, 0, 0, 150)
Swim.Size = UDim2.new(0, 192, 0, 20)
Swim.Font = Enum.Font.SourceSans
Swim.TextSize = 14
Swim.Text = " Toggle Swim"
Swim.TextColor3 = Color3.new(1, 1, 1)
Swim.TextXAlignment = Enum.TextXAlignment.Left
Swim.ZIndex = 10
table.insert(shade2,Swim)
table.insert(text1,Swim)

Select_11.Name = "Select"
Select_11.Parent = Swim
Select_11.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_11.BorderSizePixel = 0
Select_11.Position = UDim2.new(0, 152, 0, 0)
Select_11.Size = UDim2.new(0, 40, 0, 20)
Select_11.Font = Enum.Font.SourceSans
Select_11.TextSize = 14
Select_11.Text = "Add"
Select_11.TextColor3 = Color3.new(0, 0, 0)
Select_11.ZIndex = 10
table.insert(shade3,Select_11)
table.insert(text2,Select_11)

Fling.Name = "Fling"
Fling.Parent = Toggles
Fling.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Fling.BorderSizePixel = 0
Fling.Position = UDim2.new(0, 0, 0, 175)
Fling.Size = UDim2.new(0, 192, 0, 20)
Fling.Font = Enum.Font.SourceSans
Fling.TextSize = 14
Fling.Text = " Toggle Fling"
Fling.TextColor3 = Color3.new(1, 1, 1)
Fling.TextXAlignment = Enum.TextXAlignment.Left
Fling.ZIndex = 10
table.insert(shade2,Fling)
table.insert(text1,Fling)

Select_12.Name = "Select"
Select_12.Parent = Fling
Select_12.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_12.BorderSizePixel = 0
Select_12.Position = UDim2.new(0, 152, 0, 0)
Select_12.Size = UDim2.new(0, 40, 0, 20)
Select_12.Font = Enum.Font.SourceSans
Select_12.TextSize = 14
Select_12.Text = "Add"
Select_12.TextColor3 = Color3.new(0, 0, 0)
Select_12.ZIndex = 10
table.insert(shade3,Select_12)
table.insert(text2,Select_12)

Invisible.Name = "Invisible"
Invisible.Parent = Toggles
Invisible.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Invisible.BorderSizePixel = 0
Invisible.Position = UDim2.new(0, 0, 0, 200)
Invisible.Size = UDim2.new(0, 192, 0, 20)
Invisible.Font = Enum.Font.SourceSans
Invisible.TextSize = 14
Invisible.Text = " Toggle Invisible"
Invisible.TextColor3 = Color3.new(1, 1, 1)
Invisible.TextXAlignment = Enum.TextXAlignment.Left
Invisible.ZIndex = 10
table.insert(shade2,Invisible)
table.insert(text1,Invisible)

Select_14.Name = "Select"
Select_14.Parent = Invisible
Select_14.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_14.BorderSizePixel = 0
Select_14.Position = UDim2.new(0, 152, 0, 0)
Select_14.Size = UDim2.new(0, 40, 0, 20)
Select_14.Font = Enum.Font.SourceSans
Select_14.TextSize = 14
Select_14.Text = "Add"
Select_14.TextColor3 = Color3.new(0, 0, 0)
Select_14.ZIndex = 10
table.insert(shade3,Select_14)
table.insert(text2,Select_14)

Vehiclefly.Name = "VehicleFly"
Vehiclefly.Parent = Toggles
Vehiclefly.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Vehiclefly.BorderSizePixel = 0
Vehiclefly.Position = UDim2.new(0, 0, 0, 225)
Vehiclefly.Size = UDim2.new(0, 192, 0, 20)
Vehiclefly.Font = Enum.Font.SourceSans
Vehiclefly.TextSize = 14
Vehiclefly.Text = " Toggle VehicleFly"
Vehiclefly.TextColor3 = Color3.new(1, 1, 1)
Vehiclefly.TextXAlignment = Enum.TextXAlignment.Left
Vehiclefly.ZIndex = 10
table.insert(shade2,Vehiclefly)
table.insert(text1,Vehiclefly)

Select_15.Name = "Select"
Select_15.Parent = Vehiclefly
Select_15.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_15.BorderSizePixel = 0
Select_15.Position = UDim2.new(0, 152, 0, 0)
Select_15.Size = UDim2.new(0, 40, 0, 20)
Select_15.Font = Enum.Font.SourceSans
Select_15.TextSize = 14
Select_15.Text = "Add"
Select_15.TextColor3 = Color3.new(0, 0, 0)
Select_15.ZIndex = 10
table.insert(shade3,Select_15)
table.insert(text2,Select_15)

VehicleNoclip.Name = "VehicleNoclip"
VehicleNoclip.Parent = Toggles
VehicleNoclip.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
VehicleNoclip.BorderSizePixel = 0
VehicleNoclip.Position = UDim2.new(0, 0, 0, 250)
VehicleNoclip.Size = UDim2.new(0, 192, 0, 20)
VehicleNoclip.Font = Enum.Font.SourceSans
VehicleNoclip.TextSize = 14
VehicleNoclip.Text = " Toggle VehicleNoclip"
VehicleNoclip.TextColor3 = Color3.new(1, 1, 1)
VehicleNoclip.TextXAlignment = Enum.TextXAlignment.Left
VehicleNoclip.ZIndex = 10
table.insert(shade2,VehicleNoclip)
table.insert(text1,VehicleNoclip)

Select_16.Name = "Select"
Select_16.Parent = VehicleNoclip
Select_16.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_16.BorderSizePixel = 0
Select_16.Position = UDim2.new(0, 152, 0, 0)
Select_16.Size = UDim2.new(0, 40, 0, 20)
Select_16.Font = Enum.Font.SourceSans
Select_16.TextSize = 14
Select_16.Text = "Add"
Select_16.TextColor3 = Color3.new(0, 0, 0)
Select_16.ZIndex = 10
table.insert(shade3,Select_16)
table.insert(text2,Select_16)

shadow_2.Name = "shadow"
shadow_2.Parent = KeybindEditor
shadow_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_2.BorderSizePixel = 0
shadow_2.Size = UDim2.new(0, 360, 0, 20)
shadow_2.ZIndex = 10
table.insert(shade2,shadow_2)

PopupText_2.Name = "PopupText"
PopupText_2.Parent = shadow_2
PopupText_2.BackgroundTransparency = 1
PopupText_2.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_2.ZIndex = 10
PopupText_2.Font = Enum.Font.SourceSans
PopupText_2.TextSize = 14
PopupText_2.Text = "Set Keybinds"
PopupText_2.TextColor3 = Color3.new(1, 1, 1)
PopupText_2.TextWrapped = true
table.insert(text1,PopupText_2)
Exit_2.Name = "Exit"
Exit_2.Parent = shadow_2
Exit_2.BackgroundTransparency = 1
Exit_2.Position = UDim2.new(1, -20, 0, 0)
Exit_2.Size = UDim2.new(0, 20, 0, 20)
Exit_2.Text = ""
Exit_2.ZIndex = 10

ExitImage_2.Parent = Exit_2
ExitImage_2.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_2.BackgroundTransparency = 1
ExitImage_2.Position = UDim2.new(0, 5, 0, 5)
ExitImage_2.Size = UDim2.new(0, 10, 0, 10)
ExitImage_2.Image = "rbxassetid://5054663650"
ExitImage_2.ZIndex = 10

PositionsFrame.Name = "PositionsFrame"
PositionsFrame.Parent = Settings
PositionsFrame.Active = true
PositionsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
PositionsFrame.BorderSizePixel = 0
PositionsFrame.Size = UDim2.new(0, 250, 0, 175)
PositionsFrame.Position = UDim2.new(0, 0, 0, 175)
PositionsFrame.ZIndex = 10
table.insert(shade1,PositionsFrame)

Close_3.Name = "Close"
Close_3.Parent = PositionsFrame
Close_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_3.BorderSizePixel = 0
Close_3.Position = UDim2.new(0, 205, 0, 150)
Close_3.Size = UDim2.new(0, 40, 0, 20)
Close_3.Font = Enum.Font.SourceSans
Close_3.TextSize = 14
Close_3.Text = "Close"
Close_3.TextColor3 = Color3.new(1, 1, 1)
Close_3.ZIndex = 10
table.insert(shade2,Close_3)
table.insert(text1,Close_3)

Delete_5.Name = "Delete"
Delete_5.Parent = PositionsFrame
Delete_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete_5.BorderSizePixel = 0
Delete_5.Position = UDim2.new(0, 50, 0, 150)
Delete_5.Size = UDim2.new(0, 40, 0, 20)
Delete_5.Font = Enum.Font.SourceSans
Delete_5.TextSize = 14
Delete_5.Text = "Clear"
Delete_5.TextColor3 = Color3.new(1, 1, 1)
Delete_5.ZIndex = 10
table.insert(shade2,Delete_5)
table.insert(text1,Delete_5)

Part.Name = "PartGoto"
Part.Parent = PositionsFrame
Part.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Part.BorderSizePixel = 0
Part.Position = UDim2.new(0, 5, 0, 150)
Part.Size = UDim2.new(0, 40, 0, 20)
Part.Font = Enum.Font.SourceSans
Part.TextSize = 14
Part.Text = "Part"
Part.TextColor3 = Color3.new(1, 1, 1)
Part.ZIndex = 10
table.insert(shade2,Part)
table.insert(text1,Part)

Holder_4.Name = "Holder"
Holder_4.Parent = PositionsFrame
Holder_4.BackgroundTransparency = 1
Holder_4.BorderSizePixel = 0
Holder_4.Position = UDim2.new(0, 0, 0, 0)
Holder_4.Selectable = false
Holder_4.Size = UDim2.new(0, 250, 0, 145)
Holder_4.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_4.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_4.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.ScrollBarThickness = 0
Holder_4.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.VerticalScrollBarInset = 'Always'
Holder_4.ZIndex = 10

Example_4.Name = "Example"
Example_4.Parent = PositionsFrame
Example_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_4.BorderSizePixel = 0
Example_4.Size = UDim2.new(0, 10, 0, 20)
Example_4.Visible = false
Example_4.Position = UDim2.new(0, 0, 0, -5)
Example_4.ZIndex = 10
table.insert(shade2,Example_4)

Text_5.Name = "Text"
Text_5.Parent = Example_4
Text_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_5.BorderSizePixel = 0
Text_5.Position = UDim2.new(0, 10, 0, 0)
Text_5.Size = UDim2.new(0, 240, 0, 20)
Text_5.Font = Enum.Font.SourceSans
Text_5.TextSize = 14
Text_5.Text = "Position"
Text_5.TextColor3 = Color3.new(1, 1, 1)
Text_5.TextXAlignment = Enum.TextXAlignment.Left
Text_5.ZIndex = 10
table.insert(shade2,Text_5)
table.insert(text1,Text_5)

Delete_6.Name = "Delete"
Delete_6.Parent = Text_5
Delete_6.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_6.BorderSizePixel = 0
Delete_6.Position = UDim2.new(0, 200, 0, 0)
Delete_6.Size = UDim2.new(0, 40, 0, 20)
Delete_6.Font = Enum.Font.SourceSans
Delete_6.TextSize = 14
Delete_6.Text = "Delete"
Delete_6.TextColor3 = Color3.new(0, 0, 0)
Delete_6.ZIndex = 10
table.insert(shade3,Delete_6)
table.insert(text2,Delete_6)

TP.Name = "TP"
TP.Parent = Text_5
TP.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
TP.BorderSizePixel = 0
TP.Position = UDim2.new(0, 155, 0, 0)
TP.Size = UDim2.new(0, 40, 0, 20)
TP.Font = Enum.Font.SourceSans
TP.TextSize = 14
TP.Text = "Goto"
TP.TextColor3 = Color3.new(0, 0, 0)
TP.ZIndex = 10
table.insert(shade3,TP)
table.insert(text2,TP)

AliasesFrame.Name = "AliasesFrame"
AliasesFrame.Parent = Settings
AliasesFrame.Active = true
AliasesFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
AliasesFrame.BorderSizePixel = 0
AliasesFrame.Position = UDim2.new(0, 0, 0, 175)
AliasesFrame.Size = UDim2.new(0, 250, 0, 175)
AliasesFrame.ZIndex = 10
table.insert(shade1,AliasesFrame)

Close_2.Name = "Close"
Close_2.Parent = AliasesFrame
Close_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_2.BorderSizePixel = 0
Close_2.Position = UDim2.new(0, 205, 0, 150)
Close_2.Size = UDim2.new(0, 40, 0, 20)
Close_2.Font = Enum.Font.SourceSans
Close_2.TextSize = 14
Close_2.Text = "Close"
Close_2.TextColor3 = Color3.new(1, 1, 1)
Close_2.ZIndex = 10
table.insert(shade2,Close_2)
table.insert(text1,Close_2)

Delete_3.Name = "Delete"
Delete_3.Parent = AliasesFrame
Delete_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete_3.BorderSizePixel = 0
Delete_3.Position = UDim2.new(0, 5, 0, 150)
Delete_3.Size = UDim2.new(0, 40, 0, 20)
Delete_3.Font = Enum.Font.SourceSans
Delete_3.TextSize = 14
Delete_3.Text = "Clear"
Delete_3.TextColor3 = Color3.new(1, 1, 1)
Delete_3.ZIndex = 10
table.insert(shade2,Delete_3)
table.insert(text1,Delete_3)

Holder_3.Name = "Holder"
Holder_3.Parent = AliasesFrame
Holder_3.BackgroundTransparency = 1
Holder_3.BorderSizePixel = 0
Holder_3.Position = UDim2.new(0, 0, 0, 0)
Holder_3.Size = UDim2.new(0, 250, 0, 145)
Holder_3.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_3.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_3.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.ScrollBarThickness = 0
Holder_3.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.VerticalScrollBarInset = 'Always'
Holder_3.ZIndex = 10

Example_3.Name = "Example"
Example_3.Parent = AliasesFrame
Example_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_3.BorderSizePixel = 0
Example_3.Size = UDim2.new(0, 10, 0, 20)
Example_3.Visible = false
Example_3.ZIndex = 10
table.insert(shade2,Example_3)

Text_4.Name = "Text"
Text_4.Parent = Example_3
Text_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_4.BorderSizePixel = 0
Text_4.Position = UDim2.new(0, 10, 0, 0)
Text_4.Size = UDim2.new(0, 240, 0, 20)
Text_4.Font = Enum.Font.SourceSans
Text_4.TextSize = 14
Text_4.Text = "honk"
Text_4.TextColor3 = Color3.new(1, 1, 1)
Text_4.TextXAlignment = Enum.TextXAlignment.Left
Text_4.ZIndex = 10
table.insert(shade2,Text_4)
table.insert(text1,Text_4)

Delete_4.Name = "Delete"
Delete_4.Parent = Text_4
Delete_4.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_4.BorderSizePixel = 0
Delete_4.Position = UDim2.new(0, 200, 0, 0)
Delete_4.Size = UDim2.new(0, 40, 0, 20)
Delete_4.Font = Enum.Font.SourceSans
Delete_4.TextSize = 14
Delete_4.Text = "Delete"
Delete_4.TextColor3 = Color3.new(0, 0, 0)
Delete_4.ZIndex = 10
table.insert(shade3,Delete_4)
table.insert(text2,Delete_4)

PluginsFrame.Name = "PluginsFrame"
PluginsFrame.Parent = Settings
PluginsFrame.Active = true
PluginsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
PluginsFrame.BorderSizePixel = 0
PluginsFrame.Position = UDim2.new(0, 0, 0, 175)
PluginsFrame.Size = UDim2.new(0, 250, 0, 175)
PluginsFrame.ZIndex = 10
table.insert(shade1,PluginsFrame)

Close_4.Name = "Close"
Close_4.Parent = PluginsFrame
Close_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_4.BorderSizePixel = 0
Close_4.Position = UDim2.new(0, 205, 0, 150)
Close_4.Size = UDim2.new(0, 40, 0, 20)
Close_4.Font = Enum.Font.SourceSans
Close_4.TextSize = 14
Close_4.Text = "Close"
Close_4.TextColor3 = Color3.new(1, 1, 1)
Close_4.ZIndex = 10
table.insert(shade2,Close_4)
table.insert(text1,Close_4)

Add_3.Name = "Add"
Add_3.Parent = PluginsFrame
Add_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add_3.BorderSizePixel = 0
Add_3.Position = UDim2.new(0, 5, 0, 150)
Add_3.Size = UDim2.new(0, 40, 0, 20)
Add_3.Font = Enum.Font.SourceSans
Add_3.TextSize = 14
Add_3.Text = "Add"
Add_3.TextColor3 = Color3.new(1, 1, 1)
Add_3.ZIndex = 10
table.insert(shade2,Add_3)
table.insert(text1,Add_3)

Holder_5.Name = "Holder"
Holder_5.Parent = PluginsFrame
Holder_5.BackgroundTransparency = 1
Holder_5.BorderSizePixel = 0
Holder_5.Position = UDim2.new(0, 0, 0, 0)
Holder_5.Selectable = false
Holder_5.Size = UDim2.new(0, 250, 0, 145)
Holder_5.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_5.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_5.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.ScrollBarThickness = 0
Holder_5.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.VerticalScrollBarInset = 'Always'
Holder_5.ZIndex = 10

Example_5.Name = "Example"
Example_5.Parent = PluginsFrame
Example_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_5.BorderSizePixel = 0
Example_5.Size = UDim2.new(0, 10, 0, 20)
Example_5.Visible = false
Example_5.ZIndex = 10
table.insert(shade2,Example_5)

Text_6.Name = "Text"
Text_6.Parent = Example_5
Text_6.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_6.BorderSizePixel = 0
Text_6.Position = UDim2.new(0, 10, 0, 0)
Text_6.Size = UDim2.new(0, 240, 0, 20)
Text_6.Font = Enum.Font.SourceSans
Text_6.TextSize = 14
Text_6.Text = "F4 > Toggle Fly"
Text_6.TextColor3 = Color3.new(1, 1, 1)
Text_6.TextXAlignment = Enum.TextXAlignment.Left
Text_6.ZIndex = 10
table.insert(shade2,Text_6)
table.insert(text1,Text_6)

Delete_7.Name = "Delete"
Delete_7.Parent = Text_6
Delete_7.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_7.BorderSizePixel = 0
Delete_7.Position = UDim2.new(0, 200, 0, 0)
Delete_7.Size = UDim2.new(0, 40, 0, 20)
Delete_7.Font = Enum.Font.SourceSans
Delete_7.TextSize = 14
Delete_7.Text = "Delete"
Delete_7.TextColor3 = Color3.new(0, 0, 0)
Delete_7.ZIndex = 10
table.insert(shade3,Delete_7)
table.insert(text2,Delete_7)

PluginEditor.Name = randomString()
PluginEditor.Parent = PARENT
PluginEditor.BorderSizePixel = 0
PluginEditor.Active = true
PluginEditor.BackgroundTransparency = 1
PluginEditor.Position = UDim2.new(0.5, -180, 0, -500)
PluginEditor.Size = UDim2.new(0, 360, 0, 20)
PluginEditor.ZIndex = 10

background_3.Name = "background"
background_3.Parent = PluginEditor
background_3.Active = true
background_3.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_3.BorderSizePixel = 0
background_3.Position = UDim2.new(0, 0, 0, 20)
background_3.Size = UDim2.new(0, 360, 0, 160)
background_3.ZIndex = 10
table.insert(shade1,background_3)

Dark_9.Name = "Dark"
Dark_9.Parent = background_3
Dark_9.Active = true
Dark_9.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Dark_9.BorderSizePixel = 0
Dark_9.Position = UDim2.new(0, 222, 0, 0)
Dark_9.Size = UDim2.new(0, 2, 0, 160)
Dark_9.ZIndex = 10
table.insert(shade2,Dark_9)

Img.Name = "Img"
Img.Parent = background_3
Img.BackgroundTransparency = 1
Img.Position = UDim2.new(0, 242, 0, 3)
Img.Size = UDim2.new(0, 100, 0, 95)
Img.Image = "rbxassetid://4113050383"
Img.ZIndex = 10

AddPlugin.Name = "AddPlugin"
AddPlugin.Parent = background_3
AddPlugin.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
AddPlugin.BorderSizePixel = 0
AddPlugin.Position = UDim2.new(0, 235, 0, 100)
AddPlugin.Size = UDim2.new(0, 115, 0, 50)
AddPlugin.Font = Enum.Font.SourceSans
AddPlugin.TextSize = 14
AddPlugin.Text = "Add Plugin"
AddPlugin.TextColor3 = Color3.new(1, 1, 1)
AddPlugin.ZIndex = 10
table.insert(shade2,AddPlugin)
table.insert(text1,AddPlugin)

FileName.Name = "FileName"
FileName.Parent = background_3
FileName.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
FileName.BorderSizePixel = 0
FileName.Position = UDim2.new(0.028, 0, 0.625, 0)
FileName.Size = UDim2.new(0, 200, 0, 50)
FileName.Font = Enum.Font.SourceSans
FileName.TextSize = 14
FileName.Text = "Plugin File Name"
FileName.TextColor3 = Color3.new(1, 1, 1)
FileName.ZIndex = 10
table.insert(shade2,FileName)
table.insert(text1,FileName)

About.Name = "About"
About.Parent = background_3
About.BackgroundTransparency = 1
About.BorderSizePixel = 0
About.Position = UDim2.new(0, 17, 0, 10)
About.Size = UDim2.new(0, 187, 0, 49)
About.Font = Enum.Font.SourceSans
About.TextSize = 14
About.Text = "Plugins are .iy files and should be located in the 'workspace' folder
of your exploit."
About.TextColor3 = Color3.fromRGB(255, 255, 255)
About.TextWrapped = true
About.TextYAlignment = Enum.TextYAlignment.Top
About.ZIndex = 10
table.insert(text1,About)

Directions_2.Name = "Directions"
Directions_2.Parent = background_3
Directions_2.BackgroundTransparency = 1
Directions_2.BorderSizePixel = 0
Directions_2.Position = UDim2.new(0, 17, 0, 60)
Directions_2.Size = UDim2.new(0, 187, 0, 49)
Directions_2.Font = Enum.Font.SourceSans
Directions_2.TextSize = 14
Directions_2.Text = "Type the name of the plugin file you want to add below."
Directions_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Directions_2.TextWrapped = true
Directions_2.TextYAlignment = Enum.TextYAlignment.Top
Directions_2.ZIndex = 10
table.insert(text1,Directions_2)

shadow_3.Name = "shadow"
shadow_3.Parent = PluginEditor
shadow_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_3.BorderSizePixel = 0
shadow_3.Size = UDim2.new(0, 360, 0, 20)
shadow_3.ZIndex = 10
table.insert(shade2,shadow_3)

PopupText_3.Name = "PopupText"
PopupText_3.Parent = shadow_3
PopupText_3.BackgroundTransparency = 1
PopupText_3.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_3.ZIndex = 10
PopupText_3.Font = Enum.Font.SourceSans
PopupText_3.TextSize = 14
PopupText_3.Text = "Add Plugins"
PopupText_3.TextColor3 = Color3.new(1, 1, 1)
PopupText_3.TextWrapped = true
table.insert(text1,PopupText_3)

Exit_3.Name = "Exit"
Exit_3.Parent = shadow_3
Exit_3.BackgroundTransparency = 1
Exit_3.Position = UDim2.new(1, -20, 0, 0)
Exit_3.Size = UDim2.new(0, 20, 0, 20)
Exit_3.Text = ""
Exit_3.ZIndex = 10

ExitImage_3.Parent = Exit_3
ExitImage_3.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_3.BackgroundTransparency = 1
ExitImage_3.Position = UDim2.new(0, 5, 0, 5)
ExitImage_3.Size = UDim2.new(0, 10, 0, 10)
ExitImage_3.Image = "rbxassetid://5054663650"
ExitImage_3.ZIndex = 10

AliasHint.Name = "AliasHint"
AliasHint.Parent = AliasesFrame
AliasHint.BackgroundTransparency = 1
AliasHint.BorderSizePixel = 0
AliasHint.Position = UDim2.new(0, 25, 0, 40)
AliasHint.Size = UDim2.new(0, 200, 0, 50)
AliasHint.Font = Enum.Font.SourceSansItalic
AliasHint.TextSize = 16
AliasHint.Text = "Add aliases by using the 'addalias' command"
AliasHint.TextColor3 = Color3.new(1, 1, 1)
AliasHint.TextStrokeColor3 = Color3.new(1, 1, 1)
AliasHint.TextWrapped = true
AliasHint.ZIndex = 10
table.insert(text1,AliasHint)

PluginsHint.Name = "PluginsHint"
PluginsHint.Parent = PluginsFrame
PluginsHint.BackgroundTransparency = 1
PluginsHint.BorderSizePixel = 0
PluginsHint.Position = UDim2.new(0, 25, 0, 40)
PluginsHint.Size = UDim2.new(0, 200, 0, 50)
PluginsHint.Font = Enum.Font.SourceSansItalic
PluginsHint.TextSize = 16
PluginsHint.Text = "Download plugins from the IY Discord
(discord.io/infiniteyield)"
PluginsHint.TextColor3 = Color3.new(1, 1, 1)
PluginsHint.TextStrokeColor3 = Color3.new(1, 1, 1)
PluginsHint.TextWrapped = true
PluginsHint.ZIndex = 10
table.insert(text1,PluginsHint)

PositionsHint.Name = "PositionsHint"
PositionsHint.Parent = PositionsFrame
PositionsHint.BackgroundTransparency = 1
PositionsHint.BorderSizePixel = 0
PositionsHint.Position = UDim2.new(0, 25, 0, 40)
PositionsHint.Size = UDim2.new(0, 200, 0, 70)
PositionsHint.Font = Enum.Font.SourceSansItalic
PositionsHint.TextSize = 16
PositionsHint.Text = "Use the 'swp' or 'setwaypoint' command to add a position
using your character (NOTE: Part teleports will not save)"
PositionsHint.TextColor3 = Color3.new(1, 1, 1)
PositionsHint.TextStrokeColor3 = Color3.new(1, 1, 1)
PositionsHint.TextWrapped = true
PositionsHint.ZIndex = 10
table.insert(text1,PositionsHint)

ToPartFrame.Name = randomString()
ToPartFrame.Parent = PARENT
ToPartFrame.Active = true
ToPartFrame.BackgroundTransparency = 1
ToPartFrame.Position = UDim2.new(0.5, -180, 0, -500)
ToPartFrame.Size = UDim2.new(0, 360, 0, 20)
ToPartFrame.ZIndex = 10

background_5.Name = "background"
background_5.Parent = ToPartFrame
background_5.Active = true
background_5.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_5.BorderSizePixel = 0
background_5.Position = UDim2.new(0, 0, 0, 20)
background_5.Size = UDim2.new(0, 360, 0, 117)
background_5.ZIndex = 10
table.insert(shade1,background_5)

ChoosePart.Name = "ChoosePart"
ChoosePart.Parent = background_5
ChoosePart.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ChoosePart.BorderSizePixel = 0
ChoosePart.Position = UDim2.new(0, 100, 0, 55)
ChoosePart.Size = UDim2.new(0, 75, 0, 30)
ChoosePart.Font = Enum.Font.SourceSans
ChoosePart.TextSize = 14
ChoosePart.Text = "Select Part"
ChoosePart.TextColor3 = Color3.new(1, 1, 1)
ChoosePart.ZIndex = 10
table.insert(shade2,ChoosePart)
table.insert(text1,ChoosePart)
CopyPath.Name = "CopyPath"
CopyPath.Parent = background_5
CopyPath.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
CopyPath.BorderSizePixel = 0
CopyPath.Position = UDim2.new(0, 185, 0, 55)
CopyPath.Size = UDim2.new(0, 75, 0, 30)
CopyPath.Font = Enum.Font.SourceSans
CopyPath.TextSize = 14
CopyPath.Text = "Copy Path"
CopyPath.TextColor3 = Color3.new(1, 1, 1)
CopyPath.ZIndex = 10
table.insert(shade2,CopyPath)
table.insert(text1,CopyPath)

Directions_4.Name = "Directions"
Directions_4.Parent = background_5
Directions_4.BackgroundTransparency = 1
Directions_4.BorderSizePixel = 0
Directions_4.Position = UDim2.new(0, 51, 0, 17)
Directions_4.Size = UDim2.new(0, 257, 0, 32)
Directions_4.Font = Enum.Font.SourceSans
Directions_4.TextSize = 14
Directions_4.Text = 'Click on a part and then click the "Select Part" button below
to set it as a teleport location'
Directions_4.TextColor3 = Color3.new(1, 1, 1)
Directions_4.TextWrapped = true
Directions_4.TextYAlignment = Enum.TextYAlignment.Top
Directions_4.ZIndex = 10
table.insert(text1,Directions_4)

Path.Name = "Path"
Path.Parent = background_5
Path.BackgroundTransparency = 1
Path.BorderSizePixel = 0
Path.Position = UDim2.new(0, 0, 0, 94)
Path.Size = UDim2.new(0, 360, 0, 16)
Path.Font = Enum.Font.SourceSansItalic
Path.TextSize = 14
Path.Text = ""
Path.TextColor3 = Color3.new(1, 1, 1)
Path.TextScaled = true
Path.TextWrapped = true
Path.TextYAlignment = Enum.TextYAlignment.Top
Path.ZIndex = 10
table.insert(text1,Path)

shadow_4.Name = "shadow"
shadow_4.Parent = ToPartFrame
shadow_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_4.BorderSizePixel = 0
shadow_4.Size = UDim2.new(0, 360, 0, 20)
shadow_4.ZIndex = 10
table.insert(shade2,shadow_4)

PopupText_5.Name = "PopupText"
PopupText_5.Parent = shadow_4
PopupText_5.BackgroundTransparency = 1
PopupText_5.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_5.ZIndex = 10
PopupText_5.Font = Enum.Font.SourceSans
PopupText_5.TextSize = 14
PopupText_5.Text = "Teleport to Part"
PopupText_5.TextColor3 = Color3.new(1, 1, 1)
PopupText_5.TextWrapped = true
table.insert(text1,PopupText_5)

Exit_4.Name = "Exit"
Exit_4.Parent = shadow_4
Exit_4.BackgroundTransparency = 1
Exit_4.Position = UDim2.new(1, -20, 0, 0)
Exit_4.Size = UDim2.new(0, 20, 0, 20)
Exit_4.Text = ""
Exit_4.ZIndex = 10

ExitImage_5.Parent = Exit_4
ExitImage_5.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_5.BackgroundTransparency = 1
ExitImage_5.Position = UDim2.new(0, 5, 0, 5)
ExitImage_5.Size = UDim2.new(0, 10, 0, 10)
ExitImage_5.Image = "rbxassetid://5054663650"
ExitImage_5.ZIndex = 10

logs.Name = randomString()
logs.Parent = PARENT
logs.Active = true
logs.BackgroundTransparency = 1
logs.Position = UDim2.new(0, 0, 1, 10)
logs.Size = UDim2.new(0, 338, 0, 20)
logs.ZIndex = 10

shadow.Name = "shadow"
shadow.Parent = logs
shadow.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
shadow.BorderSizePixel = 0
shadow.Position = UDim2.new(0, 0, 0.00999999978, 0)
shadow.Size = UDim2.new(0, 338, 0, 20)
shadow.ZIndex = 10
table.insert(shade2,shadow)

Hide.Name = "Hide"
Hide.Parent = shadow
Hide.BackgroundTransparency = 1
Hide.Position = UDim2.new(1, -40, 0, 0)
Hide.Size = UDim2.new(0, 20, 0, 20)
Hide.ZIndex = 10
Hide.Text = ""

ImageLabel.Parent = Hide
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 3, 0, 3)
ImageLabel.Size = UDim2.new(0, 14, 0, 14)
ImageLabel.Image = "rbxassetid://2406617031"
ImageLabel.ZIndex = 10

PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.949999988, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.FontSize = Enum.FontSize.Size14
PopupText.Text = "Logs"
PopupText.TextColor3 = Color3.new(1, 1, 1)
PopupText.TextWrapped = true
table.insert(text1,PopupText)

Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.ZIndex = 10
Exit.Text = ""

ImageLabel_2.Parent = Exit
ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.Position = UDim2.new(0, 5, 0, 5)
ImageLabel_2.Size = UDim2.new(0, 10, 0, 10)
ImageLabel_2.Image = "rbxassetid://5054663650"
ImageLabel_2.ZIndex = 10

background.Name = "background"
background.Parent = logs
background.Active = true
background.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
background.BorderSizePixel = 0
background.ClipsDescendants = true
background.Position = UDim2.new(0, 0, 1, 0)
background.Size = UDim2.new(0, 338, 0, 245)
background.ZIndex = 10

chat.Name = "chat"
chat.Parent = background
chat.Active = true
chat.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
chat.BorderSizePixel = 0
chat.ClipsDescendants = true
chat.Size = UDim2.new(0, 338, 0, 245)
chat.ZIndex = 10
table.insert(shade1,chat)

Clear.Name = "Clear"
Clear.Parent = chat
Clear.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Clear.BorderSizePixel = 0
Clear.Position = UDim2.new(0, 5, 0, 220)
Clear.Size = UDim2.new(0, 50, 0, 20)
Clear.ZIndex = 10
Clear.Font = Enum.Font.SourceSans
Clear.FontSize = Enum.FontSize.Size14
Clear.Text = "Clear"
Clear.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Clear)
table.insert(text1,Clear)
SaveChatlogs.Name = "SaveChatlogs"
SaveChatlogs.Parent = chat
SaveChatlogs.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
SaveChatlogs.BorderSizePixel = 0
SaveChatlogs.Position = UDim2.new(0, 258, 0, 220)
SaveChatlogs.Size = UDim2.new(0, 75, 0, 20)
SaveChatlogs.ZIndex = 10
SaveChatlogs.Font = Enum.Font.SourceSans
SaveChatlogs.FontSize = Enum.FontSize.Size14
SaveChatlogs.Text = "Save To .txt"
SaveChatlogs.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,SaveChatlogs)
table.insert(text1,SaveChatlogs)

Toggle.Name = "Toggle"
Toggle.Parent = chat
Toggle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Toggle.BorderSizePixel = 0
Toggle.Position = UDim2.new(0, 60, 0, 220)
Toggle.Size = UDim2.new(0, 66, 0, 20)
Toggle.ZIndex = 10
Toggle.Font = Enum.Font.SourceSans
Toggle.FontSize = Enum.FontSize.Size14
Toggle.Text = "Disabled"
Toggle.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Toggle)
table.insert(text1,Toggle)

scroll_2.Name = "scroll"
scroll_2.Parent = chat
scroll_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
scroll_2.BorderSizePixel = 0
scroll_2.Position = UDim2.new(0, 5, 0, 25)
scroll_2.Size = UDim2.new(0, 328, 0, 190)
scroll_2.ZIndex = 10
scroll_2.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
scroll_2.CanvasSize = UDim2.new(0, 0, 0, 10)
scroll_2.ScrollBarThickness = 8
scroll_2.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
table.insert(scroll,scroll_2)
table.insert(shade2,scroll_2)

join.Name = "join"
join.Parent = background
join.Active = true
join.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
join.BorderSizePixel = 0
join.ClipsDescendants = true
join.Size = UDim2.new(0, 338, 0, 245)
join.Visible = false
join.ZIndex = 10
table.insert(shade1,join)

Toggle_2.Name = "Toggle"
Toggle_2.Parent = join
Toggle_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Toggle_2.BorderSizePixel = 0
Toggle_2.Position = UDim2.new(0, 60, 0, 220)
Toggle_2.Size = UDim2.new(0, 66, 0, 20)
Toggle_2.ZIndex = 10
Toggle_2.Font = Enum.Font.SourceSans
Toggle_2.FontSize = Enum.FontSize.Size14
Toggle_2.Text = "Disabled"
Toggle_2.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Toggle_2)
table.insert(text1,Toggle_2)

Clear_2.Name = "Clear"
Clear_2.Parent = join
Clear_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Clear_2.BorderSizePixel = 0
Clear_2.Position = UDim2.new(0, 5, 0, 220)
Clear_2.Size = UDim2.new(0, 50, 0, 20)
Clear_2.ZIndex = 10
Clear_2.Font = Enum.Font.SourceSans
Clear_2.FontSize = Enum.FontSize.Size14
Clear_2.Text = "Clear"
Clear_2.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Clear_2)
table.insert(text1,Clear_2)

scroll_3.Name = "scroll"
scroll_3.Parent = join
scroll_3.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
scroll_3.BorderSizePixel = 0
scroll_3.Position = UDim2.new(0, 5, 0, 25)
scroll_3.Size = UDim2.new(0, 328, 0, 190)
scroll_3.ZIndex = 10
scroll_3.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
scroll_3.CanvasSize = UDim2.new(0, 0, 0, 10)
scroll_3.ScrollBarThickness = 8
scroll_3.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
table.insert(scroll,scroll_3)
table.insert(shade2,scroll_3)

selectChat.Name = "selectChat"
selectChat.Parent = background
selectChat.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
selectChat.BorderSizePixel = 0
selectChat.Position = UDim2.new(0, 5, 0, 5)
selectChat.Size = UDim2.new(0, 164, 0, 20)
selectChat.ZIndex = 10
selectChat.Font = Enum.Font.SourceSans
selectChat.FontSize = Enum.FontSize.Size14
selectChat.Text = "Chat Logs"
selectChat.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,selectChat)
table.insert(text1,selectChat)

selectJoin.Name = "selectJoin"
selectJoin.Parent = background
selectJoin.BackgroundColor3 = Color3.new(0.305882, 0.305882, 0.309804)
selectJoin.BorderSizePixel = 0
selectJoin.Position = UDim2.new(0, 169, 0, 5)
selectJoin.Size = UDim2.new(0, 164, 0, 20)
selectJoin.ZIndex = 10
selectJoin.Font = Enum.Font.SourceSans
selectJoin.FontSize = Enum.FontSize.Size14
selectJoin.Text = "Join Logs"
selectJoin.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade3,selectJoin)
table.insert(text1,selectJoin)

function create(data)
local insts = {}
for i,v in pairs(data) do insts[v[1]] = Instance.new(v[2]) end

for _,v in pairs(data) do


for prop,val in pairs(v[3]) do
if type(val) == "table" then
insts[v[1]][prop] = insts[val[1]]
else
insts[v[1]][prop] = val
end
end
end

return insts[1]
end

ViewportTextBox = (function()
local textService = game:GetService("TextService")

local funcs = {}
funcs.Update = function(self)
local cursorPos = self.TextBox.CursorPosition
local text = self.TextBox.Text
if text == "" then self.TextBox.Position = UDim2.new(0,2,0,0) return
end
if cursorPos == -1 then return end

local cursorText = text:sub(1,cursorPos-1)


local pos = nil
local leftEnd = -self.TextBox.Position.X.Offset
local rightEnd = leftEnd + self.View.AbsoluteSize.X

local totalTextSize =
textService:GetTextSize(text,self.TextBox.TextSize,self.TextBox.Font,Vector2.new(99
9999999,100)).X
local cursorTextSize =
textService:GetTextSize(cursorText,self.TextBox.TextSize,self.TextBox.Font,Vector2.
new(999999999,100)).X

if cursorTextSize > rightEnd then


pos = math.max(-2,cursorTextSize - self.View.AbsoluteSize.X + 2)
elseif cursorTextSize < leftEnd then
pos = math.max(-2,cursorTextSize-2)
elseif totalTextSize < rightEnd then
pos = math.max(-2,totalTextSize - self.View.AbsoluteSize.X + 2)
end

if pos then
self.TextBox.Position = UDim2.new(0,-pos,0,0)
self.TextBox.Size = UDim2.new(1,pos,1,0)
end
end
local mt = {}
mt.__index = funcs

local function convert(textbox)


local obj = setmetatable({OffsetX = 0, TextBox = textbox},mt)

local view = Instance.new("Frame")


view.BackgroundTransparency = textbox.BackgroundTransparency
view.BackgroundColor3 = textbox.BackgroundColor3
view.BorderSizePixel = textbox.BorderSizePixel
view.BorderColor3 = textbox.BorderColor3
view.Position = textbox.Position
view.Size = textbox.Size
view.ClipsDescendants = true
view.Name = textbox.Name
view.ZIndex = 10
textbox.BackgroundTransparency = 1
textbox.Position = UDim2.new(0,4,0,0)
textbox.Size = UDim2.new(1,-8,1,0)
textbox.TextXAlignment = Enum.TextXAlignment.Left
textbox.Name = "Input"
table.insert(text1,textbox)
table.insert(shade2,view)

obj.View = view

textbox.Changed:Connect(function(prop)
if prop == "Text" or prop == "CursorPosition" or prop ==
"AbsoluteSize" then
obj:Update()
end
end)

obj:Update()

view.Parent = textbox.Parent
textbox.Parent = view

return obj
end

return {convert = convert}


end)()

ViewportTextBox.convert(Cmdbar).View.ZIndex = 10
ViewportTextBox.convert(Cmdbar_2).View.ZIndex = 10

IYMouse = Players.LocalPlayer:GetMouse()
UserInputService = game:GetService("UserInputService")

local sethidden = sethiddenproperty or set_hidden_property or set_hidden_prop


local gethidden = gethiddenproperty or get_hidden_property or get_hidden_prop
local setsimulation = setsimulationradius or set_simulation_radius

function writefileExploit()
if writefile then
return true
end
end
function isNumber(str)
if tonumber(str) ~= nil or str == 'inf' then
return true
end
end

function getRoot(char)
local rootPart = char:FindFirstChild('HumanoidRootPart') or
char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
return rootPart
end

function tools(plr)
if plr:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass('Tool') or
plr.Character:FindFirstChildOfClass('Tool') then
return true
end
end

function r15(plr)
if plr.Character:FindFirstChildOfClass('Humanoid').RigType ==
Enum.HumanoidRigType.R15 then
return true
end
end

function toClipboard(String)
local clipBoard = setclipboard or toclipboard or set_clipboard or (Clipboard
and Clipboard.set)
if clipBoard then
clipBoard(String)
notify('Clipboard','Copied to clipboard')
else
notify('Clipboard',"Your exploit doesn't have the ability to use the
clipboard")
end
end

function getHierarchy(obj)
local fullname
local period

if string.find(obj.Name,' ') then


fullname = '["'..obj.Name..'"]'
period = false
else
fullname = obj.Name
period = true
end

local getS = obj


local parent = obj
local service = ''

if getS.Parent ~= game then


repeat
getS = getS.Parent
service = getS.ClassName
until getS.Parent == game
end

if parent.Parent ~= getS then


repeat
parent = parent.Parent
if string.find(tostring(parent),' ') then
if period then
fullname = '["'..parent.Name..'"].'..fullname
else
fullname = '["'..parent.Name..'"]'..fullname
end
period = false
else
if period then
fullname = parent.Name..'.'..fullname
else
fullname = parent.Name..''..fullname
end
period = true
end
until parent.Parent == getS
elseif string.find(tostring(parent),' ') then
fullname = '["'..parent.Name..'"]'
period = false
end

if period then
return 'game:GetService("'..service..'").'..fullname
else
return 'game:GetService("'..service..'")'..fullname
end
end

AllWaypoints = {}

local cooldown = false


function writefileCooldown(name,data)
spawn(function()
if not cooldown then
cooldown = true
writefile(name, data)
else
repeat wait() until cooldown == false
writefileCooldown(name,data)
end
wait(3)
cooldown = false
end)
end

function dragGUI(gui)
spawn(function()
local dragging
local dragInput
local dragStart = Vector3.new(0,0,0)
local startPos
local function update(input)
local delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset +
delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService("TweenService"):Create(gui, TweenInfo.new(.20),
{Position = Position}):Play()
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position

input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End
then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end)
end

dragGUI(logs)
dragGUI(KeybindEditor)
dragGUI(PluginEditor)
dragGUI(ToPartFrame)

eventEditor = (function()
local events = {}

local function registerEvent(name,sets)


events[name] = {
commands = {},
sets = sets or {}
}
end

local onEdited = nil

local function fireEvent(name,...)


local args = {...}
local event = events[name]
if event then
for i,cmd in pairs(event.commands) do
local metCondition = true
for idx,set in pairs(event.sets) do
local argVal = args[idx]
local cmdSet = cmd[2][idx]
local condType = set.Type
if condType == "Player" then
if cmdSet == 0 then
metCondition = metCondition and
(tostring(Players.LocalPlayer) == argVal)
elseif cmdSet ~= 1 then
metCondition = metCondition and
table.find(getPlayer(cmdSet,Players.LocalPlayer),argVal)
end
elseif condType == "String" then
if cmdSet ~= 0 then
metCondition = metCondition and
string.find(argVal:lower(),cmdSet:lower())
end
elseif condType == "Number" then
if cmdSet ~= 0 then
metCondition = metCondition and
tonumber(argVal)<=tonumber(cmdSet)
end
end
if not metCondition then break end
end

if metCondition then
pcall(coroutine.wrap(function()
local cmdStr = cmd[1]
for count,arg in pairs(args) do
cmdStr = cmdStr:gsub("%$"..count,arg)
end
wait(cmd[3] or 0)
execCmd(cmdStr)
end))
end
end
end
end

local main = create({


{1,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderSizePixel=0,Name="EventEditor",Position=UDim2.new(0.5,
-175,0,-500),Size=UDim2.new(0,350,0,20),ZIndex=10,}},
{2,"Frame",
{BackgroundColor3=currentShade2,BorderSizePixel=0,Name="TopBar",Parent={1},Size=UDi
m2.new(1,0,0,20),ZIndex=10,}},
{3,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={2},Position=UDim2.new(0,0,0,0),Size=UDim2.new(1,0,0.95,0),Text="Event
Editor",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=Enum.TextXAlignment
.Center,ZIndex=10,}},
{4,"TextButton",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Close",Pa
rent={2},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,
ZIndex=10,}},
{5,"ImageLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://50
54663650",Parent={4},Position=UDim2.new(0,5,0,5),Size=UDim2.new(0,10,0,10),ZIndex=1
0,}},
{6,"Frame",
{BackgroundColor3=currentShade1,BorderSizePixel=0,Name="Content",Parent={1},Positio
n=UDim2.new(0,0,0,20),Size=UDim2.new(1,0,0,202),ZIndex=10,}},
{7,"ScrollingFrame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll
-
middle.png",CanvasSize=UDim2.new(0,0,0,100),Name="List",Parent={6},Position=UDim2.n
ew(0,5,0,5),ScrollBarImageColor3=Color3.new(0.30588236451149,0.30588236451149,0.309
8039329052),ScrollBarThickness=8,Size=UDim2.new(1,-10,1,-
10),TopImage="rbxasset://textures/ui/Scroll/scroll-middle.png",ZIndex=10,}},
{8,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={
7},Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{9,"UIListLayout",{Parent={8},SortOrder=2,}},
{10,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.3137255012989,0.3137255012989,0.31
37255012989),BorderSizePixel=0,ClipsDescendants=true,Name="Settings",Parent={6},Pos
ition=UDim2.new(1,0,0,0),Size=UDim2.new(0,150,1,0),ZIndex=10,}},
{11,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Na
me="Slider",Parent={10},Position=UDim2.new(0,-
150,0,0),Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{12,"Frame",
{BackgroundColor3=Color3.new(0.23529413342476,0.23529413342476,0.23529413342476),Bo
rderColor3=Color3.new(0.3137255012989,0.3137255012989,0.3137255012989),BorderSizePi
xel=0,Name="Line",Parent={11},Size=UDim2.new(0,1,1,0),ZIndex=10,}},
{13,"ScrollingFrame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll
-
middle.png",CanvasSize=UDim2.new(0,0,0,100),Name="List",Parent={11},Position=UDim2.
new(0,0,0,25),ScrollBarImageColor3=Color3.new(0.30588236451149,0.30588236451149,0.3
098039329052),ScrollBarThickness=8,Size=UDim2.new(1,0,1,-
25),TopImage="rbxasset://textures/ui/Scroll/scroll-middle.png",ZIndex=10,}},
{14,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={
13},Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{15,"UIListLayout",{Parent={14},SortOrder=2,}},
{16,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={11},Size=UDim2.new(1,0,0,20),Text="Event
Settings",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{17,"TextButton",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Bo
rderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Font=3,Na
me="Close",BorderSizePixel=0,Parent={11},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),Text="<",TextColor3=Color3.new(1,1,1),TextSize=18
,ZIndex=10,}},
{18,"Folder",{Name="Templates",Parent={10},}},
{19,"Frame",
{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),Name="Players",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.
new(1,0,0,86),Visible=false,ZIndex=10,}},
{20,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={19},Size=UDim2.new(1,0,0,20),Text="Choose
Players",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{21,"TextLabel",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={19},Position=UDim2.
new(0,5,0,42),Size=UDim2.new(1,-10,0,20),Text="Any
Player",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{22,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="Button",Parent={21},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{23,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={22},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{24,"TextLabel",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Font=3,Name="Me",Parent={19},Position=UDim2.n
ew(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Me
Only",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{25,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="Button",Parent={24},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{26,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={25},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{27,"TextBox",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePi
xel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={19},PlaceholderColor3=Col
or3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Custom
Player Set",Position=UDim2.new(0,5,0,64),Size=UDim2.new(1,-
35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=1
0,}},
{28,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="CustomButton",Parent={19},Position=UDim2.new(1,-
25,0,64),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{29,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={28},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{30,"Frame",
{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),Name="Strings",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.
new(1,0,0,64),Visible=false,ZIndex=10,}},
{31,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={30},Size=UDim2.new(1,0,0,20),Text="Choose
String",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{32,"TextLabel",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={30},Position=UDim2.
new(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Any
String",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{33,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="Button",Parent={32},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{34,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={33},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{54,"Frame",
{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),Name="Numbers",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.
new(1,0,0,64),Visible=false,ZIndex=10,}},
{55,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={54},Size=UDim2.new(1,0,0,20),Text="Choose
String",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{56,"TextLabel",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={54},Position=UDim2.
new(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Any
Number",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{57,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="Button",Parent={56},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{58,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={57},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{59,"TextBox",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePi
xel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={54},PlaceholderColor3=Col
or3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Number
",Position=UDim2.new(0,5,0,42),Size=UDim2.new(1,-
35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=1
0,}},
{60,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="CustomButton",Parent={54},Position=UDim2.new(1,-
25,0,42),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{61,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={60},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{35,"TextBox",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePi
xel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={30},PlaceholderColor3=Col
or3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Match
String",Position=UDim2.new(0,5,0,42),Size=UDim2.new(1,-
35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=1
0,}},
{36,"Frame",
{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),Bor
derSizePixel=0,Name="CustomButton",Parent={30},Position=UDim2.new(1,-
25,0,42),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{37,"TextButton",
{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),Ba
ckgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={36},Position=UDim
2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextS
ize=14,ZIndex=10,}},
{38,"Frame",
{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),Name="DelayEditor",Parent={18},Position=UDim2.new(0,0,0,25),Size=UD
im2.new(1,0,0,24),Visible=false,ZIndex=10,}},
{39,"TextBox",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePi
xel=0,Font=3,Name="Secs",Parent={38},PlaceholderColor3=Color3.new(0.47058826684952,
0.47058826684952,0.47058826684952),Position=UDim2.new(0,60,0,2),Size=UDim2.new(1,-
65,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=1
0,}},
{40,"TextLabel",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Font=3,Name="Label",Parent={39},Position=UDim
2.new(0,-55,0,0),Size=UDim2.new(1,0,1,0),Text="Delay
(s):",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{41,"Frame",
{BackgroundColor3=currentShade1,BorderSizePixel=0,ClipsDescendants=true,Name="Event
Template",Parent={6},Size=UDim2.new(1,0,0,20),Visible=false,ZIndex=10,}},
{42,"TextButton",
{BackgroundColor3=currentText1,BackgroundTransparency=1,Font=3,Name="Expand",Parent
={41},Size=UDim2.new(0,20,0,20),Text=">",TextColor3=Color3.new(1,1,1),TextSize=18,Z
Index=10,}},
{43,"TextLabel",
{BackgroundColor3=currentText1,BackgroundTransparency=1,Font=3,Name="EventName",Par
ent={41},Position=UDim2.new(0,25,0,0),Size=UDim2.new(1,-
25,0,20),Text="OnSpawn",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,Z
Index=10,}},
{44,"Frame",
{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),Bo
rderSizePixel=0,BackgroundTransparency=1,ClipsDescendants=true,Name="Cmds",Parent={
41},Position=UDim2.new(0,0,0,20),Size=UDim2.new(1,0,1,-20),ZIndex=10,}},
{45,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Bo
rderColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Name="Add",P
arent={44},Position=UDim2.new(0,0,1,-20),Size=UDim2.new(1,0,0,20),ZIndex=10,}},
{46,"TextBox",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,ClearTextOnFocus=false
,Font=3,Parent={45},PlaceholderColor3=Color3.new(0.7843137383461,0.7843137383461,0.
7843137383461),PlaceholderText="Add new
command",Position=UDim2.new(0,5,0,0),Size=UDim2.new(1,-
10,1,0),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10
,}},
{47,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={
44},Size=UDim2.new(1,0,1,-20),ZIndex=10,}},
{48,"UIListLayout",{Parent={47},SortOrder=2,}},
{49,"Frame",
{currentShade1,BorderSizePixel=0,ClipsDescendants=true,Name="CmdTemplate",Parent={6
},Size=UDim2.new(1,0,0,20),Visible=false,ZIndex=10,}},
{50,"TextBox",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,ClearTextOnFocus=false
,Font=3,Parent={49},PlaceholderColor3=Color3.new(1,1,1),Position=UDim2.new(0,5,0,0)
,Size=UDim2.new(1,-
45,0,20),Text="a\\b\\c\\d",TextColor3=currentText1,TextSize=14,TextXAlignment=0,ZIn
dex=10,}},
{51,"TextButton",
{BackgroundColor3=currentShade1,BorderSizePixel=0,Font=3,Name="Delete",Parent={49},
Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),Text="X",TextColor3=Color3.new(1,1,1),TextSize=18
,ZIndex=10,}},
{52,"TextButton",
{BackgroundColor3=currentShade1,BorderSizePixel=0,Font=3,Name="Settings",Parent={49
},Position=UDim2.new(1,-
40,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=18,
ZIndex=10,}},
{53,"ImageLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://12
04397029",Parent={52},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),ZIndex=
10,}},
})
main.Name = randomString()
local mainFrame = main:WaitForChild("Content")
local eventList = mainFrame:WaitForChild("List")
local eventListHolder = eventList:WaitForChild("Holder")
local cmdTemplate = mainFrame:WaitForChild("CmdTemplate")
local eventTemplate = mainFrame:WaitForChild("EventTemplate")
local settingsFrame =
mainFrame:WaitForChild("Settings"):WaitForChild("Slider")
local settingsTemplates = mainFrame.Settings:WaitForChild("Templates")
local settingsList =
settingsFrame:WaitForChild("List"):WaitForChild("Holder")
table.insert(shade2,main.TopBar) table.insert(shade1,mainFrame)
table.insert(shade2,eventTemplate)
table.insert(text1,eventTemplate.EventName)
table.insert(shade1,eventTemplate.Cmds.Add) table.insert(shade1,cmdTemplate)
table.insert(text1,cmdTemplate.TextBox)
table.insert(shade2,cmdTemplate.Delete) table.insert(shade2,cmdTemplate.Settings)
table.insert(scroll,mainFrame.List) table.insert(shade1,settingsFrame)
table.insert(shade2,settingsFrame.Line)
table.insert(shade2,settingsFrame.Close)
table.insert(scroll,settingsFrame.List)
table.insert(shade2,settingsTemplates.DelayEditor.Secs)
table.insert(text1,settingsTemplates.DelayEditor.Secs)
table.insert(text1,settingsTemplates.DelayEditor.Secs.Label)
table.insert(text1,settingsTemplates.Players.Title)
table.insert(shade3,settingsTemplates.Players.CustomButton)
table.insert(shade2,settingsTemplates.Players.Custom)
table.insert(text1,settingsTemplates.Players.Custom)
table.insert(shade3,settingsTemplates.Players.Any.Button)
table.insert(shade3,settingsTemplates.Players.Me.Button)
table.insert(text1,settingsTemplates.Players.Any)
table.insert(text1,settingsTemplates.Players.Me)
table.insert(text1,settingsTemplates.Strings.Title)
table.insert(text1,settingsTemplates.Strings.Any)
table.insert(shade3,settingsTemplates.Strings.Any.Button)
table.insert(shade3,settingsTemplates.Strings.CustomButton)
table.insert(text1,settingsTemplates.Strings.Custom)
table.insert(shade2,settingsTemplates.Strings.Custom)
table.insert(text1,settingsTemplates.Players.Me)
table.insert(text1,settingsTemplates.Numbers.Title)
table.insert(text1,settingsTemplates.Numbers.Any)
table.insert(shade3,settingsTemplates.Numbers.Any.Button)
table.insert(shade3,settingsTemplates.Numbers.CustomButton)
table.insert(text1,settingsTemplates.Numbers.Custom)
table.insert(shade2,settingsTemplates.Numbers.Custom)

local tween = game:GetService("TweenService")


local tweenInf =
TweenInfo.new(0.25,Enum.EasingStyle.Quart,Enum.EasingDirection.Out)

local currentlyEditingCmd = nil

settingsFrame:WaitForChild("Close").MouseButton1Click:Connect(function()
settingsFrame:TweenPosition(UDim2.new(0,-
150,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end)

local function resizeList()


local size = 0

for i,v in pairs(eventListHolder:GetChildren()) do


if v.Name == "EventTemplate" then
size = size + 20
if v.Expand.Text == "V" then
size = size + 20*(1+
(#events[v.EventName.Text].commands or 0))
end
end
end

tween:Create(eventList,tweenInf,{CanvasSize =
UDim2.new(0,0,0,size)}):Play()

if size > eventList.AbsoluteSize.Y then


eventListHolder.Size = UDim2.new(1,-8,1,0)
else
eventListHolder.Size = UDim2.new(1,0,1,0)
end
end

local function resizeSettingsList()


local size = 0

for i,v in pairs(settingsList:GetChildren()) do


if v:IsA("Frame") then
size = size + v.AbsoluteSize.Y
end
end

settingsList.Parent.CanvasSize = UDim2.new(0,0,0,size)

if size > settingsList.Parent.AbsoluteSize.Y then


settingsList.Size = UDim2.new(1,-8,1,0)
else
settingsList.Size = UDim2.new(1,0,1,0)
end
end

local function setupCheckbox(button,callback)


local enabled = button.On.BackgroundTransparency == 0

local function update()


button.On.BackgroundTransparency = (enabled and 0 or 1)
end

button.On.MouseButton1Click:Connect(function()
enabled = not enabled
update()
if callback then callback(enabled) end
end)

return {
Toggle = function(nocall) enabled = not enabled update() if not
nocall and callback then callback(enabled) end end,
Enable = function(nocall) if enabled then return end enabled =
true update()if not nocall and callback then callback(enabled) end end,
Disable = function(nocall) if not enabled then return end enabled
= false update()if not nocall and callback then callback(enabled) end end,
IsEnabled = function() return enabled end
}
end

local function openSettingsEditor(event,cmd)


currentlyEditingCmd = cmd

for i,v in pairs(settingsList:GetChildren()) do if v:IsA("Frame") then


v:Destroy() end end

local delayEditor = settingsTemplates.DelayEditor:Clone()


delayEditor.Secs.FocusLost:Connect(function()
cmd[3] = tonumber(delayEditor.Secs.Text) or 0
delayEditor.Secs.Text = cmd[3]
if onEdited then onEdited() end
end)
delayEditor.Secs.Text = cmd[3]
delayEditor.Visible = true
table.insert(shade2,delayEditor.Secs)
table.insert(text1,delayEditor.Secs)
table.insert(text1,delayEditor.Secs.Label)
delayEditor.Parent = settingsList

for i,v in pairs(event.sets) do


if v.Type == "Player" then
local template = settingsTemplates.Players:Clone()
template.Title.Text = v.Name or "Player"

local me,any,custom

me = setupCheckbox(template.Me.Button,function(on)
if not on then return end
any.Disable()
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)

any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
me.Disable()
custom.Disable()
cmd[2][i] = 1
if onEdited then onEdited() end
end)

local customTextBox = template.Custom


custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
me.Disable()
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)

ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
if custom:IsEnabled() then
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end
end)

local cVal = cmd[2][i]


if cVal == 0 then
me:Enable()
elseif cVal == 1 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end

template.Visible = true
table.insert(text1,template.Title)
table.insert(shade3,template.CustomButton)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.Me.Button)
table.insert(text1,template.Any)
table.insert(text1,template.Me)
template.Parent = settingsList
elseif v.Type == "String" then
local template = settingsTemplates.Strings:Clone()
template.Title.Text = v.Name or "String"

local any,custom

any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)
local customTextBox = template.Custom
custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)

ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
if custom:IsEnabled() then
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end
end)

local cVal = cmd[2][i]


if cVal == 0 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end

template.Visible = true
table.insert(text1,template.Title)
table.insert(text1,template.Any)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.CustomButton)
template.Parent = settingsList
elseif v.Type == "Number" then
local template = settingsTemplates.Numbers:Clone()
template.Title.Text = v.Name or "Number"

local any,custom

any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)

local customTextBox = template.Custom


custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)

ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
cmd[2][i] = tonumber(customTextBox.Text) or 0
customTextBox.Text = cmd[2][i]
if custom:IsEnabled() then
if onEdited then onEdited() end
end
end)
local cVal = cmd[2][i]
if cVal == 0 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end

template.Visible = true
table.insert(text1,template.Title)
table.insert(text1,template.Any)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.CustomButton)
template.Parent = settingsList
end
end
resizeSettingsList()

settingsFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.Easing
Style.Quart,0.25,true)
end

local function defaultSettings(ev)


local res = {}

for i,v in pairs(ev.sets) do


if v.Type == "Player" then
res[#res+1] = v.Default or 0
elseif v.Type == "String" then
res[#res+1] = v.Default or 0
elseif v.Type == "Number" then
res[#res+1] = v.Default or 0
end
end

return res
end

local function refreshList()


for i,v in pairs(eventListHolder:GetChildren()) do if v:IsA("Frame")
then v:Destroy() end end

for name,event in pairs(events) do


local eventF = eventTemplate:Clone()
eventF.EventName.Text = name
eventF.Visible = true
table.insert(shade2,eventF)
table.insert(text1,eventF.EventName)
table.insert(shade1,eventF.Cmds.Add)

local expanded = false


eventF.Expand.MouseButton1Down:Connect(function()
expanded = not expanded
eventF:TweenSize(UDim2.new(1,0,0,20 + (expanded and
20*#eventF.Cmds.Holder:GetChildren() or
0)),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
eventF.Expand.Text = expanded and "V" or ">"
resizeList()
end)

local function refreshCommands()


for i,v in pairs(eventF.Cmds.Holder:GetChildren()) do
if v.Name == "CmdTemplate" then
v:Destroy()
end
end

for i,cmd in pairs(event.commands) do


local cmdF = cmdTemplate:Clone()
local cmdTextBox = cmdF.TextBox
ViewportTextBox.convert(cmdTextBox)
cmdTextBox.Text = cmd[1]
cmdF.Visible = true
table.insert(shade1,cmdF)
table.insert(shade2,cmdF.Delete)
table.insert(shade2,cmdF.Settings)

cmdTextBox.FocusLost:Connect(function()
event.commands[i] =
{cmdTextBox.Text,cmd[2],cmd[3]}
if onEdited then onEdited() end
end)

cmdF.Settings.MouseButton1Click:Connect(function()
openSettingsEditor(event,cmd)
end)

cmdF.Delete.MouseButton1Click:Connect(function()
table.remove(event.commands,i)
refreshCommands()
resizeList()

if currentlyEditingCmd == cmd then


settingsFrame:TweenPosition(UDim2.new(0,-
150,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end
if onEdited then onEdited() end
end)

cmdF.Parent = eventF.Cmds.Holder
end

eventF:TweenSize(UDim2.new(1,0,0,20 + (expanded and


20*#eventF.Cmds.Holder:GetChildren() or
0)),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end

local newBox = eventF.Cmds.Add.TextBox


ViewportTextBox.convert(newBox)
newBox.FocusLost:Connect(function(enter)
if enter then
event.commands[#event.commands+1] =
{newBox.Text,defaultSettings(event),0}
newBox.Text = ""

refreshCommands()
resizeList()
if onEdited then onEdited() end
end
end)

--
eventF:GetPropertyChangedSignal("AbsoluteSize"):Connect(resizeList)

eventF.Parent = eventListHolder

refreshCommands()
end

resizeList()
end

local function saveData()


local result = {}
for i,v in pairs(events) do
result[i] = v.commands
end
return game:GetService("HttpService"):JSONEncode(result)
end

local function loadData(str)


local data = game:GetService("HttpService"):JSONDecode(str)
for i,v in pairs(data) do
if events[i] then
events[i].commands = v
end
end
end

local function addCmd(event,data)


table.insert(events[event].commands,data)
end

local function setOnEdited(f)


if type(f) == "function" then
onEdited = f
end
end

main.TopBar.Close.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-175,0,-500), "InOut", "Quart", 0.5,
true, nil)
end)
dragGUI(main)
main.Parent = PARENT

return {
RegisterEvent = registerEvent,
FireEvent = fireEvent,
Refresh = refreshList,
SaveData = saveData,
LoadData = loadData,
AddCmd = addCmd,
Frame = main,
SetOnEdited = setOnEdited
}
end)()

reference = (function()
local main = create({
{1,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),BorderSizePixel=0,Name="Main",Position=UDim2.new(0.5,-250,0,-
500),Size=UDim2.new(0,500,0,20),ZIndex=10,}},
{2,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="TopBar",Parent={1},Size=UDim2.new(1,0,0,20),ZIndex=10,}},
{3,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Pa
rent={2},Size=UDim2.new(1,0,0.94999998807907,0),Text="Reference",TextColor3=Color3.
new(1,1,1),TextSize=14,ZIndex=10,}},
{4,"TextButton",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Close",Pa
rent={2},Position=UDim2.new(1,-
20,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,
ZIndex=10,}},
{5,"ImageLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://50
54663650",Parent={4},Position=UDim2.new(0,5,0,5),Size=UDim2.new(0,10,0,10),ZIndex=1
0,}},
{6,"Frame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Bo
rderSizePixel=0,Name="Content",Parent={1},Position=UDim2.new(0,0,0,20),Size=UDim2.n
ew(1,0,0,300),ZIndex=10,}},
{7,"ScrollingFrame",
{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Ba
ckgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.
15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll
-
middle.png",CanvasSize=UDim2.new(0,0,0,1295),Name="List",Parent={6},ScrollBarImageC
olor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),ScrollBarThickn
ess=8,Size=UDim2.new(1,0,1,0),TopImage="rbxasset://textures/ui/Scroll/scroll-
middle.png",VerticalScrollBarInset=2,ZIndex=10,}},
{8,"UIListLayout",{Parent={7},SortOrder=2,}},
{9,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,411),ZIndex=10,}},
{10,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={9},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Special
Player
Cases",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{11,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={9},Position=UDim2.new(0,8,0,25),Size=UDim2.new(1,-8,0,20),Text="These keywords
can be used to quickly select groups of players in
commands:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment
=0,ZIndex=10,}},
{12,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={9},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{13,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Cases",Parent={9},Position=UDim2.new(0,
8,0,55),Size=UDim2.new(1,-16,0,342),ZIndex=10,}},
{14,"UIListLayout",{Parent={13},SortOrder=2,}},
{15,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{16,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={15},Size=UDim2.new(1,0,1,0),Text="all",TextColor3=Color3.new(1,1,1),TextSi
ze=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{17,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={15},Position=UDim2.new(0,15,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
everyone",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=
0,ZIndex=10,}},
{18,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{19,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={18},Size=UDim2.new(1,0,1,0),Text="others",TextColor3=Color3.new(1,1,1),Tex
tSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{20,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={18},Position=UDim2.new(0,37,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
everyone except
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{21,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{22,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={21},Size=UDim2.new(1,0,1,0),Text="me",TextColor3=Color3.new(1,1,1),TextSiz
e=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{23,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={21},Position=UDim2.new(0,19,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
your player
only",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{24,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{25,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={24},Size=UDim2.new(1,0,1,0),Text="#[number]",TextColor3=Color3.new(1,1,1),
TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{26,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={24},Position=UDim2.new(0,59,0,0),Size=UDim2.new(1,0,1,0),Text="- gets a
specified amount of random
players",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0
,ZIndex=10,}},
{27,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{28,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={27},Size=UDim2.new(1,0,1,0),Text="random",TextColor3=Color3.new(1,1,1),Tex
tSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{29,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={27},Position=UDim2.new(0,44,0,0),Size=UDim2.new(1,0,1,0),Text="- affects a
random
player",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,
ZIndex=10,}},
{30,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{31,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={30},Size=UDim2.new(1,0,1,0),Text="%[team
name]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Z
Index=10,}},
{32,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={30},Position=UDim2.new(0,78,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
everyone on a given
team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{33,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{34,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={33},Size=UDim2.new(1,0,1,0),Text="allies /
team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{35,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={33},Position=UDim2.new(0,63,0,0),Size=UDim2.new(1,0,1,0),Text="- players
who are on your
team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{36,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{37,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={36},Size=UDim2.new(1,0,1,0),Text="enemies /
nonteam",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0
,ZIndex=10,}},
{38,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={36},Position=UDim2.new(0,101,0,0),Size=UDim2.new(1,0,1,0),Text="- players
who are not on your
team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{39,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{40,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={39},Size=UDim2.new(1,0,1,0),Text="friends",TextColor3=Color3.new(1,1,1),Te
xtSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{41,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={39},Position=UDim2.new(0,40,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone
who is friends with
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{42,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{43,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={42},Size=UDim2.new(1,0,1,0),Text="nonfriends",TextColor3=Color3.new(1,1,1)
,TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{44,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={42},Position=UDim2.new(0,61,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone
who is not friends with
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{45,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{46,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={45},Size=UDim2.new(1,0,1,0),Text="guests",TextColor3=Color3.new(1,1,1),Tex
tSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{47,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={45},Position=UDim2.new(0,36,0,0),Size=UDim2.new(1,0,1,0),Text="- guest
players
(obsolete)",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignmen
t=0,ZIndex=10,}},
{48,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{49,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={48},Size=UDim2.new(1,0,1,0),Text="bacons",TextColor3=Color3.new(1,1,1),Tex
tSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{50,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={48},Position=UDim2.new(0,40,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone
with the \"bacon\" or pal
hair",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{51,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{52,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={51},Size=UDim2.new(1,0,1,0),Text="age[number]",TextColor3=Color3.new(1,1,1
),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{53,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={51},Position=UDim2.new(0,71,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
anyone below or at the given
age",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{54,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{55,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={54},Size=UDim2.new(1,0,1,0),Text="rad[number]",TextColor3=Color3.new(1,1,1
),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{56,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={54},Position=UDim2.new(0,70,0,0),Size=UDim2.new(1,0,1,0),Text="- includes
anyone within the given
radius",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,
ZIndex=10,}},
{57,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{58,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={57},Size=UDim2.new(1,0,1,0),Text="nearest",TextColor3=Color3.new(1,1,1),Te
xtSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{59,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={57},Position=UDim2.new(0,43,0,0),Size=UDim2.new(1,0,1,0),Text="- gets the
closest player to
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{60,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{61,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={60},Size=UDim2.new(1,0,1,0),Text="farthest",TextColor3=Color3.new(1,1,1),T
extSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{62,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={60},Position=UDim2.new(0,46,0,0),Size=UDim2.new(1,0,1,0),Text="- gets the
farthest player from
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIn
dex=10,}},
{63,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{64,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={63},Size=UDim2.new(1,0,1,0),Text="group[ID]",TextColor3=Color3.new(1,1,1),
TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{65,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={63},Position=UDim2.new(0,55,0,0),Size=UDim2.new(1,0,1,0),Text="- gets
players who are in a certain
group",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Z
Index=10,}},
{66,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{67,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={66},Size=UDim2.new(1,0,1,0),Text="alive",TextColor3=Color3.new(1,1,1),Text
Size=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{68,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={66},Position=UDim2.new(0,27,0,0),Size=UDim2.new(1,0,1,0),Text="- gets
players who are
alive",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Z
Index=10,}},
{69,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Backg
roundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,
8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{70,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName"
,Parent={69},Size=UDim2.new(1,0,1,0),Text="dead",TextColor3=Color3.new(1,1,1),TextS
ize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{71,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc"
,Parent={69},Position=UDim2.new(0,29,0,0),Size=UDim2.new(1,0,1,0),Text="- gets
players who are
dead",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{72,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,180),ZIndex=10,}},
{73,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={72},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Various
Operators",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{74,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={72},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{75,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,16),Text="Use commas to
separate multiple
expressions:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignm
ent=0,TextYAlignment=0,ZIndex=10,}},
{76,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,75),Size=UDim2.new(1,-8,0,16),Text="Use - to
exclude, and + to include players in your
expression:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignme
nt=0,TextYAlignment=0,ZIndex=10,}},
{77,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,91),Size=UDim2.new(1,-8,0,16),Text=";locate
%blue-friends (gets players in blue team who aren't your
friends)",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=
0,TextYAlignment=0,ZIndex=10,}},
{78,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,46),Size=UDim2.new(1,-8,0,16),Text=";locate
noob,noob2,bob",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlig
nment=0,TextYAlignment=0,ZIndex=10,}},
{79,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,120),Size=UDim2.new(1,-8,0,16),Text="Put ! before
a command to run it with the last arguments it was ran
with:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,T
extYAlignment=0,ZIndex=10,}},
{80,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={72},Position=UDim2.new(0,8,0,136),Size=UDim2.new(1,-8,0,32),Text="After
running ;offset 0 100 0, you can run !offset anytime to repeat that command with
the same arguments that were used to run it last
time",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Te
xtYAlignment=0,ZIndex=10,}},
{81,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,154),ZIndex=10,}},
{82,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={81},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Command
Looping",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{83,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={81},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,20),Text="Form: [How
many times it loops]^[delay
(optional)]^[command]",TextColor3=Color3.new(1,1,1),TextSize=15,TextWrapped=true,Te
xtXAlignment=0,ZIndex=10,}},
{84,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={81},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{85,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={81},Position=UDim2.new(0,8,0,50),Size=UDim2.new(1,-8,0,20),Text="Use the
'breakloops' command to stop all running
loops.",TextColor3=Color3.new(1,1,1),TextSize=15,TextWrapped=true,TextXAlignment=0,
ZIndex=10,}},
{86,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={81},Position=UDim2.new(0,8,0,80),Size=UDim2.new(1,-
8,0,16),Text="Examples:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,
TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{87,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={81},Position=UDim2.new(0,8,0,98),Size=UDim2.new(1,-8,0,42),Text=";5^btools -
gives you 5 sets of btools\n;10^3^drophats - drops your hats every 3 seconds 10
times\n;inf^0.1^animspeed 100 - infinitely loops your animation speed to
100",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Tex
tYAlignment=0,ZIndex=10,}},
{88,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,120),ZIndex=10,}},
{89,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={88},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Execute
Multiple Commands at
Once",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{90,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={88},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,20),Text="You can
execute multiple commands at once
using \"\\\"",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignm
ent=0,ZIndex=10,}},
{91,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={88},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{92,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={88},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,-
8,0,16),Text="Examples:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,
TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{93,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={88},Position=UDim2.new(0,8,0,78),Size=UDim2.new(1,-
8,0,32),Text=";drophats\\respawn - drops your hats and respawns you\n;enable
inventory\\enable playerlist\\refresh - enables those coregui items and refreshes
you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,Tex
tYAlignment=0,ZIndex=10,}},
{94,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,75),ZIndex=10,}},
{95,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={94},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Browse
Command
History",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{96,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={94},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="While focused
on the command bar, you can use the up and down arrow keys to browse recently used
commands",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=
0,ZIndex=10,}},
{97,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={94},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{98,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,75),ZIndex=10,}},
{99,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={98},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Autocomplete
in the Command
Bar",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{100,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={98},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="While focused
on the command bar, you can use the tab key to insert the top suggested command
into the command
bar.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{101,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={98},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{102,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,175),ZIndex=10,}},
{103,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={102},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Using Event
Binds",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{104,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={102},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="Use event
binds to set up commands that get executed when certain events happen. You can edit
the conditions for an event command to run (such as which player triggers
it).",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{105,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={102},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{106,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={102},Position=UDim2.new(0,8,0,70),Size=UDim2.new(1,-8,0,48),Text="Some events
may send arguments; you can use them in your event command by using $ followed by
the argument number ($1, $2, etc). You can find out the order and types of these
arguments by looking at the settings of the event
command.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=
0,ZIndex=10,}},
{107,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Par
ent={102},Position=UDim2.new(0,8,0,130),Size=UDim2.new(1,-
8,0,16),Text="Example:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,T
extXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{108,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={102},Position=UDim2.new(0,8,0,148),Size=UDim2.new(1,-8,0,16),Text="Setting up
'goto $1' on the OnChatted event will teleport you to any player that
chats.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,
TextYAlignment=0,ZIndex=10,}},
{109,"Frame",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent=
{7},Size=UDim2.new(1,0,0,105),ZIndex=10,}},
{110,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",P
arent={109},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Get Further
Help",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{111,"TextLabel",
{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Par
ent={109},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="You can join
the Discord server to get support with IY, and read up on more documentation such
as the Plugin
API.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZI
ndex=10,}},
{112,"Frame",
{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Borde
rSizePixel=0,Name="Line",Parent={109},Position=UDim2.new(0,10,1,-
1),Size=UDim2.new(1,-20,0,1),Visible=false,ZIndex=10,}},
{113,"TextButton",
{BackgroundColor3=Color3.new(0.48627451062202,0.61960786581039,0.85098040103912),Bo
rderColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Font=4,Name=
"InviteButton",Parent={109},Position=UDim2.new(0,5,0,75),Size=UDim2.new(1,-
10,0,25),Text="Copy Discord Invite Link
(https://discord.io/infiniteyield)",TextColor3=Color3.new(0.1803921610117,0.1803921
610117,0.1843137294054),TextSize=16,ZIndex=10,}},
})
for i,v in pairs(main.Content.List:GetDescendants()) do
if v:IsA("TextLabel") then
table.insert(text1,v)
end
end
table.insert(scroll,main.Content.List)
table.insert(shade1,main.Content)
table.insert(shade2,main.TopBar)
main.Name = randomString()
main.TopBar.Close.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-250,0,-500), "InOut", "Quart", 0.5,
true, nil)
end)
local inviteButton = main:FindFirstChild("InviteButton",true)
local lastPress = nil
inviteButton.MouseButton1Click:Connect(function()
local func = setclipboard or toclipboard or set_clipboard or (Clipboard
and Clipboard.set)
if func then
func("https://discord.io/infiniteyield")
inviteButton.Text = "Copied"
else
inviteButton.Text = "No Clipboard Function, type out the link"
end
local pressTime = tick()
lastPress = pressTime
wait(2)
if lastPress ~= pressTime then return end
inviteButton.Text = "Copy Discord Invite Link
(https://discord.io/infiniteyield)"
end)
dragGUI(main)
main.Parent = PARENT

ReferenceButton.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-250,0.5,-150), "InOut", "Quart", 0.5,
true, nil)
end)
end)()

currentShade1 = Color3.fromRGB(36, 36, 37)


currentShade2 = Color3.fromRGB(46, 46, 47)
currentShade3 = Color3.fromRGB(78, 78, 79)
currentText1 = Color3.new(1, 1, 1)
currentText2 = Color3.new(0, 0, 0)
currentScroll = Color3.fromRGB(78,78,79)
defaultsettings = {
prefix = ';';
StayOpen = false;
logsEnabled = false;
jLogsEnabled = false;
aliases = {};
binds = {};
WayPoints = {};
PluginsTable = {};
currentShade1 = {currentShade1.R,currentShade1.G,currentShade1.B};
currentShade2 = {currentShade2.R,currentShade2.G,currentShade2.B};
currentShade3 = {currentShade3.R,currentShade3.G,currentShade3.B};
currentText1 = {currentText1.R,currentText1.G,currentText1.B};
currentText2 = {currentText2.R,currentText2.G,currentText2.B};
currentScroll = {currentScroll.R,currentScroll.G,currentScroll.B};
eventBinds = eventEditor.SaveData()
}

defaults = game:GetService("HttpService"):JSONEncode(defaultsettings)

nosaves = false

local loadedEventData = nil


function saves()
if writefileExploit() then
if pcall(function() readfile("IY_FE.iy") end) then
if readfile("IY_FE.iy") ~= nil then
local success, response = pcall(function()
local json =
game:GetService("HttpService"):JSONDecode(readfile("IY_FE.iy"))
if json.prefix ~= nil then prefix = json.prefix else
prefix = ';' end
if json.StayOpen ~= nil then StayOpen = json.StayOpen
else StayOpen = false end
if json.logsEnabled ~= nil then logsEnabled =
json.logsEnabled else logsEnabled = false end
if json.jLogsEnabled ~= nil then jLogsEnabled =
json.jLogsEnabled else jLogsEnabled = false end
if json.aliases ~= nil then aliases = json.aliases
else aliases = {} end
if json.binds ~= nil then binds = json.binds else
binds = {} end
if json.spawnCmds ~= nil then spawnCmds =
json.spawnCmds end
if json.WayPoints ~= nil then AllWaypoints =
json.WayPoints else WayPoints = {} AllWaypoints = {} end
if json.PluginsTable ~= nil then PluginsTable =
json.PluginsTable else PluginsTable = {} end
if json.currentShade1 ~= nil then currentShade1 =
Color3.new(json.currentShade1[1],json.currentShade1[2],json.currentShade1[3]) end
if json.currentShade2 ~= nil then currentShade2 =
Color3.new(json.currentShade2[1],json.currentShade2[2],json.currentShade2[3]) end
if json.currentShade3 ~= nil then currentShade3 =
Color3.new(json.currentShade3[1],json.currentShade3[2],json.currentShade3[3]) end
if json.currentText1 ~= nil then currentText1 =
Color3.new(json.currentText1[1],json.currentText1[2],json.currentText1[3]) end
if json.currentText2 ~= nil then currentText2 =
Color3.new(json.currentText2[1],json.currentText2[2],json.currentText2[3]) end
if json.currentScroll ~= nil then currentScroll =
Color3.new(json.currentScroll[1],json.currentScroll[2],json.currentScroll[3]) end
if json.eventBinds then loadedEventData =
json.eventBinds end
end)
if not success then
warn("Save Json Error:", response)
warn("Overwriting Save File")
writefileCooldown("IY_FE.iy", defaults)
wait()
saves()
end
else
writefileCooldown("IY_FE.iy", defaults)
wait()
saves()
end
else
writefileCooldown("IY_FE.iy", defaults)
wait()
if pcall(function() readfile("IY_FE.iy") end) then
saves()
else
nosaves = true
prefix = ';'
StayOpen = false
logsEnabled = false
jLogsEnabled = false
aliases = {}
binds = {}
WayPoints = {}
PluginsTable = {}

local FileError = Instance.new("Frame")


local background = Instance.new("Frame")
local Directions = Instance.new("TextLabel")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")

FileError.Name = randomString()
FileError.Parent = PARENT
FileError.Active = true
FileError.BackgroundTransparency = 1
FileError.Position = UDim2.new(0.5, -180, 0, 290)
FileError.Size = UDim2.new(0, 360, 0, 20)
FileError.ZIndex = 10

background.Name = "background"
background.Parent = FileError
background.Active = true
background.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 0, 20)
background.Size = UDim2.new(0, 360, 0, 205)
background.ZIndex = 10

Directions.Name = "Directions"
Directions.Parent = background
Directions.BackgroundTransparency = 1
Directions.BorderSizePixel = 0
Directions.Position = UDim2.new(0, 10, 0, 10)
Directions.Size = UDim2.new(0, 340, 0, 185)
Directions.Font = Enum.Font.SourceSans
Directions.TextSize = 14
Directions.Text = "There was a problem writing a save file
to your PC.\n\nPlease contact the developer/support team for your exploit and tell
them writefile is not working.\n\nYour settings, keybinds, waypoints, and aliases
will not save if you continue.\n\nThings to try:\n> Make sure a 'workspace' folder
is located in the same folder as your exploit\n> If your exploit is inside of a
zip/rar file, extract it.\n> Rejoin the game and try again or restart your PC and
try again."
Directions.TextColor3 = Color3.new(1, 1, 1)
Directions.TextWrapped = true
Directions.TextXAlignment = Enum.TextXAlignment.Left
Directions.TextYAlignment = Enum.TextYAlignment.Top
Directions.ZIndex = 10

shadow.Name = "shadow"
shadow.Parent = FileError
shadow.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 360, 0, 20)
shadow.ZIndex = 10

PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "File Error"
PopupText.TextColor3 = Color3.new(1, 1, 1)
PopupText.TextWrapped = true

Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10

ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10

Exit.MouseButton1Click:Connect(function()
FileError:Destroy()
end)
end
end
else
prefix = ';'
StayOpen = false
logsEnabled = false
jLogsEnabled = false
aliases = {}
binds = {}
WayPoints = {}
PluginsTable = {}
end
end

saves()

function updatesaves()
if nosaves == false and writefileExploit() then
local update = {
prefix = prefix;
StayOpen = StayOpen;
logsEnabled = logsEnabled;
jLogsEnabled = jLogsEnabled;
aliases = aliases;
binds = binds;
WayPoints = AllWaypoints;
PluginsTable = PluginsTable;
currentShade1 =
{currentShade1.R,currentShade1.G,currentShade1.B};
currentShade2 =
{currentShade2.R,currentShade2.G,currentShade2.B};
currentShade3 =
{currentShade3.R,currentShade3.G,currentShade3.B};
currentText1 = {currentText1.R,currentText1.G,currentText1.B};
currentText2 = {currentText2.R,currentText2.G,currentText2.B};
currentScroll =
{currentScroll.R,currentScroll.G,currentScroll.B};
eventBinds = eventEditor.SaveData()
}
writefileCooldown("IY_FE.iy",
game:GetService("HttpService"):JSONEncode(update))
end
end

eventEditor.SetOnEdited(updatesaves)

pWayPoints = {}
WayPoints = {}

if #AllWaypoints > 0 then


for i = 1, #AllWaypoints do
if not AllWaypoints[i].GAME or AllWaypoints[i].GAME == game.PlaceId
then
WayPoints[#WayPoints + 1] = {NAME = AllWaypoints[i].NAME, COORD =
{AllWaypoints[i].COORD[1], AllWaypoints[i].COORD[2], AllWaypoints[i].COORD[3]},
GAME = AllWaypoints[i].GAME}
end
end
end

function Time()
local HOUR = math.floor((tick() % 86400) / 3600)
local MINUTE = math.floor((tick() % 3600) / 60)
local SECOND = math.floor(tick() % 60)
local AP = HOUR > 11 and 'PM' or 'AM'
HOUR = (HOUR % 12 == 0 and 12 or HOUR % 12)
HOUR = HOUR < 10 and '0' .. HOUR or HOUR
MINUTE = MINUTE < 10 and '0' .. MINUTE or MINUTE
SECOND = SECOND < 10 and '0' .. SECOND or SECOND
return HOUR .. ':' .. MINUTE .. ':' .. SECOND .. ' ' .. AP
end

PrefixBox.Text = prefix
local SettingsOpen = false

if StayOpen == false then


On.BackgroundTransparency = 1
else
On.BackgroundTransparency = 0
end

if logsEnabled then
Toggle.Text = 'Enabled'
else
Toggle.Text = 'Disabled'
end

if jLogsEnabled then
Toggle_2.Text = 'Enabled'
else
Toggle_2.Text = 'Disabled'
end

function maximizeHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1, -220),
"InOut", "Quart", 0.2, true, nil)
end
end

local minimizeNum = -20


function minimizeHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1,
minimizeNum), "InOut", "Quart", 0.5, true, nil)
end
end

function cmdbarHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1, -45),
"InOut", "Quart", 0.5, true, nil)
end
end

pinNotification = nil
local notifyCount = 0
function notify(text,text2,length)
spawn(function()
local LnotifyCount = notifyCount+1
local notificationPinned = false
notifyCount = notifyCount+1
if pinNotification then pinNotification:Disconnect() end
pinNotification = PinButton.MouseButton1Click:Connect(function()
spawn(function()
pinNotification:Disconnect()
notificationPinned = true
Title_2.BackgroundTransparency = 1
wait(0.5)
Title_2.BackgroundTransparency = 0
end)
end)
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset,
1, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.6)
local closepressed = false
if text2 then
Title_2.Text = text
Text_2.Text = text2
else
Title_2.Text = 'Notification'
Text_2.Text = text
end
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset,
1, -100), "InOut", "Quart", 0.5, true, nil)
CloseButton.MouseButton1Click:Connect(function()
Notification:TweenPosition(UDim2.new(1,
Notification.Position.X.Offset, 1, 0), "InOut", "Quart", 0.5, true, nil)
closepressed = true
pinNotification:Disconnect()
end)
if length and isNumber(length) then
wait(length)
else
wait(10)
end
if LnotifyCount == notifyCount then
if closepressed == false and notificationPinned == false then
pinNotification:Disconnect()
Notification:TweenPosition(UDim2.new(1,
Notification.Position.X.Offset, 1, 0), "InOut", "Quart", 0.5, true, nil)
end
notifyCount = 0
end
end)
end

local lastMessage = nil


local lastLabel = nil
local dupeCount = 1
function CreateLabel(Name, Text)
if lastMessage == Name..Text then
dupeCount = dupeCount+1
lastLabel.Text = Time()..' - ['..Name..']: '..Text..'
(x'..dupeCount..')'
else
if dupeCount > 1 then dupeCount = 1 end
if #scroll_2:GetChildren() >= 2546 then
scroll_2:ClearAllChildren()
end
local alls = 0
for i,v in pairs(scroll_2:GetChildren()) do
if v then
alls = v.Size.Y.Offset + alls
end
if not v then
alls = 0
end
end
local tl = Instance.new('TextLabel')
lastMessage = Name..Text
lastLabel = tl
tl.Name = Name
tl.Parent = scroll_2
tl.ZIndex = 10
tl.Text = Time().." - ["..Name.."]: "..Text
tl.Size = UDim2.new(0,322,0,84)
tl.BackgroundTransparency = 1
tl.BorderSizePixel = 0
tl.Font = "SourceSans"
tl.Position = UDim2.new(-1,0,0,alls)
tl.TextTransparency = 1
tl.TextScaled = false
tl.TextSize = 14
tl.TextWrapped = true
tl.TextXAlignment = "Left"
tl.TextYAlignment = "Top"
tl.TextColor3 = currentText1
tl.Size = UDim2.new(0,322,0,tl.TextBounds.Y)
table.insert(text1,tl)
scroll_2.CanvasSize = UDim2.new(0,0,0,alls+tl.TextBounds.Y)
scroll_2.CanvasPosition =
Vector2.new(0,scroll_2.CanvasPosition.Y+tl.TextBounds.Y)
tl:TweenPosition(UDim2.new(0,3,0,alls), 'In', 'Quint', 0.5)
for i = 0,50 do wait(0.05)
tl.TextTransparency = tl.TextTransparency - 0.05
end
tl.TextTransparency = 0
end
end

function CreateJoinLabel(plr,ID)
if #scroll_3:GetChildren() >= 2546 then
scroll_3:ClearAllChildren()
end
local infoFrame = Instance.new("Frame")
local info1 = Instance.new("TextLabel")
local info2 = Instance.new("TextLabel")
local ImageLabel_3 = Instance.new("ImageLabel")
infoFrame.Name = randomString()
infoFrame.Parent = scroll_3
infoFrame.BackgroundColor3 = Color3.new(1, 1, 1)
infoFrame.BackgroundTransparency = 1
infoFrame.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
infoFrame.Size = UDim2.new(1, 0, 0, 50)
info1.Name = randomString()
info1.Parent = infoFrame
info1.BackgroundTransparency = 1
info1.BorderSizePixel = 0
info1.Position = UDim2.new(0, 45, 0, 0)
info1.Size = UDim2.new(0, 135, 1, 0)
info1.ZIndex = 10
info1.Font = Enum.Font.SourceSans
info1.FontSize = Enum.FontSize.Size14
info1.Text = "Username: "..plr.Name.."\nJoined Server: "..Time()
info1.TextColor3 = Color3.new(1, 1, 1)
info1.TextWrapped = true
info1.TextXAlignment = Enum.TextXAlignment.Left
info2.Name = randomString()
info2.Parent = infoFrame
info2.BackgroundTransparency = 1
info2.BorderSizePixel = 0
info2.Position = UDim2.new(0, 185, 0, 0)
info2.Size = UDim2.new(0, 140, 1, -5)
info2.ZIndex = 10
info2.Font = Enum.Font.SourceSans
info2.FontSize = Enum.FontSize.Size14
info2.Text = "User ID: "..ID.."\nAccount Age: "..plr.AccountAge.."\nJoined
Roblox: Loading..."
info2.TextColor3 = Color3.new(1, 1, 1)
info2.TextWrapped = true
info2.TextXAlignment = Enum.TextXAlignment.Left
info2.TextYAlignment = Enum.TextYAlignment.Center
ImageLabel_3.Parent = infoFrame
ImageLabel_3.BackgroundTransparency = 1
ImageLabel_3.BorderSizePixel = 0
ImageLabel_3.Size = UDim2.new(0, 45, 1, 0)
ImageLabel_3.Image = game.Players:GetUserThumbnailAsync(ID,
Enum.ThumbnailType.AvatarThumbnail, Enum.ThumbnailSize.Size420x420)
scroll_3.CanvasSize = UDim2.new(0, 0, 0, listlayout.AbsoluteContentSize.Y)
scroll_3.CanvasPosition =
Vector2.new(0,scroll_2.CanvasPosition.Y+infoFrame.AbsoluteSize.Y)
wait()
local user = game:HttpGet("https://users.roblox.com/v1/users/"..ID)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
info2.Text = string.gsub(info2.Text,
"Loading...",splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end

IYMouse.KeyDown:Connect(function(Key)
if (Key==prefix) then
Cmdbar:CaptureFocus()
spawn(function()
repeat Cmdbar.Text = '' until Cmdbar.Text == ''
end)
maximizeHolder()
elseif infJump == true and Key == " " then
Players.LocalPlayer.Character.Humanoid:ChangeState(3)
end
end)

local lastMinimizeReq = 0
Holder.MouseEnter:Connect(function()
lastMinimizeReq = 0
maximizeHolder()
end)
Holder.MouseLeave:Connect(function()
if not Cmdbar:IsFocused() then
local reqTime = tick()
lastMinimizeReq = reqTime
wait(1)
if lastMinimizeReq ~= reqTime then return end
if not Cmdbar:IsFocused() then
minimizeHolder()
end
end
end)

function updateColors(color,ctype)
if ctype == shade1 then
for i,v in pairs(shade1) do
v.BackgroundColor3 = color
end
currentShade1 = color
elseif ctype == shade2 then
for i,v in pairs(shade2) do
v.BackgroundColor3 = color
end
currentShade2 = color
elseif ctype == shade3 then
for i,v in pairs(shade3) do
v.BackgroundColor3 = color
end
currentShade3 = color
elseif ctype == text1 then
for i,v in pairs(text1) do
v.TextColor3 = color
if v:IsA("TextBox") then
v.PlaceholderColor3 = color
end
end
currentText1 = color
elseif ctype == text2 then
for i,v in pairs(text2) do
v.TextColor3 = color
end
currentText2 = color
elseif ctype == scroll then
for i,v in pairs(scroll) do
v.ScrollBarImageColor3 = color
end
currentScroll = color
end
end

local colorpickerOpen = false


ColorsButton.MouseButton1Click:Connect(function()
cache_currentShade1 = currentShade1
cache_currentShade2 = currentShade2
cache_currentShade3 = currentShade3
cache_currentText1 = currentText1
cache_currentText2 = currentText2
cache_currentScroll = currentScroll
if not colorpickerOpen then
colorpickerOpen = true
picker = game:GetObjects("rbxassetid://4908465318")[1]
picker.Name = randomString()
picker.Parent = PARENT

local ColorPicker do
ColorPicker = {}

ColorPicker.new = function()
local newMt = setmetatable({},{})

local pickerGui = picker.ColorPicker


local pickerTopBar = pickerGui.TopBar
local pickerExit = pickerTopBar.Exit
local pickerFrame = pickerGui.Content
local colorSpace = pickerFrame.ColorSpaceFrame.ColorSpace
local colorStrip = pickerFrame.ColorStrip
local previewFrame = pickerFrame.Preview
local basicColorsFrame = pickerFrame.BasicColors
local customColorsFrame = pickerFrame.CustomColors
local defaultButton = pickerFrame.Default
local cancelButton = pickerFrame.Cancel
local shade1Button = pickerFrame.Shade1
local shade2Button = pickerFrame.Shade2
local shade3Button = pickerFrame.Shade3
local text1Button = pickerFrame.Text1
local text2Button = pickerFrame.Text2
local scrollButton = pickerFrame.Scroll

local colorScope = colorSpace.Scope


local colorArrow = pickerFrame.ArrowFrame.Arrow

local hueInput = pickerFrame.Hue.Input


local satInput = pickerFrame.Sat.Input
local valInput = pickerFrame.Val.Input

local redInput = pickerFrame.Red.Input


local greenInput = pickerFrame.Green.Input
local blueInput = pickerFrame.Blue.Input

local mouse = IYMouse

local hue,sat,val = 0,0,1


local red,green,blue = 1,1,1
local chosenColor = Color3.new(0,0,0)

local basicColors =
{Color3.new(0,0,0),Color3.new(0.66666668653488,0,0),Color3.new(0,0.33333334326744,0
),Color3.new(0.66666668653488,0.33333334326744,0),Color3.new(0,0.66666668653488,0),
Color3.new(0.66666668653488,0.66666668653488,0),Color3.new(0,1,0),Color3.new(0.6666
6668653488,1,0),Color3.new(0,0,0.49803924560547),Color3.new(0.66666668653488,0,0.49
803924560547),Color3.new(0,0.33333334326744,0.49803924560547),Color3.new(0.66666668
653488,0.33333334326744,0.49803924560547),Color3.new(0,0.66666668653488,0.498039245
60547),Color3.new(0.66666668653488,0.66666668653488,0.49803924560547),Color3.new(0,
1,0.49803924560547),Color3.new(0.66666668653488,1,0.49803924560547),Color3.new(0,0,
1),Color3.new(0.66666668653488,0,1),Color3.new(0,0.33333334326744,1),Color3.new(0.6
6666668653488,0.33333334326744,1),Color3.new(0,0.66666668653488,1),Color3.new(0.666
66668653488,0.66666668653488,1),Color3.new(0,1,1),Color3.new(0.66666668653488,1,1),
Color3.new(0.33333334326744,0,0),Color3.new(1,0,0),Color3.new(0.33333334326744,0.33
333334326744,0),Color3.new(1,0.33333334326744,0),Color3.new(0.33333334326744,0.6666
6668653488,0),Color3.new(1,0.66666668653488,0),Color3.new(0.33333334326744,1,0),Col
or3.new(1,1,0),Color3.new(0.33333334326744,0,0.49803924560547),Color3.new(1,0,0.498
03924560547),Color3.new(0.33333334326744,0.33333334326744,0.49803924560547),Color3.
new(1,0.33333334326744,0.49803924560547),Color3.new(0.33333334326744,0.666666686534
88,0.49803924560547),Color3.new(1,0.66666668653488,0.49803924560547),Color3.new(0.3
3333334326744,1,0.49803924560547),Color3.new(1,1,0.49803924560547),Color3.new(0.333
33334326744,0,1),Color3.new(1,0,1),Color3.new(0.33333334326744,0.33333334326744,1),
Color3.new(1,0.33333334326744,1),Color3.new(0.33333334326744,0.66666668653488,1),Co
lor3.new(1,0.66666668653488,1),Color3.new(0.33333334326744,1,1),Color3.new(1,1,1)}
local customColors = {}

dragGUI(picker)

local function updateColor(noupdate)


local relativeX,relativeY,relativeStripY = 219 -
hue*219, 199 - sat*199, 199 - val*199
local hsvColor = Color3.fromHSV(hue,sat,val)

if noupdate == 2 or not noupdate then


hueInput.Text = tostring(math.ceil(359*hue))
satInput.Text = tostring(math.ceil(255*sat))
valInput.Text = tostring(math.floor(255*val))
end
if noupdate == 1 or not noupdate then
redInput.Text = tostring(math.floor(255*red))
greenInput.Text =
tostring(math.floor(255*green))
blueInput.Text = tostring(math.floor(255*blue))
end

chosenColor = Color3.new(red,green,blue)

colorScope.Position = UDim2.new(0,relativeX-
9,0,relativeY-9)
colorStrip.ImageColor3 = Color3.fromHSV(hue,sat,1)
colorArrow.Position = UDim2.new(0,-
2,0,relativeStripY-4)
previewFrame.BackgroundColor3 = chosenColor

newMt.Color = chosenColor
if newMt.Changed then newMt:Changed(chosenColor) end
end

local function colorSpaceInput()


local relativeX = mouse.X -
colorSpace.AbsolutePosition.X
local relativeY = mouse.Y -
colorSpace.AbsolutePosition.Y

if relativeX < 0 then relativeX = 0 elseif relativeX


> 219 then relativeX = 219 end
if relativeY < 0 then relativeY = 0 elseif relativeY
> 199 then relativeY = 199 end

hue = (219 - relativeX)/219


sat = (199 - relativeY)/199

local hsvColor = Color3.fromHSV(hue,sat,val)


red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b

updateColor()
end

local function colorStripInput()


local relativeY = mouse.Y -
colorStrip.AbsolutePosition.Y

if relativeY < 0 then relativeY = 0 elseif relativeY


> 199 then relativeY = 199 end

val = (199 - relativeY)/199

local hsvColor = Color3.fromHSV(hue,sat,val)


red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b

updateColor()
end

local function hookButtons(frame,func)

frame.ArrowFrame.Up.InputBegan:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then

frame.ArrowFrame.Up.BackgroundTransparency = 0.5
elseif input.UserInputType ==
Enum.UserInputType.MouseButton1 then
local releaseEvent,runEvent

local startTime = tick()


local pressing = true
local startNum = tonumber(frame.Text)

if not startNum then return end

releaseEvent =
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~=
Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
pressing = false
end)

startNum = startNum + 1
func(startNum)
while pressing do
if tick()-startTime > 0.3 then
startNum = startNum + 1
func(startNum)
end
wait(0.1)
end
end
end)

frame.ArrowFrame.Up.InputEnded:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then

frame.ArrowFrame.Up.BackgroundTransparency = 1
end
end)

frame.ArrowFrame.Down.InputBegan:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then

frame.ArrowFrame.Down.BackgroundTransparency = 0.5
elseif input.UserInputType ==
Enum.UserInputType.MouseButton1 then
local releaseEvent,runEvent

local startTime = tick()


local pressing = true
local startNum = tonumber(frame.Text)

if not startNum then return end

releaseEvent =
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~=
Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
pressing = false
end)

startNum = startNum - 1
func(startNum)
while pressing do
if tick()-startTime > 0.3 then
startNum = startNum - 1
func(startNum)
end
wait(0.1)
end
end
end)

frame.ArrowFrame.Down.InputEnded:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then

frame.ArrowFrame.Down.BackgroundTransparency = 1
end
end)
end

colorSpace.InputBegan:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseButton1 then
local releaseEvent,mouseEvent

releaseEvent =
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~=
Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
mouseEvent:Disconnect()
end)

mouseEvent =
UserInputService.InputChanged:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then
colorSpaceInput()
end
end)

colorSpaceInput()
end
end)

colorStrip.InputBegan:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseButton1 then
local releaseEvent,mouseEvent

releaseEvent =
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~=
Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
mouseEvent:Disconnect()
end)

mouseEvent =
UserInputService.InputChanged:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseMovement then
colorStripInput()
end
end)

colorStripInput()
end
end)

local function updateHue(str)


local num = tonumber(str)
if num then
hue = math.clamp(math.floor(num),0,359)/359
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue =
hsvColor.r,hsvColor.g,hsvColor.b
hueInput.Text = tostring(hue*359)
updateColor(1)
end
end
hueInput.FocusLost:Connect(function()
updateHue(hueInput.Text) end) hookButtons(hueInput,updateHue)

local function updateSat(str)


local num = tonumber(str)
if num then
sat = math.clamp(math.floor(num),0,255)/255
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue =
hsvColor.r,hsvColor.g,hsvColor.b
satInput.Text = tostring(sat*255)
updateColor(1)
end
end
satInput.FocusLost:Connect(function()
updateSat(satInput.Text) end) hookButtons(satInput,updateSat)

local function updateVal(str)


local num = tonumber(str)
if num then
val = math.clamp(math.floor(num),0,255)/255
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue =
hsvColor.r,hsvColor.g,hsvColor.b
valInput.Text = tostring(val*255)
updateColor(1)
end
end
valInput.FocusLost:Connect(function()
updateVal(valInput.Text) end) hookButtons(valInput,updateVal)

local function updateRed(str)


local num = tonumber(str)
if num then
red = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
redInput.Text = tostring(red*255)
updateColor(2)
end
end
redInput.FocusLost:Connect(function()
updateRed(redInput.Text) end) hookButtons(redInput,updateRed)

local function updateGreen(str)


local num = tonumber(str)
if num then
green = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
greenInput.Text = tostring(green*255)
updateColor(2)
end
end
greenInput.FocusLost:Connect(function()
updateGreen(greenInput.Text) end) hookButtons(greenInput,updateGreen)

local function updateBlue(str)


local num = tonumber(str)
if num then
blue = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
blueInput.Text = tostring(blue*255)
updateColor(2)
end
end
blueInput.FocusLost:Connect(function()
updateBlue(blueInput.Text) end) hookButtons(blueInput,updateBlue)

local colorChoice = Instance.new("TextButton")


colorChoice.Name = "Choice"
colorChoice.Size = UDim2.new(0,25,0,18)
colorChoice.BorderColor3 = Color3.new(96/255,96/255,96/255)
colorChoice.Text = ""
colorChoice.AutoButtonColor = false
colorChoice.ZIndex = 10

local row = 0
local column = 0
for i,v in pairs(basicColors) do
local newColor = colorChoice:Clone()
newColor.BackgroundColor3 = v
newColor.Position = UDim2.new(0,1 + 30*column,0,21 +
23*row)

newColor.MouseButton1Click:Connect(function()
red,green,blue = v.r,v.g,v.b
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
updateColor()
end)

newColor.Parent = basicColorsFrame
column = column + 1
if column == 6 then row = row + 1 column = 0 end
end

row = 0
column = 0
for i = 1,12 do
local color = customColors[i] or Color3.new(0,0,0)
local newColor = colorChoice:Clone()
newColor.BackgroundColor3 = color
newColor.Position = UDim2.new(0,1 + 30*column,0,20 +
23*row)

newColor.MouseButton1Click:Connect(function()
local curColor = customColors[i] or
Color3.new(0,0,0)
red,green,blue =
curColor.r,curColor.g,curColor.b
hue,sat,val = Color3.toHSV(curColor)
updateColor()
end)

newColor.MouseButton2Click:Connect(function()
customColors[i] = chosenColor
newColor.BackgroundColor3 = chosenColor
end)

newColor.Parent = customColorsFrame
column = column + 1
if column == 6 then row = row + 1 column = 0 end
end

shade1Button.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,shade1) end end)
shade1Button.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade1Button.BackgroundTransparency = 0.4 end end)
shade1Button.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade1Button.BackgroundTransparency = 0 end end)

shade2Button.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,shade2) end end)
shade2Button.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade2Button.BackgroundTransparency = 0.4 end end)
shade2Button.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade2Button.BackgroundTransparency = 0 end end)

shade3Button.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,shade3) end end)
shade3Button.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade3Button.BackgroundTransparency = 0.4 end end)
shade3Button.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
shade3Button.BackgroundTransparency = 0 end end)

text1Button.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,text1) end end)
text1Button.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
text1Button.BackgroundTransparency = 0.4 end end)
text1Button.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
text1Button.BackgroundTransparency = 0 end end)

text2Button.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,text2) end end)
text2Button.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
text2Button.BackgroundTransparency = 0.4 end end)
text2Button.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
text2Button.BackgroundTransparency = 0 end end)

scrollButton.MouseButton1Click:Connect(function() if
newMt.Confirm then newMt:Confirm(chosenColor,scroll) end end)
scrollButton.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
scrollButton.BackgroundTransparency = 0.4 end end)
scrollButton.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
scrollButton.BackgroundTransparency = 0 end end)

cancelButton.MouseButton1Click:Connect(function() if
newMt.Cancel then newMt:Cancel() end end)
cancelButton.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
cancelButton.BackgroundTransparency = 0.4 end end)
cancelButton.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
cancelButton.BackgroundTransparency = 0 end end)

defaultButton.MouseButton1Click:Connect(function() if
newMt.Default then newMt:Default() end end)
defaultButton.InputBegan:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
defaultButton.BackgroundTransparency = 0.4 end end)
defaultButton.InputEnded:Connect(function(input) if
input.UserInputType == Enum.UserInputType.MouseMovement then
defaultButton.BackgroundTransparency = 0 end end)

pickerExit.MouseButton1Click:Connect(function()
picker:TweenPosition(UDim2.new(0.5, -219, 0, -500),
"InOut", "Quart", 0.5, true, nil)
end)

updateColor()

newMt.SetColor = function(self,color)
red,green,blue = color.r,color.g,color.b
hue,sat,val = Color3.toHSV(color)
updateColor()
end

return newMt
end
end

picker:TweenPosition(UDim2.new(0.5, -219, 0, 100), "InOut", "Quart",


0.5, true, nil)

local Npicker = ColorPicker.new()


Npicker.Confirm = function(self,color,ctype) updateColors(color,ctype)
wait() updatesaves() end
Npicker.Cancel = function(self)
updateColors(cache_currentShade1,shade1)
updateColors(cache_currentShade2,shade2)
updateColors(cache_currentShade3,shade3)
updateColors(cache_currentText1,text1)
updateColors(cache_currentText2,text2)
updateColors(cache_currentScroll,scroll)
wait()
updatesaves()
end
Npicker.Default = function(self)
updateColors(Color3.fromRGB(36, 36, 37),shade1)
updateColors(Color3.fromRGB(46, 46, 47),shade2)
updateColors(Color3.fromRGB(78, 78, 79),shade3)
updateColors(Color3.new(1, 1, 1),text1)
updateColors(Color3.new(0, 0, 0),text2)
updateColors(Color3.fromRGB(78,78,79),scroll)
wait()
updatesaves()
end
else
picker:TweenPosition(UDim2.new(0.5, -219, 0, 100), "InOut", "Quart",
0.5, true, nil)
end
end)

SettingsButton.MouseButton1Click:Connect(function()
if SettingsOpen == false then SettingsOpen = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart", 0.5,
true, nil)
CMDsF.Visible = false
else SettingsOpen = false
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220), "InOut", "Quart", 0.5,
true, nil)
end
end)

On.MouseButton1Click:Connect(function()
if StayOpen == false then StayOpen = true
On.BackgroundTransparency = 0
else StayOpen = false
On.BackgroundTransparency = 1
end
updatesaves()
end)

Clear.MouseButton1Down:Connect(function()
for _, child in pairs(scroll_2:GetChildren()) do
child:Destroy()
end
scroll_2.CanvasSize = UDim2.new(0, 0, 0, 10)
end)

Toggle.MouseButton1Down:Connect(function()
if logsEnabled then
logsEnabled = false
Toggle.Text = 'Disabled'
updatesaves()
else
logsEnabled = true
Toggle.Text = 'Enabled'
updatesaves()
end
end)

Toggle_2.MouseButton1Down:Connect(function()
if jLogsEnabled then
jLogsEnabled = false
Toggle_2.Text = 'Disabled'
updatesaves()
else
jLogsEnabled = true
Toggle_2.Text = 'Enabled'
updatesaves()
end
end)
selectChat.MouseButton1Down:Connect(function()
join.Visible = false
chat.Visible = true
table.remove(shade3,table.find(shade3,selectChat))
table.remove(shade2,table.find(shade2,selectJoin))
table.insert(shade2,selectChat)
table.insert(shade3,selectJoin)
selectJoin.BackgroundColor3 = currentShade3
selectChat.BackgroundColor3 = currentShade2
end)

selectJoin.MouseButton1Down:Connect(function()
chat.Visible = false
join.Visible = true
table.remove(shade3,table.find(shade3,selectJoin))
table.remove(shade2,table.find(shade2,selectChat))
table.insert(shade2,selectJoin)
table.insert(shade3,selectChat)
selectChat.BackgroundColor3 = currentShade3
selectJoin.BackgroundColor3 = currentShade2
end)

if not writefileExploit() then


notify('Saves','Your exploit does not support read/write file. Your settings
will not save.')
end

ChatLog = function(plr)
plr.Chatted:Connect(function(Message)
if logsEnabled == true then
CreateLabel(plr.Name,Message)
end
end)
end

JoinLog = function(plr)
if jLogsEnabled == true then
CreateJoinLabel(plr,plr.UserId)
end
end

SaveChatlogs.MouseButton1Down:Connect(function()
if writefileExploit() then
if #scroll_2:GetChildren() > 0 then
notify("Loading",'Hold on a sec')
local placeName =
game:GetService('MarketplaceService'):GetProductInfo(game.PlaceId).Name
local writelogs = '-- Infinite Yield Chat logs for
"'..placeName..'"\n'
for _, child in pairs(scroll_2:GetChildren()) do
writelogs = writelogs..'\n'..child.Text
end
local writelogsFile = tostring(writelogs)
local fileext = 0
local function nameFile()
local file
pcall(function() file = readfile(placeName..' Chat Logs
('..fileext..').txt') end)
if file then
fileext = fileext+1
nameFile()
else
writefileCooldown(placeName..' Chat Logs
('..fileext..').txt', writelogsFile)
end
end
nameFile()
notify('Chat Logs','Saved chat logs to the workspace folder
within your exploit folder.')
end
else
notify('Chat Logs','Your exploit does not support write file. You
cannot save chat logs.')
end
end)

for _, plr in pairs(Players:GetChildren()) do


if plr.ClassName == "Player" then
ChatLog(plr)
end
end

Players.PlayerRemoving:Connect(function(player)
if ESPenabled or CHMSenabled or COREGUI:FindFirstChild(player.Name..'_LC')
then
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == player.Name..'_ESP' or v.Name == player.Name..'_LC'
or v.Name == player.Name..'_CHMS' then
v:Destroy()
end
end
end
if viewing ~= nil and player == viewing then
workspace.CurrentCamera.CameraSubject = Players.LocalPlayer.Character
viewing = nil
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
notify('Spectate','View turned off (player left)')
end
end)

Exit.MouseButton1Down:Connect(function()
logs:TweenPosition(UDim2.new(0, 0, 1, 10), "InOut", "Quart", 0.3, true, nil)
end)

Hide.MouseButton1Down:Connect(function()
if logs.Position ~= UDim2.new(0, 0, 1, -20) then
logs:TweenPosition(UDim2.new(0, 0, 1, -20), "InOut", "Quart", 0.3,
true, nil)
else
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3,
true, nil)
end
end)
EventBind.MouseButton1Click:Connect(function()
eventEditor.Frame:TweenPosition(UDim2.new(0.5,-175,0.5,-101), "InOut",
"Quart", 0.5, true, nil)
end)

Keybinds.MouseButton1Click:Connect(function()
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5,
true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)

Close.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5,
true, nil)
end)

Keybinds.MouseButton1Click:Connect(function()
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5,
true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)

Add.MouseButton1Click:Connect(function()
KeybindEditor:TweenPosition(UDim2.new(0.5, -180, 0, 260), "InOut", "Quart",
0.5, true, nil)
end)

Delete.MouseButton1Click:Connect(function()
binds = {}
refreshbinds()
updatesaves()
notify('Keybinds Updated','Removed all keybinds')
end)

Close_2.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
AliasesFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5,
true, nil)
end)

Aliases.MouseButton1Click:Connect(function()
AliasesFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5,
true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)

Close_3.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
PositionsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5,
true, nil)
end)

Positions.MouseButton1Click:Connect(function()
PositionsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5,
true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)

local selectionBox = Instance.new("SelectionBox")


selectionBox.Name = randomString()
selectionBox.Color3 = Color3.new(255,255,255)
selectionBox.Adornee = nil
selectionBox.Parent = PARENT

local selected = Instance.new("SelectionBox")


selected.Name = randomString()
selected.Color3 = Color3.new(0,166,0)
selected.Adornee = nil
selected.Parent = PARENT

local ActivateHighlight = nil


local ClickSelect = nil
function selectPart()
ToPartFrame:TweenPosition(UDim2.new(0.5, -180, 0, 335), "InOut", "Quart",
0.5, true, nil)
local function HighlightPart()
if selected.Adornee ~= IYMouse.Target then
selectionBox.Adornee = IYMouse.Target
else
selectionBox.Adornee = nil
end
end
ActivateHighlight = IYMouse.Move:Connect(HighlightPart)
local function SelectPart()
if IYMouse.Target ~= nil then
selected.Adornee = IYMouse.Target
Path.Text = getHierarchy(IYMouse.Target)
end
end
ClickSelect = IYMouse.Button1Down:Connect(SelectPart)
end

Part.MouseButton1Click:Connect(function()
selectPart()
end)

Exit_4.MouseButton1Click:Connect(function()
ToPartFrame:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart",
0.5, true, nil)
if ActivateHighlight then
ActivateHighlight:Disconnect()
end
if ClickSelect then
ClickSelect:Disconnect()
end
selectionBox.Adornee = nil
selected.Adornee = nil
Path.Text = ""
end)

CopyPath.MouseButton1Click:Connect(function()
if Path.Text ~= "" then
toClipboard(Path.Text)
else
notify('Copy Path','Select a part to copy its path')
end
end)

ChoosePart.MouseButton1Click:Connect(function()
if Path.Text ~= "" then
local tpNameExt = ''
local function handleWpNames()
local FoundDupe = false
for i,v in pairs(pWayPoints) do
if v.NAME:lower() ==
selected.Adornee.Name:lower()..tpNameExt then
FoundDupe = true
end
end
if not FoundDupe then
notify('Modified Waypoints',"Created waypoint:
"..selected.Adornee.Name..tpNameExt)
pWayPoints[#pWayPoints + 1] = {NAME =
selected.Adornee.Name..tpNameExt, COORD = {selected.Adornee}}
else
if isNumber(tpNameExt) then
tpNameExt = tpNameExt+1
else
tpNameExt = 1
end
handleWpNames()
end
end
handleWpNames()
refreshwaypoints()
else
notify('Part Selection','Select a part first')
end
end)

cmds={}
customAlias = {}
Delete_3.MouseButton1Click:Connect(function()
customAlias = {}
aliases = {}
notify('Aliases Modified','Removed all aliases')
updatesaves()
refreshaliases()
end)

PrefixBox:GetPropertyChangedSignal("Text"):Connect(function()
prefix = PrefixBox.Text
Cmdbar.PlaceholderText = "Command Bar ("..prefix..")"
updatesaves()
end)

function CamViewport()
if workspace.CurrentCamera then
return workspace.CurrentCamera.ViewportSize.X
end
end
function UpdateToViewport()
if Holder.Position.X.Offset < -CamViewport() then
Holder:TweenPosition(UDim2.new(1, -CamViewport(),
Holder.Position.Y.Scale, Holder.Position.Y.Offset), "InOut", "Quart", 0.04, true,
nil)
Notification:TweenPosition(UDim2.new(1, -CamViewport() + 250,
Notification.Position.Y.Scale, Notification.Position.Y.Offset), "InOut", "Quart",
0.04, true, nil)
end
end
CameraChanged =
workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(UpdateToVi
ewport)

function updateCamera(child, parent)


if parent ~= workspace then
CamMoved:Disconnect()
CameraChanged:Disconnect()
repeat wait() until workspace.CurrentCamera
CameraChanged =
workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(UpdateToVi
ewport)
CamMoved =
workspace.CurrentCamera.AncestryChanged:Connect(updateCamera)
end
end
CamMoved = workspace.CurrentCamera.AncestryChanged:Connect(updateCamera)

function dragMain(dragpoint,gui)
spawn(function()
local dragging
local dragInput
local dragStart = Vector3.new(0,0,0)
local startPos
local function update(input)
local pos = -250
local delta = input.Position - dragStart
if startPos.X.Offset + delta.X <= -500 then
local Position = UDim2.new(1, -250,
Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification,
TweenInfo.new(.20), {Position = Position}):Play()
pos = 250
else
local Position = UDim2.new(1, -500,
Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification,
TweenInfo.new(.20), {Position = Position}):Play()
pos = -250
end
if startPos.X.Offset + delta.X <= -250 and -CamViewport() <=
startPos.X.Offset + delta.X then
local Position = UDim2.new(startPos.X.Scale,
startPos.X.Offset + delta.X, gui.Position.Y.Scale, gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui,
TweenInfo.new(.20), {Position = Position}):Play()
local Position2 = UDim2.new(startPos.X.Scale,
startPos.X.Offset + delta.X + pos, Notification.Position.Y.Scale,
Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification,
TweenInfo.new(.20), {Position = Position2}):Play()
elseif startPos.X.Offset + delta.X > -500 then
local Position = UDim2.new(1, -250, gui.Position.Y.Scale,
gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui,
TweenInfo.new(.20), {Position = Position}):Play()
elseif -CamViewport() > startPos.X.Offset + delta.X then
gui:TweenPosition(UDim2.new(1, -CamViewport(),
gui.Position.Y.Scale, gui.Position.Y.Offset), "InOut", "Quart", 0.04, true, nil)
local Position = UDim2.new(1, -CamViewport(),
gui.Position.Y.Scale, gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui,
TweenInfo.new(.20), {Position = Position}):Play()
local Position2 = UDim2.new(1, -CamViewport() + 250,
Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification,
TweenInfo.new(.20), {Position = Position2}):Play()
end
end
dragpoint.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position

input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End
then
dragging = false
end
end)
end
end)
dragpoint.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end)
end

dragMain(Title,Holder)

Match = function(name,str)
str = str:gsub("%W", "%%%1")
return name:lower():find(str:lower()) and true
end

local canvasPos = Vector2.new(0,0)


local topCommand = nil
IndexContents = function(str,bool,cmdbar,Ianim)
local SizeY = 0
local indexnum = 0
local frame = CMDsF
topCommand = nil
local chunks = {}
if str:sub(#str,#str) == "\\" then str = "" end
for w in string.gmatch(str,"[^\\]+") do
table.insert(chunks,w)
end
if #chunks > 0 then str = chunks[#chunks] end
if str:sub(1,1) == "!" then str = str:sub(2) end
for i,v in next, frame:GetChildren() do
if v:IsA("TextButton") then
if bool then
if Match(v.Text,str) then
indexnum = indexnum + 1
v.Visible = true
if topCommand == nil then
topCommand = v.Text
end
else
v.Visible = false
end
else
v.Visible = true
if topCommand == nil then
topCommand = v.Text
end
end
end
end
frame.CanvasSize = UDim2.new(0,0,0,cmdListLayout.AbsoluteContentSize.Y)
if not Ianim then
if indexnum == 0 or string.find(str, " ") then
if not cmdbar then
minimizeHolder()
elseif cmdbar then
cmdbarHolder()
end
else
maximizeHolder()
end
else
minimizeHolder()
end
end

PlayerGui = Players.LocalPlayer:FindFirstChildOfClass("PlayerGui")
local chatbox
spawn(function()
if pcall(function() chatbox =
PlayerGui:WaitForChild("Chat").Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBa
r end) then
local function chatboxFocused()
canvasPos = CMDsF.CanvasPosition
end
local chatboxFocusedC = chatbox.Focused:Connect(chatboxFocused)

local function Index()


if chatbox.Text:lower():sub(1,1) == prefix then
if SettingsOpen == true then
wait(0.2)
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220),
"InOut", "Quart", 0.2, true, nil)
end

IndexContents(PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar.
Text:lower():sub(2),true)
else
minimizeHolder()
if SettingsOpen == true then
wait(0.2)
Settings:TweenPosition(UDim2.new(0, 0, 0, 45),
"InOut", "Quart", 0.2, true, nil)
CMDsF.Visible = false
end
end
end
local chatboxFunc =
chatbox:GetPropertyChangedSignal("Text"):Connect(Index)

function chatboxFocusLost(enterpressed)
if not enterpressed or chatbox.Text:lower():sub(1,1) ~= prefix
then
IndexContents('',true)
end
CMDsF.CanvasPosition = canvasPos
minimizeHolder()
end
local chatboxFocusLostC = chatbox.FocusLost:Connect(chatboxFocusLost)

PlayerGui:WaitForChild("Chat").Frame.ChatBarParentFrame.ChildAdded:Connect(function
(newbar)
wait()
if newbar:FindFirstChild('BoxFrame') then
chatbox =
PlayerGui:WaitForChild("Chat").Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBa
r
if chatboxFocusedC then chatboxFocusedC:Disconnect() end
chatboxFocusedC = chatbox.Focused:Connect(chatboxFocused)
if chatboxFunc then chatboxFunc:Disconnect() end
chatboxFunc =
chatbox:GetPropertyChangedSignal("Text"):Connect(Index)
if chatboxFocusLostC then chatboxFocusLostC:Disconnect()
end
chatboxFocusLostC =
chatbox.FocusLost:Connect(chatboxFocusLost)
end
end)
--else
--print('Custom chat detected. Will not provide suggestions for
commands typed in the chat.')
end
end)
function autoComplete(str,curText)
local endingChar = {"[", "/", "(", " "}
local stop = 0
for i=1,#str do
local c = str:sub(i,i)
if table.find(endingChar, c) then
stop = i
break
end
end
curText = curText or Cmdbar.Text
local subPos = 0
local pos = 1
local findRes = string.find(curText,"\\",pos)
while findRes do
subPos = findRes
pos = findRes+1
findRes = string.find(curText,"\\",pos)
end
if curText:sub(subPos+1,subPos+1) == "!" then subPos = subPos + 1 end
Cmdbar.Text = curText:sub(1,subPos) .. str:sub(1, stop - 1)..' '
wait()
Cmdbar.Text = Cmdbar.Text:gsub( '\t', '' )
Cmdbar.CursorPosition = #Cmdbar.Text+1--1020
end

CMDs = {}
CMDs[#CMDs + 1] = {NAME = 'console', DESC = 'Loads old Roblox console'}
CMDs[#CMDs + 1] = {NAME = 'explorer / dex', DESC = 'Opens DEX explorer'}
CMDs[#CMDs + 1] = {NAME = 'remotespy / rspy', DESC = 'Opens FrostHook Spy'}
CMDs[#CMDs + 1] = {NAME = 'audiologger / alogger', DESC = 'Opens Edges audio
logger'}
CMDs[#CMDs + 1] = {NAME = 'serverinfo / info', DESC = 'Gives you info about the
server'}
CMDs[#CMDs + 1] = {NAME = 'jobid', DESC = 'Copies the games JobId to your
clipboard'}
CMDs[#CMDs + 1] = {NAME = 'notifyjobid', DESC = 'Notifies you the games JobId'}
CMDs[#CMDs + 1] = {NAME = 'rejoin / rj', DESC = 'Makes you rejoin the game'}
CMDs[#CMDs + 1] = {NAME = 'autorejoin / autorj', DESC = 'Automatically rejoins the
server if you get kicked/disconnected'}
CMDs[#CMDs + 1] = {NAME = 'serverhop / shop', DESC = 'Teleports you to a different
server'}
CMDs[#CMDs + 1] = {NAME = 'joinplayer [username / ID] [place ID]', DESC = 'Joins a
specific players server'}
CMDs[#CMDs + 1] = {NAME = 'gameteleport / gametp [place ID]', DESC = 'Joins a game
by ID'}
CMDs[#CMDs + 1] = {NAME = 'antiidle / antiafk', DESC = 'Prevents the game from
kicking you for being idle/afk'}
CMDs[#CMDs + 1] = {NAME = 'datalimit [num]', DESC = 'Set outgoing KBPS limit'}
CMDs[#CMDs + 1] = {NAME = 'replicationlag / backtrack [num]', DESC = 'Set
IncomingReplicationLag'}
CMDs[#CMDs + 1] = {NAME = 'creatorid / creator', DESC = 'Notifies you the creators
ID'}
CMDs[#CMDs + 1] = {NAME = 'copycreatorid / copycreator', DESC = 'Copies the
creators ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'setcreatorid / setcreator', DESC = 'Sets your userid to
the creators ID'}
CMDs[#CMDs + 1] = {NAME = 'noprompts', DESC = 'Prevents the game from showing you
purchase/premium prompts'}
CMDs[#CMDs + 1] = {NAME = 'showprompts', DESC = 'Allows the game to show
purchase/premium prompts again'}
CMDs[#CMDs + 1] = {NAME = 'enable [inventory/playerlist/chat/all]', DESC = 'Toggles
visibility of coregui items'}
CMDs[#CMDs + 1] = {NAME = 'disable [inventory/playerlist/chat/all]', DESC =
'Toggles visibility of coregui items'}
CMDs[#CMDs + 1] = {NAME = 'showguis', DESC = 'Shows any invisible GUIs'}
CMDs[#CMDs + 1] = {NAME = 'unshowguis', DESC = 'Undoes showguis'}
CMDs[#CMDs + 1] = {NAME = 'hideguis', DESC = 'Hides any GUIs in PlayerGui'}
CMDs[#CMDs + 1] = {NAME = 'unhideguis', DESC = 'Undoes hideguis'}
CMDs[#CMDs + 1] = {NAME = 'guidelete', DESC = 'Enables backspace to delete GUI'}
CMDs[#CMDs + 1] = {NAME = 'unguidelete / noguidelete', DESC = 'Disables guidelete'}
CMDs[#CMDs + 1] = {NAME = 'hideiy', DESC = 'Hides the main IY GUI'}
CMDs[#CMDs + 1] = {NAME = 'showiy', DESC = 'Shows IY again'}
CMDs[#CMDs + 1] = {NAME = 'savegame / saveplace', DESC = 'Uses saveinstance to save
the game'}
CMDs[#CMDs + 1] = {NAME = 'clearerror', DESC = 'Clears the annoying box and blur
when a game kicks you'}
CMDs[#CMDs + 1] = {NAME = 'clientantikick / antikick (CLIENT)', DESC = 'Prevents
localscripts from kicking you'}
CMDs[#CMDs + 1] = {NAME = 'clientantiteleport / antiteleport (CLIENT)', DESC =
'Prevents localscripts from teleporting you'}
CMDs[#CMDs + 1] = {NAME = 'allowrejoin / allowrj [true/false] (CLIENT)', DESC =
'Changes if antiteleport allows you to rejoin or not'}
CMDs[#CMDs + 1] = {NAME = 'cancelteleport / canceltp', DESC = 'Cancels teleports in
progress'}
CMDs[#CMDs + 1] = {NAME = 'volume / vol [0-10]', DESC = 'Adjusts your game volume
on a scale of 0 to 10'}
CMDs[#CMDs + 1] = {NAME = 'antilag / boostfps / lowgraphics', DESC = 'Lowers game
quality to boost FPS'}
CMDs[#CMDs + 1] = {NAME = 'record / rec', DESC = 'Starts roblox recorder'}
CMDs[#CMDs + 1] = {NAME = 'screenshot / scrnshot', DESC = 'Takes a screenshot'}
CMDs[#CMDs + 1] = {NAME = 'togglefullscreen / togglefs', DESC = 'Toggles
fullscreen'}
CMDs[#CMDs + 1] = {NAME = 'notify [text]', DESC = 'Sends you a notification with
the provided text'}
CMDs[#CMDs + 1] = {NAME = 'lastcommand / lastcmd', DESC = 'Executes the previous
command used'}
CMDs[#CMDs + 1] = {NAME = 'exit', DESC = 'Kills roblox process'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'noclip', DESC = 'Go through objects'}
CMDs[#CMDs + 1] = {NAME = 'unnoclip / clip', DESC = 'Disables noclip'}
CMDs[#CMDs + 1] = {NAME = 'fly [speed]', DESC = 'Makes you fly'}
CMDs[#CMDs + 1] = {NAME = 'unfly', DESC = 'Disables fly'}
CMDs[#CMDs + 1] = {NAME = 'flyspeed [num]', DESC = 'Set fly speed (default is 20)'}
CMDs[#CMDs + 1] = {NAME = 'vehiclefly / vfly [speed]', DESC = 'Makes you fly in a
vehicle'}
CMDs[#CMDs + 1] = {NAME = 'unvehiclefly / unvfly', DESC = 'Disables vehicle fly'}
CMDs[#CMDs + 1] = {NAME = 'vehicleflyspeed / vflyspeed [num]', DESC = 'Set vehicle
fly speed'}
CMDs[#CMDs + 1] = {NAME = 'cframefly / cfly [speed]', DESC = 'Makes you fly,
bypassing some anti cheats'}
CMDs[#CMDs + 1] = {NAME = 'uncframefly / uncfly', DESC = 'Disables cfly'}
CMDs[#CMDs + 1] = {NAME = 'cframeflyspeed / cflyspeed [num]', DESC = 'Sets cfly
speed'}
CMDs[#CMDs + 1] = {NAME = 'qefly [true / false]', DESC = 'enables or disables the Q
and E hotkeys for fly'}
CMDs[#CMDs + 1] = {NAME = 'vehiclenoclip / vnoclip', DESC = 'Turns off vehicle
collision'}
CMDs[#CMDs + 1] = {NAME = 'vehicleclip / vclip / unvnoclip', DESC = 'Enables
vehicle collision'}
CMDs[#CMDs + 1] = {NAME = 'float / platform', DESC = 'Spawns a platform beneath
you causing you to float'}
CMDs[#CMDs + 1] = {NAME = 'unfloat / noplatform', DESC = 'Removes the platform'}
CMDs[#CMDs + 1] = {NAME = 'swim', DESC = 'Allows you to swim in the air'}
CMDs[#CMDs + 1] = {NAME = 'unswim / noswim', DESC = 'Stops you from swimming
everywhere'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'setwaypoint / swp [name]', DESC = 'Sets a waypoint at
your position'}
CMDs[#CMDs + 1] = {NAME = 'waypointpos / wpp [name] [X Y Z]', DESC = 'Sets a
waypoint with specified coordinates'}
CMDs[#CMDs + 1] = {NAME = 'showwaypoints / showwp', DESC = 'Shows all currently set
waypoints'}
CMDs[#CMDs + 1] = {NAME = 'hidewaypoints / hidewp', DESC = 'Hides shown waypoints'}
CMDs[#CMDs + 1] = {NAME = 'waypoint / wp [name]', DESC = 'Teleports player to a
waypoint'}
CMDs[#CMDs + 1] = {NAME = 'tweenwaypoint / twp [name]', DESC = 'Tweens player to a
waypoint'}
CMDs[#CMDs + 1] = {NAME = 'walktowaypoint / wtwp [name]', DESC = 'Walks player to a
waypoint'}
CMDs[#CMDs + 1] = {NAME = 'deletewaypoint / dwp [name]', DESC = 'Deletes a
waypoint'}
CMDs[#CMDs + 1] = {NAME = 'clearwaypoints / cwp', DESC = 'Clears all waypoints'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'goto [plr]', DESC = 'Go to a player'}
CMDs[#CMDs + 1] = {NAME = 'tweengoto / tgoto [plr]', DESC = 'Tween to a player
(bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'tweenspeed / tspeed [num]', DESC = 'Sets how fast all
tween commands go (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'vehiclegoto / vgoto [plr]', DESC = 'Go to a player while
in a vehicle'}
CMDs[#CMDs + 1] = {NAME = 'loopgoto [plr] [distance] [delay]', DESC = 'Loop
teleport to a player'}
CMDs[#CMDs + 1] = {NAME = 'unloopgoto', DESC = 'Stops teleporting you to a player'}
CMDs[#CMDs + 1] = {NAME = 'clientbring / cbring [plr] (CLIENT)', DESC = 'Bring a
player'}
CMDs[#CMDs + 1] = {NAME = 'loopbring [plr] [distance] [delay] (CLIENT)', DESC =
'Loop brings a player to you (useful for killing)'}
CMDs[#CMDs + 1] = {NAME = 'unloopbring [plr]', DESC = 'Undoes loopbring'}
CMDs[#CMDs + 1] = {NAME = 'freeze / fr [plr] (CLIENT)', DESC = 'Freezes a player'}
CMDs[#CMDs + 1] = {NAME = 'thaw / unfr [plr] (CLIENT)', DESC = 'Unfreezes a
player'}
CMDs[#CMDs + 1] = {NAME = 'tpposition / tppos [X Y Z]', DESC = 'Teleports you to
certain coordinates'}
CMDs[#CMDs + 1] = {NAME = 'tweentpposition / ttppos [X Y Z]', DESC = 'Tween to
coordinates (bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'offset [X Y Z]', DESC = 'Offsets you by certain
coordinates'}
CMDs[#CMDs + 1] = {NAME = 'tweenoffset / toffset [X Y Z]', DESC = 'Tween offset
(bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'notifyposition / notifypos [plr]', DESC = 'Notifies you
the coordinates of a character'}
CMDs[#CMDs + 1] = {NAME = 'copyposition / copypos [plr]', DESC = 'Copies the
coordinates of a character to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'walktoposition / walktopos [X Y Z]', DESC = 'Makes you
walk to a coordinate'}
CMDs[#CMDs + 1] = {NAME = 'spawnpoint / spawn [delay]', DESC = 'Sets a position
where you will spawn'}
CMDs[#CMDs + 1] = {NAME = 'nospawnpoint / nospawn', DESC = 'Removes your custom
spawn point'}
CMDs[#CMDs + 1] = {NAME = 'flashback / diedtp', DESC = 'Teleports you to where you
last died'}
CMDs[#CMDs + 1] = {NAME = 'walltp', DESC = 'Teleports you above/over any wall you
run into'}
CMDs[#CMDs + 1] = {NAME = 'nowalltp / unwalltp', DESC = 'Disables walltp'}
CMDs[#CMDs + 1] = {NAME = 'teleporttool / tptool', DESC = 'Gives you a teleport
tool'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'logs', DESC = 'Opens the logs GUI'}
CMDs[#CMDs + 1] = {NAME = 'chatlogs / clogs', DESC = 'Log what people say or
whisper'}
CMDs[#CMDs + 1] = {NAME = 'joinlogs / jlogs', DESC = 'Log when people join'}
CMDs[#CMDs + 1] = {NAME = 'chat / say [text]', DESC = 'Makes you chat a string
(possible mute bypass)'}
CMDs[#CMDs + 1] = {NAME = 'spam [text]', DESC = 'Makes you spam the chat'}
CMDs[#CMDs + 1] = {NAME = 'unspam', DESC = 'Turns off spam'}
CMDs[#CMDs + 1] = {NAME = 'whisper / pm [plr] [text]', DESC = 'Makes you whisper a
string to someone (possible mute bypass)'}
CMDs[#CMDs + 1] = {NAME = 'pmspam [plr] [text]', DESC = 'Makes you spam a players
whispers'}
CMDs[#CMDs + 1] = {NAME = 'unpmspam [plr]', DESC = 'Turns off pm spam'}
CMDs[#CMDs + 1] = {NAME = 'spamspeed [num]', DESC = 'How quickly you spam (default
is 1)'}
CMDs[#CMDs + 1] = {NAME = 'bubblechat (CLIENT)', DESC = 'Enables bubble chat for
your client'}
CMDs[#CMDs + 1] = {NAME = 'unbubblechat / nobubblechat', DESC = 'Disables the
bubblechat command'}
CMDs[#CMDs + 1] = {NAME = 'safechat', DESC = 'Enables safe chat'}
CMDs[#CMDs + 1] = {NAME = 'nosafechat / disablesafechat', DESC = 'Disables
safechat'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'esp', DESC = 'View all players and their status'}
CMDs[#CMDs + 1] = {NAME = 'noesp / unesp', DESC = 'Removes esp'}
CMDs[#CMDs + 1] = {NAME = 'partesp [part name]', DESC = 'Highlights a part'}
CMDs[#CMDs + 1] = {NAME = 'unpartesp / nopartesp [part name]', DESC = 'removes
partesp'}
CMDs[#CMDs + 1] = {NAME = 'chams', DESC = 'ESP but without text in the way'}
CMDs[#CMDs + 1] = {NAME = 'nochams / unchams', DESC = 'Removes chams'}
CMDs[#CMDs + 1] = {NAME = 'locate [plr]', DESC = 'View a single player and their
status'}
CMDs[#CMDs + 1] = {NAME = 'unlocate / nolocate [plr]', DESC = 'Removes locate'}
CMDs[#CMDs + 1] = {NAME = 'xray', DESC = 'Makes all parts in workspace
transparent'}
CMDs[#CMDs + 1] = {NAME = 'unxray / noxray', DESC = 'Restores transparency'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'spectate / view [plr]', DESC = 'View a player'}
CMDs[#CMDs + 1] = {NAME = 'viewpart / viewp [part name]', DESC = 'View a part'}
CMDs[#CMDs + 1] = {NAME = 'unspectate / unview', DESC = 'Stops viewing player'}
CMDs[#CMDs + 1] = {NAME = 'freecam / fc', DESC = 'Allows you to freely move camera
around the game'}
CMDs[#CMDs + 1] = {NAME = 'freecampos / fcpos [X Y Z]', DESC = 'Moves / opens
freecam in a certain position'}
CMDs[#CMDs + 1] = {NAME = 'freecamwaypoint / fcwp [name]', DESC = 'Moves / opens
freecam to a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'freecamgoto / fcgoto / fctp [plr]', DESC = 'Moves /
opens freecam to a player'}
CMDs[#CMDs + 1] = {NAME = 'unfreecam / unfc', DESC = 'Disables freecam'}
CMDs[#CMDs + 1] = {NAME = 'freecamspeed / fcspeed [num]', DESC = 'Adjusts freecam
speed (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'gotocamera / gotocam', DESC = 'Teleports you to the
location of your camera'}
CMDs[#CMDs + 1] = {NAME = 'tweengotocam / tgotocam', DESC = 'Tweens you to the
location of your camera'}
CMDs[#CMDs + 1] = {NAME = 'firstp', DESC = 'Forces camera to go into first person'}
CMDs[#CMDs + 1] = {NAME = 'thirdp', DESC = 'Allows camera to go into third person'}
CMDs[#CMDs + 1] = {NAME = 'noclipcam / nccam', DESC = 'Allows camera to go through
objects like walls'}
CMDs[#CMDs + 1] = {NAME = 'maxzoom [num]', DESC = 'Maximum camera zoom'}
CMDs[#CMDs + 1] = {NAME = 'minzoom [num]', DESC = 'Minimum camera zoom'}
CMDs[#CMDs + 1] = {NAME = 'fov [num]', DESC = 'Adjusts field of view (default is
70)'}
CMDs[#CMDs + 1] = {NAME = 'fixcam / restorecam', DESC = 'Fixes camera'}
CMDs[#CMDs + 1] = {NAME = 'enableshiftlock / enablesl', DESC = 'Enables the shift
lock option'}
CMDs[#CMDs + 1] = {NAME = 'lookat [plr]', DESC = 'Moves your camera view to a
player'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'btools (CLIENT)', DESC = 'Gives you building tools (DOES
NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'f3x (CLIENT)', DESC = 'Gives you F3X building tools
(DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'partname / partpath', DESC = 'Allows you to click a part
to see its path & name'}
CMDs[#CMDs + 1] = {NAME = 'delete [instance name] (CLIENT)', DESC = 'Removes any
part with a certain name from the workspace (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'deleteclass / dc [class name] (CLIENT)', DESC = 'Removes
any part with a certain classname from the workspace (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'lockworkspace / lockws', DESC = 'Locks the whole
workspace'}
CMDs[#CMDs + 1] = {NAME = 'unlockworkspace / unlockws', DESC = 'Unlocks the whole
workspace'}
CMDs[#CMDs + 1] = {NAME = 'invisibleparts / invisparts (CLIENT)', DESC = 'Shows
invisible parts'}
CMDs[#CMDs + 1] = {NAME = 'uninvisibleparts / uninvisparts (CLIENT)', DESC = 'Makes
parts affected by invisparts return to normal'}
CMDs[#CMDs + 1] = {NAME = 'deleteinvisparts / dip (CLIENT)', DESC = 'Deletes
invisible parts'}
CMDs[#CMDs + 1] = {NAME = 'gotopart [part name]', DESC = 'Moves your character to a
part or multiple parts'}
CMDs[#CMDs + 1] = {NAME = 'tweengotopart / tgotopart [part name]', DESC = 'Tweens
your character to a part or multiple parts'}
CMDs[#CMDs + 1] = {NAME = 'gotopartclass / gpc [class name]', DESC = 'Moves your
character to a part or multiple parts based on classname'}
CMDs[#CMDs + 1] = {NAME = 'tweengotopartclass / tgpc [class name]', DESC = 'Tweens
your character to a part or multiple parts based on classname'}
CMDs[#CMDs + 1] = {NAME = 'gotomodel [part name]', DESC = 'Moves your character to
a model or multiple models'}
CMDs[#CMDs + 1] = {NAME = 'tweengotomodel / tgotomodel [part name]', DESC = 'Tweens
your character to a model or multiple models'}
CMDs[#CMDs + 1] = {NAME = 'gotopartdelay / gotomodeldelay [num]', DESC = 'Adjusts
how quickly you teleport to each part (default is 0.1)'}
CMDs[#CMDs + 1] = {NAME = 'bringpart [part name] (CLIENT)', DESC = 'Moves a part or
multiple parts to your character'}
CMDs[#CMDs + 1] = {NAME = 'bringpartclass / bpc [class name] (CLIENT)', DESC =
'Moves a part or multiple parts to your character based on classname'}
CMDs[#CMDs + 1] = {NAME = 'noclickdetectorlimits / nocdlimits', DESC = 'Sets all
click detectors MaxActivationDistance to math.huge'}
CMDs[#CMDs + 1] = {NAME = 'fireclickdetectors / firecd', DESC = 'Uses all click
detectors in a game'}
CMDs[#CMDs + 1] = {NAME = 'firetouchinterests / touchinterests', DESC = 'Uses all
touchinterests in a game'}
CMDs[#CMDs + 1] = {NAME = 'simulationradius / simradius', DESC = 'Sets your
SimulationRadius to math.huge'}
CMDs[#CMDs + 1] = {NAME = 'nosimulationradius / nosimradius', DESC = 'Turns off the
SimulationRadius loop and restores values to default'}
CMDs[#CMDs + 1] = {NAME = 'tpunanchored / tpua [plr]', DESC = 'Teleports unanchored
parts to a player'}
CMDs[#CMDs + 1] = {NAME = 'freezeunanchored / freezeua', DESC = 'Freezes unanchored
parts'}
CMDs[#CMDs + 1] = {NAME = 'thawunanchored / thawua / unfreezeua', DESC = 'Thaws
unanchored parts'}
CMDs[#CMDs + 1] = {NAME = 'removeterrain / rterrain / noterrain', DESC = 'Removes
all terrain'}
CMDs[#CMDs + 1] = {NAME = 'clearnilinstances / nonilinstances / cni', DESC =
'Removes nil instances'}
CMDs[#CMDs + 1] = {NAME = 'destroyheight / dh [num]', DESC = 'Sets
FallenPartsDestroyHeight'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'fullbright / fb (CLIENT)', DESC = 'Makes the map
brighter / more visible'}
CMDs[#CMDs + 1] = {NAME = 'loopfullbright / loopfb (CLIENT)', DESC = 'Makes the map
brighter / more visible but looped'}
CMDs[#CMDs + 1] = {NAME = 'ambient [num] [num] [num] (CLIENT)', DESC = 'Changes
ambient'}
CMDs[#CMDs + 1] = {NAME = 'day (CLIENT)', DESC = 'Changes the time to day for the
client'}
CMDs[#CMDs + 1] = {NAME = 'night (CLIENT)', DESC = 'Changes the time to night for
the client'}
CMDs[#CMDs + 1] = {NAME = 'nofog (CLIENT)', DESC = 'Removes fog'}
CMDs[#CMDs + 1] = {NAME = 'brightness [num] (CLIENT)', DESC = 'Changes the
brightness lighting property'}
CMDs[#CMDs + 1] = {NAME = 'globalshadows / gshadows (CLIENT)', DESC = 'Enables
global shadows'}
CMDs[#CMDs + 1] = {NAME = 'noglobalshadows / nogshadows (CLIENT)', DESC = 'Disables
global shadows'}
CMDs[#CMDs + 1] = {NAME = 'restorelighting / rlighting', DESC = 'Restores Lighting
properties'}
CMDs[#CMDs + 1] = {NAME = 'light [radius] [brightness] (CLIENT)', DESC = 'Gives
your player dynamic light'}
CMDs[#CMDs + 1] = {NAME = 'nolight / unlight', DESC = 'Removes dynamic light from
your player'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'inspect / examine [plr]', DESC = 'Opens InspectMenu for
a certain player'}
CMDs[#CMDs + 1] = {NAME = 'age [plr]', DESC = 'Tells you the age of a player'}
CMDs[#CMDs + 1] = {NAME = 'chatage [plr]', DESC = 'Chats the age of a player'}
CMDs[#CMDs + 1] = {NAME = 'joindate / jd [plr]', DESC = 'Tells you the date the
player joined Roblox'}
CMDs[#CMDs + 1] = {NAME = 'chatjoindate / cjd [plr]', DESC = 'Chats the date the
player joined Roblox'}
CMDs[#CMDs + 1] = {NAME = 'copyname / copyuser [plr]', DESC = 'Copies a players
full username to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'userid / id [plr]', DESC = 'Notifies a players user ID'}
CMDs[#CMDs + 1] = {NAME = 'copyuserid / copyid [plr]', DESC = 'Copies a players
user ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'appearanceid / aid [plr]', DESC = 'Notifies a players
appearance ID'}
CMDs[#CMDs + 1] = {NAME = 'copyappearanceid / caid [plr]', DESC = 'Copies a players
appearance ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'bang [plr] [speed]', DESC = 'owo'}
CMDs[#CMDs + 1] = {NAME = 'unbang', DESC = 'uwu'}
CMDs[#CMDs + 1] = {NAME = 'carpet [plr]', DESC = 'Be someones carpet'}
CMDs[#CMDs + 1] = {NAME = 'uncarpet', DESC = 'Undoes carpet'}
CMDs[#CMDs + 1] = {NAME = 'friend [plr]', DESC = 'Sends a friend request to certain
players'}
CMDs[#CMDs + 1] = {NAME = 'unfriend [plr]', DESC = 'Unfriends certain players'}
CMDs[#CMDs + 1] = {NAME = 'headsit [plr]', DESC = 'Sit on a players head'}
CMDs[#CMDs + 1] = {NAME = 'walkto / follow [plr]', DESC = 'Follow a player'}
CMDs[#CMDs + 1] = {NAME = 'pathfindwalkto / pathfindfollow [plr]', DESC = 'Follow a
player using pathfinding'}
CMDs[#CMDs + 1] = {NAME = 'unwalkto / unfollow', DESC = 'Stops following a player'}
CMDs[#CMDs + 1] = {NAME = 'stareat / stare [plr]', DESC = 'Stare / look at a
player'}
CMDs[#CMDs + 1] = {NAME = 'unstareat / unstare [plr]', DESC = 'Disables stareat'}
CMDs[#CMDs + 1] = {NAME = 'attach [plr] (TOOL)', DESC = 'Attaches you to a player
(YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'kill [plr] (TOOL)', DESC = 'Kills a player (YOU NEED A
TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastkill [plr] (TOOL)', DESC = 'Kills a player (less
reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'handlekill / hkill [plr] (TOOL)', DESC = 'Kills a player
using tool damage (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'bring [plr] (TOOL)', DESC = 'Brings a player (YOU NEED A
TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastbring [plr] (TOOL)', DESC = 'Brings a player (less
reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'teleport / tp [plr] [plr] (TOOL)', DESC = 'Teleports a
player to another player (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastteleport / fasttp [plr] [plr] (TOOL)', DESC =
'Teleports a player to another player (less reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fling', DESC = 'Flings anyone you touch'}
CMDs[#CMDs + 1] = {NAME = 'unfling', DESC = 'Disables the fling command'}
CMDs[#CMDs + 1] = {NAME = 'invisfling', DESC = 'Enables invisible fling'}
CMDs[#CMDs + 1] = {NAME = 'loopoof', DESC = 'Loops everyones character sounds
(everyone can hear)'}
CMDs[#CMDs + 1] = {NAME = 'unloopoof', DESC = 'Stops the oof chaos'}
CMDs[#CMDs + 1] = {NAME = 'muteboombox [plr]', DESC = 'Mutes someones boombox'}
CMDs[#CMDs + 1] = {NAME = 'unmuteboombox [plr]', DESC = 'Unmutes someones boombox'}
CMDs[#CMDs + 1] = {NAME = 'unloopoof', DESC = 'Stops the oof chaos'}
CMDs[#CMDs + 1] = {NAME = 'hitbox [plr] [size]', DESC = 'Expands the hitbox for
players heads (default is 1)'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'reset', DESC = 'Resets your character normally'}
CMDs[#CMDs + 1] = {NAME = 'respawn', DESC = 'Respawns you'}
CMDs[#CMDs + 1] = {NAME = 'refresh / re', DESC = 'Respawns and brings you back to
the same position'}
CMDs[#CMDs + 1] = {NAME = 'god', DESC = 'Makes your character difficult to kill in
most games'}
CMDs[#CMDs + 1] = {NAME = 'invisible / invis', DESC = 'Makes you invisible to other
players'}
CMDs[#CMDs + 1] = {NAME = 'visible / vis', DESC = 'Makes you visible to other
players'}
CMDs[#CMDs + 1] = {NAME = 'toolinvisible / toolinvis / tinvis', DESC = 'Makes you
invisible to other players and able to use tools'}
CMDs[#CMDs + 1] = {NAME = 'speed / ws [num]', DESC = 'Change your walkspeed'}
CMDs[#CMDs + 1] = {NAME = 'loopspeed / loopws [num]', DESC = 'Loops your
walkspeed'}
CMDs[#CMDs + 1] = {NAME = 'unloopspeed / unloopws', DESC = 'Turns off loopspeed'}
CMDs[#CMDs + 1] = {NAME = 'hipheight / hheight [num]', DESC = 'Adjusts hip height'}
CMDs[#CMDs + 1] = {NAME = 'jumppower / jpower / jp [num]', DESC = 'Change a players
jump height'}
CMDs[#CMDs + 1] = {NAME = 'loopjumppower / loopjp [num]', DESC = 'Loops your jump
height'}
CMDs[#CMDs + 1] = {NAME = 'unloopjumppower / unloopjp [num]', DESC = 'Turns off
loopjumppower'}
CMDs[#CMDs + 1] = {NAME = 'maxslopeangle / msa [num]', DESC = 'Adjusts
MaxSlopeAngle'}
CMDs[#CMDs + 1] = {NAME = 'gravity / grav [num] (CLIENT)', DESC = 'Change your
gravity'}
CMDs[#CMDs + 1] = {NAME = 'sit', DESC = 'Makes your character sit'}
CMDs[#CMDs + 1] = {NAME = 'sitwalk', DESC = 'Makes your character sit while still
being able to walk'}
CMDs[#CMDs + 1] = {NAME = 'nosit', DESC = 'Prevents your character from sitting'}
CMDs[#CMDs + 1] = {NAME = 'unnosit', DESC = 'Disables nosit'}
CMDs[#CMDs + 1] = {NAME = 'jump', DESC = 'Makes your character jump'}
CMDs[#CMDs + 1] = {NAME = 'infinitejump / infjump', DESC = 'Allows you to jump
before hitting the ground'}
CMDs[#CMDs + 1] = {NAME = 'uninfinitejump / uninfjump', DESC = 'Disables infjump'}
CMDs[#CMDs + 1] = {NAME = 'flyjump', DESC = 'Allows you to hold space to fly up'}
CMDs[#CMDs + 1] = {NAME = 'unflyjump', DESC = 'Disables flyjump'}
CMDs[#CMDs + 1] = {NAME = 'autojump / ajump', DESC = 'Automatically jumps when you
run into an object'}
CMDs[#CMDs + 1] = {NAME = 'unautojump / unajump', DESC = 'Disables autojump'}
CMDs[#CMDs + 1] = {NAME = 'edgejump / ejump', DESC = 'Automatically jumps when you
get to the edge of an object'}
CMDs[#CMDs + 1] = {NAME = 'unedgejump / unejump', DESC = 'Disables edgejump'}
CMDs[#CMDs + 1] = {NAME = 'platformstand / stun', DESC = 'Enables PlatformStand'}
CMDs[#CMDs + 1] = {NAME = 'unplatformstand / unstun', DESC = 'Disables
PlatformStand'}
CMDs[#CMDs + 1] = {NAME = 'norotate / noautorotate', DESC = 'Disables AutoRotate'}
CMDs[#CMDs + 1] = {NAME = 'unnorotate / autorotate', DESC = 'Enables AutoRotate'}
CMDs[#CMDs + 1] = {NAME = 'enablestate [StateType]', DESC = 'Enables a humanoid
state type'}
CMDs[#CMDs + 1] = {NAME = 'disablestate [StateType]', DESC = 'Disables a humanoid
state type'}
CMDs[#CMDs + 1] = {NAME = 'team [team name] (CLIENT)', DESC = 'Changes your team.
Sometimes fools localscripts.'}
CMDs[#CMDs + 1] = {NAME = 'nobillboardgui / nobgui / noname', DESC = 'Removes
billboard and surface guis from your players (i.e. name guis at cafes)'}
CMDs[#CMDs + 1] = {NAME = 'loopnobgui / loopnoname', DESC = 'Loop removes billboard
and surface guis from your players (i.e. name guis at cafes)'}
CMDs[#CMDs + 1] = {NAME = 'unloopnobgui / unloopnoname', DESC = 'Disables
loopnobgui'}
CMDs[#CMDs + 1] = {NAME = 'nohead / headless', DESC = 'Removes your head (uses
simulation radius)'}
CMDs[#CMDs + 1] = {NAME = 'noarms', DESC = 'Removes your arms'}
CMDs[#CMDs + 1] = {NAME = 'nolegs', DESC = 'Removes your legs'}
CMDs[#CMDs + 1] = {NAME = 'nolimbs', DESC = 'Removes your limbs'}
CMDs[#CMDs + 1] = {NAME = 'naked', DESC = 'Removes your clothing'}
CMDs[#CMDs + 1] = {NAME = 'noface / removeface', DESC = 'Removes your face'}
CMDs[#CMDs + 1] = {NAME = 'blockhead', DESC = 'Turns your head into a block'}
CMDs[#CMDs + 1] = {NAME = 'blockhats', DESC = 'Turns your hats into blocks'}
CMDs[#CMDs + 1] = {NAME = 'blocktool', DESC = 'Turns the currently selected tool
into a block'}
CMDs[#CMDs + 1] = {NAME = 'creeper', DESC = 'Makes you look like a creeper'}
CMDs[#CMDs + 1] = {NAME = 'drophats', DESC = 'Drops your hats'}
CMDs[#CMDs + 1] = {NAME = 'nohats / deletehats / rhats', DESC = 'Deletes your
hats'}
CMDs[#CMDs + 1] = {NAME = 'hatspin / spinhats', DESC = 'Spins your characters
accessories'}
CMDs[#CMDs + 1] = {NAME = 'unhatspin / unspinhats', DESC = 'Undoes spinhats'}
CMDs[#CMDs + 1] = {NAME = 'clearhats / cleanhats', DESC = 'Clears hats in the
workspace'}
CMDs[#CMDs + 1] = {NAME = 'chardelete / cd [instance name]', DESC = 'Removes any
part with a certain name from your character'}
CMDs[#CMDs + 1] = {NAME = 'chardeleteclass / cdc [class name]', DESC = 'Removes any
part with a certain classname from your character'}
CMDs[#CMDs + 1] = {NAME = 'deletevelocity / dv / removeforces', DESC = 'Removes any
velocity / force instances in your character'}
CMDs[#CMDs + 1] = {NAME = 'weaken [num]', DESC = 'Makes your character less dense'}
CMDs[#CMDs + 1] = {NAME = 'unweaken', DESC = 'Sets your characters
CustomPhysicalProperties to default'}
CMDs[#CMDs + 1] = {NAME = 'strengthen [num]', DESC = 'Makes your character more
dense (CustomPhysicalProperties)'}
CMDs[#CMDs + 1] = {NAME = 'unstrengthen', DESC = 'Sets your characters
CustomPhysicalProperties to default'}
CMDs[#CMDs + 1] = {NAME = 'breakvelocity', DESC = 'Sets your characters velocity to
0'}
CMDs[#CMDs + 1] = {NAME = 'spin [speed]', DESC = 'Spins your character'}
CMDs[#CMDs + 1] = {NAME = 'unspin', DESC = 'Disables spin'}
CMDs[#CMDs + 1] = {NAME = 'split', DESC = 'Splits your character in half'}
CMDs[#CMDs + 1] = {NAME = 'nilchar', DESC = 'Sets your characters parent to nil'}
CMDs[#CMDs + 1] = {NAME = 'unnilchar / nonilchar', DESC = 'Sets your characters
parent to workspace'}
CMDs[#CMDs + 1] = {NAME = 'noroot / removeroot / rroot', DESC = 'Removes your
characters HumanoidRootPart'}
CMDs[#CMDs + 1] = {NAME = 'replaceroot', DESC = 'Replaces your characters
HumanoidRootPart'}
CMDs[#CMDs + 1] = {NAME = 'clearcharappearance / clearchar / clrchar', DESC =
'Removes all accessory, shirt, pants, charactermesh, and bodycolors'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'animation / anim [ID] [speed]', DESC = 'Makes your
character perform an animation (must be by roblox to replicate)'}
CMDs[#CMDs + 1] = {NAME = 'dance', DESC = 'Makes you d a n c e'}
CMDs[#CMDs + 1] = {NAME = 'undance', DESC = 'Stops dance animations'}
CMDs[#CMDs + 1] = {NAME = 'spasm', DESC = 'Makes you c r a z y'}
CMDs[#CMDs + 1] = {NAME = 'unspasm', DESC = 'Stops spasm'}
CMDs[#CMDs + 1] = {NAME = 'headthrow', DESC = 'Simply makes you throw your head'}
CMDs[#CMDs + 1] = {NAME = 'noanim', DESC = 'Disables your animations'}
CMDs[#CMDs + 1] = {NAME = 'reanim', DESC = 'Restores your animations'}
CMDs[#CMDs + 1] = {NAME = 'animspeed [num]', DESC = 'Changes the speed of your
current animation'}
CMDs[#CMDs + 1] = {NAME = 'copyanimation / copyanim / copyemote [plr]', DESC =
'Copies someone elses animation'}
CMDs[#CMDs + 1] = {NAME = 'loopanimation / loopanim', DESC = 'Loops your current
animation'}
CMDs[#CMDs + 1] = {NAME = 'stopanimations / stopanims', DESC = 'Stops running
animations'}
CMDs[#CMDs + 1] = {NAME = 'refreshanimations / refreshanims / reanim', DESC =
'Refreshes animations'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'autoclick [click delay] [release delay]', DESC =
'Automatically clicks your mouse with a set delay'}
CMDs[#CMDs + 1] = {NAME = 'unautoclick / noautoclick', DESC = 'Turns off
autoclick'}
CMDs[#CMDs + 1] = {NAME = 'autokeypress [key] [down delay] [up delay]', DESC =
'Automatically presses a key with a set delay'}
CMDs[#CMDs + 1] = {NAME = 'unautokeypress', DESC = 'Stops autokeypress'}
CMDs[#CMDs + 1] = {NAME = 'hovername', DESC = 'Shows a players username when your
mouse is hovered over them'}
CMDs[#CMDs + 1] = {NAME = 'unhovername / nohovername', DESC = 'Turns off
hovername'}
CMDs[#CMDs + 1] = {NAME = 'mousesensitivity / ms [0-10]', DESC = 'Sets your mouse
sensitivity (affects first person and right click drag) (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'clickdelete', DESC = 'Go to settings>Keybinds>Add for
clicktp'}
CMDs[#CMDs + 1] = {NAME = 'clickteleport', DESC = 'Go to settings>Keybinds>Add for
click tp'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'tools', DESC = 'Copies tools from ReplicatedStorage and
Lighting'}
CMDs[#CMDs + 1] = {NAME = 'notools / removetools / deletetools', DESC = 'Removes
tools from character and backpack'}
CMDs[#CMDs + 1] = {NAME = 'deleteselectedtool / dst', DESC = 'Removes any currently
selected tools'}
CMDs[#CMDs + 1] = {NAME = 'grabtools', DESC = 'Automatically get tools that are
dropped'}
CMDs[#CMDs + 1] = {NAME = 'ungrabtools / nograbtools', DESC = 'Disables grabtools'}
CMDs[#CMDs + 1] = {NAME = 'copytools [plr] (CLIENT)', DESC = 'Copies a players
tools'}
CMDs[#CMDs + 1] = {NAME = 'dupetools / clonetools [num]', DESC = 'Duplicates your
inventory tools a set ammount of times'}
CMDs[#CMDs + 1] = {NAME = 'droptools', DESC = 'Drops your tools'}
CMDs[#CMDs + 1] = {NAME = 'droppabletools', DESC = 'Makes your tools droppable'}
CMDs[#CMDs + 1] = {NAME = 'equiptools', DESC = 'Equips every tool in your inventory
at once'}
CMDs[#CMDs + 1] = {NAME = 'reach [num]', DESC = 'Increases the hitbox of your held
tool'}
CMDs[#CMDs + 1] = {NAME = 'unreach / noreach', DESC = 'Turns off reach'}
CMDs[#CMDs + 1] = {NAME = 'grippos [X Y Z]', DESC = 'Changes your current tools
grip position'}
CMDs[#CMDs + 1] = {NAME = 'usetools [ammount] [delay]', DESC = 'Activates all tools
in your backpack at the same time'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'addalias [cmd] [alias]', DESC = 'Adds an alias to a
command'}
CMDs[#CMDs + 1] = {NAME = 'removealias [alias]', DESC = 'Removes a custom alias'}
CMDs[#CMDs + 1] = {NAME = 'clraliases', DESC = 'Removes all custom aliases'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'addplugin / plugin [name]', DESC = 'Add a plugin via
command'}
CMDs[#CMDs + 1] = {NAME = 'removeplugin / deleteplugin [name]', DESC = 'Remove a
plugin via command'}
CMDs[#CMDs + 1] = {NAME = 'reloadplugin [name]', DESC = 'Reloads a plugin'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'breakloops / break (cmd loops)', DESC = 'Stops any cmd
loops (;100^1^cmd)'}
CMDs[#CMDs + 1] = {NAME = 'removecmd / deletecmd', DESC = 'Removes a command until
the admin is reloaded'}
wait()

for i = 1, #CMDs do
local newcmd = Example:Clone()
newcmd.Parent = CMDsF
newcmd.Visible = false
newcmd.Text = CMDs[i].NAME
newcmd.Name = 'CMD'
table.insert(text1,newcmd)
if CMDs[i].DESC ~= '' then
local title = Instance.new("StringValue")
title.Name = "Title"
title.Parent = newcmd
title.Value = CMDs[i].NAME
local desc = Instance.new("StringValue")
desc.Name = "Desc"
desc.Parent = newcmd
desc.Value = CMDs[i].DESC
newcmd.MouseButton1Down:Connect(function()
if newcmd.Visible and newcmd.TextTransparency == 0 then
local currentText = Cmdbar.Text
Cmdbar:CaptureFocus()
autoComplete(newcmd.Text,currentText)
maximizeHolder()
end
end)
end
end

IndexContents('',true)

function getText(object)
if object ~= nil then
if object:FindFirstChild('Desc') ~= nil then
return {object.Desc.Value, object:FindFirstChild('Title')}
elseif object.Parent:FindFirstChild('Desc') ~= nil then
return {object.Parent.Desc.Value,
object.Parent:FindFirstChild('Title')}
end
end
return nil
end

function checkTT()
local t
local guisAtPosition = COREGUI:GetGuiObjectsAtPosition(IYMouse.X, IYMouse.Y)

for _, gui in pairs(guisAtPosition) do


if gui.Parent == CMDsF then
t = gui
end
end

if t ~= nil then
local gt = getText(t)
if gt ~= nil then
local x = IYMouse.X
local y = IYMouse.Y
local xP
local yP
if IYMouse.X > 200 then
xP = x - 201
else
xP = x + 21
end
if IYMouse.Y > (IYMouse.ViewSizeY-96) then
yP = y - 97
else
yP = y
end
Tooltip.Position = UDim2.new(0, xP, 0, yP)
Description.Text = gt[1]
if gt[2] ~= nil then
Title_3.Text = gt[2].Value
else
Title_3.Text = ''
end
Tooltip.Visible = true
else
Tooltip.Visible = false
end
else
Tooltip.Visible = false
end
end

function FindInTable(tbl,val)
if tbl == nil then return false end
for _,v in pairs(tbl) do
if v == val then return true end
end
return false
end

function GetInTable(Table, Name)


for i = 1, #Table do
if Table[i] == Name then
return i
end
end
return false
end

function respawn(plr)
if invisRunning then TurnVisible() end
local char = plr.Character
if char:FindFirstChildOfClass("Humanoid") then
char:FindFirstChildOfClass("Humanoid"):ChangeState(15) end
char:ClearAllChildren()
local newChar = Instance.new("Model")
newChar.Parent = workspace
plr.Character = newChar
wait()
plr.Character = char
newChar:Destroy()
end

local refreshCmd = false


function refresh(plr)
refreshCmd = true
local Human = plr.Character and
plr.Character:FindFirstChildOfClass("Humanoid", true)
local pos = Human and Human.RootPart and Human.RootPart.CFrame
local pos1 = workspace.CurrentCamera.CFrame
respawn(plr)
spawn(function()
plr.CharacterAdded:Wait():WaitForChild("Humanoid").RootPart.CFrame,
workspace.CurrentCamera.CFrame = pos, wait() and pos1
refreshCmd = false
end)
end

local lastDeath

function onDied()
spawn(function()
if pcall(function()
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') end) and
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then

Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Died:Connect(functi
on()
if getRoot(Players.LocalPlayer.Character) then
lastDeath =
getRoot(Players.LocalPlayer.Character).CFrame
end
end)
else
wait(2)
onDied()
end
end)
end

Clip = true
spDelay = 0.1
Players.LocalPlayer.CharacterAdded:Connect(function()
NOFLY()
Floating = false

if not Clip then


execCmd('clip nonotify')
end

repeat wait() until getRoot(Players.LocalPlayer.Character)

pcall(function()
if spawnpoint and not refreshCmd and spawnpos ~= nil then
wait(spDelay)
getRoot(Players.LocalPlayer.Character).CFrame = spawnpos
end
end)

onDied()
end)
onDied()

function getstring(begin)
local start = begin-1
local AA = '' for i,v in pairs(cargs) do
if i > start then
if AA ~= '' then
AA = AA .. ' ' .. v
else
AA = AA .. v
end
end
end
return AA
end

findCmd=function(cmd_name)
for i,v in pairs(cmds)do
if v.NAME:lower()==cmd_name:lower() or
FindInTable(v.ALIAS,cmd_name:lower()) then
return v
end
end
return customAlias[cmd_name:lower()]
end

function splitString(str,delim)
local broken = {}
if delim == nil then delim = "," end
for w in string.gmatch(str,"[^"..delim.."]+") do
table.insert(broken,w)
end
return broken
end

cmdHistory = {}
local lastCmds = {}
local historyCount = 0
local split=" "
local lastBreakTime = 0
function execCmd(cmdStr,speaker,store)
cmdStr = cmdStr:gsub("%s+$","")
spawn(function()
local rawCmdStr = cmdStr
cmdStr = string.gsub(cmdStr,"\\\\","%%BackSlash%%")
local commandsToRun = splitString(cmdStr,"\\")
for i,v in pairs(commandsToRun) do
v = string.gsub(v,"%%BackSlash%%","\\")
local x,y,num = v:find("^(%d+)%^")
local cmdDelay = 0
local infTimes = false
if num then
v = v:sub(y+1)
local x,y,del = v:find("^([%d%.]+)%^")
if del then
v = v:sub(y+1)
cmdDelay = tonumber(del) or 0
end
else
local x,y = v:find("^inf%^")
if x then
infTimes = true
v = v:sub(y+1)
local x,y,del = v:find("^([%d%.]+)%^")
if del then
v = v:sub(y+1)
del = tonumber(del) or 1
cmdDelay = (del > 0 and del or 1)
else
cmdDelay = 1
end
end
end
num = tonumber(num or 1)

if v:sub(1,1) == "!" then


local chunks = splitString(v:sub(2),split)
if chunks[1] and lastCmds[chunks[1]] then v =
lastCmds[chunks[1]] end
end

local args = splitString(v,split)


local cmdName = args[1]
local cmd = findCmd(cmdName)
if cmd then
table.remove(args,1)
cargs = args
if not speaker then speaker = Players.LocalPlayer end
if store then
if speaker == Players.LocalPlayer then
if cmdHistory[1] ~= rawCmdStr and
rawCmdStr:sub(1,11) ~= 'lastcommand' and rawCmdStr:sub(1,7) ~= 'lastcmd' then
table.insert(cmdHistory,1,rawCmdStr)
end
end
if #cmdHistory > 30 then table.remove(cmdHistory) end

lastCmds[cmdName] = v
end
local cmdStartTime = tick()
if infTimes then
while lastBreakTime < cmdStartTime do
local success,err = pcall(cmd.FUNC,args,
speaker)
if not success and _G.IY_DEBUG then
warn("Command Error:", cmdName, err)
end
wait(cmdDelay)
end
else
for rep = 1,num do
if lastBreakTime > cmdStartTime then break end
local success,err = pcall(function()
cmd.FUNC(args, speaker)
end)
if not success and _G.IY_DEBUG then
warn("Command Error:", cmdName, err)
end
if cmdDelay ~= 0 then wait(cmdDelay) end
end
end
end
end
end)
end

function addcmd(name,alias,func,plgn)
cmds[#cmds+1]=
{
NAME=name;
ALIAS=alias or {};
FUNC=func;
PLUGIN=plgn;
}
end

function removecmd(cmd)
if cmd ~= " " then
for i = #cmds,1,-1 do
if cmds[i].NAME == cmd or FindInTable(cmds[i].ALIAS,cmd) then
table.remove(cmds, i)
for a,c in pairs(CMDsF:GetChildren()) do
if string.find(c.Text, "^"..cmd.."$") or
string.find(c.Text, "^"..cmd.." ") or string.find(c.Text, " "..cmd.."$") or
string.find(c.Text, " "..cmd.." ") then
c.TextTransparency = 0.7
c.MouseButton1Click:Connect(function()
notify(c.Text, "Command has been disabled
by you or a plugin")
end)
end
end
end
end
end
end

function addbind(cmd,key,iskeyup)
binds[#binds+1]=
{
COMMAND=cmd;
KEY=key;
ISKEYUP=iskeyup;
}
end

function addcmdtext(text,name,desc)
local newcmd = Example:Clone()
local tooltipText = tostring(text)
local tooltipDesc = tostring(desc)
newcmd.Parent = CMDsF
newcmd.Visible = false
newcmd.Text = text
newcmd.Name = 'PLUGIN_'..name
table.insert(text1,newcmd)
if desc and desc ~= '' then
local title = Instance.new("StringValue")
title.Name = "Title"
title.Parent = newcmd
title.Value = tooltipText
local desc = Instance.new("StringValue")
desc.Name = "Desc"
desc.Parent = newcmd
desc.Value = tooltipDesc
newcmd.MouseButton1Down:Connect(function()
if newcmd.Visible and newcmd.TextTransparency == 0 then
Cmdbar:CaptureFocus()
autoComplete(newcmd.Text)
maximizeHolder()
end
end)
end
end

SpecialPlayerCases = {
["all"] = function(speaker)return Players:GetPlayers() end,
["others"] = function(speaker)
local plrs = {}
for i,v in pairs(Players:GetPlayers()) do
if v ~= speaker then
table.insert(plrs,v)
end
end
return plrs
end,
["me"] = function(speaker)return {speaker} end,
["#(%d+)"] = function(speaker,args,currentList)
local returns = {}
local randAmount = tonumber(args[1])
local players = {unpack(currentList)}
for i = 1,randAmount do
if #players == 0 then break end
local randIndex = math.random(1,#players)
table.insert(returns,players[randIndex])
table.remove(players,randIndex)
end
return returns
end,
["random"] = function(speaker,args,currentList)
local players = currentList
return {players[math.random(1,#players)]}
end,
["%%(.+)"] = function(speaker,args)
local returns = {}
local team = args[1]
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team and string.sub(string.lower(plr.Team.Name),1,#team)
== string.lower(team) then
table.insert(returns,plr)
end
end
return returns
end,
["allies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["enemies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["team"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["nonteam"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["friends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["nonfriends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if not plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["guests"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Guest then
table.insert(returns,plr)
end
end
return returns
end,
["bacons"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character:FindFirstChild('Pal Hair') or
plr.Character:FindFirstChild('Kate Hair') then
table.insert(returns,plr)
end
end
return returns
end,
["age(%d+)"] = function(speaker,args)
local returns = {}
local age = tonumber(args[1])
if not age == nil then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.AccountAge <= age then
table.insert(returns,plr)
end
end
return returns
end,
["nearest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local lowest = math.huge
local NearestPlayer = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance =
plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance < lowest then
lowest = distance
NearestPlayer = {plr}
end
end
end
return NearestPlayer
end,
["farthest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local highest = 0
local Farthest = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance =
plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance > highest then
highest = distance
Farthest = {plr}
end
end
end
return Farthest
end,
["group(%d+)"] = function(speaker,args)
local returns = {}
local groupID = tonumber(args[1])
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsInGroup(groupID) then
table.insert(returns,plr)
end
end
return returns
end,
["alive"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and
plr.Character:FindFirstChildOfClass("Humanoid") and
plr.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
table.insert(returns,plr)
end
end
return returns
end,
["dead"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if (not plr.Character or not
plr.Character:FindFirstChildOfClass("Humanoid")) or
plr.Character:FindFirstChildOfClass("Humanoid").Health <= 0 then
table.insert(returns,plr)
end
end
return returns
end,
["rad(%d+)"] = function(speaker,args)
local returns = {}
local radius = tonumber(args[1])
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and getRoot(plr.Character) then
local magnitude = (getRoot(plr.Character).Position-
getRoot(speakerChar).Position).magnitude
if magnitude <= radius then table.insert(returns,plr) end
end
end
return returns
end
}

function toTokens(str)
local tokens = {}
for op,name in string.gmatch(str,"([+-])([^+-]+)") do
table.insert(tokens,{Operator = op,Name = name})
end
return tokens
end

function onlyIncludeInTable(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if matchTable[v.Name] then
table.insert(resultTable,v) end end
return resultTable
end

function removeTableMatches(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if not matchTable[v.Name] then
table.insert(resultTable,v) end end
return resultTable
end

function getPlayersByName(name)
local found = {}
for i,v in pairs(Players:GetChildren()) do
if string.sub(string.lower(v.Name),1,#name) == string.lower(name) then
table.insert(found,v)
end
end
return found
end

function getPlayer(list,speaker)
if list == nil then return {speaker.Name} end
local nameList = splitString(list,",")

local foundList = {}

for _,name in pairs(nameList) do


if string.sub(name,1,1) ~= "+" and string.sub(name,1,1) ~= "-" then
name = "+"..name end
local tokens = toTokens(name)
local initialPlayers = Players:GetPlayers()

for i,v in pairs(tokens) do


if v.Operator == "+" then
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches =
{string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers =
onlyIncludeInTable(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers =
onlyIncludeInTable(initialPlayers,getPlayersByName(tokenContent))
end
else
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches =
{string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers =
removeTableMatches(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers =
removeTableMatches(initialPlayers,getPlayersByName(tokenContent))
end
end
end

for i,v in pairs(initialPlayers) do table.insert(foundList,v) end


end

local foundNames = {}
for i,v in pairs(foundList) do table.insert(foundNames,v.Name) end

return foundNames
end

getprfx=function(strn)
if strn:sub(1,string.len(prefix))==prefix then
return{'cmd',string.len(prefix)+1}
end return
end

function do_exec(str, plr)


str = str:gsub('/e ', '')
local t = getprfx(str)
if not t then return end
str = str:sub(t[2])
if t[1]=='cmd' then
execCmd(str, plr, true)
IndexContents('',true,false,true)
CMDsF.CanvasPosition = canvasPos
end
end

lastTextBoxString,lastTextBoxCon,lastEnteredString = nil,nil,nil

UserInputService.TextBoxFocused:Connect(function(obj)
if lastTextBoxCon then lastTextBoxCon:Disconnect() end
if obj == Cmdbar then lastTextBoxString = nil return end
lastTextBoxString = obj.Text
lastTextBoxCon = obj:GetPropertyChangedSignal("Text"):Connect(function()
if not (UserInputService:IsKeyDown(Enum.KeyCode.Return) or
UserInputService:IsKeyDown(Enum.KeyCode.KeypadEnter)) then
lastTextBoxString = obj.Text
end
end)
end)

UserInputService.InputBegan:Connect(function(input,gameProcessed)
if gameProcessed then
if Cmdbar and Cmdbar:IsFocused() then
if input.KeyCode == Enum.KeyCode.Up then
historyCount = historyCount + 1
if historyCount > #cmdHistory then historyCount =
#cmdHistory end
Cmdbar.Text = cmdHistory[historyCount] or ""
Cmdbar.CursorPosition = 1020
elseif input.KeyCode == Enum.KeyCode.Down then
historyCount = historyCount - 1
if historyCount < 0 then historyCount = 0 end
Cmdbar.Text = cmdHistory[historyCount] or ""
Cmdbar.CursorPosition = 1020
end
elseif input.KeyCode == Enum.KeyCode.Return or input.KeyCode ==
Enum.KeyCode.KeypadEnter then
lastEnteredString = lastTextBoxString
end
end
end)

Players.LocalPlayer.Chatted:Connect(function()
wait()
if lastEnteredString then
local message = lastEnteredString
lastEnteredString = nil
do_exec(message, Players.LocalPlayer)
end
end)

Cmdbar.PlaceholderText = "Command Bar ("..prefix..")"


Cmdbar:GetPropertyChangedSignal("Text"):Connect(function()
if Cmdbar:IsFocused() then
IndexContents(Cmdbar.Text,true,true)
end
end)

local tabComplete = nil


Cmdbar.FocusLost:Connect(function(enterpressed)
if enterpressed then
local cmdbarText = Cmdbar.Text:gsub("^"..'%'..prefix,"")
execCmd(cmdbarText,Players.LocalPlayer,true)
end
if tabComplete then tabComplete:Disconnect() end
wait()
if not Cmdbar:IsFocused() then
Cmdbar.Text = ""
IndexContents('',true,false,true)
if SettingsOpen == true then
wait(0.2)
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart",
0.2, true, nil)
CMDsF.Visible = false
end
end
CMDsF.CanvasPosition = canvasPos
end)

Cmdbar.Focused:Connect(function()
historyCount = 0
canvasPos = CMDsF.CanvasPosition
if SettingsOpen == true then
wait(0.2)
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220), "InOut", "Quart", 0.2,
true, nil)
end
tabComplete =
UserInputService.InputBegan:Connect(function(input,gameProcessed)
if Cmdbar:IsFocused() then
if input.KeyCode == Enum.KeyCode.Tab and topCommand ~= nil then
autoComplete(topCommand)
end
else
tabComplete:Disconnect()
end
end)
end)

ESPenabled = false
CHMSenabled = false

function round(num, numDecimalPlaces)


local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end

function ESP(plr)
spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_ESP' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not
COREGUI:FindFirstChild(plr.Name..'_ESP') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_ESP'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
if plr.Character and plr.Character:FindFirstChild('Head') then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Adornee = plr.Character.Head
BillboardGui.Name = plr.Name
BillboardGui.Parent = ESPholder
BillboardGui.Size = UDim2.new(0, 100, 0, 150)
BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
BillboardGui.AlwaysOnTop = true
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 20
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..plr.Name
TextLabel.ZIndex = 10
local espLoopFunc
local teamChange
local addedFunc
addedFunc = plr.CharacterAdded:Connect(function()
if ESPenabled then
espLoopFunc:Disconnect()
teamChange:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
ESP(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange =
plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if ESPenabled then
espLoopFunc:Disconnect()
addedFunc:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
ESP(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
local function espLoop()
if COREGUI:FindFirstChild(plr.Name..'_ESP') then
if plr.Character and getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid') and Players.LocalPlayer.Character and
getRoot(Players.LocalPlayer.Character) and
Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
local pos =
math.floor((getRoot(Players.LocalPlayer.Character).Position -
getRoot(plr.Character).Position).magnitude)
TextLabel.Text = 'Name: '..plr.Name..' |
Health: '..round(plr.Character:FindFirstChildOfClass('Humanoid').Health, 1)..' |
Studs: '..pos
end
else
teamChange:Disconnect()
addedFunc:Disconnect()
espLoopFunc:Disconnect()
end
end
espLoopFunc =
game:GetService("RunService").RenderStepped:Connect(espLoop)
end
end
end)
end

function CHMS(plr)
spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_CHMS' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not
COREGUI:FindFirstChild(plr.Name..'_CHMS') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_CHMS'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
local addedFunc
local teamChange
local CHMSremoved
addedFunc = plr.CharacterAdded:Connect(function()
if CHMSenabled then
ESPholder:Destroy()
teamChange:Disconnect()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
CHMS(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange =
plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if CHMSenabled then
ESPholder:Destroy()
addedFunc:Disconnect()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
CHMS(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
CHMSremoved = ESPholder.AncestryChanged:Connect(function()
teamChange:Disconnect()
addedFunc:Disconnect()
CHMSremoved:Disconnect()
end)
end
end)
end

function Locate(plr)
spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_LC' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not
COREGUI:FindFirstChild(plr.Name..'_LC') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_LC'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
if plr.Character and plr.Character:FindFirstChild('Head') then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Adornee = plr.Character.Head
BillboardGui.Name = plr.Name
BillboardGui.Parent = ESPholder
BillboardGui.Size = UDim2.new(0, 100, 0, 150)
BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
BillboardGui.AlwaysOnTop = true
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 20
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..plr.Name
TextLabel.ZIndex = 10
local lcLoopFunc
local addedFunc
local teamChange
addedFunc = plr.CharacterAdded:Connect(function()
if ESPholder ~= nil and ESPholder.Parent ~= nil then
lcLoopFunc:Disconnect()
teamChange:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
Locate(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange =
plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if ESPholder ~= nil and ESPholder.Parent ~= nil then
lcLoopFunc:Disconnect()
addedFunc:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid')
Locate(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
local function lcLoop()
if COREGUI:FindFirstChild(plr.Name..'_LC') then
if plr.Character and getRoot(plr.Character) and
plr.Character:FindFirstChild('Humanoid') and Players.LocalPlayer.Character and
getRoot(Players.LocalPlayer.Character) and
Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
local pos =
math.floor((getRoot(Players.LocalPlayer.Character).Position -
getRoot(plr.Character).Position).magnitude)
TextLabel.Text = 'Name: '..plr.Name..' |
Health: '..round(plr.Character:FindFirstChildOfClass('Humanoid').Health, 1)..' |
Studs: '..pos
end
else
teamChange:Disconnect()
addedFunc:Disconnect()
lcLoopFunc:Disconnect()
end
end
lcLoopFunc =
game:GetService("RunService").RenderStepped:Connect(lcLoop)
end
end
end)
end

local bindsGUI = KeybindEditor


local awaitingInput = false
local keySelected = false

function unkeybind(cmd,key)
for i = #binds,1,-1 do
if binds[i].COMMAND == cmd and binds[i].KEY == key then
table.remove(binds, i)
end
end
refreshbinds()
updatesaves()
if key == 'RightClick' or key == 'LeftClick' then
notify('Keybinds Updated','Unbinded '..key..' from '..cmd)
else
notify('Keybinds Updated','Unbinded '..key:sub(14)..' from '..cmd)
end
end

function refreshbinds()
if Holder_2 then
Holder_2:ClearAllChildren()
Holder_2.CanvasSize = UDim2.new(0, 0, 0, 10)
for i = 1, #binds do
local YSize = 25
local Position = ((i * YSize) - YSize)
local newbind = Example_2:Clone()
newbind.Parent = Holder_2
newbind.Visible = true
newbind.Position = UDim2.new(0,0,0, Position + 5)
table.insert(shade2,newbind)
table.insert(shade2,newbind.Text)
table.insert(text1,newbind.Text)
table.insert(shade3,newbind.Text.Delete)
table.insert(text2,newbind.Text.Delete)
local input = tostring(binds[i].KEY)
local key
if input == 'RightClick' or input == 'LeftClick' then
key = input
else
key = input:sub(14)
end
newbind.Text.Text = key.." > "..binds[i].COMMAND.." "..
(binds[i].ISKEYUP and "(keyup)" or "(keydown)")
Holder_2.CanvasSize = UDim2.new(0,0,0, Position + 30)
newbind.Text.Delete.MouseButton1Click:Connect(function()
unkeybind(binds[i].COMMAND,binds[i].KEY)
end)
end
end
end
refreshbinds()

PositionsFrame.Delete.MouseButton1Click:Connect(function()
execCmd('cpos')
end)

function refreshwaypoints()
if #WayPoints > 0 or #pWayPoints > 0 then
PositionsHint:Destroy()
end
if Holder_4 then
Holder_4:ClearAllChildren()
Holder_4.CanvasSize = UDim2.new(0, 0, 0, 10)
local YSize = 25
local num = 1
for i = 1, #WayPoints do
local Position = ((num * YSize) - YSize)
local newpoint = Example_4:Clone()
newpoint.Parent = Holder_4
newpoint.Visible = true
newpoint.Position = UDim2.new(0,0,0, Position + 5)
newpoint.Text.Text = WayPoints[i].NAME
table.insert(shade2,newpoint)
table.insert(shade2,newpoint.Text)
table.insert(text1,newpoint.Text)
table.insert(shade3,newpoint.Text.Delete)
table.insert(text2,newpoint.Text.Delete)
table.insert(shade3,newpoint.Text.TP)
table.insert(text2,newpoint.Text.TP)
Holder_4.CanvasSize = UDim2.new(0,0,0, Position + 30)
newpoint.Text.Delete.MouseButton1Click:Connect(function()
execCmd('dpos '..WayPoints[i].NAME)
end)
newpoint.Text.TP.MouseButton1Click:Connect(function()
execCmd("loadpos "..WayPoints[i].NAME)
end)
num = num+1
end
for i = 1, #pWayPoints do
local Position = ((num * YSize) - YSize)
local newpoint = Example_4:Clone()
newpoint.Parent = Holder_4
newpoint.Visible = true
newpoint.Position = UDim2.new(0,0,0, Position + 5)
newpoint.Text.Text = pWayPoints[i].NAME
table.insert(shade2,newpoint)
table.insert(shade2,newpoint.Text)
table.insert(text1,newpoint.Text)
table.insert(shade3,newpoint.Text.Delete)
table.insert(text2,newpoint.Text.Delete)
table.insert(shade3,newpoint.Text.TP)
table.insert(text2,newpoint.Text.TP)
Holder_4.CanvasSize = UDim2.new(0,0,0, Position + 30)
newpoint.Text.Delete.MouseButton1Click:Connect(function()
execCmd('dpos '..pWayPoints[i].NAME)
end)
newpoint.Text.TP.MouseButton1Click:Connect(function()
execCmd("loadpos "..pWayPoints[i].NAME)
end)
num = num+1
end
end
end

refreshwaypoints()

function refreshaliases()
if #aliases > 0 then
AliasHint:Destroy()
end
if Holder_3 then
Holder_3:ClearAllChildren()
Holder_3.CanvasSize = UDim2.new(0, 0, 0, 10)
for i = 1, #aliases do
local YSize = 25
local Position = ((i * YSize) - YSize)
local newalias = Example_3:Clone()
newalias.Parent = Holder_3
newalias.Visible = true
newalias.Position = UDim2.new(0,0,0, Position + 5)
newalias.Text.Text = aliases[i].CMD.." > "..aliases[i].ALIAS
table.insert(shade2,newalias)
table.insert(shade2,newalias.Text)
table.insert(text1,newalias.Text)
table.insert(shade3,newalias.Text.Delete)
table.insert(text2,newalias.Text.Delete)
Holder_3.CanvasSize = UDim2.new(0,0,0, Position + 30)
newalias.Text.Delete.MouseButton1Click:Connect(function()
execCmd('removealias '..aliases[i].ALIAS)
end)
end
end
end

local bindChosenKeyUp = false

BindTo.MouseButton1Click:Connect(function()
awaitingInput = true
BindTo.Text = 'Press something'
end)

BindTriggerSelect.MouseButton1Click:Connect(function()
bindChosenKeyUp = not bindChosenKeyUp
BindTriggerSelect.Text = bindChosenKeyUp and "KeyUp" or "KeyDown"
end)

Add_2.MouseButton1Click:Connect(function()
if keySelected then
if string.find(Cmdbar_2.Text, "\\\\") then
notify('Keybind Error','Only use one backslash to keybind
multiple commands into one keybind or command')
else
addbind(Cmdbar_2.Text,keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to
'..Cmdbar_2.Text)
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..'
to '..Cmdbar_2.Text)
end
end
end
end)

Exit_2.MouseButton1Click:Connect(function()
Cmdbar_2.Text = 'Command'
BindTo.Text = 'Click to bind'
bindChosenKeyUp = false
BindTriggerSelect.Text = "KeyDown"
keySelected = false
KeybindEditor:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart",
0.5, true, nil)
end)

function onInputBegan(input,gameProcessed)
if awaitingInput then
if input.UserInputType == Enum.UserInputType.Keyboard then
keyPressed = tostring(input.KeyCode)
BindTo.Text = keyPressed:sub(14)
elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
keyPressed = 'LeftClick'
BindTo.Text = 'LeftClick'
elseif input.UserInputType == Enum.UserInputType.MouseButton2 then
keyPressed = 'RightClick'
BindTo.Text = 'RightClick'
end
awaitingInput = false
keySelected = true
end
if not gameProcessed and #binds > 0 then
for i,v in pairs(binds) do
if not v.ISKEYUP then
if input.UserInputType == Enum.UserInputType.Keyboard and
v.KEY:lower()==tostring(input.KeyCode):lower() then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType ==
Enum.UserInputType.MouseButton1 and v.KEY:lower()=='leftclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType ==
Enum.UserInputType.MouseButton2 and v.KEY:lower()=='rightclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
end
end
end
end
end

function onInputEnded(input,gameProcessed)
if not gameProcessed and #binds > 0 then
for i,v in pairs(binds) do
if v.ISKEYUP then
if input.UserInputType == Enum.UserInputType.Keyboard and
v.KEY:lower()==tostring(input.KeyCode):lower() then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType ==
Enum.UserInputType.MouseButton1 and v.KEY:lower()=='leftclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType ==
Enum.UserInputType.MouseButton2 and v.KEY:lower()=='rightclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
end
end
end
end
end

UserInputService.InputBegan:Connect(onInputBegan)
UserInputService.InputEnded:Connect(onInputEnded)

Fly.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefly',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
fly')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle fly')
end
end
end)

Noclip.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglenoclip',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
noclip')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle noclip')
end
end
end)

Float.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefloat',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
float')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle float')
end
end
end)
ClickTP.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('clicktp',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to click tp')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
click tp')
end
end
end)

ClickDelete.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('clickdel',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to click
delete')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
click delete')
end
end
end)

Xray.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglexray',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
xray')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle xray')
end
end
end)

Swim.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('toggleswim',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
swim')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle swim')
end
end
end)
Fling.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefling',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
fling')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle fling')
end
end
end)

Invisible.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('toggleinvis',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
invisible')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle invisible')
end
end
end)

Vehiclefly.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglevfly',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
vehiclefly')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle vehiclefly')
end
end
end)

VehicleNoclip.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglevnoclip',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle
vehiclenoclip')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to
toggle vehiclenoclip')
end
end
end)
local function clicktpFunc()
pcall(function()
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') and
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').SeatPart then

Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(Players.LocalPlayer.Character).CFrame = IYMouse.Hit +
Vector3.new(0,7,0)
end)
end

IYMouse.Button1Down:Connect(function()
for i,v in pairs(binds) do
if v.COMMAND == 'clicktp' then
local input = v.KEY
if input == 'RightClick' and
UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) and
Players.LocalPlayer.Character then
clicktpFunc()
elseif input == 'LeftClick' and
UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and
Players.LocalPlayer.Character then
clicktpFunc()
elseif UserInputService:IsKeyDown(Enum.KeyCode[input:sub(14)])
and Players.LocalPlayer.Character then
clicktpFunc()
end
elseif v.COMMAND == 'clickdel' then
local input = v.KEY
if input == 'RightClick' and
UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
pcall(function() IYMouse.Target:Destroy() end)
elseif input == 'LeftClick' and
UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then
pcall(function() IYMouse.Target:Destroy() end)
elseif UserInputService:IsKeyDown(Enum.KeyCode[input:sub(14)])
then
pcall(function() IYMouse.Target:Destroy() end)
end
end
end
end)

PluginsGUI = PluginEditor.background

function addPlugin(name)
if name:lower() == 'plugin file name' or name:lower() == 'iy_fe.iy' or name
== 'iy_fe' then
notify('Plugin Error','Please enter a valid plugin')
else
local file
local fileName
if name:sub(-3) == '.iy' then
pcall(function() file = readfile(name) end)
fileName = name
else
pcall(function() file = readfile(name..'.iy') end)
fileName = name..'.iy'
end
if file then
if not FindInTable(PluginsTable, fileName) then
table.insert(PluginsTable, fileName)
LoadPlugin(fileName)
refreshplugins()
pcall(eventEditor.Refresh)
else
notify('Plugin Error','This plugin is already added')
end
else
notify('Plugin Error','Cannot locate file "'..fileName..'". Is
the file in the correct folder?')
end
end
end

function deletePlugin(name)
local pName = name..'.iy'
if name:sub(-3) == '.iy' then
pName = name
end
for i = #cmds,1,-1 do
if cmds[i].PLUGIN == pName then
table.remove(cmds, i)
end
end
for i,v in pairs(CMDsF:GetChildren()) do
if v.Name == 'PLUGIN_'..pName then
v:Destroy()
end
end
for i,v in pairs(PluginsTable) do
if v == pName then
table.remove(PluginsTable, i)
notify('Removed Plugin',pName..' was removed')
end
end
IndexContents('',true)
refreshplugins()
end

function refreshplugins(dontSave)
if #PluginsTable > 0 then
PluginsHint:Destroy()
end
if Holder_5 then
Holder_5:ClearAllChildren()
Holder_5.CanvasSize = UDim2.new(0, 0, 0, 10)
for i,v in pairs(PluginsTable) do
local pName = v
local YSize = 25
local Position = ((i * YSize) - YSize)
local newplugin = Example_5:Clone()
newplugin.Parent = Holder_5
newplugin.Visible = true
newplugin.Position = UDim2.new(0,0,0, Position + 5)
newplugin.Text.Text = pName
table.insert(shade2,newplugin)
table.insert(shade2,newplugin.Text)
table.insert(text1,newplugin.Text)
table.insert(shade3,newplugin.Text.Delete)
table.insert(text2,newplugin.Text.Delete)
Holder_5.CanvasSize = UDim2.new(0,0,0, Position + 30)
newplugin.Text.Delete.MouseButton1Click:Connect(function()
deletePlugin(pName)
end)
end
if not dontSave then
updatesaves()
end
end
end

local PluginCache
function LoadPlugin(val,startup)
local plugin

function CatchedPluginLoad()
plugin = loadfile(val)()
end

function handlePluginError(plerror)
notify('Plugin Error','An error occurred with the plugin, "'..val..'"
and it could not be loaded')
if FindInTable(PluginsTable,val) then
for i,v in pairs(PluginsTable) do
if v == val then
table.remove(PluginsTable,i)
end
end
end
updatesaves()

print("Original Error: "..tostring(plerror))


print("Plugin Error, stack traceback: "..tostring(debug.traceback()))

plugin = nil

return false
end

xpcall(CatchedPluginLoad, handlePluginError)

if plugin ~= nil then


if not startup then
notify('Loaded Plugin',"Name:
"..plugin["PluginName"].."\n".."Description: "..plugin["PluginDescription"])
end
addcmdtext('',val)

addcmdtext(string.upper('--'..plugin["PluginName"]),val,plugin["PluginDescription"]
)
for i,v in pairs(plugin["Commands"]) do
local cmdExt = ''
local cmdName = i
local function handleNames()
cmdName = i
if findCmd(cmdName..cmdExt) then
if isNumber(cmdExt) then
cmdExt = cmdExt+1
else
cmdExt = 1
end
handleNames()
else
cmdName = cmdName..cmdExt
end
end
handleNames()
addcmd(cmdName, v["Aliases"], v["Function"], val)
if v["ListName"] then
local newName = v.ListName
local cmdNames = {i,unpack(v.Aliases)}
for i,v in pairs(cmdNames) do
newName = newName:gsub(v,v..cmdExt)
end
addcmdtext(newName,val,v["Description"])
else
addcmdtext(cmdName,val,v["Description"])
end
end
IndexContents('',true)
elseif plugin == nil then
plugin = nil
end
end

function FindPlugins()
if PluginsTable ~= nil and type(PluginsTable) == "table" then
for i,v in pairs(PluginsTable) do
LoadPlugin(v,true)
end
refreshplugins(true)
end
end

AddPlugin.MouseButton1Click:Connect(function()
addPlugin(PluginsGUI.FileName.Text)
end)

Exit_3.MouseButton1Click:Connect(function()
PluginEditor:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart",
0.5, true, nil)
FileName.Text = 'Plugin File Name'
end)

Add_3.MouseButton1Click:Connect(function()
PluginEditor:TweenPosition(UDim2.new(0.5, -180, 0, 310), "InOut", "Quart",
0.5, true, nil)
end)

Plugins.MouseButton1Click:Connect(function()
if writefileExploit() then
PluginsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart",
0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
else
notify('Incompatible Exploit','Your exploit is unable to use plugins
(missing read/writefile)')
end
end)

Close_4.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
PluginsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5,
true, nil)
end)

addcmd('addalias',{},function(args, speaker)
if #args < 2 then return end
local cmd = string.lower(args[1])
local alias = string.lower(args[2])
for i,v in pairs(cmds) do
if v.NAME:lower()==cmd or FindInTable(v.ALIAS,cmd) then
customAlias[alias] = v
aliases[#aliases + 1] = {CMD = cmd, ALIAS = alias}
notify('Aliases Modified',"Added "..alias.." as an alias to
"..cmd)
updatesaves()
refreshaliases()
break
end
end
end)

addcmd('removealias',{},function(args, speaker)
if #args < 1 then return end
local alias = string.lower(args[1])
if customAlias[alias] then
local cmd = customAlias[alias].NAME
customAlias[alias] = nil
for i = #aliases,1,-1 do
if aliases[i].ALIAS == tostring(alias) then
table.remove(aliases, i)
end
end
notify('Aliases Modified',"Removed the alias "..alias.." from "..cmd)
updatesaves()
refreshaliases()
end
end)

addcmd('clraliases',{},function(args, speaker)
customAlias = {}
aliases = {}
notify('Aliases Modified','Removed all aliases')
updatesaves()
refreshaliases()
end)

addcmd('serverinfo',{'info','sinfo'},function(args, speaker)
spawn(function()
local FRAME = Instance.new("Frame")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")
local background = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel2 = Instance.new("TextLabel")
local TextLabel3 = Instance.new("TextLabel")
local Time = Instance.new("TextLabel")
local appearance = Instance.new("TextLabel")
local maxplayers = Instance.new("TextLabel")
local name = Instance.new("TextLabel")
local placeid = Instance.new("TextLabel")
local playerid = Instance.new("TextLabel")
local players = Instance.new("TextLabel")
local CopyApp = Instance.new("TextButton")
local CopyPlrID = Instance.new("TextButton")
local CopyPlcID = Instance.new("TextButton")

FRAME.Name = randomString()
FRAME.Parent = PARENT
FRAME.Active = true
FRAME.BackgroundTransparency = 1
FRAME.Position = UDim2.new(0.5, -130, 0, -500)
FRAME.Size = UDim2.new(0, 250, 0, 20)
FRAME.ZIndex = 10
dragGUI(FRAME)

shadow.Name = "shadow"
shadow.Parent = FRAME
shadow.BackgroundColor3 = currentShade2
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 250, 0, 20)
shadow.ZIndex = 10
table.insert(shade2,shadow)

PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "Server"
PopupText.TextColor3 = currentText1
PopupText.TextWrapped = true
table.insert(text1,PopupText)

Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10

ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10

background.Name = "background"
background.Parent = FRAME
background.Active = true
background.BackgroundColor3 = currentShade1
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 1, 0)
background.Size = UDim2.new(0, 250, 0, 250)
background.ZIndex = 10
table.insert(shade1,background)

TextLabel.Name = "Text Label"


TextLabel.Parent = background
TextLabel.BackgroundTransparency = 1
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0, 5, 0, 80)
TextLabel.Size = UDim2.new(0, 100, 0, 20)
TextLabel.ZIndex = 10
TextLabel.Font = Enum.Font.SourceSansLight
TextLabel.TextSize = 20
TextLabel.Text = "Run Time:"
TextLabel.TextColor3 = currentText1
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel)

TextLabel2.Name = "Text Label2"


TextLabel2.Parent = background
TextLabel2.BackgroundTransparency = 1
TextLabel2.BorderSizePixel = 0
TextLabel2.Position = UDim2.new(0, 5, 0, 130)
TextLabel2.Size = UDim2.new(0, 100, 0, 20)
TextLabel2.ZIndex = 10
TextLabel2.Font = Enum.Font.SourceSansLight
TextLabel2.TextSize = 20
TextLabel2.Text = "Statistics:"
TextLabel2.TextColor3 = currentText1
TextLabel2.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel2)

TextLabel3.Name = "Text Label3"


TextLabel3.Parent = background
TextLabel3.BackgroundTransparency = 1
TextLabel3.BorderSizePixel = 0
TextLabel3.Position = UDim2.new(0, 5, 0, 10)
TextLabel3.Size = UDim2.new(0, 100, 0, 20)
TextLabel3.ZIndex = 10
TextLabel3.Font = Enum.Font.SourceSansLight
TextLabel3.TextSize = 20
TextLabel3.Text = "Local Player:"
TextLabel3.TextColor3 = currentText1
TextLabel3.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel3)
Time.Name = "Time"
Time.Parent = background
Time.BackgroundTransparency = 1
Time.BorderSizePixel = 0
Time.Position = UDim2.new(0, 5, 0, 105)
Time.Size = UDim2.new(0, 100, 0, 20)
Time.ZIndex = 10
Time.Font = Enum.Font.SourceSans
Time.FontSize = Enum.FontSize.Size14
Time.Text = "LOADING"
Time.TextColor3 = currentText1
Time.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,Time)

appearance.Name = "appearance"
appearance.Parent = background
appearance.BackgroundTransparency = 1
appearance.BorderSizePixel = 0
appearance.Position = UDim2.new(0, 5, 0, 55)
appearance.Size = UDim2.new(0, 100, 0, 20)
appearance.ZIndex = 10
appearance.Font = Enum.Font.SourceSans
appearance.FontSize = Enum.FontSize.Size14
appearance.Text = "Appearance: LOADING"
appearance.TextColor3 = currentText1
appearance.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,appearance)

maxplayers.Name = "maxplayers"
maxplayers.Parent = background
maxplayers.BackgroundTransparency = 1
maxplayers.BorderSizePixel = 0
maxplayers.Position = UDim2.new(0, 5, 0, 175)
maxplayers.Size = UDim2.new(0, 100, 0, 20)
maxplayers.ZIndex = 10
maxplayers.Font = Enum.Font.SourceSans
maxplayers.FontSize = Enum.FontSize.Size14
maxplayers.Text = "LOADING"
maxplayers.TextColor3 = currentText1
maxplayers.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,maxplayers)

name.Name = "name"
name.Parent = background
name.BackgroundTransparency = 1
name.BorderSizePixel = 0
name.Position = UDim2.new(0, 5, 0, 215)
name.Size = UDim2.new(0, 240, 0, 30)
name.ZIndex = 10
name.Font = Enum.Font.SourceSans
name.FontSize = Enum.FontSize.Size14
name.Text = "Place Name: LOADING"
name.TextColor3 = currentText1
name.TextWrapped = true
name.TextXAlignment = Enum.TextXAlignment.Left
name.TextYAlignment = Enum.TextYAlignment.Top
table.insert(text1,name)

placeid.Name = "placeid"
placeid.Parent = background
placeid.BackgroundTransparency = 1
placeid.BorderSizePixel = 0
placeid.Position = UDim2.new(0, 5, 0, 195)
placeid.Size = UDim2.new(0, 100, 0, 20)
placeid.ZIndex = 10
placeid.Font = Enum.Font.SourceSans
placeid.FontSize = Enum.FontSize.Size14
placeid.Text = "Place ID: LOADING"
placeid.TextColor3 = currentText1
placeid.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,placeid)

playerid.Name = "playerid"
playerid.Parent = background
playerid.BackgroundTransparency = 1
playerid.BorderSizePixel = 0
playerid.Position = UDim2.new(0, 5, 0, 35)
playerid.Size = UDim2.new(0, 100, 0, 20)
playerid.ZIndex = 10
playerid.Font = Enum.Font.SourceSans
playerid.FontSize = Enum.FontSize.Size14
playerid.Text = "Player ID: LOADING"
playerid.TextColor3 = currentText1
playerid.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,playerid)

players.Name = "players"
players.Parent = background
players.BackgroundTransparency = 1
players.BorderSizePixel = 0
players.Position = UDim2.new(0, 5, 0, 155)
players.Size = UDim2.new(0, 100, 0, 20)
players.ZIndex = 10
players.Font = Enum.Font.SourceSans
players.FontSize = Enum.FontSize.Size14
players.Text = "LOADING"
players.TextColor3 = currentText1
players.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,players)

CopyApp.Name = "CopyApp"
CopyApp.Parent = background
CopyApp.BackgroundColor3 = currentShade2
CopyApp.BorderSizePixel = 0
CopyApp.Position = UDim2.new(0, 210, 0, 55)
CopyApp.Size = UDim2.new(0, 35, 0, 20)
CopyApp.Font = Enum.Font.SourceSans
CopyApp.TextSize = 14
CopyApp.Text = "Copy"
CopyApp.TextColor3 = currentText1
CopyApp.ZIndex = 10
table.insert(shade2,CopyApp)
table.insert(text1,CopyApp)

CopyPlrID.Name = "CopyPlrID"
CopyPlrID.Parent = background
CopyPlrID.BackgroundColor3 = currentShade2
CopyPlrID.BorderSizePixel = 0
CopyPlrID.Position = UDim2.new(0, 210, 0, 35)
CopyPlrID.Size = UDim2.new(0, 35, 0, 20)
CopyPlrID.Font = Enum.Font.SourceSans
CopyPlrID.TextSize = 14
CopyPlrID.Text = "Copy"
CopyPlrID.TextColor3 = currentText1
CopyPlrID.ZIndex = 10
table.insert(shade2,CopyPlrID)
table.insert(text1,CopyPlrID)

CopyPlcID.Name = "CopyPlcID"
CopyPlcID.Parent = background
CopyPlcID.BackgroundColor3 = currentShade2
CopyPlcID.BorderSizePixel = 0
CopyPlcID.Position = UDim2.new(0, 210, 0, 195)
CopyPlcID.Size = UDim2.new(0, 35, 0, 20)
CopyPlcID.Font = Enum.Font.SourceSans
CopyPlcID.TextSize = 14
CopyPlcID.Text = "Copy"
CopyPlcID.TextColor3 = currentText1
CopyPlcID.ZIndex = 10
table.insert(shade2,CopyPlcID)
table.insert(text1,CopyPlcID)

local SINFOGUI = background


FRAME:TweenPosition(UDim2.new(0.5, -130, 0, 100), "InOut", "Quart",
0.5, true, nil)
wait(0.5)
Exit.MouseButton1Click:Connect(function()
FRAME:TweenPosition(UDim2.new(0.5, -130, 0, -500), "InOut",
"Quart", 0.5, true, nil)
wait(0.6)
FRAME:Destroy()
end)
local Asset =
game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
SINFOGUI.name.Text = "Place Name: " .. Asset.Name
SINFOGUI.playerid.Text = "Player ID: " ..speaker.UserId
SINFOGUI.maxplayers.Text = Players.MaxPlayers.. " Players Max"
SINFOGUI.placeid.Text = "Place ID: " ..game.PlaceId

CopyApp.MouseButton1Click:Connect(function()
toClipboard(speaker.CharacterAppearanceId)
end)
CopyPlrID.MouseButton1Click:Connect(function()
toClipboard(speaker.UserId)
end)
CopyPlcID.MouseButton1Click:Connect(function()
toClipboard(game.PlaceId)
end)

repeat
players = Players:GetPlayers()
SINFOGUI.players.Text = #players.. " Player(s)"
SINFOGUI.appearance.Text = "Appearance: "
..speaker.CharacterAppearanceId
local seconds = math.floor(workspace.DistributedGameTime)
local minutes = math.floor(workspace.DistributedGameTime / 60)
local hours = math.floor(workspace.DistributedGameTime / 60 / 60)
local seconds = seconds - (minutes * 60)
local minutes = minutes - (hours * 60)
if hours < 1 then if minutes < 1 then
SINFOGUI.Time.Text = seconds .. " Second(s)" else
SINFOGUI.Time.Text = minutes .. " Minute(s), " ..
seconds .. " Second(s)"
end
else
SINFOGUI.Time.Text = hours .. " Hour(s), " .. minutes .. "
Minute(s), " .. seconds .. " Second(s)"
end
wait(1)
until SINFOGUI.Parent == nil
end)
end)

addcmd('jobid',{},function(args, speaker)
local jobId = 'Roblox.GameLauncher.joinGameInstance('..game.PlaceId..',
"'..game.JobId..'")'
toClipboard(jobId)
end)

addcmd('notifyjobid',{},function(args, speaker)
notify('JobId / PlaceId',game.JobId..' / '..game.PlaceId)
end)

addcmd('breakloops',{'break'},function(args, speaker)
lastBreakTime = tick()
end)

addcmd('gametp',{'gameteleport'},function(args, speaker)
game:GetService('TeleportService'):Teleport(args[1])
end)

addcmd('rejoin',{'rj'},function(args, speaker)
if #Players:GetPlayers() <= 1 then
Players.LocalPlayer:Kick("\nRejoining...")
wait()
game:GetService('TeleportService'):Teleport(game.PlaceId,
Players.LocalPlayer)
else

game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId,
game.JobId, Players.LocalPlayer)
end
end)

addcmd('autorejoin',{'autorj'},function(args, speaker)
local Dir =
COREGUI:FindFirstChild("RobloxPromptGui"):FindFirstChild("promptOverlay")
Dir.DescendantAdded:Connect(function(Err)
if Err.Name == "ErrorTitle" then
Err:GetPropertyChangedSignal("Text"):Connect(function()
if Err.Text:sub(0, 12) == "Disconnected" then
if #game.Players:GetPlayers() <= 1 then
game.Players.LocalPlayer:Kick("\nRejoining...")
wait()

game:GetService("TeleportService"):Teleport(game.PlaceId,
game.Players.LocalPlayer)
else

game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,
game.JobId, game.Players.LocalPlayer)
end
end
end)
end
end)
notify('Auto Rejoin','Auto rejoin enabled')
end)

addcmd('serverhop',{'shop'},function(args, speaker)
local x = {}
for _, v in
ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.r
oblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?
sortOrder=Asc&limit=100")).data) do
if type(v) == "table" and v.maxPlayers > v.playing and v.id ~=
game.JobId then
x[#x + 1] = v.id
end
end
if #x > 0 then

game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,
x[math.random(1, #x)])
else
return notify("Serverhop","Couldn't find a server.")
end
end)

addcmd('joinplayer',{'joinp'},function(args, speaker)
local retries = 0
function ToServer(User,PlaceId)
if args[2] == nil then PlaceId = game.PlaceId end
if not pcall(function()
local FoundUser, UserId = pcall(function()
if tonumber(User) then
return tonumber(User)
end

return Players:GetUserIdFromNameAsync(User)
end)
if not FoundUser then
notify('Join Error','Username/UserID does not exist')
else
notify('Join Player','Loading servers. Hold on a
second.')
local URL2 =
("https://games.roblox.com/v1/games/"..PlaceId.."/servers/Public?
sortOrder=Asc&limit=100")
local Http =
game:GetService("HttpService"):JSONDecode(game:HttpGet(URL2))
local GUID

function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end

for i=1,tonumber(tablelength(Http.data)) do
for j,k in pairs(Http.data[i].playerIds) do
if k == UserId then
GUID = Http.data[i].id
end
end
end

if GUID ~= nil then


notify('Join Player','Joining '..User)

game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceId,GUID,game.Player
s.LocalPlayer)
else
notify('Join Error','Unable to join user.')
end
end
end)
then
if retries < 3 then
retries = retries + 1
print('ERROR retrying '..retries..'/3')
notify('Join Error','Error while trying to join. Retrying
'..retries..'/3.')
ToServer(User,PlaceId)
else
notify('Join Error','Error while trying to join.')
end
end
end
ToServer(args[1],args[2])
end)

addcmd('exit',{},function(args, speaker)
game:shutdown()
end)

local Noclipping = nil


addcmd('noclip',{},function(args, speaker)
Clip = false
wait(0.1)
local function NoclipLoop()
if Clip == false and speaker.Character ~= nil then
for _, child in pairs(speaker.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true and
child.Name ~= floatName then
child.CanCollide = false
end
end
end
end
Noclipping = game:GetService('RunService').Stepped:Connect(NoclipLoop)
if args[1] and args[1] == 'nonotify' then return end
notify('Noclip','Noclip Enabled')
end)

addcmd('clip',{'unnoclip'},function(args, speaker)
if Noclipping then
Noclipping:Disconnect()
end
Clip = true
if args[1] and args[1] == 'nonotify' then return end
notify('Noclip','Noclip Disabled')
end)

addcmd('togglenoclip',{},function(args, speaker)
if Clip then
execCmd('noclip')
else
execCmd('clip')
end
end)

FLYING = false
QEfly = true
iyflyspeed = 1
vehicleflyspeed = 1
function sFLY(vfly)
repeat wait() until Players.LocalPlayer and Players.LocalPlayer.Character and
getRoot(Players.LocalPlayer.Character) and
Players.LocalPlayer.Character:FindFirstChild('Humanoid')
repeat wait() until IYMouse
if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect()
end

local T = getRoot(Players.LocalPlayer.Character)
local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
local SPEED = 0

local function FLY()


FLYING = true
local BG = Instance.new('BodyGyro')
local BV = Instance.new('BodyVelocity')
BG.P = 9e4
BG.Parent = T
BV.Parent = T
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
if not vfly and
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then

Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand
= true
end
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0
or CONTROL.Q + CONTROL.E ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F +
CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B)
~= 0 or (CONTROL.Q + CONTROL.E) ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L =
CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F +
CONTROL.B) == 0 and (CONTROL.Q + CONTROL.E) == 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not FLYING
CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
SPEED = 0
BG:Destroy()
BV:Destroy()
if
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then

Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand
= false
end
end)
end
flyKeyDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 's' then
CONTROL.B = - (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 'a' then
CONTROL.L = - (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 'd' then
CONTROL.R = (vfly and vehicleflyspeed or iyflyspeed)
elseif QEfly and KEY:lower() == 'e' then
CONTROL.Q = (vfly and vehicleflyspeed or iyflyspeed)*2
elseif QEfly and KEY:lower() == 'q' then
CONTROL.E = -(vfly and vehicleflyspeed or iyflyspeed)*2
end
pcall(function() workspace.CurrentCamera.CameraType =
Enum.CameraType.Track end)
end)
flyKeyUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
elseif KEY:lower() == 'e' then
CONTROL.Q = 0
elseif KEY:lower() == 'q' then
CONTROL.E = 0
end
end)
FLY()
end

function NOFLY()
FLYING = false
if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect()
end
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then

Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand
= false
end
pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
end)
end

addcmd('fly',{},function(args, speaker)
NOFLY()
wait()
sFLY()
if args[1] and isNumber(args[1]) then
iyflyspeed = args[1]
end
end)

addcmd('flyspeed',{'flysp'},function(args, speaker)
local speed = args[1] or 1
if isNumber(speed) then
iyflyspeed = speed
end
end)

addcmd('unfly',
{'nofly','novfly','unvehiclefly','novehiclefly','unvfly'},function(args, speaker)
NOFLY()
end)

addcmd('vfly',{'vehiclefly'},function(args, speaker)
NOFLY()
wait()
sFLY(true)
if args[1] and isNumber(args[1]) then
vehicleflyspeed = args[1]
end
end)

addcmd('togglevfly',{},function(args, speaker)
if FLYING then
NOFLY()
else
sFLY(true)
end
end)

addcmd('vflyspeed',{'vflysp','vehicleflyspeed','vehicleflysp'},function(args,
speaker)
local speed = args[1] or 1
if isNumber(speed) then
vehicleflyspeed = speed
end
end)

addcmd('qefly',{'flyqe'},function(args, speaker)
if args[1] == 'false' then
QEfly = false
else
QEfly = true
end
end)

addcmd('togglefly',{},function(args, speaker)
if FLYING then
NOFLY()
else
sFLY()
end
end)

Con = nil
SPI = 1 -- studs per interval
addcmd('cframefly', {'cfly'}, function(args, ME)
if args[1] and isNumber(args[1]) then
SPI = args[1]
end
local UIS = game:GetService('UserInputService')
local RunService = game:GetService('RunService')
local Keys, v3, cf = Enum.KeyCode, Vector3.new(), CFrame.new()
Con = RunService.Heartbeat:Connect(function()
local Camera, Cache = workspace.CurrentCamera, {}
local Human = ME.Character and
ME.Character:FindFirstChildWhichIsA('Humanoid')
local HRP = Human and Human.RootPart or ME.Character.PrimaryPart
if not ME.Character or not Human or not HRP or not Camera then
return
end
local Cache = {}
local Cons = {game.ItemChanged, Human.StateChanged, Human.Changed,
ME.Character.Changed}
for _, v in ipairs(ME.Character:GetChildren()) do
if v:IsA('BasePart') then
Cons[#Cons + 1] = v.Changed
Cons[#Cons + 1] = v:GetPropertyChangedSignal('CFrame')
end
end
for _, v in ipairs(Cons) do
for _, v1 in ipairs(getconnections(v)) do
if not rawget(v1, '__OBJECT_ENABLED') then
Cache[#Cache + 1] = v1
v1:Disable()
end
end
end
Human:ChangeState(11)
HRP.CFrame = CFrame.new(HRP.Position, HRP.Position +
Camera.CFrame.LookVector) * (UIS:GetFocusedTextBox() and cf or
CFrame.new((UIS:IsKeyDown(Keys.D) and SPI) or (UIS:IsKeyDown(Keys.A) and -SPI) or
0, (UIS:IsKeyDown(Keys.E) and SPI / 2) or (UIS:IsKeyDown(Keys.Q) and -SPI / 2) or
0, (UIS:IsKeyDown(Keys.S) and SPI) or (UIS:IsKeyDown(Keys.W) and -SPI) or 0))
for _, v in ipairs(Cache) do
v:Enable()
end
end)
end)

addcmd('uncframefly',{'uncfly'},function(args, speaker)
if Con then
Con:Disconnect()
end
end)

addcmd('cframeflyspeed',{'cflyspeed'},function(args, speaker)
if isNumber(args[1]) then
SPI = args[1]
end
end)

Floating = false
floatName = randomString()
addcmd('float', {'platform'},function(args, speaker)
Floating = true
local pchar = speaker.Character
if pchar and not pchar:FindFirstChild(floatName) then
spawn(function()
local Float = Instance.new('Part')
Float.Name = floatName
Float.Parent = pchar
Float.Transparency = 1
Float.Size = Vector3.new(6,1,6)
Float.Anchored = true
local FloatValue = -3.5
if r15(speaker) then FloatValue = -3.65 end
Float.CFrame = getRoot(pchar).CFrame * CFrame.new(0,FloatValue,0)
notify('Float','Float Enabled (Q = down & E = up)')
qUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY == 'q' then
FloatValue = FloatValue + 0.5
end
end)
eUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY == 'e' then
FloatValue = FloatValue - 0.5
end
end)
qDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY == 'q' then
FloatValue = FloatValue - 0.5
end
end)
eDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY == 'e' then
FloatValue = FloatValue + 0.5
end
end)
floatDied =
speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
FloatingFunc:Disconnect()
Float:Destroy()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end)
local function FloatPadLoop()
if pchar:FindFirstChild(floatName) and getRoot(pchar) then
Float.CFrame = getRoot(pchar).CFrame *
CFrame.new(0,FloatValue,0)
else
FloatingFunc:Disconnect()
Float:Destroy()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end
end
FloatingFunc =
game:GetService('RunService').Heartbeat:Connect(FloatPadLoop)
end)
end
end)

addcmd('unfloat',{'nofloat','unplatform','noplatform'},function(args, speaker)
Floating = false
local pchar = speaker.Character
notify('Float','Float Disabled')
if pchar:FindFirstChild(floatName) then
pchar:FindFirstChild(floatName):Destroy()
end
if floatDied then
FloatingFunc:Disconnect()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end
end)

addcmd('togglefloat',{},function(args, speaker)
if Floating then
execCmd('unfloat')
else
execCmd('float')
end
end)

swimming = false
addcmd('swim',{},function(args, speaker)
workspace.Gravity = 0
local function swimDied()
workspace.Gravity = 198.2
swimming = false
end
gravReset =
speaker.Character:FindFirstChildOfClass('Humanoid').Died:Connect(swimDied)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false
)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,
false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,
false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics
,false)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
swimming = true
end)

addcmd('unswim',{'noswim'},function(args, speaker)
workspace.Gravity = 198.2
swimming = false
if gravReset then
gravReset:Disconnect()
end

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,
true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,
true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics
,true)

speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)

speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
end)

addcmd('toggleswim',{},function(args, speaker)
if swimming then
execCmd('unswim')
else
execCmd('swim')
end
end)

addcmd('setwaypoint',{'swp','setwp','spos','saveposition','savepos'},function(args,
speaker)
local WPName = tostring(getstring(1))
if getRoot(speaker.Character) then
notify('Modified Waypoints',"Created waypoint: "..getstring(1))
local torso = getRoot(speaker.Character)
WayPoints[#WayPoints + 1] = {NAME = WPName, COORD =
{math.floor(torso.Position.X), math.floor(torso.Position.Y),
math.floor(torso.Position.Z)}, GAME = game.PlaceId}
if AllWaypoints ~= nil then
AllWaypoints[#AllWaypoints + 1] = {NAME = WPName, COORD =
{math.floor(torso.Position.X), math.floor(torso.Position.Y),
math.floor(torso.Position.Z)}, GAME = game.PlaceId}
end
end
refreshwaypoints()
updatesaves()
end)
addcmd('waypointpos',
{'wpp','setwaypointposition','setpos','setwaypoint','setwaypointpos'},function(args
, speaker)
local WPName = tostring(getstring(1))
if getRoot(speaker.Character) then
notify('Modified Waypoints',"Created waypoint: "..getstring(1))
WayPoints[#WayPoints + 1] = {NAME = WPName, COORD = {args[2], args[3],
args[4]}, GAME = game.PlaceId}
if AllWaypoints ~= nil then
AllWaypoints[#AllWaypoints + 1] = {NAME = WPName, COORD =
{args[2], args[3], args[4]}, GAME = game.PlaceId}
end
end
refreshwaypoints()
updatesaves()
end)

waypointParts = {}
addcmd('showwaypoints',{'showwp','showwps'},function(args, speaker)
execCmd('hidewaypoints')
wait()
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
local part = Instance.new("Part")
part.Size = Vector3.new(5,5,5)
part.CFrame = CFrame.new(x,y,z)
part.Parent = workspace
part.Anchored = true
part.CanCollide = false
table.insert(waypointParts,part)
local view = Instance.new("BoxHandleAdornment")
view.Adornee = part
view.AlwaysOnTop = true
view.ZIndex = 10
view.Size = part.Size
view.Parent = part
end
for i,v in pairs(pWayPoints) do
local view = Instance.new("BoxHandleAdornment")
view.Adornee = pWayPoints[i].COORD[1]
view.AlwaysOnTop = true
view.ZIndex = 10
view.Size = pWayPoints[i].COORD[1].Size
view.Parent = pWayPoints[i].COORD[1]
table.insert(waypointParts,view)
end
end)

addcmd('hidewaypoints',{'hidewp','hidewps'},function(args, speaker)
for i,v in pairs(waypointParts) do
v:Destroy()
end
waypointParts = {}
end)

addcmd('waypoint',{'wp','lpos','loadposition','loadpos'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
if tostring(WayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
getRoot(speaker.Character).CFrame = CFrame.new(x,y,z)
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
getRoot(speaker.Character).CFrame =
CFrame.new(pWayPoints[i].COORD[1].Position)
end
end
end
end)

tweenSpeed = 1
addcmd('tweenspeed',{'tspeed'},function(args, speaker)
local newSpeed = args[1] or 1
if tonumber(newSpeed) then
tweenSpeed = tonumber(newSpeed)
end
end)

addcmd('tweenwaypoint',{'twp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() ==
tostring(WPName):lower() then

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
CFrame.new(x,y,z)}):Play()
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() ==
tostring(WPName):lower() then

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
CFrame.new(pWayPoints[i].COORD[1].Position)}):Play()
end
end
end
end)

addcmd('walktowaypoint',{'wtwp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then

speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end

speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint =
Vector3.new(x,y,z)
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then

speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end

speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint =
Vector3.new(pWayPoints[i].COORD[1].Position)
end
end
end
end)

addcmd('deletewaypoint',{'dwp','dpos','deleteposition','deletepos'},function(args,
speaker)
for i,v in pairs(WayPoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
notify('Modified Waypoints',"Deleted waypoint: " .. v.NAME)
table.remove(WayPoints, i)
end
end
if AllWaypoints ~= nil and #AllWaypoints > 0 then
for i,v in pairs(AllWaypoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
if not v.GAME or v.GAME == game.PlaceId then
table.remove(AllWaypoints, i)
end
end
end
end
for i,v in pairs(pWayPoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
notify('Modified Waypoints',"Deleted waypoint: " .. v.NAME)
table.remove(pWayPoints, i)
end
end
refreshwaypoints()
updatesaves()
end)

addcmd('clearwaypoints',{'cwp','clearpositions','cpos','clearpos'},function(args,
speaker)
WayPoints = {}
pWayPoints = {}
refreshwaypoints()
updatesaves()
AllWaypoints = {}
notify('Modified Waypoints','Removed all waypoints')
end)

addcmd('enable',{},function(args, speaker)
if args[1]:lower() == 'inventory' or args[1]:lower() == 'backpack' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true)
elseif args[1]:lower() == 'playerlist' then
game:GetService("StarterGui"):SetCoreGuiEnabled('PlayerList', true)
elseif args[1]:lower() == 'chat' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Chat', true)
elseif args[1]:lower() == 'all' then
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.All,
true)
end
end)

addcmd('disable',{},function(args, speaker)
if args[1]:lower() == 'inventory' or args[1]:lower() == 'backpack' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', false)
elseif args[1]:lower() == 'playerlist' then
game:GetService("StarterGui"):SetCoreGuiEnabled('PlayerList', false)
elseif args[1]:lower() == 'chat' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Chat', false)
elseif args[1]:lower() == 'all' then
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.All,
false)
end
end)

local invisGUIS = {}
addcmd('showguis',{},function(args, speaker)
for i,v in
pairs(speaker:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame"))
and not v.Visible then
v.Visible = true
if not FindInTable(invisGUIS,v) then
table.insert(invisGUIS,v)
end
end
end
end)

addcmd('unshowguis',{},function(args, speaker)
for i,v in pairs(invisGUIS) do
v.Visible = false
end
invisGUIS = {}
end)
local hiddenGUIS = {}
addcmd('hideguis',{},function(args, speaker)
for i,v in
pairs(speaker:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame"))
and v.Visible then
v.Visible = false
if not FindInTable(hiddenGUIS,v) then
table.insert(hiddenGUIS,v)
end
end
end
end)

addcmd('unhideguis',{},function(args, speaker)
for i,v in pairs(hiddenGUIS) do
v.Visible = true
end
hiddenGUIS = {}
end)

function deleteGuisAtPos()
pcall(function()
local guisAtPosition =
game.Players.LocalPlayer.PlayerGui:GetGuiObjectsAtPosition(IYMouse.X, IYMouse.Y)
for _, gui in pairs(guisAtPosition) do
if gui.Visible == true then
gui:Destroy()
end
end
end)
end

local deleteGuiInput
addcmd('guidelete',{},function(args, speaker)
deleteGuiInput = UserInputService.InputBegan:Connect(function(input,
gameProcessedEvent)
if not gameProcessedEvent then
if input.KeyCode == Enum.KeyCode.Backspace then
deleteGuisAtPos()
end
end
end)
notify('GUI Delete Enabled','Hover over a GUI and press backspace to delete
it')
end)

addcmd('unguidelete',{'noguidelete'},function(args, speaker)
if deleteGuiInput then deleteGuiInput:Disconnect() end
notify('GUI Delete Disabled','GUI backspace delete has been disabled')
end)

local wasStayOpen = StayOpen


addcmd('hideiy',{},function(args, speaker)
wasStayOpen = StayOpen
if StayOpen == true then StayOpen = false
On.BackgroundTransparency = 1
end
minimizeNum = 0
minimizeHolder()
notify('IY Hidden','You can press the prefix key to access the command bar')
end)

addcmd('showiy',{},function(args, speaker)
minimizeNum = -20
if wasStayOpen then
maximizeHolder()
StayOpen = true
On.BackgroundTransparency = 0
else
minimizeHolder()
end
end)

addcmd('rec', {'record'}, function(args, speaker)


return game:GetService("CoreGui"):ToggleRecording()
end)

addcmd('screenshot', {'scrnshot'}, function(args, speaker)


return game:GetService("CoreGui"):TakeScreenshot()
end)

addcmd('togglefs', {'togglefullscreen'}, function(args, speaker)


return game:GetService("GuiService"):ToggleFullscreen()
end)

addcmd('inspect', {'examine'}, function(args, speaker)


local GuiService = game:GetService("GuiService")
for _, v in ipairs(getPlayer(args[1], speaker)) do
GuiService:CloseInspectMenu()
GuiService:InspectPlayerFromUserId(Players[v].UserId)
end
end)

addcmd('savegame',{'saveplace'},function(args, speaker)
if saveinstance then
notify("Loading","Downloading game. This will take a while")
if getsynasset then
saveinstance()
else
saveinstance(game)
end
notify('Game Saved','Saved place to the workspace folder within your
exploit folder.')
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing saveinstance)')
end
end)

addcmd('clearerror',{'clearerrors'},function(args, speaker)
game:GetService("GuiService"):ClearError()
end)

addcmd('clientantikick',{'antikick'},function(args, speaker)
local mt = getrawmetatable(game)
local old = mt.__namecall
local protect = newcclosure or protect_function

if not protect then


notify("Incompatible Exploit Warning", "Your exploit does not support
protection against stack trace errors, resulting to fallback function")
protect = function(f) return f end
end

setreadonly(mt, false)
mt.__namecall = protect(function(self, ...)
local method = getnamecallmethod()
if method == "Kick" then
wait(9e9)
return
end
return old(self, ...)
end)
hookfunction(Players.LocalPlayer.Kick,protect(function() wait(9e9) end))

notify('Client Antikick','Client anti kick is now active (only effective on


localscript kick)')
end)

allow_rj = true
addcmd('clientantiteleport',{'antiteleport'},function(args, speaker)
local TeleportService, tp, tptpi = game:GetService("TeleportService")
tp = hookfunction(TeleportService.Teleport, function(id, ...)
if allow_rj and id == game.Placeid then
return tp(id, ...)
end
return wait(9e9)
end)
tptpi = hookfunction(TeleportService.TeleportToPlaceInstance, function(id,
server, ...)
if allow_rj and id == game.Placeid and server == game.JobId then
return tp(id, server, ...)
end
return wait(9e9)
end)

notify('Client AntiTP','Client anti teleport is now active (only effective on


localscript teleport)')
end)

addcmd('allowrejoin',{'allowrj'},function(args, speaker)
if args[1] and args[1] == 'false' then
allow_rj = false
notify('Client AntiTP','Allow rejoin set to false')
else
allow_rj = true
notify('Client AntiTP','Allow rejoin set to true')
end
end)

addcmd('cancelteleport',{'canceltp'},function(args, speaker)
game:GetService("TeleportService"):TeleportCancel()
end)

addcmd('volume',{'vol'},function(args, speaker)
local level = args[1]/10
UserSettings():GetService("UserGameSettings").MasterVolume = level
end)

addcmd('antilag',{'boostfps','lowgraphics'},function(args, speaker)
workspace:FindFirstChildOfClass('Terrain').WaterWaveSize = 0
workspace:FindFirstChildOfClass('Terrain').WaterWaveSpeed = 0
workspace:FindFirstChildOfClass('Terrain').WaterReflectance = 0
workspace:FindFirstChildOfClass('Terrain').WaterTransparency = 0
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").FogEnd = 9e9
settings().Rendering.QualityLevel = 1
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("MeshPart") or
v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
end
end
for i,v in pairs(game:GetService("Lighting"):GetDescendants()) do
if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or
v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect") or
v:IsA("DepthOfFieldEffect") then
v.Enabled = false
end
end
end)

addcmd('setfpscap', {'fpscap', 'maxfps'}, function(args, speaker)


if setfpscap and type(setfpscap) == "function" then
local num = args[1] or 1e6
if num == 'none' then
return setfpscap(1e6)
elseif num > 0 then
return setfpscap(num)
else
return notify('Invalid argument', "Please provide a number above
0 or 'none'.")
end
else
return notify('Incompatible Exploit', 'Your exploit does not support
this command (missing setfpscap)')
end
end)

addcmd('notify',{},function(args, speaker)
notify(getstring(1))
end)

addcmd('lastcommand',{'lastcmd'},function(args, speaker)
if cmdHistory[1]:sub(1,11) ~= 'lastcommand' and cmdHistory[1]:sub(1,7) ~=
'lastcmd' then
execCmd(cmdHistory[1])
end
end)

addcmd('esp',{},function(args, speaker)
if not CHMSenabled then
ESPenabled = true
for i,v in pairs(Players:GetChildren()) do
if v.ClassName == "Player" and v.Name ~= speaker.Name then
ESP(v)
end
end
else
notify('ESP','Disable chams (nochams) before using esp')
end
end)

addcmd('noesp',{'unesp'},function(args, speaker)
ESPenabled = false
for i,c in pairs(COREGUI:GetChildren()) do
if string.sub(c.Name, -4) == '_ESP' then
c:Destroy()
end
end
end)

local espParts = {}
local partEspTrigger = nil
function partAdded(part)
if #espParts > 0 then
if FindInTable(espParts,part.Name:lower()) then
local a = Instance.new("BoxHandleAdornment")
a.Name = part.Name:lower().."_PESP"
a.Parent = part
a.Adornee = part
a.AlwaysOnTop = true
a.ZIndex = 0
a.Size = part.Size
a.Transparency = 0.3
a.Color = BrickColor.new("Lime green")
end
else
partEspTrigger:Disconnect()
partEspTrigger = nil
end
end

addcmd('partesp',{},function(args, speaker)
local partEspName = getstring(1):lower()
if not FindInTable(espParts,partEspName) then
table.insert(espParts,partEspName)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Name:lower() == partEspName then
local a = Instance.new("BoxHandleAdornment")
a.Name = partEspName.."_PESP"
a.Parent = v
a.Adornee = v
a.AlwaysOnTop = true
a.ZIndex = 0
a.Size = v.Size
a.Transparency = 0.3
a.Color = BrickColor.new("Lime green")
end
end
end
if partEspTrigger == nil then
partEspTrigger = workspace.DescendantAdded:Connect(partAdded)
end
end)

addcmd('unpartesp',{'nopartesp'},function(args, speaker)
if args[1] then
local partEspName = getstring(1):lower()
if FindInTable(espParts,partEspName) then
table.remove(espParts, GetInTable(espParts, partEspName))
end
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BoxHandleAdornment") and v.Name == partEspName..'_PESP'
then
v:Destroy()
end
end
else
partEspTrigger:Disconnect()
partEspTrigger = nil
espParts = {}
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BoxHandleAdornment") and v.Name:sub(-5) == '_PESP' then
v:Destroy()
end
end
end
end)

addcmd('chams',{},function(args, speaker)
if not ESPenabled then
CHMSenabled = true
for i,v in pairs(Players:GetChildren()) do
if v.ClassName == "Player" and v.Name ~= speaker.Name then
CHMS(v)
end
end
else
notify('Chams','Disable ESP (noesp) before using chams')
end
end)

addcmd('nochams',{'unchams'},function(args, speaker)
CHMSenabled = false
for i,v in pairs(Players:GetChildren()) do
local chmsplr = v
for i,c in pairs(COREGUI:GetChildren()) do
if c.Name == chmsplr.Name..'_CHMS' then
c:Destroy()
end
end
end
end)
addcmd('locate',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
Locate(Players[v])
end
end)

addcmd('nolocate',{'unlocate'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if args[1] then
for i,v in pairs(players) do
for i,c in pairs(COREGUI:GetChildren()) do
if c.Name == Players[v].Name..'_LC' then
c:Destroy()
end
end
end
else
for i,c in pairs(COREGUI:GetChildren()) do
if string.sub(c.Name, -3) == '_LC' then
c:Destroy()
end
end
end
end)

viewing = nil
addcmd('view',{'spectate'},function(args, speaker)
StopFreecam()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
viewing = Players[v]
workspace.CurrentCamera.CameraSubject = viewing.Character
notify('Spectate','Viewing ' .. Players[v].Name)
local function viewDiedFunc()
repeat wait() until Players[v].Character ~= nil and
getRoot(Players[v].Character)
workspace.CurrentCamera.CameraSubject = viewing.Character
end
viewDied = Players[v].CharacterAdded:Connect(viewDiedFunc)
local function viewChangedFunc()
workspace.CurrentCamera.CameraSubject = viewing.Character
end
viewChanged =
workspace.CurrentCamera:GetPropertyChangedSignal("CameraSubject"):Connect(viewChang
edFunc)
end
end)

addcmd('viewpart',{'viewp'},function(args, speaker)
StopFreecam()
if args[1] then
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart")
then
wait(0.1)
workspace.CurrentCamera.CameraSubject = v
end
end
end
end)

addcmd('unview',{'unspectate'},function(args, speaker)
StopFreecam()
if viewing ~= nil then
viewing = nil
notify('Spectate','View turned off')
end
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
workspace.CurrentCamera.CameraSubject = speaker.Character
end)

fcRunning = false
local Camera = workspace.CurrentCamera
workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
local newCamera = workspace.CurrentCamera
if newCamera then
Camera = newCamera
end
end)

local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value

Spring = {} do
Spring.__index = Spring

function Spring.new(freq, pos)


local self = setmetatable({}, Spring)
self.f = freq
self.p = pos
self.v = pos*0
return self
end

function Spring:Update(dt, goal)


local f = self.f*2*math.pi
local p0 = self.p
local v0 = self.v

local offset = goal - p0


local decay = math.exp(-f*dt)

local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay


local v1 = (f*dt*(offset*f - v0) + v0)*decay

self.p = p1
self.v = v1

return p1
end

function Spring:Reset(pos)
self.p = pos
self.v = pos*0
end
end

local cameraPos = Vector3.new()


local cameraRot = Vector2.new()

local velSpring = Spring.new(5, Vector3.new())


local panSpring = Spring.new(5, Vector2.new())

Input = {} do

keyboard = {
W = 0,
A = 0,
S = 0,
D = 0,
E = 0,
Q = 0,
Up = 0,
Down = 0,
LeftShift = 0,
}

mouse = {
Delta = Vector2.new(),
}

NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1)
PAN_MOUSE_SPEED = Vector2.new(1, 1)*(math.pi/64)
NAV_ADJ_SPEED = 0.75
NAV_SHIFT_MUL = 0.25

navSpeed = 1

function Input.Vel(dt)
navSpeed = math.clamp(navSpeed + dt*(keyboard.Up -
keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)

local kKeyboard = Vector3.new(


keyboard.D - keyboard.A,
keyboard.E - keyboard.Q,
keyboard.S - keyboard.W
)*NAV_KEYBOARD_SPEED

local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift)

return (kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1))


end

function Input.Pan(dt)
local kMouse = mouse.Delta*PAN_MOUSE_SPEED
mouse.Delta = Vector2.new()
return kMouse
end
do
function Keypress(action, state, input)
keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin
and 1 or 0
return Enum.ContextActionResult.Sink
end

function MousePan(action, state, input)


local delta = input.Delta
mouse.Delta = Vector2.new(-delta.y, -delta.x)
return Enum.ContextActionResult.Sink
end

function Zero(t)
for k, v in pairs(t) do
t[k] = v*0
end
end

function Input.StartCapture()

game:GetService("ContextActionService"):BindActionAtPriority("FreecamKeyboard",Keyp
ress,false,INPUT_PRIORITY,
Enum.KeyCode.W,
Enum.KeyCode.A,
Enum.KeyCode.S,
Enum.KeyCode.D,
Enum.KeyCode.E,
Enum.KeyCode.Q,
Enum.KeyCode.Up,
Enum.KeyCode.Down
)

game:GetService("ContextActionService"):BindActionAtPriority("FreecamMousePan",Mous
ePan,false,INPUT_PRIORITY,Enum.UserInputType.MouseMovement)
end

function Input.StopCapture()
navSpeed = 1
Zero(keyboard)
Zero(mouse)

game:GetService("ContextActionService"):UnbindAction("FreecamKeyboard")

game:GetService("ContextActionService"):UnbindAction("FreecamMousePan")
end
end
end

function GetFocusDistance(cameraFrame)
local znear = 0.1
local viewport = Camera.ViewportSize
local projy = 2*math.tan(cameraFov/2)
local projx = viewport.x/viewport.y*projy
local fx = cameraFrame.rightVector
local fy = cameraFrame.upVector
local fz = cameraFrame.lookVector

local minVect = Vector3.new()


local minDist = 512

for x = 0, 1, 0.5 do
for y = 0, 1, 0.5 do
local cx = (x - 0.5)*projx
local cy = (y - 0.5)*projy
local offset = fx*cx - fy*cy + fz
local origin = cameraFrame.p + offset*znear
local _, hit = workspace:FindPartOnRay(Ray.new(origin,
offset.unit*minDist))
local dist = (hit - origin).magnitude
if minDist > dist then
minDist = dist
minVect = offset.unit
end
end
end

return fz:Dot(minVect)*minDist
end

local function StepFreecam(dt)


local vel = velSpring:Update(dt, Input.Vel(dt))
local pan = panSpring:Update(dt, Input.Pan(dt))

local zoomFactor =
math.sqrt(math.tan(math.rad(70/2))/math.tan(math.rad(cameraFov/2)))

cameraRot = cameraRot + pan*Vector2.new(0.75, 1)*8*(dt/zoomFactor)


cameraRot = Vector2.new(math.clamp(cameraRot.x, -math.rad(90), math.rad(90)),
cameraRot.y%(2*math.pi))

local cameraCFrame =
CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y,
0)*CFrame.new(vel*Vector3.new(1, 1, 1)*64*dt)
cameraPos = cameraCFrame.p

Camera.CFrame = cameraCFrame
Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame))
Camera.FieldOfView = cameraFov
end

local PlayerState = {} do
mouseBehavior = ""
mouseIconEnabled = ""
cameraType = ""
cameraFocus = ""
cameraCFrame = ""
cameraFieldOfView = ""

function PlayerState.Push()
cameraFieldOfView = Camera.FieldOfView
Camera.FieldOfView = 70

cameraType = Camera.CameraType
Camera.CameraType = Enum.CameraType.Custom
cameraCFrame = Camera.CFrame
cameraFocus = Camera.Focus

mouseIconEnabled = UserInputService.MouseIconEnabled
UserInputService.MouseIconEnabled = true

mouseBehavior = UserInputService.MouseBehavior
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end

function PlayerState.Pop()
Camera.FieldOfView = 70

Camera.CameraType = cameraType
cameraType = nil

Camera.CFrame = cameraCFrame
cameraCFrame = nil

Camera.Focus = cameraFocus
cameraFocus = nil

UserInputService.MouseIconEnabled = mouseIconEnabled
mouseIconEnabled = nil

UserInputService.MouseBehavior = mouseBehavior
mouseBehavior = nil
end
end

function StartFreecam(pos)
if fcRunning then
StopFreecam()
end
local cameraCFrame = Camera.CFrame
if pos then
cameraCFrame = pos
end
cameraRot = Vector2.new()
cameraPos = cameraCFrame.p
cameraFov = Camera.FieldOfView

velSpring:Reset(Vector3.new())
panSpring:Reset(Vector2.new())

PlayerState.Push()
game:GetService("RunService"):BindToRenderStep("Freecam",
Enum.RenderPriority.Camera.Value, StepFreecam)
Input.StartCapture()
fcRunning = true
end

function StopFreecam()
if not fcRunning then return end
Input.StopCapture()
game:GetService("RunService"):UnbindFromRenderStep("Freecam")
PlayerState.Pop()
workspace.Camera.FieldOfView = 70
fcRunning = false
end

addcmd('freecam',{'fc'},function(args, speaker)
StartFreecam()
end)

addcmd('freecampos',{'fcpos','fcp','freecamposition','fcposition'},function(args,
speaker)
if not args[1] then return end
local freecamPos = CFrame.new(args[1],args[2],args[3])
StartFreecam(freecamPos)
end)

addcmd('freecamwaypoint',{'fcwp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
StartFreecam(CFrame.new(x,y,z))
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() ==
tostring(WPName):lower() then
StartFreecam(CFrame.new(pWayPoints[i].COORD[1].Position))
end
end
end
end)

addcmd('freecamgoto',{'fcgoto','freecamtp','fctp'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
StartFreecam(getRoot(Players[v].Character).CFrame)
end
end)

addcmd('unfreecam',{'nofreecam','unfc','nofc'},function(args, speaker)
StopFreecam()
end)

addcmd('freecamspeed',{'fcspeed'},function(args, speaker)
local FCspeed = args[1] or 1
if isNumber(FCspeed) then
NAV_KEYBOARD_SPEED = Vector3.new(FCspeed, FCspeed, FCspeed)
end
end)

addcmd('gotocamera',{'gotocam','tocam'},function(args, speaker)
getRoot(speaker.Character).CFrame = workspace.Camera.CFrame
end)

addcmd('tweengotocamera',{'tweengotocam','tgotocam','ttocam'},function(args,
speaker)
game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
workspace.Camera.CFrame}):Play()
end)

addcmd('fov',{},function(args, speaker)
local fov = args[1] or 70
if isNumber(fov) then
workspace.CurrentCamera.FieldOfView = fov
end
end)

local preMaxZoom = Players.LocalPlayer.CameraMaxZoomDistance


local preMinZoom = Players.LocalPlayer.CameraMinZoomDistance
addcmd('lookat',{},function(args, speaker)
if speaker.CameraMaxZoomDistance ~= 0.5 then
preMaxZoom = speaker.CameraMaxZoomDistance
preMinZoom = speaker.CameraMinZoomDistance
end
speaker.CameraMaxZoomDistance = 0.5
speaker.CameraMinZoomDistance = 0.5
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local target = Players[v].Character
if target and target:FindFirstChild('Head') then
workspace.CurrentCamera.CFrame =
CFrame.new(workspace.CurrentCamera.CFrame.p, target.Head.CFrame.p)
wait(0.1)
end
end
speaker.CameraMaxZoomDistance = preMaxZoom
speaker.CameraMinZoomDistance = preMinZoom
end)

addcmd('fixcam',{'restorecam'},function(args, speaker)
StopFreecam()
execCmd('unview')
workspace.CurrentCamera:remove()
wait(.1)
repeat wait() until speaker.Character ~= nil
workspace.CurrentCamera.CameraSubject =
speaker.Character:FindFirstChildWhichIsA('Humanoid')
workspace.CurrentCamera.CameraType = "Custom"
speaker.CameraMinZoomDistance = 0.5
speaker.CameraMaxZoomDistance = 400
speaker.CameraMode = "Classic"
speaker.Character.Head.Anchored = false
end)

addcmd('enableshiftlock',{'enablesl','shiftlock'},function(args, speaker)
speaker.DevEnableMouseLock = true
notify('Shiftlock','Shift lock is now available')
end)

addcmd('firstp',{},function(args, speaker)
speaker.CameraMode = "LockFirstPerson"
end)
addcmd('thirdp',{},function(args, speaker)
speaker.CameraMode = "Classic"
end)

addcmd('noclipcam', {'nccam'}, function(args, speaker)


local sc = (debug and debug.setconstant) or setconstant
local gc = (debug and debug.getconstants) or getconstants
if not sc or not getgc or not gc then
return notify('Incompatible Exploit', 'Your exploit does not support
this command (missing setconstant or getconstants or getgc)')
end
local pop =
speaker.PlayerScripts.PlayerModule.CameraModule.ZoomController.Popper
for _, v in pairs(getgc()) do
if type(v) == 'function' and getfenv(v).script == pop then
for i, v1 in pairs(gc(v)) do
if tonumber(v1) == .25 then
sc(v, i, 0)
elseif tonumber(v1) == 0 then
sc(v, i, .25)
end
end
end
end
end)

addcmd('maxzoom',{},function(args, speaker)
speaker.CameraMaxZoomDistance = args[1]
end)

addcmd('minzoom',{},function(args, speaker)
speaker.CameraMinZoomDistance = args[1]
end)

addcmd('unlockws',{'unlockworkspace'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Locked = false
end
end
end)

addcmd('lockws',{'lockworkspace'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Locked = true
end
end
end)

addcmd('delete',{'remove'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted ' ..getstring(1))
end)
addcmd('deleteclass',
{'removeclass','deleteclassname','removeclassname','dc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted items with ClassName ' ..getstring(1))
end)

addcmd('chardelete',{'charremove','cd'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted ' ..getstring(1))
end)

addcmd('chardeleteclass',
{'charremoveclass','chardeleteclassname','charremoveclassname','cdc'},function(args
, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted items with ClassName ' ..getstring(1))
end)

addcmd('deletevelocity',{'dv','removevelocity','removeforces'},function(args,
speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("BodyVelocity") or v:IsA("BodyGyro") or
v:IsA("RocketPropulsion") or v:IsA("BodyThrust") or v:IsA("BodyAngularVelocity") or
v:IsA("AngularVelocity") or v:IsA("BodyForce") or v:IsA("VectorForce") or
v:IsA("LineForce") then
v:Destroy()
end
end
end)

addcmd('deleteinvisparts',{'deleteinvisibleparts','dip'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency == 1 and v.CanCollide then
v:Destroy()
end
end
end)

local shownParts = {}
addcmd('invisibleparts',{'invisparts'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency == 1 then
if not table.find(shownParts,v) then
table.insert(shownParts,v)
end
v.Transparency = 0
end
end
end)

addcmd('uninvisibleparts',{'uninvisparts'},function(args, speaker)
for i,v in pairs(shownParts) do
v.Transparency = 1
end
shownParts = {}
end)

addcmd('btools',{},function(args, speaker)
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType
= 1
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType
= 2
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType
= 3
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType
= 4
end)

addcmd('f3x',{'fex'},function(args, speaker)
loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
end)

addcmd('partpath',{'partname'},function(args, speaker)
selectPart()
end)

addcmd('antiafk',{'antiidle'},function(args, speaker)
local GC = getconnections or get_signal_cons
if GC then
for i,v in pairs(GC(Players.LocalPlayer.Idled)) do
if v["Disable"] then
v["Disable"](v)
elseif v["Disconnect"] then
v["Disconnect"](v)
end
end
notify('Anti Idle','Anti idle is enabled')
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing getconnections)')
end
end)

addcmd('datalimit',{},function(args, speaker)
if tonumber(args[1]) then
game:GetService("NetworkClient"):SetOutgoingKBPSLimit(args[1])
end
end)

addcmd('replicationlag',{'backtrack'},function(args, speaker)
if tonumber(args[1]) then
settings():GetService("NetworkSettings").IncomingReplicationLag =
args[1]
end
end)
addcmd('noprompts',{'nopurchaseprompts'},function(args, speaker)
COREGUI.PurchasePromptApp.PurchasePromptUI.Visible = false
COREGUI.PurchasePromptApp.PremiumPromptUI.Visible = false
end)

addcmd('showprompts',{'showpurchaseprompts'},function(args, speaker)
COREGUI.PurchasePromptApp.PurchasePromptUI.Visible = true
COREGUI.PurchasePromptApp.PremiumPromptUI.Visible = false
end)

addcmd('age',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
local ages = {}
for i,v in pairs(players) do
local p = Players[v]
table.insert(ages, p.Name.."'s age is: "..p.AccountAge)
end
notify('Account Age',table.concat(ages, ',\n'))
end)

addcmd('chatage',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
local ages = {}
for i,v in pairs(players) do
local p = Players[v]
table.insert(ages, p.Name.."'s age is: "..p.AccountAge)
end
local chatString = table.concat(ages, ', ')

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(chatString, "All")
end)

addcmd('joindate',{'jd'},function(args, speaker)
local players = getPlayer(args[1], speaker)
local dates = {}
notify("Loading",'Hold on a sec')
for i,v in pairs(players) do
local user =
game:HttpGet("https://users.roblox.com/v1/users/"..Players[v].UserId)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
table.insert(dates,Players[v].Name.." joined:
"..splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end
notify('Join Date (Month/Day/Year)',table.concat(dates, ',\n'))
end)

addcmd('chatjoindate',{'cjd'},function(args, speaker)
local players = getPlayer(args[1], speaker)
local dates = {}
notify("Loading",'Hold on a sec')
for i,v in pairs(players) do
local user =
game:HttpGet("https://users.roblox.com/v1/users/"..Players[v].UserId)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
table.insert(dates,Players[v].Name.." joined:
"..splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end
local chatString = table.concat(dates, ', ')

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(chatString, "All")
end)

addcmd('copyname',{'copyuser'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local name = tostring(Players[v].Name)
toClipboard(name)
end
end)

addcmd('userid',{'id'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local id = tostring(Players[v].UserId)
notify('User ID',id)
end
end)

addcmd('copyid',{'copyuserid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local id = tostring(Players[v].UserId)
toClipboard(id)
end
end)

addcmd('creatorid',{'creator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
notify('Creator ID',game.CreatorId)
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID =
game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
speaker.UserId = OwnerID
notify('Creator ID',OwnerID)
end
end)

addcmd('copycreatorid',{'copycreator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
toClipboard(game.CreatorId)
notify('Copied ID','Copied creator ID to clipboard')
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID =
game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
toClipboard(OwnerID)
notify('Copied ID','Copied creator ID to clipboard')
end
end)

addcmd('setcreatorid',{'setcreator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
speaker.UserId = game.CreatorId
notify('Set ID','Set UserId to '..game.CreatorId)
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID =
game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
speaker.UserId = OwnerID
notify('Set ID','Set UserId to '..OwnerID)
end
end)

addcmd('appearanceid',{'aid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local aid = tostring(Players[v].CharacterAppearanceId)
notify('Appearance ID',aid)
end
end)

addcmd('copyappearanceid',{'caid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local aid = tostring(Players[v].CharacterAppearanceId)
toClipboard(aid)
end
end)

addcmd('goto',{'to'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
getRoot(speaker.Character).CFrame =
getRoot(Players[v].Character).CFrame + Vector3.new(3,1,0)
end
end
execCmd('breakvelocity')
end)

addcmd('tweengoto',{'tgoto','tto','tweento'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
getRoot(Players[v].Character).CFrame + Vector3.new(3,1,0)}):Play()
end
end
execCmd('breakvelocity')
end)

addcmd('vehiclegoto',{'vgoto','vtp','vehicletp'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
local seat = speaker.Character.Humanoid.SeatPart
local vehicleModel = seat.Parent
repeat
if vehicleModel.ClassName ~= "Model" then
vehicleModel = vehicleModel.Parent
end
until vehicleModel.ClassName == "Model"
wait(0.1)
vehicleModel:MoveTo(getRoot(Players[v].Character).Position)
end
end
end)

local vnoclipParts = {}
addcmd('vehiclenoclip',{'vnoclip'},function(args, speaker)
vnoclipParts = {}
local seat = speaker.Character.Humanoid.SeatPart
local vehicleModel = seat.Parent
repeat
if vehicleModel.ClassName ~= "Model" then
vehicleModel = vehicleModel.Parent
end
until vehicleModel.ClassName == "Model"
wait(0.1)
execCmd('noclip')
for i,v in pairs(vehicleModel:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide then
table.insert(vnoclipParts,v)
v.CanCollide = false
end
end
end)

addcmd('vehicleclip',{'vclip','unvnoclip','unvehiclenoclip'},function(args,
speaker)
execCmd('clip')
for i,v in pairs(vnoclipParts) do
v.CanCollide = true
end
vnoclipParts = {}
end)

addcmd('togglevnoclip',{},function(args, speaker)
if Clip then
execCmd('vnoclip')
else
execCmd('vclip')
end
end)

addcmd('clientbring',{'cbring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if Players[v].Character:FindFirstChild("Humanoid") then
Players[v].Character:FindFirstChildOfClass('Humanoid').Sit
= false
end
wait()
getRoot(Players[v].Character).CFrame =
getRoot(speaker.Character).CFrame + Vector3.new(3,1,0)
end
end
end)

local bringT = {}
addcmd('loopbring',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
if Players[v].Name ~= speaker.Name and not FindInTable(bringT,
Players[v].Name) then
table.insert(bringT, Players[v].Name)
local plrName = Players[v].Name
local pchar=Players[v].Character
local distance = 3
if args[2] and isNumber(args[2]) then
distance = args[2]
end
local lDelay = 0
if args[3] and isNumber(args[3]) then
lDelay = args[3]
end
repeat
for i,c in pairs(players) do
if Players:FindFirstChild(v) then
pchar = Players[v].Character
if pchar~= nil and Players[v].Character
~= nil and getRoot(pchar) and speaker.Character ~= nil and
getRoot(speaker.Character) then
getRoot(pchar).CFrame =
getRoot(speaker.Character).CFrame + Vector3.new(distance,1,0)
end
wait(lDelay)
else
for a,b in pairs(bringT) do if b ==
plrName then table.remove(bringT, a) end end
end
end
until not FindInTable(bringT, plrName)
end
end)
end
end)

addcmd('unloopbring',{'noloopbring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
for a,b in pairs(bringT) do if b == Players[v].Name then
table.remove(bringT, a) end end
end)
end
end)

local walkto
addcmd('walkto',{'follow'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
walkto = true
repeat wait()

speaker.Character.Humanoid:MoveTo(getRoot(Players[v].Character).Position)
until Players[v].Character == nil or not
getRoot(Players[v].Character) or walkto == false
end
end
end)

addcmd('pathfindwalkto',{'pathfindfollow'},function(args, speaker)
walkto = false
wait()
local players = getPlayer(args[1], speaker)
local PathService = game:GetService("PathfindingService")
local hum =
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
local path = PathService:CreatePath()
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
walkto = true
repeat wait()
local success, response = pcall(function()

path:ComputeAsync(getRoot(speaker.Character).Position,
getRoot(Players[v].Character).Position)
local waypoints = path:GetWaypoints()
local distance
for waypointIndex, waypoint in pairs(waypoints) do
local waypointPosition = waypoint.Position
hum:MoveTo(waypointPosition)
repeat
distance = (waypointPosition -
hum.Parent.PrimaryPart.Position).magnitude
wait()
until
distance <= 5
end
end)
if not success then

speaker.Character.Humanoid:MoveTo(getRoot(Players[v].Character).Position)
end
until Players[v].Character == nil or not
getRoot(Players[v].Character) or walkto == false
end
end
end)

addcmd('unwalkto',{'nowalkto','unfollow','nofollow'},function(args, speaker)
walkto = false
end)

addcmd('freeze',{'fr'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("BasePart") and not x.Anchored then
x.Anchored = true
end
end
end)
end
end
end)

addcmd('thaw',{'unfreeze','unfr'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("BasePart") and x.Anchored then
x.Anchored = false
end
end
end)
end
end
end)

oofing = false
addcmd('loopoof',{},function(args, speaker)
oofing = true
repeat wait(0.1)
for i,v in pairs(Players:GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true end
end
end
end
until oofing == false
end)
addcmd('unloopoof',{},function(args, speaker)
oofing = false
end)

local notifiedRespectFiltering = false


addcmd('muteboombox',{},function(args, speaker)
if not notifiedRespectFiltering and
game:GetService("SoundService").RespectFilteringEnabled then
notifiedRespectFiltering = true
notify('RespectFilteringEnabled','RespectFilteringEnabled is set to true (the
command will still work but may only be clientsided)') end
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("Sound") and x.Playing == true then
x.Playing = false
end
end
for i, x in next,
Players[v]:FindFirstChildOfClass("Backpack"):GetDescendants() do
if x:IsA("Sound") and x.Playing == true then
x.Playing = false
end
end
end)
end
end
end)

addcmd('unmuteboombox',{},function(args, speaker)
if not notifiedRespectFiltering and
game:GetService("SoundService").RespectFilteringEnabled then
notifiedRespectFiltering = true
notify('RespectFilteringEnabled','RespectFilteringEnabled is set to true (the
command will still work but may only be clientsided)') end
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("Sound") and x.Playing == false then
x.Playing = true
end
end
end)
end
end
end)

addcmd('reset',{},function(args, speaker)
speaker.Character:BreakJoints()
end)

addcmd('respawn',{},function(args, speaker)
respawn(speaker)
end)
addcmd('refresh',{'re'},function(args, speaker)
refresh(speaker)
end)

addcmd('god',{},function(args, speaker)
local Cam = workspace.CurrentCamera
local Pos, Char = Cam.CFrame, speaker.Character
local Human = Char and Char.FindFirstChildWhichIsA(Char, "Humanoid")
local nHuman = Human.Clone(Human)
nHuman.Parent, speaker.Character = Char, nil
nHuman.SetStateEnabled(nHuman, 15, false)
nHuman.SetStateEnabled(nHuman, 1, false)
nHuman.SetStateEnabled(nHuman, 0, false)
nHuman.BreakJointsOnDeath, Human = true, Human.Destroy(Human)
speaker.Character, Cam.CameraSubject, Cam.CFrame = Char, nHuman, wait() and
Pos
nHuman.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local Script = Char.FindFirstChild(Char, "Animate")
if Script then
Script.Disabled = true
wait()
Script.Disabled = false
end
nHuman.Health = nHuman.MaxHealth
end)

invisRunning = false
addcmd('invisible',{'invis'},function(args, speaker)
if invisRunning then return end
invisRunning = true
-- Full credit to AmokahFox @V3rmillion
local Player = speaker
repeat wait(.1) until Player.Character
local Character = Player.Character
Character.Archivable = true
local IsInvis = false
local IsRunning = true
local InvisibleCharacter = Character:Clone()
InvisibleCharacter.Parent = game:GetService'Lighting'
local Void = workspace.FallenPartsDestroyHeight
InvisibleCharacter.Name = ""
local CF

local invisFix = game:GetService("RunService").Stepped:Connect(function()


pcall(function()
local IsInteger
if tostring(Void):find'-' then
IsInteger = true
else
IsInteger = false
end
local Pos = Player.Character.HumanoidRootPart.Position
local Pos_String = tostring(Pos)
local Pos_Seperate = Pos_String:split(', ')
local X = tonumber(Pos_Seperate[1])
local Y = tonumber(Pos_Seperate[2])
local Z = tonumber(Pos_Seperate[3])
if IsInteger == true then
if Y <= Void then
Respawn()
end
elseif IsInteger == false then
if Y >= Void then
Respawn()
end
end
end)
end)

for i,v in pairs(InvisibleCharacter:GetDescendants())do


if v:IsA("BasePart") then
if v.Name == "HumanoidRootPart" then
v.Transparency = 1
else
v.Transparency = .5
end
end
end

function Respawn()
IsRunning = false
if IsInvis == true then
pcall(function()
Player.Character = Character
wait()
Character.Parent = workspace
Character:FindFirstChildWhichIsA'Humanoid':Destroy()
IsInvis = false
InvisibleCharacter.Parent = nil
invisRunning = false
end)
elseif IsInvis == false then
pcall(function()
Player.Character = Character
wait()
Character.Parent = workspace
Character:FindFirstChildWhichIsA'Humanoid':Destroy()
TurnVisible()
end)
end
end

local invisDied
invisDied =
InvisibleCharacter:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
Respawn()
invisDied:Disconnect()
end)

if IsInvis == true then return end


IsInvis = true
CF = workspace.CurrentCamera.CFrame
local CF_1 = Player.Character.HumanoidRootPart.CFrame
Character:MoveTo(Vector3.new(0,math.pi*1000000,0))
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
wait(.2)
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
InvisibleCharacter = InvisibleCharacter
Character.Parent = game:GetService'Lighting'
InvisibleCharacter.Parent = workspace
InvisibleCharacter.HumanoidRootPart.CFrame = CF_1
Player.Character = InvisibleCharacter
execCmd('fixcam')
Player.Character.Animate.Disabled = true
Player.Character.Animate.Disabled = false

function TurnVisible()
if IsInvis == false then return end
invisFix:Disconnect()
invisDied:Disconnect()
CF = workspace.CurrentCamera.CFrame
Character = Character
local CF_1 = Player.Character.HumanoidRootPart.CFrame
Character.HumanoidRootPart.CFrame = CF_1
InvisibleCharacter:Destroy()
Player.Character = Character
Character.Parent = workspace
IsInvis = false
Player.Character.Animate.Disabled = true
Player.Character.Animate.Disabled = false
invisDied =
Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
Respawn()
invisDied:Disconnect()
end)
invisRunning = false
end
notify('Invisible','You now appear invisible to other players')
end)

addcmd('visible',{'vis'},function(args, speaker)
TurnVisible()
end)

addcmd('toggleinvis',{},function(args, speaker)
if invisRunning then
execCmd('visible')
else
execCmd('invisible')
end
end)

addcmd('toolinvisible',{'toolinvis','tinvis'},function(args, speaker)
local Char = Players.LocalPlayer.Character
local touched = false
local tpdback = false
local box = Instance.new('Part')
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Parent = workspace
local boxTouched = box.Touched:connect(function(part)
if (part.Parent.Name == Players.LocalPlayer.Name) then
if touched == false then
touched = true
local function apply()
local no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
local cleanUp
cleanUp = Players.LocalPlayer.CharacterAdded:connect(function(char)
boxTouched:Disconnect()
box:Destroy()
cleanUp:Disconnect()
end)
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
end)

addcmd('strengthen',{},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
if args[1] then
child.CustomPhysicalProperties =
PhysicalProperties.new(args[1], 0.3, 0.5)
else
child.CustomPhysicalProperties =
PhysicalProperties.new(100, 0.3, 0.5)
end
end
end
end)

addcmd('weaken',{},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
if args[1] then
child.CustomPhysicalProperties = PhysicalProperties.new(-
args[1], 0.3, 0.5)
else
child.CustomPhysicalProperties = PhysicalProperties.new(0,
0.3, 0.5)
end
end
end
end)

addcmd('unweaken',{'unstrengthen'},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
child.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3,
0.5)
end
end
end)

addcmd('breakvelocity', {}, function(args, speaker)


local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
delay(1, function()
BeenASecond = true
end)
while not BeenASecond do
for _, v in ipairs(speaker.Character:GetDescendants()) do
if v.IsA(v, "BasePart") then
v.Velocity, v.RotVelocity = V3, V3
end
end
wait()
end
end)

addcmd('jpower',{'jumppower','jp'},function(args, speaker)
local jpower = args[1] or 50
if isNumber(jpower) then
speaker.Character:FindFirstChildOfClass('Humanoid').JumpPower = jpower
end
end)

addcmd('maxslopeangle',{'msa'},function(args, speaker)
local sangle = args[1] or 89
if isNumber(sangle) then
speaker.Character:FindFirstChildOfClass('Humanoid').MaxSlopeAngle =
sangle
end
end)

addcmd('gravity',{'grav'},function(args, speaker)
local grav = args[1] or 196.2
if isNumber(grav) then
workspace.Gravity = grav
end
end)

addcmd('hipheight',{'hheight'},function(args, speaker)
local height
if r15(speaker) then
height = args[1] or 2.1
else
height = args[1] or 0
end
speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight = height
end)

addcmd('dance', {}, function(args, speaker)


if not r15(speaker) then
local dances = {"27789359", "30196114", "248263260", "45834924",
"33796059", "28488254", "52155728"}
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://" .. dances[math.random(1,
#dances)]
animTrack = speaker.Character.Humanoid:LoadAnimation(animation)
animTrack:Play()
else
notify('R6 Required', 'This command requires the r6 rig type')
end
end)

addcmd('undance',{'nodance'},function(args, speaker)
animTrack:Stop()
animTrack:Destroy()
end)

addcmd('nolimbs',{'rlimbs'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperLeg" or
v.Name == "LeftUpperLeg" or
v.Name == "RightUpperArm" or
v.Name == "LeftUpperArm" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Leg" or
v.Name == "Left Leg" or
v.Name == "Right Arm" or
v.Name == "Left Arm" then
v:Destroy()
end
end
end
end)

addcmd('nohead',{'rhead','headless'},function(args, speaker)
if sethidden then
-- Full credit to Thomas_Cornez#0272 @Discord
local lplr = Players.LocalPlayer
local char = lplr.Character
local rig = tostring(char.Humanoid.RigType) ==
"Enum.HumanoidRigType.R6" and 1 or tostring(char.Humanoid.RigType) ==
"Enum.HumanoidRigType.R15" and 2

local speaker = Players.LocalPlayer

sethidden(speaker, "SimulationRadius", math.huge)

local test = Instance.new("Model")


local hum = Instance.new("Humanoid")
local animation = Instance.new("Model")
local humanoidanimation = Instance.new("Humanoid")
test.Parent = workspace
hum.Parent = test
animation.Parent = workspace
humanoidanimation.Parent = animation

lplr.Character = test
wait(2)
char.Humanoid.Animator.Parent = humanoidanimation
char.Humanoid:Destroy()
char.Head:Destroy()
wait(5)
game.Players.LocalPlayer.Character = char

local hum2 = Instance.new("Humanoid")


hum2.Parent = char
char:FindFirstChildOfClass("Humanoid").Jump = true

humanoidanimation.Animator.Parent = hum2
char.Animate.Disabled = true
wait()
char.Animate.Disabled = false
wait()

if rig == 1 then
hum2.HipHeight = 0
elseif rig == 2 then
hum2.HipHeight = 2.19
end
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

addcmd('noarms',{'rarms'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperArm" or
v.Name == "LeftUpperArm" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Arm" or
v.Name == "Left Arm" then
v:Destroy()
end
end
end
end)

addcmd('nolegs',{'rlegs'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperLeg" or
v.Name == "LeftUpperLeg" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Leg" or
v.Name == "Left Leg" then
v:Destroy()
end
end
end
end)

addcmd('sit',{},function(args, speaker)
speaker.Character:FindFirstChildOfClass("Humanoid").Sit = true
end)

addcmd('sitwalk',{},function(args, speaker)
local anims = speaker.Character.Animate
local sit = anims.sit:FindFirstChildOfClass("Animation").AnimationId
anims.idle:FindFirstChildOfClass("Animation").AnimationId = sit
anims.walk:FindFirstChildOfClass("Animation").AnimationId = sit
anims.run:FindFirstChildOfClass("Animation").AnimationId = sit
anims.jump:FindFirstChildOfClass("Animation").AnimationId = sit
if r15(speaker) then
speaker.Character.Humanoid.HipHeight = 0.5
else
speaker.Character.Humanoid.HipHeight = -1.5
end
end)

function noSitFunc()
wait()
if Players.LocalPlayer.Character.Humanoid.Sit then
Players.LocalPlayer.Character.Humanoid.Sit = false
end
end
addcmd('nosit',{},function(args, speaker)
if noSit then noSit:Disconnect() nositDied:Disconnect() end
noSit =
Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("Sit"):Connect(noSi
tFunc)
local function nositDiedFunc()
repeat wait() until speaker.Character ~= nil and
speaker.Character:FindFirstChild('Humanoid')
noSit:Disconnect()
noSit =
Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("Sit"):Connect(noSi
tFunc)
end
nositDied = speaker.CharacterAdded:Connect(nositDiedFunc)
end)

addcmd('unnosit',{},function(args, speaker)
if noSit then noSit:Disconnect() nositDied:Disconnect() end
end)

addcmd('jump',{},function(args, speaker)
speaker.Character:FindFirstChildOfClass("Humanoid").Jump = true
end)

addcmd('infjump',{'infinitejump'},function(args, speaker)
infJump = true
end)
addcmd('uninfjump',{'uninfinitejump','noinfjump','noinfinitejump'},function(args,
speaker)
infJump = false
end)

local flyjump
addcmd('flyjump',{},function(args, speaker)
if flyjump then flyjump:Disconnect() end
flyjump = UserInputService.JumpRequest:Connect(function(Jump)

game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':Chan
geState("Jumping")
end)
end)

addcmd('unflyjump',{'noflyjump'},function(args, speaker)
if flyjump then flyjump:Disconnect() end
end)

local HumanModCons = {}
addcmd('autojump',{'ajump'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function autoJump()
if Char and Human then
local check1 =
workspace:FindPartOnRay(Ray.new(Human.RootPart.Position-Vector3.new(0,1.5,0),
Human.RootPart.CFrame.lookVector*3), Human.Parent)
local check2 =
workspace:FindPartOnRay(Ray.new(Human.RootPart.Position+Vector3.new(0,1.5,0),
Human.RootPart.CFrame.lookVector*3), Human.Parent)
if check1 or check2 then
Human.Jump = true
end
end
end
autoJump()
HumanModCons.ajLoop = (HumanModCons.ajLoop and
HumanModCons.ajLoop:Disconnect() and false) or
game:GetService("RunService").RenderStepped:Connect(autoJump)
HumanModCons.ajCA = (HumanModCons.ajCA and HumanModCons.ajCA:Disconnect() and
false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
autoJump()
HumanModCons.ajLoop = (HumanModCons.ajLoop and
HumanModCons.ajLoop:Disconnect() and false) or
game:GetService("RunService").RenderStepped:Connect(autoJump)
end)
end)

addcmd('unautojump',{'noautojump', 'noajump', 'unajump'},function(args, speaker)


HumanModCons.ajLoop = (HumanModCons.ajLoop and
HumanModCons.ajLoop:Disconnect() and false) or nil
HumanModCons.ajCA = (HumanModCons.ajCA and HumanModCons.ajCA:Disconnect() and
false) or nil
end)

addcmd('edgejump',{'ejump'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
-- Full credit to NoelGamer06 @V3rmillion
local state
local laststate
local lastcf
local function edgejump()
if Char and Human then
laststate = state
state = Human:GetState()
if laststate ~= state and state ==
Enum.HumanoidStateType.Freefall and laststate ~= Enum.HumanoidStateType.Jumping
then
Char.HumanoidRootPart.CFrame = lastcf
Char.HumanoidRootPart.Velocity =
Vector3.new(Char.HumanoidRootPart.Velocity.X, Human.JumpPower,
Char.HumanoidRootPart.Velocity.Z)
end
lastcf = Char.HumanoidRootPart.CFrame
end
end
edgejump()
HumanModCons.ejLoop = (HumanModCons.ejLoop and
HumanModCons.ejLoop:Disconnect() and false) or
game:GetService("RunService").RenderStepped:Connect(edgejump)
HumanModCons.ejCA = (HumanModCons.ejCA and HumanModCons.ejCA:Disconnect() and
false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
edgejump()
HumanModCons.ejLoop = (HumanModCons.ejLoop and
HumanModCons.ejLoop:Disconnect() and false) or
game:GetService("RunService").RenderStepped:Connect(edgejump)
end)
end)

addcmd('unedgejump',{'noedgejump', 'noejump', 'unejump'},function(args, speaker)


HumanModCons.ejLoop = (HumanModCons.ejLoop and
HumanModCons.ejLoop:Disconnect() and false) or nil
HumanModCons.ejCA = (HumanModCons.ejCA and HumanModCons.ejCA:Disconnect() and
false) or nil
end)

addcmd('team',{},function(args, speaker)
local teamname = nil
for a,b in pairs(game:GetService("Teams"):GetChildren()) do
local L_name = b.Name:lower()
local F = L_name:find(getstring(1))
if F == 1 then
teamname = b
end
end
speaker.Team = teamname
end)

addcmd('nobgui',
{'unbgui','nobillboardgui','unbillboardgui','noname','rohg'},function(args,
speaker)
for i,v in pairs(speaker.Character:GetDescendants())do
if v:IsA("BillboardGui") or v:IsA("SurfaceGui") then
v:Destroy()
end
end
end)

addcmd('loopnobgui',
{'loopunbgui','loopnobillboardgui','loopunbillboardgui','loopnoname','looprohg'},fu
nction(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants())do
if v:IsA("BillboardGui") or v:IsA("SurfaceGui") then
v:Destroy()
end
end
local function charPartAdded(part)
if part:IsA("BillboardGui") or part:IsA("SurfaceGui") then
wait()
part:Destroy()
end
end
charPartTrigger = speaker.Character.DescendantAdded:Connect(charPartAdded)
end)

addcmd('unloopnobgui',
{'unloopunbgui','unloopnobillboardgui','unloopunbillboardgui','unloopnoname','unloo
prohg'},function(args, speaker)
if charPartTrigger then
charPartTrigger:Disconnect()
end
end)

addcmd('spasm',{},function(args, speaker)
if not r15(speaker) then
local pchar=speaker.Character
local AnimationId = "33796059"
SpasmAnim = Instance.new("Animation")
SpasmAnim.AnimationId = "rbxassetid://"..AnimationId
Spasm = pchar.Humanoid:LoadAnimation(SpasmAnim)
Spasm:Play()
Spasm:AdjustSpeed(99)
else
notify('R6 Required','This command requires the r6 rig type')
end
end)

addcmd('unspasm',{'nospasm'},function(args, speaker)
Spasm:Stop()
SpasmAnim:Destroy()
end)

addcmd('headthrow',{},function(args, speaker)
if not r15(speaker) then
local AnimationId = "35154961"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = speaker.Character.Humanoid:LoadAnimation(Anim)
k:Play(0)
k:AdjustSpeed(1)
else
notify('R6 Required','This command requires the r6 rig type')
end
end)

addcmd('animation',{'anim'},function(args, speaker)
if not r15(speaker) then
local pchar=speaker.Character
local AnimationId = tostring(args[1])
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = pchar.Humanoid:LoadAnimation(Anim)
k:Play()
if args[2] then
k:AdjustSpeed(tostring(args[2]))
end
else
notify('R6 Required','This command requires the r6 rig type')
end
end)

addcmd('noanim',{},function(args, speaker)
speaker.Character.Animate.Disabled = true
end)

addcmd('reanim',{},function(args, speaker)
speaker.Character.Animate.Disabled = false
end)

addcmd('animspeed',{},function(args, speaker)
local Char = speaker.Character
local Hum = Char:FindFirstChildOfClass("Humanoid") or
Char:FindFirstChildOfClass("AnimationController")

for i,v in next, Hum:GetPlayingAnimationTracks() do


v:AdjustSpeed(tonumber(args[1] or 1))
end
end)

addcmd('copyanimation',{'copyanim','copyemote'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for _,v in ipairs(players)do
local char = Players[v].Character
for _, v1 in
pairs(speaker.Character.Humanoid:GetPlayingAnimationTracks()) do
v1:Stop()
end
for _, v1 in
pairs(Players[v].Character.Humanoid:GetPlayingAnimationTracks()) do
if not string.find(v1.Animation.AnimationId, "507768375") then
local ANIM =
speaker.Character.Humanoid:LoadAnimation(v1.Animation)
ANIM:Play(.1, 1, v1.Speed)
ANIM.TimePosition = v1.TimePosition
spawn(function()
v1.Stopped:Wait()
ANIM:Stop()
ANIM:Destroy()
end)
end
end
end
end)

addcmd('stopanimations',{'stopanims','stopanim'},function(args, speaker)
local Char = speaker.Character
local Hum = Char:FindFirstChildOfClass("Humanoid") or
Char:FindFirstChildOfClass("AnimationController")

for i,v in next, Hum:GetPlayingAnimationTracks() do


v:Stop()
end
end)

addcmd('refreshanimations',
{'refreshanimation','refreshanims','refreshanim','reanim'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char.FindFirstChildWhichIsA(Char, "Humanoid")
local Animate = Char and Char.FindFirstChild(Char, "Animate")
Animate.Disabled = true
for _, v in ipairs(Human.GetPlayingAnimationTracks(Human)) do
v.Stop(v, 0)
end
Animate.Disabled = false
end)

addcmd('loopanimation', {'loopanim'},function(args, speaker)


local Char = speaker.Character
local Human = Char and Char.FindFirstChildWhichIsA(Char, "Humanoid")
for _, v in ipairs(Human.GetPlayingAnimationTracks(Human)) do
v.Looped = true
end
end)

addcmd('tpposition',{'tppos'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
getRoot(char).CFrame = CFrame.new(tpX,tpY,tpZ)
end
end)

addcmd('tweentpposition',{'ttppos'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
CFrame.new(tpX,tpY,tpZ)}):Play()
end
end)

addcmd('offset',{},function(args, speaker)
if #args < 3 then
return
end
if speaker.Character then
speaker.Character:TranslateBy(Vector3.new(tonumber(args[1]) or 0,
tonumber(args[2]) or 0, tonumber(args[3]) or 0))
end
end)

addcmd('tweenoffset',{'toffset'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
CFrame.new(tpX,tpY,tpZ)}):Play()
end
end)

addcmd('clickteleport',{},function(args, speaker)
if speaker == Players.LocalPlayer then
notify('Click TP','Go to Settings>Keybinds>Add to set up click tp')
end
end)

addcmd('tptool', {'teleporttool'}, function(args, speaker)


local TpTool = Instance.new("Tool")
TpTool.Name = "Teleport Tool"
TpTool.RequiresHandle = false
TpTool.Parent = speaker.Backpack
TpTool.Activated:Connect(function()
local Char = speaker.Character or
workspace:FindFirstChild(speaker.Name)
local HRP = Char and Char:FindFirstChild("HumanoidRootPart")
if not Char or not HRP then
return warn("Failed to find HumanoidRootPart")
end
HRP.CFrame = CFrame.new(IYMouse.Hit.X, IYMouse.Hit.Y + 3,
IYMouse.Hit.Z, select(4, HRP.CFrame:components()))
end)
end)

addcmd('clickdelete',{},function(args, speaker)
if speaker == Players.LocalPlayer then
notify('Click Delete','Go to Settings>Keybinds>Add to set up click
delete')
end
end)

addcmd('getposition',{'getpos','notifypos','notifyposition'},function(args,
speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
local char = Players[v].Character
local pos = char and (getRoot(char) or
char:FindFirstChildWhichIsA("BasePart"))
pos = pos and pos.Position
if not pos then
return notify('Getposition Error','Missing character')
end
local roundedPos = math.round(pos.X) .. ", " .. math.round(pos.Y) .. ",
" .. math.round(pos.Z)
notify('Current Position',roundedPos)
end
end)

addcmd('copyposition',{'copypos'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
local char = Players[v].Character
local pos = char and (getRoot(char) or
char:FindFirstChildWhichIsA("BasePart"))
pos = pos and pos.Position
if not pos then
return notify('Getposition Error','Missing character')
end
local roundedPos = math.round(pos.X) .. ", " .. math.round(pos.Y) .. ",
" .. math.round(pos.Z)
toClipboard(roundedPos)
end
end)

addcmd('walktopos',{'walktoposition'},function(args, speaker)
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint =
Vector3.new(args[1],args[2],args[3])
end)

addcmd('speed',{'ws','walkspeed'},function(args, speaker)
if args[2] then
local speed = args[2] or 16
if isNumber(speed) then
speaker.Character:FindFirstChildOfClass('Humanoid').WalkSpeed =
speed
end
else
local speed = args[1] or 16
if isNumber(speed) then
speaker.Character:FindFirstChildOfClass('Humanoid').WalkSpeed =
speed
end
end
end)

addcmd('loopspeed',{'loopws'},function(args, speaker)
local speed = args[1] or 16
if args[2] then
speed = args[2] or 16
end
if isNumber(speed) then
local Char = speaker.Character or
workspace:FindFirstChild(speaker.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function WalkSpeedChange()
if Char and Human then
Human.WalkSpeed = speed
end
end
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and
HumanModCons.wsLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
HumanModCons.wsCA = (HumanModCons.wsCA and
HumanModCons.wsCA:Disconnect() and false) or
speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and
HumanModCons.wsLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
end)
end
end)

addcmd('unloopspeed',{'unloopws'},function(args, speaker)
HumanModCons.wsLoop = (HumanModCons.wsLoop and
HumanModCons.wsLoop:Disconnect() and false) or nil
HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and
false) or nil
end)

addcmd('loopjumppower',{'loopjp','loopjpower'},function(args, speaker)
local jpower = args[1] or 50
if isNumber(jpower) then
local Char = speaker.Character or
workspace:FindFirstChild(speaker.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function JumpPowerChange()
if Char and Human then
Human.JumpPower = jpower
end
end
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and
HumanModCons.jpLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
HumanModCons.jpCA = (HumanModCons.jpCA and
HumanModCons.jpCA:Disconnect() and false) or
speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and
HumanModCons.jpLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
end)
end
end)

addcmd('unloopjumppower',{'unloopjp','unloopjpower'},function(args, speaker)
HumanModCons.jpLoop = (HumanModCons.jpLoop and
HumanModCons.jpLoop:Disconnect() and false) or nil
HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and
false) or nil
end)

addcmd('tools',{'gears'},function(args, speaker)
local function copy(instance)
for i,c in pairs(instance:GetChildren())do
if c:IsA('Tool') or c:IsA('HopperBin') then
c:Clone().Parent =
speaker:FindFirstChildOfClass("Backpack")
end
copy(c)
end
end
copy(game:GetService("Lighting"))
local function copy(instance)
for i,c in pairs(instance:GetChildren())do
if c:IsA('Tool') or c:IsA('HopperBin') then
c:Clone().Parent =
speaker:FindFirstChildOfClass("Backpack")
end
copy(c)
end
end
copy(game:GetService("ReplicatedStorage"))
notify('Tools','Copied tools from ReplicatedStorage and Lighting')
end)

addcmd('notools',
{'rtools','clrtools','removetools','deletetools','dtools'},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetDescendants())
do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
end)

addcmd('deleteselectedtool',{'dst'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
end)

addcmd('console',{},function(args, speaker)
-- Thanks wally!!
notify("Loading",'Hold on a sec')
local _, str = pcall(function()
return
game:HttpGet("https://gist.githubusercontent.com/luatsuki/a1b48e02d5710ebff8fe1ffb1
fc5ea38/raw/055143d9238eb6645fbb1f5c4a9a0122ca90c8f4/Console", true)
end)

local s, e = loadstring(str)
if typeof(s) ~= "function" then
return
end
local success, message = pcall(s)
if (not success) then
if printconsole then
printconsole(message)
elseif printoutput then
printoutput(message)
end
end
wait(1)
notify('Console','Press F9 to open the console')
end)

addcmd('explorer',{'dex'},function(args, speaker)
notify("Loading",'Hold on a sec')
local Dex = game:GetObjects("rbxassetid://3567096419")[1]
Dex.Parent = PARENT

local function Load(Obj, Url)


local function GiveOwnGlobals(Func, Script)
local Fenv = {}
local RealFenv = {script = Script}
local FenvMt = {}
FenvMt.__index = function(a,b)
if RealFenv[b] == nil then
return getfenv()[b]
else
return RealFenv[b]
end
end
FenvMt.__newindex = function(a, b, c)
if RealFenv[b] == nil then
getfenv()[b] = c
else
RealFenv[b] = c
end
end
setmetatable(Fenv, FenvMt)
setfenv(Func, Fenv)
return Func
end
local function LoadScripts(Script)
if Script.ClassName == "Script" or Script.ClassName ==
"LocalScript" then
spawn(function()
GiveOwnGlobals(loadstring(Script.Source, "=" ..
Script:GetFullName()), Script)()
end)
end
for i,v in pairs(Script:GetChildren()) do
LoadScripts(v)
end
end
LoadScripts(Obj)
end

Load(Dex)
end)

addcmd('remotespy',{'rspy'},function(args, speaker)
notify("Loading",'Hold on a sec')
-- Full credit to exx, creator of SimpleSpy

loadstring(game:HttpGet("https://gist.githubusercontent.com/luatsuki/c75a272fb67bcc
c22bd1b6add92ee267/raw/56375f8536aeca0cc84b44032312efb0fa5b7fa0/Spy"))()
end)

addcmd('audiologger',{'alogger'},function(args, speaker)
notify("Loading",'Hold on a sec')
loadstring(game:HttpGet(('https://pastebin.com/raw/GmbrsEjM'),true))()
end)

local loopgoto = nil


addcmd('loopgoto',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
loopgoto = nil
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
loopgoto = Players[v]
local distance = 3
if args[2] and isNumber(args[2]) then
distance = args[2]
end
local lDelay = 0
if args[3] and isNumber(args[3]) then
lDelay = args[3]
end
repeat
if Players:FindFirstChild(v) then
if Players[v].Character ~= nil then
getRoot(speaker.Character).CFrame =
getRoot(Players[v].Character).CFrame + Vector3.new(distance,1,0)
end
wait(lDelay)
else
loopgoto = nil
end
until loopgoto ~= Players[v]
end
end)

addcmd('unloopgoto',{'noloopgoto'},function(args, speaker)
loopgoto = nil
end)

addcmd('headsit',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = true
headSit = game:GetService("RunService").Heartbeat:Connect(function()
if Players[v].Character ~= nil and getRoot(Players[v].Character)
and getRoot(speaker.Character) then
if Players:FindFirstChild(Players[v].Name) and
speaker.Character:FindFirstChildOfClass('Humanoid').Sit == true then
getRoot(speaker.Character).CFrame =
getRoot(Players[v].Character).CFrame * CFrame.Angles(0,math.rad(0),0)*
CFrame.new(0,1.6,0.4)
else
headSit:Disconnect()
end
end
end)
end
end)

addcmd('chat',{'say'},function(args, speaker)
local cString = getstring(1)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(cString, "All")
end)

spamming = false
spamspeed = 1
addcmd('spam',{},function(args, speaker)
spamming = true
local spamstring = getstring(1)
repeat wait(spamspeed)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(spamstring, "All")
until spamming == false
end)

addcmd('nospam',{'unspam'},function(args, speaker)
spamming = false
end)

addcmd('whisper',{'pm'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
local plrName = Players[v].Name
local pmstring = getstring(2)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("/w "..plrName.." "..pmstring, "All")
end)
end
end)

pmspamming = {}
addcmd('pmspam',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
local plrName = Players[v].Name
if FindInTable(pmspamming, plrName) then return end
table.insert(pmspamming, plrName)
local pmspamstring = getstring(2)
repeat
if Players:FindFirstChild(v) then
wait(spamspeed)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("/w "..plrName.." "..pmspamstring, "All")
else
for a,b in pairs(pmspamming) do if b == plrName then
table.remove(pmspamming, a) end end
end
until not FindInTable(pmspamming, plrName)
end)
end
end)

addcmd('nopmspam',{'unpmspam'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
for a,b in pairs(pmspamming) do
if b == Players[v].Name then
table.remove(pmspamming, a)
end
end
end)
end
end)

addcmd('spamspeed',{},function(args, speaker)
local speed = args[1] or 1
if isNumber(speed) then
spamspeed = speed
end
end)

bubblechatting = false
local getBubblechat
addcmd('bubblechat',{},function(args, speaker)
if bubblechatting then return end
bubblechatting = true
if getBubblechat then getBubblechat:Disconnect() end
getBubblechat = Players.PlayerAdded:Connect(function(plr)
local chatfunc
chatfunc = plr.Chatted:Connect(function(chat)
if bubblechatting == true then

game:GetService("Chat"):Chat(plr.Character.Head,chat,Enum.ChatColor.White)
else
chatfunc:Disconnect()
end
end)
end)
for i,v in pairs(Players:GetPlayers()) do
local chatfunc
chatfunc = v.Chatted:Connect(function(chat)
if bubblechatting == true then

game:GetService("Chat"):Chat(v.Character.Head,chat,Enum.ChatColor.White)
else
chatfunc:Disconnect()
end
end)
end
end)

addcmd('unbubblechat',{'nobubblechat'},function(args, speaker)
bubblechatting = false
if getBubblechat then getBubblechat:Disconnect() end
end)

addcmd('safechat',{},function(args, speaker)
speaker.SetSuperSafeChat(true)
end)

addcmd('nosafechat',{'disablesafechat','unsafechat'},function(args, speaker)
speaker.SetSuperSafeChat(false)
end)

addcmd('blockhead',{},function(args, speaker)
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
end)

addcmd('blockhats',{},function(args, speaker)
for _,v in pairs(speaker.Character.Humanoid:GetAccessories()) do
for i,c in pairs(v:GetDescendants()) do
if c:IsA("SpecialMesh") then
c:Destroy()
end
end
end
end)

addcmd('blocktool',{},function(args, speaker)
for _,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("Tool") or v:IsA("HopperBin") then
for i,c in pairs(v:GetDescendants()) do
if c:IsA("SpecialMesh") then
c:Destroy()
end
end
end
end
end)

addcmd('creeper',{},function(args, speaker)
if r15(speaker) then
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
speaker.Character.LeftUpperArm:Destroy()
speaker.Character.RightUpperArm:Destroy()
speaker.Character:FindFirstChildOfClass("Humanoid"):RemoveAccessories()
else
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
speaker.Character["Left Arm"]:Destroy()
speaker.Character["Right Arm"]:Destroy()
speaker.Character:FindFirstChildOfClass("Humanoid"):RemoveAccessories()
end
end)

addcmd('bang',{'rape'},function(args, speaker)
if not r15(speaker) then
execCmd('unbang')
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
bangAnim = Instance.new("Animation")
bangAnim.AnimationId = "rbxassetid://148840371"
bang = speaker.Character.Humanoid:LoadAnimation(bangAnim)
bang:Play(.1, 1, 1)
if args[2] then
bang:AdjustSpeed(args[2])
else
bang:AdjustSpeed(3)
end
local bangplr = Players[v].Name
bangDied =
speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
bangLoop:Disconnect()
bang:Stop()
bangAnim:Destroy()
bangDied:Disconnect()
end)
bangLoop =
game:GetService('RunService').Stepped:Connect(function()
pcall(function()
getRoot(Players.LocalPlayer.Character).CFrame =
getRoot(Players[bangplr].Character).CFrame
end)
end)
end
else
notify('R6 Required','This command requires the r6 rig type')
end
end)

addcmd('unbang',{'unrape'},function(args, speaker)
if bangLoop then
bangLoop:Disconnect()
bangDied:Disconnect()
bang:Stop()
bangAnim:Destroy()
end
end)

addcmd('carpet',{},function(args, speaker)
if not r15(speaker) then
execCmd('uncarpet')
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
carpetAnim = Instance.new("Animation")
carpetAnim.AnimationId = "rbxassetid://282574440"
carpet = speaker.Character.Humanoid:LoadAnimation(carpetAnim)
carpet:Play(.1, 1, 1)
local carpetplr = Players[v].Name
carpetDied =
speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
carpetLoop:Disconnect()
carpet:Stop()
carpetAnim:Destroy()
carpetDied:Disconnect()
end)
carpetLoop =
game:GetService('RunService').Heartbeat:Connect(function()
pcall(function()
getRoot(Players.LocalPlayer.Character).CFrame =
getRoot(Players[carpetplr].Character).CFrame
end)
end)
end
else
notify('R6 Required','This command requires the r6 rig type')
end
end)

addcmd('uncarpet',{'nocarpet'},function(args, speaker)
if carpetLoop then
carpetLoop:Disconnect()
carpetDied:Disconnect()
carpet:Stop()
carpetAnim:Destroy()
end
end)

addcmd('friend',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker:RequestFriendship(v)
end
end)

addcmd('unfriend',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker:RevokeFriendship(v)
end
end)

addcmd('bringpart',{},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
v.CFrame = getRoot(speaker.Character).CFrame
end
end
end)

addcmd('bringpartclass',{'bpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart")
then
v.CFrame = getRoot(speaker.Character).CFrame
end
end
end)

gotopartDelay = 0.1
addcmd('gotopart',{'topart'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v.CFrame
end
end
end)

addcmd('tweengotopart',{'tgotopart','ttopart'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = v.CFrame}):Play()
end
end
end)

addcmd('gotopartclass',{'gpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart")
then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v.CFrame
end
end
end)

addcmd('tweengotopartclass',{'tgpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart")
then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = v.CFrame}):Play()
end
end
end)

addcmd('gotomodel',{'tomodel'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("Model") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v:GetModelCFrame()
end
end
end)

addcmd('tweengotomodel',{'tgotomodel','ttomodel'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("Model") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
wait(gotopartDelay)

game:GetService("TweenService"):Create(getRoot(speaker.Character),
TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame =
v:GetModelCFrame()}):Play()
end
end
end)

addcmd('gotopartdelay',{},function(args, speaker)
local gtpDelay = args[1] or 0.1
if isNumber(gtpDelay) then
gotopartDelay = gtpDelay
end
end)

addcmd('noclickdetectorlimits',{'nocdlimits','removecdlimits'},function(args,
speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ClickDetector") then
v.MaxActivationDistance = math.huge
end
end
end)

addcmd('fireclickdetectors',{'firecd','firecds'},function(args, speaker)
if fireclickdetector then
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ClickDetector") then
fireclickdetector(v)
end
end
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing fireclickdetector)')
end
end)

simRadius = false
addcmd('simulationradius',{'simradius'},function(args, speaker)
if sethidden then
simRadLoop = game:GetService('RunService').Stepped:Connect(function()
if setsimulation then
setsimulation(1e308, 1/0)
else
sethidden(speaker,"MaximumSimulationRadius",1/0)
sethidden(speaker,"SimulationRadius", 1e308)
end
end)
simRadius = true
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

addcmd('nosimulationradius',{'nosimradius','unsimradius'},function(args, speaker)
if sethidden then
if simRadLoop then simRadLoop:Disconnect() end
wait()
if setsimulation then
setsimulation(139,139)
else
sethidden(speaker,"MaximumSimulationRadius",139)
sethidden(speaker,"SimulationRadius", 139)
end
simRadius = false
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

addcmd('grabtools', {}, function(args, speaker)


local Human = speaker.Character:FindFirstChildWhichIsA("Humanoid")
for _, v in ipairs(workspace:GetChildren()) do
if speaker.Character and v:IsA("BackpackItem") and
v:FindFirstChild("Handle") then
Human:EquipTool(v)
end
end
if grabtoolsFunc then grabtoolsFunc:Disconnect() end
grabtoolsFunc = workspace.ChildAdded:Connect(function(v)
if speaker.Character and v:IsA("BackpackItem") and
v:FindFirstChild("Handle") then
speaker.Character:WaitForChild("Humanoid"):EquipTool(v)
end
end)
notify('Grabtools', 'Picking up any dropped tools')
end)

addcmd('nograbtools',{'ungrabtools'},function(args, speaker)
if grabtoolsFunc then grabtoolsFunc:Disconnect() end
notify('Grabtools','Grabtools has been disabled')
end)

addcmd('light',{},function(args, speaker)
local light = Instance.new("PointLight")
light.Parent = getRoot(speaker.Character)
light.Range = 30
if args[1] then
light.Brightness = args[2]
light.Range = args[1]
else
light.Brightness = 5
end
end)

addcmd('unlight',{'nolight'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.ClassName == "PointLight" then
v:Destroy()
end
end
end)

addcmd('copytools',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
spawn(function()
for i,v in
pairs(Players[v]:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Clone().Parent =
speaker:FindFirstChildOfClass("Backpack")
end
end
end)
end
end)

addcmd('naked',{},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
v:Destroy()
end
end
end)

addcmd('noface',{'removeface'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Decal") and v.Name == 'face' then
v:Destroy()
end
end
end)

addcmd('spawnpoint',{'spawn'},function(args, speaker)
spawnpos = getRoot(speaker.Character).CFrame
spawnpoint = true
spDelay = tonumber(args[1]) or 0.1
notify('Spawn Point','Spawn point created at '..tostring(spawnpos))
end)

addcmd('nospawnpoint',{'nospawn','removespawnpoint'},function(args, speaker)
spawnpoint = false
notify('Spawn Point','Removed spawn point')
end)

addcmd('flashback',{'diedtp'},function(args, speaker)
if lastDeath ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(speaker.Character).CFrame = lastDeath
end
end)

addcmd('hatspin',{'spinhats'},function(args, speaker)
execCmd('unhatspin')
wait(.5)
for _,v in pairs(speaker.Character.Humanoid:GetAccessories()) do
local keep = Instance.new("BodyPosition") keep.Name = randomString()
keep.Parent = v.Handle
local spin = Instance.new("BodyAngularVelocity") spin.Name =
randomString() spin.Parent = v.Handle
v.Handle:FindFirstChildOfClass("Weld"):Destroy()
if args[1] then
spin.AngularVelocity = Vector3.new(0, args[1], 0)
spin.MaxTorque = Vector3.new(0, args[1] * 2, 0)
else
spin.AngularVelocity = Vector3.new(0, 100, 0)
spin.MaxTorque = Vector3.new(0, 200, 0)
end
keep.P = 30000
keep.D = 50
spinhats = game:GetService('RunService').Stepped:Connect(function()
pcall(function()
keep.Position = Players.LocalPlayer.Character.Head.Position
end)
end)
end
end)

addcmd('unhatspin',{'unspinhats'},function(args, speaker)
if spinhats then
spinhats:Disconnect()
end
for _,v in pairs(speaker.Character.Humanoid:GetAccessories()) do
v.Parent = workspace
for i,c in pairs(v.Handle) do
if c:IsA("BodyPosition") or c:IsA("BodyAngularVelocity") then
c:Destroy()
end
end
wait()
v.Parent = speaker.Character
end
end)

addcmd('clearhats',{'cleanhats'},function(args, speaker)
if firetouchinterest then
local Player = Players.LocalPlayer
local Character = Player.Character
local Old = Character:FindFirstChild("HumanoidRootPart").CFrame
local Hats = {}
for _,x in next, workspace:GetChildren() do
if x:IsA("Accessory") then
table.insert(Hats,x)
end
end
for _,getacc in next,
Character:FindFirstChild("Humanoid"):GetAccessories() do
getacc:Destroy()
end
for i = 1,#Hats do
repeat game:GetService("RunService").Heartbeat:wait() until
Hats[i]

firetouchinterest(Hats[i].Handle,Character:FindFirstChild("HumanoidRootPart"),0)
repeat game:GetService("RunService").Heartbeat:wait() until
Character:FindFirstChildOfClass("Accessory")
Character:FindFirstChildOfClass("Accessory"):Destroy()
repeat game:GetService("RunService").Heartbeat:wait() until not
Character:FindFirstChildOfClass("Accessory")
end
Character:BreakJoints()
Player.CharacterAdded:wait()
for i = 1,20 do game:GetService("RunService").Heartbeat:wait()
if Player.Character:FindFirstChild("HumanoidRootPart") then
Player.Character:FindFirstChild("HumanoidRootPart").CFrame
= Old
end
end
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing firetouchinterest)')
end
end)

addcmd('split',{},function(args, speaker)
if r15(speaker) then
speaker.Character.UpperTorso.Waist:Destroy()
else
notify('R15 Required','This command requires the r15 rig type')
end
end)

addcmd('nilchar',{},function(args, speaker)
if speaker.Character ~= nil then
speaker.Character.Parent = nil
end
end)
addcmd('unnilchar',{'nonilchar'},function(args, speaker)
if speaker.Character ~= nil then
speaker.Character.Parent = workspace
end
end)

addcmd('noroot',{'removeroot','rroot'},function(args, speaker)
if speaker.Character ~= nil then
local char = Players.LocalPlayer.Character
char.Parent = nil
char.HumanoidRootPart:Destroy()
char.Parent = workspace
end
end)

addcmd('replaceroot',{'replacerootpart'},function(args, speaker)
if speaker.Character ~= nil and
speaker.Character:FindFirstChild("HumanoidRootPart") then
local Char = speaker.Character
local OldParent = Char.Parent
local HRP = Char and Char:FindFirstChild("HumanoidRootPart")
local OldPos = HRP.CFrame
Char.Parent = game
local HRP1 = HRP:Clone()
HRP1.Parent = Char
HRP = HRP:Destroy()
HRP1.CFrame = OldPos
Char.Parent = OldParent
end
end)

addcmd('clearcharappearance',{'clearchar','clrchar'},function(args, speaker)
speaker:ClearCharacterAppearance()
end)

addcmd('equiptools',{},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA("Tool") or v:IsA("HopperBin") then
v.Parent = speaker.Character
end
end
end)

local function GetHandleTools(p)


p = p or Players.LocalPlayer
local r = {}
for _, v in ipairs(p.Character and p.Character:GetChildren() or {}) do
if v.IsA(v, "BackpackItem") and v.FindFirstChild(v, "Handle") then
r[#r + 1] = v
end
end
for _, v in ipairs(p.Backpack:GetChildren()) do
if v.IsA(v, "BackpackItem") and v.FindFirstChild(v, "Handle") then
r[#r + 1] = v
end
end
return r
end
addcmd('dupetools', {'clonetools'}, function(args, speaker)
local LOOP_NUM = tonumber(args[1]) or 1
local OrigPos = speaker.Character.HumanoidRootPart.Position
local Tools, TempPos = {}, Vector3.new(math.random(-2e5, 2e5), 2e5,
math.random(-2e5, 2e5))
for i = 1, LOOP_NUM do
local Human = speaker.Character:WaitForChild("Humanoid")
wait(.1, Human.Parent:MoveTo(TempPos))
Human.RootPart.Anchored = speaker:ClearCharacterAppearance(wait(.1)) or
true
local t = GetHandleTools(speaker)
while #t > 0 do
for _, v in ipairs(t) do
coroutine.wrap(function()
for _ = 1, 25 do
v.Parent = speaker.Character
v.Handle.Anchored = true
end
for _ = 1, 5 do
v.Parent = workspace
end
table.insert(Tools, v.Handle)
end)()
end
t = GetHandleTools(speaker)
end
wait(.1)
speaker.Character = speaker.Character:Destroy()

speaker.CharacterAdded:Wait():WaitForChild("Humanoid").Parent:MoveTo(LOOP_NUM
== i and OrigPos or TempPos, wait(.1))
if i == LOOP_NUM or i % 5 == 0 then
local HRP = speaker.Character.HumanoidRootPart
if type(firetouchinterest) == "function" then
for _, v in ipairs(Tools) do
v.Anchored = not firetouchinterest(v, HRP, 1,
firetouchinterest(v, HRP, 0)) and false or false
end
else
for _, v in ipairs(Tools) do
coroutine.wrap(function()
local x = v.CanCollide
v.CanCollide = false
v.Anchored = false
for _ = 1, 10 do
v.CFrame = HRP.CFrame
wait()
end
v.CanCollide = x
end)()
end
end
wait(.1)
Tools = {}
end
TempPos = TempPos + Vector3.new(10, math.random(-5, 5), 0)
end
end)
addcmd('touchinterests', {'touchinterest', 'firetouchinterests',
'firetouchinterest'}, function(args, speaker)
local Root = getRoot(speaker.Character) or
speaker.Character:FindFirstChildWhichIsA("BasePart")
local function Touch(x)
x = x.FindFirstAncestorWhichIsA(x, "Part")
if x then
if firetouchinterest then
return spawn(function()
firetouchinterest(x, Root, 1, wait() and
firetouchinterest(x, Root, 0))
end)
end
x.CFrame = Root.CFrame
end
end
for _, v in ipairs(workspace:GetDescendants()) do
if v.IsA(v, "TouchTransmitter") then
Touch(v)
end
end
end)

addcmd('fullbright',{'fb','fullbrightness'},function(args, speaker)
game:GetService("Lighting").Brightness = 2
game:GetService("Lighting").ClockTime = 14
game:GetService("Lighting").FogEnd = 100000
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128, 128)
end)

addcmd('loopfullbright',{'loopfb'},function(args, speaker)
if brightLoop then
brightLoop:Disconnect()
end
local function brightFunc()
game:GetService("Lighting").Brightness = 2
game:GetService("Lighting").ClockTime = 14
game:GetService("Lighting").FogEnd = 100000
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128,
128)
end

brightLoop = game:GetService("RunService").RenderStepped:Connect(brightFunc)
end)

addcmd('unloopfullbright',{'unloopfb'},function(args, speaker)
if brightLoop then
brightLoop:Disconnect()
end
end)

addcmd('ambient',{},function(args, speaker)
game:GetService("Lighting").Ambient = Color3.new(args[1],args[2],args[3])
game:GetService("Lighting").OutdoorAmbient =
Color3.new(args[1],args[2],args[3])
end)
addcmd('day',{},function(args, speaker)
game:GetService("Lighting").ClockTime = 14
end)

addcmd('night',{},function(args, speaker)
game:GetService("Lighting").ClockTime = 0
end)

addcmd('nofog',{},function(args, speaker)
game:GetService("Lighting").FogEnd = 100000
end)

addcmd('brightness',{},function(args, speaker)
game:GetService("Lighting").Brightness = args[1]
end)

addcmd('globalshadows',{'gshadows'},function(args, speaker)
game:GetService("Lighting").GlobalShadows = true
end)

addcmd('unglobalshadows',
{'nogshadows','ungshadows','noglobalshadows'},function(args, speaker)
game:GetService("Lighting").GlobalShadows = false
end)

origsettings = {abt = game:GetService("Lighting").Ambient, oabt =


game:GetService("Lighting").OutdoorAmbient, brt =
game:GetService("Lighting").Brightness, time =
game:GetService("Lighting").ClockTime, fe = game:GetService("Lighting").FogEnd, fs
= game:GetService("Lighting").FogStart, gs =
game:GetService("Lighting").GlobalShadows}

addcmd('restorelighting',{'rlighting'},function(args, speaker)
game:GetService("Lighting").Ambient = origsettings.abt
game:GetService("Lighting").OutdoorAmbient = origsettings.oabt
game:GetService("Lighting").Brightness = origsettings.brt
game:GetService("Lighting").ClockTime = origsettings.time
game:GetService("Lighting").FogEnd = origsettings.fe
game:GetService("Lighting").FogStart = origsettings.fs
game:GetService("Lighting").GlobalShadows = origsettings.gs
end)

addcmd('stun',{'platformstand'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true
end)

addcmd('unstun',{'nostun','unplatformstand','noplatformstand'},function(args,
speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
end)

addcmd('norotate',{'noautorotate'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').AutoRotate = false
end)

addcmd('unnorotate',{'autorotate'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').AutoRotate = true
end)
addcmd('enablestate',{},function(args, speaker)
local x = args[1]
if not tonumber(x) then
local x = Enum.HumanoidStateType[args[1]]
end
speaker.Character:FindFirstChildOfClass("Humanoid"):SetStateEnabled(x, true)
end)

addcmd('disablestate',{},function(args, speaker)
local x = args[1]
if not tonumber(x) then
local x = Enum.HumanoidStateType[args[1]]
end
speaker.Character:FindFirstChildOfClass("Humanoid"):SetStateEnabled(x, false)
end)

addcmd('drophats',{'drophat'},function(args, speaker)
if speaker.Character then
for _,v in pairs(speaker.Character.Humanoid:GetAccessories()) do
v.Parent = workspace
end
end
end)

addcmd('deletehats',{'nohats','rhats'},function(args, speaker)
if speaker.Character then
speaker.Character:FindFirstChildOfClass("Humanoid"):RemoveAccessories()
end
end)

addcmd('droptools',{'droptool'},function(args, speaker)
for i,v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Players.LocalPlayer.Character
end
end
wait()
for i,v in pairs(Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
v.Parent = workspace
end
end
end)

addcmd('droppabletools',{},function(args, speaker)
if speaker.Character then
for _,obj in pairs(speaker.Character:GetChildren()) do
if obj:IsA("Tool") then
obj.CanBeDropped = true
end
end
end
if speaker:FindFirstChildOfClass("Backpack") then
for _,obj in
pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do
if obj:IsA("Tool") then
obj.CanBeDropped = true
end
end
end
end)

local currentToolSize = ""


local currentGripPos = ""
addcmd('reach',{},function(args, speaker)
execCmd('unreach')
wait()
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
if args[1] then
currentToolSize = v.Handle.Size
currentGripPos = v.GripPos
local a = Instance.new("SelectionBox")
a.Name = "SelectionBoxCreated"
a.Parent = v.Handle
a.Adornee = v.Handle
v.Handle.Massless = true
v.Handle.Size = Vector3.new(0.5,0.5,args[1])
v.GripPos = Vector3.new(0,0,0)
speaker.Character.Humanoid:UnequipTools()
else
currentToolSize = v.Handle.Size
currentGripPos = v.GripPos
local a = Instance.new("SelectionBox")
a.Name = "SelectionBoxCreated"
a.Parent = v.Handle
a.Adornee = v.Handle
v.Handle.Massless = true
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
speaker.Character.Humanoid:UnequipTools()
end
end
end
end)

addcmd('unreach',{'noreach'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
v.Handle.Size = currentToolSize
v.GripPos = currentGripPos
v.Handle.SelectionBoxCreated:Destroy()
end
end
end)

addcmd('grippos',{},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = speaker:FindFirstChildOfClass("Backpack")
v.GripPos = Vector3.new(args[1],args[2],args[3])
v.Parent = speaker.Character
end
end
end)

addcmd('usetools', {}, function(args, speaker)


local Backpack = speaker:FindFirstChildOfClass("Backpack")
local ammount = tonumber(args[1]) or 1
local delay_ = tonumber(args[2]) or false
for _, v in ipairs(Backpack:GetChildren()) do
v.Parent = speaker.Character
coroutine.wrap(function()
for _ = 1, ammount do
v:Activate()
if delay_ then
wait(delay_)
end
end
v.Parent = Backpack
end)()
end
end)

addcmd('logs',{},function(args, speaker)
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true,
nil)
end)

addcmd('chatlogs',{'clogs'},function(args, speaker)
join.Visible = false
chat.Visible = true
table.remove(shade3,table.find(shade3,selectChat))
table.remove(shade2,table.find(shade2,selectJoin))
table.insert(shade2,selectChat)
table.insert(shade3,selectJoin)
selectJoin.BackgroundColor3 = currentShade3
selectChat.BackgroundColor3 = currentShade2
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true,
nil)
end)

addcmd('joinlogs',{'jlogs'},function(args, speaker)
chat.Visible = false
join.Visible = true
table.remove(shade3,table.find(shade3,selectJoin))
table.remove(shade2,table.find(shade2,selectChat))
table.insert(shade2,selectJoin)
table.insert(shade3,selectChat)
selectChat.BackgroundColor3 = currentShade3
selectJoin.BackgroundColor3 = currentShade2
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true,
nil)
end)

flinging = false
addcmd('fling',{},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child:IsA("BasePart") then
child.CustomPhysicalProperties = PhysicalProperties.new(2, 0.3,
0.5)
end
end
execCmd('noclip nonotify')
wait(.1)
local bambam = Instance.new("BodyAngularVelocity")
bambam.Name = randomString()
bambam.Parent = getRoot(speaker.Character)
bambam.AngularVelocity = Vector3.new(0,311111,0)
bambam.MaxTorque = Vector3.new(0,311111,0)
bambam.P = math.huge
local function PauseFling()
if speaker.Character:FindFirstChildOfClass("Humanoid") then
if
speaker.Character:FindFirstChildOfClass("Humanoid").FloorMaterial ==
Enum.Material.Air then
bambam.AngularVelocity = Vector3.new(0,0,0)
else
bambam.AngularVelocity = Vector3.new(0,311111,0)
end
end
end
if TouchingFloor then
TouchingFloor:Disconnect()
end
if TouchingFloorReset then
TouchingFloorReset:Disconnect()
end
TouchingFloor =
speaker.Character:FindFirstChildOfClass("Humanoid"):GetPropertyChangedSignal("Floor
Material"):Connect(PauseFling)
flinging = true
local function flingDied()
execCmd('unfling')
end
TouchingFloorReset =
speaker.Character:FindFirstChildOfClass('Humanoid').Died:Connect(flingDied)
end)

addcmd('unfling',{'nofling'},function(args, speaker)
execCmd('clip nonotify')
if TouchingFloor then
TouchingFloor:Disconnect()
end
if TouchingFloorReset then
TouchingFloorReset:Disconnect()
end
flinging = false
wait(.1)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
for i,v in pairs(getRoot(speakerChar):GetChildren()) do
if v.ClassName == 'BodyAngularVelocity' then
v:Destroy()
end
end
for _, child in pairs(speakerChar:GetDescendants()) do
if child.ClassName == "Part" or child.ClassName == "MeshPart" then
child.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3,
0.5)
end
end
end)

addcmd('togglefling',{},function(args, speaker)
if flinging then
execCmd('unfling')
else
execCmd('fling')
end
end)

addcmd('invisfling',{},function(args, speaker)
local ch = speaker.Character
local prt=Instance.new("Model")
prt.Parent = speaker.Character
local z1 = Instance.new("Part")
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 = Instance.new("Part")
z2.Name="Head"
z2.Parent = prt
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid")
z3.Name="Humanoid"
z3.Parent = prt
z1.Position = Vector3.new(0,9999,0)
speaker.Character=prt
wait(3)
speaker.Character=ch
wait(3)
local Hum = Instance.new("Humanoid")
z2:Clone()
Hum.Parent = speaker.Character
local root = getRoot(speaker.Character)
for i,v in pairs(speaker.Character:GetChildren()) do
if v ~= root and v.Name ~= "Humanoid" then
v:Destroy()
end
end
root.Transparency = 0
root.Color = Color3.new(1, 1, 1)
local invisflingStepped
invisflingStepped = game:GetService('RunService').Stepped:Connect(function()
if speaker.Character and getRoot(speaker.Character) then
getRoot(speaker.Character).CanCollide = false
else
invisflingStepped:Disconnect()
end
end)
sFLY()
workspace.CurrentCamera.CameraSubject = root
local bambam = Instance.new("BodyThrust")
bambam.Parent = getRoot(speaker.Character)
bambam.Force = Vector3.new(99999,99999*10,99999)
bambam.Location = getRoot(speaker.Character).Position
end)

function attach(speaker,target)
if tools(speaker) then
local char = speaker.Character
local tchar = target.Character
local hum = speaker.Character:FindFirstChildOfClass("Humanoid")
local hrp = getRoot(speaker.Character)
local hrp2 = getRoot(target.Character)
hum.Name = "1"
local newHum = hum:Clone()
newHum.Parent = char
newHum.Name = "Humanoid"
wait()
hum:Destroy()
workspace.CurrentCamera.CameraSubject = char
newHum.DisplayDistanceType = "None"
local tool =
speaker:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass("Tool") or
speaker.Character:FindFirstChildOfClass("Tool")
tool.Parent = char
hrp.CFrame = hrp2.CFrame * CFrame.new(0, 0, 0) *
CFrame.new(math.random(-100, 100)/200,math.random(-100, 100)/200,math.random(-100,
100)/200)
local n = 0
repeat
wait(.1)
n = n + 1
hrp.CFrame = hrp2.CFrame
until (tool.Parent ~= char or not hrp or not hrp2 or not hrp.Parent or
not hrp2.Parent or n > 250) and n > 2
else
notify('Tool Required','You need to have an item in your inventory to
use this command')
end
end

addcmd('attach',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
attach(speaker,Players[v])
end
end)

function kill(speaker,target,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and
getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = CFrame.new(999999,
workspace.FallenPartsDestroyHeight + 5,999999)
until not getRoot(target.Character) or not
getRoot(speaker.Character)
wait(1)

speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame =
NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to
use this command')
end
end

addcmd('kill',{'fekill'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
kill(speaker,Players[v])
end
end)

addcmd('handlekill', {'hkill'}, function(args, speaker)


if not firetouchinterest then
return notify('Incompatible Exploit', 'Your exploit does not support
this command (missing firetouchinterest)')
end
local RS = game:GetService("RunService").RenderStepped
local Tool = speaker.Character.FindFirstChildWhichIsA(speaker.Character,
"Tool")
local Handle = Tool and Tool.FindFirstChild(Tool, "Handle")
if not Tool or not Handle then
return notify("Handle Kill", "You need to hold a \"Tool\" that does
damage on touch. For example the default \"Sword\" tool.")
end
for _, v in ipairs(getPlayer(args[1], speaker)) do
v = Players[v]
spawn(function()
while Tool and speaker.Character and v.Character and Tool.Parent
== speaker.Character do
local Human =
v.Character.FindFirstChildWhichIsA(v.Character, "Humanoid")
if not Human or Human.Health <= 0 then
break
end
for _, v1 in ipairs(v.Character.GetChildren(v.Character))
do
v1 = ((v1.IsA(v1, "BasePart") and
firetouchinterest(Handle, v1, 1, (RS.Wait(RS) and nil) or firetouchinterest(Handle,
v1, 0)) and nil) or v1) or v1
end
end
notify("Handle Kill Stopped!", v.Name .. " died/left or you
unequiped the tool!")
end)
end
end)

addcmd('fastkill',{'fastfekill'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
kill(speaker,Players[v],true)
end
end)

function bring(speaker,target,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and
getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = NormPos
until not getRoot(target.Character) or not
getRoot(speaker.Character)
wait(1)

speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame =
NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to
use this command')
end
end

addcmd('bring',{'febring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
bring(speaker,Players[v])
end
end)

addcmd('fastbring',{'fastfebring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
bring(speaker,Players[v],true)
end
end)

function teleport(speaker,target,target2,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and
getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
local hrp2 = getRoot(target2.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = hrp2.CFrame
until not getRoot(target.Character) or not
getRoot(speaker.Character)
wait(1)

speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame =
NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to
use this command')
end
end

addcmd('tp',{'teleport'},function(args, speaker)
local players1=getPlayer(args[1], speaker)
local players2=getPlayer(args[2], speaker)
for i,v in pairs(players1)do
if getRoot(Players[v].Character) and
getRoot(Players[players2[1]].Character) then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
teleport(speaker,Players[v],Players[players2[1]])
end
end
end)

addcmd('fasttp',{'fastteleport'},function(args, speaker)
local players1=getPlayer(args[1], speaker)
local players2=getPlayer(args[2], speaker)
for i,v in pairs(players1)do
if getRoot(Players[v].Character) and
getRoot(Players[players2[1]].Character) then
if speaker.Character:FindFirstChildOfClass('Humanoid') and
speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit =
false
wait(.1)
end
teleport(speaker,Players[v],Players[players2[1]],true)
end
end
end)

addcmd('spin',{},function(args, speaker)
local spinSpeed = 20
if args[1] and isNumber(args[1]) then
spinSpeed = args[1]
end
for i,v in pairs(getRoot(speaker.Character):GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
local Spin = Instance.new("BodyAngularVelocity")
Spin.Name = "Spinning"
Spin.Parent = getRoot(speaker.Character)
Spin.MaxTorque = Vector3.new(0, math.huge, 0)
Spin.AngularVelocity = Vector3.new(0,spinSpeed,0)
end)

addcmd('unspin',{},function(args, speaker)
for i,v in pairs(getRoot(speaker.Character):GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
end)

local transparent = false


function x(v)
if v then
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not i.Parent:FindFirstChild("Humanoid")
and not i.Parent.Parent:FindFirstChild("Humanoid") then
i.LocalTransparencyModifier = 0.5
end
end
else
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not i.Parent:FindFirstChild("Humanoid")
and not i.Parent.Parent:FindFirstChild("Humanoid") then
i.LocalTransparencyModifier = 0
end
end
end
end

addcmd('xray',{},function(args, speaker)
transparent = true
x(transparent)
end)

addcmd('unxray',{'noxray'},function(args, speaker)
transparent = false
x(transparent)
end)

addcmd('togglexray',{},function(args, speaker)
transparent=not transparent
x(transparent)
end)

local walltpTouch = nil


addcmd('walltp',{},function(args, speaker)
local torso
if r15(speaker) then
torso = speaker.Character.UpperTorso
else
torso = speaker.Character.Torso
end
local function touchedFunc(hit)
local Root = getRoot(speaker.Character)
if hit:IsA("BasePart") and hit.Position.Y > Root.Position.Y -
speaker.Character.Humanoid.HipHeight then
local hitP = getRoot(hit.Parent)
if hitP ~= nil then
Root.CFrame = hit.CFrame *
CFrame.new(Root.CFrame.lookVector.X,hitP.Size.Z/2 +
speaker.Character.Humanoid.HipHeight,Root.CFrame.lookVector.Z)
elseif hitP == nil then
Root.CFrame = hit.CFrame *
CFrame.new(Root.CFrame.lookVector.X,hit.Size.Y/2 +
speaker.Character.Humanoid.HipHeight,Root.CFrame.lookVector.Z)
end
end
end
walltpTouch = torso.Touched:Connect(touchedFunc)
end)

addcmd('unwalltp',{'nowalltp'},function(args, speaker)
if walltpTouch then
walltpTouch:Disconnect()
end
end)

autoclicking = false
addcmd('autoclick',{},function(args, speaker)
if mouse1press and mouse1release then
execCmd('unautoclick')
wait()
local clickDelay = 0.1
local releaseDelay = 0.1
if args[1] and isNumber(args[1]) then clickDelay = args[1] end
if args[2] and isNumber(args[2]) then releaseDelay = args[2] end
autoclicking = true
cancelAutoClick = UserInputService.InputBegan:Connect(function(input,
gameProcessedEvent)
if not gameProcessedEvent then
if (input.KeyCode == Enum.KeyCode.Backspace and
UserInputService:IsKeyDown(Enum.KeyCode.Equals)) or (input.KeyCode ==
Enum.KeyCode.Equals and UserInputService:IsKeyDown(Enum.KeyCode.Backspace)) then
autoclicking = false
cancelAutoClick:Disconnect()
end
end
end)
notify('Auto Clicker',"Press [backspace] and [=] at the same time to
stop")
repeat wait(clickDelay)
mouse1press()
wait(releaseDelay)
mouse1release()
until autoclicking == false
else
notify('Auto Clicker',"Your exploit doesn't have the ability to use the
autoclick")
end
end)

addcmd('unautoclick',{'noautoclick'},function(args, speaker)
autoclicking = false
if cancelAutoClick then cancelAutoClick:Disconnect() end
end)
addcmd('mousesensitivity',{'ms'},function(args, speaker)
UserInputService.MouseDeltaSensitivity = args[1]
end)

local nameBox = nil


local nbSelection = nil
addcmd('hovername',{},function(args, speaker)
execCmd('unhovername')
wait()
nameBox = Instance.new("TextLabel")
nameBox.Name = randomString()
nameBox.Parent = PARENT
nameBox.BackgroundTransparency = 1
nameBox.Size = UDim2.new(0,200,0,30)
nameBox.Font = Enum.Font.Code
nameBox.TextSize = 16
nameBox.Text = ""
nameBox.TextColor3 = Color3.new(1, 1, 1)
nameBox.TextStrokeTransparency = 0
nameBox.TextXAlignment = Enum.TextXAlignment.Left
nameBox.ZIndex = 10
nbSelection = Instance.new('SelectionBox')
nbSelection.Name = randomString()
nbSelection.LineThickness = 0.03
nbSelection.Color3 = Color3.new(1, 1, 1)
local function updateNameBox()
local t
local target = IYMouse.Target

if target then
local humanoid = target.Parent:FindFirstChild('Humanoid') or
target.Parent.Parent:FindFirstChild('Humanoid')
if humanoid then
t = humanoid.Parent
end
end

if t ~= nil then
local x = IYMouse.X
local y = IYMouse.Y
local xP
local yP
if IYMouse.X > 200 then
xP = x - 205
nameBox.TextXAlignment = Enum.TextXAlignment.Right
else
xP = x + 25
nameBox.TextXAlignment = Enum.TextXAlignment.Left
end
nameBox.Position = UDim2.new(0, xP, 0, y)
nameBox.Text = t.Name
nameBox.Visible = true
nbSelection.Parent = t
nbSelection.Adornee = t
else
nameBox.Visible = false
nbSelection.Parent = nil
nbSelection.Adornee = nil
end
end
nbUpdateFunc = IYMouse.Move:Connect(updateNameBox)
end)

addcmd('unhovername',{'nohovername'},function(args, speaker)
if nbUpdateFunc then
nbUpdateFunc:Disconnect()
nameBox:Destroy()
nbSelection:Destroy()
end
end)

addcmd('hitbox',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if Players[v]~= speaker and Players[v].Character:FindFirstChild('Head')
then
local sizeArg = tonumber(args[2])
local Size = Vector3.new(sizeArg,sizeArg,sizeArg)
local Head = Players[v].Character:FindFirstChild('Head')
if Head:IsA("BasePart") then
if not args[2] or sizeArg == 1 then
Head.Size = Vector3.new(2,1,1)
else
Head.Size = Size
end
end
end
end
end)

addcmd('stareat',{'stare'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if stareLoop then
stareLoop:Disconnect()
end
if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
and Players[v].Character:FindFirstChild("HumanoidRootPart") then return end
local function stareFunc()
if Players.LocalPlayer.Character.PrimaryPart and
Players:FindFirstChild(v) and Players[v].Character ~= nil and
Players[v].Character:FindFirstChild("HumanoidRootPart") then
local
chrPos=Players.LocalPlayer.Character.PrimaryPart.Position
local
tPos=Players[v].Character:FindFirstChild("HumanoidRootPart").Position
local modTPos=Vector3.new(tPos.X,chrPos.Y,tPos.Z)
local newCF=CFrame.new(chrPos,modTPos)
Players.LocalPlayer.Character:SetPrimaryPartCFrame(newCF)
elseif not Players:FindFirstChild(v) then
stareLoop:Disconnect()
end
end

stareLoop =
game:GetService("RunService").RenderStepped:Connect(stareFunc)
end
end)

addcmd('unstareat',{'unstare','nostare','nostareat'},function(args, speaker)
if stareLoop then
stareLoop:Disconnect()
end
end)

addcmd('removeterrain',{'rterrain','noterrain'},function(args, speaker)
workspace:FindFirstChildOfClass('Terrain'):Clear()
end)

addcmd('clearnilinstances',{'nonilinstances','cni'},function(args, speaker)
if getnilinstances then
for i,v in pairs(getnilinstances()) do
v:Destroy()
end
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing getnilinstances)')
end
end)

addcmd('destroyheight',{'dh'},function(args, speaker)
local dh = args[1] or -500
if isNumber(dh) then
workspace.FallenPartsDestroyHeight = dh
end
end)

local freezingua = nil


frozenParts = {}
addcmd('freezeunanchored',{'freezeua'},function(args, speaker)
if sethidden then
local badnames = {
"Head",
"UpperTorso",
"LowerTorso",
"RightUpperArm",
"LeftUpperArm",
"RightLowerArm",
"LeftLowerArm",
"RightHand",
"LeftHand",
"RightUpperLeg",
"LeftUpperLeg",
"RightLowerLeg",
"LeftLowerLeg",
"RightFoot",
"LeftFoot",
"Torso",
"Right Arm",
"Left Arm",
"Right Leg",
"Left Leg",
"HumanoidRootPart"
}
local function FREEZENOOB(v)
if v:IsA("BasePart" or "UnionOperation") and v.Anchored == false
then
local BADD = false
for i = 1,#badnames do
if v.Name == badnames[i] then
BADD = true
end
end
if speaker.Character and
v:IsDescendantOf(speaker.Character) then
BADD = true
end
if BADD == false then
for i,c in pairs(v:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro")
then
c:Destroy()
end
end
if not simRadius then
execCmd('simulationradius')
end
local bodypos = Instance.new("BodyPosition")
bodypos.Parent = v
bodypos.Position = v.Position
bodypos.MaxForce =
Vector3.new(math.huge,math.huge,math.huge)
local bodygyro = Instance.new("BodyGyro")
bodygyro.Parent = v
bodygyro.CFrame = v.CFrame
bodygyro.MaxTorque =
Vector3.new(math.huge,math.huge,math.huge)
if not table.find(frozenParts,v) then
table.insert(frozenParts,v)
end
end
end
end
for i,v in pairs(workspace:GetDescendants()) do
FREEZENOOB(v)
end
freezingua = workspace.DescendantAdded:Connect(FREEZENOOB)
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

addcmd('thawunanchored',{'thawua','unfreezeunanchored','unfreezeua'},function(args,
speaker)
if sethidden then
if freezingua then
freezingua:Disconnect()
end
if not simRadius then
execCmd('simulationradius')
end
for i,v in pairs(frozenParts) do
for i,c in pairs(v:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro") then
c:Destroy()
end
end
end
frozenParts = {}
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

addcmd('tpunanchored',{'tpua'},function(args, speaker)
if sethidden then
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local Forces = {}
for _,part in pairs(workspace:GetDescendants()) do
if Players[v].Character:FindFirstChild('Head') and
part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and
not part:IsDescendantOf(speaker.Character) and part.Name == "Torso" == false and
part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name ==
"Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left
Leg" == false and part.Name == "HumanoidRootPart" == false then
for i,c in pairs(part:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro")
then
c:Destroy()
end
end
local ForceInstance = Instance.new("BodyPosition")
ForceInstance.Parent = part
ForceInstance.MaxForce = Vector3.new(math.huge,
math.huge, math.huge)
table.insert(Forces, ForceInstance)
if not table.find(frozenParts,part) then
table.insert(frozenParts,part)
end
end
end
if not simRadius then
execCmd('simulationradius')
end
for i,c in pairs(Forces) do
c.Position = Players[v].Character.Head.Position
end
end
else
notify('Incompatible Exploit','Your exploit does not support this
command (missing sethiddenproperty)')
end
end)

keycodeMap = {
["0"] = 0x30,
["1"] = 0x31,
["2"] = 0x32,
["3"] = 0x33,
["4"] = 0x34,
["5"] = 0x35,
["6"] = 0x36,
["7"] = 0x37,
["8"] = 0x38,
["9"] = 0x39,
["a"] = 0x41,
["b"] = 0x42,
["c"] = 0x43,
["d"] = 0x44,
["e"] = 0x45,
["f"] = 0x46,
["g"] = 0x47,
["h"] = 0x48,
["i"] = 0x49,
["j"] = 0x4A,
["k"] = 0x4B,
["l"] = 0x4C,
["m"] = 0x4D,
["n"] = 0x4E,
["o"] = 0x4F,
["p"] = 0x50,
["q"] = 0x51,
["r"] = 0x52,
["s"] = 0x53,
["t"] = 0x54,
["u"] = 0x55,
["v"] = 0x56,
["w"] = 0x57,
["x"] = 0x58,
["y"] = 0x59,
["z"] = 0x5A,
["enter"] = 0x0D,
["shift"] = 0x10,
["ctrl"] = 0x11,
["alt"] = 0x12,
["pause"] = 0x13,
["capslock"] = 0x14,
["spacebar"] = 0x20,
["pageup"] = 0x21,
["pagedown"] = 0x22,
["end"] = 0x23,
["home"] = 0x24,
["left"] = 0x25,
["up"] = 0x26,
["right"] = 0x27,
["down"] = 0x28,
["insert"] = 0x2D,
["delete"] = 0x2E,
["f1"] = 0x70,
["f2"] = 0x71,
["f3"] = 0x72,
["f4"] = 0x73,
["f5"] = 0x74,
["f6"] = 0x75,
["f7"] = 0x76,
["f8"] = 0x77,
["f9"] = 0x78,
["f10"] = 0x79,
["f11"] = 0x7A,
["f12"] = 0x7B,
}
autoKeyPressing = false
cancelAutoKeyPress = nil

addcmd('autokeypress',{'keypress'},function(args, speaker)
if keypress and keyrelease and args[1] then
local code = keycodeMap[args[1]:lower()]
if not code then notify('Auto Key Press',"Invalid key") return end
execCmd('unautokeypress')
wait()
local clickDelay = 0.1
local releaseDelay = 0.1
if args[2] and isNumber(args[2]) then clickDelay = args[2] end
if args[3] and isNumber(args[3]) then releaseDelay = args[3] end
autoKeyPressing = true
cancelAutoKeyPress =
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent then
if (input.KeyCode == Enum.KeyCode.Backspace and
UserInputService:IsKeyDown(Enum.KeyCode.Equals)) or (input.KeyCode ==
Enum.KeyCode.Equals and UserInputService:IsKeyDown(Enum.KeyCode.Backspace)) then
autoKeyPressing = false
cancelAutoKeyPress:Disconnect()
end
end
end)
notify('Auto Key Press',"Press [backspace] and [=] at the same time to
stop")
repeat wait(clickDelay)
keypress(code)
wait(releaseDelay)
keyrelease(code)
until autoKeyPressing == false
if cancelAutoKeyPress then cancelAutoKeyPress:Disconnect()
keyrelease(code) end
else
notify('Auto Key Press',"Your exploit doesn't have the ability to use
auto key press")
end
end)

addcmd('unautokeypress',{'noautokeypress','unkeypress','nokeypress'},function(args,
speaker)
autoKeyPressing = false
if cancelAutoKeyPress then cancelAutoKeyPress:Disconnect() end
end)

addcmd('addplugin',{'plugin'},function(args, speaker)
addPlugin(getstring(1))
end)

addcmd('removeplugin',{'deleteplugin'},function(args, speaker)
deletePlugin(getstring(1))
end)

addcmd('reloadplugin',{},function(args, speaker)
local pluginName = getstring(1)
deletePlugin(pluginName)
wait(1)
addPlugin(pluginName)
end)

addcmd('removecmd',{'deletecmd'},function(args, speaker)
removecmd(args[1])
end)

updateColors(currentShade1,shade1)
updateColors(currentShade2,shade2)
updateColors(currentShade3,shade3)
updateColors(currentText1,text1)
updateColors(currentText2,text2)
updateColors(currentScroll,scroll)

if PluginsTable ~= nil or PluginsTable ~= {} then


FindPlugins(PluginsTable)
end

-- Events
eventEditor.RegisterEvent("OnExecute")
eventEditor.RegisterEvent("OnSpawn",{
{Type="Player",Name="Player Filter ($1)"}
})
eventEditor.RegisterEvent("OnDied",{
{Type="Player",Name="Player Filter ($1)"}
})
eventEditor.RegisterEvent("OnDamage",{
{Type="Player",Name="Player Filter ($1)"},
{Type="Number",Name="Below Health ($2)"}
})
eventEditor.RegisterEvent("OnKilled",{
{Type="Player",Name="Victim Player ($1)"},
{Type="Player",Name="Killer Player ($2)",Default = 1}
})
eventEditor.RegisterEvent("OnJoin",{
{Type="Player",Name="Player Filter ($1)",Default = 1}
})
eventEditor.RegisterEvent("OnChatted",{
{Type="Player",Name="Player Filter ($1)",Default = 1},
{Type="String",Name="Message Filter ($2)"}
})

function hookCharEvents(plr,instant)
spawn(function()
local char = plr.Character
if not char then return end

local humanoid = char:WaitForChild("Humanoid",10)


if not humanoid then return end

local oldHealth = humanoid.Health


humanoid.HealthChanged:Connect(function(health)
local change = math.abs(oldHealth - health)
if oldHealth > health then
eventEditor.FireEvent("OnDamage",plr.Name,tonumber(health))
end
oldHealth = health
end)
humanoid.Died:Connect(function()
eventEditor.FireEvent("OnDied",plr.Name)

local killedBy = humanoid:FindFirstChild("creator")


if killedBy and killedBy.Value and killedBy.Value.Parent then
eventEditor.FireEvent("OnKilled",plr.Name,killedBy.Name)
end
end)
end)
end

Players.PlayerAdded:Connect(function(plr)
eventEditor.FireEvent("OnJoin",plr.Name)
plr.Chatted:Connect(function(msg)
eventEditor.FireEvent("OnChatted",tostring(plr),msg) end)
plr.CharacterAdded:Connect(function()
eventEditor.FireEvent("OnSpawn",tostring(plr)) hookCharEvents(plr) end)
JoinLog(plr)
ChatLog(plr)
if ESPenabled then
repeat wait(1) until plr.Character and getRoot(plr.Character)
ESP(plr)
end
if CHMSenabled then
repeat wait(1) until plr.Character and getRoot(plr.Character)
CHMS(plr)
end
end)

for _,plr in pairs(Players:GetPlayers()) do


pcall(function()
plr.Chatted:Connect(function(msg)
eventEditor.FireEvent("OnChatted",tostring(plr),msg) end)
plr.CharacterAdded:Connect(function()
eventEditor.FireEvent("OnSpawn",tostring(plr)) hookCharEvents(plr) end)
hookCharEvents(plr)
end)
end

if spawnCmds and #spawnCmds > 0 then


for i,v in pairs(spawnCmds) do
eventEditor.AddCmd("OnSpawn",{v.COMMAND or "",{0},v.DELAY or 0})
end
updatesaves()
end

if loadedEventData then eventEditor.LoadData(loadedEventData) end


eventEditor.Refresh()

eventEditor.FireEvent("OnExecute")

if aliases and #aliases > 0 then


local cmdMap = {}
for i,v in pairs(cmds) do
cmdMap[v.NAME:lower()] = v
for _,alias in pairs(v.ALIAS) do
cmdMap[alias:lower()] = v
end
end
for i = 1, #aliases do
local cmd = string.lower(aliases[i].CMD)
local alias = string.lower(aliases[i].ALIAS)
if cmdMap[cmd] then
customAlias[alias] = cmdMap[cmd]
end
end
refreshaliases()
end

IYMouse.Move:Connect(checkTT)

spawn(function()
if pcall(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/mas
ter/version'))() end) then
if ver ~= Version then
notify('Outdated','Get the new version at infyield.yolasite.com')
end
if Announcement and Announcement ~= '' then
local AnnGUI = Instance.new("Frame")
local background = Instance.new("Frame")
local TextBox = Instance.new("TextLabel")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")

AnnGUI.Name = randomString()
AnnGUI.Parent = PARENT
AnnGUI.Active = true
AnnGUI.BackgroundTransparency = 1
AnnGUI.Position = UDim2.new(0.5, -180, 0, -500)
AnnGUI.Size = UDim2.new(0, 360, 0, 20)
AnnGUI.ZIndex = 10

background.Name = "background"
background.Parent = AnnGUI
background.Active = true
background.BackgroundColor3 = currentShade1
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 0, 20)
background.Size = UDim2.new(0, 360, 0, 150)
background.ZIndex = 10

TextBox.Parent = background
TextBox.BackgroundTransparency = 1
TextBox.Position = UDim2.new(0, 5, 0, 5)
TextBox.Size = UDim2.new(0, 350, 0, 140)
TextBox.Font = Enum.Font.SourceSans
TextBox.TextSize = 18
TextBox.TextWrapped = true
TextBox.Text = Announcement
TextBox.TextColor3 = currentText1
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top
TextBox.ZIndex = 10

shadow.Name = "shadow"
shadow.Parent = AnnGUI
shadow.BackgroundColor3 = currentShade2
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 360, 0, 20)
shadow.ZIndex = 10

PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "Server Announcement"
PopupText.TextColor3 = currentText1
PopupText.TextWrapped = true

Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10

ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10

wait(1)
AnnGUI:TweenPosition(UDim2.new(0.5, -180, 0, 150), "InOut",
"Quart", 0.5, true, nil)

Exit.MouseButton1Click:Connect(function()
AnnGUI:TweenPosition(UDim2.new(0.5, -180, 0, -500),
"InOut", "Quart", 0.5, true, nil)
wait(0.6)
AnnGUI:Destroy()
end)
end
end
end)

wait()
Credits:TweenPosition(UDim2.new(0,0,0.9,0), "Out", "Quart", 0.2)
Logo:TweenSizeAndPosition(UDim2.new(0,175,0,175),UDim2.new(0,37,0,45), "Out",
"Quart", 0.3)
wait(1)
for i=0,1,0.1 do
Logo.ImageTransparency = i
IntroBackground.BackgroundTransparency = i
wait()
end
Credits:TweenPosition(UDim2.new(0,0,0.9,30), "Out", "Quart", 0.2)
wait(0.2)
Logo:Destroy()
Credits:Destroy()
IntroBackground:Destroy()
minimizeHolder()

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