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Making of Minor Project
Making of Minor Project
Minor Project
By Torran Rodgers - 14/01/2022
Early Project Proposals
Narrative Development
Non-human resources
The Premise:
An alien explorer goes to his organisation and applies for a new
partner.
The Logline:
Due to his kind nature and friendship with his current mission
partner, he is unable to keep them safe. Because of this he is seeking
for them both to be reassigned to different teams.
Narrative Development
Non-human resources
Step Outline:
We start in space seeing the mothership and listening to the radio
We see Ranger 1 sitting in an interview situation where the interviewer (Behind the character) Starts the
interview reviewing their request.
We cut to situations as they are being described by Ranger 1.
Ranger 2 is shown telling his side of the story in a non-linier way, we see them in the same interview room at
separate times giving examples of positive situations.
These situations are also bad in the perspective of Ranger 1, as Ranger 2 boasts his social skills, we see him
accidently launch Ranger 1 into Space
These situations escalate, often to comedic magnitude.
A Mission robot is brought into testify and its response is so bad it breaks its coding
The robot reveals survival possibilities within a mission with ranger 2 alone and When Ranger 1 is with them.
Ranger 1 gives a moving monologue on how he cannot keep Ranger 2 safe.
The interviewer reports that Ranger 2 has been assigned to “Tom ------”
Ranger 1 gets very worried quoting his nickname as “Build a bomb tom”
Ranger 2 Bursts into the interview with ranger 1 proudly carrying his first hand-made bomb before destroying
the wall sucking them out into space.
Non-human Resources - Script
Early Drawings - Non - Human resources
Early Drawings - Non - Human resources
Minor Project Direction Change
Upon reviewing my idea and the types of projects I am
available to do for this project. I will be swapping to a more
creature design based project. This change came about
through discussion with my tutors and gaining a better
understanding of building a portfolio of the career direction
I want post graduation.
Each entry was a few sentences long and I made a bullet point plan of what was needed to go along with it. This would
be useful as I knew everything I needed to make to go into the journal.
Creature Feature : Early thumbnails
I Assessed what I
liked and didn't like
and allowed that to
inform a redesign
that followed the
creatures position
in the narrative
better.
Creature Two
The redesign followed closer the initial ideas of the
creature pushing it away from dinosaurs however still
keeping certain aspects of designs to crate an prehistory
feeling. using photo textures to detail the creature across
large areas
Creature Three
Creature 3 started on photoshop
with thumbnails as well as a
rendering of 3 designs I really
liked.
Creature Three
For creature 3 I
focused on real
creatures and how
they use there
anatomy to help
survive, I looked at
hunting fish for
inspiration for the
river dwelling
creature
Creature Three Because I used the
reference and designs
of real animals to
inspire how I decorated
the thumbnails of
creature 3. the Zbrush
sculpts came out
similar to each other as
I had a solid idea in
mind.
Creature Three
Using the Zbrush sculpt as a
multiply layer I was able to colour
and texture deeper the design,
ending with a design I'm happy
with, however its presented in a
way that could be better to portray
the style of the media its being
used for. a more realist style
render.
Creature Four
Creature 4 Started the same
as all the other creatures,
giving me a good
understanding of what the
creature could be before
adorning it.
Creature Four
Creature four was simpler to
design as I now had 2 creatures
that could be used as reference
when finishing the designs. And
I'm recreating those 2 into a
different size and stance.
Creature Four
upon completing creature 4 I realised that all 3
creature look very similar and create 2 and 4 have
strayed from the interesting designs found in the
Thumbnails, I should
consider this moving
forwards as in an
attempt to make them
look similar, I haven't
made them unique
enough to be
interesting.
Creature 3 and 4
Creature 3 and 4 next to each other for comparative
size.
Creature 5
Creature 5 is set to be a
competing evolution on the
planet as such even from the
thumbnails and renderings.
Its meant to look more alien
then the other creatures.
Creature 5
Creature 5 was
completely designed
in photoshop using
brushes and photo-
bashing, after the
rendering of the
thumbnails I moved
on to dressing and
colouring the
creature to fit the
threating elements of
its story.
Creature 5
I took my favourite aspects of the creature and
finalised the design of creature 5.
Creature 6
Creature 6 is a larger
apelike version of
creature 5. because of
this the only design
heavy stage was the
thumbnailing and
rendering of the
creature, before the
creature 5 design is
attached to the form
Creature 6