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DEMONGROUND ISSUE 3

Table Of Contents
Cover Art ......................................................................................................................................................... 1
Dawn Patrol by Chris Carpenter ................................................................................................................................................................. 1

Editorial ......................................................................................................................................................... 3
1999 - A (Not So) Dark Year by Geoff Skellams ........................................................................................................................................ 3
One Referee’s Guide to Campaigns by Paul L. Emerson ........................................................................................................................... 4
Motivations by Michael Marchi .................................................................................................................................................................. 8

Adventures ..................................................................................................................................................... 9
Pines and Sunshine by Dr Michael C. LaBossiere ...................................................................................................................................... 9

House Rules ................................................................................................................................................. 16


Combat House Rules by Michael H. Wittek ............................................................................................................................................. 16

Milieu ............................................................................................................................................................17
Dark Britain by Lee Williams ................................................................................................................................................................... 17

Dark Races ................................................................................................................................................... 22


New Dark Races and Other Critters by Lee Williams .............................................................................................................................. 22

NPCs .............................................................................................................................................................. 25
Witch Woman by Ms Georgie .................................................................................................................................................................... 25
Animal Empathy by Ms Georgie ............................................................................................................................................................... 25
Street Kid by Lee Williams ........................................................................................................................................................................ 26
Dave the Cabbie by Lee Williams ............................................................................................................................................................. 27
Underground Railroad by Rob Beck ........................................................................................................................................................ 28

Equipment/DarkTek .................................................................................................................................... 30
Ten Things Every Minion Hunter Should Have by Chris Carpenter ......................................................................................................... 30
Dimensional Stabilizer by John McCleese, Jr .......................................................................................................................................... 31
New Equipment Items by Lee Williams ..................................................................................................................................................... 32
New Weapons and Ammunition by Lee Williams ...................................................................................................................................... 33

Tabloids ........................................................................................................................................................ 36
Tabloid Articles by Lee Williams and Chris Carpenter ............................................................................................................................. 36
Tabloid Hooks by Lee Williams and Chris Carpenter ............................................................................................................................... 36

The Loose Ends ............................................................................................................................................ 38

LEGAL INFORMATION
The Dark Conspiracy game in all forms is owned by Dark Conspiracy Enterprises. © 1991 - 1998 Dark Conspiracy Enterprises.
Dark Conspiracy is a trademark of Dark Conspiracy Enterprises. Dark Conspiracy Enterprises permits web sites and fanzines for
this game, provided it contains this notice, that Dark Conspiracy Enterprises is notified, and subject to a withdrawal of permission
on 90 days notice. The contents of this site are for personal, non-commercial use, only. Any use of Dark Conspiracy Enterprises’
copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights
or trademarks. In addition, any program/articles/file on this fanzine cannot be republished or distributed without the consent of the
author who contributed it. Dark Conspiracy Enterprises PO Box 2310 Key West FL 33045.

Table of Contents DEMONGROUND Issue 3 Page 2


Editorial

1999 - A (Not So) Dark Year


by Geoff Skellams
DEMONGROUND Associate Editor and Minister of Layout

Welcome to Issue 3 of Smith are also planning on running at least and I have had to make yet another change
DEMONGROUND: The Electronic one Dark Conspiracy game each. There to the PDF files. Here’s hoping that
Fanzine of Dark Conspiracy! It’s great to could be still more DC games yet to be an- Pagemaker will at least make my life easier,
be back doing this all again in the New Year. nounced, so we will let you know when we so I’ll be less likely to take my frustrations
This year, 1999, promises to be a very good know for certain. out on them.
year for Dark Conspiracy fans. If you can’t make it this year’s Last but not least, I’d like to thank my
When we (Marcus, Mike and I) had GENCON, then don’t despair, there’s still wife, Sue, who doesn’t get to see much of
the idea of forming a fanzine for Dark Con- something for you. 1999 sees the release of me when I am trying to get each fanzine
spiracy back in June of last year, we had no the first all-new published material for Dark finished on time. Thanks for putting up with
real idea what we were letting ourselves in Conspiracy since 1994. Ken Whitman an- me, hon.
for. It has been a lot of hard work for all of nounced on the Dynasty Presentations’ Well, that’s enough of my rambling.
us to bring out the issues so far and this one homepage that there will a series of six new I’ll get out of your way and let you get on
has been no exception. adventure/sourcebooks to be published over with enjoying the rest of this issue. Have
This issue is the first one created us- the course of the year. They will be set in fun!
ing the Adobe Pagemaker package. the fictional “New Centennial City”, or “Sin
DEMONGROUND 1 and 2 were both cre- City” as some of its residents call it. The Sin
ated in Word 97, and although they turned City setting is being designed to allow a ref-
out OK, they pushed the boundaries of not eree to place it in any country and any land-
only the software, but also the patience and scape that they so desire. The new books
sanity of the editorial staff. I’m hoping that are only going to be available for purchase
the move to Pagemaker will make it not only through the DPI website, so don’t look for
easier for me to create each issue of the them in your local gaming store.
magazine, it will also help to reduce the size Finally, I’d like to take a bit of time
of the PDF files and also allow me a lot more to thank a few people. DC ICQ Chatroom
flexibility. I guess we shall have to wait and Firstly, to Chris Carpenter and his co-
see. horts for coming up with the first cover art Each week, fans of Dark Conspiracy
For the rest of 1999, issues of specifically created for DEMONGROUND. come to the ICQ Dark Conspiracy chat
DEMONGROUND will be coming out in When it came in, it saved us a few nights room to talk about the game.
the third week of the month. We feel that sleep, because we were wondering what we If you have ICQ installed on your
this will give us a little more flexibility, and were going to put on the cover. We’re re- computer, just search ICQ by id# (for
the slip also allows us to bring you a timely ally pleased with it and are looking forward 12565688) or nickname (&Dark Con-
post-GENCON issue with several of the to seeing what else Chris and his friends can spiracy) and add it to your ICQ contact
adventures that will be running at this year’s come up with. list.
game fair, without having to wait two I’d also like to thank Ken Whitman If you don’t have ICQ installed on
months for it. for his continued support of your computer, you can download it for
This brings me to the reasons why DEMONGROUND. Having Ken on our free from the ICQ home page at
1999 will be a very good year for Dark Con- side has been really handy for us and we look http://www.icq.com/
spiracy fans. forward to continuing the relationship we For more details about the Dark
Firstly, GENCON 99 will have a already have. Conspiracy chatroom and chat sessions,
greatly increased number of Dark Con- I have to thank my co-editors, Marcus see the Discussions page on the Dynasty
spiracy games. I have written an RPGA Bone and Mike Marchi for the support and Presentations website.
sanctioned DC 2 nd Edition game, titled patience they have shown me since we http://www.dynastypresentations.com/
“Thoughts Run Wild...”, which I believe is started. They have had to put up with a fair If you have any questions about
only the second Dark Conspiracy game to amount of grumbling and sometimes abuse Dark Conspiracy, come along. We
ever be sanctioned by the RPGA. Mike from me when the deadline for a look forward to seeing you.
Marchi, Rob Beck, Ms Georgie and Lester DEMONGROUND issue is coming up fast

Page 3 DEMONGROUND Issue 3 Editorial/Opinion


One Referee’s Guide to Campaigns
by Paul L. Emerson (aka Mark Hunter)
This is my diatribe on building cam- top of the fact that the adventure will not be Okay, campaigns may be a series of
paigns for your gaming group, from the cam- a means to the end the players are attempt- adventures stuck together, but it is a good
paign basics down. This article is not meant ing to achieve, makes them that much more idea to have stopping and/or turning points
to slander anyone or reflect badly on the cryptic. Eventually, once more, you get the in the overall campaign. These points help
ways referees do things for their gaming bored players who simply wish to blow to break up the campaign, allowing your
group. On the contrary, for the older ref- things away to accomplish their means. group to take a short respite before you con-
erees it is meant to give you ideas you might There are, of course, many other com- tinue playing on the next leg. It also allows
follow and for the younger ones, it is meant ponents which are used in the game: props, the referee to end a short night, go home
to aid you in getting away from plain set characters, dice, referees material, etc., but and over the next week, review their notes
adventures and give your games a focus. they really do not aid the referee or the play- for the next leg. Not that referees do not do
There are many parts normally attrib- ers in accomplishing the tasks necessary, that anyway, but it allows them to write their
uted to running a good role-playing game, except as their individual component pieces. campaigns leg by leg and set the next legs
such as Dark Conspiracy, and making cer- All they become is necessary evils that clut- aside until it is time to bring them out again.
tain that your players know where they ter the table until needed. Each of these legs is supposed to be a
stand. Obviously, if your gaming group is This article is expressly written to make miniature campaign in and of itself, leading
the hunter/killer combat monster type, then certain all your component parts may be fit- each to the final conclusion of the overall
you will want to ignore this article altogether. ted together in one setting and not be seen campaign. Therefore, a focus is required to
On the other hand, for those of you requir- as useless or necessary evils. Hopefully I will bring the leg to a close; one that makes sense
ing meaning in your gaming, even if your fulfill that one promise to you. as a stepping stone to end of the campaign.
players do not get it, then this article is for In the case of Hellsgate, the first leg could
you. And, following this article, your play- The Campaign end with the information that the characters
ers will get more enjoyment because they’ll As I explained, a campaign is normally are facing the challenge of closing Hellsgate
know you’re a referee who’s trying to get a series of adventures strung together (and itself. They have found out the basic history
something accomplished and show them a usually haphazardly at that). Campaigns of how the Dark Conspiracy began and now
story. It’s all that much more rewarding when should not be so; they should be so much they have the necessity of finding out what
your players do get it. more. Normally, you have to have a basis they need to finish the campaign and close
The first part attributed to good gam- for ending the campaign; a reason the char- Hellsgate.
ing is the Campaign. Normally, this means acters are where they’re at. One overall pro- The second leg deals with getting that
that you will be running a connected (albeit found reason must exist for a campaign to information, and the misadventures that will
sometimes dubiously) line of adventures work right and normally it has to be some- entail. PLOT: They made one of the other
which will eventually result in the destruc- thing Earth-shattering. “Hellsgate” would Minion Lords very mad and it is sending
tion of one of the Dark Lords. These are actually have been an extremely good cam- Dark Minions to deal with the player char-
fine, but normally do not present the play- paign ending; in fact we’ll use that as the acters.
ers with any clear-cut direction to go in with basis for this article. Like how I slipped that in there?
their characters. The puzzles which they For those who do not know, Hellsgate In finding this information, and fight-
solve to get their “doggy biscuit” often leave is the portal the aliens opened with their ing the Dark Minions off while doing it, the
them more mystified than when they started plasma drills in the Dark Conspiracy his- players find out their characters will have to
the campaign. Unfortunately, this normally tory. The characters job is to find out what find an Empath capable of the kind of sor-
leads to a great deal of frustration with both happened, or what is happening, basically cery that was required to close the Hellsgate
player and referee and eventually boredom the Dark Conspiracy, and defeat the machi- centuries ago. They also find that they will
as the players stop solving puzzles and sim- nations of the evil powers involved. Pretty be going to the moon of Io where their final
ply start blowing away the Dark Minions. straight-forward, right? Well, let’s compli- battle will be and where they will have to
The second and final part attributed to cate things. find, block, and magically seal the gateway.
good gaming, is the Adventure. Although That was leg two, easy huh?
pre-published adventures are fine, they usu- Legs Leg three will be finding the sorceror,
ally do not fit how the group thinks as a It’s got l-l-e-e-e-e-g-g-g-g-g-s-s-s-s, it getting to Io, and doing the deed. The very
whole and do not fit their needs. This, on knows how to kill you with them! last one or two adventure sessions will be

Editorial/Opinion DEMONGROUND Issue 3 Page 4


involved with an extremely heavy combat complete parts of the adventure logically,
and the dramatic resolution and close of the Adventures and which lead into the next part of the ad-
Hellsgate. Now comes the basic part of the cam- venture. Once you have read the adventure
These three legs could run anywhere paign, the adventure. This is where your book once or twice, go through it again and
from nine months to three years of real time, player’s characters actually earn their money, jot down the most important points of the
depending on how elaborate the referee de- so to speak. Adventures are supposed to be adventure, to include any clues that are rel-
sires to make the campaign. a series of events planned together and/or evant to the story. Photocopy any props that
Another way this campaign could be in succession to bring trials and tribulations you need from the book so you won’t need
played is as a series of artifact finding mis- to a group of player characters. The players to disrupt the adventure to go digging
sions. Perhaps the artifacts all connect to one have to figure out a puzzle to get a clue or through books looking for things. Now put
another for two or three main pieces neces- have to destroy the opposition to advance the adventure book away.
sary to complete each of the legs of the cam- the story. The most important thing the play- Adventures can be run off the cuff, so
paign and eventually comprise an “empathic ing group can do is to advance the story. to speak, which is normally the best way to
machine” necessary to end the entire thing. The faster an adventure is played and the run something. If you take my advice from
If the Dark Ones themselves know of the more adept the referee and their players are, above and then you put your notes away for
artifacts Earth holds for their destruction, the better the adventure plays and the more a particularly long amount of time, you can
or for their rule, they could be hunting for the players will get from adventuring. How- always review the book again just prior to
them as well. This would make for an ex- ever, an adventure played too fast by the the game. “The best laid plans...” has been
tremely deadly campaign for the characters, referee may very well leave the players in the catch phrase for me ever since I started
and something to make the players think the dust, without clues or a proper way to running games several years ago, and will
their way through - instead of blasting eve- advance the story. continue to be true throughout my gaming
rything in sight. Unfortunately, there isn’t very much career. The best written adventures, of which
There are, as far as legs go, hundreds which can actually be done to improve an Hellsgate just happens to be one of my all
of possibilities to keep your campaign alive adventure, but there are a few things. For time favorites (although I’ve never had the
and flowing smoothly. When your players one, referees should be ready, willing, able, pleasure of running it), will turn foul on you
get to the end of a leg, and if you run it right, and capable of reading the adventure in the face of your resourceful players. Your
they’ll know. They will be reluctant, but through. There are clues hidden throughout not-so-resourceful players, who may have
happy, to take a short hiatus knowing the adventure modules that are required to read the adventure and know what’s sup-
they’ve accomplished something pretty big. posed to happen, will be sitting there not
knowing what to do if your resourceful play-
ers throw a monkey wrench in the works.
But, if you pull adventures “from your butt”
so to speak, then your resourceful and non
resourceful players will all be on the edges
of their kitchen chairs and even you won’t
know what’s going to happen next. It all
depends on the players, after all, right?
So much for my advice on running ad-
ventures. Now, on to what this all has to do
with this article. Just like the legs all have to
connect to bring both the leg to a close and
lead in to another leg, so to do your adven-
tures have to close and lead into the next
adventure. You can rewrite the ending to
any adventure, if you’re using published
adventures, to reflect what is happening in
this leg of your campaign, or in the cam-
paign itself. This could take as little as a
paragraph worth of description up to an
entire section rewrite depending on the writ-
ten adventure and how much plausible
deniability you desire to leave your players

Page 5 DEMONGROUND Issue 3 Editorial/Opinion


with. If you write all your own adventures, cats, lions, tigers, bears and everything else. best out of the Dark Conspiracy role-play-
even if they’re just impromptu notes, you Dark Lords, using every bit of their aspects, ing game. Do you like the idea behind
can always change the ending to suit. are plotting against other Dark Lords! Yep, DarkTek the most? The monsters? The
When writing your own adventures, that’s right, there is some hope for the Earth supernatural, non-sentients, that have come
keep in mind what your player group de- after all. Minion Hunter groups and Em- to Earth because it’s a new hunting ground?
sires to see in their gaming. If they are com- pathic Cells are plotting against others of The fear, loathing, hate, disgust, and gen-
bat monsters, by all means give them some- their own ilk because they can. Everything eral dread the world is in right now? What
thing to kill every thirty minutes. On the living on Earth plots against everything else aspect of the game do you personally like
other hand, cerebral gamers (people that like under the sun in the universe. the most? If you have no favorite, what do
to think their way through situations before I’ve just given you enough plots in this last your players prefer? What would they like
trying the failed diplomacy angle) will de- paragraph to fill your adventures by them- to see you take a more active part in the
sire more puzzles, mazes, enigmatic crea- selves for a whole year. I know, I’ve done game with?
tures, that sort of thing. All adventures can it. Now you have the answer, so why not
be tuned to a group with little or no work. In a world as vast as Dark Conspira- develop it as far up the ladder, from sub-
Some role-playing games use things plots to the top of the Campaign food chain,
such as scenes, acts, developments, cliff- as a Dark Lord and their plotting. Does your
hangers, etc., to break their gaming down Dark Lord have to be on a quest to take
even further. Each one of those step-downs over the Earth? NO! It makes things more
from the adventure do, in turn, present their interesting if they are trying to, because then
own clues, trials, tribulations, leads, and exits you could add opposition in the form of
to the very next scene, act, and finally the other Dark Lords opposing them on top of
end of the adventure. In the adventures what your Minion Hunters are doing to ei-
which are broken down even further, I’ve ther of the Dark Lords at the time. Haters
found that it is easier to present more infor- triangle... don’t ya just love it?
mation to the players. The point is that you can make plots
Unfortunately, those kinds of adven- and subplots out of anything!
tures also do not tell the referee what will If your Dark Lord’s aspect and all their
happen for all contingencies the players will aspirations does not include the take over
dream up. Hence, we come back to “The of Earth, how do the other Dark Lords feel
best laid plans...” about this? Do they feel that this Dark Lord
is an abomination to their way of life, or is it
Plots just another joe out for coffee. Of course,
Ah, yes, one of my two most favorite cy’s Earth and all her connected Proto-di- that coffee is the blood from a human fe-
parts. This and the next section on Subplots mensions, there are so many plots going on male virgin who is beautiful beyond com-
are the entire reason behind this article. from day-to-day that new meaning has been pare!!!
However, I felt it necessary to break down given to the word paranoia. Just consider that the Dark Lords, be-
this entire sequence and give you my per- Paranoia: The state in which an indi- ing of alien origin themselves, may have feel-
sonal perspective on how role-playing games vidual believes they are being plotted against, ings, a past, a family (at one time anyway).
should be run. If you’ve read this far, thank watched, etc. The point is that you can make the Dark
you, and let us continue on. Seriously, you can see plots in abso- Lords and their minions as real as you want
Plots are everywhere, absolutely eve- lutely everything out there, without end. to make them. The more real you make a
rywhere! Everyone is plotting against eve- Develop, for yourselves, several Dark Lords, thing, the more everything else under the sun
ryone else, or at least your characters, and with no statistics, just basic description. wants to destroy that thing. Therefore, you
hopefully your players believe that. Human Now, add an aspect. What Dark Minions do have plots.
beings are plotting against other human be- they have in their service? What do those There’s one last element to this whole
ings, particularly politicians and assassins. Dark Minions feed off of the most from hu- development scheme, which makes things
Men are plotting against women. Dogs are manity and possibly other Dark Minions? Is more complex and puts the squeeze on your
plotting against cats. Russia is plotting there a racial leader for these aliens who acts players to figure things out, or die trying,
against the United States who is, in turn, as their Dark Lord and holds all the power and that is the.....
plotting against absolutely everyone else. of that race, or is there some intelligence
Minion underlings are plotting against other alien to even their race who is their Dark Subplot
minion underlings as well as humans, dogs, Lord? Start to examine what you like the Yes, yes, yes, too much to have to fill

Editorial/Opinion DEMONGROUND Issue 3 Page 6


into one campaign! If you don’t take it all Adds a whole new element to Dark it impossible, nor do I make it extraordinar-
in stride you’ll have a very dull adventure Conspiracy, doesn’t it? After all, serfs have ily obvious for them. If they solve it,
campaign which follows all of the natural always plotted ways to get ahead in life, and oftentimes they will see the reasoning be-
precepts attributed to modern role-playing. usually it requires stepping on someones hind it.
A subplot is nothing more than a plot head to do it, including the heads of those The point here is that you need to get
which is running inside a plot. But wait, who are their closest friends or even those your players into a thinking mode where they
there’s more: Subplots can run within the they love. All of these elements can be very are not, in my definition, paranoid and in-
plotting and scheming of several Dark Lords powerful when they work together in an stead are able to see what your world is de-
or a set of Dark Lords and Minion Hunters adventure. veloping into and what the ramifications
and Empathic Cells, and everyone else the What’s really cool is when your players of their actions may cause. Then they will,
referee sees the subplot falling to. The player figure out which plots and subplots are cur- eventually, begin to attempt to manipulate
characters perform a particular event, clos- rently working in their favor and against things in their favor so they can use the
ing off the Hellsgate for instance, which an- them. Eventually, with a really awesome Darklings against one another and, eventu-
gers a Dark Lord to no end. That Dark Lord gaming crew, they will begin to use plots ally, force race after race, off the Earth for
was going to use the Great Dark One to and subplots against you in order to lure the good.
curry political favor so that a particular min- Darklings to their demise.
ion race would come to its aid, being pulled For myself, the ultimate goal to be had Conclusion
away from another Dark Lord, so that it in a role-playing game, is for my players to I hope you have enjoyed my exasper-
would have an even greater chance of tak- work for what they get throughout the game, ated and hard-fought article on building cam-
ing hold of the Earth. Unfortunately, being to figure out the mind-f**ks I give them to paigns in the Dark Conspiracy universe. If
unable to get to its master, the Dark Lord muddle through. If I have an intricate puz- you have any questions of me, comments,
goes into a murderous rage and tells its min- zle (and believe me, this has happened to queries, quibbles, quips, moans, complaints,
ions to collect all the fear and hatred they me more than a couple of times) for my etcetra, please email me at
can, for it knows it shall never see the light players to solve and they either have to be kay_wolf@peakconnections.com
of day. See, in order to get up in the ranks “given” the answer to the puzzle, they solve Happy gaming, folks. And, watch your
of any social structure, you must step on it only marginally and do NOT see the ef- backs, but don’t crick your necks doing so.
the heads of those around and the opposing fect it has had on the story, or they do not If something’s going to happen in the Dark
Dark Lords can’t see past their own rage think of the possible consequences of their Conspiracy game, it will happen from any
against this idiot Dark Lord. Therefore, be- actions, then I am dissapointed and disheart- direction and from any power-hungry imp
fore dawn is seen on Earth the next morn- ened. Whenever I design a puzzling situa- looking to make a name with his Dark Lord.
ing, the Dark Lord has been banished or tion for my players to solve, I do not make
murdered.

“We have a fighting chance. Anyone who


thinks we that deserve more is probably
a socialist. Nice philosophy - wrong cen-
tury”
- Zena Marley
(Early 21st-century mercenary philosopher)
Page 7 DEMONGROUND Issue 3 Editorial/Opinion
Motivations
by Michael Marchi
As is our custom, my gaming group individuals together? Why do they stay to- And I realized - that was the answer. It
convened on the designated evening to play gether? was simple as that. The PC’s are involved
Dark Conspiracy. This particular night was So there I was, watching Buffy the in opposing the Dark because there are some
special, as we had two new PC’s to intro- Vampire Slayer (and if you don’t watch it, things worth fighting for. It doesn’t need to
duce into the storyline. you’re really missing something!), and two be more concrete than that. The characters
We had a heck of a time getting the new of the characters are having a discussion recognize something in each other - a com-
players into the game. Most of the party about what they do (fighting demons). It mon sense of purpose. Something that sets
seemed willing to accept a superficial rea- went something like this: them apart from the mainstream person in
son for the new additions, but there was one the DC world who plods along without a
player who insisted on knowing why the ANGEL: “Buffy, you know I’m still figur- clue that the world is threatened. And even
group should even consider talking to these ing things out; there’s a lot I don’t if the new character has not yet seen any
strangers – and furthermore, why would the understand ... but ... I do know it evidence of the Dark, they might still pos-
new PC’s even consider staying with this is important to keep fighting. I sess that certain spark that gives them the
group. learned that from you.” potential to be a great Minion Hunter.
From a roleplaying standpoint, it was BUFFY: “But we never…” And let’s face it. You Minion Hunters
a valid point. We tried to come up with ANGEL: “…never win.” need all the help you can get! It’s a Dark
something on the spur of the moment, but BUFFY: “Not completely.” World out there!
the answers failed to satisfy the player. I ANGEL: “…Never will. That’s not why
think this is a fairly common question that we fight. We do it ‘cause there’s
many of us face when trying to put together things worth fighting for. Those
a campaign. kids; their parents...”
What brought this group of disparate

Editorial/Opinion DEMONGROUND Issue 3 Page 8


Adventures

Pines and Sunshine


by Dr. Michael C. LaBossiere

Introduction is critically important. Research Center (CMRC) in Portland. The


This adventure takes place in New Eng- If the PCs decide to check on West’s research center does cutting edge work in
land, with a brief journey to Florida. The background, they will find that he graduated medical research and is staffed by some of
adventure is part of a series of adventures second in his class from the Ohio State Uni- the finest researchers. The CMRC is also
that are suitable for a campaign. The adven- versity medical school, that he has an im- involved in the resistance against the dark
ture is fairly challenging and is best under- peccable record as a doctor and that he is conspiracy that threatens humanity and it has
taken by PCs who are at least moderately currently involved in a research project in ties to NightWatch (see NightSider).
experienced. Portland, Maine. Dr. West will arrange for the PCs to
If the PCs decide to contact West, he have passes that will allow them into the
Getting the PCs Involved will be pleased to hear from them. He will CMRC. The building is modern, attractive
It is assumed that the majority of the answer questions about the “unusual” mat- and obviously well designed from a security
PCs already know each other and that they ters only in fairly vague terms and will sub- standpoint. Polite, unobtrusive, but well
form at least a loose group. If this is not the tly suggest that such topics are best not spo- armed personal make sure that only welcome
case, the Game Master should arrange a brief ken of over an unsecured line. In their con- guests have an enjoyable stay.
session to bring the PCs together. versation, West will come across as a sin- Dr. West will give the PCs a brief tour
The most experienced PC in the group cere and worried man who is carrying a great of the public areas of the CMRC and then
will receive a letter, fax or email from Dr. burden. take the PCs to his office. After offering
Karl West: If the PCs accept his invitation, they coffee and soft drinks, Dr. West will begin
will find that West has arranged suitable pas- his story:
Dear X, sage for up to four PCs. He will be willing
I apologize for contacting you out of to provide transportation for more, should What I am about to say might seem a
the blue like this, but I have stumbled across the PCs ask. bit, well, crazy. However, as you will see, I
a matter of grave concern. When I contacted have the scientific evidence needed to back
a mutual friend about this matter, he sug- Events up all my claims. It is my opinion that the
gested that I contact you because of your The following events detail key occur- human race might well cease to exist within
talents and experience in dealing with cer- rences that take place during the course of the next fifty years. However, I am getting
tain “unusual” matters. the adventure. The Referee needs to ensure ahead of myself and I will start at the be-
I hope I am not out of line in asking that each event takes place. ginning.
for your help, but I cannot think of anyone Exactly ten years ago, when I was
working as a general practitioner, I had the
else to turn to at this time. I assure you that Events: Maine misfortune of delivering still-born baby. I
the situation is worthy of your attention and The following events take place in
could well pose a danger to a significant know that this happens sometimes, but this
Maine. Even in the time of Dark Conspiracy, child was deformed in ways I had never
portion of the human race. Maine is a heavily wooded, lightly populated
In hopes that you and your compan- seen...never even heard of. There were what
state. The largest city in the state is Port- appeared to be pseuopods or tentacles ex-
ions would be willing to listen to what I have land, which is located in southern Maine,
to say, I have taken the liberty of arranging tending from the body and what appeared
on the cost. Portland has an airport and the to be some sort of mouth in the middle of
transportation for you and your friends to capital, Bangor (which is about a two and a
Portland, Maine. the abdomen. I would have chalked this up
half hour drive from Portland) has an inter- to one of Nature’s cruel jokes, but a morbid
Sincerely, national airport.
Dr. Karl West curiosity lead me to investigate further.
Unless the Referee has special plans, I contacted other doctors and even be-
the journey to Maine should be fairly un- gan checking various web pages and tab-
The mutual friend who recommended eventful.
the PC should be an NPC the PC knows and loids for similar occurrences. What I found
trusts. If the PC contacts his/her friend, the shocked me. I was able to gather hard evi-
NPC will vouch for West and will support
Meeting Dr. West dence that showed that a statistically sig-
West’s claim that which he has stumbled onto Dr. West works at the Cohen Medical nificant number of babies were being de-

Page 9 DEMONGROUND Issue 3 Adventures


formed in similar ways. Some of these ba- truth. The still-born fetuses were non-viable have found some sort of “alien” DNA in
bies survived, but only for a relatively short hybrids and the genetic material he has iso- certain human beings. After I learned of
time. lated consists of Terceki and Vorceki genetic this, I decided, on a whim, to have myself
Eventually, I decided to step up my in- material. tested. It turns out that I have this material
vestigation and began acquiring genetic If the PCs ask for more information in my DNA. As you might imagine, I am
samples from these mysterious babies. What about the genetic material, Dr. West will say very concerned about this. I have been in-
I found was a bit of a shock: in each case the following: formed that you are involved in a project
there were bits of genetic code that were aimed at getting to the heart of this matter.
identical. It was clear to me that there had As near as we can tell, the genetic ma- I wish to be involved.
to be some common cause. terial alters the physical and mental char-
After sharing some of this information acteristics of the human being. We are not Dr. Lansing is a very persuasive man
with a colleague, she suggested that the ge- certain, but the material seems to contain and will not take “no” for an answer. Dr.
netic material might be recessive in some coding for another form of life. Further, one West knows of Dr. Lansing and will con-
cases, resulting in normal births. I decided researcher noted that the material seems sider him someone who can be trusted. This
to check up on this and learned, to my hor- similar in many respects to work she is do- is because Dr. Lansing has done some “sen-
ror, that a small percentage of the people I ing in using genetic material to store sitive” work in the past for an organization
tested had this genetic material in their “memories” or programmed behavior. affiliated with the CMRC. Dr. West will
DNA. The material can be detected by a rela- quickly be able to verify Dr. Lansing’s claim
Further examination of the material, tively simple test. I have found it in people about his genetic material. Dr. West will be
conducted when I took a position here at who are otherwise perfectly normal. Of willing to bring Dr. Lansing into the project
the Center, revealed that the genetic mate- course, not everyone with this material is and will encourage the PCs to accept him as
rial does not appear to be a natural muta- normal. In fact, there is a person I would well.
tion. In fact, one of the genetic experts sug- very much like you to meet. If Dr. Lansing thinks that the PCs are
gested that the evidence points to genetic trustworthy, he will confide that he has been
tampering. At this point, Dr. West will handle any having unusual dreams. Dreams that involve
I naturally assumed that the tamper- other questions the PCs might have and he some sort of hole in space and time. He can-
ing was recent, but as I tried to track down will provide them with his evidence. Dr. West not be more specific, but he will say that he
when it started, I learned something that does not, of course, know what is really suspects that the genetic material might have
startled me: signs of the genetic material going on and he has no idea at all about the a role in these dreams.
are present in samples that are quite old. In gate.
fact, some of this material was found in the After the PCs are satisfied, Dr. West Meeting David Beck
remains of an Egyptian mummy that is thou- will say “As I mentioned, there is someone David Beck lives in a camp in Norway,
sands of years old. I think you should meet. His name is David Maine. Norway is a rather small town and
My most disturbing find, based on a Beck. His case is...somewhat unique.” If has a lake (Norway lake) with excellent bass
comparison of the old information and the asked about this person, Dr. West will insist fishing. Norway is about an hour from Port-
new, is that the genetic material seems to that the PCs need to see him “so he can tell land by car.
be becoming active, almost as if it is on a his own story. If the PCs talk to some of the locals
timer. about Beck, the general consensus is that
Based on this evidence, it appears that an- A Visit from Dr. Lansing Beck is an odd fellow, but pleasant (although
other species is emerging from the human As the PCs and Dr. West are getting he keeps mostly to himself). The locals will
race, one that might have been caused by ready to leave, one of the security personal also note that he often seems sad and that
some sort of ancient intervention on the part will knock on the door and then speak with he always wears a heavy coat, even in the
of someone or something. Dr. West in a whisper. Dr. West will nod his summer.
It is my opinion that this genetic mate- head to the guard. A short time later, Dr. Beck’s camp is in the woods. The camp
rial might pose a serious threat to the exist- Blake Lansing will come into the room. Af- is quite isolated and the PCs will have to
ence of the human race. As such, I believe ter introducing himself, he will say the fol- walk about half a mile from Beck’s “drive-
that it is imperative that we find out just lowing: way.” The camp itself is a sturdy structure,
what is going on. with two rooms on the lower floor and an
It is good to meet you Dr. West. Your attic. Although it has power and water, it
Dr. West does have extensive evidence, associates have spoken highly of you. Since still has an outhouse.
including tissue samples to back up his you are clearly in a hurry, I will be brief. When the PCs and West arrive, Beck
claims. Dr. West is, of course, telling the It has come to my attention that you will be chopping wood with a rather sharp

Adventures DEMONGROUND Issue 3 Page 10


axe. Beck is of average height and build and altered body. His flesh is mottled and grayish Florida.
has brown hair. As the locals remarked, he under the coat and several thick tentacles The Journey
is wearing a heavy coat. He is also wearing extend from his flesh at odd points. The most Wakulla Springs is approximately 2,000
a baseball hat and gloves. For a moment, a horrible part is that there is a gaping mouth miles from Maine. Dr. West will be willing
look of mindless rage will come across his in the center of his abdomen, leaking blood to arrange air transportation for the group.
face when he sees Dr. Lansing, then his fea- and filled with savage teeth. With a horrible Unless the Referee wishes to cause the
tures will settle back to look of resigned sad- noise, Beck will hurl himself at Dr. Lansing PCs additional trouble, the journey should
ness. If asked about this, he will say that he and try to tear him apart. be uneventful. The PCs will fly into the
must have had an “episode.” In actuality, Beck should do some damage to Dr. Tallahassee airport. Tallahassee is the capi-
Beck subconsciously sensed that Dr. Lansing Lansing and any PCs that try to help him. tal of Florida and also contains two univer-
is a Terceki hybrid and Beck’s genetic pro- However, Beck should be defeated by the sities, Florida State University and Florida
gramming was momentarily triggered. PCs. If the PCs are losing, Beck could re- A&M University. Wakulla springs is about
Beck will greet Dr. West warmly and gain control of himself long enough for the a thirty minute drive from Tallahassee.
invite everyone inside for some coffee. The PCs to make an effective attack.
interior of the cabin is packed with docu- Wakulla Springs
ments, books, computer equipment and David Beck, Hybrid Wakulla Springs is a state park, It is
other items. The walls are covered in medi- Strength: 10 best known for the spring, which is very deep
cal charts, star maps, and maps of the earth Constitution: 10 and leads into a rather large underground
with strange markings on them. Agility: 5 cave system. Mastodon bones were found
Beck will tell the PCs that he has known Intelligence: 8 in the sink and are on display in the
Dr. West for some time and that they first Education: 8 Tallahassee Museum. There are also boat
got in contact when they were both doing Charisma: 3 rides that go down the river that comes from
research in genetics. When he learns that the Empathy: 7 the spring. A variety of Florida wildlife, in-
PCs know about the genetic material, Beck Initiative: 2 cluding alligators, the common moor hen,
will say that his DNA contains the material Hits: 25/50 egrets and turtles can be seen in abundance.
and that it appears to be quite active. As Move: As human Some Tarzan films, the Creature from the
Beck talks, he will appear increasingly agi- Skill/Dam: 6/1D8 Black Lagoon and an Airport film were all
tated and the PCs will notice odd movements shot here. There is also a 50K and a 50 mile
under his jacket, as if snakes were writhing Aftermath foot race at the springs every December, put
in there. What is happening is that Dr. After Beck is defeated, he will die (even on by the Gulf Winds Track Club.
Lansing’s presence is affecting Beck, trig- if the damage did not seem severe enough The PCs will be able to stay at the
gering the programming in his genes. to kill him). However, with his dying breath lodge, which is quite nice and has its own
Beck will say that he has been working he will say “...location...map.. Deep spring restaurant.
with Dr. West for some time, trying to de- there..mastodon bones...find detector...use There numerous sinks in the Wakulla
termine the source of the material. Beck will disk seven for more...” and then die. area, some of which lead to flooded caves
also say that he has been plagued with The map he is pointing to is of Florida. that are large enough to hold six story build-
dreams about some sort of structure that If the PCs check disk seven, they will find ings.
open a hole in space. He will say that he that it contains very complex mathematical After the group arrives in Wakulla, they
believes that his dreams might be genetic data and equations which, according to can look at the spring and check out the area.
memories and that he thinks he knows the Lansing, seem to be some sort of coordi- At first, no one will be sure of what to do.
location of at least one part of this struc- nate system. However, Dr. Lansing will have a “feeling”
ture. If the PCs check on the clues Beck that they should send divers into the spring
Before Beck can finish, Dr. Lansing will gave, they will find that the only place in as far as possible, using a detection device
reach out and touch Beck’s arm, saying “I Florida that involves deep springs and mas- that he will make. Dr. Lansing is, of course,
think I have the same dreams...” At this todon bones is Wakulla Springs in Florida. being manipulated by his genetic material.
point, Beck will let out a inhuman howl and Both Dr. West and Dr. Lansing will insist The idea for the device is from Beck’s notes.
his coat will ripple, like snakes are fighting that the group journey to Florida to follow Dr. Lansing will spend two days construct-
beneath it. A ripping noise will be heard and the lead. ing the detector, using a variety of exotic
Beck will stagger back, blood spilling out parts. During this time, Dr. West will be us-
from under his coat. His eyes will be blank
and his face will be contorted in mindless
Events: Florida ing the influence of his associates at the
The following events take place in CMRC and in NightWatch to get permis-
rage. He will tear at his coat, revealing his sion to send divers into the sink.

Page 11 DEMONGROUND Issue 3 Adventures


After a few days, Dr. West will get per- PCs play it smart, they will be detained for a sidering admitting defeat, Major Reed will
mission and a deep dive team will be sent. If few days at a naval base in Pensacola, Florida arrive. She will be alone, but well armed.
any of the PCs have dive experience, they and then released with a warning to “stay She will tell the group that she thinks she is
will be able to participate. out of trouble and talk to no one.” If the somehow connected to whatever it is that is
The search will be slow and danger- PCs decide to play it stupid, Reed will have going on. She will also admit that she had
ous. Even with the advanced diving gear them “vanished.” The military will keep the her genes tested and that they contain the
available, the water is very deep and cave Locator-although not for long; Reed has her material.
diving is inherently dangerous. However, own plans for the device. Major Reed will negotiate with the
after a few days the divers will detect some- After their release, the PCs will prob- group and offer them the use of the locator
thing and arrange to bring it to the surface. ably be depressed about losing the locator. in exchange for her participation. She will
The object they bring up will be encrusted However, Dr. Lansing will have some good say that she can cover for their activities
with minerals and will take some time to news. He will inform the group that he had using her connections. If the PCs agree, she
clean. After it is cleaned, it will be revealed access to the locator long enough to get data will drive to where she has hidden the locator
as a tablet shaped item, made of the same from it. This data, combined with the infor- and bring it back. If they do not agree, she
material that the gate components are made mation in Beck’s files, has enabled him to will leave and it will take months for the PCs
of. Of course, the PCs won’t know this; it calculate the location of the object Beck to find the component. If the PCs decide to
will just look very odd. spoke of. Ironically, the coordinates are al- attack her, she will fight back and call in her
The device is the Gate Component most exactly where Beck’s cabin is located. situation. Help will probably not be able to
Locator. Dr. Lansing will immediately start Dr. Lansing will suggest that the group give arrive in time, but the US military will be
working with it, trying to figure out how it the military the impression that they have after the PCs if anything happens to Major
operates. decided to give up. Dr. Lansing will suggest Reed.
that they go to some interesting places in
Meeting Major Reed Florida until things cool down a bit, and then The Gate Component
The odd components that Dr. Lansing secretly meet in Norway, Maine. Eventually the PCs will unearth the gate
ordered and the activities in Wakulla Springs component. The component they find is the
will not go unnoticed. The US Military has, Events: Maine very top of the gate. When the component
for its own reasons, been keeping a tab on Back to Maine is unearthed, everyone with an Empathy
Dr. West’s research. When military intelli- If the PCs agree to Dr. Lansing’s plan, score higher than 2 will feel a sense of pur-
gence learned that Dr. West’s group was they will notice that they are being watched pose and power exuding from the object.
sending divers into the Springs, they sent for a while. Eventually, the military will be Dr. Lansing and Major Reed will stand trans-
Major Reed to observe the activities. satisfied that the group has been “taught a fixed by its presence.
Reed will be content to watch the PCs lesson” and they will drop back their sur-
until she learns that they have recovered veillance. At this point, Dr. Lansing will con- Conclusion
some sort of device. She will contact her tact everyone and arrange to meet in Nor- At the end of the adventure, the PCs
superiors who will order her to detain the way, Maine. should have secured the gate component and
group and confiscate the device. Since the Dr. Lansing will use his own money (so the Locator. Both Dr. Lansing and Major
PCs are probably well armed, Reed will call as to avoid any undue attention) to buy Reed will argue that the component should
in some support to make sure things go chainsaws and rent some excavation equip- not be turned over to the government. Dr.
peacefully. ment he will then spend some time learning West will reluctantly agree, given his last
Her support will consist of twelve Vet- how to use it. His plan is to cut down enough experience with the military.
eran military NPCs, plus an addition team trees so they can drive the equipment to the The PCs and the NPCs will need to
member for every PC, armed with MP7s and cabin site and dig for the object. Since Maine work out what they will actually do with
M9s. They will arrive by helicopter. The of- has fairly shallow top-soil (a glacier gave it the component.
ficial story will be that it is a training mis- a good scrapping in the last ice age), Dr. This adventure is the first in a series of
sion. The soldiers will be very polite and Lansing thinks it won’t take too long to find adventures, so the action continues from
friendly to the lodge guests, but they will the object. here.
effectively detain the PCs. The PCs should
be encouraged to avoid a fire fight, which
would probably result in needless deaths.
The Return of Reed
Major Reed will handle the interroga- Dr. Lansing will prove to be too opti-
tion of the group. She will be polite, but mistic. The group will spend several days
forceful, and ask intelligent questions. If the digging to no avail. As Dr. Lansing is con-

Adventures DEMONGROUND Issue 3 Page 12


Key NPCs 5, Physics 10, Leadership, 5, Luck brown hair and brown eyes. Major Reed is
The following are major NPCs. They 7, Persuasion 2, Empathetic Healing in excellent physical shape and is good look-
should be kept alive if at all possible, since 1, Human Empathy 4, Foreboding 3 ing in a rough sort of way.
they are intended to play critical roles in the Major Reed is a Vorceki-human hybrid.
action. Her genetic material is stable and gives her
Dr. Lansing is thirty six years old. He excellent physical and mental capabilities.
Dr. Karl West is six feet tall and weighs 190 pounds. He Major Reed was born to a poor family
Strength: 4 has jet black hair and intense blue eyes. He in the inner city. A athletic scholarship sup-
Constitution: 6 is in excellent physical condition, handsome plemented with an ROTC scholarship gave
Agility: 4 and has a deep, commanding voice. her a ticket from her humble origins. She
Intelligence: 8 Dr. Lansing is a Terceki-human hybrid. excelled in school, but had trouble with her
Education: 8 Fortunately for Dr. Lansing, the DNA com- temper and was arrested several times for
Charisma: 6 bination is stable and has served only to en- fighting. After graduation she entered ac-
Empathy: 3 hance his physical and mental capacities. tive military service and eventually ended up
Initiative: 1 Dr. Lansing earned his doctorate in in a special forces team.
Skills: Climbing 1, Horsemanship 1, Vessel physics at M.I.T. at the age of 18. After that, Major Reed has intense dreams that
Use (Boat) 1, Vehicle Use (Wheeled he worked in corporate research for five have revealed to her that she is meant for a
Vehicle) 2, Willpower 2, Biology 7, years and then took a teaching position at higher purpose. Her dreams have also in-
Chemistry 7, Computer Operation 2, M.I.T. Throughout his life he was plagued spired her to do extensive research using her
Medical 8, Physics 1, Instruction 2, by strange dreams. As he grew older, his contacts in the intelligence community.
Luck 4 dreams took on greater clarity. They re-
vealed, in part, some of the truth of his situ- Technology
Dr. West is forty nine years old. He is ation.
five feet, eight inches tall. He has thinning At the start of the adventure, Dr. Gate Component Locator
brown hair, a moustache and a beard. He is Lansing will be a brilliant scientist who is The GCL looks like a tablet about the
in reasonable good shape. concerned with finding out more of what size of a coffee table book. It is made of the
Dr. West is a normal human being. He lies behind his dreams. However, his herit- same material as the gate components and
received his M.D. from Ohio State Univer- age will begin to affect him. Eventually he was manufactured by the Vorceki. The de-
sity. Early in his career West had the misfor- will become obsessed with finding the gate vice is actually a sophisticated computer, but
tune of delivering a still-born baby that was components and will be willing to destroy the only use that will be accessible to hu-
a horribly flawed hybrid. Horrified, yet cu- anyone who stands in his way. mans is the function it was last programmed
rious, Dr. West decided to investigate fur- for, namely locating gate components.
ther. To his horror, he found that there was Major Janice Reed Using the device requires and Empa-
an increasing number of such births. Strength: 7 thy of at least 4. Using it effectively requires
Dr. West is a very compassionate and Constitution: 8 a Difficult task roll using the Computer Op-
concerned man. He is dedicated to finding Agility: 8 erations skill. If used successfully, the user
out what is going on and protecting human- Intelligence: 7 will receive a complex string of data and for-
ity from what he fears is a great threat. Education: 8 mulas that indicate the location of the near-
Charisma: 8 est gate component. Interpreting the infor-
Dr. Blake Lansing Empathy: 7 mation into longitude and latitude is a Diffi-
Strength: 8 Initiative: 4 cult task using Intelligence.
Constitution: 9 Skills: Heavy Weapons 2, Mechanic 1, Me- If the locator is within 10Km of a gate
Agility: 8 lee Combat (Unarmed) 5, Melee component, it will create a “pull” in the mind
Intelligence: 10 Combat (Armed) 5, Small Arms (Pis- of the user, enabling him to find the compo-
Education: 10 tol) 6, Small Arms (Rifle) 5, Thrown nent. Think of it as sort of an alien dowsing
Charisma: 9 Weapon 2, Stealth 5, Willpower 6, rod.
Empathy: 9 Computer Operation 4, Medical 1,
Initiative: 3 Instruction 2, Leadership 6, Human Weight: 3kg
Skills: Swimming 2, Electronics 4, Vehicle Empathy 2, Project Emotion 2 Price: N/A
Use (Wheeled Vehicle) 2, Willpower
6, Computer Operation 5, Engineer Major Reed is thirty three years old.
She is five feet, eight inches tall. She has

Page 13 DEMONGROUND Issue 3 Adventures


Referee’s Information
The following information is provided tures. On Earth, a few Vorceki and Terceki
for the Referee. Some of this information For nearly ten thousand years the survived the destruction of the gate. Realiz-
might be brought to light by the PCs, but at Vorceki expanded outward via their gates, ing they would not be able to survive on the
the start of the adventure they will be igno- sometimes finding dead worlds and some- earth as the food supplies ran out and their
rant of what is actually behind the events times encountering worlds that still lived. On equipment fell apart, both sides sought des-
they will be facing. these worlds, they encouraged the developed perately for a way to survive and defeat the
of intelligent life. other.
The Vorceki Finally, the Vorceki came across the The Terceki tampered with the genes
Three and a half million years ago the greatest gate they had ever encountered. of some of the proto-humans and embed-
Vorceki (“The People”) emerged as the Even with their advanced sciences and ex- ded their DNA into the genetic code of these
dominant life form on their watery perience, it took them nearly fifty years to creatures. When these beings eventually
homeworld. A curious and intelligent spe- discern its workings. This gate, it was found, evolved into intelligent life forms, the ge-
cies, the Vorceki eventually achieved space- lead to not merely another planet, but into netic codes would become active, trigger-
flight and had the good fortune of finding another realm entirely. ing genetic “memories”and “programming.”
the ruins of an ancient city on the fourth A band of explorers, well equipped to The surviving Vorceki learned of this
planet in their star system. face anything, set out through the gate. They plan when they finally defeated the last of
In less than one century, the Vorceki returned, but were not the same. These the Terceki on earth. The Vorceki, weak and
learned how to use the ancient gates left Vorceki turned against their fellows and dying, could not find and destroy all the in-
behind on the world and began their own brought them through the gate. These vic- fected proto-humans, so they decided to
exploration. At first, they were disappointed tims were changed as well, adding to the counter by creating hybrids of their own.
to find that each world they visited was a swelling army. These proto-humans would bear in their
desolate and blasted ruin, with crumbling Taken entirely by surprise (the Vorceki genes the “memories” they would need to
spires and decaying hulks that were once had not known war in centuries), world af- continue the fight.
pinnacles of architecture. Finally, almost on ter world fell before these changed Vorceki, Now, millions of years later, the tam-
the verge of giving up their searching, a gate now known as the Terceki (“Ghosts”). Even- pering of the Terceki and Vorceki have borne
opened onto a small blue planet, rich with a tually awakening to the danger, the Vorceki fruit. Some humans, infected with now ac-
bewildering variety of life. counterattacked and were able to hold off tive Terceki DNA, have set out to find the
The Vorceki, having grown lonely in the Terceki long enough to come up with a parts of the ancient gate and reactivate it.
their search for another intelligent race, de- plan. The elders of the Vorceki decided to Of course, this yearning on their part is sub-
cided to create one by spurring on evolu- sacrifice themselves to spare the worlds they conscious, but is growing stronger. The de-
tion. Using their advanced genetic tech- had seeded. Deliberately, they destroyed all scendants of those altered by the Vorceki
niques, the Vorceki kindled the fire of rea- their gates and cities, leaving behind only are also being manipulated by their genes.
son in otherwise unremarkable ape-like crea- ruins and bones.

“It’s so easy to blame the Dark Lords for the mess the human
race is in now.
“The truth is that we were heading that way anyway. The Dark
Lords just added some momentum.
“Human beings don’t need to be influenced by some evil crea-
ture. They can be big enough bastards all by themselves.”
- Zena Marley
(Early 21st-century mercenary philosopher)
Adventures DEMONGROUND Issue 3 Page 14
The Gate ponents seem to “drink” light, while at the erated by direct mental contact and are
The complete gate consists of six main same time the components almost seem to equipped so that even beings with relatively
components, as shown in the picture below. sparkle. weak empathy can utilize them. In game
The gate components are composed of a ma- The material of the components is im- terms, that means any intelligent creature
terial best described as “super dense mat- pervious to almost all forms of violence, that has an Empathy score of at least 4.
ter.” The molecules that make up the com- short of the application of nuclear weapons When all the pieces are within 500
ponents have been artificially “compressed,” or other forms of energy strong enough to meters of each other and they are sent the
allowing rapid energy transfer and a rela- either destroy the material or to cause the combination signal, they will rise up and
tively small size. gravitic field to collapse. form the gateway. The entire structure will
To offset the incredible density of the The smallest components of the gate, seem to emit a faint, but powerful, hum. The
matter, each gate component generates an the two end pieces, are five meters tall and hum is purely mental and will not be re-
artificial gravity field. These fields prevent five meters wide. Thus, the gate is a fairly corded by sound recording devices.
the components from simply plunging into sizable construct, although it is fairly small When the gate receives an initialization
the earth. This field also stabilizes the mat- relative to other Vorceki gates. signal it will power up and present the user
ter, preventing it from collapsing further The gate components have no appar- with a mental list of possible destinations.
(which could result in a nuclear reaction). ent instrumentation, although their surfaces After that, the user can cause the gate to
The gate’s components are oddly are not smooth. The surfaces are marked open to any viable destination. When active,
colored and are best described as a “silvery with various orderly and precise lines, cir- the destination appears as a “hole” in space
black.” Almost paradoxically, the gate com- cles and raised surfaces. The gates are op- time, located between the main pylons.

Page 15 DEMONGROUND Issue 3 Adventures


House Rules

Combat House Rules


by Michael H. Wittek
SNIPER DETECTION til it hits a lower limit set by the Referee SHORT RANGE AUTO-FIRE
This is one way to handle a sniper at- (e.g. 1st shot, no detection possible; 2nd This rule is meant to be simple and to
tack on players and NPCs alike. Referees shot, Impossible difficulty; 3rd shot, Formi- the point in the Dark Conspiracy tradition,
are warned of the effectiveness of a sniper dable difficulty; 4th shot, Difficult difficulty, so not to slow game play down with charts
with these rules; use a sniper sparingly. and so on). and burdensome calculations. Add a +3 to
If a sniper takes any effort to conceal Generally, the lower limit is set at Dif- hit on the individual’s modified asset for
his position for a long range shot (not weap- ficult or Average difficulty level, but con- auto-fire. For example, If the player’s asset
ons but GM decided), no normal detection sider the circumstances. This detection as- is 10 in Small Arms, and auto-fire requires
(via Observation) of a sniper is possible sumes that the sniper has not made a major an Impossible difficulty level check at 2, the
after the first shot from the sniper’s weapon. position change after his first shot. The total would be 5 at short range (e.g. 10 x
For every consecutive shot after the first, sniper will receive the benefit of non-detec- 0.25 + 3 = 5, round down fractions). This
the player or GM makes an Observation tion again if he can stealthily move to an- bonus is only applicable to the weapon’s
check. These checks start at Impossible, and other position conspicuously away from the short range and to the primary target. All
the difficulty levels continue downward un- most recently fired shot. other rules apply as normal.

House Rules DEMONGROUND Issue 3 Page 16


Milieu

Dark Britain
by Lee Williams
“Hell is a city, much like London” - Willam Blake, poet and artist 1757-1827

Britain in the early years of the Third first acts, she re-instated the death penalty and re-formed the coalition government with
Millennium does not appear on the surface for extreme crimes as part of the SPP plan the SPP. The SPP then became much more
to have succumbed to Darkling influences to re-organise the police and the justice sys- totalitarian than it had been. In fact, the au-
to the same degree as the USA. However, it tem. tonomous Scottish Assembly in Edinburgh
is true that life itself has become very differ- General dissatisfaction with what now was so vehemently against the SPP’s politi-
ent since the Millennium. Some of the chang- became a far-left SPP government turned cal philosophies that they declared their com-
es that have occurred to the social, political to civil unrest within three years. Public con- plete independence from the London gov-
and physical position of the new British Re- cern over the re-introduction of capital pun- ernment, a state that still exists today.
public are detailed herein. Welcome to the ishment, as well as many other dictatorial The efforts to stop the street battles al-
future. laws, soon led to illegal demonstrations and most bankrupted the resources of the new
finally the all-out gang wars in the major city restructured Southern Region Police Com-
Politics, Law & Order areas. Many ordinary citizens eventually mission. The Regional Police Commissions
Since the New Labour period, the dis- joined in with these riots. The SPP alleged replaced the old area constabularies with a
mantling of the welfare state and the return that extremist political groups sensing a more military-styled force, all members of
of rampant capitalism, Britain has suffered chance to topple what they saw as “the sys- which were to carry firearms openly. This
a great deal during the Greater Recession. tem” agitated these demonstrations. This was intended as the end of the old-fashioned
The inconclusive elections of 2006 coupled however was never proven, though there are boys in blue image, but it was not popular
with the economic crisis led to the forma- persistent rumours of secret corporate in- with the majority of police. Indeed, as the
tion of a coalition government led by former fluence. One senior BBC reporter said that trouble worsened, many police joined with
Home Office minister Dorothy Tyler. Ap- he “had not seen anything this violent since the people, as they refused to be used as the
parently the right person for the job, Tyler the division of Yugoslavia some years ago”. tools of the most hated government in Brit-
turned out to be a rabid left winger, having Finally the SPP called upon the few remain- ish history. Police stations in some towns
been a member of the Socialist Peoples Par- ing non-allied MPs to decide which side of were used as area headquarters for the local
ty (SPP) whilst at university. As one of her the fence they were on. In fear, they joined anti-SPP movements. Things were badly out
of control for several weeks.
Eventually only the intervention of the
armed forces, who came in on the side of
the populace against the coalition govern-
ment, stopped full scale civil warfare break-
ing out in England and Wales. All known
SPP members were arrested and questioned,
some later being placed on their own Death
Row without trial for alleged capital crimes.
The Prime Minister, who had been about to
declare herself President and deport the en-
tire Royal family, was placed under house
arrest at Number 10 Downing Street, to
await trial by the law lords at the Old Bai-
ley.
Then, on the evening before the trial,
Downing Street was rocked by a huge ex-
plosion of unknown origin. Three of the
most famous political addresses in Europe
were completely destroyed. The rumours
still persist that the new authorities did a deal

Page 17 DEMONGROUND Issue 3 Milieu


with the former PM and the explosion was and the eventual collapse of the SPP gov- basic accommodation, including subsistence
designed to cover this up. Another rumour ernment, the Recovery administration came level food and drink, plus free cable TV. The
suggests that Tyler was there during a gen- to Sandringham to try and sell their ideas to corps can then use these voting proxies to
uine attack, but that she survived and slipped the Royals. After several days of conferenc- vote however they like in any local or na-
away during the chaos. Whatever the truth, es and personal debates, a deal was struck. tional elections. The provisions of the Act
life in the British Republic will never be quite Basically, the Royals were welcome to stay, also usually require the person to relocate
the same for the majority of the people. as the majority of the populace still loved to a housing complex built on corporate
them. However, the King was to sign away property and patrolled either by the corps
The Monarchy in the Republic all remaining political powers forever, in own security guards or a specialized securi-
return for which the government would ty company. Many of these complexes have
of Britain resume the Civil List, albeit at a much lower curfews, although this is not unusual as most
What happened to the House of Wind- rate than even the SPP had paid before their cities and towns have official police curfews
sor during the upheaval of the early 21st cen- attempt at a communist coup. of one sort or another, often to stop youth
tury? Sensing a growing feeling that the pub- This effectively meant that the Royal crime. Sometimes they even work.
lic was unwilling to keep paying for what family was just figureheads from then on. The new government also has their own
many saw as an anachronism, the govern- As things had been slowly going that way containment zones, or “conzones” are they
ments preceding the SPP cut back on Royal for years, His Majesty agreed. Both the Re- are called, which are usually inhabited by the
expenses. The amount given to the Civil List covery administration and the House of unemployed and poor who still wish to re-
was cut drastically, at first with the approv- Windsor knew that still having the Royals tain their voting rights. These areas were
al of the late Queen but later with the mini- where they could be seen and heard would originally set aside by the SPP as dumping
mum of consultation. be a boost to the people, especially as it sep- grounds for “social misfits and undesirables”
Then came the SPP. When Prime Min- arated the Recovery government from the and the inhabitants now wear this reputa-
ister Tyler revealed her true colours, the extremist ideas of the SPP. The idea actual- tion as a sort of badge of dishonour, even
Royal Protection Squad was ordered to ly turned out rather well and the Royals are though the SPP are long gone. Several zones
place the Royals under house arrest at San- seen at all top social and political events. As have reputations as breeding grounds for
dringham in Norfolk. In fact, the only mem- they no longer have any real power whatso- petty criminals, street gangs and political
ber of the Squad who was a Tyler supporter ever, they are now free to express their own activists. Oddly enough, it was in these plac-
was the newly appointed chief, Detective personal opinions with no fear of public es that the anti-SPP civil unrest was precip-
Superintendent Bishop. backlash. itated by people who the New British gov-
Bishop was himself incarcerated by the The Royals have come to enjoy this ernment now seem to have little time for.
other loyal policemen as soon as the Royal new degree of freedom, previously unknown Conzones are patrolled by the Region-
convoy arrived at Sandringham. His advis- to them, and are very relaxed and happy al Police, usually on an irregular basis and
ers, royalist to a man, had in fact persuaded nowadays. Don’t forget, for some reason the are under an all-night curfew, although they
him to choose Sandringham as it would be public still love ‘em. are not usually allowed to prevent free move-
relatively easy to defend. They were, how- ment inside the Conzone areas. The curfew
ever, thinking of defending the Royal family
against Bishop’s compatriots rather than the
The Corporations is there to try and keep the residents inside
During the all-out fighting, the govern- where the RPC can keep an eye on them. If
public mobs that were roaming the country- somebody leaves a government Conzone
side. Bishop, who had been given sole re- ment looked to the corps for financial and
material support. After the State of Emer- without the correct authorisation and then
sponsibility for the Royals, was made to give cannot be located by RPC, or if they com-
daily reports directly to Tyler saying that all gency was over, the corps apparently offered
the new emergency government a deal; the mit a serious crime and go on the run, then
was well and his charges were kept healthy. the authorities may hire one of the small
Reports uncovered after the Recovery corps wrote off the previous government’s
debts in return for a certain amount of polit- number of professional bounty hunters. They
hinted that far from exile, Tyler had been tend to be ex-servicemen, most of whom
thinking of trying the Royals for dereliction ical leverage. Since then, several new laws
have been passed which seem to favour the were used as undercover agents after the fall
of their oath to serve the citizenry of the of the SPP to track down the party officials
UK. This would have been a great propa- corporations, especially financially.
The most controversial of these has who had gone to ground. They are nick-
ganda coup for the SPP. Secret arrangements named Breakers, and they are the only civil-
were hurriedly being made to transport the been the Voting Proxy and Private Welfare
Act. This is an American style law (as de- ians normally allowed to carry firearms in
Royals to safety, probably to the US or Can- the whole of Britain.
ada. tailed in Dark Conspiracy), where the des-
Then, after the weeks of public rioting titute and desperate can give up their voting
entitlement to a corporation in return for

Milieu DEMONGROUND Issue 3 Page 18


The Countryside borough will eventually be Britain’s main parent. Luxury cars sweep along between
Many things have happened to the Brit- port for northern European trade. Its loca- the potholes of Park Lane and Knightsbridge
ish countryside since the Millennium. The tion also offers shelter from the increasingly whilst beggars look on in hatred or pity for
combined pressures of continued food unpredictable North Sea storms. those who still live for money. It is not usu-
scares, road building programs, population It also appears that unusual phenome- ally advisable to frequent the Park after
expansion, civil unrest, global warming and na are becoming much more frequent in ru- nightfall.
lack of European Community subsidy have ral areas and several groups who specialise The rising sea levels also had an im-
all but killed off the 20th century farming in “paranormal investigation” have become pact on London. Emergency crews work
culture. Many farmers did go bust in the more active outside the major cities. around the clock permanently to keep the
Greater Recession, selling their land to prop- In a nutshell then, most cities are be- Underground dry and working, but even so
erty developers or corporations concerned coming cleaner but more overpopulated several stations are evacuated on a regular
with American-style intensive farming. whilst the countryside becomes dirtier and basis. Much low-lying land has flooded, ru-
Just as in Medieval times, a number of more deserted. However, ecological activ- ining some of the business and tourism po-
towns and villages were deserted complete- ist groups are starting to get busy, so there tential of Britain’s most popular and profit-
ly when the money and jobs ran out. It is may be some chance for the land after all. able city. The Thames Barrier, when raised
also true that some people were worried at high tide, is now little more than a weir.
about the increasing number of chemicals Away from the central areas, things
used by the corps and any possible effects were also rather grim. Over the previous two
on children. Therefore, they moved to the decades, the major routes into London had
more violent but hopefully less polluted cit- been expanded dramatically. Eight lane ex-
ies. Indeed, after the major riots were over pressways with overhead commuter mono-
and the SPP coalition government was re- rails had been built straight through residen-
placed with a properly elected parliament, a tial areas, often displacing people and divid-
number of measures were implemented to ing communities. The infamous M25 orbit-
start cleaning up the cities. It seems that the al motorway was also widened, and then
reason for this was to make the new gov- became gridlocked again within 18 months.
ernment look good, as about 80 % of the The SPP anti-private transport policy had
population at the time lived in major urban allowed these new roads to fall into ruin al-
areas. Meantime, the corps bought vast most as soon as they came into power. Lack
tracts of government land as well as bank- of government funds at the start of the Re-
rupt farms, started intensive factory farm- covery gave the larger corporations the
ing and all but ignored previous environmen- chance to buy into the transport infrastruc-
tal laws. The Capital ture, repairing roads and installing toll gates.
The rising sea levels and violent weath- Yet, throughout all the unrest and up- Some parts of the suburbs and the old com-
er patterns caused most of the fens of East heaval, London remained the centre of new muter belt remain untouched however.
Anglia to become inundated once more. This Britain. The destruction of Downing Street
led to a general evacuation of the area, swell- meant that the leaders of the Recovery gov- Other Places of Interest
ing even further the populations of towns ernment conducted their business from The Scottish Declaration of Independ-
and cities. In time, the remaining local farm- Chequers, the Prime Minister’s country res- ence was mentioned earlier. The basis for
ers took to growing water-based crops such idence, for several months. When a leading this was laid down with the formation of the
as seaweed and also set up fisheries. This industrialist suggested building exact repli- Scottish Assembly during the new Labour
activity began to bring back some of the cas on the original site, the public took the period in the 1990s. The extremist policies
former residents and eventually revived the idea to their hearts, and the Recovery pro- of the SPP forced the Assembly to declare
local economy. gramme got a huge boost as a result. The complete unilateral independence from Lon-
Now, with a combination of recovery damage to the Palace of Westminster and don. The SPP’s trouble in trying to estab-
grants from the new government and cor- the government buildings surrounding it was lish its authority and its lack of funds meant
porate investment, the town of Peterborough also made good. they could do nothing to stop the Scottish
is to become an inland seaport. As the town Hyde Park has become a shantytown secession.
is about forty kilometers from the old coast- where those who are apart from the system The Assembly immediately set up a full
line, this involves creating a new harbour can escape, at least until a random police international border, complete with search-
and cutting a new course for the River Nene sweep. In fact, the park is where the divi- es and identity checks, which lasted as long
straight to The Wash. It is hoped that Peter- sions in New British society are most ap- as the SPP government. After the Recovery

Page 19 DEMONGROUND Issue 3 Milieu


government took over, the border was ed, hitting the runway at the point where it a thriving trade at these times in bottled
downgraded to a European-style open crossed the tunnel. The plane skidded safe- water and also purification filters and chem-
boundary, with stop-and-search only occur- ly to a halt, but the tunnel collapsed. It was icals.
ring after major crimes. The customs offic- during the evening rush hour and many cars
ers do occasionally carry out random search- and buses were crushed flat. 71 people were The Economy
es, as they like to keep up a public pres- killed, with another 200 or so injured. The As arranged by the New Labour gov-
ence. road was later rebuilt, but the runway was ernment of the 1990s,Britain became a full
As things went, the new Scottish na- re-shortened and the superlarge aircraft no member of the European Monetary Union.
tion did quite well. Not having to pay taxes longer land at BHX, though it is still a ma- After the mass civil disturbances (which also
to the London government (which had long jor cargo hub. The now unused A45 spur occurred to a certain extent in Europe) the
been a bone of contention) meant that Scot- road on the city side of the airport is cur- National Debt increased to an incredible lev-
land’s money stayed in el. As in the Russian eco-
Scotland. The influx of nomic scares of the
genuine refugees from 1990s, many people with-
England, many of drew all their cash from
whom had useful skills, the financial institutions,
enabled Scotland to thus worsening the situa-
begin running its own tion. Eventually people on
affairs quite smoothly. the fringes of society
What helped the proc- started using barter and
ess was a general feel- dropped cash altogether.
ing amongst the popu- After the panic was over
lation that this was and the SPP coalition
what they had waited government finally re-
for since the twelfth moved from power, the
century. They were de- EMU was reformed as
termined to show the well as it could be given
English what they the circumstances.
could do, and they did. By this time, the black
As it turned out, Scot- markets of Europe had
land was able to gain started using their own
independence on its currency. Though techni-
own terms. cally illegal, this currency
Meanwhile, back was popular amongst
in England, the new those whose dealings
generation of super- were not suited to elec-
large passenger airlin- tronic credit transfer. In-
ers had forced the ex- deed, anybody at all who
pansion of most air- needs something immedi-
ports. Despite many ately will now use the
years of objections by black market scrip. In the
local residents, the Birmingham International rently an open air street market, said to be a New British Republic, the popular slang term
airport in the Midlands had the main run- good source of both information and black for this form of currency is “Quid”, which
way extended by several hundred meters. market equipment. There are also rumoured refers back to the nickname of the pre-EMU
This made it necessary to cut a tunnel for to be ghosts wandering on the crash site. pound Sterling. Even the most respectable
the A45 road linking the city of Birming- Birmingham also suffers from occa- people carry a few new Quid on them, just
ham with the airport and motorway. The sional water shortages, usually due to col- in case.
British Aviation Authority gave the contract lapses of the pipelines bringing fresh water
for the expansion to the lowest bidder, main- from the Welsh dams that supply much of The Flag
ly because of lack of interest from the SPP. the area. Sometimes the collapses are due With the final separation of Scotland,
Two years later, a Boeing 797 Super to poor maintenance but occasionally they the Union Jack obviously needed to be
Max, carrying 553 passengers, crash-land- are caused by Welsh eco-terrorists. There is changed. The simple removal of the cross

Milieu DEMONGROUND Issue 3 Page 20


of St.Andrew would not suffice. Many top armed forces would be capable of in future. dier Technology programme. The FIST pro-
designers from all trades and areas were This concern turned out to be unfound- gramme was started in the late 1990s and
asked to submit their ideas and five were ed as the Chiefs of the Defence Staff offered was designed to allow each individual sol-
finally chosen for public scrutiny. As sever- to resign because technically they had vio- dier instant access to satellite communica-
al Welsh nationalist organisations had mild lated their oaths of service, because the tions and tactical & navigation data. After
objections to adopting what they saw as a Prime Minister is the commander in chief. the recovery from the anti-SPP riots the pro-
new English insignia, no dragons or daffo- Indeed, the anti-SPP coup staged by the gramme was restarted, and the first usable
dils were accepted on the entries. military was a very British thing to do. smart weapon was developed as part of it.
The choice favoured by the Recovery Where else in the world would the military
government was a cross of St George with overthrow the government and then NOT
the House of Commons insignia in the cen- take control? Credits
tre and the coat of arms of Oliver Cromwell As things turned out for the services, Full and frank credit should be given
in the top left corner. This was to signify some of them later probably wished that they to all those who have provided inspiration
that the royal family no longer had any po- had resigned. In order to maintain good re- and ideas. The authors freely admit to poach-
litical power whatsoever. This design was lations with the corps, the current govern- ing from several sources, and these ideas are
unpopular with the public, as they felt it to ment allows the use of servicemen in testing used here without permission but with our
be too reminiscent of the SPP and its vio- corporate products. These are sometimes of sincere apologies.
lently anti-royalist stance. The Royals still little use to the armed forces, but it is cer-
held their special place in the affections of tainly cheaper for the corps because the mil- Thanks to :
the British. The final choice was the emblem itary personnel concerned have already been Peter F. Hamilton (Mindstar Rising)
of Britannia overlaid on the Cross of St. paid. They are also not necessarily eligible Chris Ould (Roadlines)
George with a royal blue border. for compensation in the event of accidents Paul J. McAuley (The Invisible Country)
whilst they are on active service. Mike Marchi (for suggesting we start our
The Military It should be noted however that the own web pages)
After the military refused to support the current British Armed Forces are issued with Split Second (starring Rutger Hauer)
SPP during the London Riots, the follow- top line weapons and equipment. The prime
ing government was unsure just what the example of this is the Future Infantry Sol-

“Saying that democracy is the best form of government is nearly as great


an understatement as saying that the Pacific Ocean holds more water than any
tin cup you’ve ever seen. The issues are so clear, the truth so solidly anchored,
that I have no patience with people who think that there’s even anything to
argue about.
“Someone once said to me, ‘Sometimes the people are lazy and stupid,
and make poor decisions. It sometimes takes a strong leader to protect them
and choose the right course.’
“So a nation of stupid and lazy people, because of a strong, intelligent
leader is saved from its own sloth and folly? Where is the justice in that?
“Democracy isn’t just the best form of government; it’s the only one even
remotely worth a damn. Only democracy guarantees people get what they
deserve.”
- Zena Marley
(Early 21st-century mercenary philosopher)

Page 21 DEMONGROUND Issue 3 Milieu


Dark Races

New Dark Races and Other Critters


by Lee Williams
Morthr’ai the body will liquefy within seconds. There ence on scouting missions to Earth through-
Strength: 10 are protective suits that filter the air (they out recorded history. These can be found in
Constitution: 10 breathe through their skin) and also a method verbal stories, texts and even sculptures in
Agility: 3 of taking over a human body. This involves various different cultures worldwide. For-
Intelligence: 4 reshaping their bodies and then entering a tunately, if they cannot occupy a fresh host
Education: 3 host body at the exact moment of death. The body every so often they will revert to their
Charisma: 1 Morthr’ai then dissolves the internal organs original forms, which are extremely vulner-
Empathy: 0 (see text) of the host and is “locked” into human form. able to Earth bacteria. Without special equip-
Initiative: 3 After a while however, the host skin starts ment they soon die and their bodies liquefy,
Hits: 15/30 (see text) to lose its integrity and the occupant must although it may be possible for them to en-
Move: 2/8/15/30 either seek out a new host or go into stasis. ter a state of hibernation for an unknown
Skill/Damage: 6/10 The stasis process used by the Morthr’ai amount of time.
# Appearing: 3 or multiples thereof requires high levels of radioactivity. We believe that they currently have a
Like several other extraterrestrial races, It is believed that the US government base somewhere in the deserts of the Ameri-
the Morthr’ai are from Earth’s own dimen- has several Morthr’ai war machines hidden can west, possibly in the old nuclear testing
sion. They are quite alien in appearance in secret locations. If true, these machines grounds, but recon missions by Colonel
though, being slightly shorter than humans must surely be the prime objective of any Ironhorses’ Omega Force have so far failed
but much more bulky. They are bipedal and future action by the Leaders. The remaining to determine the location. Reports of their
have dark green skin, one tri-partite eye and Morthr’ai are stuck on Earth unless they can activities are also increasing in our major
three arms, each of which has three clawlike recapture these machines, and use them to urban areas.
fingers. The thick rubbery skin gives them 1 force the world’s industrial nations to con-
point of armor value. Their internal struc- struct a vessel for them. This seems unlikely
ture makes them very flexible, so they can at the moment. “Quinn”
Inspired by War of the Worlds, especially the TV se-
change shape to a certain degree. They are Strength: 10
ries.
very strong physically. Constitution: 10
Friendly ETs have told their contacts MORTHR’AI Agility: 5
on Earth that the Morthr’ai left their From a classified report given to the Intelligence: 8
homeworld many centuries ago after deplet- UN Security Council by Dr. Harrison Education: 8
ing all of its natural resources in the con- Blackwood, October 10, 2006. Charisma: 6
struction of a fleet of war machines and They are thought to be related to the Empathy: 0
spaceships. They have lived ever since by tentacular ETs, although they are not am- Initiative: 4
conquering other worlds, draining most of phibians. They are friendly to the tentaculars, Hits: 15/30
their resources and then moving on again. although not usually allied with them. Their Move: 2/8/15/30
They seem to have no capacity for inter-di- purposes appear to coincide as well, with Skill/Damage: 6/1d10
mensional travel. It also seems that the spe- conquest at the top of their agenda. They Skills: Bargain 4, Business 4, Computer
cies has no natural capability whatsoever in appear not to be as technically advanced as Ops 4, Disguise 6, Electronics 6, For-
the theory or practice of empathic abilities. their tentacled cousins and seem to prefer gery 4, Melee Combat Unarmed 4,
The Leaders of Morthr’ai are particu- using stealth as their main asset. Stealth 4.
larly annoyed with Earth for several reasons, Morthr’ai are able to take over human Special: Fine Arts 6
mainly that two previous invasions in 1898 bodies, an awful ability which is generally Quinn has to be one of the most sought
and 1953 failed. The few Morthr’ai who fatal to the new host. They will use force after artists in the world. His light sculptures
survived the last invasion are now further when they feel it is necessary, but avoid using hologrammatic shapes and multi-col-
developing techniques to allow them to with- physical confrontation unless they have the oured light beams are all unique. They con-
stand the common bacteria which are deadly upper hand. They are very few in number at vey to most people the true depth and won-
to them. If a Morthr’ai takes more than six the moment, having lost many lives during der of space and time, giving a glimpse into
points of penetrating damage in a single im- two failed invasion attempts in 1898 and the cosmos.
pact, bacteria are forced into the wound and 1953. There are also traces of their pres- Quinn is also a psychopathic mutant,

Dark Races DEMONGROUND Issue 3 Page 22


created accidentally during the attempted western United States. There seems to have Agility: 7
Morthr’ai invasion of Earth in 1953. After been very little activity from them so far, Initiative: 4
using a now abandoned method of taking though there have been reports that the de- Move: 5/15 (see text)
over a host body, a Morthr’ai warrior’s body struction of a small desert township is due Skill/Damage: 7/2
was merged with the body of Edward Quinn, to their actions. Hits: 4/8
an artist from New York. However, Quinn Strength: 50 # Appearing: 1
was not yet dead at the time of merging, Constitution: 50 Attack: 30% (see text)
causing this unique situation. The minds of Agility: 3
the two beings were also combined into one, Initiative: 3
warping both of the personalities. The new Move: 10/40 Triffids (Tripodiae Ambulans)
individual was outwardly human, but had Skill/Damage: 8/1d100 Surely there is no need to explain what
none of the problems associated with dete- Hits: 200/400 Triffids are. After all, there is a classic book,
rioration of the host body. He had full ac- # Appearing: 1d4 a terrible B movie and an excellent BBC tel-
cess to the memories of both human and Attack: 50% evision series about them.
Morthr’ai and the physical strength of an Deathworms are about 12 metres long Strength: 6
alien warrior. He soon vanished from sight and have a thick skin covering the whole Constitution: 10
when it became clear that the Morthr’ai body save the head. The skin gives an armor Agility: 2
wanted to dissect him to discover his ge- value of 2. The mouth is ringed with tenta- Initiative: 2
netic secrets. cles that grasp any live beings the worm Move: 2/4
Realising that he needed money in or- comes across and attempts to throw them Skill/Damage: 6/2D6
der to survive in human society, he turned straight into its mouth. The Deathworms Hits: 18/36
to avant-garde light sculptures. Originally travel along under the ground using spines # Appear: 4D10
using spotlights and prismatic effects, the along their sides that they can move in a fast Attack: 60%
advance of laser hologram technology soon oscillating motion. Their high hits rating is When triffids attack, they will do so
brought him the cashflow to begin forming due to their almost complete inability to feel with their stinger. This is a whip-like attach-
his twisted plans of revenge. Staying a rec- pain, as they tend to keep moving until they ment that strikes its target with a blow ca-
luse for over 60 years also meant that no- literally fall apart. Due to the way they cap- pable of killing small animals and even ren-
body ever noticed his lack of ageing. In fact, ture prey, they have been nicknamed dering a human being unconscious. The
one would expect the discovery of a “new” “graboids” by those few who have been for- stinger’s tip also has small poison sacs con-
Quinn to be a fake, as surely he couldn’t tunate enough to survive an attack. taining venom that causes temporary blind-
still be working after so many years. The Inspired by Fortean TV and the movie “Tremors”.
ness in humans and again can kill small prey
fact that handwritten and dated letters of such as rodents.
proof always accompanies his works merely After a kill, the triffid will take root
adds to his mystique. Smother Snake nearby and feed on the nutrients that the de-
Quinn’s plans are simple. He wishes to Darkling interference on Earth has composing prey releases into the soil. Triffids
destroy the remaining Morthr’ai and to take caused mutations of several species. The so- can grow almost anywhere except in the
over the Earth and rule as a dictator. Carry- called “Smother Snake” is an arboreal rela- most extreme climates. In fact, some poorer
ing out this plan may be more difficult tive of the constrictor family which has de- countries cultivate triffids which have the
though. veloped the ability to glide short distances, stings removed and sell the vitamin-rich oils
Inspired by the War of the Worlds TV series. using extended lateral membranes to “steer”. from the plant.
It hides in trees to wait for prey to pass From Day of the Triffids by John Wyndham.
underneath, then drops onto the creature’s
Allghoi Khorkhoi head and attempts to either suffocate the
The legendary Deathworm of the Gobi prey or crush its skull. Smothers will not James Spector
Desert, subject of ancient Mongolian myths. usually attack things too large to swallow, Originally a normal human, James
They are actually native to a proto-dimen- but will attack anything smaller that disturbs Spector ran a small public accountancy firm.
sion that is subject to extreme sandstorms their home tree. Due to the Greater Recession, the firm went
and high temperatures. Some of them were Note that Strength increases to 6 if the bust and Spector suffered severe mental de-
inadvertantly brought through a Gate dur- snake succeeds in its crushing attack and pression.
ing the fight to stop the Dark One known as Movement is 30 when gliding. Eventually, he was found wandering the
Fiddleback. These modern Deathworms ar- Strength: 2 streets of New York metroplex by darklings
rived on Earth in the deserts of the south- Constitution: 2 who were collecting humans for empathic

Page 23 DEMONGROUND Issue 3 Dark Races


virus testing. They infected him with a mu- Fating’Ho and Wokolo Wokolo/Fating’Ho
tating strain of virus which killed him almost These creatures are semi-spiritual en- Strength: 2
immediately, so the darklings dumped him tities whose origins lie in West African folk- Constitution: 3
in an alley. A passing paramedic team no- lore. It is possible that they may both be the Agility: 6
ticed the body. As he was still warm, they same race, but from different areas. Intelligence: 4
tried to revive him using a new method. Both varieties are said to be the size of Education: 2
This involved a new drug that was a two-year-old human child. They are cov- Charisma: 4
actually developed by the government us- ered with a dense coat of black fur and their Empathy: 6
ing friendly ET technology. This technique heads are large in proportion to the body. Initiative: 6
worked on James Spector, but there was a The eyes of the Wokolo are described as Hits: 10/20
hideous side effect brought about by the two being yellow, while those of the Fating’Ho Move: 2/8/15/30
alien viruses fighting in his system. are red. The Wokolo is sometimes said to Skill/Damage: 6/3
Spector spent almost six months in a have a long pointed beard, red or black in #Appearing: 1D6
padded cell screaming, until the doctors color. Both creatures’ feet are apparently Special: move silently at all speeds except
found a drug cocktail to calm him down reversed, though the reason for this is not 30
enough to speak coherently. However, that clear.
very night, before he could be questioned Both of them are hunters, the Wokolo
he escaped from the secure wing, killing a hunting in and along the sides of water- Gnema
guard on the way out. The corpse was found courses and the Fating’Ho preferring to wait Gnema are spirits that occur almost
without any discernable cause of death. in ambush alongside jungle trails. Their prey everywhere in the world. Like humans, they
Spector has developed a singular and seems to be small mammals, though the have the capacity for both good and evil.
most awful talent, namely the ability to kill Wokolo also enjoy fish. They hunt using ar- Some Gnema live on footpaths or trails and
by simply looking into the eyes of his vic- chery, the arrows being tipped with magic especially at crossroads, where in some parts
tims and concentrating. The theory is that potions and blessed with incantations to en- of the world food is left or sacrifices made
Spector remembers his own death with full sure a rapid death to the prey. Whether in in order to gain their favor. This legend has
clarity and by using a unique combination spite or self-defense, they do shoot at hu- been passed down through the centuries via
of Project Thought and Project Emotion can mans travelling in the forests. The arrows voodoo and eventually into 20th century
cause others to experience his death ago- are said to be part physical and part spir- blues music. People have been said to enter
nies, therefore killing them also. The sec- itual and the only sign that a human has been pacts with Gnema in order to gain the fame
ond alien virus has also given him the ability hit is the later appearance of horrible ulcer- and riches they desire. These people have
to heal wounds at a vastly accelerated speed. ating wounds that refuse to heal. Both usually died in tragic circumstances that they
Fating’Ho and Wokolo can disappear and have brought upon themselves.
James Spector a.k.a. Demise reappear at will and even when visible can These entities can take on many forms
Strength: 5 camouflage themselves well enough as to and can even transform themselves into
Constitution: 6 be practically invisible to the eye. whirlwinds which can enter buildings
Agility: 4 Legend states that they may enter set- through open doors and windows. They can
Intelligence: 4 tlements at night searching for food that has also vanish into trees, where they are said
Education: 5 been left uncovered, but the peculiar drum- to rest. Some bad Gnema even cause food
Charisma: 3 ming of their reversed feet will alert the in- poisoning by spitting venom into containers
Empathy: 6 (see text) habitants. In some places the children are which have been left open accidentally.
Initiative: 4 escorted everywhere after nightfall. If they Gnema are completely non-physical and are
Hits: 15/30 are encountered in the forest, there are said self-sustaining Empathic entities much like
Move: 2/8/15/30 to be two options. If the creature is unarmed, the Tulpa (1st edition Dark Races Volume
Skill/Damage: 6/4 a person can attempt to beat it unconscious, 1, page 96 or Dark Conspiracy 2nd Edition
Skills: Streetwise 4, Bargain 3, Act/Bluff 4, though they must take care not to let the Referee’s Guide P146). Their origins are not
Observation 3, Pickpocket 4, Small creature count the number of blows or it will known.
Arms Pistol 2, Vehicle Use Wheeled be able to cast a spell on its assailant in the Gnema
2. future. This magic is in fact the use of Hu- No physical stats
Special: Project Death 10, Empathic Heal- man Empathy to cause depression or night- Empathy: 1D6 plus 4
ing 10 mares. If they are already armed, then greet- Initiative: 4
Taken from the “Wildcards” series edited by George
ing them in the most polite terms possible is #Appearing: 1
RR Martin.
sometimes enough to placate them.

Dark Races DEMONGROUND Issue 3 Page 24


NPCs

Witch Woman
by Ms Georgie
Non Player Characters (NPCs) play an have the heart to kill them off yet. death. The “Witch Woman” can also be
important part in your game. Some NPCs One of my personal favorites is a used as an empathic contact.
are created strictly for one game to create “Witch Woman”, like the one played by Es-
havoc for your players. Others are created ter Williams in the movie “Mighty Quinn” The Witch Woman
for your players to get attached to, then they (at least I think it was Ester Williams). Str: 4 Con: 5 Agi: 4
are killed off to get your players going in The house she lives in will be a hovel Int: 7 Edu: 3 Cha: 5
the right direction. Once that campaign is surrounded by lush vegetation. The grounds Emp: 6
over, the NPCs are either dead or forgot- will have a lot of animals, although most are
ten. only stray cats and dogs. Her studies include herb lore, chemis-
Alternatively, there is the NPC that you Whenever the characters encounter her, try and physics, while her empathy skills are
create and enjoy using for more than one she will always be sitting on her porch in a to do with animals and humans.
campaign, because you have put a great deal rocking chair. This will happen regardless The Witch Woman appears as an eld-
of time and energy to develop it. of the time the characters arrive. It doesn’t erly lady in her 60’s with a heavyset build.
These types of NPCs can be harmful matter how often they go visit her, she will She will always be found in her rocking chair;
or helpful. They may have the key the player always be on the porch. the player characters will never see her walk.
characters need to unlock the door they are Remember she is a “Witch Woman” and If the characters get close enough, they will
trying to get through. The NPCs may also is all-knowing and all-seeing. She knows of find she reeks of spices and herbs. Her voice
have information to send the characters in the evil invading the land and is willing to is gravelly and she has a Caribbean accent.
the right or wrong direction, depending on help the fight against it. She may have ad- Sometimes when she talks she speaks in rid-
their motivation. They could also be the vice or an item the player characters need. dles.
“savior” your players need when they have However she will also gladly send the PCs
stepped in over their heads and you just don’t on a wild goose chase or send them to their

Animal Empathy
by Ms Georgie
Animals are another good form of animal’s intelligence and empathy, more de- pany and frequently finances groups to do
NPC. The referee can use them to help or tails may be given; the higher the intelligence, out of the ordinary jobs. Kate has the been
hinder the players, depending on his or her the more information may be transferred. known to financially back minion hunters.
whim. For example, an animal might be able to When the characters encounter Lady
In theory, anyone or anything can com- communicate “there are two humans be- Kate, she will have a black jaguar named
municate with Empathy. For example a man hind door”. Of course, it also depends on Ghengis with her. He looks docile enough
who speaks Russian can communicate with the empathy ratings of both the animal and and behaves as a large house cat. For the
someone who doesn’t speak the language. the character. most part, he sits next to Lady Kate.
Now, if you take Empathy one step fur- I give all my animals NPCs empathy Ghengis was given to Lady Kate when
ther, who is to say that an animal and a hu- and intelligence ratings. he was a small cub and has been raised by
man can’t do the same thing? Think about her. Since he has been with her since in-
it. Have you ever had a dog sit staring at Lady Kate fancy the two have bonded and have an
you and after a minute you pick up a ball or Str: 8 (upper body mainly) Con: 4 Empathic bond from the closeness.
stick and toss it for the dog to chase? What Agi: 4 Int: 7 Edu: 6 Since animals can sense danger natu-
was the dog thinking and why did you pick Cha: 8 Emp: 5 rally if there is any ill intent toward Lady
up that ball or stick? Kate she will know who has the thought
Any animal can be empathically trained Lady Kate is a tall woman with strik- unless they are using a mind shield. Lady
to communicate. Most animals will only be ing features. Despite being in in a wheel- Kate is fluent in Russian all verbal commands
able to communicate in feelings like fear, chair, she dresses like a business woman. to Ghengis are in Russian.
contentment, and hunger. Depending on the Kate has her own Private Investigation com- Continued on next page

Page 25 DEMONGROUND Issue 3 NPCs


Street Kid
by Lee Williams
“The Kid” is the kind of person who olive green or black combat trousers. His Equipment
everyone knows by sight, but few, if any, preferred footwear is hi-top lightweight The Kid carries a mobile phone, a
know his name. He can often be seen in the combat sneakers such as HiTec Magnums palmtop computer, a Royal Marines com-
London area, though he has been known to and he wears Serengeti Vermilion shades bat knife and a LAR Grizzly semi-automatic
turn up almost anywhere in the world. He is with chrome and black frames. He has been pistol in .45 Winchester Magnum calibre. He
usually to be seen at nightclubs and bars, seen carrying a gun, said to be a large auto- wears a kevlar vest under his sweatshirt and
especially the slightly run-down ones. matic pistol. Given the Kid’s chosen place sometimes a Polycarbon Camosuit under
The Kid is known as a source of reli- in the scheme of things, it is assumed by that.
able information and a good fixer. He can those who deal with him that he wears some
usually find somebody who can do exactly form of body armour. Usage
what you need doing, and quickly. What the The Kid is best used as a mysterious
Kid actually does himself is open to specu- Motivation benefactor, although I have used him as a
lation. One rumour says that he was a bored Who can say? The Kid is a complete red herring to mislead the PCs that they were
rich kid who tried a taste of the street life mystery to one and all. He does however being stalked by Darklings. Every time they
and liked it so much that he stayed there. know something about the struggle against went out to a club or bar the Kid was there.
Another says that the government possibly the Darkness. If you really must know, his Great for boosting paranoia levels in the
killed his family in mysterious circumstances motivation cards are 10 of Hearts (he can party!
during the riots of 2008. What ever the truth, talk to anybody) and 6 of Clubs (he’s not If you use him, bear in mind that he
the fact is the Kid is a useful contact for any afraid of fighting if it is necessary). has his own agenda. He will set up meetings
party of minion hunters. for the PCs and will fight with them if caught
In appearance, he looks like a hundred Skills in any kind of a trap, but he will not allow
other young people. His apparent age is The Kid is an Experienced level NPC the PCs to use him as a tool for their own
around 20ish. He has straight blonde hair with the following skills: Act/Bluff 4, Bar- ends. What he knows about the plots of the
just long enough to touch his shoulders. The gain 4, Melee Combat (Armed) 4, Observa- Dark Ones is up to you, but he is not a fount
Kid is always clean-shaven and usually wears tion 3, Persuasion 4, Streetwise 6, Small of all wisdom for the party. He will expect
the same clothing, a red or blue hooded Arms (Pistol) 4. the party to answer his questions in return
sweatshirt with a pocket on the front and for him answering theirs.

Animal Empathy
Continued from Previous Page

Ghengis is also in the habit of eaves-


dropping on conversations and listening to
the thoughts of humans. Ghengis is also
picky on if he allows someone to pet him.

Ghengis
Str: 10 Con: 10 Agi: 8
Int: 4 Move: 10/30/60 Emp: 4
Initiative: 6

NPCs DEMONGROUND Issue 3 Page 26


Dave the Cabbie
by Lee Williams
“You see the Spurs game Sat’dy then of his clients, thus making him a good (al- Dave’s Taxicab
mate? Cor bleedin’ell, I could play better’n though not entirely reliable) source of in- The current model of the Metrocab, the F6
that.” formation. is a true workhorse. Hundreds can be seen
Dave the cabbie (or Tottenham Dave in and around London.
as he is known to some) is the NPC that I Motivation
use for scenarios set in Britain, especially in Jack of Hearts: Dave has been around Price: 40,000 euro
the London area. He is the driver of a black enough to become wise in the ways of the Fuel Type: D,A
London taxicab, a job that he takes pride in. world. Those he chooses as his friends can Load: 200 kilos
I tend to use him both as a source of rumors rely him on, and he chooses very carefully. Weight: 1.1 tonnes
and as an emergency escape route if things Four of Spades: though not overly ambi- Crew: 1+ 5
go badly wrong for the PCs. tious, one day he would like to have his own Night Vision: Headlights
In appearance, Dave is a slightly over- small fleet of cabs and limos.
weight man in his early to middle forties. Cruise Speed: 90/15
He has black hair that is receding from the Skills Combat Move: 50/10
front, and he wears cheap spectacles with Dave was a sergeant in the Royal Lo- Fuel Capacity: 90
black plastic frames. gistics Corps and is a veteran NPC. His skills Fuel Consumption: 5
In his manner, he is the archetypal Lon- include Bargain 2, Mechanic 4, Melee Com-
don taxi driver, meaning he loves to talk. bat (Unarmed) 3, Observation 3, Persuasion Combat Statistics:
He will quite happily talk about any and 2, Small Arms (Rifle) 3, Streetwise 4, Config: Stnd HF: 1
every subject under the sun, and if he knows Wheeled Vehicle 4. Susp: W (3) HS: 1
nothing about it he will start on about soc- HR: 1
cer (or “the footy” as he calls it). His voice
is the typical East London high speed Cock-
Equipment
ney dialect, though he will slow down for Dave owns his own
foreigners on occasion. Indeed, Dave is one black cab, which he has
of the few Black Cab drivers who has no nicknamed Harry after the
apparent racial bias. This puts him in a mi- Shakespearean character
nority, as anybody who travels round Lon- Harry Hotspur (this is due
don often will know. to his favourite soccer
He used to be in the army, a fact that team being, of course,
becomes painfully obvious to any passen- Tottenham Hotspur). He
ger who stays in the cab for more than five also owns a full mechani-
minutes. Many of these stories are even true, cal toolkit. Dave carries a
particularly the one about how he saved the mobile phone, a taser, a
life of William Vincent, the discount store heavy flashlight with a
magnate, during an artillery bombardment built-in pepper spray and
in Bosnia in the 1990s. he wears a kevlar vest
His other favourite subject is the fre- when operating in dubious
quent flooding of several Underground sta- areas. “You gotta be care-
tions due to global warming. This unfortu- ful, me old son” is his
nate disruption of London’s transport sys- catchphrase, though he is
tem causes Dave great amusement, as his certainly no coward.
takings tend to rise tenfold at these times.
In actual fact, Dave’s constant easy-going
patter is ideal for drawing information out

Page 27 DEMONGROUND Issue 3 NPCs


Underground Railroad
by Rob Beck
Goals:Liberators, Information Brokers the eastern end of Long Island, NY. Arthur a more permanent safe haven and a strong
Methods: Pencil Commandos, Shadows was at one time a dedicated minion hunter, base from which to operate. (Note to GM’s:
Empathic Philosophy: Mixed and is still a noted and active paraphysicist. a proto-dimension like Delta Seven would
Organization: Electoral Leader His contacts in the empathic underground be ideally suited to the Underground Rail-
Assets: Quality Resources-Members con- reach far and wide. He is able to command road’s purposes and the potential conflicts
tribute to budget (over $500,000 an- vast resources, through both his personal with Echo Wisdom could make for an inter-
nually) fortune and his strong network of contacts esting side adventure-see below).
Size: 18 members and friends. The members of the Underground Rail-
Level of Activity: Highly Dedicated Over the years, through his own re- road are not warriors. They are scholars,
Relations with ET’s: Sees ET’s as victims, search and communication with others, theologians and scientists. Their aims and
but still cautious. Will help if possible. Chamberlain has compiled a massive library goals are altruistic enough, but even with
Relations with Other Cells: Attempt to of texts, newspaper articles, electronic in- the donations, their resources aren’t limit-
network and assist, but occasionally try formation, photos, and video. This data less. They can’t afford to hire full-time mili-
to dominate goals of other cells. stockpile offers a strong chronology of what tary forces and probably wouldn’t trust them
Headquarters: New Boswash is commonly known of the course of the in- if they could. Therefore, they exist on the
vasion to date and several lesser-known and goodwill of more militaristic cells, who pro-
The Underground Railroad has its ori- more carefully concealed tidbits. vide troubleshooters, escorts and body-
gins among a handful of psychiatrists, clergy Chamberlain is very careful about guards, in exchange for the vast amount of
and paraphysicists who networked over the whom he shares this information with, but information on Darkling activities the Rail-
years. They developed a means to spirit away he has been known to use it as currency from road acquires.
alleged abductees, who otherwise would time to time. In fact, many of the hunter The Railroad can be an excellent source
have fallen prey to Dark Minions or min- groups that work for the Underground Rail- of employment for any active Minion Hunter
ion-friendly organizations, and people who road get paid in information from the library. group, in a variety of assignments. A group
had been abused in psychic test labs or gov- Information on known Minion activity, pos- could be asked to shepherd a new group of
ernment and corporate experiments. Their sible ET sightings, historical encounters, and escapees to a safe haven, or to offer active
influence can be felt in abductee support empathic research, among other things, can protection in the form of eliminating poten-
groups, mission shelters and mental hospi- be offered up to those who would help the tial threats to either the safe havens or indi-
tals over much of New England. Although organization. vidual members. They could also be asked
their numbers are small, they have developed Most recently, the Underground Rail- to retrieve information from Darkling com-
a vast network of contacts sympathetic to road has taken steps to increase its respon- puters or perhaps the whole computer sys-
their cause and work with them to offer safe sibilities and resources. Firstly, members of tem for study and review by members of the
havens and escape for empathically aware the group contacted a humanoid ET, with Railroad. The Railroad might offer leads on
individuals and their families. the help of a small mystic cell who are cur- areas of possible Darkling incursions and
Through funds donated by members of rently shielding him. He has offered to help provide more solid leads than the local tab-
the organization, small safe havens have been the Railroad in any way he can, including loids, or might help to confirm what the PC’s
erected in Vermont and New Hampshire. providing what he knows of ET technology have already seen in the tabloids.
These two fledgling communities support a and what information he has regarding the One of the two most important mis-
few dozen families each at present and are Minions and their masters . The relationship sions that strongly trusted Minion Hunters
lightly guarded, mostly by members of the has proved very beneficial to date, giving would be given would be the shepherding
community. The Railroad is always on the him a place of refuge and giving the Under- of the Humanoid ET, Crusoe, and his mys-
lookout for cells that might be willing to ground Railroad access to ET and Darkling tic empath guardians to new safe houses or
provide protection for their charges. technology on a scale unknown to them only possibly to the new protodimension base,
The largest source of information on a year ago. when and if it is discovered and constructed.
the Dark Minion invasion is currently in the Members of the Underground Railroad This is perhaps the most dangerous mission
possession of one of the group’s founding have also recently begun a search for a any player group can undertake. Not only
members, Arthur Chamberlain. He owns a protodimension untouched and isolated from does the stress of travel make it harder for
well-guarded mansion on Montauk Point at the Dark Ones. There they hope to establish the mystics to shield Crusoe, but also his

NPCs DEMONGROUND Issue 3 Page 28


hiding places are spots that naturally dampen road. This could be a chance for the GM to eloquent or resourceful enough to convince
empathic activity. When he is out in the open, just have fun and allow the players to ex- EW that it can be done safely. This could
he is more vulnerable and at these times, the plore the true diversity and bizarre nature lead to a whole string of adventures as the
Dark Lords throw everything they have in of other proto-dimensions. For the more players’ group attempts to gain the trust of
the area at the tiny convoy to try and stop malevolent GM’s, it could be a chance to EW or possibly attempts to dodge them, if
them. This can turn into a frantic running allow the group to run into some of the nas- they made a less than stellar impression on
gun battle, a game of cat and mouse, or a tier proto-dimensions like Mechanica, or their first visit. EW characters could also be
confrontation with some major Minion or possibly even home dimensions of some of brought in through this method, as an agent
even a Dark Lord. Occasionally, luck could the Darkling races. These offer up whole might be attached as a liaison or as an evalu-
be with the group and few, if any, minions new areas of adventure possibilities, and also ator, to test the group’s abilities and trust-
could attack at all. However, there might be require considerable planning on the part of worthiness.
human complications as the territory they the GM, detailing a large portion of a new The Underground Railroad offers a
travel through could be littered with ban- world and the “culture” whatever that may strong and well-entrenched organization for
dits, gangs or subject to corporate patrols. be, of the Darkling inhabitants. players’ seeking a patron or just direction
Even wild animals can pose a threat to the Then there is Delta Seven, a to a wayward or unfocused minion hunter
convoy, if the players aren’t careful. splinterland perfectly suited to the Under- group. Its resources are readily apparent, but
Lastly, there is the mission to find a ground Railroad’s needs. Of course, it is in- its vulnerabilities are just as recognizable.
suitable proto-dimension for the Under- habited, and by less than willing humans. By making itself accessible, but not strongly
ground Railroad’s charges. Groups that have This could offer the GM a chance to expose protected, the Railroad is a target for the
earned the full trust of the Railroad could his players to Echo Wisdom (EW), even if it minions, and a resource to be protected.
be asked to search among the splinterlands is a less than unfriendly exposure. A chance Their existence in a campaign setting can
for a suitable site, either with their own for negotiations and some form of agree- provide a new ally and new challenge for
empaths or empaths provided by the Rail- ment are also in the cards, if the group is any group to fight against the Dark.

Page 29 DEMONGROUND Issue 3 NPCs


Equipment/DarkTek

Ten Things Every Minion Hunter Should Have


by Chris Carpenter
Sewers. Swamps. Demonground. the Swiss Army style knife only in sheer individually for heavy sewing and patch-
Strange Protodimensions. As a minion durability. Besides, you don’t really need a work, setting boobytraps or making a tin can
hunter, your locale changes from day to day. magnifying glass or a fork on your knife phone. Cost: $6.00 for 100’, $50.00 for
How can you prepare yourself for life’s lit- anyway. Cost: $45.00 1000’.
tle challenges without having to hire a Prole
to port around all your worldly possessions? Tenacious Tape! Get Lost!
It’s easy if you know what and how to pack. Somewhere on your person, or be- Useful almost anywhere on Earth, the
tween three persons, you should find room compass helped Columbus “discover”
Let there be light! for a roll of 100 Mile per Hour tape. This is America and can help you find your way out
What could be more important in a tight basically duct, cloth or gaffer tape, but it’s of an abandoned subway system. It may act
situation than light? You could be armed for flat green or black, about 60 yards per roll, funny around electromagnetic equipment
bear, with 3 points of armor on every hit very strong and sticky and can be used for (like a MRI scanner), near lodestone (a rare
location and still be found dead in the morn- lots of stuff. Got a leak? Something coming occurrence) or on select protodimensions,
ing because you panicked in the dark or loose? Need two reasonably small or me- but I’d rather have it than not. Cost: About
missed a vital clue. Flashlights are cheap and dium things attached together? No handcuffs $10.00 to $20.00 for a good one.
generally dependable. The ever-popular around? Hole in your shoe/glove/space suit?
MagLite comes in a variety of sizes and At $7.00 a roll, this tape has a million uses. Do You See What I See?
colored lenses are an inexpensive add-on. A small monocular or binocular can be
The two smallest sizes are about 4” and 6” Hang Loose! an immense aid, especially if on an im-
and can easily be secreted in a pocket, put The elemental opposite of Duct Tape? promptu recon mission. The key here is size
in a belt case, or onto a gun with an add-on WD-40! An extremely popular spray lubri- and magnification. They should fit in a
clip or just a piece of 100 MPH tape (see cant, available in small pocket sized cans as pocket or pouch without becoming a nui-
below). The AA model has a spare bulb in well as the standard sizes. Lubricates, loos- sance. They are handy, but aren’t going to
the bottom, and the top can be taken off to ens, disperses water, removes crayon and be used so much that they are worth the
make a small lantern. Cost: $12.00 (comes tar from surfaces, some say it helps them bother to lug around a full sized set. Cost:
with 2 AA batteries.) with their arthritis. A dangerous, but impro- Most pocket-sized binocs are $40.00 to
Bigger lights are available, but they vised flame-thrower can be made with a dis- $100.00.
aren’t really very convenient to carry around. posable lighter, useful for close combat or
Chemical lights are a relatively cheap and warming up frozen things (like pipes or Make Some Noise!
disposable alternative, but don’t shed much hinges). Spray a little in a frozen car lock Lost in the woods? Comrades can’t find
light and can’t be “focused”. (sans flame) and watch the magic happen. you? Yelling isn’t going to cut it. Carry a
Can also be used to make others tasks more small whistle with you and blast away. Can
Stay Sharp! difficult, like spraying onto the handles of also be used to attract attention in urban lo-
Your next most important tool is the levers or knobs. Cost: $6.00. cales, or to distract large creatures from their
knife. Not necessarily a Rambo special with nefarious goals. An airhorn is good, too, but
a compass, fishing line, hooks, etc. (although String ‘em Along! you can blow the whistle for free. Cost:
this is a nice knife), but just a plain, ordinary In Dungeons and Dragons, one guy $2.00 - $3.00. Some items, such as the com-
folding lockblade, about 4” long when always had 50' of rope coiled around his pass, come with a whistle built in.
closed. Usually comes with a nice case to body. Well, in the real world, 50’ of rope is
put on your belt, but can just as easily be heavy and cumbersome and draws unwanted The Mark of a Man!
pocketed. Cutting is their primary function, attention. But, 50' of parachute cord (or 550 Whether you’re hopelessly lost in a
but I can’t tell you how many doors I’ve cord) is small, lightweight and can be ventilation system or just trying to prevent
opened, screws I’ve loosened, wires I’ve wrapped around your waist like a belt or it, carrying around a couple of magic mark-
stripped, etc. A better version can be had stuffed in a knapsack. Not only is the cord ers can save you a lot of grief. Bring two
for more money; the Leatherman has a pair strong, inside the green nylon outer wrap- thick permanent markers, such as red and
of pliers, wire cutter, knife, screwdriver, file, ping are a seven individual strands of white black, and doodle away. Directions, notes,
can opener, and leather punch. This beats nylon string that can be separated and used random graffiti, secret codes, whatever

Equipment/DarkTek DEMONGROUND Issue 3 Page 30


comes to mind. Cost: $3.00. able wrench can tear down a chain link fence left them; they could come back to haunt
without too much noise and a screwdriver you. 10 caltrops (they are small) will cover
The Proofs in the Pudding! can be used as a prybar, icepick, climbing a 2 meter x 2 meter area. Anyone entering
Sometimes you need to record some- piton, etc. Cost: about $2.00. the area must make a successful observa-
thing for posterity or just some pending liti- Mirror on a stick. Better the mirror tion roll (with penalties to adjust for light-
gation. A disposable camera may be the look first, in case of gun happy occupants. ing, speed, etc) or step on 1-3 caltrops. Each
ticket: small, cheap, and easy to use. If you Can also see “under” doors and behind small caltrop does one point of damage to a ran-
are leery of having someone else develop areas in equipment. Cost: about $2.00. dom leg (foot.) One point of damage reduces
your film, there is the “instant” camera, but Extra glasses. How many episodes of character’s movement to one third normal
these tend to be bigger. A junk or antique Scooby Doo do you have to watch before (rounded up), 2 or more points stops the
store may have an older collapsible model, you understand this basic fact: those of us character completely so that they must pull
but film will be impossible to find without a who use glasses will one day lose them, and the caltrops out of their feet and reduces
special source. Cost: Disposable camera and at the most inopportune time? Have a sturdy character movement to 1/3 for 24 hours or
developing: $10.00 to $20.00. Instant (with- case too, to protect them from falls, hits, until the wounds are healed. Cost: 10 in a
out film): $35.00 you know, minion hunter stuff. Cost: $60.00 leather pouch $20.00.
Need a quick note? A little dictation? and up. Bug repellant. Scratching is annoying,
How about a micro cassette recorder? Cost: Lighter and matches. Sometimes you can give away your position if you are try-
under $150.00. A camcorder is the logical just need a little fire. Cost: Lighter: $1.00. ing to hide, and can encourage your game
combination of video and audio, but pricy Matches: negligible. Steal them from a night- master to throw all sorts of penalties at you.
($500.00.) And who wants to work it when club. Cost: $3.00.
the minions come to play? Pepper spray. Not a beautiful weapon,
but a good close quarters defensive one. The Final Word
Odds ‘n’ Ends Made with hot peppers in a concentrated In the field, you have a lot of variables
OK, you only have so many pouches, spray and an orange dye, its good to have a to deal with. Being prepared for the small-
pockets, loops and holders, but there are can around. Warning: may not work on all est of these can go a long way towards over-
other things you might want to consider dogs, but people hate it. Cost: $20.00. Note: coming the impossible, and, if nothing else,
bringing along, even if there is just one per spraying into the wind is BAD. hinder your game master from sprinkling
team. Caltrops. Running away? Drop some your characters with “little dilemmas” that
Screwdrivers and adjustable wrenches. of these on the ground behind you. Your could sidetrack an otherwise enjoyable ad-
Your Leatherman may do the job, or it may pursuers will be forced to slow or even stop venture.
not be sturdy or large enough. An adjust- if they step on one. Remember where you

Dimensional Stabilizer
by John McCleese Jr.
This device creates a bubble shaped control cube (2m x 2m x 2m), which is son is removed and a fresh power supply is
dimensional shield up to a diameter of 1km, placed in the center and ringed by 2m tall added. If a person is in the cube and has lost
blocking out all effects (assimilation and/or poles placed at 4m intervals, out to a maxi- more than half of their attribute points, they
damage) of the proto-dimension it is in. This mum of ½ km. These devices are typical in will die as soon as they are removed. If they
makes it hospitable and protecting all be- appearance to most DarkTek, and are at a are removed sooner, all losses are perma-
ings within its area. While operating, the constant 98.6ºF (37ºC). nent and there will be some serious psycho-
area of affect is transformed to match as The cube feeds physically from a liv- logical problems to deal with.
close to Earth’s landscapes and textures as ing source. A being, typically a human, is
possible. For example, if it is set up in Pyro, placed inside of the cube and it absorbs their Wt: 150 kg + 5 kg per pole
the area will have a barren hardened magma life force. The sum of all attributes is the Cost: your life
landscape, and warm dry air. time in hours the machine will run. When
The system itself is made up of a large the “fuel” is exhausted, the husk of the per-

Page 31 DEMONGROUND Issue 3 Equipment/DarkTek


New Equipment Items
by Lee Williams
UV Videosight use. Use of a Videosight reduces Task Dif- over the actual field of vision, thus chang-
The Videosight is an ingenious device ficulty to hit by one level in near or total ing the wearer’s viewpoint. In essence, they
that was originally designed to increase the darkness. Maximum visibility range is 50 provide the advantages of an Eyeball Dis-
combat capabilities of small arms in near or metres at night. Cost: $1,800. play but require no cybersurgery. They are
total darkness. It is a small boxlike device Inspired by the TV series UltraViolet popular with business people such as archi-
with a small folding viewscreen on top. tects and also with detectives. However, VL
However, it was later found that the VS was Nachtmacher Gas Canisters Glasses are not cheap or easy to get hold
also very useful for minion hunters. Several A new and unique gas, Nachtmacher of. Cost: $8000
Dark Races such as Bloodkin Vampires can releases a field of particles into the air that Inspired by Virtual Light by William Gibson
disguise themselves through the use of Hu- produces a cloud of total darkness. This can
man Empathy. This ability has a 70% chance only be relieved by the use of special gog- Polycarbon Camosuit
of being negated by using a Videosight. The gles tuned to the single wavelength that the This is a one-piece head to toe cover-
Videosight can also be used to check gas does not cancel out. The gas creates a all made from a special fabric. Using a
whether something such as a fantastic vi- cloud 30 metres in diameter in still air that memory chip and a tiny power source, the
sion is really there or if it is a projection of lasts about 60 seconds. Cost: $50 each wearer can change the visual output of the
some kind. Please note that the VS does not Inspired by Howard Chaykin’s American Flagg com- suit at will. In other words, it is almost im-
prevent its user from being the target of a ics possible to see someone wearing a Camosuit
specific Empathic Projection. Its usefulness if they are stationary and are using the cur-
lies in its being able to see through general Virtual Light Glasses rent surroundings control setting. Camosuits
empathic “masking” by certain creatures. Outwardly resembling a pair of high are also popular Hi-fashion items, typically
Also, there may be some Darklings whose quality sunglasses, VL Glasses contain a tiny programmed with three-dimensional com-
forms just cannot be seen in our universe. A internal projector in the frames. This can be puter art shots. Both static and moving visu-
Videosight weighs 300 grams and may be programmed using ROM chips with visual als may be thus used. Cost: $7500
fitted to any weapon with a Bulk of 1 or data that can be displayed directly onto the Inspired by Neuromancer by William Gibson
greater. Its battery pack gives 90 minutes wearer’s retina. The display is superimposed

Equipment/DarkTek DEMONGROUND Issue 3 Page 32


New Weapons and Ammunition
by Lee Williams
Advanced Ammunition, .50 Agility and Initiative for the following turn. ture net strung between them.
Browning(12.7 x 99 mm) An Outstanding success roll reduces this -Recoil-
Weapon ROF Dam Pen Blk Mag SS Brst Rng
The US Army Research team have im- penalty to minus 1. Netgun BA # # 5 1I 4 - 40

proved the aging fifty-calibre round with the


use of early 21st Century materials. This was M-118 # Special : if target is hit it is incapacitated
done in order to improve the effectiveness A devastatingly effective military au- for 1d6 rounds. If the weapon’s user rolls
of sniper rifles using this calibre, such as the tomatic shotgun built in Australia. It some- an outstanding success, the target is unable
Barrett M-82 and the RAI 500. The details what resembles a shrunken FN FAL rifle with to free themselves. It is a Formidable level
of the advanced round are as follows: a short barrel. A nightsight can be fitted if task to avoid getting caught in the net if the
Penetration Recoil Damage Range required. user is on target and a Catastrophic failure
2-2-3 As weapon 11 +15m
means that the person attempting the dodge
-Recoil- has been hit by the rubber weights and suf-
Armscor Needle Gun Weapon ROF
M-118 3
Dam
4
Pen Blk Mag
3-4-nil 5 12
SS Brst Rng
3 6 40
fers 1d6 damage to a randomly chosen Hit
A high-velocity pneumatic weapon. Notes: Location.
The ammunition consists of hollow needles
Ÿ Close Range with buckshot: ROF 3,
about 0.3mm in diameter and 15mm in SIG M-590
Damage 9, Penetration Nil.
length. The needles are usually filled with A state of the art assault rifle, the M
sedative drugs, but some security organiza- Ÿ Medium Range with buckshot: ROF
5x10, Damage 1, Pen Nil. 590 is made by Switzerland’s top small arms
tions are believed to use deadly toxins. The manufacturer. This weapon uses the latest
weapon can be recharged with compressed caseless version of NATO ammunition and
gas or pumped up by hand. Hand charging A.S.P. 50 is a contender in US military trials as a pos-
takes one combat round for each six shots, The Armas Sao Paolo 50 is a nasty sort sible replacement for the M-16A2. It is
whilst one charge from a gas canister gives of weapon. It is best described as a large equipped with an electronic sight and an
a full 36 rounds worth. Gas canisters give calibre shotgun. The ammunition consists of optional 40mm grenade launcher.
10 refills. tubes filled with plastic explosives and
wrapped around with lengths of spun glass. -Recoil-
Weapon ROF Dam Pen Blk Mag SS Brst Rng
-Recoil- When fired, the rounds can be detonated M590 5 3 2-nil 4 50 2 4 75
Weapon ROF Dam Pen Blk Mag SS Brst Rng
Needle SA * nil 0 36 1 - 4
immediately or set to blow at longer ranges.
* As per drug used The effects are similar to a small Claymore
mine.
Smith & Wesson ISP-10
Armscor Stunshot Direct Fire An almost completely silent handgun.
The latest generation battery technol- -Recoil- ISP is the abbreviation for Integrally Sup-
ogy allows a Taser style weapon with a high Weapon ROF Dam Pen Blk Mag SS Brst Rng
pressed Pistol. It uses special 10mm ammo
ASP 50 SA 6 3-nil 5 10 5 - 10
capacity storage cell. The weapon works on and is fitted with a laser sight.
the standard electric stun principle.
As pistol As launcher: -Recoil-
-Recoil-
-Recoil- Weapon ROF Dam Pen Blk Mag SS Brst Rng
Weapon ROF Dam Pen Blk Mag SS Brst IFR
Weapon ROF Dam Pen Blk Mag SS Brst Rng ISP-10 SA 2 1-nil 1 10 2 - 12
ASP 50 SA 6 Nil 5 10 5 - 90
Stunshot SA # nil 1 200 - - 40

As melee weapon Ruger Netgun Smith & Wesson 408


Melee Range Hit Modifier Damage A non-lethal capture weapon, devel- The M 408 is a large calibre revolver
Short +1 #
oped in the 1990s for US police usage. The specially designed for covert night opera-
# When hit, the target must roll a Difficult
basis of the Netgun is a 7.62mm hunting ri- tions. It has a non-reflective dark finish and
Constitution test to remain conscious. If fail-
fle with a heavily modified front half. The has a pinpoint xenon flashlight mounted
ure occurs this can be re-rolled at the start
firing of a blank cartridge launches four under the barrel. The light casts a 30cm cir-
of each following turn to regain conscious-
heavy rubber weights that have a light cap- cle at 40 meters range, but it is almost im-
ness. Success still incurs a -2 penalty to

Page 33 DEMONGROUND Issue 3 Equipment/DarkTek


possible to see the source. A sound sup- any weapon is dropped unless a test Notes:
presser is available. It comes in two calibres, of Constitution at Formidable level is Ÿ Close Range with buckshot: ROF 10,
.44 Magnum and .480 Winchester Magnum. passed. The round cannot penetrate Damage 9, Penetration Nil
armour but may cause Blunt Trauma Ÿ Medium Range with buckshot: ROF
-Recoil- damage. No damage is inflicted at 5x10, Damage 1, Penetration Nil.
Weapon ROF Dam Pen Blk Mag SS Brst Rng
ranges greater than twenty metres.
.44 Mag DAR 3
.480 WM DAR 4
2-nil
2-nil
1
1
6R
6R
3
4
-
-
16
20
Ÿ Special: At Medium Range on full
automatic, ROF is 50 with Damage 1
Chemical Burst Shells (Splash and Penetration Nil.
Smith & Wesson Reaper Shells)
An unusual hybrid weapon, the Reaper These fire a blast of chemicals from the
is a 10mm pistol combined with a small Stun Shields
GR-14 which cause injuries at very short Manufactured by several corps, these
gauge shotgun. It is popular with those ranges (up to 5 metres) but then dissipate.
whose work takes them undercover amidst are police style riot shields with electronic
They are used in enclosed environments such stunners built in. The front has a number of
hostiles. Please note that it takes one com- as spacecraft, in order to avoid the danger
bat round to change from pistol to shotgun studs that are connected to a high-capacity
of hull breaches or major machinery dam- battery pack. This contains enough power
and vice-versa. age. The corrosive elements can also pen- for 20 uses against human targets. When hit,
etrate light armour, or damage the integrity a person must pass a difficult test of Consti-
As Pistol of a spacesuit. (Roll of 1 on D10 at point
-Recoil- tution to remain conscious. If they fail, they
Weapon ROF Dam Pen Blk Mag SS Brst Rng blank only) can re-roll at the start of each new turn to
Reaper SA 2 1-nil 2 10 2 - 14 Penetration Recoil Impact Dam Danger Space
Nil 2 2 5x5m regain consciousness. Characters remaining
As Shotgun conscious suffer penalties of -2 to both Ini-
-Recoil- tiative and Agility for one turn. An Outstand-
Weapon ROF Dam Pen Blk Mag SS Brst Rng ing success roll reduces the penalties to -1.
Reaper SA 3 2-nil 2 5 5 - 14 Snowball Rounds
This ammunition was designed for Weapon Melee Range Hit Modifier Damage
GR-14 Grenade Launcher large-scale riot control. When fired, the Stun Shield Short None See Text
Another modern weapon, the GR-14 round produces a frozen globe of maximum
is a low recoil launcher which can fire a strength Somnambutol sleep drug. This XM-22
number of different rounds, including the so- causes instant slumber in any living target if A privately designed modern advanced
called “splash shells”. It is built in both 37mm it touches the skin when still frozen, plus weapon, the XM-22 is a competitor in trials
and 40mm calibre and is fed from a drum the melting Snowball fills the air with fumes to replace the ageing M-16 series in US serv-
magazine. It is manufactured in Russia and which reduce Agility, Constitution and Ini- ice. It is a bullpup configuration weapon that
is a favourite weapon of the United Nations tiative temporarily by one point if inhaled. fires a new combustible cased version of the
Orbital Security Patrol. NATO 5.56mm ammunition. XM-2 has a
Penetration Recoil Range multi-purpose sight and is fitted with a sin-
Nil 2 15
-Recoil- gle shot grenade launcher.
Weapon ROF Dam Pen Blk Mag SS Brst Rng
Flechette SA 1Dx10 1-nil 4 5 2 - 30
Canister SA 9 Nil 4 5 2 - * Franchi SBR-1 -Recoil-
Weapon ROF Dam Pen Blk Mag SS Brst Rng
HE SA C:2,B:9 Nil 4 5 2 - 30 Thought to be a unique weapon,the XM-22 3 3 2-nil 5 30 2 4 75
Stun SA Special Nil 4 5 2 - 10
Notes: SBR-1 is a truly devastating small arms sys-
tem. It can be best described as basically a
Ÿ Canister Rounds are similar to giant Webley .444 Express
12 gauge three barrelled rotary shotgun.
shotgun shells. They affect a conical The last of the English tradition for
SBR is undergoing military trials with the
area 40 meters long with a spread of handmade big game rifles. Also known as
US special forces, even though national ar-
10 metres at its base. Beyond 40 the Treble-four, these weapons are very rare
mies are not permitted to use shotguns in
metres the shot disperses rapidly. and very expensive. Even so, there is no
so-called formal warfare.
Ÿ Indirect Firing Range with HE is 400 record of a Webley .444 failing to work in
metres. any combat situation. The ammunition is
-Recoil-
specialist made for this gun and also costs
Ÿ Stun rounds are nylon bags filled with Weapon ROF Dam Pen Blk Mag SS Brst Rng
SBR-1 10 4 3-4-nil 7 200C 4 8 40 loads.
plastic beads. If the target is hit in the -Recoil-
head or body,they are incapacitated Weapon ROF Dam Pen Blk Mag SS Brst Rng
444 Expr SA 9 2-3-4 9 5 4 - 120
for two rounds. If struck on the arm

Equipment/DarkTek DEMONGROUND Issue 3 Page 34


YASHA Special M-96 Assault Cannon a piston approximately 18 inches in length
This machine pistol was specially de- A Special Forces committee designed with a tip of hard but slightly flexible plas-
signed to be almost undetectable by elec- this as a heavy rifle for use in close combat, tic. When the activator switch is pressed the
tronic sensors. Although a normal automatic rather than as a sniper weapon. It is very piston shoots out and returns within 82 mil-
weapon in operation, it is entirely con- powerful as it utilises the advanced 12.7 x liseconds, inflicting Blunt Trauma damage
structed from heavy duty plastics. It uses 99mm Browning ammunition. It is used of 2D6 to the target. The cylinder contains
the same caseless 5.7mm ammunition as the mostly to allow infantry a penetration capa- enough gas for 32 blows. The PowerStaf is
FN P-90 PDW. bility against light armoured vehicles and basically a medieval mace set to automatic.
buildings.
-Recoil- Weapon Melee Range Hit Modifier Damage
Weapon ROF Dam Pen Blk Mag SS Brst Rng PowerStaf Long +2 2D6
-Recoil-
Yasha 10 2 1-nil 3 40 2 5 20
Weapon ROF Dam Pen Blk Mag SS Brst Rng
M-96 SA 11 2-2-3 6 5 6 - 50
LAR Grizzly bipod SA 11 2-2-3 6 5 2 - 90

A large calibre auto pistol, the LAR


Grizzly resembles a large Colt M1911A1.
However, it uses the .450 Winchester Mag- PowerStaf KA-1
num ammunition, making it much more A melee weapon using modern technology,
powerful than the Colt. the PowerStaf consists of a tube containing
four components. These are a compressed
-Recoil- air cylinder, a high-pressure valve system and
Weapon ROF Dam Pen Blk Mag SS Brst Rng
Grizzly SA 4 2-nil 1 8 4 - 15

Page 35 DEMONGROUND Issue 3 Equipment/DarkTek


Tabloids

Tabloid Articles
by Lee Williams and Chris Carpenter
BOOMTOWN RAT BOY, 9, BURSTS INTO FLAMES - strong electrical current in his body, perhaps
A raging fire at a remote country cot- FOUR TIMES! he is not discharging static electricity nor-
tage could have been caused by an explod- Fuzhou, China - Doctors here are puz- mally, allowing it to build up to dangerous
ing rat, according to insurance company zled by a 9-year-old boy who keeps burst- levels. If he isn’t watched, he could blow up
experts. The fire destroyed the thatched roof ing into flames. The boy, Wu Shen, was like an egg roll in a microwave. This seems
and bedrooms, causing £60,000 worth of rushed to the hospital after smoke was found to be a classic spontaneous-combustion sce-
damage to the 450 year-old house in pouring from his trousers. Wu Shen’s nario, and we’re proceeding as such.”
Puddledock, Norfolk. The experts believe a mother, Hara Shen, witnessed the unusual Others do not take such a clinical ap-
rat crawled into the thatch and died after combustion. proach to Wu’s situation. “(Wu) has angered
eating a poison containing phosphorous. As “We had just returned from a conference at the gods!” says a local religious leader, who
the animal’s body decomposed, the phos- his school,” she said, “when he just started chose to remain anonymous. “He represents
phorous came into contact with the air and smoldering and smoking. I thought a smoke the godlessness that has been growing in our
ignited. The current occupant, who did not bomb had gone off in his pants!” country for the last century, and now the
wish to be named, said “It is almost like Doctors are equally baffled. Dr gods have chosen him as a symbol of their
something from Monty Python. Until they Matsushita Eimi, a burn specialist from To- return! There is no cure for him, except a
came up with this idea they thought the fire kyo, was brought into help diagnose Wu’s return to the old ways!”
had been started by a bird carrying a lighted condition. “This is a very unusual case, but Wu will be treated at the Fuzhou Re-
cigarette end.” not entirely unknown; we suspect he has a gional Hospital until doctors feel it safe for
him to return home.

Tabloid Hooks
Boomtown Rat fortunately, only one person knows they are Sourcebook) who took steps to find Wu,
What has actually been going on here there and he’s not telling. but now needs help extracting and relocat-
is that the current occupant, a paraphysics ing him.
student, has been trying to communicate Wu Shen This is where your characters come in.
with the “little men” who according to local Wu is not suffering from any sort of If your party is on good terms with the DotF,
tradition live in the grounds of the house. electrical current buildup but is actually a then they will be contacted through “nor-
After several unsucessful attempts, he very young and powerful empath (psionicist) mal” means (per your campaign). If your
managed to make contact with these beings. with the ultra-rare empathic ability of natu- party does not know the DotF, they may
Unfortunately they turned out to be a lost ral pyrokinesis (pg. 61 of the Empathic contact you through a mutual associate, or
clan of Torgol’s Gremlins, who had dropped Sourcebook). His abilities manifested at an by finding the tabloid article circled in red
out of a Dimension Walk after interference early age and while potent, they are undis- marker with a phone number written next
from other unknown Dark forces. Setting ciplined and therefore dangerous. to it.
upon the student’s equipment with glee, the Discovered in China by two compet- The mission is straight forward, and can
gremlins caused a short in the cottages main ing empathic cells (White Shadow, a divi- be used as a springboard for further adven-
power supply and up went the roof thatch. sion of the American CIA, and Iron Lotus, tures involving either the CIA, Iron Lotus,
The student managed to salvage the re- a Beijing-based cell of liberators/trainers) or DotF: get Wu out of the hospital, and
mains of his equipment and escape. His Wu was targeted as a potential member. The bring him to the small town of Milton, MA,
cover story about a mystery fire was given CIA was able to grab Wu and move him to where there is a safehouse. The complica-
credence by the discovery of the body of a a covert psionic research facility in Boston, tions arise from Wu’s unpredictable psionic
large rat. These charred remains were in fact but not without taking personnel losses and talents, his inability to speak English, and
the body of a gremlin, burned beyond rec- leaving a trail for Iron Lotus to follow. the CIA’s reluctance to let their “prize” es-
ognition. The other gremlins are still roam- Iron Lotus, in an effort to head off the cape.
ing the area, causing mischief. They will have CIA, contacted their sister organization, De-
to be dealt with sooner rather than later. Un- fenders of the Future (pg. 27 of the Empathic

Tabloids DEMONGROUND Issue 3 Page 36


Suggested NPCs: Equipment: High Standard .22 Pistol, 3 *special - this does not note a level of con-
Dawn Ming : An associate of both Iron clips of ammunition, Small trol, just potential. If Wu uses Pyrokinesis
Lotus and Defenders of the Future, she will Concealed Holster, Knives (2), inadvertantly, he attempts to reach a power
assist your party in liberating Wu. She speaks Sword (not usually worn), level roughly equal to the stress he is under.
fluent Chinese, and can calm Wu enough for Passport, forged passport for He cannot use the talent willingly. Eventu-
travel. Wu Shen ally, with training, he will reach this poten-
Strength: 7 tial - and more.
Constitution: 4 Wu Shen : Young empath sought after by
Agility: 9 various factions. For all purposes, he is just White Shadow (CIA) : Faceless govern-
Intelligence: 5 an ordinary kid under extraordinary circum- ment, fanatical in their approach to their
Education: 4 stances. He is frightened and easily excit- organization. For every 3 members encoun-
Charisma: 5 able under the current situation. Remem- tered, one will have empathic abilities. They
Empathy: 6 ber: he does not speak English. will do nothing to endanger the life of Wu,
Age: 25 Strength: 3 but will kill any who stand in their way. 10
Weight: 57 kg Constitution: 3 to 12 of them will be dispatched to retrieve
Height: 5’4" Agility: 7 Wu.
Load: 33 kg Intelligence: 4 Use the stats of the Government Agent
Occupation: Martial Artist Education: 3 NPC found on pg 176 of the 1st edition hand-
Unarmed Combat Damage: 2 Charisma: 4 book. Empathic members will have either
Initiative: 3 Empathy: 8 Computer Empathy 3, Human Empathy 3,
Skills: Melee Combat (Unarmed) 3, Age: 9 or Willpower Drain 3. One special member
Melee Combat (Armed) 2, Height: 4’1" may have Cryokinesis 3, but only one.
Small Arms (Pistol) 1, Thrown Occupation: Empath / Kid Equipment: 9mm pistols, M16 rifles, seda-
Weapon 1, Stealth 2, Willpower Initiative: 1 tives (strong , oral and inject-
1, Language (English) 7, Per- Skills: Stealth 1, Pyrokinesis (empathic tal- able), restraints, cargo van.
suasion 2, Foreboding 3, Human ent) 4*
Empathy 5.

“Darkness make the sunlight so bright


that our eyes blur with tears. Challenges
remind us that we are capable of great
things. Misery sharpens the edges of our
joy.
“Life is hard. It is supposed to be.”
- Zena Marley
(Early 21st-century mercenary philosopher)

Page 37 DEMONGROUND Issue 3 Tabloids


The Loose Ends

The Loose Ends


Credits Submissions Copyright
Demonground Editor-In-Chief Like all fanzines, we need articles by The copyright for the articles and art-
Marcus Bone you, the fans of Dark Conspiracy, to keep work in this issue of Demonground remain
(MARCUS.BONE@xtra.co.nz) this magazine alive. with the original authors/artists. Used with
We’re looking for articles solely related permission.
Demonground Associate Editor/ to the Dark Conspiracy universe. Any ma-
terial that would help a new referee or player All other trademarks or registered trade-
Chief Minster for Propaganda would be ideal. marks are trademarks or registered trade-
Michael Marchi Use the departments from this issue as marks of their respective owners.
(mjm@42north.org) a rough guide to the areas of material we
are looking for. All trademarks are used without permission
Demonground Associate Editor/ In particular, we need more for the purposes of illustration only. The use
Chief Minister for Layout Ÿ Dark Races of these trademarks should not be seen as a
Geoff Skellams Ÿ Equipment/DarkTek challenge to the respective owners.
(geoff.skellams@towersoft.com.au)
Ÿ Dark Conspiracy Related Fiction
Article Authors Ÿ Tabloid Articles
Rob Beck Ÿ House Rules
Chris Carpenter Ÿ NPCs
Paul L. Emerson
Ms. Georgie If you think you can help, then please
Dr. Michael C. LaBossiere send your submission to Marcus Bone
Michael Marchi (MARCUS.BONE@xtra.co.nz).
John McCleese, Jr. We would prefer all submissions to be
Geoff Skellams in a format readable by Microsoft Word 97.
Lee Williams Our main preference is a Word 97 file.
Michael H. Wittek If you are sending in tables, please send
them as a word processor table or a tab-
Cover Art delimited text file. Do not send HTML files.
Chris Carpenter Please keep the formatting in your sub-
missions simple. We will be responsible for
Interior Art formatting your submission when the maga-
Eyal Faingersh zine is being laid out. Fancy formatting
Geoff Skellams makes our job that much harder.
Ian Sullivan We reserve the right to edit your sub-
mission and to correct spelling and gram-
Some Zena Marley quotes are from the Dark mar if necessary. If you have a problem with
Conspiracy 1st Edition rulebook. Used with us doing this, please contact us and we will
the kind permission of Ken Whitman. see if we can come to some sort of arrange-
ment.
New Zena Marley quote written by Geoff We look forward to seeing your sub-
Skellams. missions. Your involvement is important, not
only to the success of this fanzine, but also
to the continued survival of Dark Con-
spiracy.

The Loose Ends DEMONGROUND Issue 3 Page 38


Lester Smith

D ARK CONSPIRAC
SECOND EDITION Y
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