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Weak Magic Items

1. Antikytheran Flail of Lunacy


a. Weapon (Flail), uncommon (requires attunement)
b. An ancient mechanism is housed within this weapon that never configures the
same way twice. Once per long rest the bearer can spend one minute to attempt a
DC 20 investigation check to configure the device. If successful, the weapon
becomes a +1 weapon until the end of the next long rest.
c. Once attuned, the bearer constantly hears the ongoing, utterly insane mutterings
of an alien intelligence trapped inside this weapon. Should this weapon be
destroyed, the being will be released.
2.

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