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‘Below you will find a ist ofthe operatives that make up 3 Cet ee as Be Cen eas Cd ae SR na Fy ‘operatives selected from the following list SUC eee od eee erp ‘Autopistol; novitiate blade rn Bae SEs nu Burana) nus et ny + NOVITIATE HOSPITALLER + NOVITIATE PRECEPTOR Buus Crd Sua stig Pn aoa Buna) NOVITIATE MILITANT operatives can be selected up to i Fee a tee eaten en eee Ty Cue tet anata aes Cr Ear ed eee es Inferno x: Each time a friendly operative fights. Pet ets ee eee OP ae etd ee et the weapon's Inferno (eg. Infemo 1). At the end Ce te eer ee Cee te ee eee treet’ SHILIIOW + SHIVILINON ABILITIES ACTS OF FAITH the Staunch specialism per ACTS OF FAITH ora When a frendl Faithful Blessing: attack, in the Roll Attack Dic lone of your attack or def | and can be used with other Acts of iendly NOVITIATES operative y NOVITIATES operative Unless otherwise specified, only y NOVITIATE® of Faith can be y NOVITIATE® oper ing each activation (friendly or enemy), For example neapacitated an enemy shooting attack is made against a friendly NOVITIATE® operative. In the ce Dice step of that shooting NOVITIATE® operative _attack, that operative's controlling player dec med a mission ac e Scout specialism save as a successful nor Faithful Blessing) ly NOUITIATE® operative fights in combat or makes a shooting 2 of Roll Defence Dice step of that combat or shooting attack, reroll fence dice This Act of Faith can be used more than once in each activation, Faith | Guiding Light: When a friendly NOVITIATES operative fights in combat or makes a shooting ‘attack, in the Roll Attack Dice step of that combat or ‘shooting attack, retain one of your failed hits [asa succesful normal hit | Vengeful stri attack, in the Roll Attack Dice step of that combat or shooting attack, reta | normal hits as a critical hit instead. ‘normal save. in the Roll Defence Dice step of that a citical save instead. | emperor's Protection: When 2 Blessed Rejuvenation: When a frier wounds. This Act of Faith can be used a maximum of two times in each activation. Divine Shield: When a shooting attack is made against a friendly the Roll Defence Dice step ofthat shooting attack retain one of your failed saves asa successful [Armour of Contempt: When a shooting attack is made against 2 When a friendly NOVITIATES operative fights in combat or makes a shooting in one of your successful NOVITIATES operative, in 5 a friendly NOVITIATI shooting attack, retain one of your successful normal saves a5 operative, mndly NOVITIATES operative suffers a mortal wound, ignore at mortal wound. This Act of Faith can be used more than once in each activation. indly NOVITIATE® operative is activated, it regains D3 lost ns 8 shooting attack selec one friendly ‘while that friendly operative is more than treated as being in Cover. on _2 Faith points to use Divine Shield to retain o al save. No other Acts of Fait he can then be performed during that activation (other thant 1 Faith point 2 Faith points 3 Faith points 2 Faith points, 2 Faith points 1 Faith point 2 Faith points 2 Faith points Mf your faction is you can use the following Strategic loys during a game. Sean ee cP. Until the end of the Turning Point, remove the Range special tule from autopstots, bolt pistols and plasma pistols that friendly NOVITIATE® operatives are equipped with, Preiss 4cP Unil the end ofthe Turing Point, add 1 to both Damage characteristic of autoguns and autopistols that friendly NOVITIATE® operatives are equipped with (Eanes 4cP Until the end ofthe Taming Point, each time an enemy operative within @ of a friendly NO @ operative performs a psychic ‘action, that enemy operative suffers 1 mortal wound. (ages a [At the start of the Firefight phase, one friendly NOVITIATES ‘operative that within ofthe centre of each objective marker car: + Performa free Shoot action if it has an Engage order + Performa free Fight action iit has an Engage order TaAPTICAL DINYS your faction is Tactical Plays during a game GEC ‘Use this Tactical Poy when a friendly N i incapacitated. Each enemy operatve within Visible to that operative suffer 1 mortal 3 Faith pots. EMGIrorm nua 8, you can use the following 4cP cof and wound, and you gain cP Select one frendly NOVITIATE PURGATUS operative. Until the end ofthe turning point, that operative's Ministorum flamer has the fllowing profile: Name ‘ Ministorum flamer 5 Special Rules Inferno 2, Rng @, Torrent (cae B a a 3/4 i Use this Tactical Ploy after rolling your attack dice fora shooting attack made by a friendly NOVITIATE CONDEMNOR, ‘operative. You can re-oll any oral of your atack dice for that shooting attack s SOWWOVIVO - SH1VILIAON NOVITIATE MILITANT baehenarir Tang Vecaeelpaniantees Ne etd eed Pir keel Lainie ccd j / 3 a! ea AME a pss 0 Sh = © Autogun 4% 2B “© Autopisto! 4 2B Rng @ Gun butt 3 & 28 5 X Novitiate blade 4 48 Balanced NOVITIATE®, IMPERIUM, ADEPTA SORORITAS, , NOVITIATE MILITANT A NOVITIATE SUPERIOR Wie eT er ae ee “Superior has the task of leading Novitiates in battle. They make command decisions, steer the Foith of theit PAR rt ea BNO a y © Bolt pistol 'Boltgun 4% 9 ‘© Plasma pistol Each tne hs weapons selcted to make o shooting stack it slat sof profes below tous 4h 96 Ring @, API Rng @, AP2, Hot S - Standard = Supercharge 4% 86 % Gun butt 30% 28 - : Power weapon 4m 46 Lethal 5+ - tivated, if it performs any missior vation, you can select one ‘activate that operative. Lead by Example: Each time this ope a result of any actions it performs during thet act fit Alter this oporative’s activation ends, you c: NOVITIATE®, IMPERIUM, ADEPTA SORORITAS, , NOVITIATE PRONATUS NOVITIATE EXACTOR ‘Some zealous Novtiates are given neural whips with which to inflict physical and mental anguish an the foe. Py ea ke eee ‘ Pe ee ee rede 7 Pe ed a 3+ 43 Rng Ml, Lethal 5+ Stun Stun © Neural whips X Neural whips 28 Lethal 5+ Whip into Frenzy (1AP}: Select one friendly NOVITIATES operative of {excluding a NOVITIATE SUPERIOR operative) within and Visible to this operative. Add 1 to that operative's APL. In addition, if that operative is a NOVITIATE PENITENT operative, ‘Unt the end of thet operativ's next activation, dd to its Movement characteristic. INOVITIATE®, IMPERIUM, ADEPTA SORORITAS, , NOVITIATE EXACTOR CO aa ‘Some Novitctes bea inspiring icons, such as an omate. ees ere CMe a eal ed kd a ae Emperor is with them, ond fight all the harder fort (ME tM © Autopistol 4% 28 > Gun butt 3) 428 ‘names Jeon of Puity: Exch tine » endl NOVITIATE® oporative is. incapacitate, this cperatve is within @ o! and Visibe to trol ‘one D8 on a4, that operative can immediately performa free Shoot action NOVITIATE HOSPITALLER Curing the physical and spiritual ills of the Imperium’s battlefield wounded is an onerous task, one that requires eo eet gee Me into the Orders Hospitaller hor em aon ‘aiding their fellow Novitiates in whichever way they can. © Autopistol X Surgical saw 4 Mantra of Restoration: Once per Turing Point the first time @ friendly NOVITIATES operative would be incapacitated while Visible toand within ll ofthis operative and not within Engagement Range ofan enemy operative i this eperave isnot within Engagement Range of an enemy operative, this operative cen revive it. That ‘operative is nt incapactated has | wound remaining, and if ‘would have been incapacitated by a shooting attact, anyremaining ‘attack dice ae discarded. That othor friendly operative ean then perform a free Dash action, but must fnsh that move witin AX of this oporative, Subtract! from both operatives’ APL, { wovriATE® IMPERIUM, ADEPTA SORORTAS, CORDER>, MEDIC, [NOVITIATE HOSPITALLER LE NoviniATE®, IMPERIUM, ADEFTA SORORITAS, , NOVITIATE RELIOUARIUS Prant ectorm his ection while within Centre of an objective marker. Until this operat fitis within Jol the centre of that abjective markax halve the {PLO enemy operatives (rounding up) when det we is next activate ining who Rng @ Lethal $+ srgeon's Tools (IAP Seloct one friendly NOVITIATE®: | ‘operative within JA of and Visible to this operative. That operative ‘regains 203 ost wounds. An operative cannet be selected for this ititwas revived using the Mantra of Restoration bility during the same Turning Point. This operative cannot perform this action i it is within Engagement Range of an enemy operative Aw ggayavlvO » S3IVLLIAGN = u SOHVIVIVO - SUAVILINON Pa est These Novitiates are expected to rigidly enforce theit Prec Ea ese eal Pap Se AL Ree ‘Superior’ second in command, and serve os exemplars by paaener neers et acees WAM BS TEs 1 i 4h SS . Inferno 2, Stun | X Mace of the Righteous ‘ABILITIES oe ae et a Glorious Hymaal(1APE: Until the ond of the Turning Point, each Unttinching Determination: Each time a shooting attack is mada Valine ety NOVITIAES operate, in te Rol|Detence Dice tine a indy NOMILATE® operate ah ‘combat, inthe Rol ne par croctng attack i ths operatwe is Visible to and within Attack Dice stop ofthat combat itis within @ ofthis operativa, ‘you can re-fll one of your defence dice. {you can re-oll any ral of your attack dice results of 1 of 2 L) NOVITIATES, IMPERIUM, ADEPTA SORORITAS, , NOVITIATE PRECEPTOR Pa rer eas Diologus, while learning warfare under the guidance of experienced Battle Sisters. Their training in cryptography ‘makes them of great value to kill teams - they can unlock obscure ciphers and find hidden patterns in communiques. © Autopistol jalogus stave ‘tiring Rhetoric (1AP}: Select one friendly NOVITIATE® oper within @ of and Visible to this operative, Add 1 to its APL. ‘Auto-Broadcaster(1API: Place a Condemning Sermon token ‘vthin @ of this operative. While an enemy operative is within of the centre of your Condamning Sermon token, worsen the Bolisti Skill characteristic of ranged weapons itis equipped wth by Lin the Ready Operates step of ech Turning Point, remove ‘your Condemning Sermon token. ~~ Mar . >, AP Some Novtietes havea natural affinity for bladework, their reaction times and dexterity greater thon that of their fellow warriors. They take to the feld eager to prove ther skill wishing to cloim the heads ofthe most capable ashen erred rere (eas aera Die ras 0 a v © Autopistol 4 Bh UB Rng @ > Duelling blades 4 & WA Lethal 5+ Expert Riposte* MUS a Export Fipeste; Each time this operative hts n combat using ite doolng ado. n the Resohe Svecessfl His stp ofthat ‘combat. each time you parry wih a.crical ht, alsoinfict damage ‘equal the weapon's Crtical Damage characterise, u NOVITIATE®, IMPERIUM, ADEPTA SORORITAS Pa Te) pamee ere r pire yee eee ra eeiner yerer ee tr ane Peper eres oe cea) ener tert gs P1,MW2 ‘Stun! © Condemnorstakethrower 4% 28 > Nillrod 20% 98 - mes ETS Null od: Eachtine an enemy operaiveisactaied itis witia —- a his operate fer hat acivatn, ts APLharactersie annetba ght than’ Each im an enemy operate would \ perform a psyehie action, itis within @ ofthis operative, 1 Additional AP must be subtracted to perform tat action LL ovmave®, IMPERIUM, ADEPTA SORORITAS, , NOVITIATE CONDEMNOR Ere uous ase inthe mission en ke cuales Ci Rs Bae) ag ae ae) ‘The operative gains the following ability for the battle: Peo cl ‘one Act of Faith without you needing to subtract Faith points. fay eae ce me le Se This operative gains the following ability forthe battle: Ce Berenrrer eke ADAMANTINE-WEAVE Sto ae This operative gains the following ability for the battle: Pee ee Rs eee ee nes ae ete ‘The operative is equipped with the following ranged weapon forthe battle: Frat at t 4 3 23 or una | Blast @, Indirect, Limited | Rng raven Ua le ive is equipped with the following ranged weapon ate ae et ene a ‘weapon by performing an Qverwateh action: | [etic reer raee 3 | CO Rem cee amc) re tee ane Seer ec od ‘Auto-chastiser: Each time this operative fights in combat or ‘makes a shooting attack, in the Roll Attack Dice step of that ‘combat or shooting attack, you can revoll any ar al of your perme ec cokes ee ks SVM se Cae ee This operative gains the following ability forthe battle: Pe ec ac citica hit, you gain 1 Faith point. NOVITIATE SPEC OPS RULES ‘Over the following pages you will find a selection of rules for Spec Ops campaigns in which you have 8 selected NOVITIATES as your faction keyword. time a NOVITIATE® operative gains a Battle Honour, instead of determ , . ifit isnt suttable : NOVITIATE SPECIALIST Cred Devout: During the frst Turning Poi this operative can perform the 1 llowing aN Pray for Guidance (1AP}: You gain 1 CP. Your kill team can only ps this action once. SUNONOH JTL!VS - yin $d 9348 SIVILIAGH jous: Each time this operative performs one or more Acts of Faith during ‘an activation, roll one D6: on a 5+, you gain 1 Faith point. Righteous Purpose: Each te an attack dice would 3 danag erative, you can choose for that attack dice to normal damage instead. Glare of Con smnation: Each time an enemy operative would perform @ psychic action, if itis within ll of one or more friendly operatives with this Battle Honour, 1 additional AP must be subtracted to perform that ac 5 _ Determined ach time ths ope activated, iit centre of an objective marker, add 1 to its APL Quick of Thought and Action: At the start of each Tuming Poin, f this 6 operative is not within Engagement Range of an enemy operative, it can immediately perform a free Dash action TAC OPS If your faction is NOVITIATES, you can use the Novitite Tac (ps listed below, as specified in the mission sequence. "Novitiate ~ Faction Toc Op 1 ‘You can reveal this Tac Op in the Target Reveal step of any, Turning Poiet + If two ormore enemy operatives are incapacitated by ‘attacks made by weapons with the Infemo x spedal rule, you score 1VP + Fan enemy LEADER operative is incapacitated by an attack made by a weapon with the Inferno x critical hit tule, you score 1VP Emsam Novitiate - Faction Tac Op 2 Reveal this Tac Op inthe Target Reveal step of the frst Turning Point. Select one objective marker that i not within @ of your drop zone: + Atthe end of any Turning Point, if friendly operatives control that objective marker, you score 1VP + Atthe end of the battle, if riendly operatives control that ‘objective marker,you score 1VP. ‘Novitiate - Faction Tac Op 3 Reveal this Tac Op when a friendly operative is incapacitated while within © of the centre of an objective marke. If another friendly operative is incapacitated while within O ofthe centre of that objective marker, you score 1VP Ifyou achieve the first condition in any subsequent Turning Points, you score 1VP = If your faction is PATHFINDER®, you can use the Pathfinder “Tac Op: listed below. as specified in the mission sequence, Pathfinder - Faction Tac Op 1 ‘Yu can reveal this Tac Op in the Target Reveal step of any Turing Point. «+ Atthe end of any Turning Point, if atleast half of the ‘enemy operatives in the killzone (rounding down and 3 minimum of 3 enemy operatives) have one or more ‘markerlight tokens, you score VP. + Ifyou achiere the fist condition in any subsequent Turning Pints, you score 1VP. Pathfinder ~ Faction Toc Op 2 ‘You can reveal this Tac Op in the Target Reveal step of any Turning Point. + Atte end of any Turning Point, if you scored more victory points than your opponent for the mission objective during that Turning Point, and more than half of your operatives (founding down) have a Conceal order, you score 1VP. If you achieve the first condition in ary subsequent Turning Points, you score 1VP. Pathfinder - Faction Tac Op 3 ‘You can reveal this Tac Op in the Target Reveal step of any Tuming Point. ‘At the end of any Turning Point. ifthe total Wounds characteristic of enemy operatives that were incapacitated during that Turning Point is greater than the total Wounds characteristic of friendly operatives that were incapacitated dring that Turning Point, and more than half of your operatives (rounding down) have an Engage order, you score 1VP. + Ifyou achieve the first condition in any subsequent Turning Points, you score IVP. a0 3» WLYNTYHS wan =

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