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Rout 3

Rob And Ransack 6


Protect Assets 9
You can reveal this Tac Op in the Target Reveal You can reveal this Tac Op when an enemy You can reveal this Tac Op in the Target Reveal
step of any Turning Point.

operative is incapacitated by a friendly operative step of any TP.

SEEK AND DESTROY

SEEK AND DESTROY


within ▲ of it, and that friendly operative is more - At the end of any TP, if two or more enemy
- If an enemy operative is incapacitated by a than from other enemy operatives.

operatives were incapacitated while within ◯ of

SECURITY
friendly operative that is within ⬟ of your an objective marker during that TP, and/or while
opponent’s drop zone, you score 1VP

- You score 1VP

carrying an objective during that TP, you score


1VP

- If you achieve the first condition in any - At the end of the battle, if you achieved the first - If you achieve the first condition at the end of
subsequent Turning Point you score 1VP condition and that friendly operative has not any subsequent TP, you score 1VP
been incapacitated, you score 1VP

Challenge 2
Deadly Marksman 5
Plant Banner 8
Reveal this Tac Op in the Target Reveal step of After selecting this Tac Op, secretly select one After selecting this Tac Op, secretly select one friendly
the first Turning Point. Select one enemy SEEK AND DESTROY friendly operative to be your Marksman. You can operative to be carrying your Banner token. Reveal this Tac

SEEK AND DESTROY


Op when that operative drops your Banner token. When you
operative and one friendly operative.

reveal this Tac Op when an enemy operative is do, until the end of the battle, the Pick Up action can be
incapacitated by a shooting attack made by your performed by friendly operatives upon your Banner token.

SECURITY
- If that enemy operative is incapacitated by that Marksman while your Marksman is wholly within - At the end of the battle, if your Banner token is within ⬟ of
friendly operative, you score 1VP

of your drop zone


but not wholly within your opponent’s DZ, you score 1VP

- If any other enemy operatives are incapacitated - At the end of the battle, if your Banner token is wholly
within your opponent’s DZ, you score 2VP

- If you can achieve the first condition while that by another shooting attack made by your
enemy operative is within ⬟ of that friendly Marksman, you score 1VP
DESTROY BANNER (1 AP)

operative, you score 1V - At the end of the battle, if you achieved the first Any operative can perform this action while within▲of the
condition and your Marksman has not been center of an opponent’s Banner token. Remove that token
incapacitated, you score 1VP from the killzone. An operative cannot perform this action
while within ◯ of enemy operatives.

Headhunter 1
Execution 4
Seize Ground 7
Reveal this Tac Op when an enemy LEADER Reveal this Tac Op at the end of any turning Point Reveal this Tac Op in the Target Reveal step of
operative is incapacitated.

in which more enemy operatives than friendly the first TP. Select one terrain feature that is
SEEK AND DESTROY

SEEK AND DESTROY


operatives were incapacitated during that turn.

more than from your DZ and includes any


- You Score 1VP

parts with the Heavy trait

SECURITY
- At the end of the battle, if more enemy - At the end of the battle, if the total APL of
- If it is the first or second Turning Point, you operatives than friendly operatives were friendly operatives within ▲of that terrain
score 1VP incapacitated during two or more Turning Points, feature is greater than that of enemy operatives,
you score 1VP
you score 1VP

- At the end of the battle, if more enemy - If you achieve the first condition, there are no
operatives than friendly operatives were enemy oeratives on or within ▲of that terrain
incapacitated during three or more Turning feature, and the total APL of friendly operatives
Points, you score 1VP within ▲ of that terrain feature is 4 or more, you
score 1VP

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Central Control 12
Implant 15
Sabotage 18
You can reveal this Tac Op in the Target Reveal You can reveal this Tac Op when you would strike You can reveal this Tac Op in the Target Reveal
step of any TP.

an enemy operative in a combat.

step of any TP.

- If a terrain feature is sabotaged by a friendly

INFILTRATION

INFILTRATION

- At the end of any TP, if the total APL of friendly - Instead of inflicting damage on an enemy operative, you score 1VP

SECURITY
operatives within of the center of the killzone operative from that strike, you can implant that - If any other terrain feature is sabotaged by a
is greater than that of enemy operatives, you operative instead. That operative does not lose friendly operative, you score 1VP

score 1VP

any wounds and you score 1VP

SABOTAGE (2 AP)

An operative can perform this action while


- If you achieve the first condition at the end of - If two other enemy operatives are implanted, within▲of a terrain feature (that includes Heavy
any subsequent TP, you score 1VP you score 1VP trait) that is wholly within or within ⬟ of your
opponent's DZ that has not been sabotaged.
Cannot be performed while within ◯ of enemy
operatives.
Hold The Line 11
Behind Enemy Lines 14
Upload Viral Code 17
You can reveal this Tac Op in the Target Reveal You can reveal this Tac Op in the Target Reveal You can reveal this Tac Op in the Target Reveal
step of any TP after the first.

step of any TP.

step of any TP.

- If a friendly operator performs the Upload Viral

INFILTRATION

INFILTRATION

- At the end of any TP,If there are no enemy - If one or more friendly operatives are wholly Code action, you score 1VP

SECURITY

operatives within ⬟ of your DZ, you score 1VP

within your opponent’s DZ and more than - If you achieve the first condition in any
from enemy operatives, you score 1VP

subsequent TP, you score 1VP

- If you achieve the first condition at the end of


any subsequent TP, you score 1VP - If you can achieve the first condition at the end UPLOAD VIRAL CODE (2 AP)

of any subsequent TP, you score 1VP An operative can perform this action while within
⬟ of your opponent’s DZ and not within ◯ of
enemy operatives.

Damage Limitation 10
Capture Hostage & Infiltrate 13
Interloper 16
You can reveal this Tac Op in the Target Revel You can reveal this Tac Ops when an enemy After selecting this Tac Op, secretly select one
step of any TP after the first.

operative is incapacitated by a friendly operative friendly operative to be your interloper. You must
within ◯ of it and that friendly operative is more reveal this Tac Op when your interloper performs

INFILTRATION

INFILTRATION

- At the end of any TP, if no friendly operatives than ⬟ from other enemy operatives.

the Interlope action

SECURITY

were incapacitated during that TP, you score 1VP

- Remove your interloper from the killzone and


- Remove that friendly operative from the you score 2VP

- If you achieve the first condition at the end of killzone and you score 1VP

any subsequent TP, you score 1VP INTERLOPE (1 AP)

- If you achieve the first condition and it is the Perform this action while within▲of an enemy
third or fourth TP you score 1VP killzone edge and more than from enemy
operatives

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Plant Signal Beacon 21
Overrun 24
You must reveal this Tac Op when a friendly You can reveal this Tac Op in the Target Reveal
operative performs the Plant Signal Beacon step of any TP.

action.

- At the end of the battle, if your signal beacon - At the end of any TP, if a friendly operative is
token is within ⬟ of your opponent’s DZ, you wholly within each killzone quarter and more

RECON

RECON
score 2VP.
than from the center, you score 1VP

PLANT SIGNAL BEACON (2 AP, 1/mission)

Place a signal beacon token within▲of this - If you achieve the first condition at the end of
operative. Cannot be performed while within ◯ any subsequent TP, you score 1VP
of an enemy operative. If an enemy finishes a
move within▲of the center of the token and is
more thanfrom a friendly operative, remove the
token.
Triangulate 20
Retrieval 23
You can reveal this Tac Op in the Target Reveal Reveal this Tac Op in the Target Reveal step of
step of any TP.
the first TP. Your opponent places your Retrieval
- If two killzone edges are triangulated by friendly token anywhere in the killzone that is not a
operatives, you score 1VP
Vantage Point and not wholly within or within
- If three killzone edges are triangulated by of their DZ. Pick Up action can be performed by
RECON

RECON
friendly operatives, you score 1VP

friendly operatives upon the token.

- At the end of the battle, if a friendly operative


TRIANGULATE (1 AP)
controls your Retrieval token, you score 1VP

Perform this action while within of a killzone - At the end of the battle, if your Retrieval token
edge that is not your own and has not yet been is being carried by a frendly operative, you score
triangulated. Cannot be performed while within 1VP
◯ of an enemy operative.

M ark Target 19
Vantage 22
You can reveal this Tac Ops when a friendly You can reveal this Tac Op in the Target Reveal
operative performs a Shoot action.
step of any TP

- When an enemy LEADER operative is selected - If a friendly operative performs the Vantage
as the target of a Shoot action, and no other action, you score 1VP

shooting attacks are made for that action, you - If you achieve the first condition in any
RECON

RECON
can attempt to mark the target. Complete the subsequent TP, you score 1VP

shooting sequence, but no damage is dealt to the


target and you score 1VP
VANTAGE (2 AP)

- If you achieve the first condition in any Perform this action while on a Vantage Point that
subsequent TP, you score 1VP is not within your DZ and has not been secured
yet. Cannot be performed while within ◯ of an
enemy operative.

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