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_____________________________ the Rogue in 6,2 The floor is so clean that it reflects your image.

Frag (hero loses HP » -1HP to up to 2 enemies in range 3)


20
The Rogue's Insanity Book (hero turn roll & -1HP » -1HP to 1 enemy in range 2) 4x2 "I want that head on a pike!"

Inventory
Taunt (enemy turn roll & pay 1XP » discard 1 die) 7,11 any battle turn roll » The tall grass hinders, reduce 1 die value by 1
Gold (cross door » pay 1G)
21 2x4 "Come here, wimp!"

Map 7,6 Water drips from stalactites.


22 3x1 "S... step away!"
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
10,3 The walls of this room are gold plated.
24 2x4 "Finally some training!"
1 26 17 30
17,4 not x30 » You hear something calling, room is empty, stop reading
25 2x4 no foes » move anywhere in room 49
2 25 2 9 22 1 15 1
9,8 Junk Shop Owner: "Do you have anything interesting to trade, Rogue?"
27 2x4 move [1] & pay Frag » "Just what I needed!", +9HP, x[1]
3 8 11 25 2
9,12 This room stench is unbearable.
29 6x6 move [1] » You found a Cloud Curl, x29, x[1]
4 1 8 14
5,7 There are fresh bloodstains on the woody floor.
30 4x2 move [1] » You read: "Sam and Marcus gave us voice", get Book, x30, x[1]
5 2 20 30 1 20 1 18
As soon as you arrive to the Forest your head feels heavier.
32 move on stairs & x32 » You are a hero!
6 2 8 7 8 30 7
10,1 Only the faint shimmer of blades breaks through the dark armory.
34 4x2 move [1] » "We need wings, to help us fly.", learn 'Spaceship', x[1]
7 1 15 1 18 1 By going through the charming courtyard, warm sun rays pacify your spirit.

Rooms Table
17,9
37 2x4 move [1] & x29 & x40 » You opened the Rock Chest... get Taunt, x[1]

8 20 17 14 10 8,9 Green ooze covers the walls.


38 1x2
9 21 1 8 23 1 20 17 5,14 A huge chandelier on the ceiling lights up the room.
39 2x4 enter room & not x39 » x39, move anywhere in starting room

10 17 11 20 8 7 23 15 10 1
40
8,18 Faded ink sketches of lethal creatures and traps are hanging on the walls.
4x2 move [1] » You found a Cloud Curl, x40, x[1]

11 12 2 7 6 22 19 15,7 move [1] & forget 'Luck' » You found a bag of gold, +3G, x[1]
41 2x4 move [1] & don't know 'Luck' » You found a clover, learn 'Luck', x[1]
11,9 Bloody Gambler: "Feeling lucky, huh?"
12 6 23 31 1 8 7 6 3 43 4x1 move [1] & -1HP » x[1], roll a die: 1~3 nothing happens, 4~6 +2HP
11,10 Something muddy squishes under your feets.
13 5 7 5 0 44 enter room & not x44 » x44, roll a die: 1~2 -2HP, 3~6 nothing happens
1x2
12,18 x30 & not x45 » Now you know the Truth, +1HP, x45
14 19 0 45 4x2 move [1] » There is a necromancy book full of notes.
11,7 a battle round starts » roll a die: =1 -2XP, 2~5 nothing happens, =6 +1HP
15 1 1 7 13 1 49 4x2 no foes » "Your mind is still mine", x32, move anywhere in room 25

Hero Sheet Enemy Sheet


16 2 2
+1 DEF +1 DEF +1 DEF +1 DEF +1 DEF +1 DEF +2 DEF +3 DEF

17 25 18 1 1 0 HP ALL

18 11 20 1 11 15 ATK -1 Lock ATK -1 ATK


DEF -3 DEF -2 DEF -4 DEF -4
RNG 1 -2 RNG 1 RNG 1
19 5 1 6
Move Lock ATK Move Move ATK -3 ATK -2
Move
-2 -3 RNG 2 -2 -1 RNG 2 RNG 1
20 3 22 12 18

Chronicles of Stampadia v1.0 - Page #0000019028 - (c) 2021-2022 by KesieV - Manual & adventures at kesiev.com/stampadia - Code at github.com/kesiev/stampadia XP +1 XP +1 XP +2 XP +3 XP

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