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Virtual Reality For Quality
Virtual Reality For Quality
June 2017
Imagine if every organization could have the luxury of a 3,000 square-foot room with tools purely ded-
At a Glance . . .
icated for process improvement, innovation, and brainstorming and have access to stakeholders from
different geographies and experts who are outside your organization. It would be extremely expen-
• Virtual reality (VR) sive—but virtual reality can bridge the gap and also make it available for very little cost.
applications help in
connecting the processes,
problems, and knowledge
The Virtual Reality Cardboard
beyond geographies.
Sunil Kaushik, freelance Six Sigma trainer and consultant, first saw the potential for virtual reality
• Gemba is a Japanese
(VR) to be used in training and quality while in China. There, children were playing a VR game using
word for “the real place,”
or the place where the
their phones and Google Cardboard, an inexpensive VR headset.
crime scene happened,
and is a very important Later, while training a North American steel company on TRIZ, there was a problem in the shop floor
tool when providing that Kaushik had to resolve virtually. The quality team put in a lot of effort to record the process and
training on lean principles. play the video on WebEx, but because the camera was a bit too far away, it covered too many things in
VR facilitates gemba. one frame and was not much help.
• The ideality VR app
helps in training TRIZ Kaushik thought that if VR were used, all the team had to do was shoot a 360-degree picture using a
virtually, converting smartphone. Then Kaushik could use a VR headset and be virtually “on” the shop floor.
invisible management
problems to physical “Just like that, I realized the power of virtual reality in quality and began applying it. Because I was
world problems, taking the
traveling, I carried an inexpensive smartphone. It did not have many features, its storage space was
process or project toward
ideality, and more. low, and it had cracks in the display, but still it was fun—and useful. It was then that I began research-
ing VR development tools and other applications that can be used with it,” Kaushik said.
RESOURCE
Summary
EFFORT The chart below shows the evolution of the ideality application.
COMPLEXITY
TIME Some of the advantages to this approach are:
• Project managers of government/public administration/EU • To contact the author of this case study, email Sunil Kaushik
co-funding agencies in Athens, Greece at sunilkaushik15@gmail.com.
• Post-graduate students of TQM (University of Piraeus • To view this and other ASQ case studies, visit the ASQ
Athens Greece) Knowledge Center at asq.org/knowledge-center/case-studies.