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cards MILITIA Non:professional foot troops ‘Armor Class 11 Hit Points 8 Speed Thex Morale +0 ial Abilities: Fleet, Mobile, Stride Lost 6 gp Pay 6 gpjmonth Actions Melee Attack +1 to hit, reach Thex., one target. Hit 2 damage Ranged Attack. - Licut INFANTRY Light-Weight armed/armored foot troop ‘Armor Class 13 Pee Thex Morale +1 Special Abilities: Charge, Fleet, Mobile, Qutfank Set, Stride Cost 30 gp Pay 12 gp/month Actions ‘Melee Attack +3 to hit, reach Thex, one target. Hit 3 damage Ranged Attacks - MEDIUM INFANTRY Moderately armed/armored foot troop Special Abilities: Charge, Counterstrike, Defend, Great attack, Outflank, Mobile, Set, Sweep Cost 90 gp Pay 30 gp/menth > g & a ‘Melee Attack +4 to hit, each Thex, one target Hit i JAttack. i HEAvy INFANTRY Heavly armed/armored foot troop ‘Armor Class 18 HitPoirts 12 Speed Thex Morale +3 Special Abilities: Charge, Counterstrike, Defend, Great attack, Surge, Sweep Cost 105 gp Pay 60 gp/month Actions ‘Melee Attack +5 to hit, reach Thex, one target. Hit 5 damage Attack. i SKIRMISHERS BOWMEN Semiprofessional missile infantry Elite missile infantry ——_———————___ ————————_ ‘Armor Class 111 Armor Class 15 HitPoints 8 HitPoirts 10 ‘Speed Ihex ‘Speed Thex Morale +1 Morale +3 —_— Special Abilis: Fleet, Mobile, Parting shot Special Abilities: Flet, Mobile Parting shot, ‘Sharpshoote, Stride, Volley ‘Sharpshooter, Stride, Volley Cost? ep Cost 110 gp Pay 12 gp/month Pay 60 gp/menth ———_______ — Actions Actions ‘Melee Attack. +2 to hit, reach Thex., one target. Hit ‘Melee Attack +4 to hit, reach Thex, one target. Hit 2 damage 4 damage Ranged Attack. ~3 to hit, reach 2hex., one target. ‘Ranged Attack +5 to hit, reach 4hex, one target. Hit2 damage Hit’S damage ARCHERS MOunTED ARCHERS Professional light missile infantry Light mounted missile cavalry ‘Armor Class 13 ‘Armor Class 14 Hit Points 9 Hit Points 18 Speed Thex Speed 2hex Morale +2 Narde +2 ‘Special Abilities: Fleet, Mobile, Parting shot, ‘Special Abilities: Charge, Fleet, Mobile, Parting shot, ‘Sharpshooter, Stride, Volley Ride-by, Volley Cost 40 5p Cost 540 gp Pay 30 gp/month Pay 90 gpjmonth Actions Actions Melee Attack. +3 to hit, reach Thex., one target. Hit (Melee Attack +3 to hit, reach Ihex., one target. Hit 3 damage 4 damage Ranged Attack +4 to hit, reach 3hex., one target. Ranged Attack +3 to hit, reach 3hex., one target. Hit darnage Hit4 damage Licut CAVALRY Light Simple mounted cavalry ‘Armor Class 15 Hit Points 18 Speed 2hex Worse Special Abilities: Charge, Fleet, Mobile, Outtlank, Parting shot, Ride-by Cost 525 gp Pay 60 gp/month | Actions ‘Melee Attack +3 to hit, reach Thex, one target. Hit 4damage Attack +3 to hit, reach 2hex., one target Hit3 damage (javelin, once per battle) MEDIUM CAVALRY Professional medium mounted cavalry ‘Armor Class 17 Hit Points 20 Speed 2hex Morale +3 ‘Special Abilities: Charge, Counterstrike, Great attack, Mobile, Outlank, Ride-by, Sweep Cost 710 gp Pay 90 gp/month Actions ‘Melee Attack +4 to hit, reach Thex, one target. Hit 5 damage Ranged Attack, - HEAvy CAVALRY Elite knightly mounted cavalry Special Abilities: Charge, Counterstrike, Great attack Ride-by, urge, Sweep Cost 845 gp Pay 120 gpjmonth ‘Melee Attack +5 to hit, each Thex, one target Hit 6 damage JAttack. i LiGHT ENGINES Tension balista artillery unit ‘Armor Class 15 Hit Points 50 (Resistance) Thex (Limited Mobility) Morale +3 (Pinned) [Attack +5 to hit, reach 4hex, one target. Hit 5 damage MEDIUM ENGINES Torsion catapult artillery unit ‘Armor Class 15 Hit points 100 (Resistance) ‘Speed Thex (Limited Mobility and Positional) Morde +3 (Pinned) ‘Special Abilities: - Cost 535 gp Pay 270 gp/month Actions ‘Melee Attack - [Attack +5 to hit, reach 6hex, one target. Hit 25 damage (Shooting Arc) Heavy ENGINES Trebuchet artillery unit ‘Armor Class 15 HitPoits 150 (Resistance Morale +3 (Pinned) ial Abilities: - ‘ast 900 gp Pay 350 gp/month Actions Melee Attack. Attack. +5 to hit, each Bhex. one target. Hit40 damage (Shooting Arc) CANNON Gunpowder artillery unit ‘Armor Class 19 HitPoirts 75 (Resistance) Speed 1hex (Limited Mobil Nowe @rmed) Special Abilities: Cost 1600 gp Pay 390 gpjmonth ———— Actions ‘Melee Attack - /Attack.+6 to hit, reach 12hex, one target. Hit40 damage Barbs College of Valor bard unit ‘Armor Class 15 Hit Points 21 ‘Speed Thex Morale +4 ‘Special Ablties: Cure (x44), Inspiration (x2), magic strike (42) Cost - Pay 200 gp per battle Druips Shillelaghed druid unit ‘Armor Class 14 (See wild shape) Hit Points 21 (See wild shape) Speed Thex (See wild shape) Morale +4 ‘ a Special Abilities: Cure (x4), Magie strike (x2), Wild shape (x2) Cost Pay 200 gp per battle Actions Actions ‘Melee Attack +5 to hit, reach Thex., one target. Hit ‘Melee Aitack +5 to hit, reach Thex, one target. Hit 5 damage 5 damage (Magic, except in wild shape) Ranged Attack. 5 to hit, reach 3hex, one target. Hitd damage CLERICS Heavy armored cleric unit ‘Armor Class 16 Hit Points 21 Speed hex toa = ‘Special Abilities: Bless, Cure (x4+), Magic strike (x2), Protection Cost- Pay 200 gp per battle Actions ‘Melee Attack +4 to hit, reach Thex, one target. Hit 5 damage Aitack. +5 to hit, teach 2hex, one target. Hit darvage (magic, radiant) JAttack. i MAGES Wizard)/Sorcerers spellcaster unit ‘Armor Class 13 (mage armor) Hit Poiets 17 Speed 1 hex Morale +3 Special Abilities: Escape, Magic strike (x5), Shield Cost Pay 200 gp per battle Actions ‘Melee Attack +5 to hit, reach Thex., one target. Hit 4 damage (Magic, Lighting) Ranged Attack +5 to hit, reach 2hex, one target Hit damage (Magic, fre) PALADINS ‘WARLOCKS Elite special force unit Warlock spelleastr unit —————___ ‘Armoc Class 18 ‘Armor Class 12 HitPoints 25 HitPoirts 21 Speed Thex Speed Thex Morale +5 Morale +3 Special Abilities: Cure (x14), Protection, Smite (x3) ‘Special Abilities: Madness, Magic Strike Cost - Cost Pay 200 gp per battle Pay 200 gp per batle —————<—______ ——————___ Actions Actions ‘Melee Attack. +5 to hit, reach Thex., one target. Hit ‘Melee Attack +5 to hit, reach Thex, one target. Hit 5 damage 6 damage (Magic, poison) Ranged Attack. - Rarged Attack +5 to hit, reach Shex, one target. Hit damage (Magic, force) ES Unit Size & Troop Numeers RANGERS Types Quantity Acchery ranger unit. infantry (small size) 125-250 ‘Armoe Class 15 Infantry (ediutn size) 100-200 Seeditten Infantry (large size) 50-100 Morale +5 Cavalry (mounted) 50-100 Sega Aes cre Lorene Wo) aad ie Pay 200 gp per battle UNETE eS 5.10 , Cannon 15:30 Se eS TETETreeretearaeaa Special Forces (Spllastes) 10-100 Melee Attack +5 to hit, reach Thex, one target. Hit 4 damage Monsters (huge size) 25-50 Monsters (Gargantuan size) 10-25 Ranged Attack. +7 to hit, reach hex, one target. Hit damage Unit Experience XP Level Benefits © Green __Noabilities,-1 to morale 1 Trained 1 ability, +0 to morale 3 Disciplined 2 abilities, +0 to morale 6 Proven 2 abilities, +1 to morale, attack, HP 10 Veteran 3 abilities, +1 to morale, attack, HP 15 Superior 4 abilities, +1 to morale, attack, HP 21+ Elite 4 abilities, +2 to morale, attack, HP

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