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THE TAGHMATA OMNISSIAH AM preeecy Notes) Te TAGHMATA OMNISSIAH Athetime ofthe outbreak of the Horas Heres, the Taghrmata (Omnisiah was the principal typeof operational military force ofthe trans Martian Mechanicum snd alo the most numerous To those ‘outside the arcane secrets and strange mysteries ofthe Mechanicum, the Taghinata ws s dfficlt thing to grasp seeming at once apurely descriptive term applied toa bewildering tpestey of Magos, machine works and indentured manpower, and also rigid and labyrinthine Freearchical stricture he equal of any in che Imperius armed forces ‘complexity: Its name, however, translate from the lingus-technis {no the Tertan-Gothic of the Limpeval Court betrays its Fundamental nature; Taghmata Omnissah being eeated then. divinely ordy for war’ ~being the miliary reflection of Forge Worl’s essentially Feudal power structure mustered for battle. hat which i Alongside the elite Skitri regiments, whose allegiance and command was oveed ultimately to Mars, and the Collegia Titans which comprised the planer-shatering Tian Legions, both of ‘which organisations operated separate military traditions of their ‘own, the Taghmara formed the great ent, the Triad: Magna’ ot the Mechanicums power during the! three there stood the lesser independent an alied divisions ofthe Mechanicum such asthe Knight Houses the Ordo Reductor, the Explorators and the Legio Cyberneica, emong others, Each was great ight, but all wee dwarfed boch in seale and reach by rea Crusoe, Besides these power i its own the great shee. ‘The Feudal Order Aluhouph Mars itself was a highly singularand unique eniry in nilitaryteems, mach as Tere self was to the other worlds ofthe Imperium, each Forge World inthe day of the Great Crusade was an independent power: kingdom in ts own eight, While exch owed, fealty tothe Lords of the Red Planet, sn some cases these bonds were as shsolute as satapies. sbi in others the ties tothe Mechanic's seat ‘of power were weaker often simply through distance, and in the most ‘extreme cases this feley became questionable at best and rivalry and the threat of ebellion agsinse central contol or internecine conflict, distinctly posite. By this web of fealty, bound more by common ocirine,culeure and mutually shated obsession rather than by principle, loyalty or duty was the shadow empite within the Imperiam thar was the Mechanicum before the Hotus Heresy formed “The-proof ofthis hidden disunity wis piven uncuvocal form during the Horus Heresy when, juss the Imperium was iver by the internal discord and disharmony all too readily sven alongside turning oniselfas well as siding unequally for the warring paties of Traitor Loyalsy, with Forge Worlds and domains sing along long held feltes and feudal obligations as much as they did for ichery ofthe Warmaste, so was the Meckanicum,alzesdy rife with ‘Warmaster: Le was ofthis complex feudal structure, both on the macro scale which encompassed whole Forge Worlds and alliances of Forge Worlds, and on the local scale of orders, colle that che Taghmata system vrs a diect reflection snes and forge cities, ‘The Structure of the'Taghmata Each Fonge World of this age was itself parchwork web of complex loyalties, made up of independent and semi-independent domains, both i fers of physical iftastructur and territory and, peshaps ‘more importantly of knowledge, craft and sacred rite, Soi was that each Forge Wold was not merely a powerhouse of industrial praluetion vital t6 the wider Imperium whieh i provided for, but also nempire of secrets unio itself While nomenclature and structure ‘was hardly uniform berween ther, the masters of these empires were its Magos and Archiagos —is'Leammad Ones-— each were lords both temporal and spiritual whose power was that f life and desthin thelr ‘own domatis ach specialised ina particular feet ofthe Machine Cal lore ot ‘commanded a sizable messure oftheir world’s infrastructure 38 their portion, and by this right took cele place its the synod th provided the Forge World with is governance ad control Each Magos commanded cheirown resources and military might, armies of tetainers and cohorts war machines outfitted and formed by thei ‘master's will and in actotdance with their masters specialisation and proclivity These wore the faghma the building blocks from which the Taghmata were formed. When a Forge Wor matte, the Fabricator Archimagos-mtendant or Archmagos Archimandtite under whose rule the synod served, called a Taghmata into being, it was the sworn duty ofeach Magos 0 pr them,and theough chem such lesser Tech-Priests and adepts,sub-cults ide such troops and assets as was demanded of ears = and esoteric onders who owed fealty and vassalage tothe High Magos \were called on, and so on throughout the patterns of seniority and alleglance that eriss-crossed the Forge World, In many cases such calls 1 arms reached far beyond a Forge World and its star system to distant omtposts,Expeditiosnry fleets and client world tied togecher by patronage or ancient teat of pacts of allegiance. From its number the synod would choose several ofits ‘own, well versed in the arts of destruction. with proven batlfild experience, to operate asthe Taghmtas command structure. Such commands were much souglst afer by many Magos, both forthe powerand prestige they would bing, and forthe potential for acquisition of new knowledge and reward they offered, Im practise a Taghmara couldbe of greatly varying sie disposition and scope, he nature of which was ofien determined bythe ral ie was called on to serve. Before galactic civil war was to rock the Imperium, the Taghmats was primarily mustered aya purely defensive measure, commonly whens Forge World came under direc attack. On Forge ‘Worlds such us Tigrus and Phaetoa which came under frequent asaule ‘owing tothe proximity of hostile xenos forces, this led to powerful and highly experienced Taghmata formations which effectively became standing araes, while others such asthe isolated Stygies might go {or decades without external threat, nd so when needed Taghmata protocols were required tobe enacted afresh, Smaller Taghmata clements would also be raised and formed during the Great Crusade to strand equip Explorator expeditions, to gaerson ourposts i hostile cc hazardous regions ofthe void. They were also formed more rately 10 provide armed diplomatic escorts or deputations ro the Expeditionary fleets and Rogue Trader Militant fleets. Te later two needs, however, were primaily the province ofthe specialist military command of the ‘Mechanicum not loyal ro any single Forge World the Titan Legions, the Ordo Reducto, the Legio Cybernetica and the Skitatlof Mars. The Cataclysm During the cataclysm of the Horus Heresy che Taghmata was called upon on every Forge Werld and outpost as war and the threat of atack was constant Soon, the Mechanicum was engaged ina batle for suceval both against outside enemies and against val factions of their own kind and what had been an organisation of defence became just sfrequontly a means of attack, whether to claim vital resources, ‘expatida sphere of influence or simply anpibilate an enemy. As the bloody struggle worsened, many Forge Worlds fought ro the death tw preserve thee soverelgaryfrors invasion by former allies, while ‘others took an active and aggressive hand in dhe unfolding wat, their “Taphmaea fighting alongside Loyalist or Testor or siowply fr tele own. ends So itwas that Mechanicum slew Mechanicum, Mechanicum slew Legiones Astartes and Legiones Astarts slew Mechaticun. in desperate batle were dark seiences and ancient secrets beter loft undisturbed turned tether in vain hope of ensuring survival, or by \wakened ambition and lus foe poste and the nightmarish terors of the Age of Steife were unleashed once more, ‘ties Usine THE TAcHMATA OMNISSIAH ARMY List The Taghmata Omit t acore Mechanicum army lis fr the Horus Heresy. epresentng the feudal riley sighc ofthe enpeccinis Forge Woelds an nay be used as both primary and allied detachments see the Choosing your Army section ofthe Warkemer 200 tulebook for more information about selecting forces, The rules presented there for primary detachments, Dedicated Transports, special characters, etc apply to foees chosen for this army, which may se used both with the system found th wells those for Zone Moralisand Age of Darkness butls. ln terms of Faction and Alliance level, the Taghmata Omnissiah uses the Mechanicum’ ard of the Alli nthe Apeof Darkness able found on page 185 of The Horus Hessy Book One Betrayal Cybernetic army list Found in The Horas Hersy Book Two ~ Mossy is Legio Cybermetica: The Lo hers. Noe thatthe Vorax clas csinsidered a separate army which may ally with the Taghmata as Sworn 8 Ratleauownata Manip (Fase tack) and Thanatar clas Siege-auromaea Maniple (Heavy Support) detailed inthe Taghtnata Omnissiah army Iist may also be selected as par of the Legio Cybernetia army ist. As wellas the army lis presented here the following additional previously published units can spar ofthe Taghonsta acm HQ + Magos Reductor Calleb Deciona (The Mors Hers Book One ~ Betrayal, page Fast Attack + Crusade Fleet Support Wing (the Horus Heresy Bok Two + Tarantula Sentry Gun Battery (The Hora Herey Heavy Support + Mechanicum Land Raider (the Horus Heresy Bo ~ Betrayal, page 277 Lords of War + Wachound Scout Titan (th + Reaver Battle Titan (The Horus Heresy Bao On | = Minotaur Arilry Tank (peril Armour: Apolo, page 31) Heresy Book One - Betrayal page 273) + Falkhion Superheavy Tank (see MEcHANICUM WaRLorb Trarts ‘When generating theic Warlord Tris, 2 Legio Gybernerice or Taghm Waxow Ty D6 4 2 Omnissiah Warlord may either ell the Warlord Tats ables in the Warhammer 43000 rulebook, or estead toll on the following table 1s ‘Warlord Trait Master of Mechanisms Selece one unit of Monstrous Creatures ora single vehicle squadron with at last one Ar value of t2 or higher inthe same detchment as the Warlord, That unt gains dhe It Wall Not Die special ral Perfected Targeting he pricy fed mind of the Ma While your Warlord is alive, select a single weapon either chey ate carrying or that son amit within & of them in the Shooting phase wich the Heavy type. That weapon counts as being twin-linked for this ten he Warlord, and any unit they have joined, hiton 5 or 6 when firing Overwarch, The Death of Flesh All units within the detach ment have the referted Enemy (Infantry ~alleyps) while within Dread Rites he Magos cares ith them set knowlege ofthe Dark Ag of Tech The Warlord, oth case Fear and are immune ots effect, and have Battlefield Analysis “The Mago has studied the pei topography ofthe ball end ied the ptm vases At the stat ofthe game after deployment but hefore che battle begins, nominate asingle piece ‘of terrain inthe enemy's deployment zone. The cover sive srovided by this terrain i lowered je, made worse) by (5+ becoming 6, and soon). Tue BELICOSA PoTENTIS OMNISSIAH BEING AN EXEMPLARY ILLUSTRATION OF THE MILITARY-FEUDAL ORGANISATIONAL Ret ee et 13) EVRY MEU CS CVU NB TOA Le aE RUAN) HEIL O30 CeucD CUNOLICOY ULV BEL vaOr UU y pete E tay PO rer oN orae Tt ROE Gry Nene Decrinalcovenantofthe Machine Cult chrged ee ee eee ees ne eae ee eee) pert Pea eaten aes Dee eae eee et Oe ee ee ca ett ae es The Ordo Reductorsesentially nomads Pe ee Pe ee ravitatng to areas of lense warfare, bat pe et ee ea eer a ad ea rt | emer Sinn Reena Seer Ear penne near Sees eet ee eee Pee eee ed poe ia ey Perera eee eet ee ou ee en een Cees The Stari ale known Cee ea) rae Es Cee eee ee eae ee peer ora on struct Se ee Seer Cee eee Ce eed Te peers een ree eat De eet ee eed retary et [Eetespcee analy mere cdl svcd ena rte perature avrg Po ea coNte Been cocaN CeCe CrTETN ees Pr eerenn Enginseer Covenants ee erry Poets ry ‘Tech-thrall Combat Units Mobile Arillery Units Dee eet feet) Sent Cee ee ee Pee eT ees reer eT ra (Planetary Governor) Set eet ees ae Re ey cre eat ee ee ae Pecemmnt te ae Regatta ten Ca} Cerne a car ri oer Pe or eee aren ec rn oo anger webaf the Forge World through a complex Penn fee a (Notional Synod seniority byte order of power) ‘The Archmandriture [Chamber Cardinal] Pees cena peceemtot oy Peron! porta ee ea le gro eee eee eer eran ed the command ofa numberof Mags ofthe Syed and command by ene er Preteen Rene ee eee eee Penne es cite pare ree eee aa eer en a Cara oe een eee Par ST Ne Rare UE NEON OSE trea i rture tote here Provender of Munitions and Wa 4 PRRe TUTE Indentured Labour Units Servitor and Drone Cohorts eee boy eee nares Peer ie Soon eee eens Lexmechaniess Auditort ae Se er era Paneer ieee) Preeeatns Notable divisions of techno-arcana among the Synod commonly include eee aoe es pee + Logis oar Seven) arene er prone Byres aes Boerne Cnrmen 22 for additonal Gers CUAI MTT Ta eC) ice etn a en ee eres ec ee Recast Pec Rares ner vt ete Coenen Exploraor Forces, ete | : | | —== “Anbaric Claw ‘The Antaric claw ia defensive system mounted on war machinery ‘urlsed by the Mechanicum Taghmata Omnissith Vsig a battery of electro-chem capacitors to generate atoassve pulse shochof sfectromagnetic force through a vehicle hall, the Anbarc claws abe to electrocute and incinerate nearby ving creacures as wellas disrupt and burn out enemy machinery ‘A vehicle may ciggerts Anbaric claw in any turnin whieh being atacked inthe Assaule phase, and at any point when it is ‘ithe being rammed by another vehicle or ramning an enemy’ ‘wehileitselé, withthe limitation thatthe Anbre claw can only be cused once per player tur. ‘When the claw is triggered, it aucomaticalysikes ll units ‘within 1" ofthe carrying vehicles main hull whether friend or foe {although models being tansported inside vehicles are unaffected). ‘eriggeed during 2 Ram, it alfects any other vehicles the carrier contacts, tothe facing where contact takes place. ‘The Anbarc clo inflicts D6 bits on any uni itstrikes, feng used inthe Assault phase the Anbanic claw’ effects are worked out a Iiative 1, 1Fbeing used while s Ram is being conducted, ts effects fre simultaneos with working out damage caused by ramming Weapon, Range St AP Type Aabatic claw S$ Melee, Rending Blessed Autosimulacra Many Mechanicum war machines ae fited with extensive automatic reps systems These range from sel healing alloys sourced from Irreplaceable reic-tockpiles, to on-board servitorsimulacrum which ‘goto work tirelessly should hee charge be damaged to shore up bul breaches and ve-rout severed fuel and circuit lines while chanteng rites ‘of reviication + Ifthe vehicle hos suffered Hull Point damage atthe end ofthe controlling player's tur roll a Dé. On a result ofe6,one lost Hull Point is restored. Composant Stave bottle stave fted with powerful shock charge generators this ‘weapon’ origins lay widh the secretive a seldszm seen Coxpuscati sudb-culrof dhe Mechanicum. Iisals often seen in the bands ofthe riltant adeprsof the Prefecture Magisterams as iis particulary useful in hying low renegade machines and Hererck press alike ‘Weapon ‘Corposant stave Range Stu AP. seen 4 ‘Type Melee; Twohanded, Concussive, Hayssre” For cach succesful ht guint tang! vel in close comb, ol once 00 the Haywire tale (ee the Warhammer 4000 rulebook) instead of roling for “armour penetration normaly. = ‘TacHMATA Omntsstan WARcEaR & SPECIAL RULES Cybernetica Cortex Comprising a synthetic brain of sorts ofthe most advanced Batle- stuomaraa Cybernetia cortex consists of an armoured easing containing a complex bio-plastic mass which extrudes nervelike grey tendrils ino the body ofthe robotic frame into which its housed, invigorating it with strange ilse-ife. Farbeyond a simple cogitator in capacity iris nether truly alive nr sapien like the dread and {imbuman Silica Animas’ feared of old. Enstexc itis akin v0 primal web ofbllicose instinct, guided nor by sel awareness and reason, but by programmed framework of encoded behaviour, comprising simple sind exacting instructions and commands. The result isa superior, self guided weapon;a machine-predatr tht will ctively and instinctively ‘Pursues foes as well tact with a degree of tactical sense and sel preservation beyond anything a servitor is capable of, but without the dangers of revolt and the development of blasphemous intelligence — ‘ors0 the Legio Cybernetica clam, Special Rules: Models with a Gybernetica cortex have the Programmed Behaviour, Fearless, Cybernetic Resilience and ‘Adamantiam Will special rules. Programmed Itehaviour: Unless within 12" ofa friendly model ‘equipped with a Cortex Controller, the following restrictions are placed on the unit use in the game. Those restritions do nt apply i ‘he chosen model is already locked in an assaule '+ Methodieal The Batle-automara may not make sweeping advances or Run moves, + Target Priority: Ifenemy modelsare within 12° and within line ‘of sight during thie Shooting phase the fattle-atitomaca Maniple ‘must fire al ts weepons against the closest enemy unit it isable to harm. If his not the case, they are fre to select targets as normal ‘Onslawght:ifenemy units are wichin 12" duving their Assault phase, the Batile-automat must attempt to charge the closest enemy unit if able, Note that the Battle-auromata may sil only charge the same unit tied at iit red in the Shooting phase. Ifconsolidating ater combat, they must do so towards the nearest enemy model if fone is present within 12 + Fire Protocols: A model with this le may fire up to three of ts ‘weapons once cach in the Shooting phase — this must be against the same rrget Cybernetic Resilience: Models with this special rule straddle an existence between machine creature and synthetic life, making them tsa eatlient co the particuloe rales ofthe organic, but also partly subject rote vulnerabilities ofthe + Successful wounds scored by attacks with the Poisoned or Fleshbyne special rules must be reroll against this model. + Inaddision ro any other effects they cause attacks with the Haywire special rule will eause an adtional wound on a Doeesuleof a6 against the model Roll for this wourd separately, saves may be taken as normal

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