THE TAGHMATA OMNISSIAH
AM
preeecy
Notes)Te TAGHMATA OMNISSIAH
Athetime ofthe outbreak of the Horas Heres, the Taghrmata
(Omnisiah was the principal typeof operational military force ofthe
trans Martian Mechanicum snd alo the most numerous To those
‘outside the arcane secrets and strange mysteries ofthe Mechanicum,
the Taghinata ws s dfficlt thing to grasp seeming at once apurely
descriptive term applied toa bewildering tpestey of Magos, machine
works and indentured manpower, and also rigid and labyrinthine
Freearchical stricture he equal of any in che Imperius armed forces
‘complexity: Its name, however, translate from the lingus-technis
{no the Tertan-Gothic of the Limpeval Court betrays its Fundamental
nature; Taghmata Omnissah being eeated then.
divinely ordy for war’ ~being the miliary reflection of Forge Worl’s
essentially Feudal power structure mustered for battle.
hat which i
Alongside the elite Skitri regiments, whose allegiance and
command was oveed ultimately to Mars, and the Collegia Titans
which comprised the planer-shatering Tian Legions, both of
‘which organisations operated separate military traditions of their
‘own, the Taghmara formed the great ent, the Triad: Magna’ ot
the Mechanicums power during the!
three there stood the lesser independent an alied divisions ofthe
Mechanicum such asthe Knight Houses the Ordo Reductor, the
Explorators and the Legio Cyberneica, emong others, Each was great
ight, but all wee dwarfed boch in seale and reach by
rea Crusoe, Besides these
power i its own
the great shee.
‘The Feudal Order
Aluhouph Mars itself was a highly singularand unique eniry in
nilitaryteems, mach as Tere self was to the other worlds ofthe
Imperium, each Forge World inthe day of the Great Crusade was
an independent power: kingdom in ts own eight, While exch owed,
fealty tothe Lords of the Red Planet, sn some cases these bonds were as
shsolute as satapies. sbi in others the ties tothe Mechanic's seat
‘of power were weaker often simply through distance, and in the most
‘extreme cases this feley became questionable at best and rivalry and
the threat of ebellion agsinse central contol or internecine conflict,
distinctly posite. By this web of fealty, bound more by common
ocirine,culeure and mutually shated obsession rather than by
principle, loyalty or duty was the shadow empite within the Imperiam
thar was the Mechanicum before the Hotus Heresy formed
“The-proof ofthis hidden disunity wis piven uncuvocal form during
the Horus Heresy when, juss the Imperium was iver by the
internal discord and disharmony all too readily sven alongside
turning oniselfas well as siding unequally for the warring paties of
Traitor Loyalsy, with Forge Worlds and domains sing along long
held feltes and feudal obligations as much as they did for
ichery ofthe Warmaste, so was the Meckanicum,alzesdy rife with
‘Warmaster: Le was ofthis complex feudal structure, both on the macro
scale which encompassed whole Forge Worlds and alliances of Forge
Worlds, and on the local scale of orders, colle
that che Taghmata system vrs a diect reflection
snes and forge cities,‘The Structure of the'Taghmata
Each Fonge World of this age was itself parchwork web of complex
loyalties, made up of independent and semi-independent domains,
both i fers of physical iftastructur and territory and, peshaps
‘more importantly of knowledge, craft and sacred rite, Soi was
that each Forge Wold was not merely a powerhouse of industrial
praluetion vital t6 the wider Imperium whieh i provided for, but also
nempire of secrets unio itself While nomenclature and structure
‘was hardly uniform berween ther, the masters of these empires were
its Magos and Archiagos —is'Leammad Ones-— each were lords both
temporal and spiritual whose power was that f life and desthin thelr
‘own domatis
ach specialised ina particular feet ofthe Machine Cal lore ot
‘commanded a sizable messure oftheir world’s infrastructure 38
their portion, and by this right took cele place its the synod th
provided the Forge World with is governance ad control Each
Magos commanded cheirown resources and military might, armies of
tetainers and cohorts war machines outfitted and formed by thei
‘master's will and in actotdance with their masters specialisation and
proclivity These wore the faghma the building blocks from which the
Taghmata were formed. When a Forge Wor matte, the Fabricator
Archimagos-mtendant or Archmagos Archimandtite under whose rule
the synod served, called a Taghmata into being, it was the sworn duty
ofeach Magos 0 pr
them,and theough chem such lesser Tech-Priests and adepts,sub-cults
ide such troops and assets as was demanded of
ears =
and esoteric onders who owed fealty and vassalage tothe High Magos
\were called on, and so on throughout the patterns of seniority and
alleglance that eriss-crossed the Forge World,
In many cases such calls 1 arms reached far beyond a Forge World
and its star system to distant omtposts,Expeditiosnry fleets and
client world tied togecher by patronage or ancient teat of pacts of
allegiance. From its number the synod would choose several ofits
‘own, well versed in the arts of destruction. with proven batlfild
experience, to operate asthe Taghmtas command structure. Such
commands were much souglst afer by many Magos, both forthe
powerand prestige they would bing, and forthe potential for
acquisition of new knowledge and reward they offered,
Im practise a Taghmara couldbe of greatly varying sie disposition and
scope, he nature of which was ofien determined bythe ral ie was
called on to serve. Before galactic civil war was to rock the Imperium,
the Taghmats was primarily mustered aya purely defensive measure,
commonly whens Forge World came under direc attack. On Forge
‘Worlds such us Tigrus and Phaetoa which came under frequent asaule
‘owing tothe proximity of hostile xenos forces, this led to powerful and
highly experienced Taghmata formations which effectively became
standing araes, while others such asthe isolated Stygies might go
{or decades without external threat, nd so when needed Taghmata
protocols were required tobe enacted afresh, Smaller Taghmata
clements would also be raised and formed during the Great Crusade to
strand equip Explorator expeditions, to gaerson ourposts i hostile
cc hazardous regions ofthe void. They were also formed more rately 10
provide armed diplomatic escorts or deputations ro the Expeditionary
fleets and Rogue Trader Militant fleets. Te later two needs, however,
were primaily the province ofthe specialist military command of the
‘Mechanicum not loyal ro any single Forge World the Titan Legions,
the Ordo Reducto, the Legio Cybernetica and the Skitatlof Mars.
The Cataclysm
During the cataclysm of the Horus Heresy che Taghmata was called
upon on every Forge Werld and outpost as war and the threat of
atack was constant Soon, the Mechanicum was engaged ina batle
for suceval both against outside enemies and against val factions of
their own kind and what had been an organisation of defence became
just sfrequontly a means of attack, whether to claim vital resources,
‘expatida sphere of influence or simply anpibilate an enemy. As the
bloody struggle worsened, many Forge Worlds fought ro the death
tw preserve thee soverelgaryfrors invasion by former allies, while
‘others took an active and aggressive hand in dhe unfolding wat, their
“Taphmaea fighting alongside Loyalist or Testor or siowply fr tele own.
ends So itwas that Mechanicum slew Mechanicum, Mechanicum
slew Legiones Astartes and Legiones Astarts slew Mechaticun. in
desperate batle were dark seiences and ancient secrets beter loft
undisturbed turned tether in vain hope of ensuring survival, or by
\wakened ambition and lus foe poste and the nightmarish terors of
the Age of Steife were unleashed once more,
‘tiesUsine THE TAcHMATA OMNISSIAH ARMY List
The Taghmata Omit t acore Mechanicum army lis fr the Horus Heresy. epresentng the feudal
riley sighc ofthe enpeccinis Forge Woelds an
nay be used as both primary and allied detachments
see the Choosing your Army section ofthe Warkemer 200 tulebook for more information about
selecting forces, The rules presented there for primary detachments, Dedicated Transports, special
characters, etc apply to foees chosen for this army, which may se used both with the system found th
wells those for Zone Moralisand Age of Darkness butls.
ln terms of Faction and Alliance level, the Taghmata Omnissiah uses the Mechanicum’ ard of the Alli
nthe Apeof Darkness able found on page 185 of The Horus Hessy Book One Betrayal
Cybernetic army list Found in The Horas Hersy Book Two ~ Mossy is
Legio Cybermetica: The Lo
hers. Noe thatthe Vorax clas
csinsidered a separate army which may ally with the Taghmata as Sworn 8
Ratleauownata Manip (Fase tack) and Thanatar clas Siege-auromaea Maniple (Heavy Support) detailed
inthe Taghtnata Omnissiah army Iist may also be selected as par of the Legio Cybernetia army ist.
As wellas the army lis presented here the following additional previously published units can
spar ofthe Taghonsta acm
HQ
+ Magos Reductor Calleb Deciona (The Mors Hers Book One ~ Betrayal, page
Fast Attack
+ Crusade Fleet Support Wing (the Horus Heresy Bok Two
+ Tarantula Sentry Gun Battery (The Hora Herey
Heavy Support
+ Mechanicum Land Raider (the Horus Heresy Bo
~ Betrayal, page 277
Lords of War
+ Wachound Scout Titan (th
+ Reaver Battle Titan (The Horus Heresy Bao On
| = Minotaur Arilry Tank (peril Armour: Apolo, page 31)
Heresy Book One - Betrayal page 273)
+ Falkhion Superheavy Tank (seeMEcHANICUM WaRLorb Trarts
‘When generating theic Warlord Tris, 2 Legio Gybernerice or Taghm
Waxow Ty
D6
4
2 Omnissiah Warlord may either ell
the Warlord Tats ables in the Warhammer 43000 rulebook, or estead toll on the following table
1s
‘Warlord Trait
Master of Mechanisms
Selece one unit of Monstrous Creatures ora single vehicle squadron with at last one Ar
value of t2 or higher inthe same detchment as the Warlord, That unt gains dhe It Wall Not
Die special ral
Perfected Targeting
he pricy
fed mind of the Ma
While your Warlord is alive, select a single weapon either chey ate carrying or that son amit
within & of them in the Shooting phase wich the Heavy type. That weapon counts as being
twin-linked for this ten
he Warlord, and any unit they have joined, hiton 5 or 6 when firing Overwarch,
The Death of Flesh
All units within the detach ment have the referted Enemy (Infantry ~alleyps) while within
Dread Rites
he Magos cares ith them set knowlege ofthe Dark Ag of Tech
The Warlord,
oth case Fear and are immune ots effect, and have
Battlefield Analysis
“The Mago has studied the pei topography ofthe ball end
ied the ptm vases
At the stat ofthe game after deployment but hefore che battle begins, nominate asingle piece
‘of terrain inthe enemy's deployment zone. The cover sive srovided by this terrain i lowered
je, made worse) by (5+ becoming 6, and soon).Tue BELICOSA
PoTENTIS OMNISSIAH
BEING AN EXEMPLARY ILLUSTRATION OF THE MILITARY-FEUDAL ORGANISATIONAL Ret ee et
13) EVRY MEU CS CVU NB TOA Le aE RUAN) HEIL O30
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|—==
“Anbaric Claw
‘The Antaric claw ia defensive system mounted on war machinery
‘urlsed by the Mechanicum Taghmata Omnissith Vsig a battery
of electro-chem capacitors to generate atoassve pulse shochof
sfectromagnetic force through a vehicle hall, the Anbarc claws abe
to electrocute and incinerate nearby ving creacures as wellas disrupt
and burn out enemy machinery
‘A vehicle may ciggerts Anbaric claw in any turnin whieh
being atacked inthe Assaule phase, and at any point when it is
‘ithe being rammed by another vehicle or ramning an enemy’
‘wehileitselé, withthe limitation thatthe Anbre claw can only be
cused once per player tur.
‘When the claw is triggered, it aucomaticalysikes ll units
‘within 1" ofthe carrying vehicles main hull whether friend or foe
{although models being tansported inside vehicles are unaffected).
‘eriggeed during 2 Ram, it alfects any other vehicles the carrier
contacts, tothe facing where contact takes place.
‘The Anbarc clo inflicts D6 bits on any uni itstrikes, feng used
inthe Assault phase the Anbanic claw’ effects are worked out a
Iiative 1, 1Fbeing used while s Ram is being conducted, ts effects
fre simultaneos with working out damage caused by ramming
Weapon, Range St AP Type
Aabatic claw S$ Melee, Rending
Blessed Autosimulacra
Many Mechanicum war machines ae fited with extensive automatic
reps systems These range from sel healing alloys sourced from
Irreplaceable reic-tockpiles, to on-board servitorsimulacrum which
‘goto work tirelessly should hee charge be damaged to shore up bul
breaches and ve-rout severed fuel and circuit lines while chanteng rites
‘of reviication
+ Ifthe vehicle hos suffered Hull Point damage atthe end ofthe
controlling player's tur roll a Dé. On a result ofe6,one lost Hull
Point is restored.
Composant Stave
bottle stave fted with powerful shock charge generators this
‘weapon’ origins lay widh the secretive a seldszm seen Coxpuscati
sudb-culrof dhe Mechanicum. Iisals often seen in the bands ofthe
riltant adeprsof the Prefecture Magisterams as iis particulary
useful in hying low renegade machines and Hererck press alike
‘Weapon
‘Corposant stave
Range Stu AP.
seen 4
‘Type
Melee; Twohanded,
Concussive, Hayssre”
For cach succesful ht guint tang! vel in close comb, ol once 00
the Haywire tale (ee the Warhammer 4000 rulebook) instead of roling for
“armour penetration normaly.
=
‘TacHMATA Omntsstan WARcEaR & SPECIAL RULES
Cybernetica Cortex
Comprising a synthetic brain of sorts ofthe most advanced Batle-
stuomaraa Cybernetia cortex consists of an armoured easing
containing a complex bio-plastic mass which extrudes nervelike grey
tendrils ino the body ofthe robotic frame into which its housed,
invigorating it with strange ilse-ife. Farbeyond a simple cogitator
in capacity iris nether truly alive nr sapien like the dread and
{imbuman Silica Animas’ feared of old. Enstexc itis akin v0 primal
web ofbllicose instinct, guided nor by sel awareness and reason, but
by programmed framework of encoded behaviour, comprising simple
sind exacting instructions and commands. The result isa superior, self
guided weapon;a machine-predatr tht will ctively and instinctively
‘Pursues foes as well tact with a degree of tactical sense and sel
preservation beyond anything a servitor is capable of, but without the
dangers of revolt and the development of blasphemous intelligence —
‘ors0 the Legio Cybernetica clam,
Special Rules: Models with a Gybernetica cortex have the
Programmed Behaviour, Fearless, Cybernetic Resilience and
‘Adamantiam Will special rules.
Programmed Itehaviour: Unless within 12" ofa friendly model
‘equipped with a Cortex Controller, the following restrictions are
placed on the unit use in the game. Those restritions do nt apply i
‘he chosen model is already locked in an assaule
'+ Methodieal The Batle-automara may not make sweeping advances
or Run moves,
+ Target Priority: Ifenemy modelsare within 12° and within line
‘of sight during thie Shooting phase the fattle-atitomaca Maniple
‘must fire al ts weepons against the closest enemy unit it isable to
harm. If his not the case, they are fre to select targets as normal
‘Onslawght:ifenemy units are wichin 12" duving their Assault
phase, the Batile-automat must attempt to charge the closest enemy
unit if able, Note that the Battle-auromata may sil only charge the
same unit tied at iit red in the Shooting phase. Ifconsolidating
ater combat, they must do so towards the nearest enemy model if
fone is present within 12
+ Fire Protocols: A model with this le may fire up to three of ts
‘weapons once cach in the Shooting phase — this must be against the
same rrget
Cybernetic Resilience: Models with this special rule straddle an
existence between machine creature and synthetic life, making them
tsa eatlient co the particuloe rales ofthe organic, but also partly
subject rote vulnerabilities ofthe
+ Successful wounds scored by attacks with the Poisoned or Fleshbyne
special rules must be reroll against this model.
+ Inaddision ro any other effects they cause attacks with the Haywire
special rule will eause an adtional wound on a Doeesuleof a6
against the model Roll for this wourd separately, saves may be taken
as normal