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ENGLISH IT WAS JUST LIKE ANY OTHER DAY... Spike was heading over to hang out at the Professor's fab with his good buddy Jake, ASI we] mee nee eae eee TTS Meta ee eet me MeL eg Sse Bd ate ed Ue dee 2 clean ule Marielle Ripslel tecciels Ciel Ala Mle ula Hema eo usliesc= BNA} ei) Spike and Jake knew what was happening, they were being drawn into it Awhite monkey called Specter was the one responsible for all the commotion. Specter, who gained intelligence by putting on a special helmet invented by the Professor, was using LUC Ma MeL Seale Rene LMS ele GUL ld a world ruled by monkeys. If you don't catch the escaped monkeys quickly, the course of history will be changed forever! MEMORY STICK DUO™ To save game settings and progress, insert. a Memory Stick Duo™ into the Memory Stick OMe MUM el eer CO ELE ee MU RR ALE MUL a Stick Duo™ or any Memory Stick Duo™ containing previously saved APE ESCAPE ™ data Ee Me Ae Mie ee RG Aue sip peat coe Mes ile Rerun tat a1 SAVING GAMES Ret Rem RUBE es) Lae URC The minimum arnount of free space required to save APE ESCAPE™ data will vary depending on the capacity of the Memory Stick Duo™ inserted. The minimum amount of free space required for different capacity official Memory Stick Duo™ products is listed below: 32MB — 128MB Siri) 4} 256MB — 2GB Salon 4} WIRELESS (WLAN) FEATURES Se ME Met actt soc Woe GWM Mace oe na elisa eM omen Tatle= 1c A other PSP™ systems, download data and compete against other players Via connection PWS iet eer er aie AD HOC MODE Pa aba ies LCM ea UCR el Rue mL Flats (tM sae Aen ue os un Me ee ne Me thst TLE Cop Sd Ld Normally each user requires one PSP™Game to parlicipate in games that feature Ad Hoc Mode. ber edad ted betel rR Lem cre Rel mars rs Reel eR dog oe] | oe to share specific game features with other users who do not have a game in their PSP™ system. INFRASTRUCTURE MODE Infrastructure Mode is a Wireless (VVLAN) feature that allows the PSP™ system to link to a network via a Wireless (WLAN) Access Point (Re alas tReet a Ree MNES te ace les od Tie tam le er melee LeeLee nel Feet pe RM sce) eh Min cane ee wutese ens eects device (2.9. a Wireless ADSL Router), a WLAN access point and a PC eI One Cie Me mC ies oe SC UNU Urs E Ut NOTE: APE ESCAPE™ features Ad Hoc Mode only. CONTROLS inthis manual, f. §, , = cic. are used to denote the direction of both the analog stick able elena eat Ul eaeracie cise i eal rare bo Pe eet CROd Mel ce meric) eae) eli) Geigy eal ic SPSS hl) Coe Seti Ppa aed eerie CHARACTERS Ril THE PROFESSOR ESTE TT CASI Elda alg MONKEYS BTiS ENT Na Me tte Rc MOL MMe ule AMM Myra ulead eed els ce AU UCR tUe Lie lesc Url Le CCL lPa LE iota Mela el ce AMM Bite UMM R i elas Ran eRe ce a0 efel asd ems sta [o gente orale edi + ga | ioe PCI med hae B ul OCR eel sel tae) peel wee) cael Aat Re ete Mee eM Es acme oll me ieee mc ee Nene ei sae MeN Clg oe Malis uke nacd mec Wc Stee GC tubalcrem ele ied nett tea aeey Attraction at one time, the Monkey Helmet invented by the Professor Prt MURR LM aL e(-al mele mme timer (Ela mes| als) 9B b) Seals ‘Specter has given these monkeys helmets and time-warped them TRUER scsi a ee Tt Malt Mal eine iE lie|lalsie el Ub Bc es Cian ate Mn cnet ates LTC Celli GSW e er ear cM ee M eM elt h esti ailel ct] Des ececie STARTING THE GAME ET Rte Wel tol Bet lait umes RNa Ute Ts ae Ce Mele Aerie Le ed ee ee nee se Ms Ree a aoe a Om a i= MAIN MENU Aree eect mon EnCana Comer en ice acta | Celle tettelar Melis MCR AC re alte) ol ela Rut ame sl tb cel Mel th oP Colas Mele] gt inna NEW GAME LOAD GAME Ul Nemes Prva ere aietukacd tc ats) If data for a game you have played previously has been stored Sem Ie gets OTM MMs B le Lalu ME] Weta T Leila el [ Sa Play two-player min- games against an opponent using Wireless fecal Iredale Me sae SEN Taare Ta caec ne el eRe Tarte PLAYING THE GAME DEFAULT CONTROLS Ju eg es led ri RO Mele) (eerie ey RN ym tM MeL lr [uma [Beretta alle etter site lenia) fen ean CeeO intakes) Elly Elie Move Spike Litas Ce lcctatea aioe list MT Te Re lit-Cat (oa) Biai-tai c= aPaiaa Mee! ieI1) Show/hide Pause Menu SELECT button Gadget Select Menu A button Were ceks Eels ert © button Use assigned gadget tee talt button Jump/Accept (Hold whilst crouching) Hide {SIE Lela) Use assigned gadget ber: lle | ROP a atelel ttt] You progress through APE ESCAPE™ by catching monkeys in various locations and Pe OUr WRN Et Ru bel lole ce Td following way: 1. ‘Select Level’ Screen pe RRR en eM Tm eRe tiem thle meme RLM LM ices | elo PCM ele Lily After choosing a level to visit, a screen is displayed showing you the number of monkeys sts Meret A gets eRe Che CRC i la Cee aLa Esa eles! same eelle tA MUM Morello e co Ue CLA Creel -ae | Néwly-invented gadgets will sometimes be available before you head to a new level Try getting the hang of them as quickly as you can. Once you've acquired a new gadget head for the training facility to learn how to use it before doing anything else. Once you coMiplete the training, you can proceed to the fext level. Ce ded bee eae Cee wee te UM ten (el Medel sce eR MC Ld) ETT MR IMC Imec-t Tecoms Tae Wt 7 CPae hrc Lites Sich E tei kcyeh esr ewe eter] Meet nT litre Reid yaaa ra) if you have met the required criteria, THE GAME SCREEN Ey 2 | 1.Cookies BM eM ele ele eee pelea RR ere ate eRe ee) rene 2.Gadgets eRe Se Reta Wier Ren awe tr OMe eae mst Co Bio) td Move Spike about using the analog stick. INJURIES Neco ee Cacun eon Ca ie) ace A Riel aa MU a celles Tee ee cede dnt Ekle atts) PMNS pet tient esas) imes ibe] tele Pee CeM ats) CU ky= Mele geal BLE Ed a Michmaluiseet oF iNee Welats See wee cn CeC a mesa: Ace ]U | MB si) =a cols E Cpe el erst - UNCLE - ewer eee ary Get sandwiched in-between moving contraptions CoM AS eRe aol ee eMC TA ON eae) MANO) t) BoM Eee Be eee el CR ma gen ee Mla elem ete ee) RUM R le Re el las) ale eR the cl RRC Mellel Cee Rie eal LMR leeMe Ma Ela en aCe PAULA) PS eR RST en eee Me LeU provide access to four options, jetta ty By selecting "Yes’ you will exit the current stage and retum to the ‘Select Level screen oT) pn MPL CME Piss EL cole Re (OL ML Mein MALS LeL tL ial Peluels| te Button: Options Cee RC c IR MMT meele [nema (rete) meget MOL ele ean ci ceet tee a ees PU es ]a reer tele its Pete mee lst C Maen ECs MM ULM oll scol ey aU ele ttels Ros Nhaceleh LO =tic Tenby Shows you the number of monkeys, Specter Coins; and the best time for a given level. Pea el Me Me UME Pee) on Me A Eee Letty eR Ltn Mal ee BUM oE Lc] PME Rc Rea RUM Rc aes Ceti aedl cect} TIPS ON CLEARING LEVELS A certain number of monkeys will remain at large even in levels you have already cleared by capturing the predatermined number of monkeys, Once you have acquired a new gadget, try heading back to the ‘Cleared’ levels. Once you have captured all of the remaining monkeys, the level will be marked as ‘Completely Cleared’ TAKE THE TIME ATTACK CHALLENGE! ele er Mb Me i sleek ae eRe aba la a er eB ey aT) bea rac lean be In Time Attack mode, all monkeys wall be reactivated, and your aim is to capture the predetermined number of monkeys in the quickest time. SPIKE’S ACTIONS Moving — analog stick Push the analog stick ta move Spike about, Make Spike walk by pushing gently, Paine une ate ene malaise Jumping — % button i eee RGR Lele Cm ay deol gaa EL sre aR middie of a jump will allow him to jump twice as high, thus accessing places he couldn't er ace can Crouching/erawling/hiding — MI button Gece He TAC] eM L cite) sce cegel ee oie AT ial A RRC a- Lae] ttc a crouched down allows him crawl, and pressing the ~ button whilst crouching will make WEE Aaa ates) od melee clams et eC) ea Pe CM CR ECC ech Me C iru 8 Malle el IeM s/s B/cele} With the Time Net in hand, Spike can catch monkeys as he Hip Drops down on them Climbing - Jump on to trées or other objects Ce LSC LENE Acieel ms it eee eel A noel ie LalN nasil Arle M ULL) ‘Once you're on the object, push the analog stick $ or § to ascend or descend, and or => RM nenc aeTe nM t SM oP ole OC RISE self Hanging on to things = Jump on to cliffs or bars By jumping onto a cliff, bar or ledge where he can gel a hand-hold, Spike will hang by his fingertips. When Spike is hanging on to a ledge, push the analog stick in the direction ahead of him to make him ascend, or move:it in the opposite direction to make him descend. Hang-walking — Use the analog stick while hanging Whilst hanging from a bar, push the analog stick to make Spike ‘hangwalk’ along it Shoving blocks — Push towards the blocks. Some blocks will need to be shoved. Move Spike towards a block to shove it in that direction. Sliding down slopes — skid down slippery slopes: ceils eee se Baek ela MC Radler UML (LBs co Mice mile select al (Lela but cannot walk back up from the bottom, You can also jump while sliding down. OPERATING THE CAMERA Moving the camera = directional buttons Press the $, $, @ or = directional buttons to move the camera for a better look around. Centre the camera - Tap the BM button BEA) bet ite Rem meee ae eh mele Male) Lele Cel eRe) ahead. This will position the camera directly behind spike: OC Nenad Ci Mica) Pressing the BEM button will show you Spike's line of sight, Use the analog stick to look SCM cra iCd LBs tuted CR Ulam MN eni] Ada D eMC CEs suC MCMC EUR SIs | Mei moT ley gan ei Eee eens elt eT Me ut s USING GADGETS ASSIGNING GADGETS Peet Ri Cr les keer ail eat Dela mee Eile melCo[s ie meget aela Ble Lg uC MOM ia Ara cleo OM Cn eMC R ees Ce Cea Roe EMM Lien) to confirm your choice. Pressing the button assigned to a gadget during play will enable you to use it Alternatively, when you need a gadget urgently, press the SELECT button to quick Tem Meese Ret e/( Te ten LU aE Meee pelo tL STUN CLUB ST Rs eR ccs ROR a ALEC. MICE ancl te eae Ean as to hit objects, Spike can also perform spinning attacks — spin the analog stick to whirl him around while pressing the assigned button TIME NET feu nu et ietcans Ciena ta Cees tin cheer om Cheam mn at Tie Let Mal Meet Rn Ui a] s)L am Reds] Lo aL i AQUA NET The Aqua Netis automatically activated when Spike enters water (during which time no Cel at-dats hele heaters st CLL) MTU oh Oe LED CUM NM eRe Nit MLM oli ls bela ce | Maem gat Adee te LR oe Teaches zero, and you will lose one T-shirt. SWIMMING Gee ler ie Reo un ee Peale RC LICL ASCENDING ei MUb dL Dsl te Mer iia ERMC RC Isa seiae (a) DIVING Prete Me Felt tio Mee Cee) cats Nome (olen ear JUMPING OUT OF THE WATER ele er eels ella RRC ECR aL aes Rl Ra ie FIRING THE AQUA NET Press the © button to cast the Aqua Net. The effect is the same as the Time Net lo aaa EBs eR UM Cie Ccla Cae Morac a kee sme Cr Real Rect eat Lelie Ret eae cdl La Re Coe iL te Ret ba ae Tie ceded a) Celera ee ee eR CE Ue leh tele let LLM ale Me TM UM s)cers ct ol Ue Tol ate ol MeL ig eres A WORD ABOUT THE BG ICON Me Meee Ru en a Lr RO Ln et a ce UE Ru Re aeRO Ruud sli) Heder mCi) Cre Ls MONKEY CAM The Monkey Cam allows you fo observe monkeys that the Monkey Radar has picked up. Use it to check the name, level, abilities, and other attributes of a panicular monkey. Move the Camera around using the analog stick and press the $ and a es factor (ols Voll e] gh Cel ans0] alk 1) camera if and out Bae Lutes Boe reac} ete UA eR ee tem ta EL Met i SLM tuE Rais MG ete Nei aes ils Ronettes CBP LL ts BCR CrICMU LMC tL ica el eRe Laat} Era The higher their alertness, the more quickly they will spot you Cana caren OC MRL mul limes lle t i meat cle (tile) CATAPULT Drea esau MeLe ia hm Or ee TER UE ol ceca BT Rel me) {the assigned catapult button. Use the analog stick ta aim at enemies and switches. yi CHANGING AMMO NM he MA Ra UE cme Cece cleo cle aims cle lls LET | biied Mele Mull em sleceediate Tate ele) sliateM ute E tl atte lL Col gem colt eet late rE att| sf) of Explosive and Guided Ammo by picking up items found around the levels: lel a Pee tee Not very powerful, but the supply is inexhaustible EXPLOSIVE AMMO Explodes when it hits the target GUIDED AMMO Wer mt Meee le ee etd Ln ed ETT RE s Coe ies eR LCM IME Lee ia Lael AIM MODE tule URN SVG met leer e Mee MU em Ce mC Mule set tcl bitsy TiC ep Me Beale OSL RTM [ee taco Bhties ole Col EUs hile IR y ree tne m tila) eral Lele Tap the button assigned to this gadget repeatedly to open up a spinning shield. You'll be able eer ee CeRC RU Geei ncn Mace RCRA eat ue Real eta eal cad rele as Ma eT Mau emYs-LMO Llc Mste) otal all ate RUA Col en 2 MAGIC PUNCH Tap the button assigned to this gadget fo deliver a knockout punch with its extendable eee ce Aaa ada Tap the button assigned to this gadget repeatedly to send Spike flying high into the air. Keep tapping away to float down gently, or step tapping allogether to drop down nght where you are. While aloft, use the analog stick to move through the air, You'll suffer an injury if the ees) oe UC RCL Romine a elite eel Msc ett Ru es] aa le Pinecone eae atic ion orld SE e a Re aU es Ca ata mee ne eRe er Ine aU ol and pick up items with it, and can also use it to-press switches and nip into nooks and crannies. CALLING THE CAR ect mi mei elie aa oR awe les 1g luge Cael sls tees Cao lene =Sa pelt M el RUL Rte e tel Tm RL Me Dees Ute a ele Eel aie mT te La) eR uC CUCU er iM au ee IC aman aL eu Pet eee seit CONTROLLING THE CAR Press the directional button to drive fonward, and the $ directional button to reverse Steer by pressing the 4 or = directional buttons. USING VEHICLES: eM eee ere eile ee ese knit EGIL Jump onto the vehicle to get in, and jump once more to get out BOAT ETE Leelee ee eee clen ir Ler ia le CIuUe} RU a TTC RUM aL Boss ar Use the analog stick to manoeuvre the tank. The tank breaks down after enemies have Erte Maem ee ML ele ML Armee MeO gn Tate Cols BLM 8) Ebel) where it was originally found. FIRING THE TANK'S MACHINE GUN Pe RO RR a RR COLOR encarta Ree eas eM a ial eee | Ol Press the D) button to fire the cannon. Fire the cannon atthe white flashing walls or the yellow and black striped boxes to. blow them away. Cale) 2] Holding down the MB button will bring up. Aim Mode, which will allow you to aim more accurately. Use the analog stick to adjust the target area, and press the © button or O PERS Rie hash urea R MCC ae Ue a lc Re aAut Uno Avecia Cela ace tems will also be left by the enemies you defeat, but will disappear after a period of fime, so you'll need to be quick to get them all es lee eat er matty Cookies Cookie Jars Red Projectiles Peo Ey Specter Coins bee RT ete MIC) Bere B adele aces ae) lel] ue Peeks mela ane al Ue eee Ue ey me mL eo meses Gives you one more cookie. See mn mem Redeem alla ime [ele out will come some cookies. renee ea macn erate Gives you more ‘Guided Ammo’ Sor UE eels lot Ue mel ele hale a Lamotte el the number of coins you collect. You can check how many coins you've collected by opening the ‘Status’ screen from the Pause Menu in the Travel Station. Specter Coins are hidden away in hard-to-find places, so make sure you search everywhere you can in each level, CONTRAPTIONS Mien rae RRR Cute nem in ieic Rice Red tela are its Se MD CMCC nme Tm mimeo Ce tReet Mit Mu TIM am) perce aia Tae) MESSAGE POSTS: SCRUM lems Merde CMR TUIM mls LMC Lm rele em isla eee ml Les Seen eels Wm ene elem tae Lea ete Lat BLUE POSTS pee Un Le Lela Ele eee RU Leider Lele LL PUM ats) Wane NoMa Tella me (sls IMC TRAC Mu ts l212) RED POSTS eee ee ene RUN TMi Chine t ech emcee on inet mites Eire eM la tll lL au LT es [ RUT ise RC ee R Ma E ete MRC esa with the Stun Club or other gadget. They don’t open automatically, so you will have to whack CUCU AMC WALL SWITCHES: These red switches are located on walls, Doors will open or paths will form when you activate the switches (they turn blue) using your Stun Club or another gadget to hit them, or by finng POF Te ue Te LL FLOOR SWITCHES. BU CR Ce ea RUM RL ae Coc Rese Tse Rta Ry (become blue) while Spike, a block, the RC Car, or another abject is sitting on top of them. ROTATING HANDLES La UcoeS Mums mime ele meme-Latedt lame -teleL-T Rm OTA TT De tet e-MeColel ace Ge slti es) OC eee el eR epee Res CLC RC at Lg lee eel Le MONKEY DOORS These doors will open when you've captured the number of monkeys shown on their lamps. Bae Wi = eg ee) | re al eT ee ROU R i sie le eR REC LaN CLR Cn RL cold SOR Ree eR Se RRR A LRGs) BO ea te Be Ce EUR cee eT a CeCe uC eu Rous le Meee ML Mel | Pm ene ain eet meen cnet Ce tr ot MINI-GAME CORNER BOM Pee lola eM) Ve Mah euilesE Ta Blut mele ie] foi Lo Ra Mal a ol modems sol (Lee) Eee RMI nel Uae Mae dre Caan JAKE ATTACKS! Sometimes when you clear a level, your buddy Jake will challenge you to a contest. RURAL ec em Ree RCC Ra Me Um Lau Re) Pe Merl eM eal sl ere La ML el LCi ele Mes pee eco aL ed Ee ee ee NOTE: See the mini-games section later in this manual for instructions on how to play UTE ee tele se12) | SN RU ie ee Ma meine tee BPE Rely |e eee) mel LM ell eee ma MLM hl RL s-luce eeeiey ml n ct WARP SWITCH CUR CC Runa eC eet Bee Mie mele ACR eet ienc RTM chen chm ee elena acts Se Tints already cleared. DATA SWITCH Sem sR CME LER ame eRe ee nce CMU elnaen] Le ae bat) msi a and ‘System Language’ menus. Ute) S ede ages 8] l ek cel Reet war) iL RCM ut eta ead [es Lae tele) een CMe Emr uae Ti ys Eee te ee aes heme etme nace eta LOAD Load data you have previously saved by selecting the file you want to load rei lad be Tae BeBe rel Ba BGR COREE at Hold down the III button or MG bution to toggle between the number of monkeys you've PSUR a ue eee lle tae tee eMule eet Bile Cn MONKEY BOOK ee Ce CCRC CMe Ce Rue CBee Belial to choose the level, and f, §, or =* to choose the monkeys; then hit the X button to display the associated data. Press the START button to retum to the Data Switch screen. eae iciey hcl oe Select an altemative language, Press 4 or = to select English, Francais, Deutsch, Italiano Cee a eee eile Osi RLU MINI-GAMES (ere tomer eee ER Rel NM TR me LES LEA UME ELL ere MMC Rec} See er ER tel am MU a Rec STE Msi RL eC cl rere emis Uist mee Un Be) aa eS Yee ame ese Lee Dol LC MINI-GAME MENU START GAME Bye se ea er gre ee oc asm Le cel8) ag Pel Reuse Hee a Be em ORM EE pee: ila) MULTIPLAYER MODE Two players can play against each other using the Ad Hoc Mode function. Choose ‘Multiplayer Game’ from the Main Menu when you want to play against another player in this way. MULT! PLAYER GAMING IN AD HOG MODE eT NCE un neue Me lane ec) Tl Pea nee ied Ub ue ete We ial Aa la Coed eT a Menem RU LaMar eee eB) (met ale UCU Ls Le a Wee mae a eed Corel MMe telus] MM Ma MOST UCL Mie M ls E Malar] <3 eR ett ls) gi Mes glo Celgme Belch) eB ate te tg ee (ie. everyone should use the same setting). Ce EE nel Se hue ee ce R Rel Pie es tel iam Ee mura Am nU cd foyer neuen eu y eee me Le CR EL CR Mtl CLES (one MC Tele Ae Mele ul ia ee te PLAYING AN AD HOC MODE GAME Peete Rm Md ME mene Lue pm) eae, oR aL -1e y (o ee eee Ole ec Ce Ge hunter Pee RuCl tae pressing the tt, 4. or = directional buttons and enter characters by pressing the (OR ea Unc RULE lets Ut Next, decide which of the mini-games you wish to play and choose an opponent from those PEC Reig SNOW KIDZ RACING (10 COINS) Pe Reel UEC EULER Rta MCMC MME La nic ULE once you have decided on your character and the course you want to play. f A CJ (3 3 7 ee ear tee ee 2. Current standings/number of participants 3. Boost Gauge Stee areca et acces eeu een Cnet CRU Caer clei) Cetus SPCC Ln Ey ataceerer ew het ete cr meita ch cunTit is ate wale ts Perl T. Extra Gauge rut Rs me AU Mate eer es MCR sR err ER EL eee 21 ee and decreases when you mess up MOVEMENT AND JUMPING UE Ee CML mmc nu MMR me Mel R uC Pua ROR ue LCCC RGEC dale Biel 8 aU ile st) ee a mE MOM Mcaty Titkch aaa Rates murtecm a edule ER e GL ee ee eee ROE erie mol amma RU Meise cia aoe alos Robe aL Extra Gauge. BOOST Items called ‘Nitro Bananas’ are found all over the courses. Picking them up will completely charge your Boost Gauge, and you'll have increased speed and jumping strength until the Pentre SPECTER BOXING (20 COINS) Pee cc neem ea erate tect Mam armen Eu ee ee BERL Ce UC REL Miki UCR Mos ce mada eR (emer UM Pee ee eM aU UC RUE Maire Rm ML Ee mse BOXING CONTROLS Se ed Move and block by pushing away your opponent A button fads O button Dodge eC Jab pease Uppercut KNOCKOUT BLOW ae Tel (else Lae i meliels| samo m= Os Ree Rs Rel aa et Le Tap the punching butions repeatedly ta move the gauge level over towards your opponent's Estemee ite Melsd ime Mater celia MR mele m asleep ee erm eel ele grogginess by repeatedly tapping the punch buttons to bring the gauge level over towards Nettie nies JAKE ATTACKS (30 COINS) The ‘Jake Attacks’ mini-game works in the same way as outlined earlier in this manual ia ee aC ana eae Maen st cece Recent Ce APE PING PONG (40 COINS) pu nee ie eer Mere Ln el eee Cea Tee Ter R EU MT) Tua MS ecole Reig ms Mls era ed oe We eB Tee) toms at Bd Bae Uo MCLE RU Com rca) Se meme Ck CECE MD RR su Lr mi eee CL eee UR Coe Cm CRUE LE BCR bs Tite eee ULC eI] PU mead ‘Goes up one level each time the Smash Gauge becomes full and can reach a maximum Ra 3. Smash Gauge iter tm ML Lele ire cet TRL PING PONG CONTROLS Bl gteileut mele tute Side-spin Pan oI tole erg ae Cg) ‘Smash Pao ONC) Ee) Pie La When you return @ ball, the Smash Gauge gains one fireball, and when it has gained three Ses RRL ee a ee) oe eye aL -Pek Colt erstiee e Meru TRC aeel ey NU Raw CE Ue LSE ams aE ADVICE FROM THE PROFESSOR Let me write a little bit about what I've leamed from my investigations. Pay heed to my advice Prem ee tere tame Big el Mele Co Me Mae el (el Bele GET RID GF THE PESKY ENEMIES FIRST Se mie eu Mita Rc kas nec Ceul i TRC RC UGE cea con ner eran ut meee Und Mee tenet ha een ura cree cE ease t carta Onc Ree sity SR UEC ula PUERTO sty Pele Bl a we eel m ew eee Re RT ae Lele ae} ime le Mel Re el Reims: emus el ee oh Le riole) 7 Ua UC nL her ceca NUT) at ecol el CuE LLL le Cee Rut lem at Uma el mel etc tel ala Ue bute ge lil BEE-BEEZ Be eee LCR UE LO BC Lee eR eae Prec enaetr ue cheer pte ONIONS ere RR em Ue Ree ie eel ae Peele UR mR Reel e Mu teem Dole eta tl st) Evil beasts who are constantly watching your every move. You'll be fried if you Pome Me ams Teme be Tes Cet mel) Me Te Naor MU eC MRC ee UR Ree a ee So) POET elcer-te sm ata m LOTR tem cy ie IMT eel Teele THERE ARE MANY WAYS TO CAPTURE AN APE A COMMON METHOD IS 'BLITZ 'N' BAGGING Simply move as fast as you can to chase the monkeys, then bag ‘em. You can alsa Carer Teel TC Re Tse Cel Toe Lee Lee MUR aR aM a Lit NEXT WE HAVE ‘SNEAKY SNAGGING'! SLE MIG UL Mat eae ae Rel gel eBeLLoiMe Tu eRigt Te MLTR atm a Meme Ete te) befell BR Umer hie melee Cte Mis mee Re biel el RE hunkered down. FINALLY, YOU'VE GOT 'KNOCK-DOWN NETTING’? First, use your Stun Club or ancther gadget to knock the monkeys over. Then, once they've fallen down, quickly switch to the Time Net. It might sound aasy, but you're going to need ee Moe esc nue RULES eC iL HOW DO YOU KILL THE BOSS MECHANGIDS? eRe Luge (salem aol Rolin Me RR Mle Cee le earls el Ce knee Cee ce mrt Rec stceks ar mules rea Lites mn ce male eel e ene latte LB a Ral ie eg aL eeu Cee (el only after finding the ‘shiny green spots’ where they are vulnerable. SECRETS OF THE MONKEY HELMET Re eR UCM CU RL aes bel Ulm Lele) me Pe) my experiments. The colour of the lamp indicates the state of mind of whoever is wearing it, PCat omic cmb tee ier rink metic ett: RELAXED! Ina highly relaxed state. They will be very calm and distracted. ON ALERT! They sense that something slightly strange is going on. i (ein iib li They'll be all a-buzz_ Their pulses will be racing, and their blood pumping. Mec ac Ce en Unc ck aciac can MONKEY PERSONALITIES ‘You can tell a monkey's personality by the colour of its pants. Their personality dictates the way monkeys will try to escape or attack, so keep your eyes peeled. Ed eerste ME emma utes 9 EL isa ee = ee Bed eS ms Ce UMC ee MMs sL Lee Eee) YELLOW PANTS felt Cremer aed ke eect aes WHITE PANTS Similar to those with yellow pants, but slightly more alert (eter =1e) oa 1) Mee emake ame mi kere ene ToT GREEN PANTS eee CEU Ciite am ine meet sec en b=] el aa) Celera MU CEM AE Mt Lon Me Orato Mm NL 1c mole rele] Tee) FRANGAIS C’ETAIT UNE JOURNEE COMME UNE AUTRE... pial c-Met ay | aru |e Reals dL Lscoe seer tat ew Meee Ct ee eld Deel etm Mees lat MeL We eel ree M tice afel pombe Ot ater lyleL del -Seliae td enragés semaient la panique ! C'est alors qu'une machine a Voyager dans Ie temps se mit EWU CA EL Ria ME eh eel Mite] ells] ee ML eg Osco Wel uns et LCA Mls eos ei Re EE eliceestecesCieme TUL acquis Une intelligence supérieure grace au casque spécial inventé parle Professeur, utilisait la machine temporelle pour expédier les singes dans le passé, dans l'espoir de refaconner Cet ee Meds Metal ete Mies aT ad Tee ar Leelee Mh lem on Motel a Mele Mie) oat Moly ale oe Eo MEMORY STICK DUO™ mE tee lean a ede 8 Ae Ress neem etc rae aM tale pier Um Bt Ml dans la fente pour Memory Stick Duo™ de votre systéme PSP™ Les données sauvegardees PeMCHecue Mei ekeptetee set Miami mel am sworn Met tant ase ae) Pen UME hee ue he Paar iA eric anit Mere MYC Tapas} oa toa) Cee we Tec Maik elem Ie Cee M esl Lassie Welt te SAUVEGARDER LES PARTIES eer eer ee Reet elles eM Ae Mme cM RTT Cat elicit Pour sauvegarder vos parametres de jeu et vos parties, insérez un Memory Stick Duo™ dans la fente pour Memory Stick Duo™ de votre systéme PSP™. Les données sauvegardées peuvent ensuite étre chargées depuis le Memory Stick Duo™ ou tout Memory Stick Duo™ contenant une sauvegarde de APE ESCAPE™. L'espace minimum requis pour sauvegarder les données de APE ESCAPE™ depend de la capacitée du Memory Stick Duo™ insere. feeen craem Cee iene Neem eet econ melici ee tine tic CT la ges temo 32 Ma - 128 Mo FN ce) Pa rec) Sia as) PARAMETRES WIRELESS (WLAN) Les logiciels prenant en charge la fonction Wireless (VVLAN) vous permettent de communiquer avec d'autres systames PSP™, de télécharger des données cu de vous mesurer 4 cautres joueurs via uné connexion 4 un raseau local sans fil (WLAN) MODE AD HOC Le moda Ad hoc désigne un mode de fonctionnement du Wireless Uwe ee Eee hs Pema treed alert ets alae tle directement entre eux: PARTAGE DU JEU Ger tar arm elie emt eT MEM latest ee Merb l| We CL esp g du jeu permet a plusieurs utilisateurs de participer a un PSP “Game méme ERT Moke aisle a crmk Lian ae B LU arco ey Edt it Moel Me MODE INFRASTRUCTURE Le mode Infrastructure désigne un mode de fonctionnement Wireless Meee Llu CARS Me) eae (te ae tee 1-1) via Un point d’accés WLAN (un périphénique utilisé pour se connecter un réseau sans fil). Pour accéder aux fonctionnalites du mode Infrastructure, plusieurs conditions doivent étre reunies : avoir souscnit un abonnement a un fournisseur c'acces Intemet, disposer d'un périphérique réseau (comme un routeur ADSL sans fil), d'un paint dlaccés WLAN et d'un PC. Pour de plus amples informations ou Se aec in tedie tur Mee ue MCT ramet ri ueT mode d’emploi de votre systeme PSP™. REMARQUE : APE ESCAPE™ ne prend en charge que le Mode ad hoc. COMMANDES Dans ca manuel, { $, , =, ec designent, sauf mention contraire, les directions Peguietti iain niece nent) A | Ceara 2. Touche i AAD atae) 3 Touche t Palani CP Cd area a) Sct i UEC aaa 6 Touche § 12. Touche SELECT CHARACTERS Ril LE PROFESSEUR ESTE TT CASI Elda alg LES SINGES BTiS Pie ies lea Ral eel me me ROC Te OME Meliele ltl ce eile Uninventeur de géme qui vit dans san labo én compagnie de sa Peteail Mariette: Facet ae mne ete Ui eakanen th) peu naif parfois, il se consacre entiérement 4 ses recherches, PET rele) teu CR aC Cb RECS la an ALIA fe ME Me ul ues etl) Ma et Mote) gla foetal elle Laue] col Tae elle |e considére un peu comme son petit frere_ Wer Gurl eU Re ea ec a eat Ti eran ae Ure | Peele ig a ks Le chef des singes. Congu au départ comme un simple divertissement pel Mer esol ile te lela Merte MC B er Melee ae EL d'une intelligence supéneure et a développé chez lui un certain fee els] a Mutt ‘Specter leur a offert des casques et les a envoyés dans le passé pour as elas CMs ela TASES) ewer a ule ees au eet ee Ma Tee Ree at LN ee LC euiuE ew iC eMule clastic ts COMMENCER LA PARTIE Sélectionne ta langue 'écran. Appuie sur = ou =} pour sélectionner English, Frangais, pre MELE Meme terete Mee M Me ollie a ae OM oem TL Te Uae mets ne MENU PRINCIPAL errr oe tie eee cnet Carte nce Rta ttaces directionnelles $ ou pour sélectionner une option puis sur les touches ou O pecltfeteite NOUVELLE PARTIE Sélectionne cette option pour commencer une nouvelle partia, CHARGER PARTIE SARE Melee tte CMa Relate Lisa) Mule peel oe BC Mae mel een relma melt reprendre la partie sauvegardée. JEU MULTIJOUEUR fete EM Mae aoa MT Ue ele mel eT e Wireless ad hac. ave see MM eee alee le eerie ema toil ties ea ee eT aut JOUER COMMANDES PAR DEFAUT eice tl Aran ne | Pad analogique Touches directionnelles: Touche START Touche SELEGT Aro Touche O LCP Beltre a (Appul bref) Centrer la caméra else CCR r bc ul Een UMeie= selene Changer dé munition (avec lé Lance-pierre) faye) Eto ma ys) ceoeitte let im Changer la perspective dela camera Sélectionner Affichen'masquer |é menu Pause Menu de sélection des gadgets (Wfireetd eel eeu rane Utiliser le gadget assigné Accepter ET vetoes UE Ula uel aU seclitele-ceocigel es Be Utiliser fe gadget assignéAnnuler PROGRESSION DANS LE JEU Pour avancer dans APE ESCAPE™, tu dois capturer des singes dans divers endroits et faire COSC REMC Ea MC! CMe Lae RL Ma CCL alter rate kc ero mua Re Mt STEM bee] elie Galle Sele Melt (Reg ety mt merle SU slit welt ELL 2. Informations du niveau OT lM Me este (al en Colello nels WT Meals eee gle oe ers) I clu me MU OM Re (MMe g oe Me eel Lael Mellel SAME eluates Ms] lal Lg Specter éventuellement ramassées jusqu’a present dans ce niveau, OBTIENS DE NOUVEAUX GADGETS ! bering ier ts SRE Msc Meee ee RE) eee Clie ese ecte Bcc suivant Essaie de t'habituer 4 leur maniement aussi vite que possible. Dés que tu recois aM TelUVE-F WW Mot=[oce femme Cie Mott VLE LC 1st MDa TLL) OOM colt] ae EM [oie-to.-] ae OAL NC ee ARE MINCE 3. Niveaux Ton objectif est de capturer les singes dans chacun des niveaux explores. Tu seras téleponé Gee MeN We eu Alef tM Ne een Cala ROC RCM LL) 4. Gare fey eM E Re non Ue geet lees tee ste mest Tete Mi eee tg etn cel Mer late let Maa LO PREM cual) Mie sgn telbe tole a treet tT L’ECRAN DE JEU Ey 2 ® 1. Gateaux Ces gateaux mesurent la santé de Spike. Tu démarres chaque niveau avec cing gateaux. FePacE Tel Tiere eCity Indique quels sont les gadgets actuellement assignés aux touches A, O et O 3. Spike Breit ate cae Me Toh Vet Lele late Cele ce te ease MO ol Dis ale eC eae Meme cee Eb) TUES BLESSE SI: BPRS te estate ero elise ee Ce Rae a) Ue ee CM Elke SE Melert ele EeE Lite 1e libs ACR ae eee UM aR E ol eles MCE e E Ce-1-) Be eR MU eli at id scabies) PERDRE UNE VIE eee hn mie sa mec sae Sar =e Re era U crc tlied arated - Oey ert mE ar ee oils] Me eT Mel eas ete an el ak REUSSIR LES NIVEAUX ET FIN DE PARTIE Pour terminer un niveau, capture |e nombre de singes signalés par l'indicateur qui Se ee uke eRe ieee Mle la De Melee MLC le Ma aM -Me ta Lug cM Betta e et ay Mele de NL Mol cele Mel lanl eM Wat ree a eC See UMeoieR nT MM Cen met Mtl le jeu en pause et accéder a quatre options différentes, ALOU Le eri Cis PSR eee me Ree ka Mui rebel e ele) med Na me tere eld ele gD du niveau’, Sélectionne Quitter a la gare pour quilter le jeu sans sauvegarder ta progression Touche X: Options Pel Ree CMe eC a Me eds) ee] beer CCL ee lal times cle ls eRe ia ee cil elma Touche A: Gadgets seme Corel ase la ist eas ey sels) eae [ee ace Coy oO Pa BEd Cet se Lis eran olsen aoe Lill tela ee LA Mp elie elma ite Ee piéces Specter pour un niveau donné. Lorsque tu es 4 la gare, |'écran de Statut tindique re cae eMC aCe eer Racca anc ea Meee relisr irs ASTUCES POUR REUSSIR LES NIVEAUX (eric cenit cer Ene ce nit Ciba tavern rel nia ece it EM eMC re Ce aR Og CMs as NL ig feel MU Myleene et le lel Lele Eg ante ate ee Re ee RULE aE te mea Cele tg Geral MUL tT a Mt ip met Seat a Pel =] Ce RELEVE LE DEFI ESSAI CHRONO! bale AE mOL Elana ee edge] a el olg eleld olla) CMa Tu seme i ale el Pes ae Mea Me et a acre eM en ee nea ee To Perec eee eet eer tac urate ACTIONS DE SPIKE ECE ae Cie UE Lele Ty TEM Ws lR-Urlele (CMe elmo Tele lmcis) Melee tt Mie ela a MLE ele e(0} Pea aces mete eee a knee etm ent ties ie ED mete ll eas Appuie sur la touche X pour faire sauter Spike, Appuie 4 nouveau sur la touche X lorsqu'il CUM Ms lim lela hc Tmo Te ma) el EMT La fetes te 1 el eC aa ual lees) Cee ee A | EER 8 Wallis (es Ca font leet m Meee I elt liete (ell) ee ee Cog onl Ct eC at Mall aCe Coca Rly Pa Unsere mete MES eRe EME are Attaque en piqué -Touche SEM on plein saut Pee eae eg ma eee Cie ERC h & Feel meet ate He Ll) Cryo ere od MUA a sel Ue cH} =)i A =lt e)LUn t eal se aC Micaela aecaicc ie Cai sieitcs Grimper - Saute sur les arbres et d'autres objets PVR eM el leg pees Cla Me icclelstu eRe tea Me Bea sta] eT LLC et t'y agripper Une fois sur l'objet en question, onente l@ pad analogique vers fou $ pour PCRs ec ame Mei Mel MUM (sleet) ellie sel eat a Em elite oe pour quitter ton perchoir STEED Ute GRRL Ome (Eten CoE el Me Ear Ta thd Tee eM EMC Ma Men CM nC DIM ise nesioll Malet Luc Re ae se A) du bout des doigts. Une fois Spike suspendu a un rebord, oriente le pad analogique en face de lui pour le faire monter, ou dans [a direction opposée pour le faire descendre. Se déplacer latéralement - Utilise le pad analogique lorsque Spike est COC Ey tutti Delete Real Reels MMC ee sete lee (elt wel @ Mote Teta Miers Rel Lel] ee ee ee eMC alle ee CEM leila L Lg ee eal Mee le MCR elon Te Late mee me MMW sla) ert-t} Dévaler les pentes - Négocie les pentes glissantes Certains niveaux sont truffés de ces pentes glissantes. Tu peux glisser jusqu'en bas, Dae Beste Bu else) eM ea le Bel ce ccleaner UTILISER LA CAMERA ee eu el tM ett aU ad Appuie sur les touches directionnelles #, $, @ ou = pour déplacer la caméra et tioffrr un meilleur angle de vue Centrer la caméra -Appuie surla touche A Eels) se eam olt ogi} Psteli eid a ee ec an ee: Iga COM OLS lle) eset mle liese|(e IL) ela caceectciceey tira Riad bela hi clee mE Ral) Wm EO Cie me tet em Ct Ll Appuie sur la touche MMM pour afficher une vue panoramique, Utilise alors le pad analogique eel dee eel Ree eee GNC e Lb ict) ee Remi Mine) Rael et ae SCE eM MCMC Rem ueeeuceia Gene evan eta e at ei gota eM i UTILISER LES GADGETS ASSIGNER DES GADGETS Accéde a |'écran ‘Gadgets’ depuis le menu Pause pour assigner des gadgets. Choisis un Pelee lle MEM ol ee MPa MO Gora crete Mea Mell eum) att) touche START pour valider ton choix. Appuie sur la touche affectée a un gadget en cours. de jeu pour utiliser, En outre, s'il te faut un gadget de toute urgence, appuie sur la touche abso eeie ter Cece aca ec een Mtge cautery BATON OTM ME ile Mall ae ilo ie Mla Me esl Mics) ls Eels) Melee ULL CCT Uae tLe melt uenc-Ul Cea R tela mast Coit lela) (LBs UMC eM de ife|-Tetoy | tog Ciel we Miele wut estan) FILET TEMPOREL eee Maer esd Le le ime te Ele Le ses tals eee Tee EE utiliser le Filet tempore! lorsque Spike est accroupi FILET SOUS-MARIN eee lsu ee la een eC Un TMT mera ems ea eC Tie Ta Cole aucun autre gadget n'est utilisable). Un compteur d’oxygéne s'affiche en haut 4 droite eer ul ese L(+ (ome (eee oral LM ere (oace lt eee g Log lr ei Cael ea eA ge

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