Professional Documents
Culture Documents
For economic perspective, they are increasingly significant sources of wealth and
employment in many countries. On the international surface, they are one of the soft
powers of a country. Take Korea as an example, there are about one million workers in
2018 and around HK $279.5 billion is earned in 2019 for the Cultural & Other Service
Sectors. Besides, culture appreciation is often objectified in terms of money (Strinati
2004, 58). For instance, the wealthy worship the price they pay for the artwork rather
than the painting strategies applied.
Regarding government policies and geographic places, I think they have impacts on
the production, consumption, and success of cultural industry products to a certain
extent even in the contemporary global economy. As different countries have diverse
historical and cultural backgrounds, the acceptance level of particular industries may
vary. But for geographical places, the heart of thriving creative industries within
countries are usually located in the capital city so that enough economic resources and
sufficient labor supply could be provided for further development of creative firms. In the
following paragraphs, I will explain the relationship of policy and place toward cultural
industries respectively.
Another example is the deregulation policy of Korea which promotes the exchange
of cultural products. The open market policy welcomes the overseas innovation ideas
for productions, at the same time, outputting its domestic products abroad, contributing
to the success of Korean wave in terms of K-pop, TV dramas… (Mori 2011, 38).
However, it is argued that cultural policy may not help the development of creative
industries as consumers and markets have their own autonomy (Mori 2011, 37-38). I
would debut that those policies can at least create vivid national brand images and
boost economic growth to a certain level, thus are worthy to do so.
To sum up, policy and place are factors contributing to the success of creative
industries whereas others elements are crucial as well, such as social conditions and
political backgrounds which are also deserved to be explored. The above depicts my
thoughts on how policy and place are related to creative industries, with several
countries covered.
References
Hesmondhalgh, David. 2012. The Cultural Industries: Introduction to the 3rd Edition.
Lei-Lei Li 2010. “Understanding the Chinese animation industry: the nexus of media,
geography, and policy.” Creativity Industries Journal 3 (3): 189-205.
Nobuoka, Jakob. 2010. “User innovation and creative consumption in Japanese culture.
industries: The case of Akihabara, Tokyo.” Geografiska Annaler: Series B, Human
Geography 92 (3): 205-218.
Strinati, Dominic. 2004. “The Frankfurt School & The Culture Industry”.
Terry Flew 2010. “Toward a cultural economic geography of creative industries and.
urban development.” The Information Society 26: 85-91.
Yoshitaka Mõri 2011. “The pitfall facing the Cool Japan project: the transnational.
development of the anime industry under the condition of post-Fordism.”
International Journal of Japanese Sociology 20: 30-42.