Load Liberty Info Cannot find Liberty bank Story Unit Splitter = 1 Story Unit Hunter = 2 Story Unit Hydralisk Impaler Burrowed = 1 Story Unit Hydralisk Lurker Burrowed = 2 Story Unit Corpser = 2 Story Unit Vile = 1 Story Unit Carrion = 0 Story Unit Creeper = 0 Story Unit ArmyUnit/Name/SwarmHostSplitARooted = 2 Story Unit ArmyUnit/Name/SwarmHostSplitBRooted = 1 Story Unit Torrasque = 2 Story Unit Noxious = 1 Story Unit Raptor = 1 Story Unit Swarmling = 2 Story Unit Splitter = 1 Story Unit Hunter = 2 Story Unit Corpser = 2 Story Unit Vile = 1 Story Unit Impaler = 1 Story Unit Lurker = 2 Story Unit Brood Lord = 2 Story Unit Viper = 1 Story Unit Carrion = 2 Story Unit Creeper = 1 Story Unit Noxious = 1 Story Unit Torrasque = 2 Story Unit Raptor = 1 Story Unit Swarmling = 2 Load mission sections Update campaign data Open banks for save purpose Apply Tech Add Unit Type To Unit Help Panel InfestedAbomination History Store = True Add Unit Type To Unit Help Panel HotSHunterBurrowed History Store = True Add Unit Type To Unit Help Panel HydraliskLurkerBurrowed History Store = True Add Unit Type To Unit Help Panel RoachCorpserBurrowed History Store = True Add Unit Type To Unit Help Panel SwarmHostSplitARooted History Store = True Add Unit Type To Unit Help Panel HotSTorrasqueBurrowed History Store = True Add Unit Type To Unit Help Panel HotSSwarmling History Store = True Add Unit Type To Unit Help Panel HotSHunter History Store = True Add Unit Type To Unit Help Panel RoachCorpser History Store = True Add Unit Type To Unit Help Panel HydraliskLurker History Store = True Add Unit Type To Unit Help Panel MutaliskBroodlord History Store = True Add Unit Type To Unit Help Panel SwarmHostSplitA History Store = True Add Unit Type To Unit Help Panel HotSTorrasque History Store = True Add Unit Type To Unit Help Panel Infestor History Store = True Add Unit Type To Unit Help Panel Queen History Store = True Add Unit Type To Unit Help Panel SpineCrawler History Store = True Add Unit Type To Unit Help Panel SporeCrawler History Store = True Add Unit Type To Unit Help Panel HotSSwarmlingBurrowed History Store = True UI options End game options Campaign Stats Bank Loaded Set story activity = 0 (Stopping 0) Moving to room 0 from 11 Set story activity = 1 (Stopping 0) Set story activity = 5 (Stopping 1) Set story activity = 0 (Stopping 5) Moving to room 0 from 0 Set story activity = 1 (Stopping 0) Set story activity = 5 (Stopping 1) Set story activity = 0 (Stopping 5) Moving to room 0 from 0 Set story activity = 1 (Stopping 0) Set story activity = 5 (Stopping 1) Set story activity = 0 (Stopping 5) Moving to room 0 from 0 Set story activity = 1 (Stopping 0) Set story activity = 5 (Stopping 1) Moving to room 12 from 0 Moving to room 0 from 12 Set story activity = 0 (Stopping 5) Moving to room 0 from 0 Set story activity = 1 (Stopping 0) Set story activity = 5 (Stopping 1) Set story activity = 0 (Stopping 5) Moving to room 0 from 0 Set story activity = 1 (Stopping 0) Set story activity = 0 (Stopping 1) Moving to room 4 from 0 Set story activity = 1 (Stopping 0) Set story activity = 0 (Stopping 1) Moving to room 0 from 4 Set story activity = 1 (Stopping 0) Set story activity = 0 (Stopping 1) Moving to room 3 from 0 Set story activity = 1 (Stopping 0) Set story activity = 4 (Stopping 1) Moving to room 11 from 3 Save Army Tech Bank = Performing on exit transition save