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Graphic Design
In this chapter, you will learn how to use ICT to create images for
whatever purpose you choose. In this chapter, you will learn about
graphics design.
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Effective graphics design can make ideas stick to people’s minds. For
example, Coca-Cola’s simple red and white logo is easily one of the
most popular designs in history. Graphics design is widely used in
commerce to promote products.
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Digital Image
Before we start creating some graphics, first we have to learn how
digital imaging works. A digital image is simply the digital version of
a two-dimentional image. A digital image can either be a vector or a
raster.
Vector vs Raster
Raster
A raster image is composed of a grid of dots called pixels. Each pixel
can have a different color. Therefore, groups of pixels can appear to
form an image. Most of the pictures that you see in the Internet are
raster images.
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Lossy vs Lossless
Our next topic will be image formats but we can’t understand those
without knowing the difference between lossy and lossless
compression. Compression is the method of reducing the file’s size or
the number of bits that it is composed of. Lossless compression retains
all the original data in the file while lossy compression removes some
of the data to make the file smaller.
By now, you might have already noticed that some digital images have
“.jpg” at the end of their file names. Some have “.png” and so on.
These are file formats. A file format is a standard way in which digital
information is written and stored in a computer. All digital files have
formats and different formats are good for different uses. Here are the
most common formats of digital images and what they are best
suitable for:
JPG or JPEG
JPEG stands Joint Photographic Experts Group, the organization that
created it. JPEG uses lossy format. JPEG can be greatly compressed,
which makes it ideal for online use. JPEG is commonly used in
websites, and digital cameras.
GIF
You may have already heard of the debate about the pronounciation of
GIF. Some say gif as in “gift” while some say jif as in “Jill”. We’re not
gonna settle that debate here so please, pick a side and start arguing.
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GIMP
Time to do some actual graphics design. For this lesson, we will be
using GIMP. Short for GNU Image Manipulation Program, GIMP is
open-source, which means anyone can download and use it for free.
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For the rest of this chapter, we will only be discussing the bare basics
of GIMP. However, further information about every item that we will
discuss can be found in the user manual.
Creating a Document
To create a new document, click File then New. In the window that
will open, you can set the size of the image. Click the px dropdown
button to select what unit of measurement you want to use. You can
choose from pixels (px), inches, millimeters, centimeters, etc. Click
OK once you’re done choosing.
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Basic Concepts:
Here are some of the most important concepts that you need to be
familiar with.
Images
In GIMP terms, an image is a single file like a JPG or a PNG. In the
GIMP app, a single window display corresponds to one image
Layers
An image can be composed of one or several layers. Basically, a layer
in itself is an image with transparent areas. Layers are stacked on top
of each other to form an image. An image or a GIMP file can have one
or several layers. We’ll discuss this further later in this lesson
Resolution
By now, you’re already familiar with pixels. Resolution is the ratio
between the size of the image in pixels and its physical size when
printed on paper. The more pixles there are in an image, the better the
quality of the image is. The most common unit of measurement for
resolution is pixels per inch or ppi.
Selections
When using GIMP, you will want to isolate some parts of an image so
that your actions will only apply to that part and not to the rest of the
image. This part is called a selection. In GIMP, moving dashed lines,
which are sometimes called “marching ants”, marks a selection. There
are several ways to make a selection, which will be discussed later.
Undoing
You can undo an action or go back to the state of the image before the
action is done. This is useful when you make mistakes. For example, if
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you accidentally erased a part of an image, you can simply undo the
erase action and start over. GIMP keeps track of your actions or your
history. This feature will allow you to undo several actions at once.
Main Windows
Before we proceed, you may want to know that GIMP has 2 modes.
The first one is the multi-window mode, which is usually the default
mode. Frankly speaking, multi-window mode is needlessly
complicated. You may want to switch to the other mode which is the
single-window mode by clicking Windows (top part of the screen)
then Single-Window Mode.
Now that’s out of the way, let’s talk about the main windows in the
GIMP app. There are five main windows that are composed of dozens
of different functions. Again, we won’t be discussing everything in
detail. More detailed information can be found in the user manual.
(http://docs.gimp.org/2.8/en/gimp-concepts-main-windows.html)
1. Main Toolbox
The main toolbox contains several icons. Each icon represents
a tool. At the bottom of the main toolbox, you will see the
foreground and background colors.
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2. Tool Options
Below the main toolbox is the Tool Options. Here, you will see
the options for the tool that is currently selected. In the
example below, Tool Options shows the options for the brush
tool.
3. Image Window
In the middle of the screen, you will see the image window.
This is the window that displays the image that you are
currently working on. It is possible to open several image
windows at once but you can only work on one image window
at a time.
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5. Brushes/Patterns/Gradients
Another tabbed window, this one can be found it the lower
right part of the screen. Each tab manages brushes, patterns,
and gradients, respectively.
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3. Add pictures
In this case we will be using a birthday cake clipart that we found
online and a picture of the birthday celebrant.
a. Drag and drop the clipart to the image window. This will create
a separate layer for the picture.
b. Use the Scale tool (shortcut: shift+T) to resize the image
c. Use the Move tool (shortcut: M) to move the picture
4. Add Text
To make sure that the colors in our design match, simply copy colors
from other parts of the image and use them as font colors.
a. Select the color picker tool (shortcut: O) and click on the color
that you want to copy. This will set the copied color as the
foreground color.
b. Right click anywhere in the image then click layer, New Layer,
and then OK. This will add a new blank layer.
c. Select the Text tool (letter A icon) then click and drag in the
image. Type your text and use the tool options to customize the
font syle, color, size, etc.
You can repeat this step several times to add different text styles.
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Tips:
Now that we’re done with the technical stuff, here are some tips that
you can follow:
1. Consider the viewer.
Remember that graphic design is a form of communication so
always consider if your work will capture your intended
viewers’s attention and if the message that you want to convey
will be clearly understood. When choosing between what you
like and what the viewers will like, always choose the what
your viewers will like.
4. Keep it simple.
If your design has too many elements, the viewers may get
confused and lose interest. So keep your design simple. Do not
use more than two fonts. Choose matching colors. Focus on
one element and make the other elements match it.
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