You are on page 1of 1

0 Scale

1 One or two people.


Threat
1 A Legionnaire
1 Position Factors
 Fiction
2 A small group (3-5). A squad. A grenade. 1-4 The bad guys
3 A medium group (6-10). Fire Oil. +1 Fine equipment  Action selection
4 A large group (20). A platoon. +X Heavy weaponry
5 A huge group (40). A squadron of cavalry. -1 Specific protection  Scale Difference
6 A massive group (80). A company.  Threat Difference
7 A colossal group (160). A battalion. Each Setup gives
+1 Position level OR  +1 level for Setup (group action)

POSITION +1 Effect level


2 Effect Factors
 Fiction
Desperate Risky Controlled Ticks  Action selection
 Potency? +1 level
0  Scale difference
 Threat difference
You can Push for  Push for Effect? (2 stress)
+1D AND +1 level for Setup (group action)
1

+1 Effect level
 Trade Position for Effect?

3 Roll Dice!
 Action rank

START  +1D for Devil’s Bargain OR

HERE 2 Don’t forget to check +1D for Push (2 stress)


your playbook for  +1D for Assist (group action, max 1)
abilities that impact
scale, range, potency, 4 Consequences (one or more)
 Reduced Effect
threat, harm, etc.
3 

Corruption (1-5)
Complication (immediate or ticks)
 Lost Opportunity
 Worse Position

4  Harm (per position + factors)

5 Resistance (each consequence)


 Armor, Equipment, Special Armor
Harm each reduce a consequence and can
(consequence) 3 + factors 2 + factors 1 + factors Harm Factors stack, mark as used on playbook
 Threat difference  Stress = 6 - Attribute roll, Crit clears
Band of Blades position/effect cheat sheet v0.4 | indiegamereadingclub.com  Scale difference 1 Stress

You might also like