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Sam & Max Getting Started

(For CD-ROM users)


Hit the Road™ After launching the game, you should configure
your sound card by selecting the "Configure
Quick Reference Section Sound Board" option.
To start the game, enter your CD drive
Play it Again, Sam! directory, type "5AMNMAX" and hit return .

(CD-ROM ONLY) Getting Started


Your Sam & Max CD-ROM will also play chart- (for PC 3.5" users)
stopping hits line "Moleman Music" and
Note: We recommend that you first make
"Bigfoot Shuffle" on any compact disc player.
backup copies of all disks and put the originals
Just pop in the CD, select tracks 2-5, and
in a safe place. The disks are not coPY-
you've got a new album to add to your
protected, so to COPY them, just follow the
treasured music collection.
instructions that came with your computer.
Track 2: Sam & Max Theme
To install Sam & Max Hit the Road to your
Track 3: Moleman Music hard disk from the floppies included in the
Track 4: King of the Creatures package, boot your computer, then insert Disk
Track 5: Bigfoot Shuffle 1 in drive A, type a: and press ENTER. (This
utility will also work from drive B.)
WARNING: Be careful to play ONLY the
music tracks (2-5) on this CD over your When you see the "A:" prompt. type the word
sound system. Do not play the data track INSTALL and press ENTER.
(track 1) as it can damage the amplifier and Follow the on-screen instructions to install
speakers, not to mention your ears! when Sam & Max Hit the road on your hard drive.
playing the music tracks on a standard CD Before exiting the install program, you may
player, be sure that the player is not in want to configure your sound card by selecting
"repeat", "shuffle", or "random mode", or it the "Configure Sound Board" option.
will play track 1 after track 5.

MAl<E A BUNCH AND USE Tl4EM TO


PUT ON TWISTED PUPPET SHOWS
FOR THE IVEIGHBORHOOD KIDS WHICH
WILL AFFECT THEM LATER IN LIFE!
K EEP ONE IN '>OUR FIRST-AID KIT AND DON'T
L - - - - - - - - - - - - - - - - ----i tfff?~~;$~EEPA SPARE IN THE FAMILY

Crimestompers' Coloring Book

How to Play Sam & Max Hit the Road


To play the game from your hard disk use appropriate key once is equivalent to moving FUNCTION AND COMMAND KEYS Memory Alert
these commands: the cursor over the verb and pressing the Save or Load a Game F1 or F5
controller button. The keys are mapped as Bypass a Cut-Scene ESC PC 3.5"
Switch to the correct drive (for example, type
follows: or press both mouse/joystick buttons at once Sam & Max requires at least 570k (580k
c: and press ENTER).
Restart the Game F8 recommended) of free conventional memory to
Type CD SAMNMAX and press ENTER. NORMAL INTERFACE KEYS:
Pause the Game SPACE BAR run (with 2 megs of EMS RAM strongly
(to change to the correct directory).
w - cursor changes to walk-to Music Volume: recommended). If your computer does not
Type SAMNMAX and press ENTER (to start u - cursor changes to use Softer have sufficient memory to run Sam & Max, the
the game). I - cursor changes to look-at Louder game will alert you after starting. You can
o - if there's an object on the cursor cycle, the CD-ROM Digital Voice Volume: still play the game, but your hard drive will be
Keyboard/Cursor Controls cursor will change to it. Increase accessed more frequently. This activity could
You can use a mouse for cursor control if you e - if there's an object on your cursor, Sam will Decrease cause certain parts of the game to slow down
have installed a compatible mouse driver. The look (eyeball, if you will) at it. (This saves the CD-ROM Digital Sound Volume: noticeably. If this happens, quit the game
right mouse button toggles through the verbs trouble of having to put objects back in the Increase } (save game first!) and try to free up more
(or action modes). These are WALK TO, LOOK inventory to look at them). Decrease { memory by removing any terminate-and-stay-
AT, PICK UP, TALK TO and USE. The left mouse i - toggle inventory off and on PC 3.5 Digital Sound Volume: resident programs you have installed. See the
button activates the verb (or action mode) d - cycle cursor forward through the inventory Increase troubleshooting section for additional details.
currently visible on the cursor. You may also a - cycle cursor backward through the Decrease
have an inventory item on your cursor that inventory Text Line Speed: CD-ROM
you may use with an on-screen item by clicking s - jump cursor to end of inventory Faster + Sam & Max requires at least 4 Megs total
the left mouse button. If you have both a z - jump cursor to start of inventory Slower memory to run. If your computer does not
mouse and a joystick installed, you may select GENERALLY USEFUL KEYS: Clear Dialogue Line . (full stop) have sufficient memory to run Sam & Max, the
one as your controller by holding down the Mouse On CTRL m game will alert you after starting. You can
CTRL key and pressing m for mouse or j for b - flip game in and out of film noir (black & Joystick On CTRL j still play the game, but your CD will be
joystick. white) mode (Be sure to centre joystick first) accessed more frequently.
v - flip game in and out of dummy verb mode, Toggle Text On/Off CTRL t
For keyboard cursor control, use either the
where verb cursors have names under them. Exit Game (without saving) ALT x or CTRL c Save/Load Instructions
arrow keys or the key-pad. The ENTER (or 5)
q - quits mini-games (Wak-A-Ratn'. Hiway Version Number CTRL v
key corresponds to the left mouse button; the Press F1 or F5 when you want to save or load
Surfinr". CarBomb™ etc)
TAB key corresponds to the right mouse a game. Once the save/load screen is
t - cursor changes to talk to displayed, you can move the cursor and click
button.
p - cursor changes to pick-up on SAVE, LOAD, PLAY (to return to the game
All of the verbs used in the game can also be
as it was before you pressed F1) or QUIT (to
selected by using keyboard commands. Each quit the game).
key corresponds to one verb. Pressing the

Crimestompers' Colouring Book How to Play Sam & Max Hit the Road 3
2
To SAVE: Click on the SAVE option. The 4 . At the C: prompt, type: a: "enter" DOS 6.0 includes a memory management
Troubleshooting
current list of saved games will be displayed in 5. At the A: prompt, type: utility called MemMaker. It will assist you in
slots along the left side of the screen. Click for PC 3.5" users copy_con_config .sys "enter" freeing up as much free RAM as possible.
on the up and down arrows to scroll through files=20 "enter" Please refer to your original Microsoft
This section will provide you with some
the list; right-click on the up or down arrow to buffers=20 "enter" documentation for further information and
solutions to gamers' most common technical
shortcut to the first or last save game slot. instructions.
problems. If you are having difficu lty getting 6 . Press the "control" and "z" key
Select a slot by pointing the cursor to it and Sam & Max up and running, please refer to at the same time "enter" Compression Programs This game was
clicking. Now you will be able to type a new this section and the game's README file designed to run optimally on an uncompressed
7. At the A: prompt, type:
name for that slot or use the backspace key before contacting technical support. Chances hard drive. If you do choose to compress your
copy _con_a utoexec. bat "enter"
to change the existing name and save over a are they will help you out. hard drive, the game's performance could be
prompt=$p$g "enter"
previously saved game. Press ENTER or click affected in various ways. These effects may
Memory Concerns. This game requires at path=c:\;c:\dos "enter"
on OK to save the game. Click on CANCEL if vary depending upon which compression
least 570k (580k recommended) free base 8. Press the "Control" and "z" key
you have changed your mind and do not wish program you choose to run.
RAM in order to run. It will recognise up to 2 at the same time. "enter"
to save it.
megs. EMS RAM but does not require it. Sound Cards If you are experiencing problems
To LOAD: Click on the LOAD option. The For the optimum memory configuration (DOS with your sound card, try running the
If you are using DOS 5.0, you may utilise its 5.0 or later), the following should be in your
current list of saved games will be displayed in diagnostic software that came with your card.
ability to load certain RAM resident programs Sam & Max boot disk CONFIG.SYS file:
slots along the left side of the screen. Click Most sound card problems are due to
"high" to free up base memory. Refer to the
on the up and down arrows to scroll through DEVICE=C:\DOS\HIMEM.SYS configuration errors. If you are using a sound
original Microsoft documentation for further
the list; right-click on the up or down arrow to DEVICE=C:\DOS\EMM386.EXE RAM 2048 card that is not listed on the system sticker
information. You may also make a boot disk
shortcut to the first or last save game slot. DOS=HIGH,UMB on the outside of the box, or are running a
with DOS 5.0 that will set up the optimal
Select a slot by pointing the cursor to it and FILES=20 sound card in emulation mode, your sound may
configuration for running this game. To make
clicking. Click the cursor on OK to load the BUFFERS=20 not perform optimally. Sound card
a boot disk, please follow the instructions
game, or CANCEL if you have changed your performance will also be affected if you do not
below, using the underscore ("_")to denote a You should add to the boot disk relevant files
mind and do not wish to load it. have enough free memory. Please be certain
space: for your particular sound card and mouse to
Warning: Loading a previously saved game will ensure you will receive full support from these that you meet the minimum requirement for
1. Insert a brand new unformatted high free RAM .
cause you to lose the game you are currently peripherals. Please note that the instructions
density flopPY disk into the A: drive.
playing. If you think you wi ll want to return to above are meant for uncompressed hard Mouse 5etup If you are having difficulty with
the game as it was before you pressed F1, be 2. At the C: prompt, type: drives. Boot your machine with this disk in the your mouse, please be certain that its device
sure to SAVE the game before LOADing a format_a:_/s "enter" A: drive and it will come up with the maximum driver has been installed and loaded properly.
different one. 3. At the C: prompt, type: amount of memory possible. Windows and other software packages often
copy_command.com_a: "enter" have built-in mouse drivers that will not
(DOS 3 .1 - 3.3 only) function outside of their own environment.

4 Crimestompers' Colouring Book How to Play Sam & Max Hit the Road 5
Most mouse drivers can be loaded by typing How to make a Bootdisk A Boot Disk is Mouse Setup If you are having difficulty with that Bruno the Bigfoot and Trixie the Giraffe-
"mouse" or a similar command at the C: essentially a floppY disk that, when inserted in your mouse, please be certain that its device Necked Girl had disappeared. They soon
prompt. Please consult the original your "A" drive during startup. will load only the driver has been installed and loaded properly. discovered this was part of a larger pattern of
documentation that came with your mouse to software necessary to play Sam & Max. Windows and other software packages often bigfoot disappearances, and all the clues
find more information about enabling BOOTMKR requires a clean floppY disk that it have built-in mouse drivers that will not would take them on a meandering romp across
commands. may re-format and erase, so be sure to function outside of their own environment. tacky U.S. tourist traps.
acquire a clean floppy before making your boot Most mouse drivers can be loaded by typing Solving this case is up to you! You direct the
Erratic behaviour in a mouse may also be due
disk. To run BOOTMKR, you have two options: 'mouse' or a similar command at the C: actions of Sam & Max, tearing down the road
to a hardware conflict or incompatible mouse
either select "Make Bootdisk" from the Main prompt. Please consult the original with mayhem on their minds and Corn Duds™
driver. Please check with your mouse's
Menu, or switch to your CD drive and, at the documentation that came with your mouse to on their breath, on a peril-fraught mission to
manufacturer to be certain you are using the
DOS prompt. type BOOTMKR. Then, simply find more information about enabling make the world safe for Sasquatches and
most recent mouse driver version.
follow the instructions and voila! Your new commands. sentient mammals everywhere!
Troubleshooting boot disk will be ready for use! Erratic behaviour in a mouse may also be due If this is your first computer adventure game,
Note: a boot disk does not affect your hard to a hardware conflict or incompatible mouse be prepared for an entertaining challenge. Be
for CD-ROM users driver. Please check with your mouse's
drive in any permanent way. To get your hard patient, even if it takes a while to figure out
This section provides you with some solutions drive back to its normal state, simply restart manufacturer to be certain you are using the some of the puzzles. If you get stuck, you
to gamer's most common technical problems. your computer without inserting the boot disk. most recent mouse driver version. mrght want to solve another puzzle first, find
If you are having difficulty getting Sam & Max Sound Cards If you are experiencing problems and use a new object, or highway surf for a
up and running, please refer to this section while. Stick with it and use your imagination ...
and the game's README file before
with your sound card, try running the
diagnostic software that came with your card.
About Sam & Max Hit you and the Freelance Police will eventually bag
contacting technical support. Most sound card problems are due to your perpetrator!
Sam & Max Hit the Road requires 4 Megs configuration errors. If you are using a sound
the Road™
total RAM in order to run. While your machine card that is not listed on the system sticker
Copy Protection
Welcome, Crimestompersl Before we hit the
may have 4 Megs of memory, many programs, on the outside of the box, or are running a road with sa·m & MaxT"' in pursuit of (PC Floppy version only)
such as RAM drives or hard disk caches, will sound card in emulation mode, your sound may hyperthyroid thugs and sinister Sasquatch-
use part of that memory. It is also possible When the game first starts, Sam & Max are
not perform optimally. Sound card nappers, you need a few facts on the case
that other programs that are pre-loaded into frantically searching through their wardrobes
performance will also be affected if you do not from the files of the Freelance Police:
your computer's memory will conflict with our to find appropriate outfits. After you press a
have enough free memory. If your computer
It started simply enough with a call from the key, you will be directed to dress one of them.
software. If you are having difficulty running does not have enough free memory, the
Commissioner. Soon Sam & Max were Find the appropriate page in the manual, then
Sam & Max Hit the Road, try solving the program will warn you during start-up.
screaming down the highway (they have to click on the arrows to find the appropriate
problem by making a "Boot Disk". BOOTMKR is
scream since their siren broke) to the items of clothing for the appropriate
a program included on this CD that will create
Kushman Bros. Carnival, where they learned character. As you click on each item, it will be
a Boot Disk for you.

Crimestompers' Colouring Book How to Play Sam & Max Hit the Road 7
6
GIVE THIS G.qME TO THE SHRIEKING RUG RATS
IN THE BACI< SEAT TO SHUT THEM THE HEU.
UP FOR ABOUT FIVE MINUTES.

-MOVE COUNTERCLOCl<W!SE AROUND THE BOARD.


-OOIJ'T HAVE ANY DICE? WHEN IT'S YOUR TURN,
USE THE LAH NUMBER OF THE LICENSE PLATE
ON THE NEXT PASSING CAR.
-USE CRACl<HlJACl<S OR CHEEZ-tr Ff?AGMENTS
FROM DOWN THE BACI< ~ n<E SEAT FOR
BOARD MARKERS.
magically transferred to Sam's or Max's body. Verb Icon Function Stand still Sam & Max meet will have something to say,
When you have finished dressing your Go in/out of inventory box whether friendly or unfriendly... helpful, or
character, press the big red button. If you get unhelpful! Often, you can talk with someone at
it wrong, you will have one chance to try again. Use Max one point in the game, and then return to him
Look at or her later to get new information. What you
Playing the Game learn and discover in another area may open
To start the game on your computer, please These verb icons are also located in the more conversational topics with someone to
use the reference card included with the game. Cannot look at inventory box (except the "walk" verb). whom you've previously spoken. You may even
It contains all the instructions specific to If you run any of the verb icons over a "hot have more than one question to ask certain
your computer. spot" on the screen, the icon will animate. For characters. To talk with characters, right click
Pick up through the cursor options until you see the
As the story opens, Sam & Max are hanging example; move the closed eye icon over the TV
out at their office when the phone rings. set in the office. The eyeball will open. Now mouth, or TALK TO option. Move it to the
These non-interactive sequences are known as click your left mouse button and see what character you wish to talk to, and, when the
Cannot pick up mouth opens, left click on the character.
"cut-scenes" - short, animated sequences, like happens. Try the "use" icon with the TY.
scenes from a movie - which can provide clues To pick up an item, click the right mouse During a conversation, you select what Sam
and information about the characters. Cut- button until the pick-up icon comes up. and may say by choosing icons.
Talk to
scenes are also used to show special then click the left mouse button on the object Dialogue
animates sequences, such as when Sam & you wish to pick up. The cursor will thel'.l Icon Function
Max deliver the goods in Bosco's Market. become the object and you may then place it Question
Cannot talk to
When you are viewing a cut-scene, you do not in your inventory box. You can also use an
direct the action . object in your inventory either with another
You begin directing Sam's actions as soon as Use inventory object or with an object on the Declaration
the phone call is over. Max sort of does his screen.
own thing and follows along. If you have played The Max verb icon has a special function, as it
an adventure before, you may be saying, Cannot use enables Sam to enlist Max's help at certain Non-sequitur
"Where's my inventory? Where's my interface'?'' points in the game. With the "Max" cursor,
Don't worry. We wouldn't leave you without an click on any object (inanimate or animate)
interface or inventory. Start clicking the right Walk (default) that you think needs Max's help. Stop
mouse button to cycle through the various
verb icons: Talking to Characters
There are plenty of characters in the game
with whom you can converse. Nearly everyone

8 Crimestompers' Colouring Book How-to Play Sam & Max Hit the Road 9
You may also see other icons on the dialogue To pause the game, press the SPACE BAR. Winnebago. Once you have made sure that the
icon line. These represent subjects for Press it again to resume play.
Our Game Design Philosophy
binoculars are in good operating condition, look
conversations. For instance, if Sam is talking To adjust the speed of the Message Line to We believe that you buy games to be through them. You will see a needle like the
to someone and you click on the Bruno the suit your reading speed, press the keys entertained, not to be whacked over the head one under the screen picture above
Sasquatch icon, Sam will ask about Bruno. indicated in the reference section ( + and - on every time you make a mistake. So we don't
Don't worry - we'll never punish you for most computers). When you've finished bring the game to a screeching halt when you
selecting the "wrong" or funny dialogue reading a line of dialogue, you can press the poke your nose into a place you haven't visited
function. After all, you're playing this game to Done key (the full stop"." on most computers) before. Unlike conventional computer
have fun, aren't you'? Well, aren't you'?!'?! to clear the line and proceed (this does not adventures, you won't find yourself
work if the characters are speaking in accidentally stepping off a path, or dying
Function Keys digitised voice). because you've picked up a sharp object.

To save your progress in a game, enabling you Use the keys indicated on your reference card We think you'd prefer to solve the game's
to turn the computer off and start again to adjust the music volume (hard brackets - [ mysteries by exploring and discovering, not by
later in the same place, use the save feature. and] - on most computers). If your sound dying a thousand deaths. We also think you When the needle is at dead centre, the
Simply press the Save/Load Game function card has volume control, make sure it is set like to spend your time involved in the story, binoculars will stop. You can speed up or slow
key (F1 or F5 on most computers - see your higher than level zero before using the not typing in synonyms until you stumble upon down the binoculars by using the right or left
reference card for more information). keyboard controls to f ine-tune the volume the computer's word for a certain object. side of the needle to switch direction.
level. Happy peeping!
To load a game you have saved, use the A Few Helpful Hints
Save/Load Game function key any time after To quit the game, press the key combination But Wait! That's Not All ...
Sam & Max Hit the Road has started. indicated on your reference card (Alt-X on Pick up everything you can. Odds are, at some

To bypass a cut-scene, press the ESC key, or most computers). If you plan to return to the point all those strange things will serve some Perceptive Crimestompers
game you're currently playing, remember to purpose.
press both mouse/joystick buttons at once.
save the game before quitting.
Discover Hidden Games!!!
See your computer reference card for details. If you get stuck and can't figure out how to
After you've played Sam & Max Hit the road proceed, try looking through all the items Because Sam & Max believe crimestomping
several times (and who wouldn't), you may
Screen Savers you've found and thinking about how each one should be fun, as an extra added additional
want to use this function to skip over scenes Don't panic if you get up to answer the phone might be used (perhaps with yet another item bonus at no extra added additional charge, we
you have seen before. and when you come back it looks as if your in your inventory). Think about the places have included a decorative assortment of
screen is melting or has been invaded by tiny you've gone, and the people you've met. entertaining mini-games. Here are some
To restart the game from the beginning, press Sams & Maxes. We have included as a Chances are, there will be a connection that instructions and hints for these added
the key indicated on your reference card (F8 •special free feature• a number of entertaining
wi ll put you back on track. diversions. Press "Q" to quit any mini-game.
on most computers). screen savers to protect your monitor. Merely
click your mouse, and everything should return If you need technical assistance, refer to the WAK-A-RAT1"' At the carnival
to normal. If not, then you can panic. Troubleshooting Guide in the reference section Experienced rat-whackers know to click on the
or call 0121 326 6418. We're sorry, but hole as the rat is on the way up. not down. 20
absolutely no hints wi ll be given on this line. rats whacked win you a keen prize!
Remember, you can purchase your Sam & Max HIWAY SURFINT" Southwest corner of map
Hit The Road Hint Book for £9,.99, if you're
Use the right mouse button to change lanes,
really stuck. Call 0121 625 3366 to place an
the left mouse button to jump. Jump as many
order.
highway signs as possible. Scoring is 5 points
for jumping over a sign. If Max jumps off the
Using Binoculars
top of a sign he gets 20 points. If he jumps
Any good detective should know how to use off several signs in a row, 20 points are added
binoculars, especially the electric kind you find with each new sign, (40 for the second, 60 for
in tourist hangouts. You never know when you the third, etc.) Crashing into them loses time
will want to track down a miscreant in a for Max.

10 Crimestompers' Colouring Book How to Play Sam & Max Hit the Road 11
GATOR GOLF™ Southeast corner of map MAX'S WAX PAINT BY NUMBERS BOOK™ IMPORTANT - READ CAREFULLY BEFORE USING THIS PRODUCT
There are two ways to play this game. One is Snuckey's spin rack
LICENCE AND LIMITED WARRANTY
to use golf balls to hit the various targets on Click once to see Max's crayon box. Move the BY USING THE SOFTWARE INCLUDED WITH TH IS LICENCE AND LIMITED WARRANTY YOU WILL INDICATE YOUR ACCEPTANCE
the miniature golf course and see what crayon's tip over the colour you want to use, OF THE TERMS OF THIS LICENCE AND LIMITED WARRANTY BETWEEN YOU, AND U. S. GOLD. THE SOFTWARE AND
happens. Click with "use" icon on the ball ACCOMPANYING ITEMS ARE PROVIDED TO YOU ONLY UPON THE CONDITION THAT YOU ACCEPT AND AGREE TO ABIDE BY
then click to select that colour. Now move
THE TERMS SET OUT BELOW. IF YOU DO NOT AGREE TO THE TERMS AND DO NOT WANT YOUR ACT OF USING THE
bucket and your cursor should become your crayon to the area you want to colour, SOFTWARE TO INDICATE YOUR ACCEPTANCE OF THE TERMS, PROMPTLY RETURN THE SOFTWARE TOGETHER WITH ALL
crosshairs. Your cursor becomes a golf flag and click there. If you want to move the box ACCOMPANYING ITEMS ("PROGRAM PACKAGE") TO YOUR DEALER FOR A REFUND.
anytime it's in an area Sam can hit with a golf to reveal other parts of the picture, click on A. TECHNICAL SUPPORT: If you have any problems with the software program(s) ("Program"), contact U. S. GOLD, Units 2/3
Holford Way, Holford. Birmingham B6 7AA Tel: 0121 625 3366. If you require technical assistance, call the Helpline on:
ball. Move the flag where you want the ball to the centre of the box to turn it into an icon, 0121-326-6418.
land, then left click. Now click on the "swing" then move the icon to a new part of the All telephone charges incurred by you in connection with this facility will be met by you, U. S. GOLD shall pay postage costs
button. picture. Click on the crayon lid to quit. in returning to you any Program which is returned to U. S. GOLD by you under this agreement but shall not be responsible for
postage costs incurred by you in returning the Program to U. S. GOLD.
With the other variation, you are trying to Continue the colouring process until you have
B. LIMITED USE LICENSE: The Program is owned by LucasArts Entertainment Company. (the Manufacturer), and is protected
attract gators for a specific purpose. Here created a masterpiece, then frame your under copyright laws and international treaties. All rights not expressly granted are reserved.
you must provide your own gator lure, and use monitor, take it to a gallery and sell it for BIG YOU MAY:
the golf flag to select a spot in front of the BUCKS! (Sam & Max make no guarantee as • Either (a) make one copy of the Program solely for backup or archival purposes provided that you reproduce all information
(including copyright notices)which appeared on the original disk(s), or (b) transfer the Program to a single hard disk, provided
gators where you want them to swim. to the marketability of such a dubious item.
that you keep the original disk(s) solely for backup or archival purposes.
Otherwise, game play is exactly the same. In fact they think it's a dumb idea.) • Transfer the complete Program Package on a permanent basis, provided that you retain no copies and the recipient
CAR BOMBT" Snuckey's spin rack agrees in writing to the terms of this Agreement.
YOU MAY NOT:
This game is played just like that stupid • Use the program on more than one computer, computer terminal or workstation at the same time.
strategy board game you used to play with • Make copies of the materials accompanying the Program, or make copies of the Program except as provided above.
your kid brother. First click on a car and drag • Use the Program in a network or other multi-user arrangement or on an electronic bulletin board system or other remote
access arrangement.
it over to the left-hand grid on the bottom.
• Rent, lease, licence or otherwise transfer the Program without the express written consent of the manufacturer, except
Cars can be rotated 90° by clicking the right that you may transfer the complete Program Package on a permanent basis as provided above.
mouse button. Place the rest of your cars in • Reverse engineer, decompile, disassemble, or create derivative works of the Program.
the same manner. You also have trampolines • Use the extra set of disks (if the program Pack contains both 3.5" and 5.25" disks) on another computer or loan, rent,
to place. These are single squares that are lease, or otherwise transfer them to another user except as part of the permanent transfer of the entire Program Package.
C. LIMITED WARRANTY: U. S. GOLD warrants, to the original buyer only, that the media upon which the Program is recorded
"parked" in the same area as your cars, and,
shall be free from defects in materials and workmanship under normal use and service for a period of 3 months from the
when placed, will bounce your opponents bombs date of purchase.
back to their home territory. Now pick your EXCLUSIVE REMEDY: Subject to the following provisions U. S. GOLD's entire liability and your exclusive remedy under this
bombs - either the conventional bombs to the limited warranty shall be, at U. S. GOLD's option, either (a) the repair or replacement of the Program that does not meet
U. S. GOLD's Limited Warranty and which is returned to the dealer or to U. S. GOLD, if sold to you directly by U. S. GOLD,
le~ which take out one square, or one of the with a copy of your receipt; or (b) a refund of the price, if any, which you paid for the program and any accompanying items
two nukes on the right, that take out nine (as defined) as substantiated with proof of purchase. TO MAKE A WARRANTY CLAIM, PLEASE RETURN THE PROGRAM
squares. Place your bombs on the top grid PACKAGE TOGETHER WITH YOUR PROOF OF PURCHASE TO YOUR DEALER. This Limited Warranty is void if the failure of the
media upon which the Program is recorded has resulted from; damage caused by your or any third party's act, default, or
where you think Max's cars are. misuse of the Program or by failure to follow any Instructions supplied with the program; by failure to comply with the
SAM & MAX DRESS-UP BOOKr" instructions supplied with the computer hardware with which the Program is operated; if the Program has been stored,
handled or applied in such a way that damage is likely to occur; or if the Program is altered, modified or repaired by persons
Snuckey's spin rack not expressly nominated or approved In writing by U. S. GOLD.
Here are lovable but naked Sam & Max, waiting NO OTHER WARRANTIES. WITH RESPECT TO THE PROGRAM, PROGRAM MEDIA AND THE ACCOMPANYING WRITTEN
MATERIALS, U. S. GOLD GIVES NO OTHER WARRANTY OR GUARANTEE, OTHER THAN THE ABOVE WARRANTY. U. S. GOLD
for YOU to provide them with their new MAKES NO REPRESENTATIONS, WARRANTIES OR CONDITIONS INCLUDING BUT NOT LIMITED TO THE MERCHANTABILITY,
wardrobes. Click on either the left or right QUALITY OR RTNESS FOR PURPOSE OF THE PROGRAM OR ANY ACCOMPANYING ITEMS. U. S. GOLD DOES NOT WARRANT
arrows, then click on the wardrobe item(s) you THAT THE PROGRAM WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION OF THE PROGRAM WILL BE
UNINTERRUPTED OR ERROR FREE. THIS LIMITED WARRANTY DOES NOT AFFECT YOUR STATUTORY RIGHTS.
want Sam or Max to wear. Click on the arrow
LIMITATIONS ON DAMAGES. IN NO EVENT SHALL U. S. GOLD, BE LIABLE FOR ANY DAMAGE WHATSOEVER (INCLUDING
again to see how they look. If you want to WITHOUT LIMITATION, DAMAGES FOR LOSS OF PRORTS, BUSINESS INTERRUPTION, LOSS OF INFORMATION, OR OTHER
change clothes, click again on the item of PECUNIARY LOSS ARISING DIRECTLY OR INDIRECTLY)OUT OF THE USE OF OR INABILITY TO USE THE PROGRAM. U. S. GOLD
SHALL NOT BE LIABLE FOR ANY SPECIAL INCIDENTAL, CONSEQUENTIAL OR OTHER SIMILAR LOSS OR DAMAGE EVEN IF U. S.
wardrobe you wish to discard, then pick out
GOLD HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE AND IN NO EVENT WILL THE LIABILITY OF U. S. GOLD
your new clothes. EXCEED THE PURCHASE PRICE PAID BY YOU FOR THE PROGRAM AND ANY ACCOMPANYING ITEMS.

SAVE THIS LICENCE AND LIMITED WARRANTY FOR RJTURE REFERENCE


THIS LIMITED WARRANTY DOES NOT AFFECT YOUR STATUTORY RIGHTS

12 Crimestompers' Colouring Book How to Play Sam & Max Hit the Road 13
o -

THEN, A WARM,
INVITING STACK
OF HOTCAKES .
WASH ITflLL
DOWN WITHA
TALL GLASS OF
.JUICE: (joo<)
noun 1. iHE
LIQUID PART OF
VEGETABLES OR
FRUITS . 2 . THE
FLUID PART OF
AN ANIMAL BODY;
THE BODILY
"HUMORS "; THE
HAMES OF DIGES-
TIVE SECRETIONS.

NOW M A NY FORMS OF LIFE CAN BE


FOUND IN THE GEOLOGICAL WONDER-
LAND UNDER THE TABLE? ONE CRAWLS
ON A PSEUDOPOD OR " FALSE FOOT."
ANOTHER LITTLE FELLOW SQUIRTS A
POISONOUS VENOM WHEN IRRITATED.
AND REMEMBER · STALACTITES HOLD
TIGHT TO THE CEILING. STALAGMITES
MIGHT GROW UP. TRY TO KEEP ALL
THIS STUFF OFF YOUR PANTS.

How to Play Sam & Max Hit the Road

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