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TEAM. 1S THE SUBJECT OF A NAF ENQUIRY. ‘THE PLAYER DECIDES TO GO EASY THIS ‘TO REDUCE THE CHANCES OF UNWANTED FURTHER SCRUTINY. Re i TIMING 3 Play at the start of any of your opponent's urns, _ before any of their players takes an Action. EFFECT ‘opposing player. For the remainder of the sharpayercannot Fou and cannot give assists to blocks ot fouls. _ THE OPPOSING PLAYERS HAVE PICKED UP REALLY BAD HABITS AND IT IS ‘STARTING TO RUIN THEIR ABILITY TO. WORK TOGETHER AS A TEAM. TIMING hy lay atthe start of the game, immediately before x the frst kick-off is pt fs EFFECT [a D3. Your opponent loses that many team rolls for the firsthalfof this game ‘A PLAYER FROM YOUR TEAM SLIPS ‘ON A PAIR OF MAGICAL ONE-SHOT KNUCKLEDUSTERS TO MAKE SURE THAT! ‘AN ESPECIALLY HATED OPPONENT (GOES DOWN THIS TUE TIMING Play at the start of any of your turns, before any of yout players takes an Action. EFFECT player on your team, For this turn, you can vertany and all Block dice you roll for that player to Defender Down! results, ‘ONE PLAYER FROM THE OPPOSING TEAM DEVELOPED A REAL SWELLED HEAD RECENT SUCCESSES AND IS DEMANDIN ‘SUPER STAR TREATMENT. TIMING Play at the statt of any of your opponents turns, | before any of their players takes an Action. * EFFECT vse one opposing player. For the remainder of ame, that player must take their Action frst ery turn or not take an Action at all Se

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