TEAM.
1S THE SUBJECT OF A NAF ENQUIRY.
‘THE PLAYER DECIDES TO GO EASY THIS
‘TO REDUCE THE CHANCES
OF UNWANTED FURTHER SCRUTINY.
Re
i TIMING 3
Play at the start of any of your opponent's urns,
_ before any of their players takes an Action.
EFFECT
‘opposing player. For the remainder of the
sharpayercannot Fou and cannot give
assists to blocks ot fouls.
_ THE OPPOSING PLAYERS HAVE PICKED UP
REALLY BAD HABITS AND IT IS
‘STARTING TO RUIN THEIR ABILITY TO.
WORK TOGETHER AS A TEAM.
TIMING
hy lay atthe start of the game, immediately before
x the frst kick-off
is
pt fs EFFECT
[a D3. Your opponent loses that many team
rolls for the firsthalfof this game
‘A PLAYER FROM YOUR TEAM SLIPS
‘ON A PAIR OF MAGICAL ONE-SHOT
KNUCKLEDUSTERS TO MAKE SURE THAT!
‘AN ESPECIALLY HATED OPPONENT
(GOES DOWN THIS TUE
TIMING
Play at the start of any of your turns, before
any of yout players takes an Action.
EFFECT
player on your team, For this turn, you can
vertany and all Block dice you roll for that
player to Defender Down! results,
‘ONE PLAYER FROM THE OPPOSING TEAM
DEVELOPED A REAL SWELLED HEAD
RECENT SUCCESSES AND IS DEMANDIN
‘SUPER STAR TREATMENT.
TIMING
Play at the statt of any of your opponents turns,
| before any of their players takes an Action.
* EFFECT
vse one opposing player. For the remainder of
ame, that player must take their Action frst
ery turn or not take an Action at all
Se