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CREDITS
BOILERPLATE
MOVIE NIGHT
If you’ve picked this up, I’m sure you already have a favorite
ghost movie. Keep your desired tone in mind when choosing the
base playset, and this add-on should help keep you on track.
# SWAP STUNT DICE INTO THE DICE POOL, AND PROCEED WITH THE
SETUP AS USUAL
Replace two white dice and two black dice with four “stunt
dice” of a different color. Then roll them all into a central
pile and proceed with the Setup. As usual, only the numbers
matter, so the stunt dice don’t change anything yet.
If this is the first time a stunt die was used, the selected
element should be a need. If the element selected is a
relationship, it exists between the Haunting and a player
character; decide who among your cast this is.
These new elements shed light on who or what the Haunting is,
and like a Tilt element, any player can incorporate them into
upcoming scene.
When calculating the Tilt and the Aftermath, don’t roll the
stunt dice. Other than that, the resolution of a Haunted game
plays out just like a standard game.
ELEMENTS...
1 RELATIONSHIPS
1 Estranged kin
6 Religious affiliation
2 NEEDS
2 To exact vengeance
3 To inflict suffering
5 To be put to rest
6 To live again
3 LOCATIONS
2 Abandoned hospital
3 Shallow grave
4 Hallowed ground
5 Cemetery
2 Blood-spotted journal
4 Ghost-hunting equipment
5 CIRCUMSTANCES
1 Sudden chill
2 Mist at dusk
3 Unexpected inheritance
4 Unexplained noises
6 HANUTED
...OF A HAUNTING
PLAY SUGGESTIONS
Haunted’s default assumption is that a supernatural entity
is trying to meet one or more needs, and in doing so it
interferes with the lives of the other characters. A small
tweak to this assumption, however, can significantly change
the experience. Consider some of these possibilities during
play to mix things up: