Professional Documents
Culture Documents
Designed By Artwork By
Mohit Patel Chirag Prakash Arora
RULES OF THE GAME
Introduction: Example:
You roll 1, 3, 5, and 6 and choose to allocate:
Welcome to the colonial era. India is under the
3 to Influence: Place the die on the box with 3 pips
tyranny of the British Raj and sparks of rebellion under Influence.
flare across the country. You seek to ignite the 1 to Money: Place the die on the box with 1 pip under
nation and overthrow the oppressors. Sabotage Money.
the Raj’s occupied territories to free them and 5 to Rebellion: Place the die on the box with 5 pips
become a part of India’s freedom struggle. under Rebellion.
6 to Weapons: Place the die on the box with 6 pips
under Weapons.
Objective:
Free 6 territories by the end of 8 turns by Step 2 British Response - Roll the die assigned to
allocating dice rolls to different tracks and using British Power. Reduce the value of the result
the dice values required by each territory. from the generated resources in Step 1. You can
spread the reduction across the resource types.
Setup: Slide the respective dice to the left against the
Take 5 six-sided dice, the Game Sheet and a results of the British die result. You do not flip
pen/pencil. 4 of the dice are your Resource dice. the dice.
1 die is the British Power die. If possible choose a
unique colored die for this. Example:
The British roll result is 4. You choose to reduce 2
Gameplay Overview: from Weapons, 1 from Money and 1 from Rebellion.
Slide the respective dice to the left i.e. Weapons die
Each turn you will roll dice, allocate them to the 4 from the box with 6 pips to 4, Rebellion die from 5 to 4
resources and use the values to move around the and remove the Money die as it only had 1 allocated to
map and take over locations. it. The face of each die remains the same.
Now Lets
Sabotage
the
Raj!!