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Escapism

Escapism is mental diversion from unpleasant or boring aspects of


daily life, typically through activities involving imagination or
entertainment.[2][3][4] Escapism may be used to occupy one's self
away from persistent feelings of depression or general sadness.

Contents
Perceptions
Psychological escapes
Escapist societies
Escape scale
King Ludwig II of Bavaria was an
During the Great Depression
escapist who used to "escape"
See also into the world of Wagnerian
References mythology.[1] A caricature
portrays him as King Lohengrin.
External links

Perceptions
Entire industries have sprung up to foster a growing tendency of people to remove themselves from the
rigors of daily life – especially into the digital world.[5][6] Many activities that are normal parts of a healthy
existence (e.g., eating, sleeping, exercise, sexual activity) can also become avenues of escapism when taken
to extremes or out of proper context; and as a result the word "escapism" often carries a negative
connotation, suggesting that escapists are unhappy, with an inability or unwillingness to connect
meaningfully with the world and to take necessary action.[7] Indeed, the Oxford English Dictionary defined
escapism as "The tendency to seek, or the practice of seeking, distraction from what normally has to be
endured".[8]

However, many challenge the idea that escapism is fundamentally and exclusively negative. C. S. Lewis
was fond of humorously remarking that the usual enemies of escape were jailers[9][10] and considered that
used in moderation escapism could serve both to refresh and to expand the imaginative powers.[11]
Similarly J. R. R. Tolkien argued for escapism in fantasy literature as the creative expression of reality
within a secondary (imaginative) world (but also emphasised that they required an element of horror in
them, if they were not to be 'mere escapism').[12][13] Terry Pratchett considered that the twentieth century
had seen the development over time of a more positive view of escapist literature.[14] Apart from literature,
music and video games have been seen and valued as artistic media of escape, too.[15]

Psychological escapes
Freud considers a quota of escapist fantasy a necessary element in the life of humans: "[T]hey cannot
subsist on the scanty satisfaction they can extort from reality. 'We simply cannot do without auxiliary
constructions', Theodor Fontane once said".[16] His followers saw rest and wish fulfilment (in small
measures) as useful tools in adjusting to traumatic upset;[17] while later psychologists have highlighted the
role of vicarious distractions in shifting unwanted moods, especially anger and sadness.[18][19]

However, if permanent residence is taken up in some such psychic retreats, the results will often be
negative and even pathological.[20][21] Drugs cause some forms of escapism which can occur when certain
mind-altering drugs are taken which make the participant forget the reality of where they are or what they
are meant to be doing.[22][23]

Escapist societies
Some social critics warn of attempts by the powers that control society to provide means of escapism
instead of bettering the condition of the people – what Juvenal called “bread and the games”.[24] Escapist
societies appear often in literature. The Time Machine depicts the Eloi, a lackadaisical, insouciant race of
the future, and the horror of their happy lifestyle beliefs. The novel subtly criticizes capitalism, or at least
classism, as a means of escape. Escapist societies are common in dystopian novels; for example, in the
Fahrenheit 451 society, television and "seashell radios" are used to escape a life with strict regulations and
the threat of a forthcoming war. In science fiction media escapism is often depicted as an extension of social
evolution, as society becomes detached from physical reality and processing into a virtual one, examples
include the virtual world of Oz in the 2009 Japanese animated science fiction film Summer Wars and the
game "Society" in the 2009 American science fiction film Gamer, a play on the real-life MMO game
Second Life. Other escapist societies in literature include The Reality Bug by D. J. McHale, where an entire
civilization leaves their world in ruin while they 'jump' into their perfect realities. The aim of the anti-hero
becomes a quest to make their realities seemingly less perfect to regain control over their dying planet.

Social philosopher Ernst Bloch wrote that utopias and images of fulfillment, however regressive they might
be, also included an impetus for a radical social change. According to Bloch, social justice could not be
realized without seeing things fundamentally differently. Something that is mere "daydreaming" or
"escapism" from the viewpoint of a technological-rational society might be a seed for a new and more
humane social order, as it can be seen as an "immature, but honest substitute for revolution".

Escape scale
The Norwegian psychologist Frode Stenseng has presented a dualistic model of escapism in relation to
different types of activity engagements. He discusses the paradox that the flow state (Csikszentmihalyi)
resembles psychological states obtainable through actions such as drug abuse, sexual masochism, and
suicide ideation (Baumeister). Accordingly, he deduces that the state of escape can have both positive and
negative meanings and outcomes. Stenseng argues that there exist two forms of escapism with different
affective outcomes dependent on the motivational focus that lies behind the immersion in the activity.
Escapism in the form of self-suppression stems from motives to run away from unpleasant thoughts, self-
perceptions, and emotions, whereas self-expansion stems from motives to gain positive experiences through
the activity and to discover new aspects of self. Stenseng has developed the "escape scale" to measure self-
suppression and self-expansion in people's favorite activities, such as sports, arts, and gaming. Empirical
investigations of the model have shown that:[25]

the two dimensions are distinctively different with regard to affective outcomes
some individuals are more prone to engage through one type of escapism
situational levels of well-being affect the type of escapism that becomes dominant at a
specific time

During the Great Depression


Alan Brinkley, author of Culture and Politics in the Great Depression, presents how escapism became the
new trend for dealing with the hardships created by the stock market crash in 1929: magazines, radio and
movies, all were aimed to help people mentally escape from the mass poverty and economic downturn. Life
magazine, which became hugely popular during the 1930s, was said to have pictures that give "no
indication that there was such a thing as depression; most of the pictures are of bathing beauties and ship
launchings and building projects and sports heroes – of almost anything but poverty and unemployment”.
Famous director Preston Sturges aimed to validate this notion by creating a film called Sullivan's Travels.
The film ends with a group of poor destitute men in jail watching a comedic Mickey Mouse cartoon that
ultimately lifts their spirits. Sturges aims to point out how "foolish and vain and self-indulgent" it would be
to make a film about suffering. Therefore, movies of the time more often than not focused on comedic plot
lines that distanced people emotionally from the horrors that were occurring all around them. These films
"consciously, deliberately set out to divert people from their problems", but it also diverted them from the
problems of those around them.[26]

See also
Bread and circuses
Daydream
Sehnsucht
Primitivism
Peter Pan syndrome
Quixotism
Utopianism
Wanderlust
Escapist fiction

References
1. Workman, Leslie J. (1994). Medievalism in Europe. Boydell & Brewer. p. 241.
ISBN 9780859914000.
2. "ESCAPISM | meaning in the Cambridge English Dictionary" (https://dictionary.cambridge.or
g/dictionary/english/escapism). dictionary.cambridge.org. Retrieved 23 March 2020.
3. "Definition of ESCAPISM" (https://www.merriam-webster.com/dictionary/escapism).
www.merriam-webster.com. Retrieved 23 March 2020.
4. "Escapism | Meaning of Escapism by Lexico" (https://www.lexico.com/definition/escapism).
Lexico Dictionaries | English. Retrieved 23 March 2020.
5. G. Kainer, Grace and the Great Controversy (2010) p. 35
6. Jones, Scott (2018). "Mapping the extended frontiers of escapism: binge-watching and
hyperdiegetic exploration" (https://doi.org/10.1080%2F0267257X.2018.1477818). Journal of
Marketing Management. 34:5-6 (5–6): 497–508. doi:10.1080/0267257X.2018.1477818 (http
s://doi.org/10.1080%2F0267257X.2018.1477818).
7. D. Baggett et al, C. S. Lewis as Philosopher (2009) p. 260
8. Quoted in Tom Shippey, The Road to Middle-Earth (1992) p. 285
9. G. Kainer, Grace and the Great Controversy (2010) p. 34
10. C.E, D, C.G., Shaffer, Bluoin, Pettigrew (1985). "Assessment of prison escape risk". Journal
of Police and Criminal Psychology. 1: 42–48. doi:10.1007/BF02809199 (https://doi.org/10.10
07%2FBF02809199). S2CID 144994751 (https://api.semanticscholar.org/CorpusID:144994
751).
11. D. Baggett et al, C. S. Lewis as Philosopher (2009) p. 260
12. Konzack, Lars. 2018. Escapism. In: Wolf (ed.) The Routledge Companion to Imaginary
Worlds. Routledge. pp. 246-55.
13. T. F. Nicolay, Tolkien and the Modernists (2014) p. 79 and p. 66
14. Terry Pratchett & Stephen Briggs, The Discworld Companion (2012) p. 329
15. Andreas Dorschel, Der Welt abhanden kommen. Über musikalischen Eskapismus. In:
Merkur 66 (2012), no. 2, pp. 135–142
16. S, Freud, Introductory lectures on Psychoanalysis (PFL1) p. 419
17. Otto Fenichel, The Psychoanalytic Theory of Neurosis (1946), p. 554
18. D. Goleman, Emotional Intelligence (1996) p. 73
19. Longeway, John (1990). "The Rationality of Escapism and Self Deception". Behavior and
Philosophy. 18 (2): 1–20.
20. R. Britton, Belief and Imagination (2003) p. 119
21. R.C., D.S.,J, M, I, R, T, Reid, Li, Lopez, Collard, Parhami, Karim, Fong (2011). "Exploring
facets of personality and escapism in pathological gamblers". Journal of Social Work
Practice in the Addictions. 11 (1): 60–74. doi:10.1080/1533256X.2011.547071 (https://doi.or
g/10.1080%2F1533256X.2011.547071). S2CID 143391701 (https://api.semanticscholar.org/
CorpusID:143391701).
22. Committee on Interstate and Foreign Commerce, United States. Congress. House. (1965).
"Drug Abuse Control Amendments of 1965: Hearings, Eighty-ninth Congress, First Session,
on H.R. 2". Drug Abuse: 82.
23. R, L, S, E, Anderson-Connolly, Grunberg, Moore, Greenberg (1999). "Work stress and self-
reported alcohol use: The moderating role of escapist reasons for drinking". Journal of
Occupational Health Psychology. 4 (1): 29–36. doi:10.1037/1076-8998.4.1.29 (https://doi.or
g/10.1037%2F1076-8998.4.1.29). PMID 10100111 (https://pubmed.ncbi.nlm.nih.gov/101001
11).
24. Juvenal, The Sixteen Satires (1982) p. 207
25. Stenseng, Frode; Rise, Jostein; Kraft, Pål (2012). "Activity Engagement as Escape from Self:
The Role of Self-Suppression and Self-Expansion". Leisure Sciences. 34 (1): 19–38.
doi:10.1080/01490400.2012.633849 (https://doi.org/10.1080%2F01490400.2012.633849).
S2CID 144379054 (https://api.semanticscholar.org/CorpusID:144379054).
26. Brinkley, Alan. Culture and Politics in the Great Depression. Waco, Tx: Markham Press
Fund, 1999. http://www.uvm.edu/~pblackme/Brinkley.pdf

External links
Ernst Bloch, Utopia and Ideology Critique (http://www.uta.edu/huma/illuminations/kell1.htm)

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