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Spectral Hunger (With Bookmarks) 1-5-2019
Spectral Hunger (With Bookmarks) 1-5-2019
Credits
Author: Chris Allen
2 Spectral Hunger
“It doesn't matter how many drugs I take, I'm not fulfilled. This isn't satisfying. There's a spiritual hunger going on.
Everybody feels it. If you don't feel it now, you will. Trust me. You will...”
— Alice Cooper
T
he world shivers in invisible frequencies. Unseen Kindred end up drawn to the realms invisible, even though
horrors writhe like worms just beneath its rotting they’ll never be welcome in such dismal worlds. Reaching
skin, mewling and cavorting a scant breath away out to dead souls and alien minds offers some hope of an
from mortals and Kindred alike. Ghosts, spirits, and worse answer to it all, of making sense of the dread condition of
beings yet all press against the flesh of reality and slither vampirism; it gives practitioners power, a precious edge in
through its cracks, hungering for the life and vitality of the the cut-throat unlife of the courts and the clubs and the
living world. For most vampires, these nightmare beings are cemetaries; and of course it’s about indulging hunger, the
inexplicable phenomena that cannot be understood, only craving to know more and reach ever further, the urge to
survived; a spiteful force in a haunted house, a nightmare of feed the vampire’s eager pride and, like the proverbial moth,
threshing tendrils and maws in an old stone circle, or a to draw ever-closer to the danger.
pulsating mass of smoke that sets the dead to dancing with
malevolent will. This supplement details three occult paths by which the
Kindred can reach out into those ephemeral states of being,
Some Kindred hunger for understanding of, and power attuning themselves to unearthly energies in the search for
over, the realms invisible and their gibbering denizens. They perfection, protection, or predation. Lemurifex is a rare
seek out hidden paths into strange frequencies of reality, Discipline born of the resonance between Vitae’s deathly
plead with spectral forces for insight into the intangible power and shades of the unquiet dead, said to be created by
powers of death, or even attempt to gorge themselves on a Roman necromancer of terrible puissance. The Mystery of
otherworldly energies in the hope of growing attuned like Polyphonte, developed by radical adherents of the Ordo
ticks suckling at the flanks of a beast immeasurably Dracul, seeks to learn lessons from the terrible Strix
greater than they. Through transgression and Vitae, themselves. Finally, the Mystery Tenebrous steeps
the necromancers and spiritualists of the its practitioners in the secrets of the Shadow
Kindred seek to confront and dominate the Realm, luring the attention of spirits through
unknown. the false passions of the Beast and the
Blood.
Most suffer their Final Death, brought
low by arrogance and the unreasoning To fully make use of all the content of
hunger of the Beast. A scant few emerge Spectral Hunger, Storytellers will need
from their ordeals with hard–won and access to the rules for ephemeral beings.
bloody scraps of knowledge. Fewer still The Strix are covered in the Vampire: the
share such lore with disciples or childer. Requiem Second Edition Core
Rulebook, but ghosts and spirits require the
Yet some rare handful do, and upon their core rulebooks of either the Chronicles of
tribulations, their hunger, and their revelations Darkness, the Werewolf: the Forsaken Second
are the glimmerings of understanding built. Edition Core Rulebook, or the Mage: the
Apostles and progeny and opportunists alike covet Awakening Core Rulebook.
such precious secrets. It’s easy enough to see why
Spectral Hunger 3
As well as the direct powers of the Discipline, a
practitioner of Lemurifex experiences another strange
4 Spectral Hunger
of a ghost; Vitae’s dark energy can be tuned to those same bonded or ghouled does not change a ghost’s fundamental
hollow frequencies to bring hunter and prey together. sentience (or lack thereof); a foolish vampire who has fed
Cost: None or 1 Vitae. Vitae to gibbering phantasm-splinters that lack actual
Action: Instant awareness may find herself plagued by tattered ghosts driven
Duration: Scene by a hunger they do not and cannot understand.
By taking an Instant action and embracing her hunger,
a vampire with this Discipline can perceive ghosts clearly for
the remainder of the scene. The vampire is treated as being
Stygian Subversion •••
hungry for the remainder of the scene; if already hungry, she The roiling crucible of life and death that is a vampire’s
is treated as if she was starving. There is no additional body and soul is the perfect trap for ghostly energy. The
penalty for using Ghost Eater when already starving. vampire usurps the anchors that tie a ghost’s presence to
this world, forcing the shade to linger and to serve as the
The vampire can see ghosts in any state while Ghost Kindred so wills.
Eater is active. She can tell that a materialised ghost is a Cost: 3 Vitae
ghost, rather than a human or other type of entity. By Dice Pool: Manipulation + Subterfuge + Lemurifex vs.
spending 1 Vitae, the vampire can attune her dead flesh to Resistance + Rank
the ghostly frequency of Twilight, allowing her to attack and Action: Instant
physically interact with dematerialised ghosts with her body Duration: 1 month
for the remainder of the scene. Only the vampire’s own To use this Discipline, the vampire must be touching
body is attuned in this way; the Ghost Eater cannot strike a an object, character or location that is the anchor of a ghost.
ghost with a sword, only her own unarmed attacks and her If performed upon the resting place or over the remains of
fangs. the ghost’s physical corpse, the entity does not benefit from
its Rank when contesting the power.
Finally, the vampire is able to feed from a ghost just as
from any other target, following the usual rules for doing so;
however, the ghost loses a point of Essence rather than
Roll Results
taking damage from the Feed move, and the vampire gains Dramatic Failure: Stygian energies lash out at the
only a single point of Vitae for every three points of Essence vampire’s attempt to hijack them, leaving the character
drained in this way. unable to attempt to use Stygian Subversion on this anchor
again and immediately freeing every other ghost the vampire
has anchored to herself.
Erichtho’s Threads •• Failure: The Discipline fails.
Success: The vampire changes the ghost’s anchor from
Though merely a memory of life, a ghost’s essential
its current anchor to the vampire. The vampire can
substance still resonates to the presence of vitality. Fine-tune
maintain herself as anchor for up to her Lemurifex dots in
the corrupted life energy that roils within Vitae, and it can
ghosts simultaneously; once she has reached her limit, she
ensnare even ectoplasm.
must release a ghost in order to add a new anchor. If the
Duration: Permanent
vampire dies, releases a ghost, or allows the effect to lapse
A vampire with this Discipline can cause her Vitae to
after one month, the ghost’s anchor returns to its original
affect ghosts as if they were living humans. Specifically, this
target.
renders such Vitae consumable by ghosts, and can inflict
Vitae addiction, create blood bonds or even be used to turn The vampire can use this Discipline again, paying the
a ghost into a ghoul. Ghosts can attempt to resist blood cost and rolling the same dice pool, against a ghost she has
bonds and Vitae addiction as Kindred to, rolling Resistance already anchored to herself and that she can perceive.
to avoid Vitae addiction and rolling Rank instead of Blood Success allows the vampire to do one of the following: she
Potency against blood bonds. can force the ghost to use one of its Manifestations,
Numina, or Influences of her choice; she can inflict lethal
A ghost can contain Vitae up to its Rank, and may
damage equal to successes to the ghost; or she can banish
spend one point of Vitae to regain a point of Willpower, to
the ghost to the Underworld for a number of days equal to
fuel a Manifestation of any cost in Essence, or on other
successes rolled.
appropriate effects if ghouled. While ghosts don’t age per se
anyway, a ghost ghoul doesn’t suffer any further dissolution After a month has elapsed, the vampire may pay an
or fragmentation of its will due to the ravages of time as additional Vitae to retain the anchor for a further month
long as it can pay its monthly tithe of Vitae. without any dice roll required.
Exceptional Success: The ghost does not add its Rank
Ghosts tainted by a vampire’s blood often take on a
to its dice pool against this Discipline for one month.
grim red hue or ghastly, twisted appearance. Being blood-
Spectral Hunger 5
Ghost Sculptor ••••
Shaped by shame and passion, ectoplasm is easy to
shape and knead. It quivers in obedience to the deathly
power of the Beast, letting the vampire coax the ephemeral
matter of a ghost into whatever form her whims desire – or
to twist the shade into tortured ruin.
Roll Results
Dramatic Failure: The attempt to reshape the ghost
goes wildly awry. The ghost suffers the Madness Tilt, and
the Storyteller may reassign up to five of the ghost’s
attribute dots as she sees fit, or entirely at random.
Failure: No progress is made in shaping the ghost.
Success: Successes are accrued towards reshaping the
ghost’s Essence and ectoplasm. If enough successes are
gathered to finish the task, the vampire can remove a Exceptional Success: The vampire treats her Lemurifex
number of Attribute dots from the ghost, up to a total of rating as being one higher than it actually is for the purposes
her Lemurifex dots. Attribute dots removed in this way can of reassigning Attribute dots.
then be spent as follows:
• Reassigning the dot to one of the ghost’s other Attributes, Hades’ Stride (•••••)
although the ghost is still subject to the usual maximums for its
Suffused with ghostly energy, the vampire steps out of
Rank.
the world of the living entirely and enters the breathless,
• Turning the dot into either 1 point of Armour or +1
twilit frequency where shades and phantasms dwell.
damage on its attacks, to a maximum of its Rank in bonus.
Cost: 2 Vitae
• Changing the ghost’s appearance to match the vampire’s
Action: Instant
desires; this could result in anything from a perfect copy of someone
Duration: 1 scene
else, to a bizarre abstract agglomeration of ectoplasm.
The vampire can use Hades’ Stride to enter the deathly
• Changing the ghost’s Bane to match those of the vampire;
frequency of Twilight, her material body and possessions
the ghost gains all the vampire’s Banes, greater and lesser. becoming entirely ephemeral. She is treated exactly like any
• Changing one of the ghost’s Manifestations or Numina. other Twilight being, including in how her Banes interact
• Encoding a single command into the ghost’s substance, with her dematerialised state.
including a trigger that will activate the compulsion.
The vampire can also use this Discipline to open an
Once sculpted, a ghost retains the changes indefinitely. Avernian gate she is in the presence of, although the
A vampire with this Discipline can attempt to remove the Discipline grants no specific ability to locate such gateways,
changes inflicted on a ghost by performing the Extended nor to survive on the other side.
action on the target and allowing its Attribute dots to return
to their original state.
6 Spectral Hunger
in Twilight; named ghosts can be raised even from the
Spectral Hunger 7
Drink the Breath from this Coil. The Dragon can also now
The Coil of Polyphonte cause her Vitae to enter the body of another character while
breath-drinking from them, capable of inflicting a blood
bond or Vitae addiction as normal but without leaving any
physical trace of blood.
Drink the Breath •
The first of Polyphonte’s lessons is the art of drawing
life from breath rather than blood. When using the Feed
Tears of Polyphonte •••••
move, the vampire can now choose to extract Vitae from the The Dragon’s spirit becomes ever closer aligned to that
subject’s breath rather than by drinking directly from their of the Strix. Once per scene, she may spend three points of
flesh. The Dragon cannot drink the breath of another Vitae to regain a single expended point of Willpower. If
vampire or revenant, but otherwise this works in the same donating Vitae to cause a posthumous Embrace, the Dragon
way as drinking blood, as it drains Vitae and deals lethal does not need to roll Blood Potency to be successful and the
damage in the process — except that it leaves no physical new vampire rises immediately, although the other
marks or wounds on the victim. Nor is it ever euphoric; a restrictions of posthumous Embraces still apply. The
sleeping victim will remain slumbering and ignorant, but Dragon can hear the Gathering Cry power if a Strix uses it
conscious targets suffer the Scarred Condition. Critically, within range, can identify the direction from which it came,
however, Drink the Breath does allow the Dragon to attempt and becomes aware of the Shadow Potency of the
to drain Vitae from a Strix; this still requires a ‘grapple’ originating Strix. Finally, the Dragon can sense any Vitae
before using the Feed move, but the grapple can only be within her Blood Potency x 2 yards, whether in a vampire,
established for that purpose, and cannot be used to apply ghoul, reliquary, Strix, or other form.
other effects to the target.
8 Spectral Hunger
the Dragon burns the carcass of an owl, and the subject the roll. Success immediately ejects the Strix from the host.
must inhale the smoke. This can be done via injecting the concoction into the host
Outcome: The Dragon rolls her Blood Potency; for a through a syringe, or possibly by adding it to food or drink
number of hours equal to successes rolled, the subject can that the host consumes.
see perfectly in utter darkness, adds the Dragon’s Blood
Potency to rolls to track or hunt a victim she has taken Vitae
from before, and can clearly see possessing Strix with a
Oreius Ingestion
Shadow Potency equal to or less than his Resolve + Blood Prerequisite Coil: Heart of Smoke
Potency; to the subject’s sight, the Strix appears overlaid on Procedure: The Dragon takes a finger severed from a
the possessed host. living mortal human (or, alternatively, an internal organ
from a human who has died up to a day ago) and, within an
Intervention of Ares hour, soaks it in a solution of her Vitae, ash, ink, and the
blood of a predatory bird. After it has soaked for a day and a
Prerequisite Coil: Unchain the Spirit night, the subject of the Scale then eats the finger.
Procedure: This Scale is performed on subjects Outcome: For a number of days equal to the Dragon’s
possessed by Strix, who are therefore unlikely to be very co- Blood Potency, the subject treats Strix — or any other
operative and are high-risk. The Dragon must mix her Vitae creature or effect wrought from shadow — as solid creatures
and some poison with the blood and ground meat of a and can attack them with natural weapons, grapple them,
human from whom she has fed in the last week; she must block their path, and so forth.
have swallowed at least a mouthful of the human’s flesh
down then regurgitated it before then pulping and grinding
it into the mixture.
Polyphonte’s Escape
Outcome: Upon entering the body of the Strix’s host, Prerequisite Coil: Tears of Polyphonte
the mixture causes a Clash of Wills between the Dragon and Procedure: The Dragon prepares a bath of Vitae, ink,
the Strix, using the Dragon’s dots in the Coil of Polyphonte ashes, salt, and oil, bleeding points of Vitae into it equal to
plus her Blood Potency and granting her the rote quality on her Blood Potency at a rate of one point per day. A living
Spectral Hunger 9
human adult is then placed in the bath — and likely needs to
be restrained for what comes next. The Dragon drowns the
human in the ritual concoction that fills the bath, then uses
Heart of Smoke to pour her remaining Vitae into the dying
The Coil Tenebrous
victim’s body. As she does so, her own soul breaks loose
from her flesh and pours out of her orifices in a thick, Revelry of the Wyrm’s Nest •
curling mass of smoke, oozing into the human’s mouth and
Death pulls the vampire away from the invisible world
pores and settling into the new body. At the culmination,
of spirits, but that weight can be counterbalanced with the
the vampire’s old body drops dead, and she regains
vigour of life. When the Dragon activates the Blush of Life,
consciousness now inhabiting the new body.
and for as long as it remains in effect, she can perceive
Outcome: The new body is effectively ‘embraced’ in the
spirits in Twilight and can sense spiritual phenomena such
process, so the Dragon remains a vampire, retains her
as Loci if she is within their area of effect. Her perception
existing Blood Potency, and all other capabilities and
covers all five senses, although while she can hear spirits’
characteristics other than her Physical Attributes, the latter
speak she gains no innate understanding of the First
for which she gains the scores that her new body possessed.
Tongue, and while she can feel a spirit’s presence on her
Various Merits may also be refunded under Sanctity of
skin she gains no capacity to physically interact with, block,
Merits as appropriate, such as Fame dots associated with her
or attack them. Having acquired this Coil, the Dragon can
old appearance, certain physical Merits, and so forth. The
always perceive death spirits in Twilight, even if she has not
vampire has essentially transferred her soul as a Strix-like
activated the Blush of Life.
being to the new body on a permanent basis, or until she
uses Polyphonte’s Escape once more to steal another
victim’s corpse. Strix can instinctively sense if a vampire they Tenebrous Blood ••
encounter has used this Scale to transfer her consciousness
Through stoking the vital energies of her being and
between bodies.
fuelling them with her own mystical condition, the Kindred
can fill her blood with the dynamism of the Beast and
Mystery Tenebrous render it a feast for the hunger of the Shadow. While the
Dragon’s Blush of Life is active, any points of Vitae she
10 Spectral Hunger
sheds through spilling her own blood transform into points of aggravated damage equal to the spirit’s Rank on
Essence. The blood can now be consumed by spirits, her in the process.
creating one point of Essence per point of Vitae bled. The
Essence-rich blood remains empowered this way for a
minute, after which it loses its potency. Although the
Essence does not inflict Vitae addiction, it can inflict a blood
Scales of the Tenebrous
bond on a spirit that consumes it. The spirit instinctively
attempts to resist the bond as a Kindred would, spending a Chrysalis Procedure
point of Willpower and using its Rank in place of Blood
Prerequisite Coils: Tenebrous Fury
Potency.
Procedure: The Dragon performs this Scale on another
vampire, immersing him in a bath of carefully blended oils
Flay The World’s Skin ••• and lymph extracted from a human. The Dragon then spills
two points of Essence-rich blood created through the
Stoking the pretence of life can split Beast from dead Tenebrous Blood Coil into the bath and mixes the resultant
meat just long enough to tear open a crack between worlds. mess until it congeals around the vampire subject. After one
By activating the Blush of Life while within the area of a hour, the Dragon pulls open the glutinous chrysalis that has
Locus, the Dragon can step across into the Shadow or back formed around the vampire, who slithers out and shucks his
again, taking 10 turns to transition fully over. Stirring the epidermis in the process; he emerges skinless, his raw meat
Beast in this manner has its risks; the Dragon gains the and bone exposed to the world like some nightmare
Tempted Condition in the process. The vampire gains no mannequin.
special capability to deal with the threats and risks of the Outcome: The procedure inflicts two points of
Shadow beyond her natural capabilities. aggravated damage on the vampire. However, he suffers no
worse ill-effects from his denuded flesh, other than blatantly
Tenebrous Fury •••• and strikingly being a supernatural horror. His innards
remain in rather than slopping out. While in this state, the
A cold, dead thing like a vampire cannot reach into the vampire may interact fully with entities in the spiritual
frequency of reality where spirits dwell; even spirits of death frequency of Twilight, including the capacity to see and
are more vibrant in their existence than the Kindred. Let physically attack or obstruct them. When the sun next sets,
the Beast loose from the cage of old meat, forge it into the vampire loses this ability, and his skin begins to heal —
something hotter and crueller, and perhaps the Dragon can although it only completely returns once he has healed all
carve her own path through the denizens of the Shadow. the aggravated damage suffered. The Dragon may extend the
While Frenzying, the Dragon’s unarmed attacks can strike effects of the Chrysalis Procedure for a day by daubing
and affect spirits in Twilight. These benefits do not apply if another point of Essence from her transmuted blood over
she is Riding the Wave; she must give herself totally to the the vampire subject, who also suffers an additional point of
rage of the Beast for it to cut through the buzzing static that aggravated damage; doing so adds 24 hours to the effect,
separates their state of being from hers. and can be repeated each day. Healing any points of
aggravated damage inflicted by performing or sustaining the
Driving Back the Devil ••••• Chrysalis Procedure immediately ends the benefits granted.
Spectral Hunger 11
the alien syllables of their First Tongue replies as long as she other ends into her mouth, and drinks down her own Vitae
remains within the circle of viscera. Furthermore, she can in an autocannibalistic act.
offer a place at the feast of blood to any of the spirits; a Outcome: The Dragon may turn the spirit currently
spirit who accepts the offer gains a single point of Essence as Claiming her into a ghoul. This incurs the usual cost in
it slurps down spilled gore and effluent, can use a single Willpower, and the Dragon gives as many points of Vitae to
Manifestation within the circle of viscera at no cost in the spirit as she chooses to drink down from herself; she
Essence, and can use the Materialize Manifestation even if it does lose these points of Vitae in the process, the gory slurry
would not normally possess it. While attending the feast, turning to dead filth in her throat as she guzzles it down.
the spirit’s Impression towards the Dragon is improved by The spirit uses twice its Rank to determine its maximum
two steps, and it must spend a point of Willpower if it Vitae. The spirit is otherwise affected as normal by ghouling,
wishes to instigate hostilities towards the vampire. Each although rather than ceasing to age, the spirit will no longer
spirit-guest causes one of the slaughtered hearts to blacken change in a different way — it no longer adapts with the
and rot; the Dragon can invite no more guests than she has Essence it consumes, nor will it rise in Rank at all, until it
prepared hearts for. ceases to be a ghoul.
12 Spectral Hunger
remains active for as long as she stays in torpor, vanishing
when she wakes. The ghost attempts to protect the Wraithcatcher Ghoul •••
vampire’s body; if she is not in immediate danger, it will
Prerequisites: Occult •••, Resolve•••, ghoul whose
patrol the area and keep watch. The ghost is only an
regnant has Lemurifex •+, Coil of Polyphonte •+ or Coil
impression of the vampire’s personality, but it is aware
Tenebrous •+
enough to act with relative intelligence, and can recognize
Effect: Your character can tell, by sight, whether her regnant
allies and friends. Should your character stay in torpor for a
is currently possessed by a ghost, spirit, or Strix.
long time, the ghost’s Rank increases by one each time the
Additionally, she can act as a secondary actor providing
vampire’s Blood Potency drops by one due to years spent in
teamwork to help your regnant contest possession by such
torpor, to a maximum of Rank 5.
entities; only a single wraithcatcher ghoul can help a
Drawback: The ghost’s mind is based on your character’s
vampire in this way at a time.
last awareness of events prior to falling into torpor; it will
Drawback: Your character does not benefit from the 10-
act in what it thinks are her best interests, but may not
again quality on dice pools to contest attempts to possess
always be.
her by ghosts, spirits, or Strix.
Spectral Hunger 13