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---The Meeting---

The contact point is simple, meet the man heading a noodle cart in the Neon, order a
Beef Udon Bowl, and follow the mans orders. He will state: “specialty dish, take a seat in the
restaurant and you will served”. The players will enter what appears to be a restaurant on the
outside. Once inside however, the players will be greeted by a completely unlit room with six
metal folding chairs, an eight-foot long collapsable table and a wooden end table with a small
monitor on it. The monitor at the time is completely blank, however is powered on. After the
operatives all enter and we go through introductions, the screen will blink on with a man sitting
in a rather luxurious room. He will address himself as “Mr.Adachi”.

The broker he is working through will be addressing them from this point forward, but
Mr.Adachi makes his presence known early on. His introduction is brief, and simply tells the
players about the squabble between two gangs inside his territory. They have been fighting
back and forth over a block of the Neon that is rightfully his. And he aims to send a message.
The first mission is simple at its core, and should the players do well enough, they will be
contacted again for future contracts.

The screen will flicker and the image of Mr.Adachi will be replaced be a scrolling, looping
text explaining the situation to the players. The loop ends with a message explaining the drawer
underneath the end table holds a keycard for a backdoor to the safehouse. And should they
need to recoup themselves during the mission this space is open. But it should not be used as a
in between mission safehouse and if the players are caught abusing this courtesy, death is the
immediate punishable act.

--Details of the First Mission--

The two local gangs competing with one another are hosting an exchange, and you are
to disturb this contact. One of Mr. Adachi’s men has gained enough Intel to know when and
where the exchange will take place. However, that is all he knows. The amount of men showing
up, what sorts of firepower and any additional information must be gathered by the players. The
first map will be completely open in terms of what the players can access and walk around
freely, with the rest of the areas hustle and bustle going on as normal. Down one particular alley
is where the exchange will take place.

The alleyway in question is on the North Western corner of this part of the Neon. Just
behind a low budget self storage, and around the corner from a Steam Machine. Other than that
there would be a few odd shops and even a small corner bar.

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