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1
Sound Effects Map
MUSIC
// 1001 Credits - This music is embedded in the video and does not play in-
game
// 1002 Main Page
// 1003 Preferences
// 1004 Editor/Battle Builder
// 1005 Encyclopedia
// 1006-1009 Game
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map
Stream = 1301
Swamp = 1302
River = 1303
BASIC
No sound = 0
Click = 1
Infantry Smoke = 2
Rocket Launcher Attack = 3
Aircraft Rocket Fire = 4
Mine Exploding = 5
Medium Blast = 6
Hit cave from non-covered arc = 7
Glider Landing = 8
Glider Crashing = 9
Jet exiting screen = 10
Big plane exiting screen = 11
Parachute Opening = 12
Small plane exiting screen = 13
Empty = 14 (no sound assigned)
Barrage = 299
Collapsing Building = 298
MOVEMENT
Foot = 15-17
Bicycle = 18-20
Small Boat = 21-23
Motorcycle = 24-26
© 2000 by Matrix Games. All Rights Reserved.
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map
Cavalry = 27-29
Pack Animal = 30-32
Horse/Gun Team = 33-35
Wagon = 36-38
FO Vehicle = 39-41
Tracked FO Vehicle = 42-44
Glider = 45-47
Transport Aircraft = 48-50
Spotting Plane = 51-53
Halftrack = 54-56
Armored Car = 57-59
APC Wheeled = 60-62
Scout Vehicle = 63-65
LCA/LCS/LCG = 66-68
Sniper = 69-71
Armor, Size 2 = 72-74
Armor, Size 3 = 75-77
Armor, Size 4 = 78-80
Armor, Size > 4 = 81-83
Aircraft, Speed 1-3 = 84-86
Aircraft, Speed 4-5 = 87-89
Aircraft, Speed 6-7 = 90-92
Aircraft, Speed > 7 = 93-95
Light Truck/Utility Vehicle = 96-98
Medium Truck = 99-101
Heavy Truck = 102-104
WEAPON FIRE
Flame Thrower = 300-302
Napalm = 303-305
Airplane MG = 306-308
Airplane Cannon = 309-311
Airplane Rocket = 312-314
Light Anti-Aircraft = 315-317
Cannon Smoke = 318-320
Vehicle MG:
HE Kill < 11 = 321-323
HE Kill 11 = 324-326
HE Kill 12 = 327-329
HE Kill 13 = 330-332
HE Kill 14 = 333-335
Penetration > 0 = 336-338
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map
Bomb:
Warhead < 7 = 339-341
Warhead < 13 = 342-344
Warhead < 25 = 345-347
Warhead > 24 = 348-350
Artillery:
Warhead 2 = 351-353
Warhead 3 = 354-356
Warhead 4 = 357-359
Warhead 5 = 360-362
Warhead 6 = 363-365
Warhead 7-9 = 366-368
Warhead > 9 = 369-371
Tank Gun:
Warhead 2 = 372-374
Warhead 3 = 375-377
Warhead 4 = 378-380
Warhead 5 = 381-383
Warhead 6 = 384-386
Warhead 7-9 = 387-389
Warhead > 9 = 390-392
Small Arm:
Pistol(Warhead 1, Range < 3, Kill < 3, Size 1) = 393-395
Sniper Rifle(Warhead 1, Accuracy > 49, Size 1) = 396-398
Bolt Action(Warhead 1, Kill 1, Size 1) = 399-404
Semi-Automatic(Warhead 1, Kill < 4, Size 1) = 405-407
SMG(Warhead 1, Kill < 7, Size 1) = 408-410
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map
HE Kill 10 = 438-440
HE Kill 11 = 441-443
HE Kill 12 = 444-446
HE Kill 13 = 447-449
HE Kill 14 = 450-452
Penetration > 0 = 453-455
SPECIFIC WEAPONS/MOVEMENT
Jeep movement = 105-107
M1 Garand = 501-503
BAR = 504-506
Thompson SMG = 507-509
M1 Carbine = 510-512
.50 cal HMG = 513-515
.50 cal mounted = 516-518
.30 cal MMG = 519-521
.30 cal HMG = 522-524
.30 cal mounted = 525-527
.50 cal Quad = 528-530
Shotgun = 531-533
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map
AT-Rifle = 665-667
Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.