You are on page 1of 6

Steel Panthers World At War v4.

1
Sound Effects Map

SOUND EFFECTS MAP


The sound effects listed on the right are associated with the sounds to their left.
In the case of a spread, such as 12-15, the specific sound to be played is
randomly chosen. The program expects all listed files and the absence of any
could result in no sound for that effect.

// These are the filenames -- "1.wav", "2.wav", etc


// 1-996 Weapon and movement sound effects
// 997-998 Internet sounds
// 999 Used by system
// 1000-1099 Music
// 1100-1199 Ambient terrain and weather sound effects
// 1200-1499 Mouse over terrain or special units sound effects

MUSIC
// 1001 Credits - This music is embedded in the video and does not play in-
game
// 1002 Main Page
// 1003 Preferences
// 1004 Editor/Battle Builder
// 1005 Encyclopedia
// 1006-1009 Game

WEATHER AND COMBAT COMBO SOUND TRACKS


Basic = 1020-1022
Mixed with Clear Day Pacific or Asia = 1150-1152
Mixed with Clear Night Pacific or Asia = 1153-1155
Mixed with Rainy Pacific or Asia = 1156-1158
Mixed with Clear Day Europe = 1159-1161
Mixed with Clear Night Europe = 1162-1164
Mixed with Rain Storm Europe = 1165-1167
Mixed with Windstorm East Europe = 1168-1170
Mixed with Snow Storm Europe = 1171-1173
Mixed with Bad Snowstorm Europe = 1174-1176
Mixed with Thunderstorm Europe = 1180-1182
Mixed with Sandstorm Africa = 1183-1185
© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map

WEATHER SOUND TRACKS


Clear Day Pacific or Asia = 1100-1102
Clear Night Pacific or Asia = 1103-1105
Rainy Pacific or Asia = 1106-1108
Clear Day Europe = 1109-1111
Clear Night Europe = 1112-1114
Rain Storm Europe = 1115-1117
Windstorm East Europe = 1118-1120
Snow Storm Europe = 1121-1123
Bad Snowstorm Europe = 1124-1126
Thunderstorm Europe = 1130-1132
Sandstorm Africa = 1133-1135

MOVE MOUSE SOUND EFFECTS


Fire = 1200

Stream = 1301
Swamp = 1302
River = 1303

BASIC
No sound = 0
Click = 1
Infantry Smoke = 2
Rocket Launcher Attack = 3
Aircraft Rocket Fire = 4
Mine Exploding = 5
Medium Blast = 6
Hit cave from non-covered arc = 7
Glider Landing = 8
Glider Crashing = 9
Jet exiting screen = 10
Big plane exiting screen = 11
Parachute Opening = 12
Small plane exiting screen = 13
Empty = 14 (no sound assigned)
Barrage = 299
Collapsing Building = 298

MOVEMENT
Foot = 15-17
Bicycle = 18-20
Small Boat = 21-23
Motorcycle = 24-26
© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map

Cavalry = 27-29
Pack Animal = 30-32
Horse/Gun Team = 33-35
Wagon = 36-38
FO Vehicle = 39-41
Tracked FO Vehicle = 42-44
Glider = 45-47
Transport Aircraft = 48-50
Spotting Plane = 51-53
Halftrack = 54-56
Armored Car = 57-59
APC Wheeled = 60-62
Scout Vehicle = 63-65
LCA/LCS/LCG = 66-68
Sniper = 69-71
Armor, Size 2 = 72-74
Armor, Size 3 = 75-77
Armor, Size 4 = 78-80
Armor, Size > 4 = 81-83
Aircraft, Speed 1-3 = 84-86
Aircraft, Speed 4-5 = 87-89
Aircraft, Speed 6-7 = 90-92
Aircraft, Speed > 7 = 93-95
Light Truck/Utility Vehicle = 96-98
Medium Truck = 99-101
Heavy Truck = 102-104

WEAPON FIRE
Flame Thrower = 300-302
Napalm = 303-305
Airplane MG = 306-308
Airplane Cannon = 309-311
Airplane Rocket = 312-314
Light Anti-Aircraft = 315-317
Cannon Smoke = 318-320

Vehicle MG:
HE Kill < 11 = 321-323
HE Kill 11 = 324-326
HE Kill 12 = 327-329
HE Kill 13 = 330-332
HE Kill 14 = 333-335
Penetration > 0 = 336-338

© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map

Bomb:
Warhead < 7 = 339-341
Warhead < 13 = 342-344
Warhead < 25 = 345-347
Warhead > 24 = 348-350

Artillery:
Warhead 2 = 351-353
Warhead 3 = 354-356
Warhead 4 = 357-359
Warhead 5 = 360-362
Warhead 6 = 363-365
Warhead 7-9 = 366-368
Warhead > 9 = 369-371

Tank Gun:
Warhead 2 = 372-374
Warhead 3 = 375-377
Warhead 4 = 378-380
Warhead 5 = 381-383
Warhead 6 = 384-386
Warhead 7-9 = 387-389
Warhead > 9 = 390-392

Small Arm:
Pistol(Warhead 1, Range < 3, Kill < 3, Size 1) = 393-395
Sniper Rifle(Warhead 1, Accuracy > 49, Size 1) = 396-398
Bolt Action(Warhead 1, Kill 1, Size 1) = 399-404
Semi-Automatic(Warhead 1, Kill < 4, Size 1) = 405-407
SMG(Warhead 1, Kill < 7, Size 1) = 408-410

Light Machine Gun:


Warhead 1, Size 2, Class Type Prime Infantry
HE Kill < 6 = 411- 413
HE Kill 6 = 414-416
HE Kill 7 = 417-419
HE Kill 8 = 420-422
HE Kill 9 = 423-425
HE Kill > 9 = 426-428

Crewed Machine Guns:


Warhead 1, Size > 2, Class Type Crewed Weapon
HE Kill < 8 = 429-431
HE Kill 8 = 432-434
HE Kill 9 = 435-437
© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map

HE Kill 10 = 438-440
HE Kill 11 = 441-443
HE Kill 12 = 444-446
HE Kill 13 = 447-449
HE Kill 14 = 450-452
Penetration > 0 = 453-455

Gun Ricochet = 456-461


Small Arms Ricochet = 462-467
Vehicle Penetrated = 468-470
Machine Gun Ricochet = 471-476
20mm AA gun = 477-479
Very Small (MG) Blast = 480-482
Small Blast = 483-485
Large Blast = 486-491
Diving Plane = 492-494
Shell Impact (Light explosion) = 495-497
Mortar Firing = 498

SPECIFIC WEAPONS/MOVEMENT
Jeep movement = 105-107

M1 Garand = 501-503
BAR = 504-506
Thompson SMG = 507-509
M1 Carbine = 510-512
.50 cal HMG = 513-515
.50 cal mounted = 516-518
.30 cal MMG = 519-521
.30 cal HMG = 522-524
.30 cal mounted = 525-527
.50 cal Quad = 528-530
Shotgun = 531-533

MG34 LMG = 540-542


MG34 MMG = 543-545
MG34 mounted = 546-548
MG42 LMG = 549-551
MG42 MMG = 552-554
MG42 mounted = 555-557
MP38/40 = 558-560
FJ 42 Gewehr = 561-563
MP 44 = 564-566
Kar 98k = 567-569
20mm AA Quad = 570-572
© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.
Steel Panthers World At War v4.1
Sound Effects Map

MG37 mounted = 573-575

Vickers HMG = 579-581


Vickers mounted = 582-584
Sten SMG = 585-587
Bren LMG = 588-590
Bren AAMG = 591-593

Mosin M1930G = 597-599


PPSh 41 SMG = 600-602
Molotov = 603-605
7.62mm DT mounted = 606-608
Tokarev M40 SVT = 609-611

Taisho LMG = 612-614


Type 96 LMG = 615-617
Type 99 LMG = 618-620

7.62 Maxim HMG = 644-646


Quad Maxim AAMG = 647-649
Suomi SMG = 650-652
Lahti LMG = 653-655
DP LMG = 656-658
7.62 SG43 MMG = 659-661

Misc Small Arms = 662-664

AT-Rifle = 665-667

Vehicle Explosions = 699-704


Grenades = 705-707

© 2000 by Matrix Games. All Rights Reserved.

Protected under copyright and international treaties. No portion of this document may be reproduced without written
permission from Matrix Games.

You might also like