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Experience, Lvl and Ranks

XP gain:

Each trainer can have two actions per day: two training sessions, two hunts, one each, or one
heavy training (double xp).

Number of Pokémon that can train at the same time varies with the rank of the trainer, and
their maximum Lvl as well.

 Training Sessions: Attribute / Social + Lore - Each success = 2xp


 Battle: Xp = 4 * (Pokémon's lvl / 10 rounded to 1) for savages, and twice as much for
trainers.
 +2 xp per session if the Pokémon left the Poké Ball to do something other than training
/fighting.

Pokémon will gain experience and exchange it for moves / attribute / skill (just like 1.0) - which
will give you an idea of his level

Attribute increase:

 Attributes: 10xcurrent
 New skill: 6
 Skill that already exists: 8x current
 New attack: price on pokédex v1.0

Gaining Lvl

 New attack = 1lv


 Attribute = lvl equal to new quantity of attributes.

Earning Ranks

 Starter: level 0 – 5
 Begginer: level 6- 15
 Amateur: level 16 -30
 Ace: level 31 - 55
 Pro: level 56 - 75
 Master: level 76 - 90
 Champion: level 91 - 100

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