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Ogrecat

Neutral Large Magical beast


Init +6; Tremorsense 60 ft., Scent; Perception +21

DEFENSE
AC 30, touch 11, flat-footed 28
(+2 Dex, +19 Natural, -1 size)
hp 216 (16d10+128);
Fort +18, Ref +12, Will +7

OFFENSE
Speed: 30ft., Burrow: 30 ft., Climb: 30 ft.
Bite +26 (2d6+15)
2 Claw +26 (1d6+10), Grab
Tailslap +21 (1d8+10)
Space 10 ft.; Reach 10 ft.

Special Attacks
Savage Attack, Pounce

STATISTICS
Str 30, Dex 15, Con 26, Int 2, Wis 15, Cha 10
Base Attack 16 CMB +26 (+30 grapple) ; CMD 38

Feats
Lunge: Take a -2 to AC for an additional 5 feet of reach.
Power Attack: -5 to-hit, +10 damage if applied. This is +15 damage when applied to
bite.
Improved Grapple: +2 to grapple checks
Greater Grapple: +2 additional to grapple checks, and can maintain as move action,
and can make two checks as part of maintaining.
Chokehold: Can attempt to maintain grapple at a -5, if succeeds opponents starts to
suffocate & can't speak.
Deadly Grappler: When grappling a foe, weapons increase size category by 1 step.
(Bite -> 2d8, Claw -> 1d8, Tailslap -> 2d6)
Unfair Grip: +1 bonus to maintain grapple checks, opponent takes -1 to escape
grapple.
Improved Initiative: +4 Initiative

Skills Perception +21

Languages N/A

SPECIAL ABILITIES

Savage Attack (Ex): Ogrecats can choose to take averages on their damage dice if
they so wish (ex. rather than rolling their bite which is 2d6, they take average
which is 7).

Pounce (Ex): When a creature with this special attack makes a charge, it can make a
full attack (including rake attacks if the creature also has the rake ability).

Powerful Jaw (Ex): Ogrecats treat their bite attack as one size category larger
than they really are, and add 1.5x Strength to damage on bite attacks.

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